L 05/10/2026 - 23:47:48: World triggered "meta_data" (matchid "260510234748e37d") (map "mge_league_flyover") (arena "Flyover 4 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/10/2026 - 23:47:48: "mobe<14><[U:1:161368092]>" changed role to "scout" L 05/10/2026 - 23:47:48: "gang<15><[U:1:839739442]>" changed role to "soldier" L 05/10/2026 - 23:47:50: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:47:50: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:47:50: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "84") (weapon "scattergun") L 05/10/2026 - 23:47:50: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:47:50: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "63") (weapon "quake_rl") L 05/10/2026 - 23:47:50: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:47:51: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:47:51: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:47:51: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "21") (weapon "scattergun") L 05/10/2026 - 23:47:51: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:47:51: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:47:51: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "94") (realdamage "72") (weapon "quake_rl") L 05/10/2026 - 23:47:51: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "quake_rl" (attacker_position "-4015 3409 5887") (victim_position "-3868 2997 5979") L 05/10/2026 - 23:47:52: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:47:53: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:47:53: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:47:53: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "21") (weapon "scattergun") L 05/10/2026 - 23:47:54: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:47:54: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:47:54: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:47:54: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "24") (weapon "scattergun") L 05/10/2026 - 23:47:54: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:47:55: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:47:55: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:47:55: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "170") L 05/10/2026 - 23:47:56: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:47:56: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:47:56: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "110") (realdamage "36") (weapon "quake_rl") L 05/10/2026 - 23:47:56: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "quake_rl" (attacker_position "-3631 3045 5887") (victim_position "-3532 2960 5869") L 05/10/2026 - 23:47:56: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:47:56: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:47:57: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:47:58: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:47:58: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:47:58: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "17") (weapon "scattergun") L 05/10/2026 - 23:47:58: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:47:59: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:47:59: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:47:59: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "41") (weapon "scattergun") L 05/10/2026 - 23:47:59: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:48:00: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:00: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:00: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "7") (weapon "scattergun") L 05/10/2026 - 23:48:00: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:48:00: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:00: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:00: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "43") (weapon "scattergun") L 05/10/2026 - 23:48:01: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:48:01: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:48:01: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "55") (weapon "shotgun_soldier") L 05/10/2026 - 23:48:01: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:01: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:01: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "32") (weapon "scattergun") L 05/10/2026 - 23:48:01: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:48:01: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:48:01: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "14") (weapon "shotgun_soldier") L 05/10/2026 - 23:48:02: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:02: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:48:02: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:02: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:02: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:02: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:48:02: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "17") (weapon "maxgun") L 05/10/2026 - 23:48:03: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:48:03: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:03: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:03: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:03: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:03: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:48:03: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "17") (weapon "maxgun") L 05/10/2026 - 23:48:03: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:48:03: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:03: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:03: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:04: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:04: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:48:04: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "18") (weapon "maxgun") L 05/10/2026 - 23:48:04: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:48:04: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:05: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:05: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:48:05: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "28") (realdamage "8") (weapon "maxgun") (crit "mini") L 05/10/2026 - 23:48:05: "mobe<14><[U:1:161368092]>" killed "gang<15><[U:1:839739442]>" with "maxgun" (attacker_position "-3493 2193 5887") (victim_position "-3701 2200 5854") L 05/10/2026 - 23:48:05: "gang<15><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 23:48:05: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:05: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:06: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:06: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:06: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "34") (weapon "scattergun") L 05/10/2026 - 23:48:06: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:48:07: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:07: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:07: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "24") (weapon "scattergun") L 05/10/2026 - 23:48:07: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:48:07: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "92") (weapon "quake_rl") L 05/10/2026 - 23:48:07: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:07: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:07: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "19") (weapon "scattergun") L 05/10/2026 - 23:48:07: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:48:08: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:08: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:48:09: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:48:09: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "53") (weapon "quake_rl") L 05/10/2026 - 23:48:09: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:09: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:09: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "27") (weapon "scattergun") L 05/10/2026 - 23:48:09: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:48:09: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:09: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:48:09: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "16") (weapon "maxgun") L 05/10/2026 - 23:48:09: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:48:09: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "93") (realdamage "4") (weapon "quake_rl") L 05/10/2026 - 23:48:09: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "quake_rl" (attacker_position "-3085 2763 5795") (victim_position "-3381 2410 5887") L 05/10/2026 - 23:48:09: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:48:09: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:48:11: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:48:11: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:11: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:11: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "21") (weapon "scattergun") L 05/10/2026 - 