L 05/10/2026 - 21:46:28: World triggered "meta_data" (matchid "260510214628cb15") (map "mge_league_flyover") (arena "Flyover 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/10/2026 - 21:46:28: "baileyTF #dyj<25><[U:1:375990838]>" changed role to "soldier" L 05/10/2026 - 21:46:28: "jΔne<26><[U:1:248116797]>" changed role to "soldier" L 05/10/2026 - 21:46:31: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:31: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:31: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:46:31: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "66") (weapon "quake_rl") L 05/10/2026 - 21:46:31: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:31: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:46:31: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "64") (weapon "quake_rl") L 05/10/2026 - 21:46:32: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:32: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:46:32: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "78") (weapon "quake_rl") L 05/10/2026 - 21:46:32: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:32: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:46:32: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "68") (weapon "quake_rl") L 05/10/2026 - 21:46:33: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:33: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:46:33: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:46:33: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "4") (weapon "shotgun_soldier") L 05/10/2026 - 21:46:34: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:46:34: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:46:34: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "8") (weapon "shotgun_soldier") L 05/10/2026 - 21:46:34: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:35: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:46:35: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:46:35: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 21:46:35: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:36: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:46:36: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:46:36: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "15") (realdamage "12") (weapon "shotgun_soldier") L 05/10/2026 - 21:46:36: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "shotgun_soldier" (attacker_position "-3472 3268 -1874") (victim_position "-3587 2738 -1591") L 05/10/2026 - 21:46:36: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:46:36: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:38: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:38: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:39: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:46:39: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "65") (weapon "quake_rl") L 05/10/2026 - 21:46:39: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:46:39: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "112") (weapon "quake_rl") L 05/10/2026 - 21:46:39: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:46:39: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "81") (weapon "quake_rl") L 05/10/2026 - 21:46:39: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:39: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:40: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:41: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:46:41: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:46:41: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "28") (weapon "shotgun_soldier") L 05/10/2026 - 21:46:41: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:41: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:46:41: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:46:41: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "19") (realdamage "7") (weapon "shotgun_soldier") L 05/10/2026 - 21:46:41: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "shotgun_soldier" (attacker_position "-3970 2580 -1301") (victim_position "-3647 2790 -1584") L 05/10/2026 - 21:46:41: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:46:43: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:46:43: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "415") L 05/10/2026 - 21:46:43: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:43: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:44: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:44: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:44: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:46:44: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "83") (weapon "quake_rl") (airshot "1") (height "641") L 05/10/2026 - 21:46:45: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:46:45: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "41") (weapon "quake_rl") L 05/10/2026 - 21:46:45: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:45: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:46: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:46:46: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:46:46: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "52") (weapon "quake_rl") L 05/10/2026 - 21:46:47: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:47: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:46:47: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "104") (realdamage "2") (weapon "quake_rl") L 05/10/2026 - 21:46:47: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "quake_rl" (attacker_position "-3513 2812 -1640") (victim_position "-3508 2562 -1792") L 05/10/2026 - 21:46:47: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:46:50: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:50: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:51: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:46:51: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "60") (weapon "quake_rl") L 05/10/2026 - 21:46:51: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:52: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:52: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:46:52: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "65") (weapon "quake_rl") L 05/10/2026 - 21:46:52: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:52: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:46:52: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "59") (weapon "quake_rl") L 05/10/2026 - 21:46:53: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:53: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:46:53: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:46:53: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "60") (weapon "shotgun_soldier") L 05/10/2026 - 21:46:54: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:54: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:46:54: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:46:54: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "23") (weapon "shotgun_soldier") L 05/10/2026 - 21:46:54: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:46:54: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "69") (weapon "quake_rl") L 05/10/2026 - 21:46:55: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:46:55: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:46:55: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "35") (realdamage "28") (weapon "shotgun_soldier") L 05/10/2026 - 21:46:55: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "shotgun_soldier" (attacker_position "-3546 2214 -1549") (victim_position "-3626 2739 -1640") L 05/10/2026 - 21:46:55: "jΔne<26><[U:1:248116797]>" triggered "domination" against "baileyTF #dyj<25><[U:1:375990838]>" L 05/10/2026 - 21:46:55: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:46:57: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:57: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:46:57: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "266") L 