L 05/12/2026 - 03:49:34: World triggered "meta_data" (matchid "260512034934fe7a") (map "mge_league_v3") (arena "Gullywash Middle Rework [2v2 MGE]") (gamemode "mge") (fraglimit "20") L 05/12/2026 - 03:49:34: "int main()<4><[U:1:71401653]>" changed role to "sniper" L 05/12/2026 - 03:49:34: "d(-_-)b<9><[U:1:1153396540]>" changed role to "scout" L 05/12/2026 - 03:49:34: "the nut-nut of tf2<3><[U:1:809020068]>" changed role to "soldier" L 05/12/2026 - 03:49:34: "FKH<5><[U:1:372611713]>" changed role to "scout" L 05/12/2026 - 03:49:38: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:49:38: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:49:38: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "18") (weapon "scattergun") L 05/12/2026 - 03:49:39: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:49:39: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "awper_hand") L 05/12/2026 - 03:49:39: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "150") (realdamage "139") (weapon "awper_hand") (crit "crit") (headshot "1") L 05/12/2026 - 03:49:39: "int main()<4><[U:1:71401653]>" killed "FKH<5><[U:1:372611713]>" with "awper_hand" (customkill "headshot") (attacker_position "5462 3399 -3519") (victim_position "5054 2256 -3499") L 05/12/2026 - 03:49:39: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:49:40: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:49:40: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:49:40: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "90") (weapon "scattergun") L 05/12/2026 - 03:49:40: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:49:40: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "awper_hand") L 05/12/2026 - 03:49:40: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "150") (realdamage "80") (weapon "awper_hand") (crit "crit") (headshot "1") L 05/12/2026 - 03:49:40: "int main()<4><[U:1:71401653]>" killed "the nut-nut of tf2<3><[U:1:809020068]>" with "awper_hand" (customkill "headshot") (attacker_position "5312 3475 -3519") (victim_position "5336 2757 -3391") L 05/12/2026 - 03:49:40: "d(-_-)b<9><[U:1:1153396540]>" triggered "kill assist" against "the nut-nut of tf2<3><[U:1:809020068]>" (assister_position "5155 2622 -3336") (attacker_position "5312 3475 -3519") (victim_position "5336 2757 -3391") L 05/12/2026 - 03:49:40: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:49:40: "the nut-nut of tf2<3><[U:1:809020068]>" spawned as "soldier" L 05/12/2026 - 03:49:40: "FKH<5><[U:1:372611713]>" spawned as "scout" L 05/12/2026 - 03:49:42: "the nut-nut of tf2<3><[U:1:809020068]>" committed suicide with "world" (attacker_position "5281 1911 -3519") L 05/12/2026 - 03:49:44: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:49:44: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:49:44: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "68") (weapon "scattergun") L 05/12/2026 - 03:49:45: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:49:45: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:49:45: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "101") (realdamage "73") (weapon "scattergun") L 05/12/2026 - 03:49:45: "FKH<5><[U:1:372611713]>" killed "d(-_-)b<9><[U:1:1153396540]>" with "scattergun" (attacker_position "4947 2287 -3354") (victim_position "5065 2264 -3395") L 05/12/2026 - 03:49:47: "the nut-nut of tf2<3><[U:1:809020068]>" joined team "Spectator" L 05/12/2026 - 03:49:48: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:49:48: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:49:48: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "10") (weapon "scattergun") L 05/12/2026 - 03:49:50: "d(-_-)b<9><[U:1:1153396540]>" joined team "Spectator" L 05/12/2026 - 03:49:51: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:49:51: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:49:51: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "18") (weapon "scattergun") L 05/12/2026 - 03:49:51: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:49:52: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:49:52: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "awper_hand") L 05/12/2026 - 03:49:52: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "50") (weapon "awper_hand") L 05/12/2026 - 03:49:52: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:49:52: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:49:53: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:49:53: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:49:53: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:49:53: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:49:53: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "78") (weapon "scattergun") L 05/12/2026 - 03:49:53: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:49:53: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:49:53: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:49:53: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:49:53: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "11") (weapon "smg") L 05/12/2026 - 03:49:53: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:49:53: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:49:53: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:49:53: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:49:53: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "11") (weapon "smg") L 05/12/2026 - 03:49:53: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:49:53: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:49:54: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:49:54: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:49:54: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:49:54: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:49:54: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:49:54: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:49:54: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:49:54: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "9") (weapon "smg") L 05/12/2026 - 03:49:54: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:49:54: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:49:54: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:49:54: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:49:54: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:49:54: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:49:54: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "the_capper") L 05/12/2026 - 03:49:54: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "20") (realdamage "19") (weapon "the_capper") L 05/12/2026 - 03:49:54: "d(-_-)b<9><[U:1:1153396540]>" joined team "Red" L 05/12/2026 - 03:49:54: "the nut-nut of tf2<3><[U:1:809020068]>" joined team "Blue" L 05/12/2026 - 03:49:54: "FKH<5><[U:1:372611713]>" killed "int main()<4><[U:1:71401653]>" with "the_capper" (attacker_position "5381 3216 -3514") (victim_position "5281 3480 -3519") L 05/12/2026 - 03:49:55: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 03:49:55: "the nut-nut of tf2<3><[U:1:809020068]>" spawned as "sniper" L 05/12/2026 - 03:49:55: "d(-_-)b<9><[U:1:1153396540]>" spawned as "scout" L 05/12/2026 - 03:49:55: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:49:55: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:49:57: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:49:58: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:49:58: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:49:58: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "100") (weapon "scattergun") L 05/12/2026 - 03:49:58: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:49:59: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:49:59: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:49:59: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "93") (realdamage "42") (weapon "scattergun") L 05/12/2026 - 03:49:59: "FKH<5><[U:1:372611713]>" killed "d(-_-)b<9><[U:1:1153396540]>" with "scattergun" (attacker_position "4749 2639 -3391") (victim_position "4775 2853 -3299") L 05/12/2026 - 03:49:59: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:49:59: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:49:59: "int main()<4><[U:1:71401653]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:50:01: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:01: "FKH<5><[U:1:372611713]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:50:01: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:50:01: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:01: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:01: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "18") (weapon "scattergun") L 05/12/2026 - 03:50:02: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:50:02: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:02: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:02: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:02: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:02: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:02: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:50:02: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "8") (weapon "smg") L 05/12/2026 - 03:50:04: "d(-_-)b<9><[U:1:1153396540]>" joined team "Spectator" L 05/12/2026 - 03:50:04: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:50:04: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:50:04: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "111") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 03:50:04: "d(-_-)b<9><[U:1:1153396540]>" joined team "Red" L 05/12/2026 - 03:50:04: "the nut-nut of tf2<3><[U:1:809020068]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "4166 2627 -3343") (victim_position "5418 3248 -3541") L 05/12/2026 - 03:50:04: "FKH<5><[U:1:372611713]>" triggered "kill assist" against "int main()<4><[U:1:71401653]>" (assister_position "5577 3260 -3327") (attacker_position "4166 2627 -3343") (victim_position "5418 3248 -3541") L 05/12/2026 - 03:50:04: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 03:50:04: "d(-_-)b<9><[U:1:1153396540]>" spawned as "scout" L 05/12/2026 - 03:50:05: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:05: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:05: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "6") (weapon "scattergun") L 05/12/2026 - 03:50:05: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:50:07: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:07: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:07: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "6") (weapon "scattergun") L 05/12/2026 - 03:50:08: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:08: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:08: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "14") (weapon "scattergun") L 05/12/2026 - 03:50:08: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:50:09: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:09: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:09: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "9") (weapon "scattergun") L 05/12/2026 - 03:50:09: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:09: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:50:10: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:10: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:10: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "20") (weapon "scattergun") L 05/12/2026 - 03:50:10: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:10: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:10: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "94") (weapon "scattergun") L 05/12/2026 - 03:50:10: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:50:10: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:10: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:10: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "65") (weapon "scattergun") L 05/12/2026 - 03:50:10: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:10: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:10: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:10: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:10: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "60") (realdamage "39") (weapon "scattergun") L 05/12/2026 - 03:50:10: "d(-_-)b<9><[U:1:1153396540]>" killed "FKH<5><[U:1:372611713]>" with "scattergun" (attacker_position "4967 3152 -3384") (victim_position "5233 3296 -3359") L 05/12/2026 - 03:50:10: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:11: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:11: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:11: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:11: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:11: "d(-_-)b<9><[U:1:1153396540]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:50:12: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:50:13: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:13: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:13: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "15") (weapon "scattergun") L 05/12/2026 - 03:50:14: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:14: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:14: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "5") (weapon "scattergun") L 05/12/2026 - 03:50:14: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:14: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:14: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "18") (weapon "scattergun") L 05/12/2026 - 03:50:15: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:50:15: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:15: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:15: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "55") (weapon "scattergun") L 05/12/2026 - 03:50:15: "FKH<5><[U:1:372611713]>" joined team "Spectator" L 05/12/2026 - 03:50:16: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:16: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:16: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "41") (realdamage "32") (weapon "scattergun") L 05/12/2026 - 03:50:16: "FKH<5><[U:1:372611713]>" joined team "Blue" L 05/12/2026 - 03:50:16: "d(-_-)b<9><[U:1:1153396540]>" killed "the nut-nut of tf2<3><[U:1:809020068]>" with "scattergun" (attacker_position "5700 2082 -3343") (victim_position "5528 1840 -3519") L 05/12/2026 - 03:50:16: "the nut-nut of tf2<3><[U:1:809020068]>" spawned as "sniper" L 05/12/2026 - 03:50:16: "FKH<5><[U:1:372611713]>" spawned as "scout" L 05/12/2026 - 03:50:18: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:50:19: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:22: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:50:22: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:22: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:23: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:23: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:23: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:50:24: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:24: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:24: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:24: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "61") (weapon "scattergun") L 05/12/2026 - 03:50:24: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:24: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:24: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:24: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "27") (weapon "scattergun") L 05/12/2026 - 03:50:25: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:25: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:50:25: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "11") (weapon "smg") L 05/12/2026 - 03:50:25: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:25: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:25: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:25: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:50:25: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "11") (weapon "smg") L 05/12/2026 - 03:50:25: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:25: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:50:25: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "11") (weapon "smg") L 05/12/2026 - 03:50:25: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:25: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:25: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:50:25: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "11") (weapon "smg") L 05/12/2026 - 03:50:25: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:50:25: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:25: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:50:25: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "11") (weapon "smg") L 05/12/2026 - 03:50:26: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:26: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:50:26: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "11") (weapon "smg") L 05/12/2026 - 03:50:26: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:26: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:26: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:26: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "73") (realdamage "64") (weapon "scattergun") L 05/12/2026 - 03:50:26: "d(-_-)b<9><[U:1:1153396540]>" killed "FKH<5><[U:1:372611713]>" with "scattergun" (attacker_position "5399 2759 -3391") (victim_position "5162 2665 -3391") L 05/12/2026 - 03:50:26: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:26: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:50:26: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "11") (weapon "smg") L 05/12/2026 - 03:50:26: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:26: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:50:26: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "11") (weapon "smg") L 05/12/2026 - 03:50:26: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:26: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:50:26: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "11") (weapon "smg") L 05/12/2026 - 03:50:26: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:26: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:50:26: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "11") (weapon "smg") L 05/12/2026 - 03:50:26: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:26: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:50:26: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "12") (weapon "smg") L 05/12/2026 - 03:50:26: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:26: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:50:26: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "12") (realdamage "3") (weapon "smg") L 05/12/2026 - 03:50:26: "int main()<4><[U:1:71401653]>" killed "the nut-nut of tf2<3><[U:1:809020068]>" with "smg" (attacker_position "4407 2450 -3391") (victim_position "4468 2559 -3391") L 05/12/2026 - 03:50:26: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:26: "the nut-nut of tf2<3><[U:1:809020068]>" spawned as "sniper" L 05/12/2026 - 03:50:26: "FKH<5><[U:1:372611713]>" spawned as "scout" L 05/12/2026 - 03:50:26: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:26: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:27: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:27: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:50:27: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "4") (weapon "smg") L 05/12/2026 - 03:50:28: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:50:28: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:50:28: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "50") (weapon "sniperrifle") L 05/12/2026 - 03:50:28: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:50:28: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "awper_hand") L 