23:48:12: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:12: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:12: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "63") (weapon "scattergun") L 05/10/2026 - 23:48:13: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:48:13: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:13: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:13: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "21") (weapon "scattergun") L 05/10/2026 - 23:48:14: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:14: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:14: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "17") (weapon "scattergun") L 05/10/2026 - 23:48:14: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:48:14: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:48:14: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "60") (weapon "quake_rl") L 05/10/2026 - 23:48:14: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:14: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:14: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "34") (weapon "scattergun") L 05/10/2026 - 23:48:14: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:48:15: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:48:15: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:48:16: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:17: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:17: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:17: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:17: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:17: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:48:17: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "16") (weapon "maxgun") L 05/10/2026 - 23:48:17: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:17: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:48:17: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "15") (weapon "maxgun") L 05/10/2026 - 23:48:17: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:17: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:48:17: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "14") (weapon "maxgun") L 05/10/2026 - 23:48:17: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:18: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:48:18: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:18: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:18: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:19: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:48:19: "gang<15><[U:1:839739442]>" picked up item "tf_ammo_pack" L 05/10/2026 - 23:48:19: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:19: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:19: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "113") (realdamage "8") (weapon "scattergun") (crit "mini") L 05/10/2026 - 23:48:19: "mobe<14><[U:1:161368092]>" killed "gang<15><[U:1:839739442]>" with "scattergun" (attacker_position "-3555 3088 5954") (victim_position "-3466 2902 5823") L 05/10/2026 - 23:48:19: "gang<15><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 23:48:21: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:48:21: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:21: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:21: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "41") (weapon "scattergun") L 05/10/2026 - 23:48:22: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:22: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:22: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "15") (weapon "scattergun") L 05/10/2026 - 23:48:22: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:48:23: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:23: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:23: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "6") (weapon "scattergun") L 05/10/2026 - 23:48:23: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:23: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:23: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "32") (weapon "scattergun") L 05/10/2026 - 23:48:24: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:24: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:24: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "8") (weapon "scattergun") L 05/10/2026 - 23:48:24: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:48:24: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:24: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:24: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "62") (weapon "scattergun") L 05/10/2026 - 23:48:25: "gang<15><[U:1:839739442]>" picked up item "tf_ammo_pack" L 05/10/2026 - 23:48:25: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:48:25: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:25: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:25: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:48:25: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "17") (weapon "maxgun") L 05/10/2026 - 23:48:25: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:48:25: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:48:25: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "35") (weapon "shotgun_soldier") L 05/10/2026 - 23:48:25: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:25: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:26: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:26: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:26: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:48:26: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "14") (weapon "maxgun") L 05/10/2026 - 23:48:26: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:48:26: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:48:26: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "12") (weapon "shotgun_soldier") L 05/10/2026 - 23:48:26: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:26: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:26: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:26: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:26: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:48:26: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:48:26: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "29") (weapon "shotgun_soldier") L 05/10/2026 - 23:48:27: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:27: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:48:27: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "14") (realdamage "8") (weapon "maxgun") L 05/10/2026 - 23:48:27: "mobe<14><[U:1:161368092]>" killed "gang<15><[U:1:839739442]>" with "maxgun" (attacker_position "-4081 2260 6021") (victim_position "-3544 2435 5887") L 05/10/2026 - 23:48:27: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:27: "gang<15><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 23:48:27: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:27: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:48:28: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:48:28: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:28: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:28: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "11") (weapon "scattergun") L 05/10/2026 - 23:48:30: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:30: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:30: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "39") (weapon "scattergun") L 05/10/2026 - 23:48:30: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:48:30: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "62") (weapon "quake_rl") L 05/10/2026 - 23:48:30: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:48:30: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:31: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:31: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:31: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "21") (weapon "scattergun") L 05/10/2026 - 23:48:32: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:48:32: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:48:32: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "72") (weapon "quake_rl") L 05/10/2026 - 23:48:32: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:32: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:32: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "39") (weapon "scattergun") L 05/10/2026 - 23:48:33: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:48:33: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:48:33: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "43") (realdamage "9") (weapon "quake_rl") L 05/10/2026 - 23:48:33: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "quake_rl" (attacker_position "-3727 2818 6039") (victim_position "-4214 2891 5798") L 05/10/2026 - 23:48:33: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:48:33: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:48:35: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:48:35: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:48:35: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "103") (weapon "quake_rl") L 05/10/2026 - 23:48:35: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:35: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:35: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "17") (weapon "scattergun") L 05/10/2026 - 23:48:35: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:35: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:48:36: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:36: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:36: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "18") (weapon "scattergun") L 05/10/2026 - 23:48:36: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:48:37: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:48:37: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:48:37: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "10") (weapon "shotgun_soldier") L 05/10/2026 - 23:48:37: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:37: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:37: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "13") (weapon "scattergun") L 05/10/2026 - 23:48:37: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:48:38: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:38: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:38: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "69") (weapon "scattergun") L 05/10/2026 - 23:48:38: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:48:39: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:48:39: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:48:40: "mobe<14><[U:1:161368092]>" picked up item "tf_ammo_pack" L 05/10/2026 - 23:48:40: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:48:42: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:48:44: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:48:45: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:48:45: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:48:45: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "42") (realdamage "37") (weapon "shotgun_soldier") L 05/10/2026 - 23:48:45: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "shotgun_soldier" (attacker_position "-3759 3024 5887") (victim_position "-3592 2665 5887") L 05/10/2026 - 23:48:45: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:48:46: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:46: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:46: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "46") (weapon "scattergun") L 05/10/2026 - 23:48:47: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:47: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:47: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "7") (weapon "scattergun") L 05/10/2026 - 23:48:48: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:48: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:48: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "34") (weapon "scattergun") L 05/10/2026 - 23:48:48: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:48:49: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:49: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:48:50: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:50: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:50: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "62") (weapon "scattergun") L 05/10/2026 - 23:48:50: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:48:50: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:48:50: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:48:50: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "51") (weapon "shotgun_soldier") L 05/10/2026 - 23:48:51: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:51: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:51: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "66") (realdamage "36") (weapon "scattergun") L 05/10/2026 - 23:48:51: "mobe<14><[U:1:161368092]>" killed "gang<15><[U:1:839739442]>" with "scattergun" (attacker_position "-4081 3035 6010") (victim_position "-3981 3193 5887") L 05/10/2026 - 23:48:51: "gang<15><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 23:48:53: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:53: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:53: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "18") (weapon "scattergun") L 05/10/2026 - 23:48:53: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:48:53: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:53: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:53: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "100") (weapon "scattergun") L 05/10/2026 - 23:48:54: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:48:54: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:48:54: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "68") (weapon "quake_rl") L 05/10/2026 - 23:48:54: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:54: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:54: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "15") (weapon "scattergun") L 05/10/2026 - 23:48:55: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:48:55: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:55: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:55: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "94") (realdamage "67") (weapon "scattergun") L 05/10/2026 - 23:48:55: "mobe<14><[U:1:161368092]>" killed "gang<15><[U:1:839739442]>" with "scattergun" (attacker_position "-3476 3036 5938") (victim_position "-3522 2844 6039") L 05/10/2026 - 23:48:55: "gang<15><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 23:48:56: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:48:57: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:57: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:48:57: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "32") (weapon "scattergun") L 05/10/2026 - 23:48:57: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:48:58: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:48:58: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "85") (weapon "quake_rl") L 05/10/2026 - 23:48:58: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:48:58: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:00: "mobe<14><[U:1:161368092]>" picked up item "tf_ammo_pack" L 05/10/2026 - 23:49:00: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:00: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:00: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "15") (weapon "scattergun") L 05/10/2026 - 23:49:00: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:00: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:49:00: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "94") (realdamage "60") (weapon "quake_rl") (airshot "1") (height "191") L 05/10/2026 - 23:49:00: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "quake_rl" (attacker_position "-3559 2512 5887") (victim_position "-3966 2704 5978") L 05/10/2026 - 23:49:01: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:49:02: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:02: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:02: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:49:02: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "52") (weapon "quake_rl") L 05/10/2026 - 23:49:03: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:03: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:03: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "23") (weapon "scattergun") L 05/10/2026 - 23:49:03: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:03: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:04: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:04: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:49:04: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "65") (weapon "quake_rl") L 05/10/2026 - 23:49:04: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:05: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:49:05: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:05: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:05: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "36") (weapon "scattergun") L 05/10/2026 - 23:49:05: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:49:06: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:06: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:49:06: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:49:06: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "16") (weapon "shotgun_soldier") L 05/10/2026 - 23:49:06: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:07: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:49:07: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:07: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:07: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:07: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:49:07: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "16") (weapon "maxgun") L 05/10/2026 - 23:49:07: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:07: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:49:07: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:49:07: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "18") (realdamage "2") (weapon "shotgun_soldier") L 05/10/2026 - 23:49:07: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "shotgun_soldier" (attacker_position "-3592 2766 6039") (victim_position "-3471 2309 5887") L 05/10/2026 - 23:49:07: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:49:08: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:09: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:09: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:09: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "69") (weapon "scattergun") L 05/10/2026 - 23:49:09: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:09: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:49:09: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "90") (weapon "quake_rl") L 05/10/2026 - 23:49:10: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:10: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:10: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "78") (weapon "scattergun") L 05/10/2026 - 23:49:10: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:12: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:12: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:12: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:12: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "37") (weapon "scattergun") L 05/10/2026 - 23:49:12: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:12: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:49:12: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "71") (realdamage "58") (weapon "quake_rl") L 05/10/2026 - 23:49:12: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "quake_rl" (attacker_position "-3719 2769 6039") (victim_position "-3914 2621 5802") L 05/10/2026 - 23:49:12: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:49:14: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:14: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:14: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "79") (weapon "scattergun") L 05/10/2026 - 23:49:14: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:14: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:49:14: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "100") (weapon "quake_rl") L 05/10/2026 - 23:49:15: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:15: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:15: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "29") (weapon "scattergun") L 05/10/2026 - 23:49:15: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:15: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:15: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:15: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "28") (weapon "scattergun") L 05/10/2026 - 23:49:16: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:16: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:49:16: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "50") (weapon "quake_rl") L 05/10/2026 - 23:49:16: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "quake_rl" (attacker_position "-3591 2791 6039") (victim_position "-3488 2477 5919") L 05/10/2026 - 23:49:16: "gang<15><[U:1:839739442]>" triggered "domination" against "mobe<14><[U:1:161368092]>" L 05/10/2026 - 23:49:16: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:49:17: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:17: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:17: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:17: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "56") (weapon "scattergun") L 05/10/2026 - 23:49:18: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:18: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:19: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:19: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:19: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "53") (weapon "scattergun") L 05/10/2026 - 23:49:19: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:19: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:49:19: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "65") (weapon "quake_rl") L 05/10/2026 - 23:49:19: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:19: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:19: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "40") (weapon "scattergun") L 05/10/2026 - 23:49:20: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:20: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:20: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "53") (weapon "scattergun") L 05/10/2026 - 23:49:21: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:21: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:49:21: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:49:21: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 23:49:21: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:22: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:22: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:49:22: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:22: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:49:22: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "13") (weapon "maxgun") L 05/10/2026 - 23:49:22: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:22: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:22: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:49:22: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "14") (weapon "maxgun") L 05/10/2026 - 23:49:22: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:22: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:22: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:23: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:23: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:49:23: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "14") (realdamage "11") (weapon "maxgun") L 05/10/2026 - 23:49:23: "mobe<14><[U:1:161368092]>" killed "gang<15><[U:1:839739442]>" with "maxgun" (attacker_position "-3685 3427 5859") (victim_position "-3702 2889 6039") L 05/10/2026 - 23:49:23: "mobe<14><[U:1:161368092]>" triggered "revenge" against "gang<15><[U:1:839739442]>" L 05/10/2026 - 23:49:23: "gang<15><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 23:49:23: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:23: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:23: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:25: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:25: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:49:25: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "225") L 05/10/2026 - 23:49:25: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:25: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:25: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "52") (weapon "scattergun") L 05/10/2026 - 23:49:25: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:25: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:25: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "16") (weapon "scattergun") L 05/10/2026 - 23:49:25: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:26: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:26: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:26: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:26: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "85") (weapon "scattergun") L 05/10/2026 - 23:49:27: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:27: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:27: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "46") (weapon "scattergun") L 05/10/2026 - 23:49:28: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:28: "gang<15><[U:1:839739442]>" picked up item "tf_ammo_pack" L 05/10/2026 - 23:49:29: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:29: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:29: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "9") (realdamage "1") (weapon "scattergun") L 05/10/2026 - 23:49:29: "mobe<14><[U:1:161368092]>" killed "gang<15><[U:1:839739442]>" with "scattergun" (attacker_position "-3380 2859 5872") (victim_position "-3607 2912 6040") L 05/10/2026 - 23:49:29: "gang<15><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 23:49:31: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:31: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:31: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:31: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "96") (weapon "scattergun") L 05/10/2026 - 23:49:31: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:49:31: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "54") (weapon "quake_rl") L 05/10/2026 - 23:49:32: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:32: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:32: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:32: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "5") (weapon "scattergun") L 05/10/2026 - 