L 05/10/2026 - 23:30:12: World triggered "meta_data" (matchid "26051023301276ba") (map "mge_league_flyover") (arena "Flyover 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/10/2026 - 23:30:12: "ƯᏤ. frank<12><[U:1:845969795]>" changed role to "soldier" L 05/10/2026 - 23:30:12: "escape frame<13><[U:1:84590621]>" changed role to "soldier" L 05/10/2026 - 23:30:15: "escape frame<13><[U:1:84590621]>" picked up item "tf_ammo_pack" L 05/10/2026 - 23:30:16: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:16: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 23:30:16: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:30:16: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "81") (weapon "quake_rl") L 05/10/2026 - 23:30:17: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:30:17: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "85") (weapon "quake_rl") L 05/10/2026 - 23:30:17: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:17: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 23:30:18: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 23:30:18: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:18: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:30:18: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "62") (realdamage "6") (weapon "quake_rl") L 05/10/2026 - 23:30:18: "ƯᏤ. frank<12><[U:1:845969795]>" killed "escape frame<13><[U:1:84590621]>" with "quake_rl" (attacker_position "-3821 2837 919") (victim_position "-3889 3266 767") L 05/10/2026 - 23:30:18: "escape frame<13><[U:1:84590621]>" spawned as "soldier" L 05/10/2026 - 23:30:20: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:20: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:20: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:30:20: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "58") (weapon "quake_rl") L 05/10/2026 - 23:30:21: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:30:21: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "282") L 05/10/2026 - 23:30:21: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:21: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:21: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:30:21: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "80") (weapon "quake_rl") L 05/10/2026 - 23:30:22: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:22: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:23: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:30:23: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:30:23: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "43") (weapon "shotgun_soldier") L 05/10/2026 - 23:30:23: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:30:23: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "47") (weapon "quake_rl") L 05/10/2026 - 23:30:23: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "world" (attacker_position "-3674 2692 919") (victim_position "-3945 3161 773") L 05/10/2026 - 23:30:23: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:30:25: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:25: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:30:25: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "70") (weapon "quake_rl") L 05/10/2026 - 23:30:25: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:25: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:30:25: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "311") L 05/10/2026 - 23:30:27: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:27: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:27: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:30:27: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "85") (realdamage "72") (weapon "quake_rl") L 05/10/2026 - 23:30:27: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "quake_rl" (attacker_position "-3685 2908 919") (victim_position "-3910 3174 767") L 05/10/2026 - 23:30:27: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:30:29: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:29: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:30: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:30:30: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "70") (weapon "quake_rl") L 05/10/2026 - 23:30:30: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:30: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:30: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:30:30: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "65") (weapon "quake_rl") L 05/10/2026 - 23:30:31: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:31: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:30:31: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "105") (weapon "quake_rl") L 05/10/2026 - 23:30:31: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:32: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:30:32: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:30:32: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "19") (weapon "shotgun_soldier") L 05/10/2026 - 23:30:33: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:30:34: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:34: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:35: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:30:35: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:30:35: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:30:35: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "18") (weapon "shotgun_soldier") L 05/10/2026 - 23:30:35: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:30:35: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:30:35: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "12") (weapon "shotgun_soldier") L 05/10/2026 - 23:30:36: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:30:36: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:30:36: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "13") (weapon "shotgun_soldier") L 05/10/2026 - 23:30:36: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:30:36: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:30:36: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "19") (weapon "shotgun_soldier") L 05/10/2026 - 23:30:36: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:30:36: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:30:36: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "13") (weapon "shotgun_soldier") L 05/10/2026 - 23:30:37: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:30:37: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:30:37: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "45") (weapon "shotgun_soldier") L 05/10/2026 - 23:30:37: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:30:37: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:30:37: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "38") (realdamage "16") (weapon "shotgun_soldier") L 05/10/2026 - 23:30:37: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "shotgun_soldier" (attacker_position "-3250 3100 681") (victim_position "-3506 2785 919") L 05/10/2026 - 23:30:37: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:30:42: "escape frame<13><[U:1:84590621]>" picked up item "tf_ammo_pack" L 05/10/2026 - 23:30:42: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:42: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:30:42: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "88") (weapon "quake_rl") L 05/10/2026 - 23:30:42: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:42: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:30:42: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "105") (realdamage "36") (weapon "quake_rl") (airshot "1") (height "255") L 05/10/2026 - 23:30:42: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "quake_rl" (attacker_position "-3559 2766 930") (victim_position "-3676 2760 1174") L 05/10/2026 - 23:30:42: "escape frame<13><[U:1:84590621]>" triggered "domination" against "ƯᏤ. frank<12><[U:1:845969795]>" L 05/10/2026 - 23:30:42: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:30:45: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:45: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:30:45: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "57") (weapon "quake_rl") L 05/10/2026 - 23:30:45: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:46: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:46: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:46: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:30:46: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "69") (weapon "quake_rl") L 05/10/2026 - 23:30:46: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:47: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:30:47: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "71") (weapon "quake_rl") L 05/10/2026 - 23:30:47: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:47: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:30:47: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:30:47: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "17") (weapon "shotgun_soldier") L 05/10/2026 - 23:30:47: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:30:47: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "100") (realdamage "72") (weapon "quake_rl") (airshot "1") (height "201") L 05/10/2026 - 23:30:47: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "quake_rl" (attacker_position "-3578 3442 1282") (victim_position "-3736 3381 962") L 05/10/2026 - 23:30:47: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:47: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:30:49: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:50: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:50: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:51: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:30:51: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "59") (weapon "quake_rl") L 05/10/2026 - 23:30:51: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:30:51: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "80") (weapon "quake_rl") L 05/10/2026 - 23:30:51: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:30:51: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "77") (weapon "quake_rl") L 05/10/2026 - 23:30:51: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:51: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:52: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:54: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:30:54: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:30:54: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "16") (weapon "shotgun_soldier") L 05/10/2026 - 23:30:54: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:30:54: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:30:54: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "76") (realdamage "29") (weapon "shotgun_soldier") L 05/10/2026 - 23:30:54: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "shotgun_soldier" (attacker_position "-3821 3204 767") (victim_position "-3733 2947 933") L 05/10/2026 - 23:30:54: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:30:56: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:56: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:56: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:30:56: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "70") (weapon "quake_rl") L 05/10/2026 - 23:30:57: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:57: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:30:57: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "54") (weapon "quake_rl") L 05/10/2026 - 23:30:57: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:57: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:30:57: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "77") (weapon "quake_rl") L 05/10/2026 - 23:30:58: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:58: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:30:58: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:30:58: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "38") (weapon "quake_rl") L 05/10/2026 - 23:30:59: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:30:59: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:30:59: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "12") (weapon "shotgun_soldier") L 05/10/2026 - 23:31:00: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:31:00: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:31:00: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "11") (weapon "shotgun_soldier") L 05/10/2026 - 23:31:00: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:01: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:31:01: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:31:01: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "31") (weapon "shotgun_soldier") L 05/10/2026 - 23:31:01: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:01: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "43") (realdamage "38") (weapon "quake_rl") L 05/10/2026 - 23:31:01: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "quake_rl" (attacker_position "-3478 2623 767") (victim_position "-3861 3082 767") L 05/10/2026 - 23:31:01: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:31:01: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:31:03: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:03: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:03: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "72") (weapon "quake_rl") L 05/10/2026 - 23:31:04: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:04: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:04: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:04: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "85") (weapon "quake_rl") L 05/10/2026 - 23:31:04: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:04: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "86") (weapon "quake_rl") L 05/10/2026 - 23:31:04: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:05: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:05: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:06: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:31:06: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:31:06: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:31:06: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "59") (realdamage "44") (weapon "shotgun_soldier") L 05/10/2026 - 23:31:06: "ƯᏤ. frank<12><[U:1:845969795]>" killed "escape frame<13><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-4278 3274 684") (victim_position "-4161 3352 824") L 05/10/2026 - 23:31:06: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "revenge" against "escape frame<13><[U:1:84590621]>" L 05/10/2026 - 23:31:06: "escape frame<13><[U:1:84590621]>" spawned as "soldier" L 05/10/2026 - 23:31:09: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:09: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:09: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:09: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "65") (weapon "quake_rl") L 05/10/2026 - 23:31:10: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:10: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "87") (weapon "quake_rl") L 05/10/2026 - 23:31:10: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:10: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "82") (weapon "quake_rl") L 05/10/2026 - 23:31:10: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:10: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:11: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:11: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:11: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:31:11: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:31:11: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "22") (weapon "shotgun_soldier") L 05/10/2026 - 23:31:11: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:31:11: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:31:11: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "18") (weapon "shotgun_soldier") L 05/10/2026 - 23:31:12: "ƯᏤ. frank<12><[U:1:845969795]>" killed "escape frame<13><[U:1:84590621]>" with "world" (attacker_position "-3735 2786 1184") (victim_position "-3573 3328 697") L 05/10/2026 - 23:31:12: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:31:12: "escape frame<13><[U:1:84590621]>" spawned as "soldier" L 05/10/2026 - 23:31:14: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:14: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:14: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:14: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "99") (weapon "quake_rl") L 05/10/2026 - 23:31:15: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:15: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "107") (realdamage "101") (weapon "quake_rl") L 05/10/2026 - 23:31:15: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "quake_rl" (attacker_position "-3642 2706 919") (victim_position "-3702 2872 1056") L 05/10/2026 - 23:31:15: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:15: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:15: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:31:17: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:17: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:17: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:17: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "81") (weapon "quake_rl") L 05/10/2026 - 23:31:18: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:18: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:19: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:19: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:20: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:20: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "65") (weapon "quake_rl") L 05/10/2026 - 23:31:20: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:20: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:20: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "53") (weapon "quake_rl") L 05/10/2026 - 23:31:20: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:31:20: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:31:20: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "29") (weapon "shotgun_soldier") L 05/10/2026 - 23:31:21: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:31:21: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:31:21: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "10") (weapon "shotgun_soldier") L 05/10/2026 - 23:31:22: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:22: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:31:22: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:31:22: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "22") (weapon "shotgun_soldier") L 05/10/2026 - 23:31:22: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:31:22: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:31:22: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "12") (weapon "shotgun_soldier") L 05/10/2026 - 23:31:23: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:31:23: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:31:23: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "31") (realdamage "27") (weapon "shotgun_soldier") L 05/10/2026 - 23:31:23: "ƯᏤ. frank<12><[U:1:845969795]>" killed "escape frame<13><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-3568 2737 919") (victim_position "-3161 2642 678") L 05/10/2026 - 23:31:23: "escape frame<13><[U:1:84590621]>" spawned as "soldier" L 05/10/2026 - 23:31:25: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:25: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:25: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:25: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "373") L 05/10/2026 - 23:31:25: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:25: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "70") (weapon "quake_rl") L 05/10/2026 - 23:31:25: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:26: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:26: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:26: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "37") (weapon "quake_rl") L 05/10/2026 - 23:31:26: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:27: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:28: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:28: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "102") (realdamage "63") (weapon "quake_rl") L 05/10/2026 - 23:31:28: "ƯᏤ. frank<12><[U:1:845969795]>" killed "escape frame<13><[U:1:84590621]>" with "quake_rl" (attacker_position "-3533 2510 814") (victim_position "-3670 2752 968") L 05/10/2026 - 23:31:28: "escape frame<13><[U:1:84590621]>" spawned as "soldier" L 05/10/2026 - 23:31:30: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:30: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "109") (weapon "quake_rl") L 05/10/2026 - 23:31:30: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:30: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:31: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:31: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:31: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:31: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "70") (weapon "quake_rl") L 05/10/2026 - 23:31:32: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:32: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:32: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "84") (weapon "quake_rl") L 05/10/2026 - 23:31:32: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:32: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "107") (realdamage "21") (weapon "quake_rl") (airshot "1") (height "223") L 05/10/2026 - 23:31:32: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "quake_rl" (attacker_position "-3895 3132 836") (victim_position "-3765 3036 991") L 05/10/2026 - 23:31:32: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:32: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:31:34: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:35: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:35: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:35: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "69") (weapon "quake_rl") L 05/10/2026 - 23:31:36: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:36: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:37: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:37: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:37: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "99") (weapon "quake_rl") L 05/10/2026 - 23:31:38: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:38: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:31:39: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:31:39: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:31:39: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "23") (realdamage "8") (weapon "shotgun_soldier") L 05/10/2026 - 23:31:39: "ƯᏤ. frank<12><[U:1:845969795]>" killed "escape frame<13><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-3529 2614 767") (victim_position "-3575 2157 1085") L 05/10/2026 - 23:31:39: "escape frame<13><[U:1:84590621]>" spawned as "soldier" L 05/10/2026 - 23:31:42: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:42: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "52") (weapon "quake_rl") L 05/10/2026 - 23:31:42: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:42: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:44: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:45: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:45: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:45: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:45: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "82") (weapon "quake_rl") L 05/10/2026 - 23:31:46: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:47: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:47: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:47: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "104") (weapon "quake_rl") L 05/10/2026 - 