05/12/2026 - 03:50:28: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "50") (weapon "awper_hand") L 05/12/2026 - 03:50:29: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:30: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:30: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:32: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:32: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:50:32: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:32: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:32: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "10") (weapon "scattergun") L 05/12/2026 - 03:50:32: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:32: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:32: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "19") (weapon "scattergun") L 05/12/2026 - 03:50:33: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:33: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:50:33: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:33: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:33: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:33: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "45") (weapon "scattergun") L 05/12/2026 - 03:50:34: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:34: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "pistol_scout") L 05/12/2026 - 03:50:34: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:34: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:50:34: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "5") (weapon "smg") L 05/12/2026 - 03:50:34: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "pistol_scout") L 05/12/2026 - 03:50:34: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:34: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:34: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "72") (realdamage "46") (weapon "scattergun") L 05/12/2026 - 03:50:34: "FKH<5><[U:1:372611713]>" killed "d(-_-)b<9><[U:1:1153396540]>" with "scattergun" (attacker_position "5401 2576 -3391") (victim_position "5180 2714 -3391") L 05/12/2026 - 03:50:34: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:34: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:50:34: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "5") (weapon "smg") L 05/12/2026 - 03:50:34: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:34: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:50:34: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "5") (weapon "smg") L 05/12/2026 - 03:50:34: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:34: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:34: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:34: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:50:34: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:50:34: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "50") (weapon "sniperrifle") L 05/12/2026 - 03:50:34: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:34: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:35: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:35: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:35: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:35: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:35: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:50:35: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "5") (weapon "smg") L 05/12/2026 - 03:50:35: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:35: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:36: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:50:36: "FKH<5><[U:1:372611713]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:50:36: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:36: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:36: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "3") (weapon "scattergun") L 05/12/2026 - 03:50:37: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:37: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:37: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "4") (weapon "scattergun") L 05/12/2026 - 03:50:37: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:50:38: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:38: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:38: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "22") (weapon "scattergun") L 05/12/2026 - 03:50:38: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:50:38: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:50:38: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "50") (realdamage "46") (weapon "sniperrifle") L 05/12/2026 - 03:50:38: "the nut-nut of tf2<3><[U:1:809020068]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (attacker_position "4270 2713 -3343") (victim_position "4952 3535 -3519") L 05/12/2026 - 03:50:38: "FKH<5><[U:1:372611713]>" triggered "kill assist" against "int main()<4><[U:1:71401653]>" (assister_position "5348 3280 -3362") (attacker_position "4270 2713 -3343") (victim_position "4952 3535 -3519") L 05/12/2026 - 03:50:38: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:38: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 03:50:38: "d(-_-)b<9><[U:1:1153396540]>" spawned as "scout" L 05/12/2026 - 03:50:41: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:50:41: "the nut-nut of tf2<3><[U:1:809020068]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:50:43: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:50:45: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:50:45: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:50:46: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:46: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:46: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "39") (weapon "scattergun") L 05/12/2026 - 03:50:46: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:46: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:46: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "23") (weapon "scattergun") L 05/12/2026 - 03:50:46: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:46: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:46: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "7") (weapon "scattergun") L 05/12/2026 - 03:50:47: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:47: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:50:47: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "awper_hand") L 05/12/2026 - 03:50:47: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "150") (realdamage "125") (weapon "awper_hand") (crit "crit") (headshot "1") L 05/12/2026 - 03:50:47: "int main()<4><[U:1:71401653]>" killed "the nut-nut of tf2<3><[U:1:809020068]>" with "awper_hand" (customkill "headshot") (attacker_position "4966 3004 -3442") (victim_position "5611 2352 -3391") L 05/12/2026 - 03:50:48: "FKH<5><[U:1:372611713]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:50:49: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:49: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:49: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "30") (weapon "scattergun") L 05/12/2026 - 03:50:49: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:49: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:49: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:49: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:50:49: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "12") (weapon "smg") L 05/12/2026 - 03:50:49: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:49: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:50:49: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "12") (weapon "smg") L 05/12/2026 - 03:50:49: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:49: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:50:49: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "12") (weapon "smg") L 05/12/2026 - 03:50:49: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:49: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:49: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:49: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "31") (weapon "scattergun") L 05/12/2026 - 03:50:49: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:49: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:49: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:50:49: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "12") (weapon "smg") L 05/12/2026 - 03:50:49: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:50: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:50: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:50: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:50:50: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "11") (weapon "smg") L 05/12/2026 - 03:50:50: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:50: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:50:50: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "10") (weapon "smg") L 05/12/2026 - 03:50:50: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:50: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:50: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "8") (weapon "scattergun") L 05/12/2026 - 03:50:50: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:50: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:50: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:50: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:50: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:50: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:50: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:50: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:50: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:50: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "52") (weapon "scattergun") L 05/12/2026 - 03:50:51: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:51: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:51: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:51: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:50:51: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "awper_hand") L 05/12/2026 - 03:50:51: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "50") (realdamage "28") (weapon "awper_hand") L 05/12/2026 - 03:50:51: "int main()<4><[U:1:71401653]>" killed "FKH<5><[U:1:372611713]>" with "awper_hand" (attacker_position "5541 2644 -3391") (victim_position "5186 2609 -3391") L 05/12/2026 - 03:50:52: "FKH<5><[U:1:372611713]>" spawned as "scout" L 05/12/2026 - 03:50:52: "the nut-nut of tf2<3><[U:1:809020068]>" spawned as "sniper" L 05/12/2026 - 03:50:53: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:50:53: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:50:54: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:55: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:50:55: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:50:55: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "150") (realdamage "142") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 03:50:55: "the nut-nut of tf2<3><[U:1:809020068]>" killed "d(-_-)b<9><[U:1:1153396540]>" with "sniperrifle" (customkill "headshot") (attacker_position "5268 1844 -3519") (victim_position "4974 2715 -3263") L 05/12/2026 - 03:50:56: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:56: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:56: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "9") (weapon "scattergun") L 05/12/2026 - 03:50:57: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:57: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:57: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "10") (weapon "scattergun") L 05/12/2026 - 03:50:57: "int main()<4><[U:1:71401653]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:50:58: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:50:58: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:50:58: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "6") (weapon "scattergun") L 05/12/2026 - 03:50:58: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:58: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:58: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:58: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:50:58: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:50:58: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "10") (weapon "smg") L 05/12/2026 - 03:50:58: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:50:58: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:50:58: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "110") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 03:50:58: "the nut-nut of tf2<3><[U:1:809020068]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "4633 1842 -3519") (victim_position "4814 3471 -3519") L 05/12/2026 - 03:50:58: "FKH<5><[U:1:372611713]>" triggered "kill assist" against "int main()<4><[U:1:71401653]>" (assister_position "4916 3163 -3446") (attacker_position "4633 1842 -3519") (victim_position "4814 3471 -3519") L 05/12/2026 - 03:50:58: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 03:50:58: "d(-_-)b<9><[U:1:1153396540]>" spawned as "scout" L 05/12/2026 - 03:51:01: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:51:01: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:51:01: "int main()<4><[U:1:71401653]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:51:01: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:01: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:51:01: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "53") (weapon "scattergun") L 05/12/2026 - 03:51:01: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:01: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:51:01: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "28") (weapon "scattergun") L 05/12/2026 - 03:51:02: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:02: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:51:02: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "28") (weapon "scattergun") L 05/12/2026 - 03:51:02: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:03: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:03: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:51:03: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "35") (weapon "scattergun") L 05/12/2026 - 03:51:03: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:03: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:03: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:51:03: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "8") (weapon "scattergun") L 05/12/2026 - 03:51:03: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:03: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:51:03: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "31") (weapon "scattergun") L 05/12/2026 - 03:51:04: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:04: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:04: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:51:04: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "10") (weapon "scattergun") L 05/12/2026 - 03:51:04: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:51:04: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:51:04: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:51:05: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "131") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 03:51:05: "the nut-nut of tf2<3><[U:1:809020068]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "4603 1871 -3519") (victim_position "4785 3455 -3519") L 05/12/2026 - 03:51:05: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:05: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:51:05: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "23") (realdamage "20") (weapon "scattergun") L 05/12/2026 - 03:51:05: "FKH<5><[U:1:372611713]>" killed "d(-_-)b<9><[U:1:1153396540]>" with "scattergun" (attacker_position "5439 2699 -3391") (victim_position "4913 2856 -3391") L 05/12/2026 - 03:51:05: "d(-_-)b<9><[U:1:1153396540]>" spawned as "scout" L 05/12/2026 - 03:51:05: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 03:51:07: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:51:08: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:08: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:51:08: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "59") (weapon "scattergun") L 05/12/2026 - 03:51:08: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:51:08: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:08: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:51:08: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "79") (weapon "scattergun") L 05/12/2026 - 03:51:09: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:09: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:10: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:10: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:51:10: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "39") (weapon "scattergun") L 05/12/2026 - 03:51:10: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:10: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:51:10: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "38") (weapon "scattergun") L 05/12/2026 - 03:51:10: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:51:10: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:10: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:11: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:11: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:51:11: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "16") (weapon "scattergun") L 05/12/2026 - 03:51:11: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:11: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:51:11: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "19") (weapon "scattergun") L 05/12/2026 - 03:51:12: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:12: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:51:12: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "9") (weapon "scattergun") L 05/12/2026 - 03:51:12: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:12: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:51:12: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "21") (weapon "scattergun") L 05/12/2026 - 03:51:12: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:51:12: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:51:12: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:51:13: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:51:13: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:51:13: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:51:13: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:51:13: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:51:13: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:51:13: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "the_capper") L 05/12/2026 - 03:51:13: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "14") (weapon "the_capper") L 05/12/2026 - 03:51:13: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:51:13: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:51:13: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:51:13: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:51:13: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:51:13: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:51:14: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:51:14: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "the_capper") L 05/12/2026 - 03:51:14: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "13") (realdamage "6") (weapon "the_capper") L 05/12/2026 - 03:51:14: "FKH<5><[U:1:372611713]>" killed "d(-_-)b<9><[U:1:1153396540]>" with "the_capper" (attacker_position "4562 1891 -3458") (victim_position "4647 2481 -3310") L 05/12/2026 - 03:51:14: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:51:14: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:51:14: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:14: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:51:14: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "4") (weapon "smg") L 05/12/2026 - 03:51:14: "int main()<4><[U:1:71401653]>" killed "FKH<5><[U:1:372611713]>" with "smg" (attacker_position "5400 2594 -3391") (victim_position "4396 1910 -3444") L 05/12/2026 - 03:51:14: "d(-_-)b<9><[U:1:1153396540]>" triggered "kill assist" against "FKH<5><[U:1:372611713]>" (assister_position "4653 2520 -3200") (attacker_position "5400 2594 -3391") (victim_position "4396 1910 -3444") L 05/12/2026 - 03:51:14: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:15: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:51:17: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:51:17: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:51:17: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "50") (weapon "sniperrifle") L 05/12/2026 - 03:51:19: "d(-_-)b<9><[U:1:1153396540]>" joined team "Spectator" L 05/12/2026 - 03:51:19: "FKH<5><[U:1:372611713]>" joined team "Spectator" L 05/12/2026 - 03:51:20: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:51:21: "int main()<4><[U:1:71401653]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:51:24: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:51:26: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:51:28: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:51:28: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:51:28: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "75") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 03:51:28: "d(-_-)b<9><[U:1:1153396540]>" joined team "Red" L 05/12/2026 - 03:51:28: "FKH<5><[U:1:372611713]>" joined team "Blue" L 05/12/2026 - 03:51:28: "the nut-nut of tf2<3><[U:1:809020068]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "4183 2274 -3394") (victim_position "4830 2601 -3391") L 05/12/2026 - 03:51:29: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 03:51:29: "d(-_-)b<9><[U:1:1153396540]>" spawned as "scout" L 05/12/2026 - 03:51:29: "FKH<5><[U:1:372611713]>" spawned as "scout" L 05/12/2026 - 03:51:30: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:51:30: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:51:30: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 03:51:30: "the nut-nut of tf2<3><[U:1:809020068]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "5190 1897 -3519") (victim_position "5123 3278 -3494") L 05/12/2026 - 03:51:30: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "domination" against "int main()<4><[U:1:71401653]>" L 05/12/2026 - 03:51:32: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:32: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:51:32: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "20") (weapon "scattergun") L 05/12/2026 - 03:51:32: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:51:32: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:51:32: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "150") (realdamage "142") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 03:51:32: "the nut-nut of tf2<3><[U:1:809020068]>" killed "d(-_-)b<9><[U:1:1153396540]>" with "sniperrifle" (customkill "headshot") (attacker_position "4923 1801 -3519") (victim_position "5099 2518 -3324") L 05/12/2026 - 03:51:32: "d(-_-)b<9><[U:1:1153396540]>" spawned as "scout" L 05/12/2026 - 03:51:32: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 03:51:32: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:35: "FKH<5><[U:1:372611713]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:51:35: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:35: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:51:35: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "26") (weapon "scattergun") L 05/12/2026 - 03:51:35: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:51:35: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:36: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:36: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:51:36: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "9") (weapon "scattergun") L 05/12/2026 - 03:51:36: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:51:36: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "awper_hand") L 05/12/2026 - 03:51:36: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "150") (realdamage "142") (weapon "awper_hand") (crit "crit") (headshot "1") L 05/12/2026 - 03:51:36: "int main()<4><[U:1:71401653]>" killed "the nut-nut of tf2<3><[U:1:809020068]>" with "awper_hand" (customkill "headshot") (attacker_position "5252 3454 -3519") (victim_position "5627 2290 -3391") L 05/12/2026 - 03:51:36: "int main()<4><[U:1:71401653]>" triggered "revenge" against "the nut-nut of tf2<3><[U:1:809020068]>" L 05/12/2026 - 03:51:36: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:36: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:37: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:37: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:51:37: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "48") (weapon "scattergun") L 05/12/2026 - 03:51:37: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:37: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:51:37: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "16") (weapon "scattergun") L 05/12/2026 - 03:51:38: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:38: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:39: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:39: "FKH<5><[U:1:372611713]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:51:40: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:51:40: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:40: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:51:40: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "64") (weapon "scattergun") L 05/12/2026 - 03:51:40: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:41: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:41: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:41: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:51:41: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "11") (weapon "smg") L 05/12/2026 - 03:51:41: "the nut-nut of tf2<3><[U:1:809020068]>" joined team "Spectator" L 05/12/2026 - 03:51:41: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:41: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:51:41: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "90") (realdamage "79") (weapon "scattergun") L 05/12/2026 - 03:51:41: "the nut-nut of tf2<3><[U:1:809020068]>" joined team "Blue" L 05/12/2026 - 03:51:41: "d(-_-)b<9><[U:1:1153396540]>" killed "FKH<5><[U:1:372611713]>" with "scattergun" (attacker_position "5175 2591 -3391") (victim_position "5143 2714 -3329") L 05/12/2026 - 03:51:41: "int main()<4><[U:1:71401653]>" triggered "kill assist" against "FKH<5><[U:1:372611713]>" (assister_position "5033 2942 -3411") (attacker_position "5175 2591 -3391") (victim_position "5143 2714 -3329") L 05/12/2026 - 03:51:41: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:41: "FKH<5><[U:1:372611713]>" spawned as "scout" L 05/12/2026 - 03:51:41: "the nut-nut of tf2<3><[U:1:809020068]>" spawned as "sniper" L 05/12/2026 - 03:51:41: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:41: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:41: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:41: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:42: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:51:43: "the nut-nut of tf2<3><[U:1:809020068]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:51:44: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:51:45: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:45: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:51:45: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "103") (weapon "scattergun") L 05/12/2026 - 03:51:45: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:45: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:51:45: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "18") (weapon "scattergun") L 05/12/2026 - 03:51:46: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:46: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:46: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:51:46: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "9") (weapon "scattergun") L 05/12/2026 - 03:51:46: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:51:46: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:46: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:46: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:51:46: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "22") (realdamage "11") (weapon "scattergun") L 05/12/2026 - 03:51:46: "FKH<5><[U:1:372611713]>" killed "d(-_-)b<9><[U:1:1153396540]>" with "scattergun" (attacker_position "5273 2697 -3306") (victim_position "4871 2613 -3301") L 05/12/2026 - 03:51:47: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:51:47: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:48: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:48: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:48: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:51:48: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "5") (weapon "smg") L 05/12/2026 - 03:51:48: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:48: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:48: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:51:48: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "5") (weapon "smg") L 05/12/2026 - 03:51:48: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:48: "FKH<5><[U:1:372611713]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:51:48: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:51:49: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:51:49: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "awper_hand") L 05/12/2026 - 03:51:49: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "150") (realdamage "125") (weapon "awper_hand") (crit "crit") (headshot "1") L 05/12/2026 - 03:51:49: "int main()<4><[U:1:71401653]>" killed "the nut-nut of tf2<3><[U:1:809020068]>" with "awper_hand" (customkill "headshot") (attacker_position "5780 2864 -3364") (victim_position "4338 1936 -3451") L 05/12/2026 - 03:51:49: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:49: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:51:49: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "13") (weapon "scattergun") L 05/12/2026 - 03:51:50: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:51: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:51: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:51: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:51:51: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "75") (weapon "scattergun") L 05/12/2026 - 03:51:52: "d(-_-)b<9><[U:1:1153396540]>" joined team "Spectator" L 05/12/2026 - 03:51:52: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:52: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:52: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:51:52: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "11") (weapon "smg") L 05/12/2026 - 03:51:52: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:52: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:51:52: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "12") (weapon "smg") L 05/12/2026 - 03:51:52: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:52: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:52: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:52: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:52: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:51:52: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "12") (weapon "smg") L 05/12/2026 - 03:51:52: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:52: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:52: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:51:52: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "12") (weapon "smg") L 05/12/2026 - 03:51:52: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:53: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:53: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:53: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:51:53: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:51:53: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "46") (realdamage "37") (weapon "scattergun") L 05/12/2026 - 03:51:53: "d(-_-)b<9><[U:1:1153396540]>" joined team "Red" L 05/12/2026 - 03:51:53: "FKH<5><[U:1:372611713]>" killed "int main()<4><[U:1:71401653]>" with "scattergun" (attacker_position "5714 2590 -3237") (victim_position "5938 2548 -3343") L 05/12/2026 - 03:51:53: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 03:51:53: "the nut-nut of tf2<3><[U:1:809020068]>" spawned as "sniper" L 05/12/2026 - 03:51:53: "d(-_-)b<9><[U:1:1153396540]>" spawned as "scout" L 05/12/2026 - 03:51:54: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:51:55: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:51:56: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:51:57: "the nut-nut of tf2<3><[U:1:809020068]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:51:57: "int main()<4><[U:1:71401653]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:51:57: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:51:58: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:51:58: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "35") (weapon "boston_basher") L 05/12/2026 - 03:51:58: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:51:58: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:59: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:59: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:59: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:51:59: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:59: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:59: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:59: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:51:59: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:52:00: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:52:00: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:00: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:52:00: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "24") (weapon "scattergun") L 05/12/2026 - 03:52:00: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:00: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:52:00: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "25") (weapon "scattergun") L 05/12/2026 - 03:52:00: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:52:00: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:00: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:52:00: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "20") (weapon "scattergun") L 05/12/2026 - 03:52:01: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:52:01: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:01: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:52:01: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "104") (realdamage "103") (weapon "scattergun") L 05/12/2026 - 03:52:01: "FKH<5><[U:1:372611713]>" killed "d(-_-)b<9><[U:1:1153396540]>" with "scattergun" (attacker_position "4492 2498 -3391") (victim_position "4416 2484 -3391") L 05/12/2026 - 03:52:01: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:52:01: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:52:02: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:52:02: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:02: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:52:02: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "7") (weapon "scattergun") L 05/12/2026 - 03:52:02: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:52:03: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:52:03: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "awper_hand") L 05/12/2026 - 03:52:03: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "153") (realdamage "84") (weapon "awper_hand") (crit "crit") (headshot "1") L 05/12/2026 - 03:52:03: "int main()<4><[U:1:71401653]>" killed "FKH<5><[U:1:372611713]>" with "awper_hand" (customkill "headshot") (attacker_position "4975 2993 -3436") (victim_position "4500 2481 -3314") L 05/12/2026 - 03:52:03: "d(-_-)b<9><[U:1:1153396540]>" triggered "kill assist" against "FKH<5><[U:1:372611713]>" (assister_position "4427 2449 -3377") (attacker_position "4975 2993 -3436") (victim_position "4500 2481 -3314") L 05/12/2026 - 03:52:03: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:52:06: "d(-_-)b<9><[U:1:1153396540]>" joined team "Spectator" L 05/12/2026 - 03:52:06: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:52:06: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:06: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:06: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:07: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:07: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:52:07: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "smg") L 05/12/2026 - 03:52:08: "FKH<5><[U:1:372611713]>" joined team "Spectator" L 05/12/2026 - 03:52:09: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:52:09: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:52:10: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:10: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:52:10: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "smg") L 05/12/2026 - 03:52:10: "the nut-nut of tf2<3><[U:1:809020068]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:52:10: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:10: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:10: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:52:10: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "smg") L 05/12/2026 - 03:52:10: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:11: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:52:11: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:52:15: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:52:17: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:17: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:17: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:17: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:52:17: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "12") (weapon "smg") L 05/12/2026 - 03:52:17: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:52:17: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:52:17: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "50") (weapon "sniperrifle") L 05/12/2026 - 03:52:17: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:17: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:17: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:17: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:52:17: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "12") (weapon "smg") L 05/12/2026 - 03:52:18: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:18: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:18: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:18: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:19: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:52:19: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "awper_hand") L 05/12/2026 - 03:52:19: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "50") (realdamage "24") (weapon "awper_hand") L 05/12/2026 - 03:52:19: "FKH<5><[U:1:372611713]>" joined team "Blue" L 05/12/2026 - 03:52:19: "d(-_-)b<9><[U:1:1153396540]>" joined team "Red" L 05/12/2026 - 