L 05/20/2026 - 19:29:00: World triggered "meta_data" (matchid "260520192900ea50") (map "mge_league_v3") (arena "Node 1v1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/20/2026 - 19:29:00: "Mr Warm and Easy<20><[U:1:52260848]>" changed role to "soldier" L 05/20/2026 - 19:29:00: "air<19><[U:1:109348623]>" changed role to "scout" L 05/20/2026 - 19:29:00: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/20/2026 - 19:29:01: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:05: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:05: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:29:05: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "177") L 05/20/2026 - 19:29:05: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:07: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:07: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:07: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:29:07: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "68") (realdamage "55") (weapon "quake_rl") L 05/20/2026 - 19:29:07: "Mr Warm and Easy<20><[U:1:52260848]>" killed "air<19><[U:1:109348623]>" with "quake_rl" (attacker_position "-5488 -12723 -1365") (victim_position "-5699 -12848 -1535") L 05/20/2026 - 19:29:07: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "domination" against "air<19><[U:1:109348623]>" L 05/20/2026 - 19:29:07: "air<19><[U:1:109348623]>" spawned as "soldier" L 05/20/2026 - 19:29:09: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:29:09: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "268") L 05/20/2026 - 19:29:09: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:09: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:10: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:10: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "73") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:10: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:10: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:10: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:29:10: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "453") L 05/20/2026 - 19:29:10: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:10: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "186") L 05/20/2026 - 19:29:11: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:11: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:12: "Mr Warm and Easy<20><[U:1:52260848]>" killed "air<19><[U:1:109348623]>" with "world" (attacker_position "-5468 -12506 -1663") (victim_position "-5983 -12150 -1530") L 05/20/2026 - 19:29:12: "air<19><[U:1:109348623]>" spawned as "soldier" L 05/20/2026 - 19:29:14: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:14: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:14: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "68") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:14: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:29:14: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "370") L 05/20/2026 - 19:29:14: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:16: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:16: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:16: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:16: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "62") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:17: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:17: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:29:17: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "60") (weapon "quake_rl") L 05/20/2026 - 19:29:18: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:18: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:20: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:21: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:21: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:29:21: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "146") (realdamage "15") (weapon "quake_rl") (crit "mini") L 05/20/2026 - 19:29:21: "Mr Warm and Easy<20><[U:1:52260848]>" killed "air<19><[U:1:109348623]>" with "quake_rl" (attacker_position "-5604 -12783 -1512") (victim_position "-5571 -12609 -1599") L 05/20/2026 - 19:29:21: "air<19><[U:1:109348623]>" spawned as "soldier" L 05/20/2026 - 19:29:23: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:24: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:24: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:24: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "65") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:24: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:24: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:29:24: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "87") (weapon "quake_rl") L 05/20/2026 - 19:29:25: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:26: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:26: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:27: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:27: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:27: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "83") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:28: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:28: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:29:28: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "105") (realdamage "97") (weapon "quake_rl") L 05/20/2026 - 19:29:28: "Mr Warm and Easy<20><[U:1:52260848]>" killed "air<19><[U:1:109348623]>" with "quake_rl" (attacker_position "-5650 -12602 -1450") (victim_position "-5790 -12491 -1663") L 05/20/2026 - 19:29:28: "air<19><[U:1:109348623]>" spawned as "soldier" L 05/20/2026 - 19:29:30: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:30: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:31: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:29:31: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "104") (weapon "quake_rl") L 05/20/2026 - 19:29:31: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:32: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:32: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:32: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "68") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:32: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:32: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:29:32: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "77") (weapon "quake_rl") L 05/20/2026 - 19:29:33: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:33: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:33: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "103") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:34: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:34: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:29:34: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "67") (realdamage "8") (weapon "quake_rl") L 05/20/2026 - 19:29:34: "Mr Warm and Easy<20><[U:1:52260848]>" killed "air<19><[U:1:109348623]>" with "quake_rl" (attacker_position "-5547 -12834 -1509") (victim_position "-5605 -13228 -1663") L 05/20/2026 - 19:29:34: "air<19><[U:1:109348623]>" spawned as "soldier" L 05/20/2026 - 19:29:36: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:29:36: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "108") (weapon "quake_rl") L 05/20/2026 - 19:29:36: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:36: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:36: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "54") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:36: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:37: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:29:37: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "306") L 05/20/2026 - 19:29:37: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:37: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:37: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:37: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "64") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:38: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:38: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:38: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:38: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "67") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:38: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:39: "Mr Warm and Easy<20><[U:1:52260848]>" killed "air<19><[U:1:109348623]>" with "world" (attacker_position "-5631 -12866 -1463") (victim_position "-5554 -12350 -1652") L 05/20/2026 - 19:29:39: "air<19><[U:1:109348623]>" spawned as "soldier" L 05/20/2026 - 19:29:41: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:41: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:41: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "52") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:41: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:41: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:29:41: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "355") L 05/20/2026 - 19:29:42: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:42: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:42: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:42: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "58") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:44: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:29:44: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "104") (realdamage "80") (weapon "quake_rl") (airshot "1") (height "415") L 05/20/2026 - 19:29:44: "Mr Warm and Easy<20><[U:1:52260848]>" killed "air<19><[U:1:109348623]>" with "quake_rl" (attacker_position "-5726 -12743 -1418") (victim_position "-5698 -12517 -1248") L 05/20/2026 - 19:29:44: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:45: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:45: "air<19><[U:1:109348623]>" spawned as "soldier" L 05/20/2026 - 19:29:45: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:45: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "39") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:47: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:47: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:47: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "68") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:47: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:47: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:29:47: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "363") L 05/20/2026 - 19:29:48: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:29:48: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "111") (realdamage "74") (weapon "quake_rl") L 05/20/2026 - 19:29:48: "Mr Warm and Easy<20><[U:1:52260848]>" killed "air<19><[U:1:109348623]>" with "quake_rl" (attacker_position "-5593 -12811 -1535") (victim_position "-5497 -12754 -1508") L 05/20/2026 - 19:29:48: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:48: "air<19><[U:1:109348623]>" spawned as "soldier" L 05/20/2026 - 19:29:50: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:50: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:51: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:51: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:51: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "93") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:51: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:29:51: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "88") (weapon "quake_rl") L 05/20/2026 - 19:29:51: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:52: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:52: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:53: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:54: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:29:54: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "62") (realdamage "44") (weapon "quake_rl") L 05/20/2026 - 19:29:54: "Mr Warm and Easy<20><[U:1:52260848]>" killed "air<19><[U:1:109348623]>" with "quake_rl" (attacker_position "-5622 -12658 -1415") (victim_position "-5275 -12806 -1663") L 05/20/2026 - 19:29:54: "air<19><[U:1:109348623]>" spawned as "soldier" L 05/20/2026 - 19:29:56: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:56: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:56: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:56: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "55") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:29:56: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:58: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:29:58: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "190") L 05/20/2026 - 19:29:58: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:29:59: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:01: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:02: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:02: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:30:02: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "140") (realdamage "32") (weapon "quake_rl") (crit "mini") L 05/20/2026 - 19:30:02: "Mr Warm and Easy<20><[U:1:52260848]>" killed "air<19><[U:1:109348623]>" with "quake_rl" (attacker_position "-5896 -13090 -1663") (victim_position "-5702 -12908 -1535") L 05/20/2026 - 19:30:02: "air<19><[U:1:109348623]>" spawned as "soldier" L 05/20/2026 - 19:30:04: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:04: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:04: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "65") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:04: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:04: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:04: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "112") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:05: "Mr Warm and Easy<20><[U:1:52260848]>" committed suicide with "quake_rl" (attacker_position "-5722 -12844 -1500") L 05/20/2026 - 19:30:05: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:05: "Mr Warm and Easy<20><[U:1:52260848]>" spawned as "soldier" L 05/20/2026 - 19:30:07: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:30:07: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "479") L 05/20/2026 - 