23:31:47: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:47: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:47: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "78") (realdamage "43") (weapon "quake_rl") L 05/10/2026 - 23:31:47: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "quake_rl" (attacker_position "-3575 2456 821") (victim_position "-3842 2400 648") L 05/10/2026 - 23:31:47: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:31:49: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:51: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:51: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:51: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "73") (weapon "quake_rl") L 05/10/2026 - 23:31:52: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:52: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "104") (weapon "quake_rl") L 05/10/2026 - 23:31:52: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:52: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:52: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:53: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:53: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "330") L 05/10/2026 - 23:31:53: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:53: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "70") (weapon "quake_rl") L 05/10/2026 - 23:31:53: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:31:53: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:31:53: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "29") (realdamage "22") (weapon "shotgun_soldier") L 05/10/2026 - 23:31:53: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "shotgun_soldier" (attacker_position "-3635 2314 774") (victim_position "-3672 2698 1129") L 05/10/2026 - 23:31:53: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:31:55: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:55: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:55: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:55: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "81") (weapon "quake_rl") L 05/10/2026 - 23:31:56: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:56: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:56: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "105") (weapon "quake_rl") L 05/10/2026 - 23:31:56: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:56: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:56: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "76") (weapon "quake_rl") L 05/10/2026 - 23:31:57: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:57: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:57: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "71") (weapon "quake_rl") L 05/10/2026 - 23:31:57: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:31:58: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:31:58: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "53") (realdamage "43") (weapon "quake_rl") L 05/10/2026 - 23:31:58: "ƯᏤ. frank<12><[U:1:845969795]>" killed "escape frame<13><[U:1:84590621]>" with "quake_rl" (attacker_position "-3325 3214 1178") (victim_position "-3737 3133 836") L 05/10/2026 - 23:31:58: "escape frame<13><[U:1:84590621]>" spawned as "soldier" L 05/10/2026 - 23:31:58: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:00: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:00: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:00: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "191") L 05/10/2026 - 23:32:00: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:00: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:00: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "100") (weapon "quake_rl") L 05/10/2026 - 23:32:02: "ƯᏤ. frank<12><[U:1:845969795]>" committed suicide with "quake_rl" (attacker_position "-3262 2881 686") L 05/10/2026 - 23:32:02: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:32:04: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:04: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:04: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "72") (weapon "quake_rl") L 05/10/2026 - 23:32:04: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:05: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:05: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:05: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "87") (weapon "quake_rl") L 05/10/2026 - 23:32:05: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:06: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:06: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:07: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:07: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:07: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "18") (weapon "shotgun_soldier") L 05/10/2026 - 23:32:08: "ƯᏤ. frank<12><[U:1:845969795]>" killed "escape frame<13><[U:1:84590621]>" with "world" (attacker_position "-3723 2786 919") (victim_position "-3296 2538 770") L 05/10/2026 - 23:32:08: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:08: "escape frame<13><[U:1:84590621]>" spawned as "soldier" L 05/10/2026 - 23:32:10: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:10: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:11: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:11: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "59") (weapon "quake_rl") L 05/10/2026 - 23:32:11: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:11: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:11: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:11: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "54") (weapon "quake_rl") L 05/10/2026 - 23:32:15: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:15: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:16: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:16: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:17: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:17: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:17: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:17: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 23:32:18: "escape frame<13><[U:1:84590621]>" picked up item "tf_ammo_pack" L 05/10/2026 - 23:32:18: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:18: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:18: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 23:32:18: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:18: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:18: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:18: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "37") (realdamage "12") (weapon "shotgun_soldier") L 05/10/2026 - 23:32:18: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "shotgun_soldier" (attacker_position "-3794 3148 767") (victim_position "-3770 2825 919") L 05/10/2026 - 23:32:18: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:32:21: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:21: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:21: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:21: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "67") (weapon "quake_rl") L 05/10/2026 - 23:32:21: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:21: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "111") (weapon "quake_rl") L 05/10/2026 - 23:32:21: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:22: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:22: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "59") (weapon "quake_rl") L 05/10/2026 - 23:32:22: "escape frame<13><[U:1:84590621]>" committed suicide with "quake_rl" (attacker_position "-3757 2801 919") L 05/10/2026 - 23:32:22: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:22: "escape frame<13><[U:1:84590621]>" spawned as "soldier" L 05/10/2026 - 23:32:24: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:24: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:24: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:24: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:24: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "54") (weapon "quake_rl") L 05/10/2026 - 23:32:25: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:25: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "80") (weapon "quake_rl") L 05/10/2026 - 23:32:25: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:25: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:27: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:28: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:28: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:28: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:28: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "65") (weapon "quake_rl") L 05/10/2026 - 23:32:29: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:29: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:29: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:29: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "13") (weapon "shotgun_soldier") L 05/10/2026 - 23:32:29: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:29: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "75") (realdamage "57") (weapon "quake_rl") L 05/10/2026 - 23:32:29: "ƯᏤ. frank<12><[U:1:845969795]>" killed "escape frame<13><[U:1:84590621]>" with "quake_rl" (attacker_position "-3656 2859 919") (victim_position "-3814 3303 767") L 05/10/2026 - 23:32:29: "escape frame<13><[U:1:84590621]>" spawned as "soldier" L 05/10/2026 - 23:32:31: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:31: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:31: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:31: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "49") (weapon "quake_rl") L 05/10/2026 - 23:32:32: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:32: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:32: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:32: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "56") (weapon "quake_rl") L 05/10/2026 - 23:32:33: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:33: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:33: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "69") (weapon "quake_rl") L 05/10/2026 - 23:32:33: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:33: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "67") (weapon "quake_rl") L 05/10/2026 - 23:32:33: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:34: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:34: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:34: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "69") (weapon "shotgun_soldier") L 05/10/2026 - 23:32:34: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:34: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:34: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "77") (realdamage "73") (weapon "quake_rl") L 05/10/2026 - 23:32:34: "ƯᏤ. frank<12><[U:1:845969795]>" killed "escape frame<13><[U:1:84590621]>" with "quake_rl" (attacker_position "-3979 2767 1047") (victim_position "-3654 2715 919") L 05/10/2026 - 23:32:34: "escape frame<13><[U:1:84590621]>" spawned as "soldier" L 05/10/2026 - 23:32:37: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:37: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:37: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:37: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "69") (weapon "quake_rl") L 05/10/2026 - 23:32:38: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:38: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "57") (weapon "quake_rl") L 05/10/2026 - 23:32:38: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:38: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:39: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:39: "escape frame<13><[U:1:84590621]>" committed suicide with "quake_rl" (attacker_position "-3995 2791 668") L 05/10/2026 - 23:32:40: "escape frame<13><[U:1:84590621]>" spawned as "soldier" L 05/10/2026 - 23:32:42: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:42: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:42: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:42: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "75") (weapon "quake_rl") L 05/10/2026 - 23:32:42: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:42: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:42: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "201") L 05/10/2026 - 23:32:42: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:43: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:43: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "67") (weapon "quake_rl") L 05/10/2026 - 23:32:44: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:44: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:44: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:44: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "59") (realdamage "22") (weapon "quake_rl") L 05/10/2026 - 23:32:44: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "quake_rl" (attacker_position "-3638 2713 919") (victim_position "-3578 2399 767") L 05/10/2026 - 23:32:44: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:32:47: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:47: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:47: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "64") (weapon "quake_rl") L 05/10/2026 - 23:32:48: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:48: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "71") (weapon "quake_rl") L 05/10/2026 - 23:32:48: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:48: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:48: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "95") (weapon "quake_rl") L 05/10/2026 - 23:32:48: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:49: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:49: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:49: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "36") (weapon "quake_rl") L 05/10/2026 - 23:32:49: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:49: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:50: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:50: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:50: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "5") (weapon "shotgun_soldier") L 05/10/2026 - 23:32:50: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:50: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:50: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "24") (weapon "shotgun_soldier") L 05/10/2026 - 23:32:50: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:50: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:50: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "24") (weapon "shotgun_soldier") L 05/10/2026 - 23:32:51: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:51: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:51: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:51: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "10") (weapon "shotgun_soldier") L 05/10/2026 - 23:32:51: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:51: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "63") (realdamage "8") (weapon "quake_rl") L 05/10/2026 - 23:32:51: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "quake_rl" (attacker_position "-3502 2428 767") (victim_position "-3840 2961 767") L 05/10/2026 - 23:32:51: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:51: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:32:53: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:53: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:53: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "519") L 05/10/2026 - 23:32:53: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:54: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:54: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "49") (weapon "quake_rl") L 05/10/2026 - 23:32:54: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:55: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:55: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:56: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:56: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:56: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "14") (weapon "shotgun_soldier") L 05/10/2026 - 23:32:56: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:56: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:56: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "57") (weapon "quake_rl") L 05/10/2026 - 23:32:56: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:56: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:56: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "11") (weapon "shotgun_soldier") L 05/10/2026 - 23:32:57: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:32:57: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:57: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:32:57: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "47") (weapon "quake_rl") L 05/10/2026 - 23:32:57: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:57: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:57: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "12") (weapon "shotgun_soldier") L 05/10/2026 - 23:32:58: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:58: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:58: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "18") (weapon "shotgun_soldier") L 05/10/2026 - 23:32:58: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:58: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:58: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:32:58: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "26") (realdamage "11") (weapon "shotgun_soldier") L 05/10/2026 - 23:32:58: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "shotgun_soldier" (attacker_position "-3969 3431 767") (victim_position "-3643 2934 919") L 05/10/2026 - 23:32:58: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:33:00: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:33:01: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:33:01: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:33:01: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "72") (weapon "quake_rl") L 05/10/2026 - 23:33:01: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:33:01: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:33:01: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "285") L 05/10/2026 - 23:33:02: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:33:02: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:33:03: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:33:03: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:33:03: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:33:03: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:33:03: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "54") (weapon "shotgun_soldier") L 05/10/2026 - 23:33:03: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:33:03: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:33:03: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "79") (realdamage "57") (weapon "shotgun_soldier") L 05/10/2026 - 23:33:03: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "shotgun_soldier" (attacker_position "-3625 2679 767") (victim_position "-3629 2957 767") L 05/10/2026 - 23:33:03: "escape frame<13><[U:1:84590621]>" triggered "domination" against "ƯᏤ. frank<12><[U:1:845969795]>" L 05/10/2026 - 23:33:04: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:33:06: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:33:06: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:33:06: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:33:06: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "48") (weapon "quake_rl") L 05/10/2026 - 23:33:07: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:33:07: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "194") L 05/10/2026 - 23:33:07: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:33:07: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:33:07: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:33:07: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "61") (weapon "quake_rl") L 05/10/2026 - 23:33:08: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:33:08: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:33:08: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:33:08: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:33:08: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "44") (weapon "shotgun_soldier") L 05/10/2026 - 23:33:08: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:33:08: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:33:08: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "15") (weapon "shotgun_soldier") L 05/10/2026 - 23:33:09: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:33:09: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:33:09: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:33:09: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "14") (weapon "shotgun_soldier") L 05/10/2026 - 23:33:10: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:33:10: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:33:10: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "51") (realdamage "16") (weapon "shotgun_soldier") L 05/10/2026 - 23:33:10: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "shotgun_soldier" (attacker_position "-3519 2610 767") (victim_position "-3773 2861 767") L 05/10/2026 - 23:33:10: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:33:12: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:33:12: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:33:12: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "55") (weapon "quake_rl") L 05/10/2026 - 23:33:12: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:33:13: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:33:13: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "61") (weapon "quake_rl") L 05/10/2026 - 23:33:13: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:33:13: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:33:13: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "83") (weapon "quake_rl") L 05/10/2026 - 23:33:13: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:33:14: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:33:14: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:33:14: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:33:15: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:33:15: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:33:15: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "84") (realdamage "82") (weapon "shotgun_soldier") L 05/10/2026 - 23:33:15: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "shotgun_soldier" (attacker_position "-4088 3425 767") (victim_position "-4250 3312 720") L 05/10/2026 - 23:33:15: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:33:17: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:33:17: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "243") L 05/10/2026 - 23:33:17: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:33:17: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:33:17: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:33:17: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "54") (weapon "quake_rl") L 05/10/2026 - 23:33:18: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:33:18: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:33:18: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:33:18: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "105") (realdamage "84") (weapon "quake_rl") L 05/10/2026 - 23:33:18: World triggered "mge_elo_delta" (player "[U:1:84590621]") (old_elo "1608") (new_elo "1615") L 05/10/2026 - 23:33:18: World triggered "mge_elo_delta" (player "[U:1:845969795]") (old_elo "1592") (new_elo "1585") L 05/10/2026 - 23:33:18: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "quake_rl" (attacker_position "-3693 2554 942") (victim_position "-3503 2446 780") L 05/10/2026 - 23:33:18: World triggered "mge_match_end" (winner "[U:1:84590621]") (loser "[U:1:845969795]") (winner_score "20") (loser_score "12")