L 05/18/2026 - 00:42:09: World triggered "meta_data" (matchid "260518004209a5c9") (map "mge_league_v3") (arena "Node 1v1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/18/2026 - 00:42:09: "TV Show<6><[U:1:1819800099]>" changed role to "soldier" L 05/18/2026 - 00:42:09: "crawdad<5><[U:1:1051130653]>" changed role to "soldier" L 05/18/2026 - 00:42:11: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:11: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:42:11: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "56") (weapon "quake_rl") L 05/18/2026 - 00:42:14: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:14: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:14: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:14: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "72") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:15: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:15: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:42:15: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "41") (weapon "quake_rl") L 05/18/2026 - 00:42:15: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:15: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:15: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "9") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:16: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:16: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:42:16: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "88") (realdamage "39") (weapon "quake_rl") (airshot "1") (height "527") L 05/18/2026 - 00:42:16: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5704 -12782 -1507") (victim_position "-5356 -12682 -1136") L 05/18/2026 - 00:42:16: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:16: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:42:16: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:16: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:42:16: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "37") (weapon "quake_rl") L 05/18/2026 - 00:42:17: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:17: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:17: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:17: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "26") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:18: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:18: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:18: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:18: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "44") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:18: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:18: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:42:18: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "60") (weapon "quake_rl") L 05/18/2026 - 00:42:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:19: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "24") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:19: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:19: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:19: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "23") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:42:20: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "67") (weapon "quake_rl") L 05/18/2026 - 00:42:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:20: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "36") (realdamage "16") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:20: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5556 -13275 -1663") (victim_position "-5479 -12767 -1592") L 05/18/2026 - 00:42:20: "crawdad<5><[U:1:1051130653]>" triggered "domination" against "TV Show<6><[U:1:1819800099]>" L 05/18/2026 - 00:42:20: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:42:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:42:20: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "35") (weapon "quake_rl") L 05/18/2026 - 00:42:22: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:22: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:22: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "26") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:22: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:22: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:22: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:42:22: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "90") (weapon "quake_rl") L 05/18/2026 - 00:42:22: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:22: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:22: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "12") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:24: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:24: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:24: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "18") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:24: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:24: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:24: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:25: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:42:25: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "89") (weapon "quake_rl") L 05/18/2026 - 00:42:25: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:25: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:25: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "84") (realdamage "72") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:25: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-5314 -13088 -1663") (victim_position "-5152 -13187 -1627") L 05/18/2026 - 00:42:25: "TV Show<6><[U:1:1819800099]>" triggered "revenge" against "crawdad<5><[U:1:1051130653]>" L 05/18/2026 - 00:42:25: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:42:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:27: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "13") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:27: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:27: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:27: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "53") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:27: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "68") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:27: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:27: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:27: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "25") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:28: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:29: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:42:29: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "63") (weapon "quake_rl") L 05/18/2026 - 00:42:29: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:29: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:29: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:29: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "49") (realdamage "28") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:29: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5518 -12739 -1487") (victim_position "-5492 -12950 -1595") L 05/18/2026 - 00:42:29: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:42:31: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:31: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:31: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:31: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "44") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:32: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:32: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:32: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:32: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "10") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:32: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:42:33: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "61") (weapon "quake_rl") L 05/18/2026 - 00:42:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:33: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "21") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:33: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "23") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:34: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:34: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:42:34: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "40") (weapon "quake_rl") L 05/18/2026 - 00:42:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:34: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "4") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:35: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:42:35: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "55") (realdamage "37") (weapon "quake_rl") L 05/18/2026 - 00:42:35: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5180 -13319 -1479") (victim_position "-5632 -12739 -1535") L 05/18/2026 - 00:42:35: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:42:39: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:39: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:42:39: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "75") (weapon "quake_rl") L 05/18/2026 - 00:42:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:42:39: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "82") (weapon "quake_rl") L 05/18/2026 - 00:42:39: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:40: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:40: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:40: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "14") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:40: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:40: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:42:40: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "36") (weapon "quake_rl") L 05/18/2026 - 00:42:40: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:40: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:40: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:41: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:41: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:41: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:41: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:41: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:41: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:42:41: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "46") (realdamage "39") (weapon "quake_rl") L 05/18/2026 - 00:42:41: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5648 -13357 -1471") (victim_position "-5303 -13064 -1602") L 05/18/2026 - 00:42:42: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:42:43: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:44: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:42:44: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "70") (weapon "quake_rl") L 05/18/2026 - 00:42:44: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:44: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:44: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "62") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:44: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:42:44: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "110") (realdamage "103") (weapon "quake_rl") L 05/18/2026 - 00:42:44: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "quake_rl" (attacker_position "-5678 -13412 -1535") (victim_position "-5555 -13508 -1535") L 05/18/2026 - 00:42:45: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:45: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:42:46: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:46: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:46: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:46: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "13") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:47: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "13") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:42:47: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "61") (weapon "quake_rl") L 05/18/2026 - 00:42:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:48: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "16") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:42:48: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "48") (weapon "quake_rl") L 05/18/2026 - 00:42:49: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:50: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:42:50: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "64") (weapon "quake_rl") L 05/18/2026 - 00:42:50: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:50: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:50: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "20") (realdamage "16") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:50: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-5155 -13156 -1578") (victim_position "-4888 -12458 -1663") L 05/18/2026 - 00:42:50: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:42:51: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:51: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:51: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:51: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:51: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:42:51: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "33") (weapon "quake_rl") L 05/18/2026 - 00:42:52: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:52: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:52: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "11") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:52: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:52: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:52: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:52: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "28") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:53: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:53: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:53: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:53: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "27") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:53: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:53: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:53: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "43") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:54: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:54: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:54: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:54: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:55: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:55: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:42:55: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "67") (realdamage "59") (weapon "quake_rl") L 05/18/2026 - 00:42:55: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "quake_rl" (attacker_position "-5446 -13365 -1477") (victim_position "-5627 -13184 -1593") L 05/18/2026 - 00:42:55: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:42:56: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:56: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:42:56: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "58") (weapon "quake_rl") (airshot "1") (height "280") L 05/18/2026 - 00:42:57: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:57: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:57: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:57: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "12") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:57: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:57: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:42:57: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "62") (weapon "quake_rl") L 05/18/2026 - 00:42:57: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:58: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:58: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:58: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:58: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "29") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:59: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:59: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:42:59: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:59: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:59: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "11") (weapon "shotgun_soldier") L 05/18/2026 - 00:42:59: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:59: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:42:59: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "8") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:00: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:00: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:01: "TV Show<6><[U:1:1819800099]>" picked up item "tf_ammo_pack" L 05/18/2026 - 00:43:02: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:02: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:02: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "26") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:02: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:02: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:02: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "10") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:03: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:03: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:03: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:03: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:03: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:03: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "62") (realdamage "18") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:03: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-5368 -13344 -1562") (victim_position "-5490 -13042 -1302") L 05/18/2026 - 00:43:03: "TV Show<6><[U:1:1819800099]>" triggered "domination" against "crawdad<5><[U:1:1051130653]>" L 05/18/2026 - 00:43:03: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:43:04: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:05: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:43:05: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "25") (weapon "quake_rl") L 05/18/2026 - 00:43:05: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:06: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:08: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:08: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:08: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:08: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "23") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:08: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:08: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:09: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "31") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:09: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:09: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:10: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:43:10: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "51") (weapon "quake_rl") L 05/18/2026 - 00:43:10: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:10: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:10: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "47") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:10: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:10: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:10: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:10: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "67") (realdamage "43") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:10: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5201 -13203 -1618") (victim_position "-5415 -13066 -1390") L 05/18/2026 - 00:43:10: "crawdad<5><[U:1:1051130653]>" triggered "revenge" against "TV Show<6><[U:1:1819800099]>" L 05/18/2026 - 00:43:10: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:43:12: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:12: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:12: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:12: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:13: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:13: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:13: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:43:13: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "54") (weapon "quake_rl") L 05/18/2026 - 00:43:13: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:13: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:43:13: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "60") (weapon "quake_rl") L 05/18/2026 - 00:43:14: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:14: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:14: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "38") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:14: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:14: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:14: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:14: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "13") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:15: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:15: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:43:15: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "73") (weapon "quake_rl") L 05/18/2026 - 00:43:15: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:15: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:15: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "36") (realdamage "4") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:15: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5109 -13056 -1658") (victim_position "-5438 -13215 -1556") L 05/18/2026 - 00:43:15: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:43:16: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:17: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "8") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:18: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:18: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:18: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "47") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:18: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:18: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:19: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:43:19: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "53") (weapon "quake_rl") L 05/18/2026 - 00:43:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:43:19: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "53") (weapon "quake_rl") L 05/18/2026 - 00:43:19: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:19: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "75") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:20: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "59") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:20: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "85") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:43:20: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "86") (realdamage "17") (weapon "quake_rl") L 05/18/2026 - 00:43:20: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5203 -13400 -1535") (victim_position "-5380 -13392 -1556") L 05/18/2026 - 