L 05/12/2026 - 02:56:54: World triggered "meta_data" (matchid "2605120256543437") (map "mge_league_v3") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/12/2026 - 02:56:54: "FKH<5><[U:1:372611713]>" changed role to "scout" L 05/12/2026 - 02:56:54: "int main()<4><[U:1:71401653]>" changed role to "sniper" L 05/12/2026 - 02:56:56: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:57:00: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:57:00: "int main()<4><[U:1:71401653]>" picked up item "tf_ammo_pack" L 05/12/2026 - 02:57:01: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:57:03: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:57:03: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:57:05: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:57:05: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 02:57:05: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "130") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 02:57:05: "FKH<5><[U:1:372611713]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "-10833 12480 -3463") (victim_position "-11123 12642 -3463") L 05/12/2026 - 02:57:05: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 02:57:08: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:57:08: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:57:09: "FKH<5><[U:1:372611713]>" picked up item "tf_ammo_pack" L 05/12/2026 - 02:57:11: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:57:11: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 02:57:11: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "130") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 02:57:11: "FKH<5><[U:1:372611713]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "-11058 12574 -3463") (victim_position "-11260 12883 -3463") L 05/12/2026 - 02:57:12: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 02:57:14: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:57:15: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:57:15: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "awper_hand") L 05/12/2026 - 02:57:15: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "150") (realdamage "143") (weapon "awper_hand") (crit "crit") (headshot "1") L 05/12/2026 - 02:57:15: "int main()<4><[U:1:71401653]>" killed "FKH<5><[U:1:372611713]>" with "awper_hand" (customkill "headshot") (attacker_position "-11243 12976 -3463") (victim_position "-11194 12516 -3463") L 05/12/2026 - 02:57:15: "FKH<5><[U:1:372611713]>" spawned as "sniper" L 05/12/2026 - 02:57:16: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:57:18: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:57:18: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 02:57:18: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "142") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 02:57:18: "FKH<5><[U:1:372611713]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "-10835 12357 -3463") (victim_position "-11089 12785 -3463") L 05/12/2026 - 02:57:18: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 02:57:20: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:57:20: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 02:57:20: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "148") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 02:57:20: "FKH<5><[U:1:372611713]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "-11086 12362 -3415") (victim_position "-11198 12857 -3423") L 05/12/2026 - 02:57:20: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 02:57:23: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:57:25: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:57:26: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:57:27: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:57:28: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:57:30: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:57:30: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "awper_hand") L 05/12/2026 - 02:57:30: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "150") (realdamage "125") (weapon "awper_hand") (crit "crit") (headshot "1") L 05/12/2026 - 02:57:30: "int main()<4><[U:1:71401653]>" killed "FKH<5><[U:1:372611713]>" with "awper_hand" (customkill "headshot") (attacker_position "-10627 12253 -3512") (victim_position "-10925 12691 -3463") L 05/12/2026 - 02:57:30: "FKH<5><[U:1:372611713]>" spawned as "sniper" L 05/12/2026 - 02:57:31: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:57:32: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:57:34: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:57:34: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:57:34: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 02:57:34: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "141") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 02:57:34: "FKH<5><[U:1:372611713]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "-10951 12937 -3463") (victim_position "-10907 12257 -3463") L 05/12/2026 - 02:57:34: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 02:57:36: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:57:36: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 02:57:36: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "147") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 02:57:36: "FKH<5><[U:1:372611713]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "-10885 12769 -3463") (victim_position "-10889 12099 -3463") L 05/12/2026 - 02:57:36: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 02:57:38: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:57:41: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:57:42: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:57:42: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 02:57:42: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "125") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 02:57:42: "FKH<5><[U:1:372611713]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "-11226 12796 -3463") (victim_position "-11579 12608 -3681") L 