L 05/15/2026 - 23:02:09: World triggered "meta_data" (matchid "260515230209c7ea") (map "mge_league_v3") (arena "Flyover [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/15/2026 - 23:02:09: "TV Show<3><[U:1:1819800099]>" changed role to "soldier" L 05/15/2026 - 23:02:09: "DWW<20><[U:1:172008346]>" changed role to "demoman" L 05/15/2026 - 23:02:10: "DWW<20><[U:1:172008346]>" say "why cant i play spy?" L 05/15/2026 - 23:02:12: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:02:13: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:02:13: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "57") (weapon "quake_rl") L 05/15/2026 - 23:02:13: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:13: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:13: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "34") (weapon "shotgun_soldier") L 05/15/2026 - 23:02:13: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/15/2026 - 23:02:13: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/15/2026 - 23:02:13: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "100") (weapon "tf_projectile_pipe") L 05/15/2026 - 23:02:13: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:02:13: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:02:13: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "102") (realdamage "99") (weapon "quake_rl") L 05/15/2026 - 23:02:13: "TV Show<3><[U:1:1819800099]>" killed "DWW<20><[U:1:172008346]>" with "quake_rl" (attacker_position "6119 9699 -2732") (victim_position "6072 9382 -2798") L 05/15/2026 - 23:02:14: "DWW<20><[U:1:172008346]>" spawned as "demoman" L 05/15/2026 - 23:02:14: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:16: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:02:16: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:18: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:18: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:18: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "32") (weapon "shotgun_soldier") L 05/15/2026 - 23:02:18: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:02:18: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:02:18: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:02:18: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "82") (weapon "quake_rl") L 05/15/2026 - 23:02:19: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:02:20: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:02:20: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:20: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:20: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "15") (weapon "shotgun_soldier") L 05/15/2026 - 23:02:21: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:21: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:21: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "59") (realdamage "58") (weapon "shotgun_soldier") L 05/15/2026 - 23:02:21: "TV Show<3><[U:1:1819800099]>" killed "DWW<20><[U:1:172008346]>" with "shotgun_soldier" (attacker_position "6684 9083 -2708") (victim_position "6605 9378 -2524") L 05/15/2026 - 23:02:21: "DWW<20><[U:1:172008346]>" spawned as "soldier" L 05/15/2026 - 23:02:22: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:22: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:22: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "12") (weapon "shotgun_soldier") L 05/15/2026 - 23:02:23: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:23: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:23: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "21") (weapon "shotgun_soldier") L 05/15/2026 - 23:02:24: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:02:24: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:02:24: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "85") (weapon "quake_rl") L 05/15/2026 - 23:02:24: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:24: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:24: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "34") (weapon "shotgun_soldier") L 05/15/2026 - 23:02:25: "DWW<20><[U:1:172008346]>" say "why cant i play spy" L 05/15/2026 - 23:02:25: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:02:26: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:02:26: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "70") (weapon "quake_rl") L 05/15/2026 - 23:02:26: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:02:28: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:02:28: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:02:28: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "61") (realdamage "11") (weapon "quake_rl") L 05/15/2026 - 23:02:28: "TV Show<3><[U:1:1819800099]>" killed "DWW<20><[U:1:172008346]>" with "quake_rl" (attacker_position "6507 9451 -2556") (victim_position "5945 9887 -2787") L 05/15/2026 - 23:02:29: "DWW<20><[U:1:172008346]>" spawned as "soldier" L 05/15/2026 - 23:02:31: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:02:31: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:02:31: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "96") (weapon "quake_rl") L 05/15/2026 - 23:02:31: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:31: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:31: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "29") (weapon "shotgun_soldier") L 05/15/2026 - 23:02:32: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:02:32: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "107") (weapon "quake_rl") L 05/15/2026 - 23:02:32: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:02:32: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:33: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:02:33: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "104") (weapon "tf_projectile_rocket") L 05/15/2026 - 23:02:33: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:02:33: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:02:33: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:02:33: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "86") (realdamage "2") (weapon "quake_rl") L 05/15/2026 - 23:02:33: "TV Show<3><[U:1:1819800099]>" killed "DWW<20><[U:1:172008346]>" with "quake_rl" (attacker_position "7064 9096 -2727") (victim_position "7307 9046 -2788") L 05/15/2026 - 23:02:33: "TV Show<3><[U:1:1819800099]>" triggered "domination" against "DWW<20><[U:1:172008346]>" L 05/15/2026 - 23:02:33: "DWW<20><[U:1:172008346]>" spawned as "soldier" L 05/15/2026 - 23:02:35: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:35: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:02:36: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:02:36: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "91") (weapon "tf_projectile_rocket") L 05/15/2026 - 23:02:36: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:02:36: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:02:37: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:02:37: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:02:37: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:02:37: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "61") (weapon "quake_rl") L 05/15/2026 - 23:02:38: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:02:38: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "110") (realdamage "92") (weapon "quake_rl") L 05/15/2026 - 23:02:38: "TV Show<3><[U:1:1819800099]>" killed "DWW<20><[U:1:172008346]>" with "quake_rl" (attacker_position "6129 9755 -2708") (victim_position "6189 9736 -2550") L 05/15/2026 - 23:02:38: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:02:38: "DWW<20><[U:1:172008346]>" spawned as "soldier" L 05/15/2026 - 23:02:40: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:02:40: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:02:41: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:02:41: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "112") (weapon "tf_projectile_rocket") L 05/15/2026 - 23:02:41: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:02:42: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:02:42: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:02:42: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:42: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:42: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "11") (weapon "shotgun_soldier") L 05/15/2026 - 23:02:43: "DWW<20><[U:1:172008346]>" killed "TV