03:52:19: "int main()<4><[U:1:71401653]>" killed "the nut-nut of tf2<3><[U:1:809020068]>" with "awper_hand" (attacker_position "5485 2515 -3391") (victim_position "5479 2194 -3505") L 05/12/2026 - 03:52:19: "the nut-nut of tf2<3><[U:1:809020068]>" spawned as "sniper" L 05/12/2026 - 03:52:19: "d(-_-)b<9><[U:1:1153396540]>" spawned as "scout" L 05/12/2026 - 03:52:19: "FKH<5><[U:1:372611713]>" spawned as "scout" L 05/12/2026 - 03:52:21: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:52:22: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:22: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:52:22: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "31") (weapon "scattergun") L 05/12/2026 - 03:52:22: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:23: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:23: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:52:23: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "56") (weapon "scattergun") L 05/12/2026 - 03:52:23: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:23: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:52:23: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "59") (weapon "scattergun") L 05/12/2026 - 03:52:24: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:52:24: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:24: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:52:24: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "52") (weapon "scattergun") L 05/12/2026 - 03:52:24: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:24: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:52:24: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:24: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:52:24: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "30") (weapon "scattergun") L 05/12/2026 - 03:52:24: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:24: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:52:24: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "15") (weapon "scattergun") L 05/12/2026 - 03:52:25: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:25: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:52:25: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "smg") L 05/12/2026 - 03:52:26: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:26: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:52:26: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "9") (weapon "scattergun") L 05/12/2026 - 03:52:26: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:52:26: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:52:26: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "50") (weapon "sniperrifle") L 05/12/2026 - 03:52:26: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:26: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:52:26: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "10") (weapon "scattergun") L 05/12/2026 - 03:52:27: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:52:27: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:27: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:52:27: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "56") (realdamage "19") (weapon "scattergun") L 05/12/2026 - 03:52:27: "FKH<5><[U:1:372611713]>" killed "d(-_-)b<9><[U:1:1153396540]>" with "scattergun" (attacker_position "4532 2742 -3615") (victim_position "4525 2389 -3576") L 05/12/2026 - 03:52:29: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:52:30: "int main()<4><[U:1:71401653]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:52:31: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:52:31: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:31: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:52:31: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "smg") L 05/12/2026 - 03:52:32: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:32: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:52:32: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "awper_hand") L 05/12/2026 - 03:52:32: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "50") (realdamage "3") (weapon "awper_hand") L 05/12/2026 - 03:52:32: "int main()<4><[U:1:71401653]>" killed "FKH<5><[U:1:372611713]>" with "awper_hand" (attacker_position "4637 2222 -3544") (victim_position "4899 2547 -3296") L 05/12/2026 - 03:52:32: "d(-_-)b<9><[U:1:1153396540]>" joined team "Spectator" L 05/12/2026 - 03:52:33: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:52:35: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:52:35: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:52:35: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "awper_hand") L 05/12/2026 - 03:52:35: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "150") (realdamage "121") (weapon "awper_hand") (crit "crit") (headshot "1") L 05/12/2026 - 03:52:35: "d(-_-)b<9><[U:1:1153396540]>" joined team "Red" L 05/12/2026 - 03:52:35: "int main()<4><[U:1:71401653]>" killed "the nut-nut of tf2<3><[U:1:809020068]>" with "awper_hand" (customkill "headshot") (attacker_position "4798 2281 -3576") (victim_position "5547 2380 -3391") L 05/12/2026 - 03:52:35: "int main()<4><[U:1:71401653]>" triggered "domination" against "the nut-nut of tf2<3><[U:1:809020068]>" L 05/12/2026 - 03:52:35: "the nut-nut of tf2<3><[U:1:809020068]>" spawned as "sniper" L 05/12/2026 - 03:52:35: "d(-_-)b<9><[U:1:1153396540]>" spawned as "scout" L 05/12/2026 - 03:52:35: "FKH<5><[U:1:372611713]>" spawned as "scout" L 05/12/2026 - 03:52:37: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:37: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:52:37: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "3") (weapon "scattergun") L 05/12/2026 - 03:52:37: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:52:37: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:52:37: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "50") (weapon "sniperrifle") L 05/12/2026 - 03:52:39: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:52:39: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:52:39: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "50") (weapon "sniperrifle") L 05/12/2026 - 03:52:39: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:39: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:39: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:52:39: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "7") (weapon "scattergun") L 05/12/2026 - 03:52:40: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:40: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:52:40: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:41: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:41: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:52:41: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "26") (weapon "scattergun") L 05/12/2026 - 03:52:41: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:42: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:52:42: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "awper_hand") L 05/12/2026 - 03:52:42: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "50") (weapon "awper_hand") L 05/12/2026 - 03:52:42: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:42: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:52:42: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "36") (weapon "scattergun") L 05/12/2026 - 03:52:42: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:52:42: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:42: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:52:42: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "18") (weapon "scattergun") L 05/12/2026 - 03:52:42: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:43: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:43: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:43: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:43: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:43: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:43: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:43: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:43: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:52:43: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "95") (realdamage "80") (weapon "scattergun") L 05/12/2026 - 03:52:43: "FKH<5><[U:1:372611713]>" killed "d(-_-)b<9><[U:1:1153396540]>" with "scattergun" (attacker_position "5235 2854 -3391") (victim_position "5025 2808 -3391") L 05/12/2026 - 03:52:43: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:43: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:43: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:52:43: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "7") (weapon "smg") L 05/12/2026 - 03:52:43: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:43: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:44: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:44: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:44: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:52:44: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:52:44: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "50") (weapon "sniperrifle") L 05/12/2026 - 03:52:44: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:44: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:45: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:45: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:52:45: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "7") (weapon "scattergun") L 05/12/2026 - 03:52:45: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:52:46: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:52:46: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:52:46: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:52:46: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:52:47: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:52:47: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:47: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:47: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:47: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:52:47: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "11") (weapon "smg") L 05/12/2026 - 03:52:48: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:48: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:52:48: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "11") (weapon "smg") L 05/12/2026 - 03:52:48: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:48: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:48: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:52:48: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:48: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:52:48: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "the_capper") L 05/12/2026 - 03:52:48: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "21") (weapon "the_capper") L 05/12/2026 - 03:52:48: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:48: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:48: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:52:48: "d(-_-)b<9><[U:1:1153396540]>" joined team "Spectator" L 05/12/2026 - 03:52:48: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:52:48: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:52:48: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "5") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 03:52:48: "d(-_-)b<9><[U:1:1153396540]>" joined team "Red" L 05/12/2026 - 03:52:48: "the nut-nut of tf2<3><[U:1:809020068]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "4324 1916 -3455") (victim_position "5685 3018 -3391") L 05/12/2026 - 03:52:48: "FKH<5><[U:1:372611713]>" triggered "kill assist" against "int main()<4><[U:1:71401653]>" (assister_position "5572 2950 -3324") (attacker_position "4324 1916 -3455") (victim_position "5685 3018 -3391") L 05/12/2026 - 03:52:48: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "revenge" against "int main()<4><[U:1:71401653]>" L 05/12/2026 - 03:52:48: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 03:52:48: "d(-_-)b<9><[U:1:1153396540]>" spawned as "scout" L 05/12/2026 - 03:52:48: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:52:48: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:52:50: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:52:50: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:52:52: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:52: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "35") (weapon "boston_basher") L 05/12/2026 - 03:52:52: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:52:52: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:52:52: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:52: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:52:52: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "61") (weapon "scattergun") L 05/12/2026 - 03:52:52: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:52:53: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:53: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:52:53: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:52:53: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:53: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:53: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:52:53: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "28") (weapon "scattergun") L 05/12/2026 - 03:52:53: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:52:54: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:54: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:52:54: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "26") (weapon "scattergun") L 05/12/2026 - 03:52:54: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:54: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:52:54: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:54: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:54: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:54: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:54: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:52:54: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:54: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:55: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:55: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:55: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:55: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:55: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:52:55: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:55: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:52:55: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:55: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:52:55: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:52:56: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:52:56: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:52:56: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:52:56: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:52:56: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "the_capper") L 05/12/2026 - 03:52:56: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "22") (weapon "the_capper") L 05/12/2026 - 03:52:56: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:52:56: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "the_winger") L 05/12/2026 - 03:52:56: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "25") (weapon "the_winger") L 05/12/2026 - 03:52:56: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:52:56: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:52:56: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:52:56: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "the_winger") L 05/12/2026 - 03:52:56: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "25") (realdamage "5") (weapon "the_winger") L 05/12/2026 - 03:52:56: "d(-_-)b<9><[U:1:1153396540]>" killed "FKH<5><[U:1:372611713]>" with "the_winger" (attacker_position "5014 2064 -3519") (victim_position "4971 2173 -3461") L 05/12/2026 - 03:52:56: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:52:57: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:52:57: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:52:57: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "50") (realdamage "30") (weapon "sniperrifle") L 05/12/2026 - 03:52:57: "the nut-nut of tf2<3><[U:1:809020068]>" killed "d(-_-)b<9><[U:1:1153396540]>" with "sniperrifle" (attacker_position "4319 1888 -3455") (victim_position "5034 2110 -3519") L 05/12/2026 - 03:52:57: "FKH<5><[U:1:372611713]>" triggered "kill assist" against "d(-_-)b<9><[U:1:1153396540]>" (assister_position "4959 2199 -3443") (attacker_position "4319 1888 -3455") (victim_position "5034 2110 -3519") L 05/12/2026 - 03:52:59: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:52:59: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:52:59: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "125") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 03:52:59: "the nut-nut of tf2<3><[U:1:809020068]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "4566 1966 -3519") (victim_position "4820 2817 -3615") L 05/12/2026 - 03:52:59: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 03:52:59: "d(-_-)b<9><[U:1:1153396540]>" spawned as "scout" L 05/12/2026 - 03:52:59: "FKH<5><[U:1:372611713]>" spawned as "scout" L 05/12/2026 - 03:53:01: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:53:01: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:53:01: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "148") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 03:53:01: "the nut-nut of tf2<3><[U:1:809020068]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "5407 1904 -3519") (victim_position "5193 3370 -3519") L 05/12/2026 - 03:53:03: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:04: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:04: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:53:04: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "13") (weapon "scattergun") L 05/12/2026 - 03:53:04: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:53:04: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:04: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:53:04: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "29") (weapon "scattergun") L 05/12/2026 - 03:53:05: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:05: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:53:05: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "28") (weapon "scattergun") L 05/12/2026 - 03:53:05: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:06: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:06: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:06: "int main()<4><[U:1:71401653]>" joined team "Spectator" L 05/12/2026 - 03:53:06: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:53:06: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:07: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:07: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:07: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:53:07: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "9") (weapon "scattergun") L 05/12/2026 - 03:53:08: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:08: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:53:09: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:09: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:53:09: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "21") (weapon "scattergun") L 05/12/2026 - 03:53:10: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:10: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:10: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:10: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:53:10: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "23") (weapon "scattergun") L 05/12/2026 - 