05/12/2026 - 02:57:42: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 02:57:44: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:57:44: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "awper_hand") L 05/12/2026 - 02:57:44: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "150") (realdamage "148") (weapon "awper_hand") (crit "crit") (headshot "1") L 05/12/2026 - 02:57:44: "int main()<4><[U:1:71401653]>" killed "FKH<5><[U:1:372611713]>" with "awper_hand" (customkill "headshot") (attacker_position "-10883 12272 -3463") (victim_position "-11088 12543 -3463") L 05/12/2026 - 02:57:44: "FKH<5><[U:1:372611713]>" spawned as "sniper" L 05/12/2026 - 02:57:46: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:57:46: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:57:47: "int main()<4><[U:1:71401653]>" picked up item "tf_ammo_pack" L 05/12/2026 - 02:57:48: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:57:49: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:57:49: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 02:57:49: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "50") (weapon "sniperrifle") L 05/12/2026 - 02:57:50: "int main()<4><[U:1:71401653]>" picked up item "tf_ammo_pack" L 05/12/2026 - 02:57:50: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:57:53: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:57:53: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:57:53: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 02:57:53: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "84") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 02:57:53: "FKH<5><[U:1:372611713]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "-11061 12892 -3415") (victim_position "-11033 12564 -3463") L 05/12/2026 - 02:57:53: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 02:57:56: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:57:57: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:58:00: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:58:00: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:58:00: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "awper_hand") L 05/12/2026 - 02:58:00: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "150") (realdamage "128") (weapon "awper_hand") (crit "crit") (headshot "1") L 05/12/2026 - 02:58:00: "int main()<4><[U:1:71401653]>" killed "FKH<5><[U:1:372611713]>" with "awper_hand" (customkill "headshot") (attacker_position "-10882 12192 -3463") (victim_position "-10877 12740 -3463") L 05/12/2026 - 02:58:00: "FKH<5><[U:1:372611713]>" spawned as "sniper" L 05/12/2026 - 02:58:04: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:58:04: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:58:08: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:58:08: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:58:08: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 02:58:08: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "125") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 02:58:08: "FKH<5><[U:1:372611713]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "-11193 13067 -3463") (victim_position "-11108 12582 -3463") L 05/12/2026 - 02:58:08: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 02:58:11: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:58:12: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:58:12: "FKH<5><[U:1:372611713]>" picked up item "tf_ammo_pack" L 05/12/2026 - 02:58:14: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:58:15: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:58:15: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 02:58:15: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "132") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 02:58:15: "FKH<5><[U:1:372611713]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "-10822 12830 -3463") (victim_position "-10844 12366 -3463") L 05/12/2026 - 02:58:15: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 02:58:19: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:58:19: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 02:58:19: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "140") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 02:58:19: "FKH<5><[U:1:372611713]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "-11031 12692 -3463") (victim_position "-11272 12180 -3463") L 05/12/2026 - 02:58:19: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 02:58:23: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:58:23: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:58:25: "int main()<4><[U:1:71401653]>" picked up item "tf_ammo_pack" L 05/12/2026 - 02:58:27: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:58:27: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 02:58:27: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "125") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 02:58:27: "FKH<5><[U:1:372611713]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "-10901 12817 -3463") (victim_position "-11016 12509 -3463") L 05/12/2026 - 02:58:27: "FKH<5><[U:1:372611713]>" triggered "domination" against "int main()<4><[U:1:71401653]>" L 05/12/2026 - 02:58:27: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 02:58:30: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:58:30: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 02:58:30: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "146") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 02:58:30: "FKH<5><[U:1:372611713]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "-10817 12728 -3463") (victim_position "-10836 12236 -3463") L 05/12/2026 - 02:58:30: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 02:58:33: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:58:33: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 02:58:33: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "143") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 02:58:33: "FKH<5><[U:1:372611713]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "-11107 