L 05/18/2026 - 00:39:06: World triggered "meta_data" (matchid "2605180039066942") (map "mge_league_v3") (arena "Node 1v1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/18/2026 - 00:39:06: "TV Show<6><[U:1:1819800099]>" changed role to "soldier" L 05/18/2026 - 00:39:06: "crawdad<5><[U:1:1051130653]>" changed role to "soldier" L 05/18/2026 - 00:39:08: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:09: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:10: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:39:10: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "50") (weapon "quake_rl") L 05/18/2026 - 00:39:10: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:14: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:14: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:15: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:15: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:39:15: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "24") (weapon "quake_rl") L 05/18/2026 - 00:39:16: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:16: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:17: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:39:17: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "33") (weapon "quake_rl") L 05/18/2026 - 00:39:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:18: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:19: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:19: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:19: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "41") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:20: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:20: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "48") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:21: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:21: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:21: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "57") (realdamage "25") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:21: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-5816 -12331 -1663") (victim_position "-5750 -12559 -1632") L 05/18/2026 - 00:39:21: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:39:22: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:22: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:22: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:22: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "4") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:23: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:23: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "21") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:23: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "17") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:24: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:24: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:24: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "19") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:24: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:24: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:24: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:24: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "32") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:24: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:39:25: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "71") (weapon "quake_rl") L 05/18/2026 - 00:39:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:25: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "49") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:25: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:25: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:25: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:25: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "12") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:25: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "13") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:26: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:26: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:27: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:27: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:27: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "9") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:27: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:39:27: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "43") (weapon "quake_rl") L 05/18/2026 - 00:39:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:39:27: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "40") (weapon "quake_rl") L 05/18/2026 - 00:39:27: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:28: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:28: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:39:28: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "66") (realdamage "13") (weapon "quake_rl") L 05/18/2026 - 00:39:28: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5665 -12832 -1535") (victim_position "-5912 -12269 -1568") L 05/18/2026 - 00:39:28: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:39:30: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:30: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:30: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "22") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:31: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:31: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:31: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "18") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:31: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:31: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:31: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "44") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:31: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:31: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:31: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "35") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:32: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:32: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:32: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:32: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "23") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:32: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:39:32: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "50") (weapon "quake_rl") L 05/18/2026 - 00:39:32: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:32: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:32: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "32") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:33: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "28") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:33: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "33") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:34: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:34: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:39:34: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "60") (weapon "quake_rl") L 05/18/2026 - 00:39:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:34: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "14") (realdamage "13") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:34: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5613 -12665 -1419") (victim_position "-5963 -12864 -1449") L 05/18/2026 - 00:39:34: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:39:35: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:36: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:36: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:36: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "3") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:36: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:36: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:36: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:36: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:36: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:36: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "14") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:36: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:37: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "16") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:39:37: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "45") (weapon "quake_rl") L 05/18/2026 - 00:39:37: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:37: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:39:37: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "63") (weapon "quake_rl") L 05/18/2026 - 00:39:37: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:37: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:37: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "30") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:38: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "17") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:38: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:38: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:38: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "4") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:39: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:39: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:39: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:39: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "29") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:39: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "24") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:40: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:40: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:40: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "11") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:41: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:41: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:39:41: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "93") (realdamage "29") (weapon "quake_rl") L 05/18/2026 - 00:39:41: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5972 -12143 -1464") (victim_position "-5712 -12482 -1663") L 05/18/2026 - 00:39:41: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:41: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:39:41: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:39:41: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "24") (weapon "quake_rl") L 05/18/2026 - 00:39:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:42: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "10") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:43: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:43: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:43: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:43: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "10") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:43: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:43: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:43: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "40") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:43: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:39:43: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "47") (weapon "quake_rl") L 05/18/2026 - 00:39:44: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:44: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:44: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "50") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:44: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:45: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:45: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:45: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "16") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:39:45: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "53") (weapon "quake_rl") L 05/18/2026 - 00:39:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:45: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "57") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:45: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5729 -12168 -1535") (victim_position "-5578 -12340 -1597") L 05/18/2026 - 00:39:45: "crawdad<5><[U:1:1051130653]>" triggered "domination" against "TV Show<6><[U:1:1819800099]>" L 05/18/2026 - 00:39:45: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:39:46: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:46: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:47: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:47: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:47: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "19") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:47: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:47: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:47: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "38") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:39:47: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "52") (weapon "quake_rl") L 