L 05/10/2026 - 21:52:55: World triggered "meta_data" (matchid "26051021525518f6") (map "mge_league_flyover") (arena "Flyover 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/10/2026 - 21:52:55: "baileyTF #dyj<25><[U:1:375990838]>" changed role to "soldier" L 05/10/2026 - 21:52:55: "jΔne<26><[U:1:248116797]>" changed role to "soldier" L 05/10/2026 - 21:52:56: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:52:57: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:52:58: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:52:58: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:52:58: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:52:59: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:52:59: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "90") (weapon "quake_rl") L 05/10/2026 - 21:52:59: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:52:59: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:52:59: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "15") (weapon "shotgun_soldier") L 05/10/2026 - 21:52:59: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:00: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:53:00: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "61") (weapon "quake_rl") L 05/10/2026 - 21:53:00: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:00: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:00: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "48") (realdamage "32") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:00: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "shotgun_soldier" (attacker_position "-3522 2833 -1640") (victim_position "-3456 2427 -1688") L 05/10/2026 - 21:53:00: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:00: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:53:00: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:53:00: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "64") (weapon "quake_rl") L 05/10/2026 - 21:53:01: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:01: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:01: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "63") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:02: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:02: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:02: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:02: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "58") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:02: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:53:02: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "75") (weapon "quake_rl") L 05/10/2026 - 21:53:03: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:03: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:03: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "41") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:03: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:03: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:53:03: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "63") (weapon "quake_rl") L 05/10/2026 - 21:53:03: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:03: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:03: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "48") (realdamage "19") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:03: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "shotgun_soldier" (attacker_position "-3638 2958 -1640") (victim_position "-3964 3166 -1788") L 05/10/2026 - 21:53:03: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:53:05: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:05: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:05: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:05: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:05: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:05: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "16") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:05: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:05: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:53:05: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "64") (weapon "quake_rl") L 05/10/2026 - 21:53:06: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:06: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:06: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "56") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:06: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:53:06: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "82") (weapon "quake_rl") L 05/10/2026 - 21:53:06: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:06: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:06: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:06: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "45") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:07: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:07: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:07: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "15") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:07: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:07: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:07: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "13") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:07: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:07: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:53:07: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "92") (realdamage "76") (weapon "quake_rl") L 05/10/2026 - 21:53:07: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "quake_rl" (attacker_position "-3746 2151 -1767") (victim_position "-3513 2576 -1792") L 05/10/2026 - 21:53:08: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:53:09: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:09: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:09: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "37") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:10: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:10: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:10: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "33") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:10: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:11: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:11: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:11: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:53:11: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "56") (weapon "quake_rl") L 05/10/2026 - 21:53:11: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:11: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:11: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "40") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:12: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:12: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:12: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:12: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "25") (realdamage "15") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:12: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "shotgun_soldier" (attacker_position "-3591 2898 -1640") (victim_position "-3178 3065 -1852") L 05/10/2026 - 21:53:12: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:53:14: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:14: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:14: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "78") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:14: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:53:14: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "67") (weapon "quake_rl") L 05/10/2026 - 21:53:14: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:15: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:15: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:15: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "49") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:15: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:15: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:15: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:15: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "77") (realdamage "73") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:15: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "shotgun_soldier" (attacker_position "-3741 2745 -1640") (victim_position "-3687 2589 -1565") L 05/10/2026 - 21:53:15: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:53:18: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:18: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:18: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:53:18: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "83") (weapon "quake_rl") L 05/10/2026 - 21:53:19: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:19: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:19: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:19: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "8") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:19: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:20: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:20: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:20: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "37") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:20: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:20: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:20: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:20: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "32") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:21: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:21: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:22: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:22: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:53:22: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "98") (weapon "quake_rl") L 05/10/2026 - 21:53:22: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:22: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:23: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:23: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:23: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "18") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:23: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:53:23: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "90") (realdamage "87") (weapon "quake_rl") L 05/10/2026 - 21:53:23: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "quake_rl" (attacker_position "-4020 2695 -1893") (victim_position "-3545 2535 -1792") L 05/10/2026 - 21:53:23: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:23: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:53:25: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:25: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:53:25: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "291") L 05/10/2026 - 21:53:25: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:25: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:25: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:25: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "60") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:26: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:26: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:26: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:26: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "31") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:26: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:26: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:26: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "23") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:27: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:27: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:27: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:27: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "33") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:27: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:53:27: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "61") (realdamage "36") (weapon "quake_rl") L 05/10/2026 - 21:53:27: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "quake_rl" (attacker_position "-3593 2477 -1642") (victim_position "-3538 2671 -1668") L 05/10/2026 - 21:53:27: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:53:29: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:29: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:29: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "34") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:29: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:29: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:29: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "75") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:30: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:31: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:32: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:53:32: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "109") (realdamage "22") (weapon "quake_rl") L 05/10/2026 - 21:53:32: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "quake_rl" (attacker_position "-3636 2852 -1640") (victim_position "-3490 2873 -1553") L 05/10/2026 - 21:53:32: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:53:32: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "87") (weapon "quake_rl") L 05/10/2026 - 21:53:32: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:32: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:32: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:53:34: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:34: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:34: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "17") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:34: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:35: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:35: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:35: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "52") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:35: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:53:35: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "59") (weapon "quake_rl") L 05/10/2026 - 21:53:35: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:36: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:36: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:36: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:53:36: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "47") (weapon "quake_rl") L 05/10/2026 - 21:53:36: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:37: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:37: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:37: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:37: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "22") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:37: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:37: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:37: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "12") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:37: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:53:37: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "31") (weapon "quake_rl") L 05/10/2026 - 21:53:38: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:38: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:38: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "19") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:38: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:38: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:38: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:38: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "14") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:38: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "world" (attacker_position "-3507 2352 -1792") (victim_position "-3818 2943 -1752") L 05/10/2026 - 21:53:39: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:53:41: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:41: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:41: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "47") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:41: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:53:41: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "287") L 05/10/2026 - 21:53:41: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:41: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:41: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:42: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:42: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:42: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "4") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:42: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:43: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:43: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:53:43: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "49") (weapon "quake_rl") L 05/10/2026 - 21:53:43: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:43: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:44: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:44: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:44: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "42") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:44: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:44: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:44: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "50") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:44: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "world" (attacker_position "-3613 2825 -1640") (victim_position "-3862 3093 -1789") L 05/10/2026 - 21:53:44: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:53:46: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:46: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:46: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "50") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:46: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:53:46: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "70") (weapon "quake_rl") L 05/10/2026 - 21:53:46: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:47: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:47: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:47: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "44") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:47: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:47: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:47: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:47: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "23") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:47: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:53:47: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "57") (weapon "quake_rl") L 05/10/2026 - 