Show<3><[U:1:1819800099]>" with "world" (attacker_position "6585 9164 -2708") (victim_position "6409 9651 -2703") L 05/15/2026 - 23:02:43: "DWW<20><[U:1:172008346]>" triggered "revenge" against "TV Show<3><[U:1:1819800099]>" L 05/15/2026 - 23:02:43: "TV Show<3><[U:1:1819800099]>" spawned as "soldier" L 05/15/2026 - 23:02:45: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:45: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:45: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "42") (weapon "shotgun_soldier") L 05/15/2026 - 23:02:45: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:02:45: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "210") L 05/15/2026 - 23:02:45: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:02:45: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:46: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:02:46: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:02:46: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:46: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:02:46: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "47") (weapon "quake_rl") L 05/15/2026 - 23:02:47: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:02:47: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:02:47: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "61") (realdamage "58") (weapon "tf_projectile_rocket") L 05/15/2026 - 23:02:47: "DWW<20><[U:1:172008346]>" killed "TV Show<3><[U:1:1819800099]>" with "tf_projectile_rocket" (attacker_position "6917 9153 -2454") (victim_position "6503 9413 -2556") L 05/15/2026 - 23:02:47: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:02:47: "TV Show<3><[U:1:1819800099]>" spawned as "soldier" L 05/15/2026 - 23:02:49: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:49: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:02:49: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "201") L 05/15/2026 - 23:02:49: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:02:50: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:50: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:50: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "17") (weapon "shotgun_soldier") L 05/15/2026 - 23:02:50: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:02:51: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:02:51: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:02:52: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:52: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:52: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "16") (weapon "shotgun_soldier") L 05/15/2026 - 23:02:53: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:53: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:53: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "32") (weapon "shotgun_soldier") L 05/15/2026 - 23:02:54: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:02:54: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:54: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:54: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "42") (weapon "shotgun_soldier") L 05/15/2026 - 23:02:54: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:02:55: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:02:55: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "60") (weapon "quake_rl") L 05/15/2026 - 23:02:57: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:57: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:57: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:02:57: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "58") (realdamage "15") (weapon "shotgun_soldier") L 05/15/2026 - 23:02:57: "TV Show<3><[U:1:1819800099]>" killed "DWW<20><[U:1:172008346]>" with "shotgun_soldier" (attacker_position "6129 9789 -2708") (victim_position "6255 9620 -2796") L 05/15/2026 - 23:02:57: "DWW<20><[U:1:172008346]>" spawned as "soldier" L 05/15/2026 - 23:03:00: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:00: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:00: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "13") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:00: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:01: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:01: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:01: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "59") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:01: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:01: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:01: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "52") (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:02: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:02: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:02: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "7") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:02: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:02: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:02: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:02: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "24") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:04: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:04: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:03:04: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:03:04: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "66") (weapon "quake_rl") L 05/15/2026 - 23:03:05: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:05: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:03:05: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:05: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "54") (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:05: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:05: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:05: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "15") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:06: "DWW<20><[U:1:172008346]>" killed "TV Show<3><[U:1:1819800099]>" with "world" (attacker_position "6690 9412 -2556") (victim_position "7150 9484 -2797") L 05/15/2026 - 23:03:06: "TV Show<3><[U:1:1819800099]>" spawned as "soldier" L 05/15/2026 - 23:03:06: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:08: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:03:08: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:03:08: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "53") (weapon "quake_rl") L 05/15/2026 - 23:03:08: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:09: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:03:09: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:03:09: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "65") (weapon "quake_rl") L 05/15/2026 - 23:03:09: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:10: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:11: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:12: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:12: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:12: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "14") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:12: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:03:12: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:03:12: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "77") (weapon "quake_rl") L 05/15/2026 - 23:03:13: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:13: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:13: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:13: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "79") (realdamage "19") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:13: "TV Show<3><[U:1:1819800099]>" killed "DWW<20><[U:1:172008346]>" with "shotgun_soldier" (attacker_position "6485 9346 -2556") (victim_position "6391 9329 -2642") L 05/15/2026 - 23:03:13: "DWW<20><[U:1:172008346]>" spawned as "soldier" L 05/15/2026 - 