L 05/18/2026 - 00:44:53: World triggered "meta_data" (matchid "2605180044534be0") (map "mge_league_v3") (arena "Node 1v1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/18/2026 - 00:44:53: "TV Show<6><[U:1:1819800099]>" changed role to "soldier" L 05/18/2026 - 00:44:53: "crawdad<5><[U:1:1051130653]>" changed role to "soldier" L 05/18/2026 - 00:44:54: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:54: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:54: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "14") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:54: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:54: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:54: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "39") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:55: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "25") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:56: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:56: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:56: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:56: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "17") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:56: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:44:56: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "86") (weapon "quake_rl") L 05/18/2026 - 00:44:56: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:56: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:56: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:56: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:57: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:57: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:57: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "3") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:57: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:57: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:44:57: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:57: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:57: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:58: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "world" (attacker_position "-5941 -13091 -1663") (victim_position "-5727 -12198 -1527") L 05/18/2026 - 00:44:58: "crawdad<5><[U:1:1051130653]>" triggered "domination" against "TV Show<6><[U:1:1819800099]>" L 05/18/2026 - 00:44:58: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:44:59: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:59: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:59: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "24") (weapon "shotgun_soldier") L 05/18/2026 - 00:44:59: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:59: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:44:59: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "50") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:00: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:00: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:00: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "63") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:00: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:00: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:00: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "22") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:01: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "39") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:01: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:01: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:01: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:01: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:02: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:45:02: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "49") (weapon "quake_rl") L 05/18/2026 - 00:45:02: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:02: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:02: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "12") (realdamage "2") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:02: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5573 -12702 -1535") (victim_position "-5286 -13138 -1606") L 05/18/2026 - 00:45:02: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:45:03: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:03: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:03: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:03: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:03: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:04: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:04: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:04: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "37") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:04: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:04: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:45:04: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "75") (weapon "quake_rl") L 05/18/2026 - 00:45:05: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:05: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:05: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "32") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:05: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:05: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:05: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:05: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:45:05: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "58") (weapon "quake_rl") L 05/18/2026 - 00:45:06: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:06: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:06: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "30") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:06: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:06: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:06: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "8") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:06: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:06: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:06: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "47") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:07: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:07: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:45:07: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "60") (weapon "quake_rl") L 05/18/2026 - 00:45:07: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:07: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:07: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:45:07: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "92") (realdamage "3") (weapon "quake_rl") L 05/18/2026 - 00:45:07: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5934 -12337 -1438") (victim_position "-6066 -12797 -1540") L 05/18/2026 - 00:45:07: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:45:07: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:09: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:09: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:09: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "18") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:09: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:09: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:09: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:10: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:10: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:10: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "27") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:10: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:10: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:11: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:45:11: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "109") (weapon "quake_rl") L 05/18/2026 - 00:45:11: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:11: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:11: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:12: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:12: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:12: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:45:12: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "52") (weapon "quake_rl") L 05/18/2026 - 00:45:12: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:12: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:12: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "18") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:12: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:13: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:13: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:13: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:13: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:13: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "11") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:13: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:13: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:13: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:14: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:14: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:14: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "17") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:15: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:15: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:15: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "25") (realdamage "4") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:15: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5974 -13000 -1663") (victim_position "-5909 -12280 -1569") L 05/18/2026 - 00:45:16: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:45:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:17: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "74") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:17: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:17: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:17: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "64") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:18: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:18: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:18: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "81") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:18: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:18: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:18: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "24") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:18: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:19: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:19: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:45:19: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "81") (weapon "quake_rl") L 05/18/2026 - 00:45:19: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:20: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "20") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:20: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "14") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:20: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "14") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:20: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5651 -12805 -1535") (victim_position "-5728 -13430 -1362") L 05/18/2026 - 