L 05/23/2026 - 16:59:36: World triggered "meta_data" (matchid "260523165936f26c") (map "mge_league_badlandsmiddle_city") (arena "Badlands Middle City 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/23/2026 - 16:59:36: "lord<6><[U:1:900749598]>" changed role to "soldier" L 05/23/2026 - 16:59:36: "chu.rainstrm<5><[U:1:129607826]>" changed role to "soldier" L 05/23/2026 - 16:59:37: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 16:59:37: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:37: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:37: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "48") (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:38: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:38: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:38: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "67") (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:38: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 16:59:38: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "103") (weapon "quake_rl") L 05/23/2026 - 16:59:38: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 16:59:39: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 16:59:39: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:39: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 16:59:39: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "59") (realdamage "53") (weapon "quake_rl") L 05/23/2026 - 16:59:39: "lord<6><[U:1:900749598]>" killed "chu.rainstrm<5><[U:1:129607826]>" with "quake_rl" (attacker_position "6238 -8647 -10495") (victim_position "6769 -8654 -10567") L 05/23/2026 - 16:59:39: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:39: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "87") (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:40: "chu.rainstrm<5><[U:1:129607826]>" spawned as "soldier" L 05/23/2026 - 16:59:40: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 16:59:41: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 16:59:42: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:42: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 16:59:43: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 16:59:43: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:43: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:43: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "69") (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:44: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 16:59:45: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 16:59:45: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 16:59:45: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "7") (weapon "shotgun_soldier") L 05/23/2026 - 16:59:45: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:45: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 16:59:45: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:45: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "92") (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:47: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 16:59:47: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:47: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:47: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "46") (realdamage "2") (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:47: "chu.rainstrm<5><[U:1:129607826]>" killed "lord<6><[U:1:900749598]>" with "tf_projectile_rocket" (attacker_position "5486 -8456 -10472") (victim_position "5956 -8439 -10519") L 05/23/2026 - 16:59:47: "lord<6><[U:1:900749598]>" spawned as "soldier" L 05/23/2026 - 16:59:49: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 16:59:49: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:50: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:50: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "27") (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:51: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:51: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 16:59:51: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 16:59:51: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "33") (weapon "quake_rl") L 05/23/2026 - 16:59:52: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 16:59:55: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:55: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 16:59:55: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:55: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "80") (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:56: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 16:59:56: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 16:59:56: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "59") (weapon "quake_rl") L 05/23/2026 - 16:59:56: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:56: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 16:59:56: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 16:59:56: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "71") (weapon "quake_rl") L 05/23/2026 - 16:59:56: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:56: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "82") (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:57: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:57: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:57: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "85") (realdamage "38") (weapon "tf_projectile_rocket") L 05/23/2026 - 16:59:57: "chu.rainstrm<5><[U:1:129607826]>" killed "lord<6><[U:1:900749598]>" with "tf_projectile_rocket" (attacker_position "6894 -8520 -10498") (victim_position "6731 -8225 -10535") L 05/23/2026 - 16:59:57: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 16:59:57: "lord<6><[U:1:900749598]>" spawned as "soldier" L 05/23/2026 - 16:59:59: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 16:59:59: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 16:59:59: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "25") (weapon "quake_rl") L 05/23/2026 - 17:00:01: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:01: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:01: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "455") L 05/23/2026 - 17:00:02: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:02: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:03: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:03: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:03: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:03: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "40") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:03: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:04: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:04: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:04: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:04: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "27") (realdamage "11") (weapon "shotgun_soldier") L 05/23/2026 - 17:00:04: "chu.rainstrm<5><[U:1:129607826]>" killed "lord<6><[U:1:900749598]>" with "shotgun_soldier" (attacker_position "6042 -8503 -10521") (victim_position "6496 -8166 -10630") L 05/23/2026 - 17:00:04: "lord<6><[U:1:900749598]>" spawned as "soldier" L 05/23/2026 - 17:00:07: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:09: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:09: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:10: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:00:10: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "79") (weapon "quake_rl") L 05/23/2026 - 17:00:10: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:10: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:10: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:10: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:10: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "103") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:10: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:10: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:10: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "38") (weapon "shotgun_soldier") L 05/23/2026 - 17:00:11: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:11: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:11: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "82") (realdamage "32") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:11: "chu.rainstrm<5><[U:1:129607826]>" killed "lord<6><[U:1:900749598]>" with "tf_projectile_rocket" (attacker_position "5790 -8393 -10268") (victim_position "5896 -8430 -10519") L 05/23/2026 - 17:00:11: "chu.rainstrm<5><[U:1:129607826]>" triggered "domination" against "lord<6><[U:1:900749598]>" L 05/23/2026 - 17:00:12: "lord<6><[U:1:900749598]>" spawned as "soldier" L 05/23/2026 - 17:00:13: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:14: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:14: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:00:14: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "28") (weapon "quake_rl") L 05/23/2026 - 