23:03:14: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:14: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:14: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "18") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:15: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:15: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:15: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "25") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:15: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:15: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:15: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "82") (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:15: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:15: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:15: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "84") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:16: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:16: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:16: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "81") (weapon "tf_projectile_rocket") (airshot "1") (height "357") L 05/15/2026 - 23:03:16: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:16: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:16: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "5") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:17: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:17: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:03:17: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:17: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:17: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "24") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:17: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:03:17: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "56") (realdamage "36") (weapon "quake_rl") L 05/15/2026 - 23:03:17: "TV Show<3><[U:1:1819800099]>" killed "DWW<20><[U:1:172008346]>" with "quake_rl" (attacker_position "6539 9714 -2708") (victim_position "6791 9281 -2708") L 05/15/2026 - 23:03:18: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:18: "DWW<20><[U:1:172008346]>" spawned as "soldier" L 05/15/2026 - 23:03:19: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:20: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:20: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:20: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "94") (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:20: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:20: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:21: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:21: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "99") (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:21: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:03:21: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:03:21: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "100") (weapon "quake_rl") L 05/15/2026 - 23:03:21: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:21: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:22: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:22: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "42") (realdamage "6") (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:22: "DWW<20><[U:1:172008346]>" killed "TV Show<3><[U:1:1819800099]>" with "tf_projectile_rocket" (attacker_position "6336 9661 -2551") (victim_position "6834 9207 -2651") L 05/15/2026 - 23:03:22: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:03:22: "TV Show<3><[U:1:1819800099]>" spawned as "soldier" L 05/15/2026 - 23:03:23: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:24: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:24: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:24: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:24: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "112") (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:24: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:25: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:03:25: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:25: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:25: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "8") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:25: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:26: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:26: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "86") (realdamage "84") (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:26: "DWW<20><[U:1:172008346]>" killed "TV Show<3><[U:1:1819800099]>" with "tf_projectile_rocket" (attacker_position "6519 9501 -2345") (victim_position "6479 9572 -2708") L 05/15/2026 - 23:03:26: "TV Show<3><[U:1:1819800099]>" spawned as "soldier" L 05/15/2026 - 23:03:26: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:27: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:27: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:27: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:27: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "7") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:28: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:03:28: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:03:28: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "57") (weapon "quake_rl") L 05/15/2026 - 23:03:28: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:28: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:28: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:28: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "50") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:31: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:31: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:31: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "56") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:32: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:32: "DWW<20><[U:1:172008346]>" picked up item "tf_ammo_pack" L 05/15/2026 - 23:03:32: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:03:32: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "71") (realdamage "63") (weapon "quake_rl") L 05/15/2026 - 23:03:32: "TV Show<3><[U:1:1819800099]>" killed "DWW<20><[U:1:172008346]>" with "quake_rl" (attacker_position "6456 9707 -2670") (victim_position "6478 9590 -2708") L 05/15/2026 - 23:03:32: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:03:32: "DWW<20><[U:1:172008346]>" spawned as "soldier" L 05/15/2026 - 23:03:34: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:34: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:35: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:35: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:35: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "8") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:35: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:35: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:35: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "109") (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:35: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:36: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:03:36: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:03:36: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "55") (weapon "quake_rl") L 05/15/2026 - 23:03:36: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:36: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "108") (realdamage "55") (weapon "tf_projectile_rocket") (airshot "1") (height "317") L 05/15/2026 - 23:03:36: "DWW<20><[U:1:172008346]>" killed "TV Show<3><[U:1:1819800099]>" with "tf_projectile_rocket" (attacker_position "6556 9322 -2556") (victim_position "6580 9181 -2391") L 05/15/2026 - 23:03:36: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:36: "TV Show<3><[U:1:1819800099]>" spawned as "soldier" L 05/15/2026 - 23:03:38: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:38: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:38: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "84") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:38: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:39: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:39: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:03:39: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:03:39: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "51") (weapon "quake_rl") L 05/15/2026 - 