00:45:20: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:45:21: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:22: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:22: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:22: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "46") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:22: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:22: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:22: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "42") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:22: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:22: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:22: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "56") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:45:23: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "65") (weapon "quake_rl") L 05/18/2026 - 00:45:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:23: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "13") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:24: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "24") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:24: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:24: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:24: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:25: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:45:25: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "53") (weapon "quake_rl") L 05/18/2026 - 00:45:25: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:25: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:25: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "13") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:25: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "47") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:25: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:25: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:25: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:26: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:26: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:45:26: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "79") (realdamage "14") (weapon "quake_rl") L 05/18/2026 - 00:45:26: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5606 -12735 -1518") (victim_position "-5277 -12710 -1663") L 05/18/2026 - 00:45:26: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:45:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:27: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:27: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:27: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "29") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:28: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:28: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:28: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "54") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:45:28: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "75") (weapon "quake_rl") L 05/18/2026 - 00:45:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:28: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:28: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:28: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "23") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:29: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:29: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:29: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:29: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "58") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:29: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:45:29: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "57") (weapon "quake_rl") L 05/18/2026 - 00:45:30: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:30: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:30: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:30: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:30: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:30: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:30: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "12") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:30: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:30: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:30: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "14") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:31: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:31: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:31: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "12") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:31: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:31: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:45:31: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "49") (realdamage "32") (weapon "quake_rl") L 05/18/2026 - 00:45:31: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5712 -13013 -1663") (victim_position "-5662 -12516 -1592") L 05/18/2026 - 00:45:31: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:45:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:33: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "27") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:33: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "37") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:33: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "66") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:33: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "68") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:34: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:34: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:45:34: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "70") (weapon "quake_rl") L 05/18/2026 - 00:45:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:45:34: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "79") (weapon "quake_rl") L 05/18/2026 - 00:45:35: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:35: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:35: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:35: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:35: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:35: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:35: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "22") (realdamage "2") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:35: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5673 -12780 -1376") (victim_position "-5269 -12442 -1633") L 05/18/2026 - 00:45:35: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:45:36: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:37: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:37: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:37: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "43") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:37: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "46") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:37: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:37: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:37: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "48") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:45:38: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "48") (weapon "quake_rl") L 05/18/2026 - 00:45:38: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:38: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:38: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:38: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "13") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:39: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:39: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:39: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "40") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:39: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "14") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:39: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:40: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:40: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:45:40: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "44") (weapon "quake_rl") L 05/18/2026 - 00:45:40: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:41: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:41: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:41: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:41: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:41: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:41: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:45:41: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "55") (realdamage "19") (weapon "quake_rl") L 05/18/2026 - 00:45:41: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5661 -12541 -1663") (victim_position "-5298 -12973 -1613") L 05/18/2026 - 00:45:42: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:45:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:43: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:43: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:43: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "21") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:43: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:43: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:43: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "20") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:44: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:44: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:44: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "35") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:44: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:44: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:44: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:44: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "63") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:44: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:45:44: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "68") (weapon "quake_rl") L 05/18/2026 - 00:45:45: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:45:45: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "56") (weapon "quake_rl") L 05/18/2026 - 00:45:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:45: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "33") (realdamage "28") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:45: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-6194 -12600 -1341") (victim_position "-5965 -12854 -1607") L 05/18/2026 - 00:45:46: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:45:47: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:47: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:47: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "18") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:47: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "16") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:48: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "84") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:48: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "16") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:45:48: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "110") (realdamage "71") (weapon "quake_rl") L 05/18/2026 - 00:45:48: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5511 -12760 -1535") (victim_position "-5419 -12773 -1663") L 05/18/2026 - 00:45:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:48: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:45:50: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:50: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:50: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:50: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "13") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:50: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:50: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:50: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "28") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:50: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:50: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:50: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "24") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:51: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:51: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:51: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "41") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:51: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:45:51: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "111") (weapon "quake_rl") L 05/18/2026 - 00:45:51: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:45:51: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "72") (weapon "quake_rl") L 05/18/2026 - 00:45:51: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:51: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:52: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:52: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:52: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "10") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:52: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:52: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:52: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:52: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:52: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:53: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:53: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "world" (attacker_position "-5716 -12801 -1251") (victim_position "-6038 -12389 -1602") L 05/18/2026 - 00:45:53: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:45:53: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:55: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "14") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:55: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:55: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "46") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:55: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:56: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:56: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:56: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "54") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:56: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:56: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:45:56: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "278") L 05/18/2026 - 00:45:56: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:57: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:45:57: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:57: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:57: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "46") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:57: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:57: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:57: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "28") (realdamage "21") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:57: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5254 -12442 -1589") (victim_position "-5363 -12975 -1663") L 05/18/2026 - 00:45:57: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:45:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:58: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "13") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:59: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:59: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:59: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:45:59: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "35") (weapon "shotgun_soldier") L 05/18/2026 - 00:45:59: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:00: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:00: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:00: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "33") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:00: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:00: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:46:00: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "91") (weapon "quake_rl") L 05/18/2026 - 00:46:00: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:00: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:00: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "34") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:00: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:46:01: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "67") (realdamage "28") (weapon "quake_rl") L 05/18/2026 - 00:46:01: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5715 -12859 -1469") (victim_position "-5844 -12755 -1621") L 05/18/2026 - 00:46:01: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:46:02: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:03: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:04: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:04: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:04: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:05: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:46:05: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "59") (weapon "quake_rl") L 05/18/2026 - 00:46:05: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:05: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:05: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:05: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "64") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:06: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:46:06: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "73") (weapon "quake_rl") L 05/18/2026 - 00:46:06: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:06: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:06: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "87") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:06: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:06: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:06: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:06: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "11") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:07: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:07: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:07: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "30") (realdamage "11") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:07: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5424 -12579 -1345") (victim_position "-5277 -12962 -1663") L 05/18/2026 - 00:46:07: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:46:08: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:08: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:08: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "55") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:08: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:09: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:09: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:09: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "17") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:09: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:10: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:46:10: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "68") (weapon "quake_rl") L 05/18/2026 - 00:46:10: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:10: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:10: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:10: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:10: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "21") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:10: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:10: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:10: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "21") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:11: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:11: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:11: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:11: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "38") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:11: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-5465 -13034 -1539") (victim_position "-5759 -12684 -1389") L 05/18/2026 - 00:46:11: "TV Show<6><[U:1:1819800099]>" triggered "revenge" against "crawdad<5><[U:1:1051130653]>" L 05/18/2026 - 00:46:11: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:46:11: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:46:11: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "39") (weapon "quake_rl") L 05/18/2026 - 00:46:13: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:13: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:13: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "29") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:13: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:13: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:13: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "31") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:13: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:13: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:13: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "46") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:13: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:13: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:13: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "71") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:14: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:14: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:14: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "49") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:14: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:14: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:46:14: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "66") (realdamage "19") (weapon "quake_rl") L 05/18/2026 - 00:46:14: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5694 -12783 -1209") (victim_position "-5637 -12733 -1507") L 05/18/2026 - 00:46:14: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:46:15: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:15: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:16: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:16: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:16: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:16: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:46:17: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "63") (weapon "quake_rl") L 05/18/2026 - 00:46:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:17: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "25") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:17: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:46:17: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "52") (weapon "quake_rl") L 05/18/2026 - 00:46:17: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:18: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:18: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:18: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:18: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:18: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "53") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:18: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:19: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:19: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:19: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "37") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:46:19: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "71") (realdamage "59") (weapon "quake_rl") L 05/18/2026 - 00:46:19: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "quake_rl" (attacker_position "-5913 -12420 -1663") (victim_position "-5531 -12394 -1604") L 05/18/2026 - 