05/18/2026 - 00:39:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:47: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "43") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:39:48: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "60") (weapon "quake_rl") L 05/18/2026 - 00:39:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:48: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:49: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:49: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:39:49: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "43") (weapon "quake_rl") L 05/18/2026 - 00:39:49: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:49: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:49: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "34") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:49: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:49: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:39:49: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "70") (weapon "quake_rl") L 05/18/2026 - 00:39:50: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:50: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:50: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "59") (realdamage "26") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:50: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-5771 -12468 -1448") (victim_position "-6058 -12320 -1561") L 05/18/2026 - 00:39:50: "TV Show<6><[U:1:1819800099]>" triggered "revenge" against "crawdad<5><[U:1:1051130653]>" L 05/18/2026 - 00:39:50: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:39:51: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:51: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:51: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "41") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:52: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:52: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:52: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "17") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:53: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:39:53: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "99") (weapon "quake_rl") L 05/18/2026 - 00:39:53: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:53: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:53: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:53: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "16") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:53: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:53: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:53: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "58") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:54: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:54: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:54: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "12") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:54: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:54: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:54: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:54: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "world" (attacker_position "-5804 -12694 -1529") (victim_position "-5302 -12704 -1660") L 05/18/2026 - 00:39:54: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:39:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:56: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:56: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:56: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "13") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:56: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:56: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:56: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "4") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:56: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:56: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:56: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:56: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "17") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:57: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:57: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:57: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "20") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:57: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:57: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:57: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "13") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:58: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:58: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:58: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "19") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:58: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "12") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:58: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "12") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:58: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:59: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:39:59: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "81") (weapon "quake_rl") L 05/18/2026 - 00:39:59: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:59: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:39:59: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:39:59: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:59: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:39:59: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:39:59: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "43") (weapon "quake_rl") L 05/18/2026 - 00:40:00: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:00: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:00: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "37") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:00: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:00: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:00: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "5") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:01: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:01: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:40:01: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "52") (weapon "quake_rl") L 05/18/2026 - 00:40:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:40:01: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "47") (weapon "quake_rl") L 05/18/2026 - 00:40:02: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:05: "crawdad<5><[U:1:1051130653]>" picked up item "tf_ammo_pack" L 05/18/2026 - 00:40:09: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:09: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:09: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "36") (realdamage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:09: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5411 -12950 -1601") (victim_position "-5519 -12602 -1634") L 05/18/2026 - 00:40:09: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:40:11: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:11: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:11: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "45") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:11: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:11: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:11: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:11: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "17") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:11: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:11: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:11: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "81") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:12: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:12: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:12: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:40:12: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "50") (weapon "quake_rl") L 05/18/2026 - 00:40:12: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:12: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:12: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "28") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:12: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:12: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:12: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "43") (realdamage "34") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:12: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-6046 -12322 -1602") (victim_position "-5716 -12495 -1612") L 05/18/2026 - 00:40:13: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:40:13: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:14: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:14: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:14: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "11") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:14: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:14: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:14: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "3") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:15: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:15: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:15: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "16") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:15: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:15: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:15: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:15: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:15: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:15: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "17") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:16: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:16: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:16: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:16: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "28") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:16: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:40:16: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "79") (weapon "quake_rl") L 05/18/2026 - 00:40:16: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:16: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:16: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:17: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:17: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:17: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "16") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:17: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "21") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:18: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:18: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:18: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:18: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "17") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:18: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:40:18: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "43") (weapon "quake_rl") L 05/18/2026 - 00:40:18: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:18: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:18: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "33") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:18: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:18: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:18: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "8") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:19: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:19: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:40:19: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "40") (weapon "quake_rl") L 05/18/2026 - 00:40:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:40:20: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "36") (weapon "quake_rl") L 05/18/2026 - 00:40:21: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:23: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "22") (realdamage "4") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:23: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5412 -12846 -1630") (victim_position "-5722 -12382 -1468") L 05/18/2026 - 00:40:23: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:40:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:25: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "11") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:25: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:25: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:25: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "17") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:25: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "3") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:25: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:25: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:25: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "3") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:27: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "12") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:27: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:40:28: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "79") (weapon "quake_rl") L 05/18/2026 - 00:40:28: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:28: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:28: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "22") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:29: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:29: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:29: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:29: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "44") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:29: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:40:29: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "49") (weapon "quake_rl") L 05/18/2026 - 00:40:29: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:29: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:29: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "37") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:29: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:29: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:29: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "32") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:30: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:30: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:30: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:30: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "41") (realdamage "30") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:30: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-5311 -13144 -1603") (victim_position "-5687 -13314 -1286") L 05/18/2026 - 00:40:30: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:40:30: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "48") (weapon "quake_rl") L 05/18/2026 - 00:40:30: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:40:31: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:32: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:32: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:32: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:32: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:32: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:32: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "10") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:32: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:32: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:32: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "14") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:40:33: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "92") (weapon "quake_rl") L 05/18/2026 - 00:40:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:34: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:34: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "11") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:34: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:40:34: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "43") (weapon "quake_rl") L 05/18/2026 - 00:40:35: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:35: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:35: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:35: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:35: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "10") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:35: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:36: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:40:36: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "63") (weapon "quake_rl") L 05/18/2026 - 00:40:36: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:36: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:36: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "51") (realdamage "2") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:36: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5130 -13204 -1626") (victim_position "-5567 -13337 -1487") L 05/18/2026 - 00:40:36: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:36: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:40:36: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:40:36: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "30") (weapon "quake_rl") L 05/18/2026 - 00:40:38: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:38: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:38: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "12") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:38: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "17") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:38: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:38: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:38: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "75") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:38: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "60") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:39: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:39: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:39: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "34") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:40:39: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "71") (weapon "quake_rl") L 05/18/2026 - 00:40:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:39: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "20") (realdamage "16") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:39: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5285 -13224 -1521") (victim_position "-5677 -13445 -1531") L 05/18/2026 - 00:40:40: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:40:41: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:41: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:41: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:41: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "11") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:41: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:42: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "21") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:42: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:42: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:42: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:42: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "16") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:42: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:40:42: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "57") (weapon "quake_rl") L 05/18/2026 - 00:40:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:42: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "23") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:43: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:43: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:43: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:44: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:44: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:44: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:44: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:44: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:40:44: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "107") (weapon "quake_rl") L 05/18/2026 - 00:40:44: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:40:44: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "57") (weapon "quake_rl") L 05/18/2026 - 00:40:44: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:45: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:45: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "17") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:45: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:45: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:45: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "19") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:45: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "9") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:46: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:46: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:46: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "29") (realdamage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:46: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-5240 -13219 -1609") (victim_position "-5807 -13518 -1535") L 05/18/2026 - 00:40:46: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:40:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:48: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "3") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:48: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "23") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:40:48: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "67") (weapon "quake_rl") L 05/18/2026 - 00:40:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:48: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "50") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:49: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:49: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:49: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "13") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:49: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:49: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:40:49: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "64") (weapon "quake_rl") L 05/18/2026 - 00:40:50: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:50: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:50: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "18") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:50: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:50: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:40:50: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "68") (weapon "quake_rl") L 05/18/2026 - 00:40:50: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:50: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:50: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "14") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:50: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:51: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:51: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:51: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "16") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:51: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:51: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:40:51: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "65") (realdamage "19") (weapon "quake_rl") (airshot "1") (height "183") L 05/18/2026 - 00:40:51: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5763 -13505 -1535") (victim_position "-5101 -13309 -1352") L 05/18/2026 - 00:40:51: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:40:52: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:52: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:52: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:52: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "24") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:53: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:53: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:53: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "38") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:53: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:53: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:53: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:53: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "37") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:53: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:40:53: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "51") (weapon "quake_rl") L 05/18/2026 - 00:40:53: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:53: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:53: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "60") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:54: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:54: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:54: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:54: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:54: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:54: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:40:54: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "40") (weapon "quake_rl") L 05/18/2026 - 00:40:54: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:40:54: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "72") (weapon "quake_rl") L 05/18/2026 - 00:40:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:55: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "30") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:55: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:55: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:40:55: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "49") (realdamage "27") (weapon "quake_rl") L 05/18/2026 - 00:40:55: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "quake_rl" (attacker_position "-5542 -13286 -1663") (victim_position "-5118 -13325 -1515") L 05/18/2026 - 00:40:55: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:40:55: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:57: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:57: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:57: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "72") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:57: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:57: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:57: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "85") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:58: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:58: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:58: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "23") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:58: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "17") (weapon "shotgun_soldier") L 05/18/2026 - 00:40:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:40:59: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:59: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:40:59: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "4") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:00: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:00: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:00: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:00: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "39") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:00: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5369 -13363 -1561") (victim_position "-5644 -12973 -1264") L 05/18/2026 - 00:41:00: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:00: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:41:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:02: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:02: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:02: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "8") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:02: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:02: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:02: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "41") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:02: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:02: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:41:02: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "54") (weapon "quake_rl") L 05/18/2026 - 00:41:03: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:03: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:03: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "55") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:03: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:03: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:03: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "41") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:03: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:04: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:04: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:04: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "37") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:04: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:04: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:04: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "56") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:04: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:05: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:05: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:05: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:05: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "11") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:05: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:41:05: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "45") (realdamage "32") (weapon "quake_rl") L 05/18/2026 - 00:41:05: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5991 -12921 -1661") (victim_position "-5550 -13287 -1591") L 05/18/2026 - 00:41:05: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:05: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:41:06: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:06: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:06: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "29") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:07: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:07: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:07: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "48") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:07: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:07: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:07: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:07: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "90") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:08: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:41:08: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "64") (weapon "quake_rl") L 05/18/2026 - 00:41:08: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:08: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:08: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:08: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:08: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "69") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:09: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:09: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:09: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:09: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "68") (realdamage "45") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:09: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5472 -12899 -1631") (victim_position "-5611 -13117 -1452") L 05/18/2026 - 00:41:09: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:41:11: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:11: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:11: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:11: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:11: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "11") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:11: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:12: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:12: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:12: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "5") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:12: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:12: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:12: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:12: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "11") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:13: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:41:13: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "46") (weapon "quake_rl") L 05/18/2026 - 00:41:13: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:13: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:13: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:13: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:13: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "32") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:14: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:14: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:41:14: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "69") (weapon "quake_rl") L 05/18/2026 - 00:41:14: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:14: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:14: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "16") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:14: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:14: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:41:14: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "44") (weapon "quake_rl") L 05/18/2026 - 00:41:15: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:15: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:15: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "11") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:15: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:15: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:15: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:15: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "18") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:15: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:16: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:16: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:16: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "5") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:16: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:41:16: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "42") (weapon "quake_rl") L 05/18/2026 - 00:41:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:17: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "21") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:17: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:19: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "37") (realdamage "17") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:19: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-6054 -12402 -1618") (victim_position "-5564 -12352 -1631") L 05/18/2026 - 00:41:19: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:41:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:20: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "13") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:20: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "11") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:21: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:21: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:21: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:21: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "30") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:21: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:41:21: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "48") (weapon "quake_rl") L 05/18/2026 - 00:41:21: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:21: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:21: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "47") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:21: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:21: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:21: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "42") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:22: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:22: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:41:22: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "67") (weapon "quake_rl") L 05/18/2026 - 00:41:22: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:22: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:23: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:23: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "21") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:23: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "23") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:24: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:24: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:25: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "62") (realdamage "51") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:25: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5679 -12838 -1535") (victim_position "-5928 -12733 -1663") L 05/18/2026 - 00:41:25: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:41:26: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:26: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:26: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:27: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "61") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:41:27: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "107") (weapon "quake_rl") L 05/18/2026 - 00:41:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:27: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:27: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:41:27: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "50") (weapon "quake_rl") L 05/18/2026 - 00:41:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:27: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "20") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:28: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "20") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:28: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:29: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:41:29: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "36") (weapon "quake_rl") L 05/18/2026 - 00:41:29: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:29: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:31: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:31: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:31: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "16") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:31: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5757 -12243 -1516") (victim_position "-5394 -12892 -1663") L 05/18/2026 - 00:41:31: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:41:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:33: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "32") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:33: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "87") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:34: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:34: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "58") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:34: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5596 -12818 -1464") (victim_position "-5385 -12596 -1663") L 05/18/2026 - 00:41:35: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:41:36: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:37: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:41:37: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "56") (weapon "quake_rl") L 05/18/2026 - 00:41:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:37: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:38: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:41:38: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "53") (weapon "quake_rl") L 05/18/2026 - 00:41:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:38: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:38: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:38: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "31") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:38: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "12") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:39: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:40: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:40: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:40: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:40: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "13") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:40: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:40: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:40: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "62") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:40: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:40: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:40: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "8") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:40: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:40: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:40: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "77") (realdamage "32") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:40: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5698 -12827 -1535") (victim_position "-5845 -12818 -1591") L 05/18/2026 - 00:41:40: "crawdad<5><[U:1:1051130653]>" triggered "domination" against "TV Show<6><[U:1:1819800099]>" L 05/18/2026 - 00:41:41: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:41:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:42: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "18") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:42: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:43: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:43: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:43: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "63") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:43: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:43: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:43: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:43: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "68") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:43: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:44: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:44: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:44: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "14") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:44: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:44: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:41:44: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "55") (weapon "quake_rl") L 05/18/2026 - 00:41:44: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:45: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "42") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:45: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:45: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "24") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:45: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:45: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:45: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "33") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:46: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:46: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:47: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:47: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:41:47: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "41") (realdamage "20") (weapon "quake_rl") L 05/18/2026 - 00:41:47: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5630 -13253 -1663") (victim_position "-5512 -12691 -1591") L 05/18/2026 - 00:41:47: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:41:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:48: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "12") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:48: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "5") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:49: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:49: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:49: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:49: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:49: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "19") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:50: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:50: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:50: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:50: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:50: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "34") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:50: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:41:50: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "65") (weapon "quake_rl") L 05/18/2026 - 00:41:50: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:50: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:50: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:51: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:51: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:51: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "21") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:51: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:51: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:41:51: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "102") (realdamage "76") (weapon "quake_rl") L 05/18/2026 - 00:41:51: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "quake_rl" (attacker_position "-5690 -12477 -1663") (victim_position "-5368 -12458 -1663") L 05/18/2026 - 00:41:51: "TV Show<6><[U:1:1819800099]>" triggered "revenge" against "crawdad<5><[U:1:1051130653]>" L 05/18/2026 - 00:41:51: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:41:51: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:53: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:53: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:53: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "14") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:53: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:53: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:53: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "62") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:54: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:54: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:54: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "43") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:54: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:54: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:54: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "39") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:54: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:54: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:54: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "21") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:54: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:41:55: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "53") (weapon "quake_rl") L 05/18/2026 - 00:41:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:55: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "11") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:55: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:55: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:55: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:55: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "47") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:55: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "22") (realdamage "10") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:55: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-6037 -12435 -1530") (victim_position "-5691 -12434 -1506") L 05/18/2026 - 00:41:55: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:41:56: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:57: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:57: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:57: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:57: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:57: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:57: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "4") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:58: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "14") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:58: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:58: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "28") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:58: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:59: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:59: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:41:59: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "10") (weapon "shotgun_soldier") L 05/18/2026 - 00:41:59: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:41:59: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "37") (weapon "quake_rl") L 05/18/2026 - 00:41:59: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:41:59: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:41:59: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "45") (weapon "quake_rl") L 05/18/2026 - 00:42:00: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:00: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:00: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "28") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:00: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:00: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:00: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:00: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "34") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:00: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:42:00: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "56") (weapon "quake_rl") L 05/18/2026 - 00:42:00: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:01: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:01: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:01: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:42:01: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "47") (weapon "quake_rl") L 05/18/2026 - 00:42:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:01: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:02: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:42:02: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "108") (realdamage "15") (weapon "quake_rl") L 05/18/2026 - 00:42:02: World triggered "mge_elo_delta" (player "[U:1:1051130653]") (old_elo "1672") (new_elo "1677") L 05/18/2026 - 00:42:02: World triggered "mge_elo_delta" (player "[U:1:1819800099]") (old_elo "1528") (new_elo "1523") L 05/18/2026 - 00:42:02: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5856 -12304 -1490") (victim_position "-5775 -12375 -1663") L 05/18/2026 - 00:42:02: World triggered "mge_match_end" (winner "[U:1:1051130653]") (loser "[U:1:1819800099]") (winner_score "20") (loser_score "8")