L 05/10/2026 - 19:20:36: World triggered "meta_data" (matchid "260510192036b5de") (map "mge_league_flyover") (arena "Flyover 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/10/2026 - 19:20:36: "crawdad<9><[U:1:1051130653]>" changed role to "soldier" L 05/10/2026 - 19:20:36: "gang<10><[U:1:839739442]>" changed role to "soldier" L 05/10/2026 - 19:20:40: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:40: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:40: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "18") (weapon "shotgun_soldier") L 05/10/2026 - 19:20:40: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:40: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:40: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "11") (weapon "shotgun_soldier") L 05/10/2026 - 19:20:41: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:41: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:41: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "16") (weapon "shotgun_soldier") L 05/10/2026 - 19:20:42: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:20:42: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:42: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:42: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "14") (weapon "shotgun_soldier") L 05/10/2026 - 19:20:42: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:20:42: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "37") (weapon "quake_rl") L 05/10/2026 - 19:20:43: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:20:43: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:20:43: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "57") (weapon "quake_rl") L 05/10/2026 - 19:20:43: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:43: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:43: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "35") (weapon "shotgun_soldier") L 05/10/2026 - 19:20:44: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:44: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:44: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "10") (weapon "shotgun_soldier") L 05/10/2026 - 19:20:46: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:46: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:46: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "29") (realdamage "6") (weapon "shotgun_soldier") L 05/10/2026 - 19:20:46: "crawdad<9><[U:1:1051130653]>" killed "gang<10><[U:1:839739442]>" with "shotgun_soldier" (attacker_position "-3675 2901 -1640") (victim_position "-3940 3476 -1792") L 05/10/2026 - 19:20:46: "gang<10><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 19:20:47: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:47: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:47: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "30") (weapon "shotgun_soldier") L 05/10/2026 - 19:20:48: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:20:48: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:48: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:48: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "34") (weapon "shotgun_soldier") L 05/10/2026 - 19:20:49: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:20:49: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:20:49: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "93") (weapon "quake_rl") L 05/10/2026 - 19:20:49: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:20:49: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:20:49: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "51") (weapon "quake_rl") L 05/10/2026 - 19:20:49: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:49: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:49: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "5") (weapon "shotgun_soldier") L 05/10/2026 - 19:20:50: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:20:50: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:50: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:50: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "24") (weapon "shotgun_soldier") L 05/10/2026 - 19:20:50: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:20:51: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:51: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:51: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "24") (weapon "shotgun_soldier") L 05/10/2026 - 19:20:51: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:51: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:51: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "5") (weapon "shotgun_soldier") L 05/10/2026 - 19:20:51: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:51: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:51: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "11") (weapon "shotgun_soldier") L 05/10/2026 - 19:20:52: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:20:52: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:20:52: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "48") (realdamage "9") (weapon "quake_rl") L 05/10/2026 - 19:20:52: "crawdad<9><[U:1:1051130653]>" killed "gang<10><[U:1:839739442]>" with "quake_rl" (attacker_position "-3474 2793 -1619") (victim_position "-3196 2996 -1893") L 05/10/2026 - 19:20:52: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:20:52: "gang<10><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 19:20:54: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:54: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:54: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "84") (weapon "shotgun_soldier") L 05/10/2026 - 19:20:54: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:20:55: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:55: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:55: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "14") (weapon "shotgun_soldier") L 05/10/2026 - 19:20:55: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:20:55: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:20:55: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "216") L 05/10/2026 - 19:20:56: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:20:56: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:20:56: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:56: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:56: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "34") (weapon "shotgun_soldier") L 05/10/2026 - 19:20:56: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:57: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:57: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:57: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "22") (weapon "shotgun_soldier") L 05/10/2026 - 19:20:57: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:57: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:57: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "66") (realdamage "31") (weapon "shotgun_soldier") L 05/10/2026 - 19:20:57: "crawdad<9><[U:1:1051130653]>" killed "gang<10><[U:1:839739442]>" with "shotgun_soldier" (attacker_position "-3786 2973 -1792") (victim_position "-3921 2667 -1902") L 05/10/2026 - 19:20:57: "gang<10><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 19:20:59: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:59: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:20:59: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "34") (weapon "shotgun_soldier") L 05/10/2026 - 