L 05/18/2026 - 00:46:59: World triggered "meta_data" (matchid "260518004659f733") (map "mge_league_v3") (arena "Node 1v1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/18/2026 - 00:46:59: "TV Show<6><[U:1:1819800099]>" changed role to "soldier" L 05/18/2026 - 00:46:59: "crawdad<5><[U:1:1051130653]>" changed role to "soldier" L 05/18/2026 - 00:47:00: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:00: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:00: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "9") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:00: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:00: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:00: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:00: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:00: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:00: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "83") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:01: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:01: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:01: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:47:01: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:47:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:01: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "38") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:02: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:02: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:02: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "44") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:02: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:47:02: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:47:02: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "74") (realdamage "52") (weapon "quake_rl") L 05/18/2026 - 00:47:02: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5582 -12858 -1468") (victim_position "-5933 -12957 -1607") L 05/18/2026 - 00:47:03: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:47:03: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:47:03: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:04: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:47:04: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:47:04: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "84") (weapon "quake_rl") L 05/18/2026 - 00:47:04: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:04: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:04: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:04: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "21") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:05: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:05: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:05: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:05: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:05: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:05: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "88") (weapon "tf_projectile_rocket") (airshot "1") (height "195") L 05/18/2026 - 00:47:05: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:47:06: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:06: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:06: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:06: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "24") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:06: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:06: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:06: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "21") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:06: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:47:07: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:07: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:07: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:07: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "14") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:07: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:07: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:07: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "77") (realdamage "75") (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:07: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "tf_projectile_rocket" (attacker_position "-6103 -12984 -1661") (victim_position "-5548 -12753 -1535") L 05/18/2026 - 00:47:07: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:47:09: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:09: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:09: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "22") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:09: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:09: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:09: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "12") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:10: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:10: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:10: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "89") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:10: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:10: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:10: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "74") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:10: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:47:10: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "108") (realdamage "89") (weapon "quake_rl") L 05/18/2026 - 00:47:10: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5601 -12780 -1519") (victim_position "-5786 -12843 -1532") L 05/18/2026 - 00:47:10: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:47:10: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:10: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "63") (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:10: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:47:10: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:11: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:47:12: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:12: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:12: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "17") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:12: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:12: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:12: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "20") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:12: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:12: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:12: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "52") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:13: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:13: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:13: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:13: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "16") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:13: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:13: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "66") (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:13: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:14: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:14: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:47:14: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:47:14: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "62") (weapon "quake_rl") L 05/18/2026 - 00:47:14: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:14: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:15: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:16: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:16: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:47:16: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:47:16: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "51") (realdamage "40") (weapon "quake_rl") L 05/18/2026 - 00:47:16: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-6265 -12891 -1611") (victim_position "-5955 -12906 -1663") L 05/18/2026 - 00:47:16: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:47:17: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:17: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:17: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:17: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:18: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:18: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:18: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "87") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:18: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:18: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:18: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "82") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:19: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "20") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:19: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:47:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:20: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "33") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:20: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:47:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:47:20: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "60") (realdamage "44") (weapon "quake_rl") L 05/18/2026 - 00:47:20: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5544 -12768 -1465") (victim_position "-5563 -12566 -1615") L 05/18/2026 - 00:47:21: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:47:21: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:22: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:22: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:22: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "33") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:23: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "31") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:23: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "71") (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:23: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "75") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:24: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "41") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:24: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:24: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:24: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:24: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:47:25: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:25: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:25: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "43") (realdamage "39") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:25: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-5606 -12734 -1535") (victim_position "-5375 -13007 -1663") L 05/18/2026 - 00:47:25: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:47:26: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:26: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:26: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:26: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "19") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:47:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:47:27: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "51") (weapon "quake_rl") L 05/18/2026 - 00:47:27: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:27: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:27: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "30") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:28: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:28: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:28: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "10") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:28: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:47:29: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:30: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:47:30: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:30: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:30: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:30: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "18") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:30: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:31: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:31: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:31: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "16") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:31: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:31: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "69") (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:31: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:31: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:31: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:31: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "57") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:32: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:32: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:32: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "74") (realdamage "57") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:32: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-5641 -12900 -1535") (victim_position "-5461 -12809 -1433") L 05/18/2026 - 00:47:32: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:47:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:33: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "13") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:33: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "29") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:34: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:34: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:34: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "71") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:47:34: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "108") (weapon "quake_rl") L 05/18/2026 - 00:47:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:47:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:34: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "49") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:35: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:35: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:35: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "72") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:35: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:35: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:36: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:36: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:36: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "44") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:36: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:47:36: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:47:36: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "43") (weapon "quake_rl") L 05/18/2026 - 00:47:36: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:36: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:36: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "17") (realdamage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:36: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5053 -12904 -1663") (victim_position "-5585 -12977 -1663") L 05/18/2026 - 00:47:36: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:47:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:38: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "36") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:38: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:38: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:38: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "42") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:39: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:39: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:39: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "53") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:39: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:39: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:39: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "69") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:47:39: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "107") (weapon "quake_rl") L 05/18/2026 - 00:47:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:47:40: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:40: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:40: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "47") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:40: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:40: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:40: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "17") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:40: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:41: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:47:41: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:41: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:47:42: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:42: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "29") (realdamage "25") (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:42: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "tf_projectile_rocket" (attacker_position "-6229 -13058 -1663") (victim_position "-5380 -12806 -1599") L 05/18/2026 - 00:47:42: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:47:42: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:43: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:43: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:43: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "11") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:44: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:44: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:44: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "39") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:44: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:44: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:44: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "31") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:45: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:45: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:45: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "34") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:47:45: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:45: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:45: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "67") (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:46: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:46: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:46: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:47:46: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:46: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:46: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "52") (realdamage "36") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:46: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-5610 -12757 -1535") (victim_position "-5470 -13174 -1406") L 05/18/2026 - 00:47:46: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:47:46: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "46") (weapon "quake_rl") L 05/18/2026 - 00:47:47: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:47:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:47:49: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:47:49: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "72") (weapon "quake_rl") L 05/18/2026 - 00:47:49: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:49: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:49: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:50: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:50: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:50: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:50: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:50: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:50: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "12") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:51: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:51: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:47:51: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:51: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:51: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "21") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:51: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:51: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:51: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "57") (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:52: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:52: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:52: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:52: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "54") (realdamage "52") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:52: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-5721 -12834 -1518") (victim_position "-5715 -12539 -1618") L 05/18/2026 - 00:47:52: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:47:53: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:53: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:53: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:53: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "43") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:54: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:47:54: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:47:54: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "61") (weapon "quake_rl") L 05/18/2026 - 00:47:54: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:54: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:54: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "36") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:54: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:54: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:54: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "46") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:47:55: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:56: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:56: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "33") (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:56: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:56: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:56: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "32") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:57: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:47:57: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:58: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:58: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:58: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "22") (weapon "shotgun_soldier") L 05/18/2026 - 00:47:58: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:58: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "63") (realdamage "45") (weapon "tf_projectile_rocket") L 05/18/2026 - 00:47:58: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "tf_projectile_rocket" (attacker_position "-5633 -12873 -1450") (victim_position "-5173 -13123 -1640") L 05/18/2026 - 00:47:58: "TV Show<6><[U:1:1819800099]>" triggered "domination" against "crawdad<5><[U:1:1051130653]>" L 05/18/2026 - 00:47:58: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:47:59: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:59: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:47:59: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "39") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:00: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:48:00: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:48:00: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "65") (weapon "quake_rl") L 05/18/2026 - 00:48:00: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:00: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:00: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:00: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:00: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:00: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "50") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:00: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:00: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:00: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "12") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:48:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:01: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "22") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:02: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:02: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:48:04: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:04: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:04: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "79") (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:04: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:04: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:48:05: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:05: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:05: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:05: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:05: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:06: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:06: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:06: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "20") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:06: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:06: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:06: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "100") (realdamage "3") (weapon "shotgun_soldier") (crit "mini") L 05/18/2026 - 00:48:06: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5387 -13302 -1486") (victim_position "-5534 -13248 -1663") L 05/18/2026 - 00:48:06: "crawdad<5><[U:1:1051130653]>" triggered "revenge" against "TV Show<6><[U:1:1819800099]>" L 05/18/2026 - 