L 05/18/2026 - 00:07:12: World triggered "meta_data" (matchid "260518000712a467") (map "mge_league_v3") (arena "Node 1v1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/18/2026 - 00:07:12: "crawdad<5><[U:1:1051130653]>" changed role to "soldier" L 05/18/2026 - 00:07:12: "TV Show<6><[U:1:1819800099]>" changed role to "soldier" L 05/18/2026 - 00:07:16: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:16: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:16: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:16: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:16: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:16: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "14") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:17: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:17: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:17: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:07:17: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "52") (weapon "quake_rl") L 05/18/2026 - 00:07:18: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:18: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:18: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "54") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:18: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:18: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:19: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:19: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:19: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:19: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "20") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:19: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:19: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:19: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "28") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:20: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "27") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:07:20: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "43") (weapon "quake_rl") L 05/18/2026 - 00:07:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:21: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:21: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:21: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "30") (realdamage "22") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:21: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5603 -12736 -1535") (victim_position "-5915 -12325 -1504") L 05/18/2026 - 00:07:21: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:07:21: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:07:21: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "29") (weapon "quake_rl") L 05/18/2026 - 00:07:22: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:22: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:22: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "11") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:22: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:22: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:22: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:22: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "45") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:07:23: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "81") (weapon "quake_rl") L 05/18/2026 - 00:07:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:24: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:24: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:07:24: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "78") (weapon "quake_rl") L 05/18/2026 - 00:07:24: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:07:24: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "103") (weapon "quake_rl") L 05/18/2026 - 00:07:24: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:24: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:24: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:25: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "51") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:25: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:25: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "30") (realdamage "24") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:25: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5929 -13157 -1663") (victim_position "-6036 -12847 -1259") L 05/18/2026 - 00:07:25: "crawdad<5><[U:1:1051130653]>" triggered "domination" against "TV Show<6><[U:1:1819800099]>" L 05/18/2026 - 00:07:26: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:07:26: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "58") (weapon "quake_rl") L 05/18/2026 - 00:07:26: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:07:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:27: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "33") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:27: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:27: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:27: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "18") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:28: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:28: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:28: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "71") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:28: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "45") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:29: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:29: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:29: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:07:29: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "102") (realdamage "91") (weapon "quake_rl") L 05/18/2026 - 00:07:29: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "quake_rl" (attacker_position "-5390 -12642 -1635") (victim_position "-5598 -12837 -1472") L 05/18/2026 - 00:07:29: "TV Show<6><[U:1:1819800099]>" triggered "revenge" against "crawdad<5><[U:1:1051130653]>" L 05/18/2026 - 00:07:29: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:07:29: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "68") (weapon "quake_rl") L 05/18/2026 - 00:07:29: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:07:30: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:30: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:30: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:30: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "20") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:30: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:30: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:30: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "41") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:31: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:31: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:31: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "49") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:31: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:31: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:07:31: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "43") (weapon "quake_rl") L 05/18/2026 - 00:07:32: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:32: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:32: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "23") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:32: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:32: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:32: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "39") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:32: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:32: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:07:34: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "34") (weapon "quake_rl") L 05/18/2026 - 00:07:34: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:35: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:35: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:35: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "19") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:35: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:36: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:07:36: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "76") (realdamage "41") (weapon "quake_rl") L 05/18/2026 - 00:07:36: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5976 -12807 -1517") (victim_position "-5718 -12989 -1612") L 05/18/2026 - 00:07:36: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:07:37: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:37: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "74") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:38: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:38: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:38: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "69") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:38: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "77") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:38: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:39: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:39: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:07:39: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "54") (realdamage "16") (weapon "quake_rl") L 05/18/2026 - 00:07:39: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "quake_rl" (attacker_position "-5335 -12650 -1630") (victim_position "-5736 -13025 -1663") L 05/18/2026 - 00:07:40: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:07:41: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:41: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:41: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:41: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "40") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:42: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:42: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:42: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "43") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:42: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:42: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:43: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:43: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:43: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "9") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:43: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:07:43: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "53") (weapon "quake_rl") L 05/18/2026 - 00:07:43: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:43: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:44: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:07:44: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "59") (weapon "quake_rl") L 05/18/2026 - 00:07:44: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:44: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:44: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "38") (realdamage "22") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:44: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5478 -12277 -1500") (victim_position "-5740 -12680 -1463") L 05/18/2026 - 00:07:44: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:07:44: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "59") (weapon "quake_rl") L 05/18/2026 - 