23:03:40: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:40: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:40: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:40: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "46") (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:41: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:41: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:41: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:41: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:41: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "14") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:41: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:41: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:41: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "26") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:42: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:03:42: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:42: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:42: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "35") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:42: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:43: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:43: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:43: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "33") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:43: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:03:43: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:43: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:43: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "7") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:44: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:44: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:44: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "24") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:44: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:44: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:44: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "48") (realdamage "38") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:44: "TV Show<3><[U:1:1819800099]>" killed "DWW<20><[U:1:172008346]>" with "shotgun_soldier" (attacker_position "6269 9844 -2708") (victim_position "6374 9609 -2708") L 05/15/2026 - 23:03:45: "DWW<20><[U:1:172008346]>" spawned as "soldier" L 05/15/2026 - 23:03:46: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:46: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:46: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "37") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:47: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:47: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:47: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:47: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "74") (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:48: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:03:48: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:48: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "96") (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:48: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:48: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:49: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:49: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "108") (realdamage "30") (weapon "tf_projectile_rocket") (airshot "1") (height "372") L 05/15/2026 - 23:03:49: "DWW<20><[U:1:172008346]>" killed "TV Show<3><[U:1:1819800099]>" with "tf_projectile_rocket" (attacker_position "6564 9389 -2418") (victim_position "6371 9398 -2462") L 05/15/2026 - 23:03:49: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:49: "TV Show<3><[U:1:1819800099]>" spawned as "soldier" L 05/15/2026 - 23:03:51: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:51: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:51: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "8") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:51: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:51: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:03:52: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:03:52: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "60") (weapon "quake_rl") L 05/15/2026 - 23:03:52: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:52: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:52: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "50") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:52: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:53: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:53: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:53: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "19") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:54: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:54: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:54: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "16") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:54: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:03:54: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:55: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:03:55: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "65") (realdamage "17") (weapon "quake_rl") L 05/15/2026 - 23:03:55: "TV Show<3><[U:1:1819800099]>" killed "DWW<20><[U:1:172008346]>" with "quake_rl" (attacker_position "6563 8654 -2690") (victim_position "6497 9347 -2556") L 05/15/2026 - 23:03:55: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:55: "DWW<20><[U:1:172008346]>" spawned as "soldier" L 05/15/2026 - 23:03:56: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:03:57: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:57: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "273") L 05/15/2026 - 23:03:57: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:57: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:58: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:58: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:58: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "11") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:58: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:03:58: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:58: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:58: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "14") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:58: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:03:58: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:03:58: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "92") (weapon "quake_rl") L 05/15/2026 - 23:03:59: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:59: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:03:59: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "12") (weapon "shotgun_soldier") L 05/15/2026 - 23:03:59: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:00: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:04:00: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:04:00: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "97") (realdamage "50") (weapon "quake_rl") L 05/15/2026 - 23:04:00: "TV Show<3><[U:1:1819800099]>" killed "DWW<20><[U:1:172008346]>" with "quake_rl" (attacker_position "6907 9374 -2806") (victim_position "6597 9305 -2556") L 05/15/2026 - 23:04:00: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:00: "DWW<20><[U:1:172008346]>" spawned as "soldier" L 05/15/2026 - 23:04:02: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:02: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:02: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "23") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:02: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:03: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:03: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:03: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "86") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:03: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:03: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:04: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:04:04: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:04:04: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "71") (realdamage "60") (weapon "quake_rl") L 05/15/2026 - 23:04:04: "TV Show<3><[U:1:1819800099]>" killed "DWW<20><[U:1:172008346]>" with "quake_rl" (attacker_position "6269 9362 -2569") (victim_position "6522 9031 -2828") L 05/15/2026 - 23:04:05: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:05: "DWW<20><[U:1:172008346]>" spawned as "soldier" L 05/15/2026 - 23:04:06: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:06: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:06: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "21") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:07: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:07: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:07: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "54") (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:07: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:07: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:07: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "63") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:08: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:08: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:08: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "11") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:08: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:08: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:09: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:09: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:09: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "76") (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:09: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:09: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:09: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:09: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "30") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:10: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:10: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:10: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "5") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:10: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:04:11: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:04:11: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "46") (weapon "quake_rl") L 05/15/2026 - 23:04:11: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:11: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:11: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "25") (realdamage "13") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:11: "DWW<20><[U:1:172008346]>" killed "TV Show<3><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "6732 9292 -2465") (victim_position "6409 9304 -2094") L 05/15/2026 - 23:04:11: "TV Show<3><[U:1:1819800099]>" spawned as "soldier" L 05/15/2026 - 23:04:13: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:04:13: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:13: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:13: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:13: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "46") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:14: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:14: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:14: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "55") (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:14: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:15: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:15: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:15: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:15: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "11") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:15: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:04:16: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:16: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:04:16: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "36") (weapon "quake_rl") L 05/15/2026 - 23:04:16: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:16: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:16: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "10") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:16: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:16: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:16: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "25") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:18: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:04:18: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:18: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:18: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "58") (realdamage "2") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:18: "DWW<20><[U:1:172008346]>" killed "TV Show<3><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "6485 9165 -2636") (victim_position "6568 9314 -2505") L 05/15/2026 - 23:04:18: "TV Show<3><[U:1:1819800099]>" spawned as "soldier" L 05/15/2026 - 23:04:19: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:20: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:20: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:20: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:20: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "21") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:21: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:04:21: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:21: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:21: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "19") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:22: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:22: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:22: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "56") (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:22: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:23: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:23: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:23: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:04:23: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:04:23: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "64") (weapon "quake_rl") L 05/15/2026 - 23:04:23: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:24: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:24: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:24: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:24: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "53") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:24: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:24: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:24: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "8") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:25: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:26: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:26: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:04:30: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:31: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:31: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:31: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "10") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:32: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:32: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:32: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:32: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "18") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:32: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:32: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:32: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "18") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:32: "DWW<20><[U:1:172008346]>" picked up item "tf_ammo_pack" L 05/15/2026 - 23:04:33: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:33: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:33: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "6") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:33: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:33: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:33: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "6") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:34: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:34: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:34: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "26") (realdamage "6") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:34: "DWW<20><[U:1:172008346]>" killed "TV