19:20:59: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:00: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:00: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:00: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "29") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:00: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:00: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:00: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "235") L 05/10/2026 - 19:21:00: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:00: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:01: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:01: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:01: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:01: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:02: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:02: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:02: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:02: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "38") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:02: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:02: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:02: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "38") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:02: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:02: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:03: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:03: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:03: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "48") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:03: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:03: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:03: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:03: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "26") (realdamage "8") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:03: "gang<10><[U:1:839739442]>" killed "crawdad<9><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-3431 3334 -1917") (victim_position "-3629 2950 -1792") L 05/10/2026 - 19:21:04: "crawdad<9><[U:1:1051130653]>" spawned as "soldier" L 05/10/2026 - 19:21:04: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:04: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "24") (weapon "quake_rl") L 05/10/2026 - 19:21:05: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:05: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:05: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "46") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:06: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:06: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:06: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:06: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "55") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:06: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:06: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "75") (weapon "quake_rl") L 05/10/2026 - 19:21:07: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:07: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:07: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "56") (weapon "quake_rl") L 05/10/2026 - 19:21:07: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:07: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:07: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:07: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "53") (realdamage "43") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:07: "gang<10><[U:1:839739442]>" killed "crawdad<9><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-3819 2814 -1623") (victim_position "-3811 3115 -1715") L 05/10/2026 - 19:21:07: "crawdad<9><[U:1:1051130653]>" spawned as "soldier" L 05/10/2026 - 19:21:08: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:09: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:09: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:09: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:09: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "74") (weapon "quake_rl") L 05/10/2026 - 19:21:09: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:10: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:10: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:10: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "82") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:10: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:10: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "70") (weapon "quake_rl") L 05/10/2026 - 19:21:10: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:11: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:11: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:12: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:12: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:12: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:12: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "19") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:12: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:12: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "36") (weapon "quake_rl") L 05/10/2026 - 19:21:12: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:12: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:12: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "43") (weapon "quake_rl") L 05/10/2026 - 19:21:12: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:12: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:12: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "14") (realdamage "12") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:12: "crawdad<9><[U:1:1051130653]>" killed "gang<10><[U:1:839739442]>" with "shotgun_soldier" (attacker_position "-3857 3182 -1792") (victim_position "-3203 3220 -1741") L 05/10/2026 - 19:21:13: "gang<10><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 19:21:14: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:14: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:14: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "25") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:15: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:15: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:15: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:15: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "89") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:15: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:15: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:15: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:15: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "70") (weapon "quake_rl") L 05/10/2026 - 19:21:16: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:16: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:17: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:17: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:17: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "38") (weapon "quake_rl") L 05/10/2026 - 19:21:17: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:17: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:17: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "5") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:17: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:17: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:17: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "18") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:18: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:18: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:18: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "46") (realdamage "19") (weapon "quake_rl") L 05/10/2026 - 19:21:18: "gang<10><[U:1:839739442]>" killed "crawdad<9><[U:1:1051130653]>" with "quake_rl" (attacker_position "-4048 3139 -1748") (victim_position "-3779 2771 -1890") L 05/10/2026 - 19:21:18: "crawdad<9><[U:1:1051130653]>" spawned as "soldier" L 05/10/2026 - 19:21:20: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:20: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:20: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:20: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "83") (weapon "quake_rl") L 05/10/2026 - 19:21:21: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:21: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:21: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:21: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "89") (weapon "quake_rl") L 05/10/2026 - 19:21:22: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:22: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:22: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:22: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:22: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "17") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:22: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:22: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "66") (weapon "quake_rl") L 05/10/2026 - 19:21:22: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:22: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:22: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "17") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:23: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:23: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:23: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "46") (realdamage "11") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:23: "crawdad<9><[U:1:1051130653]>" killed "gang<10><[U:1:839739442]>" with "shotgun_soldier" (attacker_position "-3730 3197 -1792") (victim_position "-3288 3191 -1865") L 05/10/2026 - 19:21:23: "gang<10><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 19:21:25: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:25: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:25: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:25: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "65") (weapon "quake_rl") L 05/10/2026 - 19:21:25: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:25: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "72") (weapon "quake_rl") L 05/10/2026 - 19:21:26: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:26: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:26: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:26: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "70") (weapon "quake_rl") L 05/10/2026 - 19:21:26: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:27: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:27: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:27: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "15") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:27: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:27: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:27: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "52") (realdamage "22") (weapon "quake_rl") L 05/10/2026 - 19:21:27: "gang<10><[U:1:839739442]>" killed "crawdad<9><[U:1:1051130653]>" with "quake_rl" (attacker_position "-3608 2862 -1640") (victim_position "-3408 2823 -1918") L 05/10/2026 - 19:21:28: "crawdad<9><[U:1:1051130653]>" spawned as "soldier" L 05/10/2026 - 19:21:29: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:29: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:29: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:29: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "76") (weapon "quake_rl") L 05/10/2026 - 19:21:30: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:30: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:31: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:32: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:32: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:32: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "17") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:33: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:33: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:33: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:33: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "41") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:34: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:34: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:34: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:34: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "29") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:34: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:34: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "100") (weapon "quake_rl") L 05/10/2026 - 19:21:34: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:34: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:34: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:35: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:35: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:35: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "44") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:35: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:35: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:35: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "56") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:35: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:35: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:35: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "75") (realdamage "29") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:35: "gang<10><[U:1:839739442]>" killed "crawdad<9><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-4030 3172 -1792") (victim_position "-4068 2849 -1888") L 05/10/2026 - 19:21:35: "crawdad<9><[U:1:1051130653]>" spawned as "soldier" L 05/10/2026 - 19:21:37: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:37: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:37: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:37: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "105") (weapon "quake_rl") L 05/10/2026 - 19:21:38: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:38: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:38: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "75") (weapon "quake_rl") L 05/10/2026 - 19:21:38: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:38: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "68") (weapon "quake_rl") L 05/10/2026 - 19:21:38: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:39: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:39: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:40: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:40: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:40: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "19") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:40: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:40: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:40: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:40: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:40: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:40: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "38") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:41: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:41: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:41: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "31") (realdamage "3") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:41: "crawdad<9><[U:1:1051130653]>" killed "gang<10><[U:1:839739442]>" with "shotgun_soldier" (attacker_position "-3771 3339 -1792") (victim_position "-3693 2891 -1640") L 05/10/2026 - 19:21:41: "gang<10><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 19:21:43: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:43: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:43: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:43: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "246") L 05/10/2026 - 19:21:44: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:44: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:44: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:44: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "81") (realdamage "67") (weapon "quake_rl") L 05/10/2026 - 19:21:44: "gang<10><[U:1:839739442]>" killed "crawdad<9><[U:1:1051130653]>" with "quake_rl" (attacker_position "-3538 2778 -1640") (victim_position "-3789 2848 -1597") L 05/10/2026 - 19:21:44: "crawdad<9><[U:1:1051130653]>" spawned as "soldier" L 05/10/2026 - 19:21:46: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:46: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:46: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "460") L 05/10/2026 - 19:21:46: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:46: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:46: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "70") (weapon "quake_rl") L 05/10/2026 - 19:21:47: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:47: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:47: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "93") (weapon "quake_rl") L 05/10/2026 - 19:21:47: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:48: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:48: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:48: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:48: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "56") (weapon "quake_rl") L 05/10/2026 - 19:21:48: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:48: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:48: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:48: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "23") (realdamage "15") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:48: "crawdad<9><[U:1:1051130653]>" killed "gang<10><[U:1:839739442]>" with "shotgun_soldier" (attacker_position "-3764 3143 -1792") (victim_position "-3478 2527 -1792") L 05/10/2026 - 19:21:49: "gang<10><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 19:21:49: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:49: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "24") (weapon "quake_rl") L 05/10/2026 - 19:21:50: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:51: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:51: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:51: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "68") (weapon "quake_rl") L 05/10/2026 - 19:21:51: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:51: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "111") (weapon "quake_rl") L 05/10/2026 - 19:21:51: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:51: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:52: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:54: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:54: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:54: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "30") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:54: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:54: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:54: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "53") (weapon "quake_rl") L 05/10/2026 - 19:21:55: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:55: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:55: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:55: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "49") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:55: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:55: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:21:55: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "31") (realdamage "6") (weapon "shotgun_soldier") L 05/10/2026 - 19:21:55: "gang<10><[U:1:839739442]>" killed "crawdad<9><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-3512 3176 -1914") (victim_position "-3422 2725 -1716") L 05/10/2026 - 19:21:55: "crawdad<9><[U:1:1051130653]>" spawned as "soldier" L 05/10/2026 - 19:21:57: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:57: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:58: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:58: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:21:58: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:21:58: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "49") (weapon "quake_rl") L 05/10/2026 - 19:22:01: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:01: "crawdad<9><[U:1:1051130653]>" picked up item "tf_ammo_pack" L 05/10/2026 - 19:22:01: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:01: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "98") (weapon "quake_rl") L 05/10/2026 - 19:22:01: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:01: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:01: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "67") (weapon "quake_rl") L 05/10/2026 - 19:22:02: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:02: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:02: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:02: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:02: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "66") (realdamage "53") (weapon "shotgun_soldier") L 05/10/2026 - 19:22:02: "crawdad<9><[U:1:1051130653]>" killed "gang<10><[U:1:839739442]>" with "shotgun_soldier" (attacker_position "-3796 2554 -1645") (victim_position "-3633 2874 -1640") L 05/10/2026 - 19:22:02: "gang<10><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 19:22:04: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:04: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:05: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:05: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "111") (weapon "quake_rl") L 05/10/2026 - 19:22:05: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:05: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:05: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "63") (weapon "quake_rl") L 05/10/2026 - 19:22:05: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:06: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:06: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:06: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "56") (weapon "quake_rl") L 05/10/2026 - 19:22:06: "crawdad<9><[U:1:1051130653]>" killed "gang<10><[U:1:839739442]>" with "quake_rl" (attacker_position "-3751 2932 -1580") (victim_position "-3681 3278 -1797") L 05/10/2026 - 19:22:06: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:06: "gang<10><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 