00:07:44: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:07:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:45: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "17") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:46: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:46: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:46: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:46: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:46: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:46: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "65") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:46: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:46: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:46: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:46: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "35") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:47: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "5") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:47: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:48: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "19") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:48: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "27") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:49: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:07:49: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "68") (realdamage "66") (weapon "quake_rl") L 05/18/2026 - 00:07:49: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5807 -12360 -1663") (victim_position "-5926 -12731 -1580") L 05/18/2026 - 00:07:49: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:07:49: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "54") (weapon "quake_rl") L 05/18/2026 - 00:07:49: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:07:50: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:50: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:07:50: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "70") (weapon "quake_rl") (airshot "1") (height "196") L 05/18/2026 - 00:07:50: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:50: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:51: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:51: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:51: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "13") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:51: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:51: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:51: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "11") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:51: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:52: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:52: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:52: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:52: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:52: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:52: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:07:52: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "96") (weapon "quake_rl") L 05/18/2026 - 00:07:53: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:53: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:53: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:07:53: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "48") (realdamage "24") (weapon "quake_rl") L 05/18/2026 - 00:07:53: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5501 -12454 -1623") (victim_position "-5904 -12507 -1663") L 05/18/2026 - 00:07:53: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:07:53: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "50") (weapon "quake_rl") L 05/18/2026 - 00:07:53: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:07:55: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:55: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "14") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:55: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:55: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:55: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "22") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:55: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "11") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:56: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:56: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:56: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:07:56: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "64") (weapon "quake_rl") L 05/18/2026 - 00:07:56: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:07:56: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "63") (weapon "quake_rl") L 05/18/2026 - 00:07:56: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:56: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:56: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "5") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:57: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:57: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:57: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:07:57: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "50") (weapon "quake_rl") L 05/18/2026 - 00:07:57: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:57: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:57: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:58: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "27") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:58: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:58: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:58: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "4") (weapon "shotgun_soldier") L 05/18/2026 - 00:07:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:59: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:07:59: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:07:59: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:07:59: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "49") (realdamage "10") (weapon "quake_rl") L 05/18/2026 - 00:07:59: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "quake_rl" (attacker_position "-5565 -12427 -1592") (victim_position "-5719 -12967 -1663") L 05/18/2026 - 00:07:59: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:08:01: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:01: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:01: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "45") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:01: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "48") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:01: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:01: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:01: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "31") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:01: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "27") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:02: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:02: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:02: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "11") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:02: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:03: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:08:03: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "51") (weapon "quake_rl") L 05/18/2026 - 00:08:03: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:03: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:04: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:05: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:05: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:06: "crawdad<5><[U:1:1051130653]>" picked up item "tf_ammo_pack" L 05/18/2026 - 00:08:08: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:08: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:08: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:08: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:08: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:08: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:08: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "12") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:09: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:09: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:09: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "18") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:09: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:09: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:09: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "34") (realdamage "24") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:09: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-5429 -13375 -1546") (victim_position "-5641 -12871 -1535") L 05/18/2026 - 00:08:09: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:08:11: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:11: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:11: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:11: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "10") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:11: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:11: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:11: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:12: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:12: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:12: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "37") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:12: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:12: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:12: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:12: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "57") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:13: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:13: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:13: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "18") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:13: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:13: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:13: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:13: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "29") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:13: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:13: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:13: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "12") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:14: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:14: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:14: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:08:14: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "50") (realdamage "42") (weapon "quake_rl") L 05/18/2026 - 00:08:14: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "quake_rl" (attacker_position "-5534 -13288 -1615") (victim_position "-5199 -13200 -1618") L 05/18/2026 - 00:08:14: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:08:14: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "60") (weapon "quake_rl") L 05/18/2026 - 00:08:14: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:08:16: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:16: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:16: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:16: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "14") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:16: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:17: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "12") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:17: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:17: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "31") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:18: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:18: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:18: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:18: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:18: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:18: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "10") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:19: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:19: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:19: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "40") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:08:19: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "67") (weapon "quake_rl") L 05/18/2026 - 00:08:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:19: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "36") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:08:20: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "41") (weapon "quake_rl") L 05/18/2026 - 00:08:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:20: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "18") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:21: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:21: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:21: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:21: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:21: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:21: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:21: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "21") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:21: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:08:21: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "34") (weapon "quake_rl") L 05/18/2026 - 00:08:22: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:22: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:22: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "20") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:23: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:24: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:24: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:24: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "44") (realdamage "2") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:24: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-5742 -13414 -1463") (victim_position "-5355 -13195 -1663") L 05/18/2026 - 00:08:24: "TV Show<6><[U:1:1819800099]>" triggered "domination" against "crawdad<5><[U:1:1051130653]>" L 05/18/2026 - 00:08:24: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:08:25: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:26: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:27: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:27: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:27: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "21") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:28: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "36") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:28: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:28: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "42") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:29: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:29: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:08:29: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "62") (weapon "quake_rl") L 05/18/2026 - 00:08:29: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:29: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:29: "crawdad<5><[U:1:1051130653]>" picked up item "tf_ammo_pack" L 05/18/2026 - 00:08:29: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:29: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:29: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "21") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:30: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:30: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:08:30: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "73") (weapon "quake_rl") L 05/18/2026 - 00:08:30: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:30: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:30: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "50") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:30: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:30: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:08:30: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "58") (realdamage "43") (weapon "quake_rl") L 05/18/2026 - 00:08:30: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "quake_rl" (attacker_position "-5344 -13263 -1410") (victim_position "-5859 -13036 -1663") L 05/18/2026 - 00:08:30: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:08:31: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:31: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:32: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:32: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:32: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:32: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "26") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:32: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:33: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "66") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:08:34: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "60") (weapon "quake_rl") L 05/18/2026 - 00:08:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:34: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:34: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:34: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:35: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:08:35: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "54") (weapon "quake_rl") L 05/18/2026 - 00:08:35: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:35: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:35: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "28") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:35: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:35: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:08:35: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "43") (weapon "quake_rl") L 05/18/2026 - 00:08:35: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:35: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:35: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "33") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:35: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:36: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:36: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:36: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:36: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:08:36: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "85") (realdamage "41") (weapon "quake_rl") L 05/18/2026 - 00:08:36: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "quake_rl" (attacker_position "-5141 -13084 -1650") (victim_position "-5548 -13409 -1465") L 05/18/2026 - 00:08:36: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:08:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:37: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:37: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:37: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:38: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "4") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:38: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:38: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "17") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:39: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:08:39: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "39") (weapon "quake_rl") L 05/18/2026 - 00:08:39: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:08:39: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "47") (weapon "quake_rl") L 05/18/2026 - 00:08:39: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:40: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:40: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:08:40: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "65") (weapon "quake_rl") L 05/18/2026 - 00:08:40: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:40: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:41: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:41: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:41: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:41: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:41: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "44") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:41: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:08:41: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "56") (weapon "quake_rl") L 05/18/2026 - 00:08:42: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:42: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:42: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "20") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:42: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "21") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:42: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:42: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "24") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:44: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:44: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:44: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "37") (realdamage "28") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:44: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5508 -13196 -1591") (victim_position "-5489 -13524 -1535") L 05/18/2026 - 00:08:44: "crawdad<5><[U:1:1051130653]>" triggered "revenge" against "TV Show<6><[U:1:1819800099]>" L 05/18/2026 - 00:08:44: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:08:45: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:45: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:45: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "8") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:46: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:46: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:46: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:46: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "21") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:46: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:46: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:46: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "16") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:47: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:47: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:47: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "18") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:08:47: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "73") (weapon "quake_rl") L 05/18/2026 - 00:08:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:47: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "33") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:08:48: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "62") (weapon "quake_rl") L 05/18/2026 - 00:08:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:48: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "31") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:08:48: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "50") (weapon "quake_rl") L 05/18/2026 - 00:08:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:48: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "25") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:49: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:49: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:49: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:49: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:49: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "11") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:49: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:50: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:52: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:52: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:52: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "5") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:52: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:52: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:52: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "10") (realdamage "8") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:52: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-6044 -12529 -1651") (victim_position "-5441 -12661 -1663") L 05/18/2026 - 00:08:52: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:08:53: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:53: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:53: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:53: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "10") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:53: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:53: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:53: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "11") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:54: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:54: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:54: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "19") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:55: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:55: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:55: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "20") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:55: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:08:55: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "69") (weapon "quake_rl") L 05/18/2026 - 00:08:56: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:56: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:56: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:56: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "20") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:57: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:57: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:57: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:08:57: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "67") (weapon "quake_rl") L 05/18/2026 - 00:08:57: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:57: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:57: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:57: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:58: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "67") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:58: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:08:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:08:58: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "40") (realdamage "11") (weapon "shotgun_soldier") L 05/18/2026 - 00:08:58: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5612 -12785 -1535") (victim_position "-6103 -12580 -1395") L 05/18/2026 - 00:08:58: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:08:58: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "44") (weapon "quake_rl") L 05/18/2026 - 00:08:58: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:09:00: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:00: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:00: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:00: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "54") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:00: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:00: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:09:01: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "67") (weapon "quake_rl") L 05/18/2026 - 00:09:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:01: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "9") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:01: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:01: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:09:01: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "73") (weapon "quake_rl") L 05/18/2026 - 00:09:02: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:02: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:02: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:03: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:09:03: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "49") (weapon "quake_rl") L 05/18/2026 - 00:09:03: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:03: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:03: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:03: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "21") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:03: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:03: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:03: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "42") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:03: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:03: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:03: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "59") (realdamage "10") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:03: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5606 -12788 -1535") (victim_position "-5524 -12476 -1663") L 05/18/2026 - 00:09:04: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:09:05: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:05: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:05: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:05: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "47") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:05: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:05: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:05: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "35") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:06: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:06: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:06: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "60") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:06: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:06: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:09:06: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "65") (weapon "quake_rl") L 05/18/2026 - 00:09:06: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:06: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:06: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:06: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:07: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:07: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:07: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:07: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:07: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "45") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:07: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:09:07: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "65") (realdamage "62") (weapon "quake_rl") L 05/18/2026 - 00:09:07: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-6035 -12958 -1499") (victim_position "-6085 -12741 -1595") L 05/18/2026 - 00:09:07: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:09:08: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:09: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:09: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:10: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:10: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:10: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "71") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:10: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:11: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:09:11: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "53") (weapon "quake_rl") L 05/18/2026 - 00:09:11: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:11: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:11: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:09:11: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "99") (weapon "quake_rl") L 05/18/2026 - 00:09:11: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:12: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:12: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:09:12: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "36") (weapon "quake_rl") L 05/18/2026 - 00:09:12: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:12: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:12: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "9") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:12: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:13: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:13: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:13: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:13: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:13: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "21") (realdamage "10") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:13: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-5350 -13446 -1421") (victim_position "-5441 -13133 -1663") L 05/18/2026 - 00:09:13: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:09:14: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:14: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:15: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:15: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:15: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:15: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:15: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:15: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:16: "crawdad<5><[U:1:1051130653]>" picked up item "tf_ammo_pack" L 05/18/2026 - 00:09:16: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:17: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:17: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:17: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "32") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:18: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:18: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:18: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:09:18: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "59") (weapon "quake_rl") L 05/18/2026 - 00:09:18: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:18: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:18: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "55") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:18: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:18: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:18: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "20") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:19: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:09:19: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "58") (weapon "quake_rl") L 05/18/2026 - 00:09:19: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:19: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:19: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "47") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:19: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:20: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:21: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:21: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:21: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "70") (realdamage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:21: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5296 -13301 -1584") (victim_position "-5586 -13278 -1663") L 05/18/2026 - 00:09:21: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:09:22: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:23: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "10") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:23: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "36") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:24: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:24: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:24: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:24: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:24: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:09:24: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "67") (weapon "quake_rl") L 05/18/2026 - 00:09:25: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:25: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "89") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:26: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:09:26: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "59") (realdamage "46") (weapon "quake_rl") L 05/18/2026 - 00:09:26: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5832 -13377 -1466") (victim_position "-5722 -13121 -1663") L 05/18/2026 - 00:09:26: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:09:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:27: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "4") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:28: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:28: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:28: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "39") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:09:28: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "65") (weapon "quake_rl") L 05/18/2026 - 00:09:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:28: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "34") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:28: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:28: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:28: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "27") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:29: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:29: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:09:29: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "78") (weapon "quake_rl") L 05/18/2026 - 00:09:29: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:29: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:29: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:09:29: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "64") (weapon "quake_rl") L 05/18/2026 - 00:09:29: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:29: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:29: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "39") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:30: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:30: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:30: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:30: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:30: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "31") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:30: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:09:30: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "54") (realdamage "8") (weapon "quake_rl") L 05/18/2026 - 00:09:30: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5467 -13451 -1335") (victim_position "-5387 -13245 -1592") L 05/18/2026 - 00:09:30: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:31: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:09:31: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:32: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:32: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:32: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "10") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:32: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:32: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:32: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "19") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:32: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:33: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "10") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:09:33: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "45") (weapon "quake_rl") L 05/18/2026 - 00:09:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:33: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "24") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:34: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:34: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:09:34: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "65") (weapon "quake_rl") L 05/18/2026 - 00:09:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:34: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "33") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:35: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:35: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:35: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "12") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:35: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:35: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:09:35: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "59") (weapon "quake_rl") L 05/18/2026 - 00:09:35: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:35: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:35: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "29") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:36: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:36: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:36: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:36: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:36: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:09:36: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "52") (realdamage "17") (weapon "quake_rl") L 05/18/2026 - 00:09:36: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5549 -13427 -1490") (victim_position "-5584 -12962 -1631") L 05/18/2026 - 00:09:36: "crawdad<5><[U:1:1051130653]>" triggered "domination" against "TV Show<6><[U:1:1819800099]>" L 05/18/2026 - 00:09:36: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:09:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:38: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "38") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:38: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:38: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:38: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "30") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:39: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "29") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:39: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:39: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:39: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:39: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "38") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:40: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:09:40: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "43") (weapon "quake_rl") L 05/18/2026 - 00:09:40: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:40: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:40: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "40") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:40: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:40: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:40: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:40: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "23") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:40: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:40: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:40: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:41: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:41: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:09:41: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "54") (weapon "quake_rl") L 05/18/2026 - 00:09:41: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:41: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:09:41: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "58") (realdamage "56") (weapon "quake_rl") L 05/18/2026 - 00:09:41: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5730 -13087 -1590") (victim_position "-5542 -13419 -1535") L 05/18/2026 - 00:09:41: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:09:43: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:43: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:43: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:43: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:43: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:43: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "49") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:43: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:43: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:43: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "86") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:43: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:43: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:43: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "87") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:44: "crawdad<5><[U:1:1051130653]>" committed suicide with "quake_rl" (attacker_position "-5636 -12998 -1663") L 05/18/2026 - 00:09:44: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:09:44: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:45: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:46: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:46: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:46: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "5") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:47: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:47: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "5") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:47: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:47: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:47: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "10") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:47: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "11") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:09:48: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "79") (weapon "quake_rl") L 05/18/2026 - 00:09:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:48: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:49: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:49: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:49: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "30") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:49: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:49: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:09:49: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "42") (weapon "quake_rl") L 05/18/2026 - 00:09:49: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:49: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:49: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "20") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:49: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:50: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:09:50: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "47") (weapon "quake_rl") L 05/18/2026 - 00:09:50: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:50: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:50: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "39") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:50: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:51: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:51: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:51: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "34") (realdamage "3") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:51: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-6005 -12971 -1663") (victim_position "-5863 -13342 -1535") L 05/18/2026 - 