L 05/10/2026 - 23:51:24: World triggered "meta_data" (matchid "260510235124ddee") (map "mge_league_flyover") (arena "Flyover 4 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/10/2026 - 23:51:24: "mobe<14><[U:1:161368092]>" changed role to "scout" L 05/10/2026 - 23:51:24: "gang<15><[U:1:839739442]>" changed role to "soldier" L 05/10/2026 - 23:51:46: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:51:46: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "52") (weapon "quake_rl") L 05/10/2026 - 23:51:46: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:51:47: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:51:48: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:51:48: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:51:48: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "7") (weapon "scattergun") L 05/10/2026 - 23:51:48: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:51:48: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:51:48: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "96") (realdamage "73") (weapon "quake_rl") (airshot "1") (height "229") L 05/10/2026 - 23:51:48: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "quake_rl" (attacker_position "-3727 3280 5887") (victim_position "-3385 3071 6007") L 05/10/2026 - 23:51:48: "gang<15><[U:1:839739442]>" triggered "domination" against "mobe<14><[U:1:161368092]>" L 05/10/2026 - 23:51:48: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:51:50: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:51:50: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:51:50: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:51:50: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "6") (weapon "scattergun") L 05/10/2026 - 23:51:50: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:51:50: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "62") (weapon "quake_rl") L 05/10/2026 - 23:51:51: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:51:51: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:51:51: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "68") (weapon "scattergun") L 05/10/2026 - 23:51:51: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:51:52: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:51:52: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:51:52: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "45") (weapon "scattergun") L 05/10/2026 - 23:51:52: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:51:52: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:51:52: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "54") (weapon "quake_rl") L 05/10/2026 - 23:51:52: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:51:52: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:51:52: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "79") (weapon "scattergun") L 05/10/2026 - 23:51:52: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:51:53: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:51:53: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:51:53: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:51:53: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:51:54: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:51:54: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:51:54: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "16") (realdamage "4") (weapon "maxgun") L 05/10/2026 - 23:51:54: "mobe<14><[U:1:161368092]>" killed "gang<15><[U:1:839739442]>" with "maxgun" (attacker_position "-3792 2337 5830") (victim_position "-3349 2345 5887") L 05/10/2026 - 23:51:54: "mobe<14><[U:1:161368092]>" triggered "revenge" against "gang<15><[U:1:839739442]>" L 05/10/2026 - 23:51:54: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:51:54: "gang<15><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 23:51:54: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:51:56: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:51:56: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:51:56: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "36") (weapon "scattergun") L 05/10/2026 - 23:51:56: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:51:57: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:51:57: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:51:57: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "33") (weapon "scattergun") L 05/10/2026 - 23:51:57: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:51:57: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:51:57: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "61") (weapon "quake_rl") L 05/10/2026 - 23:51:58: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:51:58: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:51:58: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:51:58: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:51:58: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "12") (weapon "shotgun_soldier") L 05/10/2026 - 23:51:58: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:51:58: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:51:58: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "31") (weapon "scattergun") L 05/10/2026 - 23:51:59: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:51:59: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:51:59: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:51:59: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "51") (weapon "scattergun") L 05/10/2026 - 23:52:00: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:00: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:00: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "15") (weapon "scattergun") L 05/10/2026 - 23:52:00: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:52:00: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:52:00: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "16") (weapon "maxgun") L 05/10/2026 - 23:52:00: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:52:00: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:52:00: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "15") (weapon "maxgun") L 05/10/2026 - 23:52:01: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:01: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:52:01: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:52:01: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "14") (realdamage "3") (weapon "maxgun") L 05/10/2026 - 23:52:01: "mobe<14><[U:1:161368092]>" killed "gang<15><[U:1:839739442]>" with "maxgun" (attacker_position "-3744 2108 5940") (victim_position "-3771 2637 6048") L 05/10/2026 - 23:52:01: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:52:01: "gang<15><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 23:52:01: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:52:01: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:52:02: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:02: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:02: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "12") (weapon "scattergun") L 05/10/2026 - 23:52:02: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:02: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:52:02: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "93") (weapon "quake_rl") L 05/10/2026 - 23:52:03: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:03: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:03: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "6") (weapon "scattergun") L 05/10/2026 - 23:52:03: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:03: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:03: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:03: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "22") (weapon "scattergun") L 05/10/2026 - 23:52:04: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:04: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:04: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:04: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "12") (weapon "scattergun") L 05/10/2026 - 23:52:05: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:05: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:05: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:05: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "23") (weapon "scattergun") L 05/10/2026 - 23:52:05: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:52:05: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:52:05: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "15") (weapon "shotgun_soldier") L 05/10/2026 - 23:52:06: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:52:06: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:52:06: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:52:06: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "16") (weapon "maxgun") L 05/10/2026 - 23:52:06: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:52:06: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:52:06: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:52:06: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "17") (weapon "maxgun") L 05/10/2026 - 23:52:06: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:52:06: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:52:06: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:52:06: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:52:07: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:52:07: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:52:07: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:52:07: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:52:07: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "24") (weapon "shotgun_soldier") L 05/10/2026 - 23:52:07: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:52:07: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:52:08: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:52:08: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:52:08: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "20") (weapon "maxgun") L 05/10/2026 - 23:52:08: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:52:08: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:52:08: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "8") (weapon "shotgun_soldier") L 05/10/2026 - 23:52:08: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:52:08: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:52:09: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:52:09: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:52:09: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:52:09: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:52:09: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "18") (weapon "maxgun") L 05/10/2026 - 23:52:09: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:52:09: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:52:09: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:52:09: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "16") (weapon "maxgun") L 05/10/2026 - 23:52:09: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:52:09: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:52:09: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:52:09: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "15") (weapon "maxgun") L 05/10/2026 - 23:52:10: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:52:10: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:52:10: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:52:10: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:52:10: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "19") (realdamage "10") (weapon "shotgun_soldier") L 05/10/2026 - 23:52:10: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "shotgun_soldier" (attacker_position "-3022 2514 5800") (victim_position "-2944 2988 5883") L 05/10/2026 - 23:52:10: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:52:12: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:12: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:12: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "73") (weapon "scattergun") L 05/10/2026 - 23:52:12: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:12: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:52:12: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "75") (weapon "quake_rl") L 05/10/2026 - 23:52:13: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:13: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:13: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "55") (weapon "scattergun") L 05/10/2026 - 23:52:13: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:13: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:14: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:14: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:14: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:14: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "26") (weapon "scattergun") L 05/10/2026 - 23:52:14: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:52:14: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "46") (weapon "quake_rl") L 05/10/2026 - 23:52:14: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:14: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:14: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "8") (weapon "scattergun") L 05/10/2026 - 23:52:14: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:15: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:52:16: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:52:16: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:52:16: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "59") (realdamage "26") (weapon "shotgun_soldier") L 05/10/2026 - 23:52:16: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "shotgun_soldier" (attacker_position "-3341 2169 5887") (victim_position "-3689 2213 5960") L 05/10/2026 - 23:52:16: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:52:17: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:17: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:52:17: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "54") (weapon "quake_rl") L 05/10/2026 - 23:52:18: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:18: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:18: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "19") (weapon "scattergun") L 05/10/2026 - 23:52:18: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:19: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:19: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:19: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "55") (weapon "scattergun") L 05/10/2026 - 23:52:19: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:20: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:52:20: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "50") (weapon "quake_rl") L 05/10/2026 - 23:52:20: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:20: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:20: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "54") (weapon "scattergun") L 05/10/2026 - 23:52:20: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:20: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:52:20: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "52") (realdamage "46") (weapon "quake_rl") L 05/10/2026 - 23:52:20: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "quake_rl" (attacker_position "-3607 2581 5887") (victim_position "-3699 2781 5736") L 05/10/2026 - 23:52:20: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:52:23: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:23: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:23: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "56") (weapon "scattergun") L 05/10/2026 - 23:52:24: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:24: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:24: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "56") (weapon "scattergun") L 05/10/2026 - 23:52:24: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:24: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:25: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:25: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:25: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "82") (weapon "scattergun") L 05/10/2026 - 23:52:25: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:52:25: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "82") (weapon "quake_rl") L 05/10/2026 - 23:52:25: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:26: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:26: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:26: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "65") (realdamage "39") (weapon "scattergun") L 05/10/2026 - 23:52:26: "mobe<14><[U:1:161368092]>" killed "gang<15><[U:1:839739442]>" with "scattergun" (attacker_position "-3172 2312 5926") (victim_position "-3345 2609 5887") L 05/10/2026 - 23:52:26: "gang<15><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 23:52:28: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:28: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:28: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:52:28: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "53") (weapon "quake_rl") L 05/10/2026 - 23:52:28: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:28: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:28: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "21") (weapon "scattergun") L 05/10/2026 - 23:52:29: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:52:29: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "54") (weapon "quake_rl") L 05/10/2026 - 23:52:29: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:29: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:29: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:29: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "58") (weapon "scattergun") L 05/10/2026 - 23:52:30: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:30: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:30: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "53") (weapon "scattergun") L 05/10/2026 - 23:52:30: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:30: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:52:30: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:52:30: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "27") (weapon "shotgun_soldier") L 05/10/2026 - 23:52:30: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:30: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:30: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "23") (weapon "scattergun") L 05/10/2026 - 23:52:31: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:52:31: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:52:31: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "42") (realdamage "13") (weapon "shotgun_soldier") L 05/10/2026 - 23:52:31: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "shotgun_soldier" (attacker_position "-3480 2360 5887") (victim_position "-3663 2713 5887") L 05/10/2026 - 23:52:31: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:52:32: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:32: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:32: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:32: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "34") (weapon "scattergun") L 05/10/2026 - 23:52:33: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:33: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:52:33: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "42") (weapon "quake_rl") L 05/10/2026 - 23:52:34: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:34: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:52:34: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "37") (weapon "quake_rl") L 05/10/2026 - 23:52:34: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:34: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:34: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "11") (weapon "scattergun") L 05/10/2026 - 23:52:35: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:35: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:35: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:35: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "73") (weapon "scattergun") L 05/10/2026 - 23:52:36: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:36: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:36: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "47") (weapon "scattergun") L 05/10/2026 - 23:52:37: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:37: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:37: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "44") (weapon "scattergun") L 05/10/2026 - 23:52:37: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:38: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:38: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:38: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:38: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "21") (weapon "scattergun") L 05/10/2026 - 23:52:39: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:39: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:39: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "11") (realdamage "4") (weapon "scattergun") L 05/10/2026 - 23:52:39: "mobe<14><[U:1:161368092]>" killed "gang<15><[U:1:839739442]>" with "scattergun" (attacker_position "-3328 2489 5887") (victim_position "-3249 3034 5791") L 05/10/2026 - 23:52:39: "gang<15><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 23:52:40: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:40: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:40: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "57") (weapon "scattergun") L 05/10/2026 - 23:52:41: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:41: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:41: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "48") (weapon "scattergun") L 05/10/2026 - 23:52:41: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:42: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:42: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:42: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "21") (weapon "scattergun") L 05/10/2026 - 23:52:42: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:43: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:43: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:43: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:52:43: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "106") (weapon "quake_rl") L 05/10/2026 - 23:52:44: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:52:44: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:44: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:44: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "19") (weapon "scattergun") L 05/10/2026 - 23:52:45: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:52:45: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:52:45: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "33") (weapon "shotgun_soldier") L 05/10/2026 - 23:52:45: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "shotgun_soldier" (attacker_position "-3751 2750 6039") (victim_position "-3878 2695 5887") L 05/10/2026 - 23:52:45: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:52:46: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:46: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:52:46: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "79") (weapon "quake_rl") L 05/10/2026 - 23:52:47: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:47: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:48: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:52:48: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "109") (realdamage "72") (weapon "quake_rl") L 05/10/2026 - 23:52:48: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "quake_rl" (attacker_position "-3505 2560 5887") (victim_position "-3339 2614 5917") L 05/10/2026 - 23:52:48: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:48: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:52:49: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:50: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:50: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:50: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "19") (weapon "scattergun") L 05/10/2026 - 23:52:50: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:50: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:51: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:52:51: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "66") (weapon "quake_rl") L 05/10/2026 - 23:52:51: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:53: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:53: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:53: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "13") (weapon "scattergun") L 05/10/2026 - 23:52:53: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:54: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:54: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:54: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "7") (weapon "scattergun") L 05/10/2026 - 23:52:54: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:55: "mobe<14><[U:1:161368092]>" picked up item "tf_ammo_pack" L 05/10/2026 - 23:52:55: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:55: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:55: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "5") (weapon "scattergun") L 05/10/2026 - 23:52:56: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:56: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:56: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "40") (weapon "scattergun") L 05/10/2026 - 23:52:56: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:56: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:52:56: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "57") (weapon "quake_rl") L 05/10/2026 - 23:52:56: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:52:56: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:52:56: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "15") (weapon "shotgun_soldier") L 05/10/2026 - 23:52:57: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:57: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:57: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "24") (weapon "scattergun") L 05/10/2026 - 23:52:57: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:52:57: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:52:57: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "18") (realdamage "7") (weapon "shotgun_soldier") L 05/10/2026 - 23:52:57: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "shotgun_soldier" (attacker_position "-3369 2478 5887") (victim_position "-3358 2960 5778") L 05/10/2026 - 23:52:57: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:52:58: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:52:59: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:52:59: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:52:59: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "24") (weapon "scattergun") L 05/10/2026 - 23:53:00: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:00: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:00: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "36") (weapon "scattergun") L 05/10/2026 - 23:53:01: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:01: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:01: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:01: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "90") (weapon "scattergun") L 05/10/2026 - 23:53:01: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:01: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:53:01: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "54") (weapon "quake_rl") L 05/10/2026 - 23:53:02: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:02: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:02: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "75") (realdamage "35") (weapon "scattergun") L 05/10/2026 - 23:53:02: "mobe<14><[U:1:161368092]>" killed "gang<15><[U:1:839739442]>" with "scattergun" (attacker_position "-3892 3116 5920") (victim_position "-3767 2926 5887") L 05/10/2026 - 23:53:02: "gang<15><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 23:53:03: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:03: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:03: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "9") (weapon "scattergun") L 05/10/2026 - 23:53:03: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:04: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:04: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:04: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "5") (weapon "scattergun") L 05/10/2026 - 23:53:04: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:05: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:05: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:05: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:05: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "20") (weapon "scattergun") L 05/10/2026 - 23:53:05: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:53:05: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "45") (weapon "quake_rl") L 05/10/2026 - 23:53:06: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:06: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:07: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:53:07: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:53:07: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 23:53:07: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:53:07: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:53:07: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "21") (weapon "shotgun_soldier") L 05/10/2026 - 23:53:08: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:08: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:08: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "21") (weapon "scattergun") L 05/10/2026 - 23:53:08: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:08: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:08: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "26") (weapon "scattergun") L 05/10/2026 - 