12678 -3463") (victim_position "-11182 12192 -3463") L 05/12/2026 - 02:58:33: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 02:58:36: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:58:36: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "awper_hand") L 05/12/2026 - 02:58:36: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "150") (realdamage "145") (weapon "awper_hand") (crit "crit") (headshot "1") L 05/12/2026 - 02:58:36: "int main()<4><[U:1:71401653]>" killed "FKH<5><[U:1:372611713]>" with "awper_hand" (customkill "headshot") (attacker_position "-10901 12134 -3463") (victim_position "-10894 12666 -3463") L 05/12/2026 - 02:58:36: "int main()<4><[U:1:71401653]>" triggered "revenge" against "FKH<5><[U:1:372611713]>" L 05/12/2026 - 02:58:36: "FKH<5><[U:1:372611713]>" spawned as "sniper" L 05/12/2026 - 02:58:40: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:58:40: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "awper_hand") L 05/12/2026 - 02:58:40: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "150") (realdamage "141") (weapon "awper_hand") (crit "crit") (headshot "1") L 05/12/2026 - 02:58:40: "int main()<4><[U:1:71401653]>" killed "FKH<5><[U:1:372611713]>" with "awper_hand" (customkill "headshot") (attacker_position "-11052 12573 -3463") (victim_position "-11169 12960 -3463") L 05/12/2026 - 02:58:40: "FKH<5><[U:1:372611713]>" spawned as "sniper" L 05/12/2026 - 02:58:43: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:58:44: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:58:46: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:58:46: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 02:58:46: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "130") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 02:58:46: "FKH<5><[U:1:372611713]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "-11327 13274 -3463") (victim_position "-11222 12735 -3463") L 05/12/2026 - 02:58:46: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 02:58:49: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:58:49: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:58:52: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:58:52: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:58:52: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 02:58:52: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "133") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 02:58:52: "FKH<5><[U:1:372611713]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "-10872 12801 -3463") (victim_position "-10897 12265 -3463") L 05/12/2026 - 02:58:52: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 02:58:55: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:58:56: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:58:56: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 02:58:56: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "143") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 02:58:56: "FKH<5><[U:1:372611713]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "-10909 12665 -3463") (victim_position "-11179 12289 -3463") L 05/12/2026 - 02:58:56: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 02:58:58: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:58:59: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:58:59: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 02:58:59: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "144") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 02:58:59: "FKH<5><[U:1:372611713]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "-11224 12623 -3463") (victim_position "-11169 13192 -3463") L 05/12/2026 - 02:58:59: "FKH<5><[U:1:372611713]>" triggered "domination" against "int main()<4><[U:1:71401653]>" L 05/12/2026 - 02:58:59: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 02:59:02: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:59:02: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "awper_hand") L 05/12/2026 - 02:59:02: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "150") (realdamage "143") (weapon "awper_hand") (crit "crit") (headshot "1") L 05/12/2026 - 02:59:02: "int main()<4><[U:1:71401653]>" killed "FKH<5><[U:1:372611713]>" with "awper_hand" (customkill "headshot") (attacker_position "-10871 12154 -3463") (victim_position "-10956 12719 -3463") L 05/12/2026 - 02:59:02: "int main()<4><[U:1:71401653]>" triggered "revenge" against "FKH<5><[U:1:372611713]>" L 05/12/2026 - 02:59:02: "FKH<5><[U:1:372611713]>" spawned as "sniper" L 05/12/2026 - 02:59:05: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:59:05: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 02:59:05: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "144") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 02:59:05: "FKH<5><[U:1:372611713]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "-11207 12914 -3463") (victim_position "-10963 12390 -3463") L 05/12/2026 - 02:59:05: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 02:59:08: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:59:08: "FKH<5><[U:1:372611713]>" picked up item "tf_ammo_pack" L 05/12/2026 - 02:59:09: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 02:59:11: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 02:59:11: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 02:59:11: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "131") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 02:59:11: World triggered "mge_elo_delta" (player "[U:1:372611713]") (old_elo "1556") (new_elo "1564") L 05/12/2026 - 02:59:11: World triggered "mge_elo_delta" (player "[U:1:71401653]") (old_elo "1562") (new_elo "1554") L 05/12/2026 - 02:59:11: "FKH<5><[U:1:372611713]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "-10856 12780 -3463") (victim_position "-10877 12499 -3463") L 05/12/2026 - 02:59:11: World triggered "mge_match_end" (winner "[U:1:372611713]") (loser "[U:1:71401653]") (winner_score "20") (loser_score "8")