00:43:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:20: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:43:21: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:22: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:22: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:22: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "3") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:22: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:22: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:22: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "18") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:22: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:43:23: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "88") (weapon "quake_rl") L 05/18/2026 - 00:43:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:23: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "21") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:23: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "19") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:24: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:24: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:24: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:43:24: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "51") (weapon "quake_rl") L 05/18/2026 - 00:43:24: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:24: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:24: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "19") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:24: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:43:24: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "50") (weapon "quake_rl") L 05/18/2026 - 00:43:25: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:25: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "46") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:25: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:43:25: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "66") (realdamage "21") (weapon "quake_rl") L 05/18/2026 - 00:43:25: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "quake_rl" (attacker_position "-5158 -12991 -1599") (victim_position "-5569 -13345 -1527") L 05/18/2026 - 00:43:25: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:25: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:43:26: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:27: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:27: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:27: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "11") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:28: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:28: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:28: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "18") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:43:28: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "64") (weapon "quake_rl") L 05/18/2026 - 00:43:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:28: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "5") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:28: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:29: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:43:29: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "41") (weapon "quake_rl") L 05/18/2026 - 00:43:29: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:29: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:29: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:29: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "48") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:29: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:30: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:30: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:30: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:30: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:30: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "68") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:30: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:43:30: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "54") (weapon "quake_rl") L 05/18/2026 - 00:43:31: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:31: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:31: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "23") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:31: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:32: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:32: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:32: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "88") (realdamage "39") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:32: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5731 -12819 -1463") (victim_position "-5641 -12769 -1535") L 05/18/2026 - 00:43:32: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:43:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:33: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "28") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:34: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "57") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:34: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:34: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:43:34: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "82") (weapon "quake_rl") L 05/18/2026 - 00:43:34: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:35: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:35: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:36: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:36: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:36: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:36: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:36: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "10") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:36: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:43:37: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "84") (weapon "quake_rl") L 05/18/2026 - 00:43:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:37: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:37: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:37: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:43:37: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "40") (weapon "quake_rl") L 05/18/2026 - 00:43:37: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:37: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:37: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:37: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "8") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:38: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:38: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "29") (realdamage "3") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:38: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-5172 -12527 -1594") (victim_position "-5083 -13167 -1535") L 05/18/2026 - 00:43:39: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:43:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:39: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "24") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:40: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:40: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:40: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:40: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:40: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:40: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "10") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:41: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:41: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:41: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "22") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:41: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:41: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:41: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "10") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:41: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:42: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:42: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:42: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:43: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:43:43: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "52") (weapon "quake_rl") L 05/18/2026 - 00:43:43: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:43: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:43: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "31") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:43: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:43: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:43: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:43: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "18") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:44: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:44: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:43:44: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "50") (weapon "quake_rl") L 05/18/2026 - 00:43:44: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:44: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:44: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "24") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:44: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:44: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:44: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:44: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "24") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:45: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "12") (realdamage "2") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:45: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5650 -12874 -1535") (victim_position "-5819 -12378 -1663") L 05/18/2026 - 00:43:45: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:43:46: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:46: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:46: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:46: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "28") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:47: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:43:47: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "63") (weapon "quake_rl") L 05/18/2026 - 00:43:47: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:47: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:47: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "38") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:43:48: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "66") (weapon "quake_rl") L 05/18/2026 - 00:43:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:43:48: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "62") (weapon "quake_rl") L 05/18/2026 - 00:43:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:48: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "45") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:48: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "12") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:49: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:50: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:50: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:50: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "47") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:50: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:50: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:50: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:50: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "31") (realdamage "4") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:50: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5483 -12594 -1594") (victim_position "-5485 -12892 -1527") L 05/18/2026 - 00:43:51: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:43:51: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:43:51: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "40") (weapon "quake_rl") L 05/18/2026 - 00:43:52: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:52: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:52: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "17") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:52: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:52: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:52: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "48") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:53: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:53: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:53: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "56") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:53: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:53: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:53: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "16") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:53: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:54: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:43:54: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "81") (weapon "quake_rl") L 05/18/2026 - 00:43:54: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:54: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:54: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:55: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:55: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:55: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "70") (realdamage "46") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:55: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-5480 -12925 -1594") (victim_position "-5628 -12720 -1423") L 05/18/2026 - 00:43:55: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:43:56: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:56: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:56: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:56: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:56: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:56: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "28") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:57: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:57: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:57: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "36") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:57: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:57: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:57: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "64") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:58: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:58: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:58: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "59") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:43:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:43:58: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "63") (weapon "quake_rl") L 05/18/2026 - 00:43:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:43:58: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "16") (realdamage "8") (weapon "shotgun_soldier") L 05/18/2026 - 00:43:58: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5701 -12822 -1514") (victim_position "-5430 -12829 -1597") L 05/18/2026 - 00:43:58: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:43:59: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:00: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:00: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:00: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:44:00: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "38") (weapon "quake_rl") L 05/18/2026 - 00:44:00: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:44:00: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "77") (weapon "quake_rl") L 05/18/2026 - 00:44:01: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:01: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:01: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "27") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:01: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:02: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:44:02: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "55") (weapon "quake_rl") L 05/18/2026 - 00:44:02: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:02: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:02: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:02: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "54") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:02: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:03: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:03: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:03: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "38") (realdamage "25") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:03: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-5919 -12421 -1599") (victim_position "-5669 -12348 -1391") L 05/18/2026 - 00:44:03: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:44:04: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:04: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:04: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "27") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:04: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:04: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:04: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "64") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:05: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:05: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:06: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:06: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:44:06: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "107") (realdamage "59") (weapon "quake_rl") L 05/18/2026 - 00:44:06: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5646 -12766 -1535") (victim_position "-5522 -12639 -1659") L 05/18/2026 - 00:44:06: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:44:07: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:07: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:07: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "35") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:07: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:08: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:08: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:08: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:08: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "72") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:08: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:44:08: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "55") (weapon "quake_rl") L 05/18/2026 - 00:44:08: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:09: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:09: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:44:09: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "54") (weapon "quake_rl") L 05/18/2026 - 00:44:09: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:09: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:09: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:09: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "60") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:09: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:10: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:10: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:10: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "30") (realdamage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:10: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5719 -13204 -1663") (victim_position "-5138 -13363 -1487") L 05/18/2026 - 00:44:10: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:44:11: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:11: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:11: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "23") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:11: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:11: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:11: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "52") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:12: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:12: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:12: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "22") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:12: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:12: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:44:12: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "108") (weapon "quake_rl") L 05/18/2026 - 00:44:12: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:44:12: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "92") (weapon "quake_rl") L 05/18/2026 - 00:44:12: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:12: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:12: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:12: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "17") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:13: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:13: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:13: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "51") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:13: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:13: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:13: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:13: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "26") (realdamage "18") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:13: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5089 -12518 -1591") (victim_position "-5266 -13081 -1532") L 05/18/2026 - 00:44:14: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:44:15: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:15: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:15: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:15: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:15: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "68") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:16: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:16: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:16: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:44:17: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "50") (weapon "quake_rl") L 05/18/2026 - 00:44:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:17: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:17: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:44:17: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "74") (weapon "quake_rl") L 05/18/2026 - 00:44:17: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:17: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:17: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "54") (realdamage "27") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:17: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5637 -12974 -1607") (victim_position "-5909 -12858 -1565") L 05/18/2026 - 00:44:17: "crawdad<5><[U:1:1051130653]>" triggered "domination" against "TV Show<6><[U:1:1819800099]>" L 05/18/2026 - 00:44:18: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:18: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:44:18: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:44:18: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "39") (weapon "quake_rl") L 05/18/2026 - 00:44:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:19: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "52") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:19: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:19: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:19: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "48") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:20: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "63") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:44:20: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "59") (realdamage "29") (weapon "quake_rl") L 05/18/2026 - 00:44:20: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "quake_rl" (attacker_position "-5789 -12820 -1537") (victim_position "-5651 -12665 -1463") L 05/18/2026 - 00:44:20: "TV Show<6><[U:1:1819800099]>" triggered "revenge" against "crawdad<5><[U:1:1051130653]>" L 05/18/2026 - 00:44:21: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:44:21: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "105") (weapon "quake_rl") L 05/18/2026 - 00:44:21: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:21: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:21: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:44:22: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:23: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "36") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:23: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "79") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:24: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:24: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:24: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "51") (realdamage "25") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:24: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5570 -12874 -1535") (victim_position "-5639 -12843 -1184") L 05/18/2026 - 00:44:24: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:44:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:25: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "9") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:25: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:26: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:26: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:26: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "5") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:26: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:27: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:27: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "14") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:27: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:27: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:27: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "48") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:44:28: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "68") (weapon "quake_rl") L 05/18/2026 - 00:44:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:28: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:29: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:29: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:29: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "82") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:29: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:44:29: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "239") L 05/18/2026 - 00:44:29: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:29: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:30: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:30: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:44:30: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "48") (weapon "quake_rl") L 05/18/2026 - 00:44:30: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:30: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:30: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "27") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:30: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:30: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:30: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "46") (realdamage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:30: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-5306 -12502 -1568") (victim_position "-5365 -12953 -1272") L 05/18/2026 - 00:44:30: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:44:32: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:32: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:32: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:32: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:32: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:32: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:32: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "89") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:32: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:32: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:32: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "82") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:44:33: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "59") (weapon "quake_rl") L 05/18/2026 - 00:44:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:33: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "42") (realdamage "4") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:33: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-5577 -12748 -1448") (victim_position "-5836 -13005 -1607") L 05/18/2026 - 00:44:34: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:44:35: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:35: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:35: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:35: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "21") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:35: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:36: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:44:36: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "72") (weapon "quake_rl") L 05/18/2026 - 00:44:36: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:36: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:36: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "32") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:36: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:36: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:36: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "14") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:36: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:36: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:36: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "19") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:44:37: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "49") (weapon "quake_rl") L 05/18/2026 - 00:44:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:37: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "13") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:37: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:37: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:44:37: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "52") (weapon "quake_rl") L 05/18/2026 - 00:44:37: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:37: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:37: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "19") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:38: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:38: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:38: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "11") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:38: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "28") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:39: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:39: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "9") (realdamage "8") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:39: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5466 -12723 -1516") (victim_position "-5642 -13389 -1535") L 05/18/2026 - 00:44:39: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:44:41: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:41: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:41: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "12") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:41: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:41: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:41: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:41: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:41: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:41: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "60") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:41: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:41: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:41: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "14") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:44:42: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "53") (weapon "quake_rl") L 05/18/2026 - 00:44:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:42: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "18") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:43: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:43: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:43: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:43: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "27") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:43: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:44: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:44: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:44: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:44: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:44: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:44:44: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "50") (realdamage "13") (weapon "quake_rl") L 05/18/2026 - 00:44:44: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5696 -12832 -1518") (victim_position "-5993 -12522 -1649") L 05/18/2026 - 00:44:44: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:44:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:45: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:45: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:45: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "58") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:46: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:46: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:46: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "41") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:46: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:46: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:46: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:46: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "67") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:47: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:44:47: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "107") (realdamage "93") (weapon "quake_rl") L 05/18/2026 - 00:44:47: World triggered "mge_elo_delta" (player "[U:1:1051130653]") (old_elo "1677") (new_elo "1681") L 05/18/2026 - 00:44:47: World triggered "mge_elo_delta" (player "[U:1:1819800099]") (old_elo "1523") (new_elo "1519") L 05/18/2026 - 00:44:47: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5493 -12510 -1663") (victim_position "-5503 -12692 -1519") L 05/18/2026 - 00:44:47: World triggered "mge_match_end" (winner "[U:1:1051130653]") (loser "[U:1:1819800099]") (winner_score "20") (loser_score "12")