00:09:52: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:09:53: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:53: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:53: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "35") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:53: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:53: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:53: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "41") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:54: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:54: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:54: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "57") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:54: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:54: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:54: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:54: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:54: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:55: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "11") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:55: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:55: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:09:55: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "65") (weapon "quake_rl") L 05/18/2026 - 00:09:55: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:55: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:55: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:56: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:09:56: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "53") (weapon "quake_rl") L 05/18/2026 - 00:09:56: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:57: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:57: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:57: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:57: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "40") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:57: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:57: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:57: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "5") (weapon "shotgun_soldier") L 05/18/2026 - 00:09:57: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:09:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:09:58: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:00: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:00: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:00: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "39") (realdamage "19") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:00: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-5035 -12987 -1596") (victim_position "-5257 -13175 -1533") L 05/18/2026 - 00:10:00: "TV Show<6><[U:1:1819800099]>" triggered "revenge" against "crawdad<5><[U:1:1051130653]>" L 05/18/2026 - 00:10:00: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:10:01: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:02: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:02: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:02: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "10") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:02: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:02: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:02: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "4") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:02: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:02: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:02: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "29") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:02: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:03: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:03: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:03: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "16") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:03: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:03: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:10:03: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "41") (weapon "quake_rl") L 05/18/2026 - 00:10:04: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:04: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:04: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:04: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "19") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:04: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:04: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:10:04: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "48") (weapon "quake_rl") L 05/18/2026 - 00:10:05: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:05: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:05: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "33") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:05: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:05: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:05: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "25") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:05: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:05: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:06: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:08: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:10: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:11: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:11: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:10:11: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "42") (weapon "quake_rl") L 05/18/2026 - 00:10:12: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:12: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:10:12: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "71") (weapon "quake_rl") L 05/18/2026 - 00:10:13: "crawdad<5><[U:1:1051130653]>" picked up item "tf_ammo_pack" L 05/18/2026 - 00:10:13: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:13: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:13: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:13: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:13: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "52") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:13: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:13: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:13: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:14: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:15: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:15: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:15: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "49") (realdamage "24") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:15: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-6218 -12965 -1591") (victim_position "-6129 -12579 -1600") L 05/18/2026 - 00:10:15: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:10:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:17: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "45") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:17: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:17: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:17: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:17: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "57") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:17: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:18: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:18: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:18: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "28") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:18: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:18: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:10:18: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "51") (weapon "quake_rl") L 05/18/2026 - 00:10:19: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:19: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:19: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "47") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:19: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:20: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "5") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:10:20: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "41") (weapon "quake_rl") L 05/18/2026 - 00:10:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:20: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "5") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:10:20: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "82") (realdamage "45") (weapon "quake_rl") L 05/18/2026 - 00:10:20: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "quake_rl" (attacker_position "-5534 -12213 -1487") (victim_position "-5775 -12699 -1663") L 05/18/2026 - 00:10:21: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:10:22: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:22: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:22: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "10") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:23: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:24: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:10:24: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "25") (weapon "quake_rl") L 05/18/2026 - 00:10:25: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:25: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:25: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "14") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:25: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:25: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:25: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "22") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:26: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:10:26: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "44") (weapon "quake_rl") L 05/18/2026 - 00:10:26: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:26: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:26: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "19") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:27: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:27: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:27: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:10:27: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "83") (weapon "quake_rl") L 05/18/2026 - 00:10:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:29: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:29: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:30: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:30: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:30: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "24") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:31: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:31: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:31: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:31: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "70") (realdamage "51") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:31: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-5929 -12255 -1570") (victim_position "-5645 -12342 -1595") L 05/18/2026 - 00:10:31: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:10:32: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:33: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "51") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:10:34: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "65") (weapon "quake_rl") L 05/18/2026 - 00:10:34: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:34: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:10:34: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "79") (weapon "quake_rl") L 05/18/2026 - 00:10:35: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:35: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:35: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:10:35: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "62") (weapon "quake_rl") L 05/18/2026 - 00:10:35: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:35: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:35: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:10:35: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "102") (realdamage "70") (weapon "quake_rl") (airshot "1") (height "254") L 05/18/2026 - 00:10:35: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "quake_rl" (attacker_position "-5961 -12595 -1449") (victim_position "-6181 -12438 -1281") L 05/18/2026 - 00:10:36: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:10:36: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:37: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:37: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:37: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "39") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:37: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:38: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:38: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "40") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:38: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:38: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:38: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "20") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:39: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:39: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:39: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:39: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "33") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:40: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:10:40: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "53") (weapon "quake_rl") L 05/18/2026 - 00:10:40: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:40: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:10:40: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "54") (weapon "quake_rl") L 05/18/2026 - 00:10:40: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:40: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:40: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "88") (realdamage "63") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:40: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-5784 -12629 -1419") (victim_position "-5808 -12731 -1464") L 05/18/2026 - 00:10:40: "TV Show<6><[U:1:1819800099]>" triggered "domination" against "crawdad<5><[U:1:1051130653]>" L 05/18/2026 - 00:10:40: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:40: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:10:41: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:42: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:42: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:42: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "12") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:42: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:42: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:42: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "13") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:43: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:43: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:43: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "9") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:43: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:43: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:43: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "5") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:43: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:43: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:43: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "32") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:44: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:44: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:10:44: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "51") (weapon "quake_rl") L 05/18/2026 - 00:10:44: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:44: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:44: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "10") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:44: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:45: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:45: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:10:45: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "46") (weapon "quake_rl") L 05/18/2026 - 00:10:45: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:45: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:45: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:10:45: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "47") (weapon "quake_rl") L 05/18/2026 - 00:10:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:45: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "21") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:46: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:46: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:46: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "14") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:46: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:46: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:46: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "22") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:46: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:47: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:47: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:47: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "14") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:48: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "13") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:48: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "14") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:49: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:50: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:10:50: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "30") (weapon "quake_rl") L 05/18/2026 - 00:10:50: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:50: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:50: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "10") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:51: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:51: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:51: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "10") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:51: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:52: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:10:52: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "24") (realdamage "12") (weapon "quake_rl") L 05/18/2026 - 00:10:52: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5716 -13346 -1535") (victim_position "-5754 -12425 -1646") L 05/18/2026 - 00:10:52: "crawdad<5><[U:1:1051130653]>" triggered "revenge" against "TV Show<6><[U:1:1819800099]>" L 05/18/2026 - 00:10:52: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:10:53: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:53: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:53: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "3") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:54: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:54: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:54: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:54: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "20") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:55: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:55: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:55: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:55: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:55: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "18") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:56: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:56: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:10:56: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "78") (weapon "quake_rl") L 05/18/2026 - 00:10:56: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:56: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:56: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "61") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:56: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:56: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:10:56: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "65") (weapon "quake_rl") L 05/18/2026 - 00:10:56: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:56: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:56: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:57: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:57: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:10:58: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "20") (weapon "shotgun_soldier") L 05/18/2026 - 00:10:59: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "world" (attacker_position "-5248 -13149 -1605") (victim_position "-5725 -13044 -1655") L 05/18/2026 - 00:10:59: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:10:59: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:10:59: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:10:59: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "24") (weapon "quake_rl") L 05/18/2026 - 00:10:59: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:11:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:11:01: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:11:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:11:01: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "83") (weapon "quake_rl") (airshot "1") (height "454") L 05/18/2026 - 00:11:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:11:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:11:01: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "22") (weapon "shotgun_soldier") L 05/18/2026 - 00:11:01: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:11:01: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:11:01: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "56") (weapon "quake_rl") L 05/18/2026 - 00:11:02: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:11:02: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:11:02: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:11:03: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:11:03: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:11:03: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "12") (weapon "shotgun_soldier") L 05/18/2026 - 00:11:03: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:11:03: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:11:04: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:11:04: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:11:04: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:11:04: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "57") (weapon "shotgun_soldier") L 05/18/2026 - 00:11:04: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:11:04: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:11:04: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "90") (realdamage "52") (weapon "quake_rl") L 05/18/2026 - 00:11:04: World triggered "mge_elo_delta" (player "[U:1:1051130653]") (old_elo "1621") (new_elo "1628") L 05/18/2026 - 00:11:04: World triggered "mge_elo_delta" (player "[U:1:1819800099]") (old_elo "1579") (new_elo "1572") L 05/18/2026 - 00:11:04: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5184 -13295 -1604") (victim_position "-5471 -13394 -1537") L 05/18/2026 - 00:11:04: World triggered "mge_match_end" (winner "[U:1:1051130653]") (loser "[U:1:1819800099]") (winner_score "20") (loser_score "16")