00:48:06: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:48:08: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:08: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:08: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "5") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:08: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:08: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:08: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "18") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:08: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:08: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:08: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "59") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:08: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:08: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:08: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "12") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:09: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:48:09: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:09: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:48:09: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "83") (weapon "quake_rl") L 05/18/2026 - 00:48:09: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:09: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:09: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "55") (realdamage "32") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:09: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5787 -12930 -1613") (victim_position "-5685 -12710 -1454") L 05/18/2026 - 00:48:10: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:48:11: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:11: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:11: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "67") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:11: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:11: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:11: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:12: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:12: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:12: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "33") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:12: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:12: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:48:13: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:13: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:13: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:13: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "8") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:13: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:48:13: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "36") (weapon "quake_rl") L 05/18/2026 - 00:48:13: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:13: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:13: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:13: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "12") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:14: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:14: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:48:15: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:15: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:15: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "10") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:15: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:15: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "31") (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:15: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:16: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:17: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:48:18: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:48:18: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:48:18: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "78") (realdamage "40") (weapon "quake_rl") L 05/18/2026 - 00:48:18: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-4950 -12534 -1663") (victim_position "-5280 -13040 -1663") L 05/18/2026 - 00:48:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:19: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:48:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:20: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "8") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:20: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:21: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:21: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:21: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "66") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:21: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:21: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:21: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "54") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:22: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:22: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:48:22: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:22: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:22: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "34") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:22: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:22: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:22: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "20") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:23: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "49") (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:23: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:48:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:23: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "20") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:24: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:24: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:24: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:24: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "5") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:24: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:48:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:25: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "9") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:25: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:25: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:25: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "24") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:25: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "20") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:26: "TV Show<6><[U:1:1819800099]>" picked up item "tf_ammo_pack" L 05/18/2026 - 00:48:26: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:27: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:29: "TV Show<6><[U:1:1819800099]>" picked up item "tf_ammo_pack" L 05/18/2026 - 00:48:29: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:30: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:30: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:30: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "19") (realdamage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:30: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-5378 -13212 -1663") (victim_position "-5177 -12801 -1663") L 05/18/2026 - 00:48:30: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:48:31: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:31: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:31: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "21") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:31: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:31: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:31: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "20") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:32: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:32: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:32: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "86") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:32: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:32: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:32: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "16") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:33: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:33: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "8") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:48:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:33: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:33: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "80") (realdamage "66") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:33: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5653 -12881 -1487") (victim_position "-5419 -12811 -1599") L 05/18/2026 - 00:48:33: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:48:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:48:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:48:34: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "88") (weapon "quake_rl") L 05/18/2026 - 00:48:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:34: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:34: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "29") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:35: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:35: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:35: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:35: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "4") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:35: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:36: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:48:36: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:36: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "40") (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:36: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:37: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:48:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:37: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "41") (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:37: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:37: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:37: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "14") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:37: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "14") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:38: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:38: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "9") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:48:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:48:39: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "74") (realdamage "38") (weapon "quake_rl") L 05/18/2026 - 00:48:39: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5611 -13174 -1663") (victim_position "-5149 -12887 -1637") L 05/18/2026 - 00:48:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:40: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:48:41: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:41: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:41: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "38") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:41: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:42: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:42: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:42: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "52") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:42: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "23") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:42: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:42: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:42: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "19") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:42: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "40") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:43: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:48:43: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:44: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:44: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:44: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "46") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:44: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:44: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:44: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:44: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "13") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:48:45: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:45: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:45: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "43") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:48:45: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "75") (realdamage "52") (weapon "quake_rl") L 05/18/2026 - 00:48:45: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5453 -12659 -1663") (victim_position "-5882 -12453 -1626") L 05/18/2026 - 00:48:45: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:48:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:47: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:47: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:47: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "68") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:47: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "54") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:47: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:47: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:47: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "61") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:47: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "34") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:48:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:48:48: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "69") (realdamage "54") (weapon "quake_rl") L 05/18/2026 - 00:48:48: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5608 -12664 -1493") (victim_position "-5838 -12640 -1592") L 05/18/2026 - 00:48:48: "crawdad<5><[U:1:1051130653]>" triggered "domination" against "TV Show<6><[U:1:1819800099]>" L 05/18/2026 - 00:48:48: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:48:49: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:48:50: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:50: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:50: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:50: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "27") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:50: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:50: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:50: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "44") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:51: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:51: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:51: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:51: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:51: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:51: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "80") (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:52: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:52: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:52: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:52: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "77") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:52: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:52: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:48:53: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:53: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:53: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:53: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "12") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:54: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:48:54: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:48:54: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "75") (realdamage "40") (weapon "quake_rl") L 05/18/2026 - 00:48:54: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5654 -12876 -1463") (victim_position "-5792 -12866 -1637") L 05/18/2026 - 00:48:54: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:48:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:48:55: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:56: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:48:56: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:56: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "91") (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:56: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:56: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:56: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:56: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:56: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "9") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:57: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:57: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "98") (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:57: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:57: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:48:57: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:48:58: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "45") (weapon "shotgun_soldier") L 05/18/2026 - 00:48:58: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:58: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "77") (realdamage "45") (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:58: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "tf_projectile_rocket" (attacker_position "-5619 -13194 -1600") (victim_position "-5878 -13106 -1631") L 05/18/2026 - 00:48:58: "TV Show<6><[U:1:1819800099]>" triggered "revenge" against "crawdad<5><[U:1:1051130653]>" L 05/18/2026 - 00:48:58: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:48:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:48:58: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:48:58: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:48:58: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "34") (weapon "quake_rl") L 05/18/2026 - 00:49:00: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:00: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:00: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:00: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "30") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:01: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "61") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:01: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:01: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:01: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "22") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:01: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:49:02: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:02: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:02: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "33") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:02: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:49:03: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:03: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:03: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:03: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "59") (realdamage "38") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:03: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5581 -12808 -1535") (victim_position "-5834 -12826 -1273") L 05/18/2026 - 00:49:03: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:49:03: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:03: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "40") (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:04: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:49:04: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:04: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:04: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "12") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:04: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:04: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:04: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "14") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:05: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:05: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:05: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "62") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:05: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:05: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:05: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "62") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:05: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:49:06: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:49:06: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "66") (weapon "quake_rl") L 05/18/2026 - 00:49:06: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:06: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:06: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:06: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "13") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:06: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:06: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:06: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "40") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:07: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:49:07: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:49:07: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "68") (realdamage "53") (weapon "quake_rl") L 05/18/2026 - 00:49:07: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5463 -12448 -1663") (victim_position "-5867 -12542 -1602") L 05/18/2026 - 00:49:07: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:07: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:07: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "47") (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:07: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:49:07: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:08: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:09: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:49:09: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:09: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:09: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "56") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:09: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:09: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:09: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "27") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:10: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:10: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:49:10: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:10: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:10: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "5") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:11: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:49:11: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:11: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:11: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:49:11: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "41") (weapon "quake_rl") L 05/18/2026 - 00:49:11: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:11: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "51") (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:11: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:11: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:11: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "12") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:12: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:12: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:12: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:12: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:12: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "8") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:12: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:13: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:13: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:13: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "84") (realdamage "36") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:13: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-5402 -13121 -1663") (victim_position "-5217 -13153 -1603") L 05/18/2026 - 00:49:13: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:49:15: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:15: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:15: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "7") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:15: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:15: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:15: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:16: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:49:16: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:16: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:16: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "104") (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:16: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:17: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "66") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:17: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:17: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:18: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:49:18: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:18: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "37") (realdamage "30") (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:18: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "tf_projectile_rocket" (attacker_position "-5841 -12941 -1663") (victim_position "-5432 -12346 -1663") L 05/18/2026 - 