23:53:09: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:10: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:10: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:10: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "18") (weapon "scattergun") L 05/10/2026 - 23:53:11: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:11: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:11: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:11: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "34") (weapon "scattergun") L 05/10/2026 - 23:53:11: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:12: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:12: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:12: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:12: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:53:12: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "17") (weapon "maxgun") L 05/10/2026 - 23:53:12: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:12: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:13: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:13: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:53:13: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "20") (weapon "maxgun") L 05/10/2026 - 23:53:13: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:13: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:13: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:53:13: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "19") (weapon "maxgun") L 05/10/2026 - 23:53:13: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:13: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:53:13: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "18") (weapon "maxgun") L 05/10/2026 - 23:53:13: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:13: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:13: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:14: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:53:14: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "75") (realdamage "69") (weapon "quake_rl") L 05/10/2026 - 23:53:14: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "quake_rl" (attacker_position "-3399 2505 5887") (victim_position "-3449 2605 5911") L 05/10/2026 - 23:53:14: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:14: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:53:15: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:15: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:53:15: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "83") (weapon "quake_rl") L 05/10/2026 - 23:53:16: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:18: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:18: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:19: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:53:19: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "33") (weapon "quake_rl") L 05/10/2026 - 23:53:19: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:20: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:20: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:20: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:20: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "86") (weapon "scattergun") L 05/10/2026 - 23:53:21: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:53:21: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "54") (realdamage "34") (weapon "quake_rl") L 05/10/2026 - 23:53:21: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "quake_rl" (attacker_position "-3262 2445 5887") (victim_position "-3227 2639 5913") L 05/10/2026 - 23:53:21: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:21: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:53:22: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:23: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:24: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:24: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:53:24: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "14") (weapon "maxgun") L 05/10/2026 - 23:53:24: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:24: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:24: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:53:24: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "13") (weapon "maxgun") L 05/10/2026 - 23:53:24: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:24: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:53:24: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "12") (weapon "maxgun") L 05/10/2026 - 23:53:24: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:24: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:24: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:25: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:25: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:53:25: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "14") (weapon "maxgun") L 05/10/2026 - 23:53:25: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:25: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:25: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:53:25: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "15") (weapon "maxgun") L 05/10/2026 - 23:53:25: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:25: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:25: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:26: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:27: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:27: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:27: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "7") (weapon "scattergun") L 05/10/2026 - 23:53:27: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:27: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:27: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "9") (weapon "scattergun") L 05/10/2026 - 23:53:28: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:28: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:28: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "57") (weapon "scattergun") L 05/10/2026 - 23:53:28: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:28: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:53:29: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:29: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:29: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "58") (weapon "scattergun") L 05/10/2026 - 23:53:29: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:53:29: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:53:29: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "15") (weapon "shotgun_soldier") L 05/10/2026 - 23:53:29: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:30: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:53:30: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:53:30: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "54") (weapon "shotgun_soldier") L 05/10/2026 - 23:53:30: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:53:31: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:53:32: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:32: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:53:32: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "18") (realdamage "1") (weapon "maxgun") L 05/10/2026 - 23:53:32: "mobe<14><[U:1:161368092]>" killed "gang<15><[U:1:839739442]>" with "maxgun" (attacker_position "-3476 2554 5887") (victim_position "-3129 2412 5865") L 05/10/2026 - 23:53:32: "gang<15><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 23:53:32: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:32: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:34: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:34: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:34: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "6") (weapon "scattergun") L 05/10/2026 - 23:53:34: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:36: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:36: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:36: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "26") (weapon "scattergun") L 05/10/2026 - 23:53:36: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:36: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:53:36: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "91") (weapon "quake_rl") L 05/10/2026 - 23:53:36: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:36: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:36: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "6") (weapon "scattergun") L 05/10/2026 - 23:53:37: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:38: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:38: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:38: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "17") (weapon "scattergun") L 05/10/2026 - 23:53:38: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:38: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:53:38: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:39: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:53:39: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:39: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:39: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "26") (weapon "scattergun") L 05/10/2026 - 23:53:39: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:53:39: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:53:39: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 23:53:40: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:40: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:40: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "6") (weapon "scattergun") L 05/10/2026 - 23:53:40: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:53:40: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:40: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:53:40: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "15") (weapon "maxgun") L 05/10/2026 - 23:53:40: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:40: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:40: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:53:40: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "16") (weapon "maxgun") L 05/10/2026 - 23:53:41: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:41: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:53:41: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:53:41: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "17") (weapon "shotgun_soldier") L 05/10/2026 - 23:53:41: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:41: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:41: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:53:41: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "15") (weapon "maxgun") L 05/10/2026 - 23:53:41: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:41: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:41: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:53:41: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "14") (weapon "maxgun") L 05/10/2026 - 23:53:41: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:53:41: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:53:41: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "18") (weapon "shotgun_soldier") L 05/10/2026 - 23:53:41: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:42: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:53:43: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:53:43: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:53:43: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "17") (realdamage "6") (weapon "shotgun_soldier") L 05/10/2026 - 23:53:43: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "shotgun_soldier" (attacker_position "-3591 2495 5907") (victim_position "-3671 3058 5887") L 05/10/2026 - 23:53:43: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:53:44: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:45: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:45: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:45: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "47") (weapon "scattergun") L 05/10/2026 - 23:53:45: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:45: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:53:45: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "100") (weapon "quake_rl") L 05/10/2026 - 23:53:46: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:46: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:46: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "20") (weapon "scattergun") L 05/10/2026 - 23:53:46: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:47: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:47: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:47: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:47: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "20") (weapon "scattergun") L 05/10/2026 - 23:53:48: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:53:48: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:53:48: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "12") (weapon "shotgun_soldier") L 05/10/2026 - 23:53:48: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:48: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:53:48: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:53:48: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "26") (weapon "shotgun_soldier") L 05/10/2026 - 23:53:49: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:49: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:49: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "61") (weapon "scattergun") L 05/10/2026 - 23:53:49: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:53:49: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:53:49: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "8") (weapon "shotgun_soldier") L 05/10/2026 - 23:53:49: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:49: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:49: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "96") (realdamage "89") (weapon "scattergun") L 05/10/2026 - 23:53:49: "mobe<14><[U:1:161368092]>" killed "gang<15><[U:1:839739442]>" with "scattergun" (attacker_position "-3298 2670 5794") (victim_position "-3277 2487 5887") L 05/10/2026 - 23:53:49: "gang<15><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 23:53:52: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:52: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:52: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:52: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "22") (weapon "scattergun") L 05/10/2026 - 23:53:52: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:52: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:52: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "32") (weapon "scattergun") L 05/10/2026 - 23:53:53: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:54: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:54: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:54: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "87") (weapon "scattergun") L 05/10/2026 - 23:53:54: "mobe<14><[U:1:161368092]>" picked up item "tf_ammo_pack" L 05/10/2026 - 23:53:55: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:55: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:55: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "31") (weapon "scattergun") L 05/10/2026 - 23:53:55: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:55: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:55: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:55: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "56") (realdamage "28") (weapon "scattergun") L 05/10/2026 - 23:53:55: "mobe<14><[U:1:161368092]>" killed "gang<15><[U:1:839739442]>" with "scattergun" (attacker_position "-3066 2535 5861") (victim_position "-3426 2535 5887") L 05/10/2026 - 23:53:55: "gang<15><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 23:53:56: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:56: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:56: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "33") (weapon "scattergun") L 05/10/2026 - 23:53:57: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:57: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:57: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:57: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "6") (weapon "scattergun") L 05/10/2026 - 23:53:57: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:53:57: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "62") (weapon "quake_rl") L 05/10/2026 - 23:53:58: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:53:58: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:53:58: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:53:58: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "10") (weapon "scattergun") L 05/10/2026 - 23:53:59: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:00: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:00: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:00: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:00: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "14") (weapon "scattergun") L 05/10/2026 - 23:54:00: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:00: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:00: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "16") (weapon "shotgun_soldier") L 05/10/2026 - 23:54:01: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:01: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:01: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 23:54:02: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:02: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:02: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "41") (weapon "scattergun") L 05/10/2026 - 23:54:02: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:02: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:02: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "34") (weapon "scattergun") L 05/10/2026 - 23:54:03: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:03: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:03: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "49") (weapon "scattergun") L 05/10/2026 - 23:54:03: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:03: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:03: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:03: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "39") (weapon "shotgun_soldier") L 05/10/2026 - 23:54:04: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:04: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:04: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "20") (weapon "scattergun") L 05/10/2026 - 23:54:04: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:04: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:04: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "42") (realdamage "24") (weapon "shotgun_soldier") L 05/10/2026 - 23:54:04: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "shotgun_soldier" (attacker_position "-3953 3197 5887") (victim_position "-3880 2801 5866") L 05/10/2026 - 23:54:04: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:54:05: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:06: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:54:06: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "30") (weapon "quake_rl") L 05/10/2026 - 23:54:06: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:06: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:06: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "8") (weapon "scattergun") L 05/10/2026 - 23:54:07: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:07: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:54:07: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "84") (weapon "quake_rl") L 05/10/2026 - 23:54:07: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:07: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:08: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:08: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:08: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "36") (weapon "scattergun") L 05/10/2026 - 