19:22:06: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:08: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:08: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "178") L 05/10/2026 - 19:22:08: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:08: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "107") (weapon "quake_rl") L 05/10/2026 - 19:22:08: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:08: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:09: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:09: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:10: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:10: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:10: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:10: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:10: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "13") (weapon "shotgun_soldier") L 05/10/2026 - 19:22:10: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:10: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:10: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "9") (weapon "shotgun_soldier") L 05/10/2026 - 19:22:11: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:11: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:11: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "20") (weapon "shotgun_soldier") L 05/10/2026 - 19:22:11: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:12: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:12: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:12: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 19:22:12: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:12: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:12: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "53") (realdamage "46") (weapon "quake_rl") L 05/10/2026 - 19:22:12: "crawdad<9><[U:1:1051130653]>" killed "gang<10><[U:1:839739442]>" with "quake_rl" (attacker_position "-3753 3230 -1792") (victim_position "-3290 3088 -1883") L 05/10/2026 - 19:22:12: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:12: "gang<10><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 19:22:15: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:15: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:15: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:15: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "49") (weapon "quake_rl") L 05/10/2026 - 19:22:16: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:16: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:16: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "74") (weapon "quake_rl") L 05/10/2026 - 19:22:16: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:16: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "110") (weapon "quake_rl") L 05/10/2026 - 19:22:16: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:17: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:17: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:18: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:18: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:18: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "67") (realdamage "58") (weapon "quake_rl") L 05/10/2026 - 19:22:18: "gang<10><[U:1:839739442]>" killed "crawdad<9><[U:1:1051130653]>" with "quake_rl" (attacker_position "-4226 3059 -1880") (victim_position "-4087 2900 -1813") L 05/10/2026 - 19:22:18: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:18: "crawdad<9><[U:1:1051130653]>" spawned as "soldier" L 05/10/2026 - 19:22:20: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:20: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:20: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:20: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "63") (weapon "quake_rl") L 05/10/2026 - 19:22:21: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:21: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "80") (weapon "quake_rl") L 05/10/2026 - 19:22:21: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:21: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:21: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "86") (weapon "quake_rl") L 05/10/2026 - 19:22:21: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:22: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:22: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:22: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:23: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:23: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:23: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "14") (weapon "shotgun_soldier") L 05/10/2026 - 19:22:23: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:23: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "55") (weapon "quake_rl") L 05/10/2026 - 19:22:23: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:23: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:23: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "15") (weapon "shotgun_soldier") L 05/10/2026 - 19:22:23: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:23: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:23: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "48") (realdamage "44") (weapon "shotgun_soldier") L 05/10/2026 - 19:22:23: "gang<10><[U:1:839739442]>" killed "crawdad<9><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-3747 2547 -1872") (victim_position "-4002 2478 -1882") L 05/10/2026 - 19:22:23: "crawdad<9><[U:1:1051130653]>" spawned as "soldier" L 05/10/2026 - 19:22:26: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:26: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:26: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:26: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "59") (weapon "quake_rl") L 05/10/2026 - 19:22:28: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:28: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "108") (realdamage "67") (weapon "quake_rl") (airshot "1") (height "223") L 05/10/2026 - 19:22:28: "crawdad<9><[U:1:1051130653]>" killed "gang<10><[U:1:839739442]>" with "quake_rl" (attacker_position "-3514 2807 -1569") (victim_position "-3612 2800 -1417") L 05/10/2026 - 19:22:28: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:28: "gang<10><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 19:22:31: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:31: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:31: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "87") (weapon "quake_rl") L 05/10/2026 - 19:22:32: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:33: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:33: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:33: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:33: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "101") (weapon "quake_rl") L 05/10/2026 - 19:22:33: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:33: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:33: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "22") (realdamage "17") (weapon "shotgun_soldier") L 05/10/2026 - 19:22:33: "gang<10><[U:1:839739442]>" killed "crawdad<9><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-3583 2812 -1640") (victim_position "-3524 2446 -1671") L 05/10/2026 - 19:22:33: "crawdad<9><[U:1:1051130653]>" spawned as "soldier" L 05/10/2026 - 19:22:35: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:35: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:36: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:36: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:36: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "67") (weapon "quake_rl") L 05/10/2026 - 19:22:36: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:36: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "56") (weapon "quake_rl") L 05/10/2026 - 19:22:36: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:37: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:37: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:37: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:37: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "62") (weapon "quake_rl") L 05/10/2026 - 19:22:38: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:38: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:38: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "100") (realdamage "61") (weapon "quake_rl") L 05/10/2026 - 19:22:38: "gang<10><[U:1:839739442]>" killed "crawdad<9><[U:1:1051130653]>" with "quake_rl" (attacker_position "-3666 2910 -1640") (victim_position "-3606 3121 -1916") L 05/10/2026 - 19:22:38: "crawdad<9><[U:1:1051130653]>" spawned as "soldier" L 05/10/2026 - 19:22:40: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:40: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:40: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:40: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "71") (weapon "quake_rl") L 05/10/2026 - 19:22:41: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:41: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:41: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "78") (weapon "quake_rl") L 05/10/2026 - 19:22:41: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:42: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:43: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:43: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:43: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:43: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 19:22:43: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:43: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "39") (weapon "quake_rl") L 05/10/2026 - 19:22:43: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:44: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:44: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:44: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "24") (weapon "shotgun_soldier") L 05/10/2026 - 19:22:44: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:44: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:44: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "47") (weapon "shotgun_soldier") L 05/10/2026 - 19:22:44: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:44: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:44: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "19") (weapon "shotgun_soldier") L 05/10/2026 - 19:22:44: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:45: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:45: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:45: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "13") (realdamage "9") (weapon "shotgun_soldier") L 05/10/2026 - 19:22:45: "crawdad<9><[U:1:1051130653]>" killed "gang<10><[U:1:839739442]>" with "shotgun_soldier" (attacker_position "-4203 3033 -1880") (victim_position "-3829 3272 -1792") L 05/10/2026 - 19:22:45: "gang<10><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 19:22:49: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:49: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:50: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:50: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "55") (weapon "quake_rl") L 05/10/2026 - 19:22:50: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:50: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "109") (weapon "quake_rl") L 05/10/2026 - 19:22:50: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:51: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:51: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:51: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:51: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "24") (realdamage "2") (weapon "shotgun_soldier") L 05/10/2026 - 19:22:51: "crawdad<9><[U:1:1051130653]>" killed "gang<10><[U:1:839739442]>" with "shotgun_soldier" (attacker_position "-3269 2664 -1881") (victim_position "-3703 2536 -1406") L 05/10/2026 - 19:22:52: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:52: "gang<10><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 19:22:52: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:52: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "30") (weapon "quake_rl") L 05/10/2026 - 19:22:55: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:55: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:55: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:55: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "54") (weapon "quake_rl") L 05/10/2026 - 19:22:56: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:56: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "91") (weapon "quake_rl") L 05/10/2026 - 19:22:56: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:22:56: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "90") (weapon "quake_rl") L 05/10/2026 - 19:22:56: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:56: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:57: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:57: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:57: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:57: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:22:57: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "47") (realdamage "31") (weapon "shotgun_soldier") L 05/10/2026 - 19:22:57: "gang<10><[U:1:839739442]>" killed "crawdad<9><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-3979 2789 -1103") (victim_position "-3652 2553 -937") L 05/10/2026 - 19:22:57: "crawdad<9><[U:1:1051130653]>" spawned as "soldier" L 05/10/2026 - 19:22:59: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:22:59: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:00: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:00: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:23:00: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "84") (weapon "quake_rl") L 05/10/2026 - 19:23:00: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:23:00: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "112") (weapon "quake_rl") L 05/10/2026 - 19:23:00: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:01: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:01: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:02: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:02: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:02: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:02: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 19:23:03: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:03: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:03: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "16") (weapon "shotgun_soldier") L 05/10/2026 - 19:23:03: "crawdad<9><[U:1:1051130653]>" killed "gang<10><[U:1:839739442]>" with "world" (attacker_position "-3903 2934 -1724") (victim_position "-3573 2586 -1777") L 05/10/2026 - 19:23:03: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:03: "gang<10><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 