03:53:11: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:53:11: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:53:11: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:53:11: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "the_capper") L 05/12/2026 - 03:53:11: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "12") (weapon "the_capper") L 05/12/2026 - 03:53:11: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:53:11: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:53:12: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:53:12: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:53:13: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:13: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:53:13: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:53:13: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "the_capper") L 05/12/2026 - 03:53:13: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "19") (weapon "the_capper") L 05/12/2026 - 03:53:13: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:53:13: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "the_capper") L 05/12/2026 - 03:53:13: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "19") (weapon "the_capper") L 05/12/2026 - 03:53:13: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:53:13: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "the_capper") L 05/12/2026 - 03:53:13: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "19") (realdamage "1") (weapon "the_capper") L 05/12/2026 - 03:53:13: "int main()<4><[U:1:71401653]>" joined team "Red" L 05/12/2026 - 03:53:13: "FKH<5><[U:1:372611713]>" killed "d(-_-)b<9><[U:1:1153396540]>" with "the_capper" (attacker_position "4221 2668 -3264") (victim_position "4250 3002 -3343") L 05/12/2026 - 03:53:14: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:53:14: "d(-_-)b<9><[U:1:1153396540]>" spawned as "scout" L 05/12/2026 - 03:53:14: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 03:53:14: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:53:15: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:53:15: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:53:15: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:53:15: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "50") (weapon "sniperrifle") L 05/12/2026 - 03:53:17: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:17: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:53:17: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "27") (weapon "scattergun") L 05/12/2026 - 03:53:17: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:17: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:53:17: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "3") (weapon "scattergun") L 05/12/2026 - 03:53:17: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:53:17: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:17: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:18: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:18: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:18: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:18: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:53:18: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "9") (weapon "scattergun") L 05/12/2026 - 03:53:18: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:18: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:18: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:18: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:18: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:19: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:19: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:19: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:19: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:53:19: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "41") (weapon "scattergun") L 05/12/2026 - 03:53:19: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:19: "int main()<4><[U:1:71401653]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:53:19: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:19: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:19: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:19: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:19: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:53:19: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "9") (weapon "smg") L 05/12/2026 - 03:53:19: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:19: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:53:19: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:53:19: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "150") (realdamage "99") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 03:53:19: "the nut-nut of tf2<3><[U:1:809020068]>" killed "d(-_-)b<9><[U:1:1153396540]>" with "sniperrifle" (customkill "headshot") (attacker_position "4422 1929 -3479") (victim_position "4977 2955 -3417") L 05/12/2026 - 03:53:19: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:19: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:53:19: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "35") (weapon "scattergun") L 05/12/2026 - 03:53:19: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:20: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:20: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:53:20: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "7") (weapon "smg") L 05/12/2026 - 03:53:20: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:20: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:20: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:53:20: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "8") (weapon "smg") L 05/12/2026 - 03:53:20: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:20: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:53:20: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "8") (weapon "smg") L 05/12/2026 - 03:53:20: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:20: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:21: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:53:21: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "the_capper") L 05/12/2026 - 03:53:21: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "21") (weapon "the_capper") L 05/12/2026 - 03:53:21: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:53:21: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:53:21: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "awper_hand") L 05/12/2026 - 03:53:21: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "50") (weapon "awper_hand") L 05/12/2026 - 03:53:22: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:53:22: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:53:22: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:53:22: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:53:22: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:22: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:53:22: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "11") (realdamage "4") (weapon "smg") L 05/12/2026 - 03:53:22: "int main()<4><[U:1:71401653]>" killed "FKH<5><[U:1:372611713]>" with "smg" (attacker_position "4899 3471 -3519") (victim_position "4735 3581 -3420") L 05/12/2026 - 03:53:22: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:22: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:22: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:24: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:24: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:53:24: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:24: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:53:24: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "5") (weapon "smg") L 05/12/2026 - 03:53:24: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:24: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:24: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:53:24: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "5") (weapon "smg") L 05/12/2026 - 03:53:24: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:24: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:53:24: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "5") (weapon "smg") L 05/12/2026 - 03:53:24: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:24: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:53:24: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "5") (weapon "smg") L 05/12/2026 - 03:53:24: "d(-_-)b<9><[U:1:1153396540]>" joined team "Spectator" L 05/12/2026 - 03:53:24: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:24: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:24: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:53:24: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "6") (weapon "smg") L 05/12/2026 - 03:53:25: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:25: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:53:25: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "6") (weapon "smg") L 05/12/2026 - 03:53:25: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:25: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:25: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:25: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:25: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:25: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:25: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:25: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:25: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:53:25: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "7") (weapon "smg") L 05/12/2026 - 03:53:25: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:25: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:53:25: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "7") (weapon "smg") L 05/12/2026 - 03:53:26: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:26: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:26: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:26: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:53:26: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "8") (weapon "smg") L 05/12/2026 - 03:53:26: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:26: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:53:27: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:53:27: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "awper_hand") L 05/12/2026 - 03:53:27: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "150") (realdamage "71") (weapon "awper_hand") (crit "crit") (headshot "1") L 05/12/2026 - 03:53:27: "d(-_-)b<9><[U:1:1153396540]>" joined team "Red" L 05/12/2026 - 03:53:27: "int main()<4><[U:1:71401653]>" killed "the nut-nut of tf2<3><[U:1:809020068]>" with "awper_hand" (customkill "headshot") (attacker_position "4668 3375 -3519") (victim_position "4671 3037 -3519") L 05/12/2026 - 03:53:27: "the nut-nut of tf2<3><[U:1:809020068]>" spawned as "sniper" L 05/12/2026 - 03:53:27: "d(-_-)b<9><[U:1:1153396540]>" spawned as "scout" L 05/12/2026 - 03:53:27: "FKH<5><[U:1:372611713]>" spawned as "scout" L 05/12/2026 - 03:53:28: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:53:28: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:53:28: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "50") (weapon "sniperrifle") L 05/12/2026 - 03:53:30: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:30: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:30: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:53:30: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "89") (weapon "scattergun") L 05/12/2026 - 03:53:30: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:53:30: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:53:30: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "50") (weapon "sniperrifle") L 05/12/2026 - 03:53:31: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:31: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:31: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:53:31: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "awper_hand") L 05/12/2026 - 03:53:31: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "150") (realdamage "141") (weapon "awper_hand") (crit "crit") (headshot "1") L 05/12/2026 - 03:53:31: "int main()<4><[U:1:71401653]>" killed "the nut-nut of tf2<3><[U:1:809020068]>" with "awper_hand" (customkill "headshot") (attacker_position "4969 3327 -3519") (victim_position "4647 1849 -3519") L 05/12/2026 - 03:53:31: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:31: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:32: "int main()<4><[U:1:71401653]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:53:34: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:34: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:53:34: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "26") (weapon "scattergun") L 05/12/2026 - 03:53:34: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:34: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:53:34: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "32") (weapon "scattergun") L 05/12/2026 - 03:53:35: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:36: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:36: "the nut-nut of tf2<3><[U:1:809020068]>" joined team "Spectator" L 05/12/2026 - 03:53:36: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:36: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:53:36: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "54") (weapon "scattergun") L 05/12/2026 - 03:53:37: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:53:37: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "awper_hand") L 05/12/2026 - 03:53:37: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "150") (realdamage "55") (weapon "awper_hand") (crit "crit") (headshot "1") L 05/12/2026 - 03:53:37: "the nut-nut of tf2<3><[U:1:809020068]>" joined team "Blue" L 05/12/2026 - 03:53:37: "int main()<4><[U:1:71401653]>" killed "FKH<5><[U:1:372611713]>" with "awper_hand" (customkill "headshot") (attacker_position "5221 3418 -3519") (victim_position "5607 2550 -3615") L 05/12/2026 - 03:53:37: "FKH<5><[U:1:372611713]>" spawned as "scout" L 05/12/2026 - 03:53:37: "the nut-nut of tf2<3><[U:1:809020068]>" spawned as "sniper" L 05/12/2026 - 03:53:38: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:53:38: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:53:38: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "50") (weapon "sniperrifle") L 05/12/2026 - 03:53:40: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:53:40: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:53:40: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "50") (weapon "sniperrifle") L 05/12/2026 - 03:53:40: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:53:41: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:41: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:41: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:42: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:42: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:42: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:53:42: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "49") (weapon "scattergun") L 05/12/2026 - 03:53:43: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:43: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:53:43: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "awper_hand") L 05/12/2026 - 03:53:43: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "150") (realdamage "133") (weapon "awper_hand") (crit "crit") (headshot "1") L 05/12/2026 - 03:53:43: "int main()<4><[U:1:71401653]>" killed "the nut-nut of tf2<3><[U:1:809020068]>" with "awper_hand" (customkill "headshot") (attacker_position "5081 3232 -3520") (victim_position "5151 1910 -3519") L 05/12/2026 - 03:53:43: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:43: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:53:43: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "8") (weapon "scattergun") L 05/12/2026 - 03:53:44: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:44: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:53:44: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "46") (weapon "scattergun") L 05/12/2026 - 03:53:44: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:44: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:44: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:44: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:53:45: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:45: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:53:45: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "69") (weapon "scattergun") L 05/12/2026 - 03:53:45: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:53:45: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "the_winger") L 05/12/2026 - 03:53:45: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "19") (weapon "the_winger") L 05/12/2026 - 03:53:46: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:53:46: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:53:46: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "the_winger") L 05/12/2026 - 03:53:46: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "20") (realdamage "13") (weapon "the_winger") L 05/12/2026 - 03:53:46: "d(-_-)b<9><[U:1:1153396540]>" killed "FKH<5><[U:1:372611713]>" with "the_winger" (attacker_position "4719 2618 -3391") (victim_position "5110 2530 -3272") L 05/12/2026 - 03:53:46: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:53:46: "FKH<5><[U:1:372611713]>" spawned as "scout" L 05/12/2026 - 03:53:46: "the nut-nut of tf2<3><[U:1:809020068]>" spawned as "sniper" L 05/12/2026 - 03:53:47: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:53:48: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:53:49: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:53:50: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:50: "d(-_-)b<9><[U:1:1153396540]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:53:50: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:50: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:53:50: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "92") (weapon "scattergun") L 05/12/2026 - 03:53:51: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:53:51: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:53:51: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:51: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:53:51: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "the_winger") L 05/12/2026 - 03:53:51: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "23") (weapon "the_winger") L 05/12/2026 - 03:53:51: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:53:51: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:53:52: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:53:52: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:52: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:52: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:52: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:53:52: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "11") (weapon "smg") L 05/12/2026 - 03:53:52: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:52: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:52: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:52: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:52: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:53:52: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:52: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:53:52: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "99") (weapon "scattergun") L 05/12/2026 - 03:53:52: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:53:52: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:53:52: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "192") (realdamage "31") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 03:53:52: "the nut-nut of tf2<3><[U:1:809020068]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "5666 2230 -3400") (victim_position "5287 2799 -3391") L 05/12/2026 - 03:53:52: "FKH<5><[U:1:372611713]>" triggered "kill assist" against "int main()<4><[U:1:71401653]>" (assister_position "5388 2678 -3391") (attacker_position "5666 2230 -3400") (victim_position "5287 2799 -3391") L 05/12/2026 - 03:53:53: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:53: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:53:53: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "24") (weapon "scattergun") L 05/12/2026 - 03:53:54: "FKH<5><[U:1:372611713]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:53:54: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:55: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:55: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:55: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:55: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:53:55: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "57") (weapon "scattergun") L 05/12/2026 - 03:53:56: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:53:56: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:53:56: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "47") (realdamage "46") (weapon "scattergun") L 05/12/2026 - 03:53:56: "FKH<5><[U:1:372611713]>" killed "d(-_-)b<9><[U:1:1153396540]>" with "scattergun" (attacker_position "5054 3100 -3378") (victim_position "5224 2859 -3618") L 05/12/2026 - 03:53:56: "d(-_-)b<9><[U:1:1153396540]>" spawned as "scout" L 05/12/2026 - 03:53:56: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 03:53:57: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:53:57: "the nut-nut of tf2<3><[U:1:809020068]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:53:57: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:53:57: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "awper_hand") L 05/12/2026 - 03:53:57: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "150") (weapon "awper_hand") (crit "crit") (headshot "1") L 05/12/2026 - 03:53:57: "int main()<4><[U:1:71401653]>" killed "the nut-nut of tf2<3><[U:1:809020068]>" with "awper_hand" (customkill "headshot") (attacker_position "4786 3436 -3519") (victim_position "4648 1896 -3519") L 05/12/2026 - 03:54:00: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:00: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:00: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "3") (weapon "scattergun") L 05/12/2026 - 03:54:00: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:54:01: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:02: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "35") (weapon "boston_basher") L 05/12/2026 - 03:54:02: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:54:02: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:02: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:02: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "58") (weapon "scattergun") L 05/12/2026 - 03:54:02: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:54:02: "the nut-nut of tf2<3><[U:1:809020068]>" joined team "Spectator" L 05/12/2026 - 03:54:02: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:02: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:02: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "8") (weapon "scattergun") L 05/12/2026 - 03:54:03: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:54:03: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:03: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:54:04: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:54:04: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:04: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:04: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:04: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "58") (weapon "scattergun") L 05/12/2026 - 03:54:04: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:54:04: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:04: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:04: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:04: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "34") (realdamage "7") (weapon "scattergun") L 05/12/2026 - 03:54:04: "the nut-nut of tf2<3><[U:1:809020068]>" joined team "Blue" L 05/12/2026 - 03:54:04: "d(-_-)b<9><[U:1:1153396540]>" killed "FKH<5><[U:1:372611713]>" with "scattergun" (attacker_position "5265 2562 -3364") (victim_position "4953 2539 -3391") L 05/12/2026 - 03:54:05: "FKH<5><[U:1:372611713]>" spawned as "scout" L 05/12/2026 - 03:54:05: "the nut-nut of tf2<3><[U:1:809020068]>" spawned as "sniper" L 05/12/2026 - 03:54:06: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:54:06: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:54:06: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "awper_hand") L 05/12/2026 - 03:54:06: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "50") (weapon "awper_hand") L 05/12/2026 - 03:54:06: "the nut-nut of tf2<3><[U:1:809020068]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:54:07: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:54:08: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:08: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:08: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "6") (weapon "scattergun") L 05/12/2026 - 03:54:09: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:09: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:54:10: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "35") (weapon "boston_basher") L 05/12/2026 - 03:54:10: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:54:10: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:10: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:10: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "10") (weapon "scattergun") L 05/12/2026 - 03:54:10: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:54:11: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "65") (weapon "skullbat") L 05/12/2026 - 03:54:11: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:54:11: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:11: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:11: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:54:12: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:12: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:12: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:54:12: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:12: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:12: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "9") (weapon "scattergun") L 05/12/2026 - 03:54:12: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:12: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:12: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "56") (weapon "scattergun") L 05/12/2026 - 03:54:12: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:54:13: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:54:13: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:13: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:54:13: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:54:13: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "the_capper") L 05/12/2026 - 03:54:13: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "17") (weapon "the_capper") L 05/12/2026 - 03:54:13: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:54:13: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:54:13: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:54:14: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:54:14: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:54:14: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:54:14: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:54:14: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:14: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:14: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "18") (weapon "scattergun") L 05/12/2026 - 03:54:14: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:54:14: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:54:14: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "the_capper") L 05/12/2026 - 03:54:14: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "20") (weapon "the_capper") L 05/12/2026 - 03:54:14: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:54:15: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:54:15: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:54:15: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:15: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:54:15: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:54:15: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:54:15: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:54:15: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "50") (weapon "sniperrifle") L 05/12/2026 - 03:54:15: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:54:15: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:16: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:54:16: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:54:16: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:54:16: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:54:16: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:54:16: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "the_winger") L 05/12/2026 - 03:54:16: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "18") (weapon "the_winger") L 05/12/2026 - 03:54:16: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:54:16: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:54:17: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:54:17: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:54:17: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:54:17: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:54:18: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:54:18: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "the_winger") L 05/12/2026 - 03:54:18: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "19") (realdamage "7") (weapon "the_winger") L 05/12/2026 - 03:54:18: "d(-_-)b<9><[U:1:1153396540]>" killed "FKH<5><[U:1:372611713]>" with "the_winger" (attacker_position "4143 2536 -3351") (victim_position "4158 2970 -3343") L 05/12/2026 - 03:54:18: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:54:18: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:54:18: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:54:19: "FKH<5><[U:1:372611713]>" killed "d(-_-)b<9><[U:1:1153396540]>" with "world" (attacker_position "4233 3001 -3301") (victim_position "4215 2407 -3391") L 05/12/2026 - 03:54:20: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:54:21: "d(-_-)b<9><[U:1:1153396540]>" say "GAG" L 05/12/2026 - 03:54:21: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:54:21: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:54:21: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "150") (realdamage "60") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 03:54:21: "int main()<4><[U:1:71401653]>" killed "the nut-nut of tf2<3><[U:1:809020068]>" with "sniperrifle" (customkill "headshot") (attacker_position "4243 1964 -3455") (victim_position "4124 2651 -3343") L 05/12/2026 - 03:54:21: "the nut-nut of tf2<3><[U:1:809020068]>" spawned as "sniper" L 05/12/2026 - 03:54:21: "d(-_-)b<9><[U:1:1153396540]>" spawned as "scout" L 05/12/2026 - 03:54:21: "FKH<5><[U:1:372611713]>" spawned as "scout" L 05/12/2026 - 03:54:22: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:54:23: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:54:24: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:24: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:24: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "47") (weapon "scattergun") L 05/12/2026 - 03:54:24: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:25: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:54:25: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:54:25: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "143") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 03:54:25: "the nut-nut of tf2<3><[U:1:809020068]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "4899 2047 -3519") (victim_position "4773 3221 -3544") L 05/12/2026 - 03:54:25: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:25: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:25: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "9") (weapon "scattergun") L 05/12/2026 - 03:54:25: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:26: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:26: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:26: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "41") (weapon "scattergun") L 05/12/2026 - 03:54:26: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:26: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:26: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "47") (weapon "scattergun") L 05/12/2026 - 03:54:26: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:26: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:26: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "35") (weapon "scattergun") L 05/12/2026 - 03:54:27: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:27: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:27: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:28: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:28: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:28: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:28: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "12") (weapon "scattergun") L 05/12/2026 - 03:54:29: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:54:29: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:54:29: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:54:29: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "50") (realdamage "29") (weapon "sniperrifle") L 05/12/2026 - 03:54:29: "the nut-nut of tf2<3><[U:1:809020068]>" killed "d(-_-)b<9><[U:1:1153396540]>" with "sniperrifle" (attacker_position "4974 1823 -3519") (victim_position "5137 2781 -3391") L 05/12/2026 - 03:54:29: "FKH<5><[U:1:372611713]>" triggered "kill assist" against "d(-_-)b<9><[U:1:1153396540]>" (assister_position "5551 2812 -3391") (attacker_position "4974 1823 -3519") (victim_position "5137 2781 -3391") L 05/12/2026 - 03:54:29: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:54:29: "d(-_-)b<9><[U:1:1153396540]>" spawned as "scout" L 05/12/2026 - 03:54:29: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 03:54:29: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:54:29: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:54:30: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:54:30: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:54:32: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:32: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "35") (weapon "boston_basher") L 05/12/2026 - 03:54:32: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:54:32: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:33: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:54:33: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:33: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:33: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "103") (realdamage "99") (weapon "scattergun") L 05/12/2026 - 03:54:33: "d(-_-)b<9><[U:1:1153396540]>" killed "FKH<5><[U:1:372611713]>" with "scattergun" (attacker_position "4713 2393 -3414") (victim_position "4806 2403 -3403") L 05/12/2026 - 03:54:34: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:54:35: "d(-_-)b<9><[U:1:1153396540]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:54:35: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:35: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:35: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "8") (weapon "scattergun") L 05/12/2026 - 03:54:36: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:36: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:54:37: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "35") (weapon "boston_basher") L 05/12/2026 - 03:54:37: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:54:38: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:54:38: "FKH<5><[U:1:372611713]>" joined team "Spectator" L 05/12/2026 - 03:54:38: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:54:39: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:54:39: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:54:39: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:54:39: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "65") (weapon "fryingpan") L 05/12/2026 - 03:54:40: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:54:40: "FKH<5><[U:1:372611713]>" joined team "Blue" L 05/12/2026 - 03:54:40: "d(-_-)b<9><[U:1:1153396540]>" killed "the nut-nut of tf2<3><[U:1:809020068]>" with "bleed_kill" (attacker_position "5634 2296 -3340") (victim_position "5597 1891 -3519") L 05/12/2026 - 03:54:40: "int main()<4><[U:1:71401653]>" triggered "kill assist" against "the nut-nut of tf2<3><[U:1:809020068]>" (assister_position "5567 1978 -3519") (attacker_position "5634 2296 -3340") (victim_position "5597 1891 -3519") L 05/12/2026 - 03:54:40: "the nut-nut of tf2<3><[U:1:809020068]>" spawned as "sniper" L 05/12/2026 - 03:54:40: "FKH<5><[U:1:372611713]>" spawned as "scout" L 05/12/2026 - 03:54:41: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:54:41: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:54:41: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "50") (weapon "sniperrifle") L 05/12/2026 - 03:54:42: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:54:42: "int main()<4><[U:1:71401653]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:54:43: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:54:43: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:54:43: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "50") (weapon "sniperrifle") L 05/12/2026 - 03:54:44: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:54:44: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:44: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:45: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:45: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:54:45: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:45: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:45: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "27") (weapon "scattergun") L 05/12/2026 - 03:54:46: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:54:46: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:46: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:46: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "25") (weapon "scattergun") L 05/12/2026 - 03:54:46: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:46: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:46: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "43") (weapon "scattergun") L 05/12/2026 - 03:54:47: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:47: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:47: "int main()<4><[U:1:71401653]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:54:47: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:47: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:47: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:47: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "47") (weapon "scattergun") L 05/12/2026 - 03:54:47: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:47: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:47: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:47: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:47: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "30") (weapon "scattergun") L 05/12/2026 - 03:54:48: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:48: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:48: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:54:48: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:48: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:48: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:48: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:48: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "37") (realdamage "34") (weapon "scattergun") L 05/12/2026 - 03:54:48: "FKH<5><[U:1:372611713]>" killed "d(-_-)b<9><[U:1:1153396540]>" with "scattergun" (attacker_position "5441 2785 -3391") (victim_position "5211 2761 -3391") L 05/12/2026 - 03:54:48: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:48: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:48: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:54:48: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "9") (weapon "smg") L 05/12/2026 - 03:54:48: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:48: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:48: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:54:48: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "9") (weapon "smg") L 05/12/2026 - 03:54:48: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:48: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:54:48: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "10") (weapon "smg") L 05/12/2026 - 03:54:48: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:48: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:54:48: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "10") (weapon "smg") L 05/12/2026 - 03:54:49: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:49: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:54:49: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "10") (weapon "smg") L 05/12/2026 - 03:54:49: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:49: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:49: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:49: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:54:49: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "10") (weapon "smg") L 05/12/2026 - 03:54:49: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:49: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:54:49: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "10") (weapon "smg") L 05/12/2026 - 03:54:49: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:49: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:49: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:49: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:50: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:50: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:50: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "3") (weapon "scattergun") L 05/12/2026 - 03:54:50: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:54:50: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:54:50: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "awper_hand") L 05/12/2026 - 03:54:50: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "50") (weapon "awper_hand") L 05/12/2026 - 03:54:50: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:54:50: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:54:51: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:54:51: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "the_capper") L 05/12/2026 - 03:54:51: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "13") (weapon "the_capper") L 05/12/2026 - 03:54:51: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:54:51: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "the_capper") L 05/12/2026 - 03:54:51: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "14") (weapon "the_capper") L 05/12/2026 - 03:54:51: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:54:51: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:54:51: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "the_capper") L 05/12/2026 - 03:54:51: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "15") (weapon "the_capper") L 05/12/2026 - 03:54:51: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:54:51: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:54:51: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "the_capper") L 05/12/2026 - 03:54:51: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "16") (realdamage "6") (weapon "the_capper") L 05/12/2026 - 03:54:51: "FKH<5><[U:1:372611713]>" killed "int main()<4><[U:1:71401653]>" with "the_capper" (attacker_position "4807 2096 -3526") (victim_position "4367 1926 -3455") L 05/12/2026 - 03:54:52: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 03:54:52: "d(-_-)b<9><[U:1:1153396540]>" spawned as "scout" L 05/12/2026 - 03:54:52: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:54:52: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:54:54: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:54:54: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:54: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:54: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "43") (weapon "scattergun") L 05/12/2026 - 03:54:55: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:55: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:55: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "14") (weapon "scattergun") L 05/12/2026 - 03:54:56: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:56: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:56: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "32") (weapon "scattergun") L 05/12/2026 - 03:54:56: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:56: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:56: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:56: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "37") (weapon "scattergun") L 05/12/2026 - 03:54:56: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:54:56: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:54:56: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "50") (weapon "sniperrifle") L 05/12/2026 - 03:54:57: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:57: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:57: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "53") (weapon "scattergun") L 05/12/2026 - 03:54:57: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:57: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:57: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "56") (weapon "scattergun") L 05/12/2026 - 03:54:57: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:54:57: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:58: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:58: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:58: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:54:58: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "8") (weapon "smg") L 05/12/2026 - 03:54:58: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:54:58: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:54:58: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "73") (realdamage "35") (weapon "scattergun") L 05/12/2026 - 03:54:58: "d(-_-)b<9><[U:1:1153396540]>" killed "FKH<5><[U:1:372611713]>" with "scattergun" (attacker_position "4786 2788 -3333") (victim_position "4559 2870 -3395") L 05/12/2026 - 03:54:58: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:58: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:58: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:54:58: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:58: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:54:58: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "9") (weapon "smg") L 05/12/2026 - 03:54:58: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:58: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:54:58: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "9") (weapon "smg") L 05/12/2026 - 03:54:58: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:59: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:59: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:54:59: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "10") (weapon "smg") L 05/12/2026 - 03:54:59: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:59: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:59: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:59: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:54:59: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "10") (weapon "smg") L 05/12/2026 - 03:54:59: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:59: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:54:59: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "10") (weapon "smg") L 05/12/2026 - 03:54:59: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:59: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:59: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:59: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:59: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:54:59: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "11") (weapon "smg") L 05/12/2026 - 03:54:59: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:54:59: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:54:59: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "11") (weapon "smg") L 05/12/2026 - 03:55:00: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:00: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:00: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:55:00: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "11") (weapon "smg") L 05/12/2026 - 03:55:00: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:00: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:55:00: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "11") (weapon "smg") L 05/12/2026 - 03:55:00: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:00: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:55:00: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "11") (weapon "smg") L 05/12/2026 - 03:55:00: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:00: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:55:00: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "11") (weapon "smg") L 05/12/2026 - 03:55:00: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:55:00: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:00: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:55:00: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "11") (realdamage "9") (weapon "smg") L 05/12/2026 - 03:55:00: "int main()<4><[U:1:71401653]>" killed "the nut-nut of tf2<3><[U:1:809020068]>" with "smg" (attacker_position "5777 2342 -3343") (victim_position "5902 2595 -3343") L 05/12/2026 - 03:55:00: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:00: "the nut-nut of tf2<3><[U:1:809020068]>" spawned as "sniper" L 05/12/2026 - 03:55:00: "FKH<5><[U:1:372611713]>" spawned as "scout" L 05/12/2026 - 03:55:00: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:00: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:01: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:01: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:01: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:01: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "3") (weapon "scattergun") L 05/12/2026 - 03:55:04: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:55:04: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:05: "d(-_-)b<9><[U:1:1153396540]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:55:05: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:55:05: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:06: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:06: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:55:06: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:55:06: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "133") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 03:55:06: "the nut-nut of tf2<3><[U:1:809020068]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "4724 1892 -3519") (victim_position "5618 2857 -3391") L 05/12/2026 - 03:55:07: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:07: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:07: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "75") (weapon "scattergun") L 05/12/2026 - 03:55:07: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:07: "the nut-nut of tf2<3><[U:1:809020068]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:55:07: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:09: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:09: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:55:09: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:55:09: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:09: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:09: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "35") (weapon "scattergun") L 05/12/2026 - 03:55:10: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:11: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:11: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:11: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "56") (weapon "scattergun") L 05/12/2026 - 03:55:11: "int main()<4><[U:1:71401653]>" joined team "Spectator" L 05/12/2026 - 03:55:12: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:12: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:12: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "47") (realdamage "34") (weapon "scattergun") L 05/12/2026 - 03:55:12: "int main()<4><[U:1:71401653]>" joined team "Red" L 05/12/2026 - 03:55:12: "FKH<5><[U:1:372611713]>" killed "d(-_-)b<9><[U:1:1153396540]>" with "scattergun" (attacker_position "5118 2671 -3316") (victim_position "4755 2739 -3283") L 05/12/2026 - 03:55:12: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:55:12: "d(-_-)b<9><[U:1:1153396540]>" spawned as "scout" L 05/12/2026 - 03:55:12: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 03:55:14: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:55:14: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:55:14: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:14: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:14: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "22") (weapon "scattergun") L 05/12/2026 - 03:55:14: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:55:15: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:55:15: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:55:15: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:16: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:16: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:16: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "73") (weapon "scattergun") L 05/12/2026 - 03:55:16: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:16: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:16: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "37") (realdamage "25") (weapon "scattergun") L 05/12/2026 - 03:55:16: "FKH<5><[U:1:372611713]>" killed "d(-_-)b<9><[U:1:1153396540]>" with "scattergun" (attacker_position "4388 2392 -3322") (victim_position "4677 2657 -3391") L 05/12/2026 - 03:55:16: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:55:18: "FKH<5><[U:1:372611713]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:55:18: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:55:18: "FKH<5><[U:1:372611713]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:55:18: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:18: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:55:18: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "11") (weapon "smg") L 05/12/2026 - 03:55:18: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:18: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:55:18: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "11") (weapon "smg") L 05/12/2026 - 03:55:18: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:18: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:18: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:55:18: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "11") (weapon "smg") L 05/12/2026 - 03:55:19: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:19: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:55:19: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "11") (weapon "smg") L 05/12/2026 - 03:55:19: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:19: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:19: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:19: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:19: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:19: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "7") (weapon "scattergun") L 05/12/2026 - 03:55:19: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:19: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:19: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:19: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:55:19: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "12") (weapon "smg") L 05/12/2026 - 03:55:19: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:19: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:55:19: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "12") (weapon "smg") L 05/12/2026 - 03:55:19: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:19: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:55:19: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "12") (weapon "smg") L 05/12/2026 - 03:55:20: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:20: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:55:20: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "12") (weapon "smg") L 05/12/2026 - 03:55:20: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:20: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:20: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "8") (weapon "scattergun") L 05/12/2026 - 03:55:20: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:20: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:55:20: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "12") (weapon "smg") L 05/12/2026 - 03:55:20: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:20: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:55:20: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "12") (weapon "smg") L 05/12/2026 - 03:55:20: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:20: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:20: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:20: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:20: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:20: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:20: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "17") (weapon "scattergun") L 05/12/2026 - 03:55:20: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:20: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:55:20: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "12") (weapon "smg") L 05/12/2026 - 03:55:20: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:20: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:21: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:21: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:21: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:21: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:55:21: "d(-_-)b<9><[U:1:1153396540]>" joined team "Spectator" L 05/12/2026 - 03:55:22: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:22: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:22: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "80") (weapon "scattergun") L 05/12/2026 - 