00:49:18: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:49:19: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:19: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:19: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:19: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:19: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "33") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:49:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:20: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:20: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "26") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:20: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:20: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "31") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:21: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:21: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:21: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "16") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:21: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:21: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:21: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:49:22: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:22: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "59") (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:22: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:22: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:22: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "18") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:22: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:49:22: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:22: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:22: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "6") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:22: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:49:22: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "57") (weapon "quake_rl") L 05/18/2026 - 00:49:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:23: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "19") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:23: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:23: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:23: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:23: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "14") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:24: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:24: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:49:25: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:25: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:25: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "19") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:26: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "world" (attacker_position "-5642 -13005 -1663") (victim_position "-5555 -12586 -1663") L 05/18/2026 - 00:49:27: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:49:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:28: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:28: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "24") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:28: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:29: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:29: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:29: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "72") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:29: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:30: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:31: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:31: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:49:31: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:31: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "47") (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:32: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:49:32: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:32: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:32: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "27") (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:32: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:32: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:32: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "11") (realdamage "2") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:32: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-6086 -12526 -1611") (victim_position "-5538 -13160 -1655") L 05/18/2026 - 00:49:32: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:49:34: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:34: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:34: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "9") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:35: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:49:35: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:35: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:35: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "32") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:35: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:49:35: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "74") (weapon "quake_rl") L 05/18/2026 - 00:49:35: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:35: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:35: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "72") (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:36: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:36: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:36: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:37: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:37: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:37: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "21") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:38: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:49:38: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:49:38: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "75") (weapon "quake_rl") L 05/18/2026 - 00:49:38: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:38: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:38: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "49") (realdamage "24") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:38: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5167 -13030 -1663") (victim_position "-5351 -12713 -1502") L 05/18/2026 - 00:49:38: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:49:39: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:40: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:40: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:40: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:40: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:40: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "86") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:41: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:41: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:41: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "63") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:41: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:41: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:41: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "74") (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:41: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:49:41: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:41: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:41: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "28") (realdamage "14") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:41: "TV Show<6><[U:1:1819800099]>" killed "crawdad<5><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-5904 -12908 -1631") (victim_position "-5651 -12727 -1368") L 05/18/2026 - 00:49:42: "crawdad<5><[U:1:1051130653]>" spawned as "soldier" L 05/18/2026 - 00:49:42: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:49:42: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "25") (weapon "quake_rl") L 05/18/2026 - 00:49:43: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:43: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:43: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:43: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "48") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:44: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:44: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:44: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "89") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:44: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:44: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:44: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "77") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:45: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:45: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:45: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "36") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:49:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:49:45: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "101") (realdamage "85") (weapon "quake_rl") L 05/18/2026 - 00:49:45: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5553 -12711 -1535") (victim_position "-5863 -12857 -1534") L 05/18/2026 - 00:49:45: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:49:45: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:46: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:49:46: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:46: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:47: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:47: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:47: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "55") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:47: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:48: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:48: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "83") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:48: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "82") (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:48: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:49: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:49: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:49:49: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:49:49: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "56") (realdamage "40") (weapon "quake_rl") L 05/18/2026 - 00:49:49: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "quake_rl" (attacker_position "-6051 -12740 -1258") (victim_position "-5627 -12725 -1455") L 05/18/2026 - 00:49:49: "TV Show<6><[U:1:1819800099]>" spawned as "soldier" L 05/18/2026 - 00:49:49: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:50: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:49:51: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:51: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:51: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "10") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:52: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:52: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:52: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "17") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:52: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:52: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:52: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "18") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:52: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:52: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:52: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "25") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:53: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:49:53: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:49:53: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "63") (weapon "quake_rl") L 05/18/2026 - 00:49:53: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:53: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:53: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:53: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "5") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:53: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:53: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:53: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "20") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:54: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:54: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:54: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "10") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:54: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/18/2026 - 00:49:54: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 05/18/2026 - 00:49:54: "TV Show<6><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:54: "TV Show<6><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:54: "TV Show<6><[U:1:1819800099]>" triggered "damage" against "crawdad<5><[U:1:1051130653]>" (damage "15") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 05/18/2026 - 00:49:55: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "61") (weapon "quake_rl") L 05/18/2026 - 00:49:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:55: "crawdad<5><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/18/2026 - 00:49:55: "crawdad<5><[U:1:1051130653]>" triggered "damage" against "TV Show<6><[U:1:1819800099]>" (damage "55") (realdamage "33") (weapon "shotgun_soldier") L 05/18/2026 - 00:49:55: World triggered "mge_elo_delta" (player "[U:1:1051130653]") (old_elo "1685") (new_elo "1689") L 05/18/2026 - 00:49:55: World triggered "mge_elo_delta" (player "[U:1:1819800099]") (old_elo "1515") (new_elo "1511") L 05/18/2026 - 00:49:55: "crawdad<5><[U:1:1051130653]>" killed "TV Show<6><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5903 -12297 -1569") (victim_position "-5738 -12540 -1571") L 05/18/2026 - 00:49:55: World triggered "mge_match_end" (winner "[U:1:1051130653]") (loser "[U:1:1819800099]") (winner_score "20") (loser_score "13")