23:49:32: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:33: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:33: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:49:33: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:49:33: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "21") (weapon "shotgun_soldier") L 05/10/2026 - 23:49:34: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:34: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:34: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "86") (realdamage "69") (weapon "scattergun") L 05/10/2026 - 23:49:34: "mobe<14><[U:1:161368092]>" killed "gang<15><[U:1:839739442]>" with "scattergun" (attacker_position "-3748 2462 5816") (victim_position "-3520 2286 5887") L 05/10/2026 - 23:49:34: "gang<15><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 23:49:36: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:36: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:36: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:36: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "11") (weapon "scattergun") L 05/10/2026 - 23:49:38: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:38: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:38: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "22") (weapon "scattergun") L 05/10/2026 - 23:49:38: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:38: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:38: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:38: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "35") (weapon "scattergun") L 05/10/2026 - 23:49:39: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:39: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:39: "mobe<14><[U:1:161368092]>" picked up item "tf_ammo_pack" L 05/10/2026 - 23:49:40: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:40: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:40: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "33") (weapon "scattergun") L 05/10/2026 - 23:49:40: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:40: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:41: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:41: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:41: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "7") (weapon "scattergun") L 05/10/2026 - 23:49:42: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:42: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:42: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:49:42: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "100") (weapon "quake_rl") L 05/10/2026 - 23:49:42: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:42: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:42: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:42: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:42: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:49:42: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "20") (weapon "maxgun") L 05/10/2026 - 23:49:42: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:42: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:42: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:43: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:43: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:49:43: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:49:43: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "24") (weapon "shotgun_soldier") L 05/10/2026 - 23:49:43: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:43: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:43: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:43: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:43: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:49:43: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:49:43: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "38") (realdamage "1") (weapon "shotgun_soldier") L 05/10/2026 - 23:49:43: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "shotgun_soldier" (attacker_position "-3768 3355 5887") (victim_position "-3500 3227 5766") L 05/10/2026 - 23:49:43: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:49:45: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:46: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:47: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:47: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:49:47: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "93") (weapon "quake_rl") L 05/10/2026 - 23:49:47: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:48: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:48: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:48: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:48: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "20") (weapon "scattergun") L 05/10/2026 - 23:49:48: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:49:48: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:49:48: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "19") (weapon "shotgun_soldier") L 05/10/2026 - 23:49:49: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:49:49: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:49:49: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "9") (weapon "shotgun_soldier") L 05/10/2026 - 23:49:49: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:49: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:49: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "15") (weapon "scattergun") L 05/10/2026 - 23:49:49: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:49: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:49: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "27") (weapon "scattergun") L 05/10/2026 - 23:49:49: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:49:49: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:49:49: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "13") (weapon "shotgun_soldier") L 05/10/2026 - 23:49:50: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:49:50: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:50: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:50: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "19") (weapon "scattergun") L 05/10/2026 - 23:49:51: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:49:51: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:49:51: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "31") (realdamage "9") (weapon "shotgun_soldier") L 05/10/2026 - 23:49:51: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "shotgun_soldier" (attacker_position "-3692 2799 6039") (victim_position "-4087 2542 5921") L 05/10/2026 - 23:49:51: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:49:52: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:52: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:52: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:52: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "58") (weapon "scattergun") L 05/10/2026 - 23:49:53: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:53: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:53: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:53: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "36") (weapon "scattergun") L 05/10/2026 - 23:49:53: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:49:53: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "52") (weapon "quake_rl") L 05/10/2026 - 23:49:54: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:54: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:54: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "8") (weapon "scattergun") L 05/10/2026 - 23:49:54: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:49:54: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "69") (weapon "quake_rl") L 05/10/2026 - 23:49:54: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:54: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:55: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:55: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:55: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "53") (weapon "scattergun") L 05/10/2026 - 23:49:55: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:49:55: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:55: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:49:55: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "77") (weapon "scattergun") L 05/10/2026 - 23:49:56: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:56: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:56: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:56: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:49:56: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "17") (realdamage "9") (weapon "maxgun") L 05/10/2026 - 23:49:56: "mobe<14><[U:1:161368092]>" killed "gang<15><[U:1:839739442]>" with "maxgun" (attacker_position "-3273 2731 5967") (victim_position "-3654 2629 6039") L 05/10/2026 - 23:49:56: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:56: "gang<15><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 23:49:57: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:49:58: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:49:59: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:00: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:00: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:00: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "19") (weapon "scattergun") L 05/10/2026 - 23:50:00: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:50:00: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "105") (weapon "quake_rl") L 05/10/2026 - 23:50:00: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:01: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:01: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:01: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "18") (weapon "scattergun") L 05/10/2026 - 23:50:01: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:01: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:50:01: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "54") (realdamage "36") (weapon "quake_rl") L 05/10/2026 - 23:50:01: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "quake_rl" (attacker_position "-3428 2700 5887") (victim_position "-3203 2801 5790") L 05/10/2026 - 23:50:01: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:50:03: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:03: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:03: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "16") (weapon "scattergun") L 05/10/2026 - 23:50:03: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:04: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:50:04: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "35") (weapon "quake_rl") L 05/10/2026 - 23:50:04: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:05: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:05: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:05: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "16") (weapon "scattergun") L 05/10/2026 - 23:50:06: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:06: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:06: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "46") (weapon "scattergun") L 05/10/2026 - 23:50:06: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:06: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:06: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "14") (weapon "scattergun") L 05/10/2026 - 23:50:06: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:07: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:07: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:07: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "47") (weapon "scattergun") L 05/10/2026 - 23:50:07: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:08: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:08: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:08: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "29") (weapon "scattergun") L 05/10/2026 - 23:50:08: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:08: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:08: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:08: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "36") (weapon "scattergun") L 05/10/2026 - 23:50:08: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:50:08: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:50:08: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "17") (weapon "shotgun_soldier") L 05/10/2026 - 23:50:09: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:50:09: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:50:09: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "15") (weapon "maxgun") L 05/10/2026 - 23:50:09: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:50:09: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:50:09: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "16") (realdamage "5") (weapon "maxgun") L 05/10/2026 - 23:50:09: "mobe<14><[U:1:161368092]>" killed "gang<15><[U:1:839739442]>" with "maxgun" (attacker_position "-2942 2854 5809") (victim_position "-3298 2576 5904") L 05/10/2026 - 23:50:09: "gang<15><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 23:50:09: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:50:09: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:50:11: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:11: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:11: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "52") (weapon "scattergun") L 05/10/2026 - 23:50:11: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:11: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:50:11: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "85") (weapon "quake_rl") L 05/10/2026 - 23:50:11: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:11: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:11: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "37") (weapon "scattergun") L 05/10/2026 - 23:50:12: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:12: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:12: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:12: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "35") (weapon "scattergun") L 05/10/2026 - 23:50:12: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:13: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:50:13: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "104") (realdamage "62") (weapon "quake_rl") L 05/10/2026 - 23:50:13: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "quake_rl" (attacker_position "-3330 2839 5788") (victim_position "-3471 2605 5887") L 05/10/2026 - 23:50:13: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:50:15: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:16: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:16: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:16: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:16: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:16: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "35") (weapon "scattergun") L 05/10/2026 - 23:50:17: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:17: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:17: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:17: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "9") (weapon "scattergun") L 05/10/2026 - 23:50:17: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:50:17: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "92") (weapon "quake_rl") L 05/10/2026 - 23:50:18: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:50:18: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:50:19: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:50:19: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:50:19: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "14") (weapon "shotgun_soldier") L 05/10/2026 - 23:50:20: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:50:20: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:50:20: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "13") (weapon "shotgun_soldier") L 05/10/2026 - 23:50:20: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:20: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:20: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "4") (weapon "scattergun") L 05/10/2026 - 23:50:21: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:50:21: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:50:21: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "22") (realdamage "2") (weapon "shotgun_soldier") L 05/10/2026 - 23:50:21: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "shotgun_soldier" (attacker_position "-3155 2323 5834") (victim_position "-3611 2800 6039") L 05/10/2026 - 23:50:21: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:50:22: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:23: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:50:23: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "66") (weapon "quake_rl") L 05/10/2026 - 23:50:23: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:23: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:23: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "40") (weapon "scattergun") L 05/10/2026 - 23:50:23: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:24: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:24: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:50:24: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "57") (weapon "quake_rl") L 05/10/2026 - 23:50:24: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:24: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:25: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:25: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:50:25: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:50:25: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "8") (weapon "shotgun_soldier") L 05/10/2026 - 23:50:25: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:50:25: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "43") (realdamage "18") (weapon "quake_rl") L 05/10/2026 - 23:50:25: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "quake_rl" (attacker_position "-3267 2461 5887") (victim_position "-3060 3190 5938") L 05/10/2026 - 