Show<3><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "6550 9036 -2827") (victim_position "6810 8720 -2656") L 05/15/2026 - 23:04:34: "TV Show<3><[U:1:1819800099]>" spawned as "soldier" L 05/15/2026 - 23:04:36: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:36: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:36: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "11") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:36: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:36: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:36: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "23") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:36: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:37: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:37: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:37: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "63") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:38: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:04:38: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:38: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:38: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "44") (realdamage "34") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:38: "TV Show<3><[U:1:1819800099]>" killed "DWW<20><[U:1:172008346]>" with "shotgun_soldier" (attacker_position "6454 9506 -2507") (victim_position "6305 9385 -2803") L 05/15/2026 - 23:04:38: "DWW<20><[U:1:172008346]>" spawned as "soldier" L 05/15/2026 - 23:04:40: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:40: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:40: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "30") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:40: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:41: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:41: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:41: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "8") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:41: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:04:42: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:42: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:42: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "70") (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:42: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:43: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:43: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:43: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "42") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:43: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:43: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:43: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "26") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:43: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:43: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:04:44: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:04:44: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "56") (realdamage "53") (weapon "quake_rl") L 05/15/2026 - 23:04:44: "TV Show<3><[U:1:1819800099]>" killed "DWW<20><[U:1:172008346]>" with "quake_rl" (attacker_position "6737 9026 -2458") (victim_position "6707 9312 -2495") L 05/15/2026 - 23:04:44: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:44: "DWW<20><[U:1:172008346]>" spawned as "soldier" L 05/15/2026 - 23:04:45: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:45: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:45: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "44") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:45: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:45: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:45: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "34") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:46: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:46: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:46: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "40") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:46: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:47: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:47: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:47: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "55") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:47: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:04:47: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:04:47: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "72") (weapon "quake_rl") L 05/15/2026 - 23:04:47: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:47: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:47: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "72") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:47: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:48: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:48: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:48: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "42") (realdamage "19") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:48: "TV Show<3><[U:1:1819800099]>" killed "DWW<20><[U:1:172008346]>" with "shotgun_soldier" (attacker_position "6738 9218 -2645") (victim_position "6658 9283 -2495") L 05/15/2026 - 23:04:48: "DWW<20><[U:1:172008346]>" spawned as "soldier" L 05/15/2026 - 23:04:48: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:48: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:48: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "29") (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:50: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:50: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:50: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "36") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:50: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:50: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:50: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:50: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "75") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:51: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:51: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:51: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:51: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "70") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:51: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:04:51: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:04:51: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "103") (weapon "quake_rl") L 05/15/2026 - 23:04:52: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:52: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:52: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "31") (realdamage "22") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:52: "DWW<20><[U:1:172008346]>" killed "TV Show<3><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "6569 9416 -2556") (victim_position "6302 9258 -2549") L 05/15/2026 - 23:04:52: "TV Show<3><[U:1:1819800099]>" spawned as "soldier" L 05/15/2026 - 23:04:53: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:53: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:53: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "29") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:53: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:53: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:53: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "15") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:54: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:54: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:54: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "55") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:54: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:04:54: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:04:54: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "56") (weapon "quake_rl") L 05/15/2026 - 