17:00:16: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:16: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:16: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:16: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "98") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:17: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:17: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:17: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:00:17: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "71") (weapon "quake_rl") L 05/23/2026 - 17:00:17: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:17: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "69") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:18: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:18: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:18: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "69") (realdamage "27") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:18: "chu.rainstrm<5><[U:1:129607826]>" killed "lord<6><[U:1:900749598]>" with "tf_projectile_rocket" (attacker_position "6652 -8615 -10446") (victim_position "6987 -8566 -10517") L 05/23/2026 - 17:00:18: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:18: "lord<6><[U:1:900749598]>" spawned as "soldier" L 05/23/2026 - 17:00:19: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:20: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:22: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:22: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:22: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:22: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "47") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:23: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:23: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:23: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:00:23: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "85") (weapon "quake_rl") L 05/23/2026 - 17:00:23: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:23: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "53") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:24: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:24: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:24: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:24: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "31") (weapon "shotgun_soldier") L 05/23/2026 - 17:00:24: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:24: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:24: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "25") (weapon "shotgun_soldier") L 05/23/2026 - 17:00:25: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:25: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:25: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "48") (weapon "shotgun_soldier") L 05/23/2026 - 17:00:25: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:25: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:25: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:25: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "41") (weapon "shotgun_soldier") L 05/23/2026 - 17:00:25: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:25: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:25: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "14") (weapon "shotgun_soldier") L 05/23/2026 - 17:00:26: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:26: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:26: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:26: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "23") (weapon "shotgun_soldier") L 05/23/2026 - 17:00:26: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:26: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "82") (realdamage "3") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:26: "chu.rainstrm<5><[U:1:129607826]>" killed "lord<6><[U:1:900749598]>" with "tf_projectile_rocket" (attacker_position "6583 -8507 -10454") (victim_position "6284 -8609 -10567") L 05/23/2026 - 17:00:26: "lord<6><[U:1:900749598]>" spawned as "soldier" L 05/23/2026 - 17:00:27: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:28: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:28: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:29: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:00:29: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "43") (weapon "quake_rl") L 05/23/2026 - 17:00:29: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:29: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:29: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:29: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "56") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:30: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:30: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:30: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:30: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "62") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:30: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:00:30: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "100") (weapon "quake_rl") L 05/23/2026 - 17:00:30: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:30: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:30: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "51") (weapon "shotgun_soldier") L 05/23/2026 - 17:00:31: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:31: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:31: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "90") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:31: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:31: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:31: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "13") (weapon "shotgun_soldier") L 05/23/2026 - 17:00:32: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:32: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:32: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "31") (realdamage "26") (weapon "shotgun_soldier") L 05/23/2026 - 17:00:32: "lord<6><[U:1:900749598]>" killed "chu.rainstrm<5><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "5868 -8540 -10454") (victim_position "6402 -8288 -10567") L 05/23/2026 - 17:00:32: "lord<6><[U:1:900749598]>" triggered "revenge" against "chu.rainstrm<5><[U:1:129607826]>" L 05/23/2026 - 17:00:32: "chu.rainstrm<5><[U:1:129607826]>" spawned as "soldier" L 05/23/2026 - 17:00:33: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:35: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:35: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:36: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:36: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "71") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:36: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:36: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:37: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:37: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:37: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:37: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "97") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:38: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:38: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:38: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:38: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "14") (weapon "shotgun_soldier") L 05/23/2026 - 17:00:38: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:38: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:38: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "14") (weapon "shotgun_soldier") L 05/23/2026 - 17:00:38: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:38: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:38: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "48") (realdamage "43") (weapon "shotgun_soldier") L 05/23/2026 - 17:00:38: "chu.rainstrm<5><[U:1:129607826]>" killed "lord<6><[U:1:900749598]>" with "shotgun_soldier" (attacker_position "5946 -8533 -10519") (victim_position "5564 -8517 -10361") L 05/23/2026 - 17:00:38: "lord<6><[U:1:900749598]>" spawned as "soldier" L 05/23/2026 - 17:00:40: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:41: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:41: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:42: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:00:42: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "45") (weapon "quake_rl") L 05/23/2026 - 17:00:42: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:42: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:42: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:42: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "48") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:43: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:00:43: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "39") (weapon "quake_rl") L 05/23/2026 - 17:00:43: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:43: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:43: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:00:43: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "40") (weapon "quake_rl") L 