21:53:48: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:48: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:48: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:48: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "67") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:48: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "world" (attacker_position "-3611 2451 -1486") (victim_position "-3801 2611 -1915") L 05/10/2026 - 21:53:48: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:53:50: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:50: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:50: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "58") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:50: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:50: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:50: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "54") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:50: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:51: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:51: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:51: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "49") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:51: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:52: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:53:52: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "69") (weapon "quake_rl") L 05/10/2026 - 21:53:52: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:52: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:53:52: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "103") (weapon "quake_rl") L 05/10/2026 - 21:53:52: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:52: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:53:52: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "105") (realdamage "1") (weapon "quake_rl") (airshot "1") (height "300") L 05/10/2026 - 21:53:52: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "quake_rl" (attacker_position "-3755 2808 -1640") (victim_position "-3988 2925 -1587") L 05/10/2026 - 21:53:52: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:53:54: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:54: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:54: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "31") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:54: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:54: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:53:54: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "78") (weapon "quake_rl") L 05/10/2026 - 21:53:54: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:54: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:54: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "61") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:55: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:55: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:55: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "23") (weapon "shotgun_soldier") L 05/10/2026 - 21:53:55: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:56: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:56: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:53:56: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "87") (realdamage "62") (weapon "quake_rl") L 05/10/2026 - 21:53:56: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "quake_rl" (attacker_position "-3940 2390 -1896") (victim_position "-3429 2367 -1748") L 05/10/2026 - 21:53:56: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:53:56: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:57: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:53:57: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "32") (weapon "quake_rl") L 05/10/2026 - 21:53:58: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:53:59: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:53:59: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:00: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:54:00: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "112") (weapon "quake_rl") L 05/10/2026 - 21:54:00: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:00: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:54:00: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "54") (weapon "quake_rl") L 05/10/2026 - 21:54:00: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:00: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:01: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:01: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:01: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "21") (weapon "shotgun_soldier") L 05/10/2026 - 21:54:01: "baileyTF #dyj<25><[U:1:375990838]>" killed "jΔne<26><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-3383 2585 -1417") (victim_position "-3789 2554 -1390") L 05/10/2026 - 21:54:01: "baileyTF #dyj<25><[U:1:375990838]>" triggered "revenge" against "jΔne<26><[U:1:248116797]>" L 05/10/2026 - 21:54:01: "jΔne<26><[U:1:248116797]>" spawned as "soldier" L 05/10/2026 - 21:54:03: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:03: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:03: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:03: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:03: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "42") (weapon "shotgun_soldier") L 05/10/2026 - 21:54:03: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:04: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:04: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:04: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "87") (weapon "shotgun_soldier") L 05/10/2026 - 21:54:04: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:05: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:05: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:05: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "15") (weapon "shotgun_soldier") L 05/10/2026 - 21:54:05: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:06: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:06: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:54:06: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "71") (realdamage "23") (weapon "quake_rl") L 05/10/2026 - 21:54:06: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "quake_rl" (attacker_position "-3501 2815 -1640") (victim_position "-3442 2608 -1740") L 05/10/2026 - 21:54:06: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:06: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:54:07: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:07: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:07: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "11") (weapon "shotgun_soldier") L 05/10/2026 - 21:54:08: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:08: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:08: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "80") (weapon "shotgun_soldier") L 05/10/2026 - 21:54:08: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:08: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:54:08: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "64") (weapon "quake_rl") L 05/10/2026 - 21:54:08: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:08: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:08: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "38") (weapon "shotgun_soldier") L 05/10/2026 - 21:54:09: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:09: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:09: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:09: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "34") (weapon "shotgun_soldier") L 05/10/2026 - 21:54:09: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:54:09: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "72") (weapon "quake_rl") L 05/10/2026 - 21:54:09: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:10: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:10: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:10: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "46") (realdamage "38") (weapon "shotgun_soldier") L 05/10/2026 - 21:54:10: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "shotgun_soldier" (attacker_position "-3709 2869 -1640") (victim_position "-4137 2954 -1728") L 05/10/2026 - 21:54:10: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:54:11: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:11: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:11: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "11") (weapon "shotgun_soldier") L 05/10/2026 - 21:54:11: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:11: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:11: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "59") (weapon "shotgun_soldier") L 05/10/2026 - 21:54:12: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:12: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:12: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "40") (weapon "shotgun_soldier") L 05/10/2026 - 21:54:12: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:13: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:54:13: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "54") (weapon "quake_rl") L 05/10/2026 - 21:54:13: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:13: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:13: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "15") (weapon "shotgun_soldier") L 05/10/2026 - 21:54:13: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:13: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:13: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:13: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "45") (weapon "shotgun_soldier") L 05/10/2026 - 