23:54:08: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:08: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:08: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:08: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "27") (weapon "scattergun") L 05/10/2026 - 23:54:09: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:09: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:09: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "12") (weapon "shotgun_soldier") L 05/10/2026 - 23:54:09: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:09: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:09: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 23:54:09: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:09: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:09: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "4") (weapon "scattergun") L 05/10/2026 - 23:54:10: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:10: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:54:10: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:54:10: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:54:10: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:54:11: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:54:11: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:11: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:11: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 23:54:11: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:54:11: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:54:11: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:54:11: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:54:11: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:11: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:11: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "14") (realdamage "9") (weapon "shotgun_soldier") L 05/10/2026 - 23:54:11: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "shotgun_soldier" (attacker_position "-4050 2676 5785") (victim_position "-3727 2568 5990") L 05/10/2026 - 23:54:11: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:54:13: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:13: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:13: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:13: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "35") (weapon "scattergun") L 05/10/2026 - 23:54:13: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:54:13: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "55") (weapon "quake_rl") L 05/10/2026 - 23:54:14: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:14: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:14: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "35") (weapon "scattergun") L 05/10/2026 - 23:54:14: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:15: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:15: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:15: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:15: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "13") (weapon "shotgun_soldier") L 05/10/2026 - 23:54:16: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:17: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:17: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:17: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "19") (weapon "scattergun") L 05/10/2026 - 23:54:18: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:18: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:18: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "62") (weapon "scattergun") L 05/10/2026 - 23:54:18: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:19: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:19: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:19: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "13") (weapon "shotgun_soldier") L 05/10/2026 - 23:54:19: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:19: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:19: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "26") (weapon "scattergun") L 05/10/2026 - 23:54:19: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:19: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:19: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:19: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "37") (realdamage "23") (weapon "scattergun") L 05/10/2026 - 23:54:19: "mobe<14><[U:1:161368092]>" killed "gang<15><[U:1:839739442]>" with "scattergun" (attacker_position "-3359 3259 5781") (victim_position "-3295 2765 5790") L 05/10/2026 - 23:54:19: "gang<15><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 23:54:22: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:23: "gang<15><[U:1:839739442]>" picked up item "tf_ammo_pack" L 05/10/2026 - 23:54:23: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:23: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:23: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "18") (weapon "scattergun") L 05/10/2026 - 23:54:24: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:25: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:26: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:54:26: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "28") (weapon "quake_rl") L 05/10/2026 - 23:54:26: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:26: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:26: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "12") (weapon "scattergun") L 05/10/2026 - 23:54:26: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:27: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:27: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:27: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "14") (weapon "scattergun") L 05/10/2026 - 23:54:28: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:28: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:28: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "38") (weapon "scattergun") L 05/10/2026 - 23:54:29: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:54:29: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "82") (weapon "quake_rl") L 05/10/2026 - 23:54:29: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:29: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:29: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:54:29: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "61") (realdamage "20") (weapon "quake_rl") L 05/10/2026 - 23:54:29: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "quake_rl" (attacker_position "-3519 2474 5933") (victim_position "-3581 2601 6003") L 05/10/2026 - 23:54:30: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:30: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:54:31: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:31: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:31: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "6") (weapon "scattergun") L 05/10/2026 - 23:54:31: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:33: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:33: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:33: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:33: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "11") (weapon "scattergun") L 05/10/2026 - 23:54:34: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:34: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:34: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:34: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "24") (weapon "scattergun") L 05/10/2026 - 23:54:34: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:34: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:34: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "38") (weapon "scattergun") L 05/10/2026 - 23:54:34: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:35: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:35: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:35: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "14") (weapon "shotgun_soldier") L 05/10/2026 - 23:54:35: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:35: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:35: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "30") (weapon "scattergun") L 05/10/2026 - 23:54:35: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:35: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:35: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "22") (weapon "shotgun_soldier") L 05/10/2026 - 23:54:35: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:35: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:35: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "8") (weapon "scattergun") L 05/10/2026 - 23:54:36: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:36: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:36: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "15") (weapon "shotgun_soldier") L 05/10/2026 - 23:54:37: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:54:37: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:54:37: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "19") (weapon "maxgun") L 05/10/2026 - 23:54:37: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:37: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:54:37: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:54:37: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "19") (weapon "maxgun") L 05/10/2026 - 23:54:37: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:54:37: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:54:37: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "18") (weapon "maxgun") L 05/10/2026 - 23:54:37: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:54:37: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:54:37: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:54:37: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "18") (weapon "maxgun") L 05/10/2026 - 23:54:37: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:37: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:54:38: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:54:38: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:54:38: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:54:38: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:54:38: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:54:38: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "18") (realdamage "15") (weapon "maxgun") L 05/10/2026 - 23:54:38: "mobe<14><[U:1:161368092]>" killed "gang<15><[U:1:839739442]>" with "maxgun" (attacker_position "-3614 2721 6039") (victim_position "-3393 2461 5887") L 05/10/2026 - 23:54:38: "gang<15><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 23:54:38: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:54:38: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:54:40: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:40: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:40: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "43") (weapon "scattergun") L 05/10/2026 - 23:54:40: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:41: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:41: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:41: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "94") (weapon "scattergun") L 05/10/2026 - 23:54:41: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:41: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:41: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:41: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "27") (weapon "scattergun") L 05/10/2026 - 23:54:42: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:42: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:42: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:42: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "61") (realdamage "36") (weapon "scattergun") L 05/10/2026 - 23:54:42: "mobe<14><[U:1:161368092]>" killed "gang<15><[U:1:839739442]>" with "scattergun" (attacker_position "-3922 2858 6025") (victim_position "-3849 3104 5887") L 05/10/2026 - 23:54:42: "gang<15><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 23:54:44: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:44: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:44: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "12") (weapon "scattergun") L 05/10/2026 - 23:54:45: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:45: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:45: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:45: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "30") (weapon "scattergun") L 05/10/2026 - 23:54:45: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:54:45: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "52") (weapon "quake_rl") L 05/10/2026 - 23:54:45: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:45: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:45: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:45: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "80") (weapon "scattergun") L 05/10/2026 - 23:54:45: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:54:45: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "58") (weapon "quake_rl") L 05/10/2026 - 23:54:46: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:46: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:46: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "14") (weapon "scattergun") L 05/10/2026 - 23:54:46: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:47: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:47: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:47: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:47: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "14") (weapon "scattergun") L 05/10/2026 - 23:54:47: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:47: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:47: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "21") (weapon "shotgun_soldier") L 05/10/2026 - 23:54:48: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:48: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:48: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "22") (weapon "scattergun") L 05/10/2026 - 23:54:48: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:48: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:48: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "41") (realdamage "13") (weapon "shotgun_soldier") L 05/10/2026 - 23:54:48: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "shotgun_soldier" (attacker_position "-3355 2449 5887") (victim_position "-3530 2798 6039") L 05/10/2026 - 23:54:48: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:54:49: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:49: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:49: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "25") (weapon "scattergun") L 05/10/2026 - 23:54:50: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:51: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:51: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:51: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "61") (weapon "scattergun") L 05/10/2026 - 23:54:51: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:54:51: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "87") (weapon "quake_rl") L 05/10/2026 - 23:54:51: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:51: "mobe<14><[U:1:161368092]>" picked up item "tf_ammo_pack" L 05/10/2026 - 23:54:52: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:52: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:52: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "64") (weapon "scattergun") L 05/10/2026 - 23:54:52: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:52: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:52: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "29") (weapon "scattergun") L 05/10/2026 - 23:54:52: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:53: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:53: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:53: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "10") (weapon "scattergun") L 05/10/2026 - 23:54:53: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:53: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:54:53: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "48") (weapon "quake_rl") L 05/10/2026 - 23:54:55: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:55: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:55: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "4") (weapon "shotgun_soldier") L 05/10/2026 - 23:54:55: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:55: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:55: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "13") (weapon "scattergun") L 05/10/2026 - 23:54:55: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:55: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:54:55: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "12") (realdamage "6") (weapon "shotgun_soldier") L 05/10/2026 - 23:54:55: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "shotgun_soldier" (attacker_position "-3819 2312 5815") (victim_position "-3310 2803 6037") L 05/10/2026 - 23:54:55: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:54:56: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:57: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:57: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:57: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "35") (weapon "scattergun") L 05/10/2026 - 23:54:57: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:58: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:58: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:58: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "6") (weapon "scattergun") L 05/10/2026 - 23:54:58: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:54:58: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:58: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:58: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "21") (weapon "scattergun") L 05/10/2026 - 23:54:59: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:54:59: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:54:59: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "88") (weapon "scattergun") L 05/10/2026 - 23:54:59: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:55:00: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:55:00: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:55:00: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:55:00: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "50") (weapon "scattergun") L 05/10/2026 - 23:55:00: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:55:00: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:55:00: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "14") (weapon "shotgun_soldier") L 05/10/2026 - 23:55:01: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:55:01: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:55:01: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "33") (weapon "scattergun") L 05/10/2026 - 23:55:01: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:55:01: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:55:01: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "45") (weapon "shotgun_soldier") L 05/10/2026 - 23:55:01: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:55:01: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:55:01: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:55:01: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:55:01: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:55:01: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "45") (weapon "shotgun_soldier") L 05/10/2026 - 23:55:02: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:55:02: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:55:02: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:55:02: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "19") (realdamage "2") (weapon "maxgun") L 05/10/2026 - 23:55:02: "mobe<14><[U:1:161368092]>" killed "gang<15><[U:1:839739442]>" with "maxgun" (attacker_position "-3068 2280 5853") (victim_position "-3360 2301 5887") L 05/10/2026 - 23:55:02: "gang<15><[U:1:839739442]>" spawned as "soldier" L 05/10/2026 - 23:55:02: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:55:02: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:55:03: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:55:03: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:55:03: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "10") (weapon "scattergun") L 05/10/2026 - 23:55:03: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:55:04: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:55:04: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:55:04: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:55:04: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "5") (weapon "scattergun") L 05/10/2026 - 23:55:06: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:55:06: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:55:06: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "10") (weapon "scattergun") L 05/10/2026 - 23:55:06: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:55:07: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:55:07: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "45") (weapon "quake_rl") L 05/10/2026 - 23:55:07: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:55:08: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:55:09: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:55:09: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:55:09: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:55:09: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "10") (weapon "scattergun") L 05/10/2026 - 23:55:10: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:55:10: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "55") (weapon "quake_rl") L 05/10/2026 - 23:55:10: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:55:10: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:55:10: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:55:10: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:55:10: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "52") (realdamage "37") (weapon "shotgun_soldier") L 05/10/2026 - 23:55:10: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "shotgun_soldier" (attacker_position "-4181 3140 5787") (victim_position "-3928 3276 5973") L 05/10/2026 - 23:55:10: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:55:12: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:55:13: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:55:13: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:55:13: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:55:13: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:55:13: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:55:13: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:55:13: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:55:13: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 23:55:13: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "10") (weapon "maxgun") L 05/10/2026 - 23:55:13: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:55:14: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:55:14: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:55:14: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:55:14: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 23:55:14: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:55:15: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:55:15: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:55:15: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "64") (weapon "scattergun") L 05/10/2026 - 23:55:15: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:55:15: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "54") (weapon "quake_rl") L 05/10/2026 - 23:55:15: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:55:15: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:55:16: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:55:16: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:55:16: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "35") (weapon "scattergun") L 05/10/2026 - 23:55:16: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:55:16: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "59") (weapon "quake_rl") L 05/10/2026 - 23:55:16: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:55:17: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:55:17: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:55:17: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "63") (realdamage "23") (weapon "shotgun_soldier") L 05/10/2026 - 23:55:17: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "shotgun_soldier" (attacker_position "-4053 3173 5887") (victim_position "-3882 2846 6027") L 05/10/2026 - 23:55:17: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:55:18: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:55:18: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:55:19: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:55:19: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:55:19: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:55:19: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "60") (weapon "scattergun") L 05/10/2026 - 23:55:20: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:55:20: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:55:20: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "70") (weapon "scattergun") L 05/10/2026 - 23:55:20: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:55:20: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "70") (weapon "quake_rl") L 05/10/2026 - 23:55:20: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:55:20: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:55:20: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:55:20: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "22") (weapon "scattergun") L 05/10/2026 - 23:55:21: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:55:21: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:55:21: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:55:21: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "13") (weapon "shotgun_soldier") L 05/10/2026 - 23:55:22: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:55:22: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:55:22: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 23:55:22: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:55:22: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:55:22: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:55:22: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "43") (weapon "shotgun_soldier") L 05/10/2026 - 23:55:23: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 23:55:23: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 23:55:23: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "33") (realdamage "12") (weapon "shotgun_soldier") L 05/10/2026 - 23:55:23: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "shotgun_soldier" (attacker_position "-3826 3130 5887") (victim_position "-3671 3532 5947") L 05/10/2026 - 23:55:23: "mobe<14><[U:1:161368092]>" spawned as "scout" L 05/10/2026 - 23:55:24: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:55:24: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:55:24: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:55:24: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "13") (weapon "scattergun") L 05/10/2026 - 23:55:25: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:55:25: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:55:25: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "29") (weapon "scattergun") L 05/10/2026 - 23:55:25: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:55:26: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:55:28: "mobe<14><[U:1:161368092]>" picked up item "tf_ammo_pack" L 05/10/2026 - 23:55:30: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:55:30: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:55:30: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:55:30: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "58") (weapon "scattergun") L 05/10/2026 - 23:55:30: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:55:30: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:55:31: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:55:31: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:55:31: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "19") (weapon "scattergun") L 05/10/2026 - 23:55:31: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:55:31: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "92") (weapon "quake_rl") L 05/10/2026 - 23:55:31: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:55:32: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:55:32: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:55:32: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "7") (weapon "scattergun") L 05/10/2026 - 23:55:32: "gang<15><[U:1:839739442]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 23:55:32: "mobe<14><[U:1:161368092]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 23:55:32: "mobe<14><[U:1:161368092]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 23:55:32: "mobe<14><[U:1:161368092]>" triggered "damage" against "gang<15><[U:1:839739442]>" (damage "18") (weapon "scattergun") L 05/10/2026 - 23:55:32: "gang<15><[U:1:839739442]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 23:55:32: "gang<15><[U:1:839739442]>" triggered "damage" against "mobe<14><[U:1:161368092]>" (damage "91") (realdamage "33") (weapon "quake_rl") L 05/10/2026 - 23:55:32: World triggered "mge_elo_delta" (player "[U:1:839739442]") (old_elo "1608") (new_elo "1615") L 05/10/2026 - 23:55:32: World triggered "mge_elo_delta" (player "[U:1:161368092]") (old_elo "1592") (new_elo "1585") L 05/10/2026 - 23:55:32: "gang<15><[U:1:839739442]>" killed "mobe<14><[U:1:161368092]>" with "quake_rl" (attacker_position "-3909 3046 5887") (victim_position "-4165 3476 5887") L 05/10/2026 - 23:55:32: "gang<15><[U:1:839739442]>" triggered "domination" against "mobe<14><[U:1:161368092]>" L 05/10/2026 - 23:55:32: World triggered "mge_match_end" (winner "[U:1:839739442]") (loser "[U:1:161368092]") (winner_score "20") (loser_score "12")