19:23:05: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:05: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:06: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:06: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:23:06: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "88") (weapon "quake_rl") L 05/10/2026 - 19:23:06: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:08: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:09: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:09: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:10: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:10: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:10: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "21") (weapon "shotgun_soldier") L 05/10/2026 - 19:23:10: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:23:10: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "41") (weapon "quake_rl") L 05/10/2026 - 19:23:10: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:10: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:10: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:10: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "34") (weapon "shotgun_soldier") L 05/10/2026 - 19:23:10: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:23:10: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "54") (weapon "quake_rl") L 05/10/2026 - 19:23:11: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:11: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:11: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:11: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:11: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "32") (weapon "shotgun_soldier") L 05/10/2026 - 19:23:11: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:23:11: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "55") (realdamage "48") (weapon "quake_rl") L 05/10/2026 - 19:23:11: "crawdad<9><[U:1:1051130653]>" killed "gang<10><[U:1:839739442]>" with "quake_rl" (attacker_position "-3594 2817 -1640") (victim_position "-3131 2483 -1812") L 05/10/2026 - 19:23:12: "gang<10><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 19:23:14: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:14: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:14: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:23:14: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "389") L 05/10/2026 - 19:23:14: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:23:14: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "69") (weapon "quake_rl") L 05/10/2026 - 19:23:14: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:15: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:16: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:16: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:16: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:17: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:18: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:18: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:18: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "9") (weapon "shotgun_soldier") L 05/10/2026 - 19:23:18: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:19: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:19: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:19: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "10") (weapon "shotgun_soldier") L 05/10/2026 - 19:23:20: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:20: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:20: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "18") (weapon "shotgun_soldier") L 05/10/2026 - 19:23:20: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:20: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:20: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "18") (weapon "shotgun_soldier") L 05/10/2026 - 19:23:21: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:21: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:21: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "56") (realdamage "1") (weapon "shotgun_soldier") L 05/10/2026 - 19:23:21: "crawdad<9><[U:1:1051130653]>" killed "gang<10><[U:1:839739442]>" with "shotgun_soldier" (attacker_position "-3525 3128 -1846") (victim_position "-4005 3185 -1792") L 05/10/2026 - 19:23:21: "gang<10><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 19:23:24: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:24: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:24: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:23:24: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "100") (weapon "quake_rl") L 05/10/2026 - 19:23:25: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:25: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:26: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:26: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:23:26: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "83") (weapon "quake_rl") L 05/10/2026 - 19:23:26: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:23:26: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "68") (weapon "quake_rl") L 05/10/2026 - 19:23:26: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:26: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:26: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:26: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "49") (realdamage "17") (weapon "shotgun_soldier") L 05/10/2026 - 19:23:26: "crawdad<9><[U:1:1051130653]>" killed "gang<10><[U:1:839739442]>" with "shotgun_soldier" (attacker_position "-3263 2530 -1620") (victim_position "-3503 2237 -1737") L 05/10/2026 - 19:23:26: "crawdad<9><[U:1:1051130653]>" triggered "domination" against "gang<10><[U:1:839739442]>" L 05/10/2026 - 19:23:26: "gang<10><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 19:23:29: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:29: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:30: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:23:30: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "53") (weapon "quake_rl") L 05/10/2026 - 19:23:30: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:30: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:23:30: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "61") (weapon "quake_rl") L 05/10/2026 - 19:23:31: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:31: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:31: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:32: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:32: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:32: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "5") (weapon "shotgun_soldier") L 05/10/2026 - 19:23:32: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:23:32: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "75") (weapon "quake_rl") L 05/10/2026 - 19:23:32: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:32: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:32: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "36") (weapon "shotgun_soldier") L 05/10/2026 - 19:23:33: "gang<10><[U:1:839739442]>" picked up item "tf_ammo_pack" L 05/10/2026 - 19:23:33: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:33: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:33: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:23:33: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "98") (realdamage "92") (weapon "quake_rl") L 05/10/2026 - 19:23:33: "gang<10><[U:1:839739442]>" killed "crawdad<9><[U:1:1051130653]>" with "quake_rl" (attacker_position "-3485 2191 -1792") (victim_position "-3806 2382 -1913") L 05/10/2026 - 19:23:33: "gang<10><[U:1:839739442]>" triggered "revenge" against "crawdad<9><[U:1:1051130653]>" L 05/10/2026 - 19:23:33: "crawdad<9><[U:1:1051130653]>" spawned as "soldier" L 05/10/2026 - 19:23:35: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:35: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:35: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:23:35: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "54") (weapon "quake_rl") L 05/10/2026 - 19:23:36: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:36: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:23:36: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "73") (weapon "quake_rl") L 05/10/2026 - 19:23:37: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:37: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:37: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:37: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "13") (weapon "shotgun_soldier") L 05/10/2026 - 19:23:38: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:38: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:38: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:38: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "17") (weapon "shotgun_soldier") L 05/10/2026 - 19:23:38: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:38: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:23:38: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "49") (weapon "quake_rl") L 05/10/2026 - 19:23:39: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:39: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:39: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:39: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "59") (realdamage "43") (weapon "shotgun_soldier") L 05/10/2026 - 19:23:39: "crawdad<9><[U:1:1051130653]>" killed "gang<10><[U:1:839739442]>" with "shotgun_soldier" (attacker_position "-4156 3326 -1837") (victim_position "-3906 3079 -1792") L 05/10/2026 - 19:23:39: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:39: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:23:39: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "51") (weapon "quake_rl") L 05/10/2026 - 19:23:39: "gang<10><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 19:23:41: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:42: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:23:42: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "71") (weapon "quake_rl") L 05/10/2026 - 19:23:42: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:43: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:43: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:44: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:44: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:44: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "26") (weapon "shotgun_soldier") L 05/10/2026 - 19:23:44: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:44: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:44: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "52") (weapon "shotgun_soldier") L 05/10/2026 - 19:23:44: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:45: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:45: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:45: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "24") (realdamage "7") (weapon "shotgun_soldier") L 05/10/2026 - 19:23:45: "crawdad<9><[U:1:1051130653]>" killed "gang<10><[U:1:839739442]>" with "shotgun_soldier" (attacker_position "-3619 3169 -1711") (victim_position "-3790 3087 -1241") L 05/10/2026 - 19:23:45: "gang<10><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 19:23:45: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:46: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:23:46: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "24") (weapon "quake_rl") L 05/10/2026 - 19:23:48: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:48: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:23:48: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "569") L 05/10/2026 - 19:23:48: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:48: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:23:48: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "44") (weapon "quake_rl") L 05/10/2026 - 19:23:49: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:49: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:49: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:23:49: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "35") (weapon "quake_rl") L 05/10/2026 - 19:23:50: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:50: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:50: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:23:50: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "93") (realdamage "54") (weapon "quake_rl") (airshot "1") (height "377") L 05/10/2026 - 19:23:50: "gang<10><[U:1:839739442]>" killed "crawdad<9><[U:1:1051130653]>" with "quake_rl" (attacker_position "-3804 2726 -1704") (victim_position "-3620 3027 -1414") L 05/10/2026 - 19:23:50: "crawdad<9><[U:1:1051130653]>" spawned as "soldier" L 05/10/2026 - 19:23:52: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:53: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 19:23:53: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "110") (weapon "quake_rl") L 05/10/2026 - 19:23:53: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:53: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:54: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:54: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:54: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:54: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:54: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "20") (weapon "shotgun_soldier") L 05/10/2026 - 19:23:55: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:55: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:55: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "29") (weapon "shotgun_soldier") L 05/10/2026 - 19:23:55: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 19:23:55: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:55: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:55: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "21") (weapon "shotgun_soldier") L 05/10/2026 - 19:23:56: "gang<10><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:56: "gang<10><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:56: "gang<10><[U:1:839739442]>" triggered "damage" against "crawdad<9><[U:1:1051130653]>" (damage "17") (weapon "shotgun_soldier") L 05/10/2026 - 19:23:56: "crawdad<9><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:56: "crawdad<9><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 19:23:56: "crawdad<9><[U:1:1051130653]>" triggered "damage" against "gang<10><[U:1:839739442]>" (damage "24") (realdamage "21") (weapon "shotgun_soldier") L 05/10/2026 - 19:23:56: World triggered "mge_elo_delta" (player "[U:1:1051130653]") (old_elo "1629") (new_elo "1636") L 05/10/2026 - 19:23:56: World triggered "mge_elo_delta" (player "[U:1:839739442]") (old_elo "1624") (new_elo "1617") L 05/10/2026 - 19:23:56: "gang<10><[U:1:839739442]>" joined team "Spectator" L 05/10/2026 - 19:23:56: "crawdad<9><[U:1:1051130653]>" killed "gang<10><[U:1:839739442]>" with "shotgun_soldier" (attacker_position "-3411 3286 -1909") (victim_position "-3528 2851 -1572") L 05/10/2026 - 19:23:56: World triggered "mge_match_end" (winner "[U:1:1051130653]") (loser "[U:1:839739442]") (winner_score "20") (loser_score "14")