05/10/2026 - 21:46:58: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:58: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:46:58: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:46:58: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "73") (weapon "quake_rl") L 05/10/2026 - 21:46:58: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:46:58: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "441") L 05/10/2026 - 21:46:59: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "world" (attacker_position "-3973 2794 -1681") (victim_position "-3499 3036 -1907") L 05/10/2026 - 21:46:59: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:47:02: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:02: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:02: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "106") (weapon "quake_rl") L 05/10/2026 - 21:47:03: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:03: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "74") (realdamage "71") (weapon "quake_rl") L 05/10/2026 - 21:47:03: "baileyTF #dyj<25><[U:1:375990838]>" killed "jΔne<26><[U:1:248116797]>" with "quake_rl" (attacker_position "-3660 2748 -1624") (victim_position "-3610 2970 -1632") L 05/10/2026 - 21:47:03: "baileyTF #dyj<25><[U:1:375990838]>" triggered "revenge" against "jΔne<26><[U:1:248116797]>" L 05/10/2026 - 21:47:03: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:03: "jΔne<26><[U:1:248116797]>" spawned as "soldier" L 05/10/2026 - 21:47:05: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:05: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:05: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:05: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "81") (weapon "quake_rl") L 05/10/2026 - 21:47:06: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:06: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:06: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "78") (weapon "quake_rl") L 05/10/2026 - 21:47:06: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:07: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:07: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:07: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "67") (weapon "quake_rl") L 05/10/2026 - 21:47:08: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:47:08: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:47:08: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "17") (weapon "shotgun_soldier") L 05/10/2026 - 21:47:08: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:08: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:47:09: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:09: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:09: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "51") (weapon "quake_rl") L 05/10/2026 - 21:47:09: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:47:09: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:47:09: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "11") (weapon "shotgun_soldier") L 05/10/2026 - 21:47:09: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:47:09: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:47:09: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "9") (realdamage "5") (weapon "shotgun_soldier") L 05/10/2026 - 21:47:09: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "shotgun_soldier" (attacker_position "-3506 2246 -1792") (victim_position "-3622 2892 -1640") L 05/10/2026 - 21:47:10: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:47:12: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:12: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:12: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "523") L 05/10/2026 - 21:47:13: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:14: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:14: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "89") (weapon "quake_rl") (airshot "1") (height "675") L 05/10/2026 - 21:47:14: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:14: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "world" (attacker_position "-3705 2803 -1640") (victim_position "-4180 2596 -1869") L 05/10/2026 - 21:47:15: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:47:16: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:17: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:17: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:17: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "75") (weapon "quake_rl") L 05/10/2026 - 21:47:17: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:17: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:17: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "82") (weapon "quake_rl") L 05/10/2026 - 21:47:18: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:18: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:18: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:18: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "69") (weapon "quake_rl") L 05/10/2026 - 21:47:19: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:19: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "69") (realdamage "63") (weapon "quake_rl") L 05/10/2026 - 21:47:19: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "quake_rl" (attacker_position "-3577 2903 -1601") (victim_position "-3718 2861 -1640") L 05/10/2026 - 21:47:19: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:19: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:47:20: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:21: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:21: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:21: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:21: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "63") (weapon "quake_rl") L 05/10/2026 - 21:47:22: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:22: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:22: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "69") (weapon "quake_rl") L 05/10/2026 - 21:47:23: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:23: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:23: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "76") (weapon "quake_rl") L 05/10/2026 - 21:47:23: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:23: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:23: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "89") (weapon "quake_rl") (airshot "1") (height "358") L 05/10/2026 - 21:47:25: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:26: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:47:26: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:47:26: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "13") (weapon "shotgun_soldier") L 05/10/2026 - 21:47:26: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "world" (attacker_position "-3663 2200 -1843") (victim_position "-3831 3047 -1763") L 05/10/2026 - 21:47:26: "jΔne<26><[U:1:248116797]>" triggered "domination" against "baileyTF #dyj<25><[U:1:375990838]>" L 05/10/2026 - 21:47:26: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:47:28: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:28: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "328") L 05/10/2026 - 21:47:28: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:28: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:29: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:29: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:31: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:31: "jΔne<26><[U:1:248116797]>" picked up item "tf_ammo_pack" L 05/10/2026 - 21:47:32: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:32: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:47:32: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:47:32: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "15") (weapon "shotgun_soldier") L 05/10/2026 - 21:47:33: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:33: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:47:33: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:33: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "95") (weapon "quake_rl") L 05/10/2026 - 21:47:33: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:47:33: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:47:33: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "21") (weapon "shotgun_soldier") L 05/10/2026 - 21:47:34: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:47:34: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:47:34: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "38") (realdamage "26") (weapon "shotgun_soldier") L 05/10/2026 - 21:47:34: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "shotgun_soldier" (attacker_position "-3819 3313 -1768") (victim_position "-3652 2883 -1640") L 05/10/2026 - 21:47:34: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:47:36: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:36: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "241") L 05/10/2026 - 21:47:36: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:37: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:37: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:37: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "53") (weapon "quake_rl") L 05/10/2026 - 21:47:38: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:39: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:39: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:39: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:39: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "84") (weapon "quake_rl") L 05/10/2026 - 21:47:40: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:40: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:40: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "74") (realdamage "71") (weapon "quake_rl") L 05/10/2026 - 21:47:40: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "quake_rl" (attacker_position "-3714 2765 -1228") (victim_position "-3622 2796 -1640") L 05/10/2026 - 21:47:40: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:47:42: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:42: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:42: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:42: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "78") (weapon "quake_rl") L 05/10/2026 - 21:47:43: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:43: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:43: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "69") (weapon "quake_rl") L 05/10/2026 - 21:47:44: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:44: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "111") (weapon "quake_rl") L 05/10/2026 - 21:47:44: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:44: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "55") (weapon "quake_rl") L 05/10/2026 - 21:47:44: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "world" (attacker_position "-3523 2893 -1520") (victim_position "-3575 2798 -1633") L 05/10/2026 - 21:47:44: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:44: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:44: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:47:46: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:47: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:47: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:47: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "91") (weapon "quake_rl") L 05/10/2026 - 21:47:47: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:47: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "71") (weapon "quake_rl") L 05/10/2026 - 21:47:47: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:48: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:48: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:48: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "71") (weapon "quake_rl") L 05/10/2026 - 21:47:48: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:50: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:50: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:50: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:50: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "62") (realdamage "3") (weapon "quake_rl") L 05/10/2026 - 21:47:50: "baileyTF #dyj<25><[U:1:375990838]>" killed "jΔne<26><[U:1:248116797]>" with "quake_rl" (attacker_position "-3602 2993 -1424") (victim_position "-3590 2703 -1640") L 05/10/2026 - 21:47:50: "baileyTF #dyj<25><[U:1:375990838]>" triggered "revenge" against "jΔne<26><[U:1:248116797]>" L 05/10/2026 - 21:47:51: "jΔne<26><[U:1:248116797]>" spawned as "soldier" L 05/10/2026 - 21:47:52: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:52: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:52: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "88") (weapon "quake_rl") L 05/10/2026 - 21:47:53: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:53: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:53: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "274") L 05/10/2026 - 21:47:53: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:53: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:53: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "98") (weapon "quake_rl") L 05/10/2026 - 21:47:55: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:56: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:56: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "51") (realdamage "30") (weapon "quake_rl") L 05/10/2026 - 21:47:56: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "quake_rl" (attacker_position "-3427 2436 -1792") (victim_position "-3704 3068 -1792") L 05/10/2026 - 21:47:56: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:47:56: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:59: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:59: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "84") (weapon "quake_rl") L 05/10/2026 - 21:47:59: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:47:59: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:47:59: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "84") (weapon "quake_rl") L 05/10/2026 - 21:47:59: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:00: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:00: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:01: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:48:01: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "73") (weapon "quake_rl") L 05/10/2026 - 21:48:01: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:01: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:48:01: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "74") (weapon "quake_rl") L 05/10/2026 - 21:48:01: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:48:02: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:48:02: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:48:02: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "47") (realdamage "32") (weapon "shotgun_soldier") L 05/10/2026 - 21:48:02: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "shotgun_soldier" (attacker_position "-3874 3325 -1558") (victim_position "-3701 2941 -1594") L 05/10/2026 - 21:48:02: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:02: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:48:04: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:05: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:48:05: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "68") (weapon "quake_rl") L 05/10/2026 - 21:48:05: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:06: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:06: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:48:06: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "55") (realdamage "37") (weapon "quake_rl") L 05/10/2026 - 21:48:06: "baileyTF #dyj<25><[U:1:375990838]>" killed "jΔne<26><[U:1:248116797]>" with "quake_rl" (attacker_position "-3721 2799 -1640") (victim_position "-4127 2622 -1889") L 05/10/2026 - 21:48:06: "jΔne<26><[U:1:248116797]>" spawned as "soldier" L 05/10/2026 - 21:48:08: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:48:08: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "83") (weapon "quake_rl") L 05/10/2026 - 21:48:09: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:09: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:48:09: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "112") (weapon "quake_rl") L 05/10/2026 - 21:48:09: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:10: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:10: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:14: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:14: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:48:14: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "68") (realdamage "62") (weapon "quake_rl") L 05/10/2026 - 21:48:14: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "quake_rl" (attacker_position "-3645 2649 -1490") (victim_position "-3717 2808 -1570") L 05/10/2026 - 21:48:14: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:48:16: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:48:16: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "87") (weapon "quake_rl") L 05/10/2026 - 21:48:16: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:16: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:48:16: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "110") (weapon "quake_rl") L 05/10/2026 - 21:48:17: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:17: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:18: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:18: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:19: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:48:19: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "89") (realdamage "85") (weapon "quake_rl") L 05/10/2026 - 21:48:19: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "quake_rl" (attacker_position "-4183 2677 -1889") (victim_position "-3740 2773 -1640") L 05/10/2026 - 21:48:19: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:19: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:48:19: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:48:19: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "30") (weapon "quake_rl") L 05/10/2026 - 21:48:21: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:48:21: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "110") (weapon "quake_rl") L 05/10/2026 - 21:48:21: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:21: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:21: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:48:21: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "65") (weapon "quake_rl") L 05/10/2026 - 21:48:22: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:22: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:48:22: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "48") (weapon "quake_rl") L 05/10/2026 - 21:48:23: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:24: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:25: "baileyTF #dyj<25><[U:1:375990838]>" picked up item "tf_ammo_pack" L 05/10/2026 - 21:48:25: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:25: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:48:25: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "83") (realdamage "52") (weapon "quake_rl") L 05/10/2026 - 21:48:25: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "quake_rl" (attacker_position "-3774 2850 -1640") (victim_position "-3956 2808 -1892") L 05/10/2026 - 21:48:25: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:48:27: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:48:27: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "108") (weapon "quake_rl") L 05/10/2026 - 21:48:27: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:27: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:27: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:48:27: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "77") (weapon "quake_rl") L 05/10/2026 - 21:48:28: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:28: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:48:28: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "706") L 05/10/2026 - 21:48:28: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:29: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:29: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:29: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:48:29: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "62") (weapon "quake_rl") L 05/10/2026 - 21:48:30: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:30: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "world" (attacker_position "-3726 2889 -1640") (victim_position "-3565 2684 -1627") L 05/10/2026 - 21:48:30: "jΔne<26><[U:1:248116797]>" triggered "domination" against "baileyTF #dyj<25><[U:1:375990838]>" L 05/10/2026 - 21:48:30: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:48:32: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:32: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:32: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:48:32: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "289") L 05/10/2026 - 21:48:32: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:48:32: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "75") (weapon "quake_rl") L 05/10/2026 - 21:48:33: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:33: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:34: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:48:34: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "301") L 05/10/2026 - 21:48:34: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:34: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:35: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:36: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:48:36: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:48:36: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "30") (realdamage "4") (weapon "shotgun_soldier") L 05/10/2026 - 21:48:36: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "shotgun_soldier" (attacker_position "-4053 3079 -1818") (victim_position "-3664 2850 -1589") L 05/10/2026 - 21:48:36: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:48:38: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:48:38: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "464") L 05/10/2026 - 21:48:38: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:40: "jΔne<26><[U:1:248116797]>" picked up item "tf_ammo_pack" L 05/10/2026 - 21:48:40: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:40: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:48:40: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "67") (weapon "quake_rl") L 05/10/2026 - 21:48:40: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:48:41: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:48:41: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "88") (realdamage "37") (weapon "quake_rl") L 05/10/2026 - 21:48:41: World triggered "mge_elo_delta" (player "[U:1:248116797]") (old_elo "1600") (new_elo "1608") L 05/10/2026 - 21:48:41: World triggered "mge_elo_delta" (player "[U:1:375990838]") (old_elo "1600") (new_elo "1592") L 05/10/2026 - 21:48:41: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "quake_rl" (attacker_position "-3540 2875 -1570") (victim_position "-3713 2843 -1587") L 05/10/2026 - 21:48:41: World triggered "mge_match_end" (winner "[U:1:248116797]") (loser "[U:1:375990838]") (winner_score "20") (loser_score "3")