00:46:19: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:46:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:21: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:21: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:21: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:21: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:21: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "64") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:22: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:22: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:22: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:22: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:22: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "8") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:22: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:46:22: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "65") (weapon "quake_rl") L 05/18/2026 - 00:46:22: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:23: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "13") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:46:23: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "47") (weapon "quake_rl") L 05/18/2026 - 00:46:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:24: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:24: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:46:24: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "69") (weapon "quake_rl") L 05/18/2026 - 00:46:24: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:24: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:24: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:24: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "36") (realdamage "25") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:24: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5976 -12445 -1622") (victim_position "-5471 -12525 -1605") L 05/18/2026 - 00:46:24: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:46:26: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:26: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:26: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "37") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:26: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:26: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:26: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "40") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:26: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:26: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:26: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "80") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:26: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:26: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:26: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "8") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:27: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:27: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:46:27: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "48") (weapon "quake_rl") L 05/18/2026 - 00:46:28: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:28: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:28: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "11") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:28: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "12") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:28: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:29: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:29: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:30: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:30: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:30: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:31: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:31: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:31: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:31: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "61") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:31: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-5652 -12616 -1618") (victim_position "-5997 -12372 -1602") L 05/18/2026 - 00:46:31: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:46:31: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:46:31: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "41") (weapon "quake_rl") L 05/18/2026 - 00:46:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:33: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "36") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:33: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "72") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:34: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:34: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:34: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "16") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:34: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "87") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:34: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "world" (attacker_position "-5428 -12759 -1423") (victim_position "-5501 -12653 -1656") L 05/18/2026 - 00:46:34: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:46:35: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:36: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:36: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:36: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "59") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:36: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:36: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:36: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "79") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:36: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:37: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:37: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:37: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "63") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:37: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:37: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "41") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:38: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:38: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:38: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "56") (realdamage "32") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:38: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5650 -12569 -1580") (victim_position "-5805 -12783 -1566") L 05/18/2026 - 00:46:38: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:46:39: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:39: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:39: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "47") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:39: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "13") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:40: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:40: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:40: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:40: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "18") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:40: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:40: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:40: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:41: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:42: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:42: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:42: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "23") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:46:42: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "59") (weapon "quake_rl") L 05/18/2026 - 00:46:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:42: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "22") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:42: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:42: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:42: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "32") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:43: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:43: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:43: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "37") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:43: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "world" (attacker_position "-5811 -12162 -1540") (victim_position "-5552 -12833 -1529") L 05/18/2026 - 00:46:43: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:46:43: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:44: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:44: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:46: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:46: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:46: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:46: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:46:46: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "60") (weapon "quake_rl") L 05/18/2026 - 00:46:46: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:46:47: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "102") (weapon "quake_rl") L 05/18/2026 - 00:46:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:47: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:47: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:47: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:47: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "13") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:47: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:46:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:48: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "55") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:49: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:49: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:49: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "22") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:49: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:49: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:49: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "57") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:50: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:50: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:50: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "26") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:50: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:50: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:50: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "24") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:50: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:50: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:50: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "5") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:52: "crawdad<5><[U:1:1051130653]>" picked up item "tf_ammo_pack" L 05/18/2026 - 00:46:52: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:52: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:46:52: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "24") (realdamage "1") (weapon "shotgun_soldier") L 05/18/2026 - 00:46:52: World triggered "mge_elo_delta" (player "[U:1:1051130653]") (old_elo "1681") (new_elo "1685") L 05/18/2026 - 00:46:52: World triggered "mge_elo_delta" (player "[U:1:1819800099]") (old_elo "1519") (new_elo "1515") L 05/18/2026 - 00:46:52: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5879 -12765 -1663") (victim_position "-5463 -12486 -1663") L 05/18/2026 - 00:46:52: World triggered "mge_match_end" (winner "[U:1:1051130653]") (loser "[U:1:1819800099]") (winner_score "20") (loser_score "4")