21:54:13: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:54:13: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "53") (weapon "quake_rl") L 05/10/2026 - 21:54:14: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:14: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:14: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "6") (realdamage "2") (weapon "shotgun_soldier") L 05/10/2026 - 21:54:14: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "shotgun_soldier" (attacker_position "-3578 2761 -1640") (victim_position "-3357 2370 -1792") L 05/10/2026 - 21:54:14: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:54:15: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:16: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:16: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:16: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "35") (weapon "shotgun_soldier") L 05/10/2026 - 21:54:16: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:16: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:16: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:16: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:16: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "36") (weapon "shotgun_soldier") L 05/10/2026 - 21:54:17: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:17: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:17: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:17: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "22") (weapon "shotgun_soldier") L 05/10/2026 - 21:54:17: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:54:17: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "73") (weapon "quake_rl") L 05/10/2026 - 21:54:18: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:18: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:54:18: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "72") (weapon "quake_rl") L 05/10/2026 - 21:54:18: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:19: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:19: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:54:19: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "51") (weapon "quake_rl") L 05/10/2026 - 21:54:19: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:20: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:20: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:54:20: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "67") (realdamage "4") (weapon "quake_rl") L 05/10/2026 - 21:54:20: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "quake_rl" (attacker_position "-3573 2860 -1640") (victim_position "-3428 2901 -1913") L 05/10/2026 - 21:54:20: "jΔne<26><[U:1:248116797]>" triggered "domination" against "baileyTF #dyj<25><[U:1:375990838]>" L 05/10/2026 - 21:54:20: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:54:21: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:21: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:22: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:22: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:22: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "43") (weapon "shotgun_soldier") L 05/10/2026 - 21:54:22: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:23: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:23: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:54:23: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "100") (weapon "quake_rl") L 05/10/2026 - 21:54:24: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:24: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:54:24: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "58") (weapon "quake_rl") L 05/10/2026 - 21:54:24: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:24: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:24: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:54:24: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "54") (realdamage "12") (weapon "quake_rl") L 05/10/2026 - 21:54:24: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "quake_rl" (attacker_position "-3657 2677 -1640") (victim_position "-4055 2695 -1846") L 05/10/2026 - 21:54:25: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:54:26: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:26: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:26: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:26: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "15") (weapon "shotgun_soldier") L 05/10/2026 - 21:54:27: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:27: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:54:27: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "48") (weapon "quake_rl") L 05/10/2026 - 21:54:27: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:27: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:27: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "25") (weapon "shotgun_soldier") L 05/10/2026 - 21:54:27: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:28: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:54:28: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "89") (weapon "quake_rl") L 05/10/2026 - 21:54:28: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:28: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:29: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:29: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:29: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:54:29: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "75") (weapon "quake_rl") L 05/10/2026 - 21:54:29: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:29: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:30: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:54:30: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "72") (weapon "quake_rl") L 05/10/2026 - 21:54:30: "baileyTF #dyj<25><[U:1:375990838]>" killed "jΔne<26><[U:1:248116797]>" with "quake_rl" (attacker_position "-3637 2876 -1640") (victim_position "-3710 3212 -1773") L 05/10/2026 - 21:54:30: "baileyTF #dyj<25><[U:1:375990838]>" triggered "revenge" against "jΔne<26><[U:1:248116797]>" L 05/10/2026 - 21:54:30: "jΔne<26><[U:1:248116797]>" spawned as "soldier" L 05/10/2026 - 21:54:30: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:32: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:32: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:54:32: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "85") (weapon "quake_rl") L 05/10/2026 - 21:54:32: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:32: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:32: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "67") (weapon "shotgun_soldier") L 05/10/2026 - 21:54:33: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:54:33: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "72") (weapon "quake_rl") L 05/10/2026 - 21:54:33: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:33: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:34: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:34: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:34: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "22") (weapon "shotgun_soldier") L 05/10/2026 - 21:54:34: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:34: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:54:34: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "66") (realdamage "55") (weapon "quake_rl") L 05/10/2026 - 21:54:34: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "quake_rl" (attacker_position "-3526 2852 -1640") (victim_position "-3510 3151 -1916") L 05/10/2026 - 21:54:34: "baileyTF #dyj<25><[U:1:375990838]>" spawned as "soldier" L 05/10/2026 - 21:54:35: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:36: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:36: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:36: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "73") (weapon "shotgun_soldier") L 05/10/2026 - 21:54:36: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:54:36: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "106") (weapon "quake_rl") L 05/10/2026 - 21:54:36: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 21:54:37: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:37: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:37: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "16") (weapon "shotgun_soldier") L 05/10/2026 - 21:54:37: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:37: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:37: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "24") (weapon "shotgun_soldier") L 05/10/2026 - 21:54:37: "jΔne<26><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:37: "jΔne<26><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 21:54:37: "jΔne<26><[U:1:248116797]>" triggered "damage" against "baileyTF #dyj<25><[U:1:375990838]>" (damage "69") (weapon "shotgun_soldier") L 05/10/2026 - 21:54:38: "baileyTF #dyj<25><[U:1:375990838]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 21:54:38: "baileyTF #dyj<25><[U:1:375990838]>" triggered "damage" against "jΔne<26><[U:1:248116797]>" (damage "88") (weapon "quake_rl") L 05/10/2026 - 21:54:38: World triggered "mge_elo_delta" (player "[U:1:248116797]") (old_elo "1622") (new_elo "1629") L 05/10/2026 - 21:54:38: World triggered "mge_elo_delta" (player "[U:1:375990838]") (old_elo "1578") (new_elo "1571") L 05/10/2026 - 21:54:38: "jΔne<26><[U:1:248116797]>" killed "baileyTF #dyj<25><[U:1:375990838]>" with "world" (attacker_position "-3679 2723 -1640") (victim_position "-3622 2906 -1640") L 05/10/2026 - 21:54:38: World triggered "mge_match_end" (winner "[U:1:248116797]") (loser "[U:1:375990838]") (winner_score "20") (loser_score "2")