19:30:07: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:07: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:07: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:07: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "95") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:08: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:08: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:08: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:08: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "36") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:09: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:09: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:09: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "82") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:09: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:10: "air<19><[U:1:109348623]>" picked up item "tf_ammo_pack" L 05/20/2026 - 19:30:11: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:11: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:11: "air<19><[U:1:109348623]>" killed "Mr Warm and Easy<20><[U:1:52260848]>" with "world" (attacker_position "-5854 -12851 -1663") (victim_position "-5479 -12801 -1629") L 05/20/2026 - 19:30:11: "air<19><[U:1:109348623]>" triggered "revenge" against "Mr Warm and Easy<20><[U:1:52260848]>" L 05/20/2026 - 19:30:11: "Mr Warm and Easy<20><[U:1:52260848]>" spawned as "soldier" L 05/20/2026 - 19:30:13: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:14: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:14: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:30:14: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "111") (weapon "quake_rl") L 05/20/2026 - 19:30:14: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:15: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:30:15: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "108") (realdamage "84") (weapon "quake_rl") (airshot "1") (height "204") L 05/20/2026 - 19:30:15: "Mr Warm and Easy<20><[U:1:52260848]>" killed "air<19><[U:1:109348623]>" with "quake_rl" (attacker_position "-5825 -12737 -1438") (victim_position "-5666 -12805 -1331") L 05/20/2026 - 19:30:15: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:15: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:15: "air<19><[U:1:109348623]>" spawned as "soldier" L 05/20/2026 - 19:30:17: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:30:17: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "188") L 05/20/2026 - 19:30:17: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:17: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:19: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:19: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:21: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:21: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:30:21: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "75") (weapon "quake_rl") L 05/20/2026 - 19:30:23: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:23: "Mr Warm and Easy<20><[U:1:52260848]>" killed "air<19><[U:1:109348623]>" with "world" (attacker_position "-5564 -12694 -1535") (victim_position "-5892 -12373 -1624") L 05/20/2026 - 19:30:23: "air<19><[U:1:109348623]>" spawned as "soldier" L 05/20/2026 - 19:30:25: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:25: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:25: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:25: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "73") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:26: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:26: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:30:26: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "75") (weapon "quake_rl") L 05/20/2026 - 19:30:26: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:27: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:27: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:30:27: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "82") (weapon "quake_rl") L 05/20/2026 - 19:30:28: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:28: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:28: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:28: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "95") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:29: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:29: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:29: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:30:29: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "75") (realdamage "58") (weapon "quake_rl") L 05/20/2026 - 19:30:29: "Mr Warm and Easy<20><[U:1:52260848]>" killed "air<19><[U:1:109348623]>" with "quake_rl" (attacker_position "-5558 -12756 -1535") (victim_position "-5316 -12947 -1613") L 05/20/2026 - 19:30:29: "air<19><[U:1:109348623]>" spawned as "soldier" L 05/20/2026 - 19:30:31: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:31: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:30:31: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "106") (weapon "quake_rl") L 05/20/2026 - 19:30:31: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:31: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:31: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "85") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:32: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:32: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:32: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:30:32: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "50") (weapon "quake_rl") L 05/20/2026 - 19:30:32: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:32: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "104") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:33: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:33: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "111") (realdamage "47") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:33: "air<19><[U:1:109348623]>" killed "Mr Warm and Easy<20><[U:1:52260848]>" with "tf_projectile_rocket" (attacker_position "-5961 -12607 -1549") (victim_position "-6015 -12558 -1660") L 05/20/2026 - 19:30:33: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:33: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:33: "Mr Warm and Easy<20><[U:1:52260848]>" spawned as "soldier" L 05/20/2026 - 19:30:35: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:36: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:36: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:30:36: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "64") (weapon "quake_rl") L 05/20/2026 - 19:30:36: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:37: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:37: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:37: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:30:37: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "220") L 05/20/2026 - 19:30:38: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:38: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:30:38: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "39") (realdamage "7") (weapon "quake_rl") L 05/20/2026 - 19:30:38: "Mr Warm and Easy<20><[U:1:52260848]>" killed "air<19><[U:1:109348623]>" with "quake_rl" (attacker_position "-5633 -12754 -1535") (victim_position "-6124 -12418 -1629") L 05/20/2026 - 19:30:38: "air<19><[U:1:109348623]>" spawned as "soldier" L 05/20/2026 - 