23:04:54: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:54: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:54: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "33") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:54: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:54: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:54: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "15") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:55: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:55: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:55: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "87") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:55: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:56: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:56: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:04:56: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "74") (realdamage "20") (weapon "quake_rl") L 05/15/2026 - 23:04:56: "TV Show<3><[U:1:1819800099]>" killed "DWW<20><[U:1:172008346]>" with "quake_rl" (attacker_position "6860 9109 -2651") (victim_position "6732 8943 -2708") L 05/15/2026 - 23:04:56: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:04:56: "DWW<20><[U:1:172008346]>" spawned as "soldier" L 05/15/2026 - 23:04:57: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:57: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:57: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "10") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:58: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:58: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:58: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "32") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:58: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:58: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "368") L 05/15/2026 - 23:04:58: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:58: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:59: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:04:59: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:59: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:04:59: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "10") (weapon "shotgun_soldier") L 05/15/2026 - 23:04:59: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:05:00: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:05:00: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:05:00: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "48") (weapon "shotgun_soldier") L 05/15/2026 - 23:05:00: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:05:00: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "49") (weapon "quake_rl") L 05/15/2026 - 23:05:00: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:05:00: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:05:00: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "47") (weapon "tf_projectile_rocket") L 05/15/2026 - 23:05:00: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:05:01: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:05:01: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:05:01: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "27") (realdamage "2") (weapon "shotgun_soldier") L 05/15/2026 - 23:05:01: "DWW<20><[U:1:172008346]>" killed "TV Show<3><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "6213 9102 -2794") (victim_position "6797 9238 -2455") L 05/15/2026 - 23:05:01: "TV Show<3><[U:1:1819800099]>" spawned as "soldier" L 05/15/2026 - 23:05:02: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:05:02: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:05:02: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "29") (weapon "shotgun_soldier") L 05/15/2026 - 23:05:03: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:05:03: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:05:03: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:05:03: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "83") (weapon "shotgun_soldier") L 05/15/2026 - 23:05:03: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:05:03: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:05:03: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "16") (weapon "shotgun_soldier") L 05/15/2026 - 23:05:04: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:05:04: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:05:04: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "6") (weapon "shotgun_soldier") L 05/15/2026 - 23:05:04: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:05:04: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:05:05: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:05:05: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "51") (weapon "tf_projectile_rocket") L 05/15/2026 - 23:05:05: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:05:05: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:05:05: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:05:05: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "31") (weapon "shotgun_soldier") L 05/15/2026 - 23:05:05: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:05:05: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "82") (weapon "quake_rl") L 05/15/2026 - 23:05:06: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:05:06: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:05:06: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:05:06: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "68") (realdamage "45") (weapon "quake_rl") L 05/15/2026 - 23:05:06: "TV Show<3><[U:1:1819800099]>" killed "DWW<20><[U:1:172008346]>" with "quake_rl" (attacker_position "6385 9218 -2821") (victim_position "6475 9595 -2708") L 05/15/2026 - 23:05:06: "DWW<20><[U:1:172008346]>" spawned as "soldier" L 05/15/2026 - 23:05:08: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:05:08: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:05:08: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "14") (weapon "shotgun_soldier") L 05/15/2026 - 23:05:09: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:05:09: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:05:09: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:05:10: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:05:10: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:05:10: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "30") (weapon "shotgun_soldier") L 05/15/2026 - 23:05:10: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:05:10: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:05:10: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "24") (weapon "shotgun_soldier") L 05/15/2026 - 23:05:10: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:05:11: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:05:11: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/15/2026 - 23:05:11: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "85") (weapon "quake_rl") L 05/15/2026 - 23:05:11: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:05:11: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:05:11: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "50") (weapon "shotgun_soldier") L 05/15/2026 - 23:05:11: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:05:11: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/15/2026 - 23:05:11: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "100") (weapon "tf_projectile_rocket") L 05/15/2026 - 23:05:12: "DWW<20><[U:1:172008346]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:05:12: "DWW<20><[U:1:172008346]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:05:12: "DWW<20><[U:1:172008346]>" triggered "damage" against "TV Show<3><[U:1:1819800099]>" (damage "11") (weapon "shotgun_soldier") L 05/15/2026 - 23:05:12: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/15/2026 - 23:05:12: "TV Show<3><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/15/2026 - 23:05:12: "TV Show<3><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/15/2026 - 23:05:12: "TV Show<3><[U:1:1819800099]>" triggered "damage" against "DWW<20><[U:1:172008346]>" (damage "20") (realdamage "7") (weapon "shotgun_soldier") L 05/15/2026 - 23:05:12: World triggered "mge_elo_delta" (player "[U:1:1819800099]") (old_elo "1689") (new_elo "1695") L 05/15/2026 - 23:05:12: World triggered "mge_elo_delta" (player "[U:1:172008346]") (old_elo "1600") (new_elo "1594") L 05/15/2026 - 23:05:12: "TV Show<3><[U:1:1819800099]>" killed "DWW<20><[U:1:172008346]>" with "shotgun_soldier" (attacker_position "6664 9108 -2708") (victim_position "7260 9322 -2638") L 05/15/2026 - 23:05:12: World triggered "mge_match_end" (winner "[U:1:1819800099]") (loser "[U:1:172008346]") (winner_score "20") (loser_score "12")