L 05/10/2026 - 23:36:38: World triggered "meta_data" (matchid "260510233638b8d7") (map "mge_league_flyover") (arena "Flyover 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/10/2026 - 23:36:38: "ƯᏤ. frank<12><[U:1:845969795]>" changed role to "soldier" L 05/10/2026 - 23:36:38: "escape frame<13><[U:1:84590621]>" changed role to "soldier" L 05/10/2026 - 23:36:41: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:36:42: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:36:42: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "49") (weapon "quake_rl") L 05/10/2026 - 23:36:42: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:36:42: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:36:42: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:36:42: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "80") (weapon "quake_rl") L 05/10/2026 - 23:36:42: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:36:42: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "78") (weapon "quake_rl") L 05/10/2026 - 23:36:43: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:36:43: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:36:43: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:36:44: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:36:44: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:36:44: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "14") (weapon "shotgun_soldier") L 05/10/2026 - 23:36:44: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:36:44: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:36:44: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "28") (weapon "shotgun_soldier") L 05/10/2026 - 23:36:44: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "world" (attacker_position "-3658 2083 804") (victim_position "-3622 2498 777") L 05/10/2026 - 23:36:45: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:36:47: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:36:47: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:36:47: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "393") L 05/10/2026 - 23:36:47: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:36:48: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:36:48: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:36:48: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "78") (weapon "quake_rl") L 05/10/2026 - 23:36:49: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:36:49: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:36:50: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:36:50: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "58") (realdamage "45") (weapon "quake_rl") L 05/10/2026 - 23:36:50: "ƯᏤ. frank<12><[U:1:845969795]>" killed "escape frame<13><[U:1:84590621]>" with "quake_rl" (attacker_position "-3564 2900 919") (victim_position "-3536 3407 674") L 05/10/2026 - 23:36:50: "escape frame<13><[U:1:84590621]>" spawned as "soldier" L 05/10/2026 - 23:36:52: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:36:52: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:36:52: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "110") (weapon "quake_rl") L 05/10/2026 - 23:36:52: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:36:53: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:36:53: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:36:54: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:36:54: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:36:54: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:36:54: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "73") (weapon "quake_rl") L 05/10/2026 - 23:36:54: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:36:54: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "60") (weapon "quake_rl") L 05/10/2026 - 23:36:55: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:36:55: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:36:55: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "61") (realdamage "45") (weapon "shotgun_soldier") L 05/10/2026 - 23:36:55: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "shotgun_soldier" (attacker_position "-3696 3093 784") (victim_position "-3898 3347 767") L 05/10/2026 - 23:36:55: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:36:55: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:36:55: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:36:55: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "25") (weapon "quake_rl") L 05/10/2026 - 23:36:57: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:36:57: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:36:57: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:36:57: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "183") L 05/10/2026 - 23:36:59: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:36:59: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:36:59: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "103") (weapon "quake_rl") L 05/10/2026 - 23:36:59: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:36:59: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:36:59: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "56") (weapon "quake_rl") L 05/10/2026 - 23:36:59: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:00: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:37:00: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "67") (realdamage "57") (weapon "quake_rl") L 05/10/2026 - 23:37:00: "ƯᏤ. frank<12><[U:1:845969795]>" killed "escape frame<13><[U:1:84590621]>" with "quake_rl" (attacker_position "-3307 2576 835") (victim_position "-3720 2751 767") L 05/10/2026 - 23:37:00: "escape frame<13><[U:1:84590621]>" spawned as "soldier" L 05/10/2026 - 23:37:02: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:37:02: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "112") (weapon "quake_rl") L 05/10/2026 - 23:37:02: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:37:02: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "177") L 05/10/2026 - 23:37:02: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:02: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:04: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:04: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:04: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:37:04: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "84") (realdamage "16") (weapon "quake_rl") L 05/10/2026 - 23:37:04: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "quake_rl" (attacker_position "-4270 2707 672") (victim_position "-3785 2963 767") L 05/10/2026 - 23:37:04: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:37:04: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "56") (weapon "quake_rl") L 05/10/2026 - 23:37:04: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:37:06: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:37:06: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "110") (weapon "quake_rl") L 05/10/2026 - 23:37:06: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:06: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:07: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:08: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:08: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:09: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:09: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:09: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:09: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "48") (weapon "shotgun_soldier") L 05/10/2026 - 23:37:09: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:09: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:09: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "19") (weapon "shotgun_soldier") L 05/10/2026 - 23:37:10: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:10: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:10: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "18") (weapon "shotgun_soldier") L 05/10/2026 - 23:37:10: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:10: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:10: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "12") (weapon "shotgun_soldier") L 05/10/2026 - 23:37:11: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:11: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:11: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "37") (weapon "shotgun_soldier") L 05/10/2026 - 23:37:11: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:11: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:11: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "30") (weapon "shotgun_soldier") L 05/10/2026 - 23:37:11: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "shotgun_soldier" (attacker_position "-4127 2989 678") (victim_position "-3684 2922 919") L 05/10/2026 - 23:37:11: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:37:16: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:16: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:37:16: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "45") (weapon "quake_rl") L 05/10/2026 - 23:37:17: "escape frame<13><[U:1:84590621]>" picked up item "tf_ammo_pack" L 05/10/2026 - 23:37:17: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:17: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:17: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:37:17: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "88") (weapon "quake_rl") L 05/10/2026 - 23:37:17: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:37:17: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "77") (weapon "quake_rl") L 05/10/2026 - 23:37:18: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:18: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:18: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:37:18: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "41") (weapon "quake_rl") L 05/10/2026 - 23:37:19: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:20: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:20: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:20: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:20: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "54") (realdamage "20") (weapon "shotgun_soldier") L 05/10/2026 - 23:37:20: "ƯᏤ. frank<12><[U:1:845969795]>" killed "escape frame<13><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-4118 3434 767") (victim_position "-3692 3358 742") L 05/10/2026 - 23:37:20: "escape frame<13><[U:1:84590621]>" spawned as "soldier" L 05/10/2026 - 23:37:23: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:23: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:23: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:37:23: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "80") (weapon "quake_rl") L 05/10/2026 - 23:37:26: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:26: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:26: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:37:26: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "84") (realdamage "15") (weapon "quake_rl") L 05/10/2026 - 23:37:26: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "quake_rl" (attacker_position "-3409 2517 767") (victim_position "-3359 2756 699") L 05/10/2026 - 23:37:27: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:37:29: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:29: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:29: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:37:29: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "82") (weapon "quake_rl") L 05/10/2026 - 23:37:30: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:30: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:30: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:37:30: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "46") (weapon "quake_rl") L 05/10/2026 - 23:37:31: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:31: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:31: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:31: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:31: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "48") (weapon "shotgun_soldier") L 05/10/2026 - 23:37:32: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:33: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:33: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:33: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "40") (realdamage "24") (weapon "shotgun_soldier") L 05/10/2026 - 23:37:33: "ƯᏤ. frank<12><[U:1:845969795]>" killed "escape frame<13><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-3674 2937 919") (victim_position "-3555 3251 646") L 05/10/2026 - 23:37:33: "escape frame<13><[U:1:84590621]>" spawned as "soldier" L 05/10/2026 - 23:37:35: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:35: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:37:35: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "79") (weapon "quake_rl") L 05/10/2026 - 23:37:35: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:36: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:36: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:37:36: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "75") (weapon "quake_rl") L 05/10/2026 - 23:37:36: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:36: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:37:36: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "288") L 05/10/2026 - 23:37:37: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:37: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:38: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:38: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:38: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:38: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "12") (weapon "shotgun_soldier") L 05/10/2026 - 23:37:38: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:38: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:38: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "39") (weapon "shotgun_soldier") L 05/10/2026 - 23:37:39: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:39: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:39: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "12") (weapon "shotgun_soldier") L 05/10/2026 - 23:37:39: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:39: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:39: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 23:37:39: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:39: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:39: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "37") (realdamage "1") (weapon "shotgun_soldier") L 05/10/2026 - 23:37:39: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "shotgun_soldier" (attacker_position "-3353 2404 767") (victim_position "-3602 2809 919") L 05/10/2026 - 23:37:39: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:37:43: "escape frame<13><[U:1:84590621]>" picked up item "tf_ammo_pack" L 05/10/2026 - 23:37:44: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:44: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:37:44: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "77") (weapon "quake_rl") L 05/10/2026 - 23:37:44: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:45: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:45: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:45: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:37:45: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "107") (weapon "quake_rl") L 05/10/2026 - 23:37:46: "ƯᏤ. frank<12><[U:1:845969795]>" killed "escape frame<13><[U:1:84590621]>" with "world" (attacker_position "-3691 2764 919") (victim_position "-3943 2788 675") L 05/10/2026 - 23:37:46: "escape frame<13><[U:1:84590621]>" spawned as "soldier" L 05/10/2026 - 23:37:48: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:48: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:37:48: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "56") (weapon "quake_rl") L 05/10/2026 - 23:37:48: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:49: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:49: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:49: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:37:49: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "57") (weapon "quake_rl") L 05/10/2026 - 23:37:49: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:49: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:37:49: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "106") (weapon "quake_rl") L 05/10/2026 - 23:37:50: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:50: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:37:50: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "106") (weapon "quake_rl") L 05/10/2026 - 23:37:50: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:51: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:51: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:51: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "21") (weapon "shotgun_soldier") L 05/10/2026 - 23:37:51: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:51: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:51: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:51: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "14") (weapon "shotgun_soldier") L 05/10/2026 - 23:37:51: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:51: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:51: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "14") (weapon "shotgun_soldier") L 05/10/2026 - 23:37:52: "ƯᏤ. frank<12><[U:1:845969795]>" killed "escape frame<13><[U:1:84590621]>" with "world" (attacker_position "-3382 2293 767") (victim_position "-3716 2486 647") L 05/10/2026 - 23:37:52: "escape frame<13><[U:1:84590621]>" spawned as "soldier" L 05/10/2026 - 23:37:55: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:37:55: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "110") (weapon "quake_rl") L 05/10/2026 - 23:37:55: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:37:55: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "396") L 05/10/2026 - 23:37:55: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:55: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:55: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:56: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:56: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:57: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:57: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:37:57: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "48") (realdamage "41") (weapon "shotgun_soldier") L 05/10/2026 - 23:37:57: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "shotgun_soldier" (attacker_position "-3108 2708 818") (victim_position "-3508 2663 767") L 05/10/2026 - 23:37:57: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:37:59: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:37:59: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:00: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:38:00: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "81") (weapon "quake_rl") L 05/10/2026 - 23:38:00: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:38:00: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "460") L 05/10/2026 - 23:38:00: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:00: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:38:00: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "591") L 05/10/2026 - 23:38:00: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:01: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:38:01: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "45") (weapon "quake_rl") L 05/10/2026 - 23:38:01: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:01: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:02: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:38:02: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:38:02: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "4") (weapon "shotgun_soldier") L 05/10/2026 - 23:38:02: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "shotgun_soldier" (attacker_position "-3311 2380 992") (victim_position "-3924 2769 948") L 05/10/2026 - 23:38:02: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:38:04: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:04: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:04: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:38:04: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "358") L 05/10/2026 - 23:38:05: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:06: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:06: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:06: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:38:06: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "102") (realdamage "70") (weapon "quake_rl") L 05/10/2026 - 23:38:06: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "quake_rl" (attacker_position "-3566 2397 816") (victim_position "-3612 2698 919") L 05/10/2026 - 23:38:06: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:38:06: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "64") (weapon "quake_rl") L 05/10/2026 - 23:38:06: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:38:09: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:09: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:10: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:10: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:38:10: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "68") (weapon "quake_rl") L 05/10/2026 - 23:38:10: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:10: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:38:10: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "38") (weapon "quake_rl") L 05/10/2026 - 23:38:10: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:12: "ƯᏤ. frank<12><[U:1:845969795]>" picked up item "tf_ammo_pack" L 05/10/2026 - 23:38:12: "escape frame<13><[U:1:84590621]>" picked up item "tf_ammo_pack" L 05/10/2026 - 23:38:16: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:16: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:38:16: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "91") (realdamage "58") (weapon "quake_rl") L 05/10/2026 - 23:38:16: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "quake_rl" (attacker_position "-3792 2815 947") (victim_position "-3694 3018 783") L 05/10/2026 - 23:38:16: "escape frame<13><[U:1:84590621]>" triggered "domination" against "ƯᏤ. frank<12><[U:1:845969795]>" L 05/10/2026 - 23:38:16: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:16: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:38:19: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:19: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:38:19: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "103") (weapon "quake_rl") L 05/10/2026 - 23:38:19: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:20: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:20: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:38:20: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "60") (weapon "quake_rl") L 05/10/2026 - 23:38:20: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:20: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:38:20: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "99") (weapon "quake_rl") L 05/10/2026 - 23:38:21: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:21: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:38:21: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "91") (weapon "quake_rl") L 05/10/2026 - 23:38:21: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:22: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:22: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:38:22: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "31") (weapon "quake_rl") L 05/10/2026 - 23:38:22: "ƯᏤ. frank<12><[U:1:845969795]>" killed "escape frame<13><[U:1:84590621]>" with "quake_rl" (attacker_position "-3623 2903 919") (victim_position "-4128 3409 757") L 05/10/2026 - 23:38:22: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "revenge" against "escape frame<13><[U:1:84590621]>" L 05/10/2026 - 23:38:22: "escape frame<13><[U:1:84590621]>" spawned as "soldier" L 05/10/2026 - 23:38:24: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:38:24: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "69") (weapon "quake_rl") L 05/10/2026 - 23:38:24: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:25: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:38:25: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "99") (weapon "quake_rl") L 05/10/2026 - 23:38:25: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:25: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:25: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:38:25: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "60") (weapon "quake_rl") L 05/10/2026 - 23:38:25: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:27: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:38:27: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:38:27: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "42") (weapon "shotgun_soldier") L 05/10/2026 - 23:38:27: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:27: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:38:27: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "48") (weapon "quake_rl") L 05/10/2026 - 23:38:27: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:38:27: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:38:27: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "43") (realdamage "26") (weapon "shotgun_soldier") L 05/10/2026 - 23:38:27: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "shotgun_soldier" (attacker_position "-3368 2608 767") (victim_position "-3607 2858 919") L 05/10/2026 - 23:38:27: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:27: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:38:30: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:30: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:38:30: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "178") L 05/10/2026 - 23:38:30: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:31: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:31: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:31: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:38:31: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "102") (realdamage "89") (weapon "quake_rl") (airshot "1") (height "338") L 05/10/2026 - 23:38:31: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "quake_rl" (attacker_position "-3568 2693 967") (victim_position "-3509 2813 1258") L 05/10/2026 - 23:38:31: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:38:33: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:34: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:38:34: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "82") (weapon "quake_rl") L 05/10/2026 - 23:38:34: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:34: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:34: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:35: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:38:35: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "46") (weapon "quake_rl") L 05/10/2026 - 23:38:35: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:35: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:36: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:38:37: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:38:37: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:38:37: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 23:38:37: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:38: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:38:39: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:38:39: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:38:39: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "64") (realdamage "45") (weapon "shotgun_soldier") L 05/10/2026 - 23:38:39: "ƯᏤ. frank<12><[U:1:845969795]>" killed "escape frame<13><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-3746 3122 767") (victim_position "-3507 3239 700") L 05/10/2026 - 23:38:39: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:39: "escape frame<13><[U:1:84590621]>" spawned as "soldier" L 05/10/2026 - 23:38:41: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:38:41: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "111") (weapon "quake_rl") L 05/10/2026 - 23:38:41: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:41: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:46: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:47: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:38:47: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "62") (realdamage "46") (weapon "quake_rl") L 05/10/2026 - 23:38:47: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "quake_rl" (attacker_position "-3692 2756 1087") (victim_position "-3697 2737 919") L 05/10/2026 - 23:38:47: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:47: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:38:49: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:49: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:50: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:50: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:50: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:38:50: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "67") (weapon "quake_rl") L 05/10/2026 - 23:38:50: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:38:50: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "86") (weapon "quake_rl") L 05/10/2026 - 23:38:51: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:51: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:38:51: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "102") (weapon "quake_rl") L 05/10/2026 - 23:38:51: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:51: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:38:51: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:38:51: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "19") (weapon "shotgun_soldier") L 05/10/2026 - 23:38:52: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:38:52: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:38:52: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "9") (weapon "shotgun_soldier") L 05/10/2026 - 23:38:52: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:53: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:38:53: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:38:53: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "27") (realdamage "7") (weapon "shotgun_soldier") L 05/10/2026 - 23:38:53: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "shotgun_soldier" (attacker_position "-3348 2431 767") (victim_position "-3608 2919 919") L 05/10/2026 - 23:38:53: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:38:55: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:55: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:55: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:38:55: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "75") (weapon "quake_rl") L 05/10/2026 - 23:38:56: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:56: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:38:56: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "67") (weapon "quake_rl") L 05/10/2026 - 23:38:57: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:58: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:38:58: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "112") (realdamage "65") (weapon "quake_rl") L 05/10/2026 - 23:38:58: "ƯᏤ. frank<12><[U:1:845969795]>" killed "escape frame<13><[U:1:84590621]>" with "quake_rl" (attacker_position "-3649 2859 972") (victim_position "-3629 2779 961") L 05/10/2026 - 23:38:58: "ƯᏤ. frank<12><[U:1:845969795]>" picked up item "tf_ammo_pack" L 05/10/2026 - 23:38:58: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:38:58: "escape frame<13><[U:1:84590621]>" spawned as "soldier" L 05/10/2026 - 23:39:00: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:00: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "112") (weapon "quake_rl") L 05/10/2026 - 23:39:00: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:00: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "80") (weapon "quake_rl") L 05/10/2026 - 23:39:00: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:01: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:01: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:01: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:01: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "108") (realdamage "36") (weapon "quake_rl") (airshot "1") (height "312") L 05/10/2026 - 23:39:01: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "quake_rl" (attacker_position "-3695 2560 984") (victim_position "-3831 2716 952") L 05/10/2026 - 23:39:01: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:02: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:39:04: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:04: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "108") (weapon "quake_rl") L 05/10/2026 - 23:39:04: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:04: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:04: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:04: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "68") (weapon "quake_rl") L 05/10/2026 - 23:39:05: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:05: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:05: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:05: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:05: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "71") (weapon "quake_rl") L 05/10/2026 - 23:39:06: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:07: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:07: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "40") (realdamage "16") (weapon "quake_rl") L 05/10/2026 - 23:39:07: "ƯᏤ. frank<12><[U:1:845969795]>" killed "escape frame<13><[U:1:84590621]>" with "quake_rl" (attacker_position "-3729 2871 919") (victim_position "-3772 3541 953") L 05/10/2026 - 23:39:07: "escape frame<13><[U:1:84590621]>" spawned as "soldier" L 05/10/2026 - 23:39:07: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:39:09: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:09: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:09: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:09: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "374") L 05/10/2026 - 23:39:09: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:09: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "59") (weapon "quake_rl") L 05/10/2026 - 23:39:10: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:10: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:11: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:11: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:11: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "89") (weapon "quake_rl") L 05/10/2026 - 23:39:11: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:12: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:12: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "52") (weapon "quake_rl") L 05/10/2026 - 23:39:12: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:39:12: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:39:12: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "36") (weapon "shotgun_soldier") L 05/10/2026 - 23:39:12: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:13: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:39:13: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:39:13: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "4") (weapon "shotgun_soldier") L 05/10/2026 - 23:39:13: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:13: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "30") (realdamage "14") (weapon "quake_rl") L 05/10/2026 - 23:39:13: "ƯᏤ. frank<12><[U:1:845969795]>" killed "escape frame<13><[U:1:84590621]>" with "quake_rl" (attacker_position "-4015 3297 767") (victim_position "-3930 2526 661") L 05/10/2026 - 23:39:13: "escape frame<13><[U:1:84590621]>" spawned as "soldier" L 05/10/2026 - 23:39:13: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:39:15: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:15: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "111") (weapon "quake_rl") L 05/10/2026 - 23:39:15: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:15: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:18: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:18: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:19: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:19: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "36") (weapon "quake_rl") L 05/10/2026 - 23:39:19: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:19: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:19: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:19: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "37") (realdamage "13") (weapon "quake_rl") L 05/10/2026 - 23:39:19: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "quake_rl" (attacker_position "-3127 2430 668") (victim_position "-3668 2655 919") L 05/10/2026 - 23:39:19: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:39:20: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:20: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "64") (weapon "quake_rl") L 05/10/2026 - 23:39:20: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:22: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:22: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:23: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:23: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:23: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "81") (weapon "quake_rl") L 05/10/2026 - 23:39:23: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:24: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:25: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:39:25: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:39:25: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "17") (weapon "shotgun_soldier") L 05/10/2026 - 23:39:26: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:26: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:27: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:27: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "74") (weapon "quake_rl") L 05/10/2026 - 23:39:27: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:29: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:39:29: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:39:29: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "31") (weapon "shotgun_soldier") L 05/10/2026 - 23:39:29: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:29: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:29: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "93") (realdamage "10") (weapon "quake_rl") L 05/10/2026 - 23:39:29: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "quake_rl" (attacker_position "-4020 2799 668") (victim_position "-4118 3061 675") L 05/10/2026 - 23:39:29: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:39:31: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:32: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:32: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "67") (weapon "quake_rl") L 05/10/2026 - 23:39:32: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:32: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:32: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "109") (weapon "quake_rl") L 05/10/2026 - 23:39:32: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:32: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "82") (weapon "quake_rl") L 05/10/2026 - 23:39:32: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:32: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:33: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:34: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:39:34: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:39:34: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "5") (weapon "shotgun_soldier") L 05/10/2026 - 23:39:35: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:35: "ƯᏤ. frank<12><[U:1:845969795]>" killed "escape frame<13><[U:1:84590621]>" with "world" (attacker_position "-3566 2763 767") (victim_position "-3196 2597 683") L 05/10/2026 - 23:39:35: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:39:35: "escape frame<13><[U:1:84590621]>" spawned as "soldier" L 05/10/2026 - 23:39:38: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:38: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:38: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:38: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "54") (weapon "quake_rl") L 05/10/2026 - 23:39:39: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:39: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "112") (weapon "quake_rl") L 05/10/2026 - 23:39:39: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:40: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:40: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:40: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "59") (weapon "quake_rl") L 05/10/2026 - 23:39:41: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:41: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:41: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "43") (weapon "quake_rl") L 05/10/2026 - 23:39:41: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:42: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:39:42: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:39:42: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "4") (weapon "shotgun_soldier") L 05/10/2026 - 23:39:42: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:42: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "31") (realdamage "20") (weapon "quake_rl") L 05/10/2026 - 23:39:42: "ƯᏤ. frank<12><[U:1:845969795]>" killed "escape frame<13><[U:1:84590621]>" with "quake_rl" (attacker_position "-3630 2272 839") (victim_position "-2958 2567 699") L 05/10/2026 - 23:39:42: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:42: "escape frame<13><[U:1:84590621]>" spawned as "soldier" L 05/10/2026 - 23:39:42: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:42: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "48") (weapon "quake_rl") L 05/10/2026 - 23:39:44: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:44: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:44: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "100") (weapon "quake_rl") L 05/10/2026 - 23:39:44: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:46: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:46: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:46: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:46: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "61") (realdamage "59") (weapon "quake_rl") L 05/10/2026 - 23:39:46: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "quake_rl" (attacker_position "-3794 2734 988") (victim_position "-3768 3156 767") L 05/10/2026 - 23:39:47: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:39:47: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:39:49: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:49: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "231") L 05/10/2026 - 23:39:49: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:49: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:49: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:49: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "46") (weapon "quake_rl") L 05/10/2026 - 23:39:49: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:50: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:51: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:39:51: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:51: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:51: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "58") (weapon "quake_rl") L 05/10/2026 - 23:39:52: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:52: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:52: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "104") (realdamage "82") (weapon "quake_rl") L 05/10/2026 - 23:39:52: "ƯᏤ. frank<12><[U:1:845969795]>" killed "escape frame<13><[U:1:84590621]>" with "quake_rl" (attacker_position "-3739 2776 919") (victim_position "-3519 2628 828") L 05/10/2026 - 23:39:52: "escape frame<13><[U:1:84590621]>" spawned as "soldier" L 05/10/2026 - 23:39:54: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:54: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "109") (weapon "quake_rl") L 05/10/2026 - 23:39:54: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:54: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:54: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:39:54: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "81") (weapon "quake_rl") L 05/10/2026 - 23:39:54: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:55: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:55: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:56: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:57: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:57: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:39:58: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:39:58: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:39:58: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:39:58: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "28") (weapon "shotgun_soldier") L 05/10/2026 - 23:39:59: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:39:59: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:39:59: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "17") (weapon "shotgun_soldier") L 05/10/2026 - 23:39:59: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:39:59: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:39:59: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:39:59: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "34") (weapon "shotgun_soldier") L 05/10/2026 - 23:40:00: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:40:00: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:40:00: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "22") (weapon "shotgun_soldier") L 05/10/2026 - 23:40:00: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:40:00: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:40:00: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "22") (weapon "shotgun_soldier") L 05/10/2026 - 23:40:00: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:40:00: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:40:00: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "54") (realdamage "16") (weapon "shotgun_soldier") L 05/10/2026 - 23:40:00: "ƯᏤ. frank<12><[U:1:845969795]>" killed "escape frame<13><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-3271 3014 668") (victim_position "-3198 2718 696") L 05/10/2026 - 23:40:00: "escape frame<13><[U:1:84590621]>" spawned as "soldier" L 05/10/2026 - 23:40:04: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:40:05: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:40:05: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "68") (weapon "quake_rl") L 05/10/2026 - 23:40:05: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:40:05: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:40:06: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:40:06: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:40:06: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "66") (weapon "quake_rl") L 05/10/2026 - 23:40:06: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:40:06: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:40:06: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "98") (weapon "quake_rl") L 05/10/2026 - 23:40:06: "ƯᏤ. frank<12><[U:1:845969795]>" killed "escape frame<13><[U:1:84590621]>" with "quake_rl" (attacker_position "-3591 2978 919") (victim_position "-3332 3122 668") L 05/10/2026 - 23:40:07: "escape frame<13><[U:1:84590621]>" spawned as "soldier" L 05/10/2026 - 23:40:09: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:40:09: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:40:09: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:40:09: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "79") (weapon "quake_rl") L 05/10/2026 - 23:40:10: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:40:10: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:40:10: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:40:10: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "49") (weapon "quake_rl") L 05/10/2026 - 23:40:10: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:40:10: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "106") (weapon "quake_rl") L 05/10/2026 - 23:40:10: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:40:11: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:40:11: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "55") (weapon "quake_rl") L 05/10/2026 - 23:40:11: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:40:11: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:40:11: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:40:11: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "21") (weapon "shotgun_soldier") L 05/10/2026 - 23:40:12: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:40:12: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:40:12: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "4") (weapon "shotgun_soldier") L 05/10/2026 - 23:40:12: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:40:12: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "world" (attacker_position "-3657 3352 727") (victim_position "-3539 2589 778") L 05/10/2026 - 23:40:12: "ƯᏤ. frank<12><[U:1:845969795]>" spawned as "soldier" L 05/10/2026 - 23:40:12: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:40:12: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "43") (weapon "quake_rl") L 05/10/2026 - 23:40:15: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:40:15: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:40:15: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "55") (weapon "quake_rl") L 05/10/2026 - 23:40:15: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:40:16: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:40:16: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:40:16: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "45") (weapon "quake_rl") L 05/10/2026 - 23:40:16: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:40:17: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:40:17: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:40:17: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:40:17: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "61") (realdamage "38") (weapon "quake_rl") L 05/10/2026 - 23:40:17: "ƯᏤ. frank<12><[U:1:845969795]>" killed "escape frame<13><[U:1:84590621]>" with "quake_rl" (attacker_position "-3512 2842 919") (victim_position "-3282 2594 677") L 05/10/2026 - 23:40:17: "escape frame<13><[U:1:84590621]>" spawned as "soldier" L 05/10/2026 - 23:40:20: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:40:20: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:40:20: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:40:20: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "67") (weapon "quake_rl") L 05/10/2026 - 23:40:20: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:40:20: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:40:21: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:40:21: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "damage" against "escape frame<13><[U:1:84590621]>" (damage "63") (weapon "quake_rl") L 05/10/2026 - 23:40:21: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:40:21: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "105") (weapon "quake_rl") L 05/10/2026 - 23:40:21: "ƯᏤ. frank<12><[U:1:845969795]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:40:22: "escape frame<13><[U:1:84590621]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:40:22: "escape frame<13><[U:1:84590621]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:40:22: "escape frame<13><[U:1:84590621]>" triggered "damage" against "ƯᏤ. frank<12><[U:1:845969795]>" (damage "104") (realdamage "62") (weapon "quake_rl") L 05/10/2026 - 23:40:22: World triggered "mge_elo_delta" (player "[U:1:84590621]") (old_elo "1622") (new_elo "1629") L 05/10/2026 - 23:40:22: World triggered "mge_elo_delta" (player "[U:1:845969795]") (old_elo "1578") (new_elo "1571") L 05/10/2026 - 23:40:22: "escape frame<13><[U:1:84590621]>" killed "ƯᏤ. frank<12><[U:1:845969795]>" with "quake_rl" (attacker_position "-3989 2957 821") (victim_position "-3808 2840 985") L 05/10/2026 - 23:40:22: World triggered "mge_match_end" (winner "[U:1:84590621]") (loser "[U:1:845969795]") (winner_score "20") (loser_score "17")