19:30:42: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:42: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:42: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "81") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:42: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:43: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:43: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:43: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:30:43: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "60") (weapon "quake_rl") L 05/20/2026 - 19:30:43: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:44: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:44: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "81") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:44: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:44: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:47: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:47: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:47: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:47: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "64") (realdamage "62") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:47: "air<19><[U:1:109348623]>" killed "Mr Warm and Easy<20><[U:1:52260848]>" with "tf_projectile_rocket" (attacker_position "-5740 -12502 -1515") (victim_position "-5550 -12568 -1615") L 05/20/2026 - 19:30:47: "Mr Warm and Easy<20><[U:1:52260848]>" spawned as "soldier" L 05/20/2026 - 19:30:49: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:49: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:50: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:50: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "109") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:50: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:51: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:51: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:51: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:30:51: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "102") (weapon "quake_rl") L 05/20/2026 - 19:30:52: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:53: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:53: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:30:53: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "107") (realdamage "94") (weapon "quake_rl") L 05/20/2026 - 19:30:53: "Mr Warm and Easy<20><[U:1:52260848]>" killed "air<19><[U:1:109348623]>" with "quake_rl" (attacker_position "-5518 -12755 -1535") (victim_position "-5625 -12605 -1663") L 05/20/2026 - 19:30:53: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:53: "air<19><[U:1:109348623]>" spawned as "soldier" L 05/20/2026 - 19:30:55: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:55: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:30:55: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "245") L 05/20/2026 - 19:30:55: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:55: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:55: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "50") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:56: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:56: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:56: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:30:56: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "476") L 05/20/2026 - 19:30:56: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:56: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "63") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:57: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:57: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:57: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:57: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "33") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:30:57: "Mr Warm and Easy<20><[U:1:52260848]>" killed "air<19><[U:1:109348623]>" with "world" (attacker_position "-5699 -12821 -1535") (victim_position "-5661 -12064 -1524") L 05/20/2026 - 19:30:57: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:30:57: "air<19><[U:1:109348623]>" spawned as "soldier" L 05/20/2026 - 19:31:00: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:31:00: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:00: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:31:00: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "65") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:31:01: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:31:01: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:31:01: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "83") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:31:01: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:02: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:02: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:31:02: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "82") (weapon "quake_rl") L 05/20/2026 - 19:31:02: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:31:02: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:31:02: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "79") (weapon "tf_projectile_rocket") L 05/20/2026 - 19:31:03: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:04: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:31:04: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:05: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:31:05: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "43") (weapon "quake_rl") L 05/20/2026 - 19:31:08: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:31:08: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/20/2026 - 19:31:08: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "128") (realdamage "4") (weapon "tf_projectile_rocket") (crit "mini") L 05/20/2026 - 19:31:08: "air<19><[U:1:109348623]>" killed "Mr Warm and Easy<20><[U:1:52260848]>" with "tf_projectile_rocket" (attacker_position "-5704 -12733 -1535") (victim_position "-5692 -12582 -1663") L 05/20/2026 - 19:31:08: "Mr Warm and Easy<20><[U:1:52260848]>" spawned as "soldier" L 05/20/2026 - 19:31:10: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:10: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:31:10: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "101") (weapon "quake_rl") L 05/20/2026 - 19:31:11: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:11: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:11: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:31:11: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "83") (weapon "quake_rl") L 05/20/2026 - 19:31:12: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:12: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:31:12: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "104") (weapon "quake_rl") L 05/20/2026 - 19:31:12: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:13: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:13: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:14: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:31:14: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "98") (realdamage "75") (weapon "quake_rl") L 05/20/2026 - 19:31:14: "air<19><[U:1:109348623]>" killed "Mr Warm and Easy<20><[U:1:52260848]>" with "quake_rl" (attacker_position "-5519 -13032 -1644") (victim_position "-5716 -12712 -1535") L 05/20/2026 - 19:31:14: "Mr Warm and Easy<20><[U:1:52260848]>" spawned as "soldier" L 05/20/2026 - 19:31:15: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:16: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:16: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:17: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:31:17: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "110") (weapon "quake_rl") L 05/20/2026 - 19:31:17: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:17: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:31:17: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "87") (weapon "quake_rl") L 05/20/2026 - 19:31:17: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:31:17: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "82") (realdamage "34") (weapon "quake_rl") L 05/20/2026 - 19:31:17: "Mr Warm and Easy<20><[U:1:52260848]>" killed "air<19><[U:1:109348623]>" with "quake_rl" (attacker_position "-5542 -12745 -1458") (victim_position "-5591 -12715 -1531") L 05/20/2026 - 19:31:17: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:17: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:17: "air<19><[U:1:109348623]>" spawned as "soldier" L 05/20/2026 - 19:31:18: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:19: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:20: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:31:20: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "254") L 05/20/2026 - 19:31:20: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:31:20: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "255") L 05/20/2026 - 19:31:20: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:20: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:20: "air<19><[U:1:109348623]>" killed "Mr Warm and Easy<20><[U:1:52260848]>" with "world" (attacker_position "-5976 -13102 -1284") (victim_position "-5336 -12888 -1661") L 05/20/2026 - 19:31:21: "Mr Warm and Easy<20><[U:1:52260848]>" spawned as "soldier" L 05/20/2026 - 19:31:22: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:23: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:23: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:31:23: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "106") (weapon "quake_rl") L 05/20/2026 - 19:31:23: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:24: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:25: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:25: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:31:25: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "59") (weapon "quake_rl") L 05/20/2026 - 19:31:26: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:31:26: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "54") (weapon "quake_rl") L 05/20/2026 - 19:31:26: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:26: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:26: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:31:26: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "91") (weapon "quake_rl") L 05/20/2026 - 19:31:28: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:30: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "88") (realdamage "42") (weapon "unique_pickaxe_escape") (crit "mini") L 05/20/2026 - 19:31:30: "air<19><[U:1:109348623]>" killed "Mr Warm and Easy<20><[U:1:52260848]>" with "unique_pickaxe_escape" (attacker_position "-5593 -12810 -1535") (victim_position "-5648 -12762 -1535") L 05/20/2026 - 19:31:30: "Mr Warm and Easy<20><[U:1:52260848]>" spawned as "soldier" L 05/20/2026 - 19:31:32: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:32: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:32: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:31:32: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "66") (weapon "quake_rl") L 05/20/2026 - 19:31:32: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:33: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:31:33: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "54") (weapon "quake_rl") L 05/20/2026 - 19:31:33: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:33: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:31:33: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "105") (weapon "quake_rl") L 05/20/2026 - 19:31:33: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:31:33: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "178") L 05/20/2026 - 19:31:33: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:34: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:34: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:31:34: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "63") (weapon "quake_rl") L 05/20/2026 - 19:31:34: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:35: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:37: "Mr Warm and Easy<20><[U:1:52260848]>" picked up item "tf_ammo_pack" L 05/20/2026 - 19:31:40: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "88") (realdamage "1") (weapon "unique_pickaxe_escape") (crit "mini") L 05/20/2026 - 19:31:40: "Mr Warm and Easy<20><[U:1:52260848]>" killed "air<19><[U:1:109348623]>" with "unique_pickaxe_escape" (attacker_position "-5560 -12624 -1663") (victim_position "-5596 -12589 -1663") L 05/20/2026 - 19:31:40: "air<19><[U:1:109348623]>" spawned as "soldier" L 05/20/2026 - 19:31:42: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:43: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:43: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:31:43: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "88") (weapon "quake_rl") L 05/20/2026 - 19:31:43: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:44: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:45: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:45: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:31:45: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "102") (weapon "quake_rl") L 05/20/2026 - 19:31:45: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:46: "air<19><[U:1:109348623]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:46: "air<19><[U:1:109348623]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:31:46: "air<19><[U:1:109348623]>" triggered "damage" against "Mr Warm and Easy<20><[U:1:52260848]>" (damage "59") (weapon "quake_rl") L 05/20/2026 - 19:31:46: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_fired" (weapon "quake_rl") L 05/20/2026 - 19:31:46: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "shot_hit" (weapon "quake_rl") L 05/20/2026 - 19:31:46: "Mr Warm and Easy<20><[U:1:52260848]>" triggered "damage" against "air<19><[U:1:109348623]>" (damage "70") (realdamage "10") (weapon "quake_rl") L 05/20/2026 - 19:31:46: World triggered "mge_elo_delta" (player "[U:1:52260848]") (old_elo "1640") (new_elo "1646") L 05/20/2026 - 19:31:46: World triggered "mge_elo_delta" (player "[U:1:109348623]") (old_elo "1568") (new_elo "1562") L 05/20/2026 - 19:31:46: "Mr Warm and Easy<20><[U:1:52260848]>" killed "air<19><[U:1:109348623]>" with "quake_rl" (attacker_position "-5634 -12877 -1466") (victim_position "-5607 -13104 -1628") L 05/20/2026 - 19:31:46: World triggered "mge_match_end" (winner "[U:1:52260848]") (loser "[U:1:109348623]") (winner_score "20") (loser_score "8")