23:50:26: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:50:26: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:27: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:50:27: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "35") (weapon "quake_rl") L 05/10/2026 - 23:50:27: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:27: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:27: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "6") (weapon "scattergun") L 05/10/2026 - 23:50:27: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:29: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:29: "mobe<14><[U:1:161368092]>" picked up item "tf_ammo_pack" L 05/10/2026 - 23:50:31: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:31: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:31: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "91") (weapon "scattergun") L 05/10/2026 - 23:50:31: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:31: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:32: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:32: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:32: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:32: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "21") (weapon "scattergun") L 05/10/2026 - 23:50:32: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:50:32: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:50:32: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "89") (weapon "shotgun_soldier") L 05/10/2026 - 23:50:33: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:33: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:50:33: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:33: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:33: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "87") (weapon "scattergun") L 05/10/2026 - 23:50:33: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:50:33: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:50:33: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "56") (realdamage "26") (weapon "shotgun_soldier") L 05/10/2026 - 23:50:33: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "shotgun_soldier" (attacker_position "-3532 2538 5887") (victim_position "-3276 2514 5942") L 05/10/2026 - 23:50:33: "gang<15><[U:1:839739442]>" triggered "domination" against "mobe<14><[U:1:161368092]>" L 05/10/2026 - 23:50:33: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:50:35: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:35: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:35: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "9") (weapon "scattergun") L 05/10/2026 - 23:50:35: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:37: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:37: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:37: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "30") (weapon "scattergun") L 05/10/2026 - 23:50:37: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:50:37: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "108") (weapon "quake_rl") L 05/10/2026 - 23:50:37: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:37: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:37: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:37: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "59") (weapon "scattergun") L 05/10/2026 - 23:50:38: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:50:38: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "66") (realdamage "34") (weapon "quake_rl") L 05/10/2026 - 23:50:38: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "quake_rl" (attacker_position "-3472 2601 5887") (victim_position "-3393 2824 5866") L 05/10/2026 - 23:50:38: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:38: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:50:39: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:39: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:40: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:41: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:42: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:42: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:42: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "5") (weapon "scattergun") L 05/10/2026 - 23:50:42: "gang<15><[U:1:839739442]>" picked up item "tf_ammo_pack" L 05/10/2026 - 23:50:42: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:42: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:42: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:42: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "29") (weapon "scattergun") L 05/10/2026 - 23:50:43: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:43: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:43: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:50:44: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:44: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:44: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "44") (weapon "scattergun") L 05/10/2026 - 23:50:44: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:44: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:44: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "35") (weapon "scattergun") L 05/10/2026 - 23:50:45: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:50:45: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:50:45: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:50:45: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:50:45: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "17") (weapon "maxgun") L 05/10/2026 - 23:50:45: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:50:45: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:50:45: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "17") (weapon "maxgun") L 05/10/2026 - 23:50:45: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:50:46: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:50:46: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:50:46: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:50:46: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "14") (weapon "maxgun") L 05/10/2026 - 23:50:46: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:50:46: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:50:46: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:50:46: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:50:46: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "11") (weapon "maxgun") L 05/10/2026 - 23:50:46: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:50:46: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:50:46: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "11") (weapon "maxgun") L 05/10/2026 - 23:50:47: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:50:47: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:50:47: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "11") (weapon "maxgun") L 05/10/2026 - 23:50:47: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:48: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:50:48: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:50:48: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:50:48: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:50:48: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "15") (weapon "maxgun") L 05/10/2026 - 23:50:48: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:50:48: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:48: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:50:48: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:50:48: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:50:48: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "15") (realdamage "10") (weapon "maxgun") L 05/10/2026 - 23:50:48: "mobe<14><[U:1:161368092]>" killed "gang<15><[U:1:839739442]>" with "maxgun" (attacker_position "-3198 2770 5989") (victim_position "-3329 2299 5924") L 05/10/2026 - 23:50:48: "mobe<14><[U:1:161368092]>" triggered "revenge" against "gang<15><[U:1:839739442]>" L 05/10/2026 - 23:50:49: "gang<15><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 23:50:49: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:50:49: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:50:49: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:50:51: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:51: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:51: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:51: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "10") (weapon "scattergun") L 05/10/2026 - 23:50:51: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:50:51: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "49") (weapon "quake_rl") L 05/10/2026 - 23:50:51: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:51: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:51: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "21") (weapon "scattergun") L 05/10/2026 - 23:50:51: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:52: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:52: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:52: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "6") (weapon "scattergun") L 05/10/2026 - 23:50:52: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:53: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:50:53: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:50:53: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "42") (weapon "shotgun_soldier") L 05/10/2026 - 23:50:53: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:53: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:53: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "45") (weapon "scattergun") L 05/10/2026 - 23:50:53: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:50:53: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:53: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:53: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "7") (weapon "scattergun") L 05/10/2026 - 23:50:54: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:50:54: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:54: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:54: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "61") (weapon "scattergun") L 05/10/2026 - 23:50:55: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:50:55: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:50:55: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "17") (weapon "maxgun") L 05/10/2026 - 23:50:55: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:50:55: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:50:55: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:50:55: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:50:55: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "17") (realdamage "13") (weapon "maxgun") L 05/10/2026 - 23:50:55: "mobe<14><[U:1:161368092]>" killed "gang<15><[U:1:839739442]>" with "maxgun" (attacker_position "-2956 2932 5848") (victim_position "-3385 2909 5770") L 05/10/2026 - 23:50:55: "gang<15><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 23:50:55: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:50:55: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:50:57: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:57: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:57: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:57: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "16") (weapon "scattergun") L 05/10/2026 - 23:50:58: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:58: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:58: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "12") (weapon "scattergun") L 05/10/2026 - 23:50:58: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:50:59: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:50:59: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:50:59: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "13") (weapon "scattergun") L 05/10/2026 - 23:51:00: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:51:00: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:51:00: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "17") (weapon "scattergun") L 05/10/2026 - 23:51:01: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:51:01: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:51:01: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:51:01: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "32") (weapon "scattergun") L 05/10/2026 - 23:51:02: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:51:02: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:51:02: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "90") (weapon "quake_rl") L 05/10/2026 - 23:51:02: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:51:03: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:51:03: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:51:04: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:51:04: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:51:04: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "20") (weapon "shotgun_soldier") L 05/10/2026 - 23:51:04: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:51:04: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:51:04: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "39") (weapon "scattergun") L 05/10/2026 - 23:51:04: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:51:05: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:51:05: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:51:05: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "62") (weapon "scattergun") L 05/10/2026 - 23:51:05: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:51:05: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:51:05: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "36") (realdamage "17") (weapon "shotgun_soldier") L 05/10/2026 - 23:51:05: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "shotgun_soldier" (attacker_position "-3614 2789 6039") (victim_position "-3497 2468 5887") L 05/10/2026 - 23:51:05: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:51:06: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:51:06: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:51:06: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "39") (weapon "scattergun") L 05/10/2026 - 23:51:07: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:51:07: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:51:07: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "58") (weapon "quake_rl") L 05/10/2026 - 23:51:07: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:51:08: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:51:08: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:51:08: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "42") (weapon "scattergun") L 05/10/2026 - 23:51:09: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:51:09: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:51:09: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:51:09: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "9") (weapon "scattergun") L 05/10/2026 - 23:51:10: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:51:10: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "105") (realdamage "92") (weapon "quake_rl") L 05/10/2026 - 23:51:10: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "quake_rl" (attacker_position "-3797 2775 6039") (victim_position "-3961 2793 5836") L 05/10/2026 - 23:51:10: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:51:10: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:51:11: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:51:11: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:51:11: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "38") (weapon "quake_rl") L 05/10/2026 - 23:51:12: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:51:12: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:51:12: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:51:12: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "54") (weapon "scattergun") L 05/10/2026 - 23:51:12: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:51:14: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:51:14: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:51:14: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "64") (weapon "scattergun") L 05/10/2026 - 23:51:15: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:51:15: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:51:15: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "71") (weapon "quake_rl") L 05/10/2026 - 23:51:15: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:51:16: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:51:16: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:51:16: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "9") (weapon "scattergun") L 05/10/2026 - 23:51:16: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:51:16: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:51:16: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:51:16: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "17") (weapon "shotgun_soldier") L 05/10/2026 - 23:51:16: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:51:16: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:51:16: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "10") (weapon "scattergun") L 05/10/2026 - 23:51:17: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:51:17: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:51:17: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:51:17: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:51:17: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "53") (realdamage "23") (weapon "shotgun_soldier") L 05/10/2026 - 23:51:17: World triggered "mge_elo_delta" (player "[U:1:839739442]") (old_elo "1600") (new_elo "1608") L 05/10/2026 - 23:51:17: World triggered "mge_elo_delta" (player "[U:1:161368092]") (old_elo "1600") (new_elo "1592") L 05/10/2026 - 23:51:17: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "shotgun_soldier" (attacker_position "-3084 2692 5797") (victim_position "-3395 2715 5847") L 05/10/2026 - 23:51:17: World triggered "mge_match_end" (winner "[U:1:839739442]") (loser "[U:1:161368092]") (winner_score "20") (loser_score "12")