03:55:22: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:55:22: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "65") (weapon "fryingpan") L 05/12/2026 - 03:55:22: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:55:22: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "the_capper") L 05/12/2026 - 03:55:22: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "22") (realdamage "15") (weapon "the_capper") L 05/12/2026 - 03:55:22: "d(-_-)b<9><[U:1:1153396540]>" joined team "Red" L 05/12/2026 - 03:55:22: "FKH<5><[U:1:372611713]>" killed "int main()<4><[U:1:71401653]>" with "the_capper" (attacker_position "5850 2405 -3343") (victim_position "5952 2364 -3343") L 05/12/2026 - 03:55:22: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 03:55:22: "d(-_-)b<9><[U:1:1153396540]>" spawned as "scout" L 05/12/2026 - 03:55:22: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:55:23: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:55:25: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:25: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:25: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "67") (weapon "scattergun") L 05/12/2026 - 03:55:26: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:55:26: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:55:26: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "143") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 03:55:26: "the nut-nut of tf2<3><[U:1:809020068]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "5162 1966 -3463") (victim_position "5852 3141 -3406") L 05/12/2026 - 03:55:26: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:26: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:26: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:26: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "36") (weapon "scattergun") L 05/12/2026 - 03:55:27: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:27: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:27: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "7") (weapon "scattergun") L 05/12/2026 - 03:55:27: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:27: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:27: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "8") (weapon "scattergun") L 05/12/2026 - 03:55:27: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:27: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:27: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "16") (weapon "scattergun") L 05/12/2026 - 03:55:27: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:55:27: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:28: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:28: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:28: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "9") (weapon "scattergun") L 05/12/2026 - 03:55:28: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:28: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:28: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:28: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "7") (realdamage "4") (weapon "scattergun") L 05/12/2026 - 03:55:28: "FKH<5><[U:1:372611713]>" killed "d(-_-)b<9><[U:1:1153396540]>" with "scattergun" (attacker_position "4623 2589 -3615") (victim_position "4774 2195 -3391") L 05/12/2026 - 03:55:29: "d(-_-)b<9><[U:1:1153396540]>" spawned as "scout" L 05/12/2026 - 03:55:29: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 03:55:30: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:55:31: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:32: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:55:33: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:34: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:55:34: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:55:34: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:35: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:36: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:36: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:36: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:36: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:37: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:37: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:37: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "89") (weapon "scattergun") L 05/12/2026 - 03:55:38: "int main()<4><[U:1:71401653]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "65") (weapon "fryingpan") L 05/12/2026 - 03:55:38: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:38: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:38: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:38: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "50") (weapon "scattergun") L 05/12/2026 - 03:55:39: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:39: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:39: "FKH<5><[U:1:372611713]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "73") (realdamage "36") (weapon "scattergun") L 05/12/2026 - 03:55:39: "FKH<5><[U:1:372611713]>" killed "int main()<4><[U:1:71401653]>" with "scattergun" (attacker_position "4969 2451 -3379") (victim_position "5200 2537 -3391") L 05/12/2026 - 03:55:39: "d(-_-)b<9><[U:1:1153396540]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:55:39: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:39: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:39: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "79") (realdamage "10") (weapon "scattergun") L 05/12/2026 - 03:55:39: "d(-_-)b<9><[U:1:1153396540]>" killed "FKH<5><[U:1:372611713]>" with "scattergun" (attacker_position "5190 2622 -3391") (victim_position "4983 2426 -3375") L 05/12/2026 - 03:55:39: "int main()<4><[U:1:71401653]>" triggered "kill assist" against "FKH<5><[U:1:372611713]>" (assister_position "5164 2505 -3316") (attacker_position "5190 2622 -3391") (victim_position "4983 2426 -3375") L 05/12/2026 - 03:55:39: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:39: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:39: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "12") (weapon "scattergun") L 05/12/2026 - 03:55:41: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:55:42: "d(-_-)b<9><[U:1:1153396540]>" picked up item "tf_ammo_pack" L 05/12/2026 - 03:55:43: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:55:44: "int main()<4><[U:1:71401653]>" joined team "Spectator" L 05/12/2026 - 03:55:44: "FKH<5><[U:1:372611713]>" joined team "Spectator" L 05/12/2026 - 03:55:44: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "35") (weapon "boston_basher") L 05/12/2026 - 03:55:44: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:55:45: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "65") (weapon "skullbat") L 05/12/2026 - 03:55:45: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:55:45: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:55:46: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:55:46: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:55:46: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:55:47: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:55:47: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:55:47: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:55:47: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:55:47: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "50") (weapon "sniperrifle") L 05/12/2026 - 03:55:48: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:55:48: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:48: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:48: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "65") (realdamage "46") (weapon "scattergun") L 05/12/2026 - 03:55:48: "FKH<5><[U:1:372611713]>" joined team "Blue" L 05/12/2026 - 03:55:48: "int main()<4><[U:1:71401653]>" joined team "Red" L 05/12/2026 - 03:55:48: "d(-_-)b<9><[U:1:1153396540]>" killed "the nut-nut of tf2<3><[U:1:809020068]>" with "scattergun" (attacker_position "4444 1936 -3490") (victim_position "4216 1916 -3455") L 05/12/2026 - 03:55:48: "the nut-nut of tf2<3><[U:1:809020068]>" spawned as "sniper" L 05/12/2026 - 03:55:48: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 03:55:48: "FKH<5><[U:1:372611713]>" spawned as "scout" L 05/12/2026 - 03:55:49: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:55:49: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:50: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:50: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:50: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:55:50: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "smg") L 05/12/2026 - 03:55:50: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:50: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:55:50: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "smg") L 05/12/2026 - 03:55:50: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:50: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:55:50: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "smg") L 05/12/2026 - 03:55:50: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:50: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:55:50: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "smg") L 05/12/2026 - 03:55:50: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:50: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:51: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:51: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:55:51: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "smg") L 05/12/2026 - 03:55:51: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:51: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:51: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "22") (weapon "scattergun") L 05/12/2026 - 03:55:51: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:51: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:51: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "33") (weapon "scattergun") L 05/12/2026 - 03:55:52: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:52: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:55:52: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:53: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:53: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:53: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "65") (weapon "scattergun") L 05/12/2026 - 03:55:53: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:53: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:53: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "62") (weapon "scattergun") L 05/12/2026 - 03:55:53: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:53: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:53: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "18") (weapon "scattergun") L 05/12/2026 - 03:55:54: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:54: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:54: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "29") (weapon "scattergun") L 05/12/2026 - 03:55:54: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "awper_hand") L 05/12/2026 - 03:55:54: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:54: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:55:55: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:55:55: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:55:55: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "7") (weapon "scattergun") L 05/12/2026 - 03:55:55: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:55: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:55:55: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "4") (weapon "smg") L 05/12/2026 - 03:55:55: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:55:55: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "the_capper") L 05/12/2026 - 03:55:55: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "16") (realdamage "8") (weapon "the_capper") L 05/12/2026 - 03:55:55: "FKH<5><[U:1:372611713]>" killed "d(-_-)b<9><[U:1:1153396540]>" with "the_capper" (attacker_position "4488 2424 -3605") (victim_position "4889 2419 -3416") L 05/12/2026 - 03:55:55: "int main()<4><[U:1:71401653]>" triggered "shot_fired" (weapon "smg") L 05/12/2026 - 03:55:55: "int main()<4><[U:1:71401653]>" triggered "shot_hit" (weapon "smg") L 05/12/2026 - 03:55:55: "int main()<4><[U:1:71401653]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "5") (weapon "smg") L 05/12/2026 - 03:55:55: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:55:55: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "the_capper") L 05/12/2026 - 03:55:56: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:55:56: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:55:56: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "125") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 03:55:56: "the nut-nut of tf2<3><[U:1:809020068]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "5475 1906 -3519") (victim_position "5239 2565 -3391") L 05/12/2026 - 03:55:56: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 03:55:56: "d(-_-)b<9><[U:1:1153396540]>" spawned as "scout" L 05/12/2026 - 03:55:58: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:55:58: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:55:58: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "149") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 03:55:58: "the nut-nut of tf2<3><[U:1:809020068]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "4648 2010 -3519") (victim_position "4717 3300 -3522") L 05/12/2026 - 03:55:58: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "domination" against "int main()<4><[U:1:71401653]>" L 05/12/2026 - 03:56:00: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "35") (weapon "boston_basher") L 05/12/2026 - 03:56:00: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:56:00: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:56:00: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:56:01: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:56:01: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:56:01: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:56:01: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "51") (weapon "scattergun") L 05/12/2026 - 03:56:01: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:56:01: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:56:01: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:56:01: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:56:01: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "17") (weapon "scattergun") L 05/12/2026 - 03:56:01: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:56:02: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:56:02: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:56:02: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:56:02: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "the nut-nut of tf2<3><[U:1:809020068]>" (damage "9") (weapon "scattergun") L 05/12/2026 - 03:56:02: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:56:02: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:56:02: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:56:02: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:56:02: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "62") (weapon "scattergun") L 05/12/2026 - 03:56:03: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:56:03: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:56:03: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:56:03: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:56:03: "int main()<4><[U:1:71401653]>" joined team "Spectator" L 05/12/2026 - 03:56:03: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:56:04: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:56:04: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:56:04: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "83") (realdamage "71") (weapon "scattergun") L 05/12/2026 - 03:56:04: "int main()<4><[U:1:71401653]>" joined team "Red" L 05/12/2026 - 03:56:04: "FKH<5><[U:1:372611713]>" killed "d(-_-)b<9><[U:1:1153396540]>" with "scattergun" (attacker_position "4912 2035 -3519") (victim_position "4994 2261 -3497") L 05/12/2026 - 03:56:04: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "4") (weapon "boston_basher") L 05/12/2026 - 03:56:04: "d(-_-)b<9><[U:1:1153396540]>" spawned as "scout" L 05/12/2026 - 03:56:04: "int main()<4><[U:1:71401653]>" spawned as "sniper" L 05/12/2026 - 03:56:05: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:56:05: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:56:05: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "50") (weapon "sniperrifle") L 05/12/2026 - 03:56:07: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:56:07: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:56:07: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "int main()<4><[U:1:71401653]>" (damage "150") (realdamage "143") (weapon "sniperrifle") (crit "crit") (headshot "1") L 05/12/2026 - 03:56:07: "the nut-nut of tf2<3><[U:1:809020068]>" killed "int main()<4><[U:1:71401653]>" with "sniperrifle" (customkill "headshot") (attacker_position "4511 2119 -3455") (victim_position "5786 3035 -3391") L 05/12/2026 - 03:56:09: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "the_winger") L 05/12/2026 - 03:56:10: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_fired" (weapon "sniperrifle") L 05/12/2026 - 03:56:10: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "shot_hit" (weapon "sniperrifle") L 05/12/2026 - 03:56:10: "the nut-nut of tf2<3><[U:1:809020068]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "50") (weapon "sniperrifle") L 05/12/2026 - 03:56:11: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:56:12: "int main()<4><[U:1:71401653]>" joined team "Spectator" L 05/12/2026 - 03:56:12: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:56:12: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:56:12: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "7") (weapon "scattergun") L 05/12/2026 - 03:56:12: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:56:13: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:56:13: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:56:13: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:56:13: "d(-_-)b<9><[U:1:1153396540]>" triggered "damage" against "FKH<5><[U:1:372611713]>" (damage "55") (weapon "scattergun") L 05/12/2026 - 03:56:14: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:56:14: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:56:14: "d(-_-)b<9><[U:1:1153396540]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:56:14: "FKH<5><[U:1:372611713]>" triggered "shot_fired" (weapon "scattergun") L 05/12/2026 - 03:56:14: "FKH<5><[U:1:372611713]>" triggered "shot_hit" (weapon "scattergun") L 05/12/2026 - 03:56:14: "FKH<5><[U:1:372611713]>" triggered "damage" against "d(-_-)b<9><[U:1:1153396540]>" (damage "61") (realdamage "43") (weapon "scattergun") L 05/12/2026 - 03:56:14: World triggered "mge_elo_delta" (player "[U:1:809020068]") (old_elo "1689") (new_elo "1695") L 05/12/2026 - 03:56:14: World triggered "mge_elo_delta" (player "[U:1:372611713]") (old_elo "1571") (new_elo "1577") L 05/12/2026 - 03:56:14: World triggered "mge_elo_delta" (player "[U:1:1153396540]") (old_elo "1593") (new_elo "1587") L 05/12/2026 - 03:56:14: World triggered "mge_elo_delta" (player "[U:1:71401653]") (old_elo "1547") (new_elo "1541") L 05/12/2026 - 03:56:14: "FKH<5><[U:1:372611713]>" killed "d(-_-)b<9><[U:1:1153396540]>" with "scattergun" (attacker_position "5226 2798 -3615") (victim_position "4950 2900 -3613") L 05/12/2026 - 03:56:14: World triggered "mge_match_end" (winning_team "Blue") (winning_score "20") (losing_score "15") (winner_p1 "[U:1:809020068]") (winner_p2 "[U:1:372611713]") (loser_p1 "[U:1:71401653]") (loser_p2 "[U:1:1153396540]")