05/23/2026 - 17:00:44: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:44: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:44: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:44: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:44: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "22") (weapon "shotgun_soldier") L 05/23/2026 - 17:00:44: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:44: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "101") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:45: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:45: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:45: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "45") (weapon "shotgun_soldier") L 05/23/2026 - 17:00:45: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:45: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:45: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "11") (weapon "shotgun_soldier") L 05/23/2026 - 17:00:45: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:45: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:45: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "10") (weapon "shotgun_soldier") L 05/23/2026 - 17:00:46: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:46: "lord<6><[U:1:900749598]>" picked up item "tf_ammo_pack" L 05/23/2026 - 17:00:48: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:48: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:48: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:48: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "17") (weapon "shotgun_soldier") L 05/23/2026 - 17:00:48: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:48: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:48: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "6") (weapon "shotgun_soldier") L 05/23/2026 - 17:00:49: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:49: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:49: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:49: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "31") (realdamage "13") (weapon "shotgun_soldier") L 05/23/2026 - 17:00:49: "chu.rainstrm<5><[U:1:129607826]>" killed "lord<6><[U:1:900749598]>" with "shotgun_soldier" (attacker_position "6292 -8359 -10567") (victim_position "6733 -8522 -10454") L 05/23/2026 - 17:00:49: "lord<6><[U:1:900749598]>" spawned as "soldier" L 05/23/2026 - 17:00:51: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:51: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:00:51: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "50") (weapon "quake_rl") L 05/23/2026 - 17:00:52: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:52: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:53: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:53: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:54: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:54: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "90") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:54: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:54: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:00:54: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "67") (weapon "quake_rl") L 05/23/2026 - 17:00:54: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:54: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:54: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "77") (weapon "shotgun_soldier") L 05/23/2026 - 17:00:54: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:54: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:54: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "101") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:55: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:55: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:55: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "6") (weapon "shotgun_soldier") L 05/23/2026 - 17:00:55: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:56: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:56: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:56: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "21") (weapon "shotgun_soldier") L 05/23/2026 - 17:00:56: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:56: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:00:56: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "62") (realdamage "30") (weapon "shotgun_soldier") L 05/23/2026 - 17:00:56: "chu.rainstrm<5><[U:1:129607826]>" killed "lord<6><[U:1:900749598]>" with "shotgun_soldier" (attacker_position "6395 -8311 -10567") (victim_position "6759 -8474 -10454") L 05/23/2026 - 17:00:56: "lord<6><[U:1:900749598]>" spawned as "soldier" L 05/23/2026 - 17:00:57: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:57: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:58: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:58: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "74") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:58: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:58: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "55") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:58: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:58: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:00:58: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:00:58: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "54") (weapon "quake_rl") L 05/23/2026 - 17:00:59: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:00:59: "chu.rainstrm<5><[U:1:129607826]>" killed "lord<6><[U:1:900749598]>" with "player" (attacker_position "6267 -8284 -10559") (victim_position "6039 -8180 -10799") L 05/23/2026 - 17:00:59: "chu.rainstrm<5><[U:1:129607826]>" triggered "domination" against "lord<6><[U:1:900749598]>" L 05/23/2026 - 17:00:59: "lord<6><[U:1:900749598]>" spawned as "soldier" L 05/23/2026 - 17:00:59: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:01: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:02: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:03: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:01:03: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "58") (weapon "quake_rl") L 05/23/2026 - 17:01:03: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:03: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "107") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:03: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:03: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:04: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:05: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:05: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:05: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:05: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "75") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:05: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:01:05: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "58") (weapon "quake_rl") L 05/23/2026 - 17:01:05: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:05: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:05: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:05: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "77") (realdamage "44") (weapon "shotgun_soldier") L 05/23/2026 - 17:01:05: "chu.rainstrm<5><[U:1:129607826]>" killed "lord<6><[U:1:900749598]>" with "shotgun_soldier" (attacker_position "6629 -8645 -10567") (victim_position "6698 -8554 -10454") L 05/23/2026 - 17:01:06: "lord<6><[U:1:900749598]>" spawned as "soldier" L 05/23/2026 - 17:01:07: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:07: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:07: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:01:07: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "31") (weapon "quake_rl") L 05/23/2026 - 17:01:09: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:09: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:09: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:09: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:09: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "286") L 05/23/2026 - 17:01:09: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:01:09: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "66") (weapon "quake_rl") L 05/23/2026 - 17:01:10: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:10: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:10: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "66") (weapon "shotgun_soldier") L 05/23/2026 - 17:01:10: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:11: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:11: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:11: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "11") (weapon "shotgun_soldier") L 05/23/2026 - 17:01:11: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:12: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:12: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:12: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "24") (realdamage "16") (weapon "shotgun_soldier") L 05/23/2026 - 17:01:12: "chu.rainstrm<5><[U:1:129607826]>" killed "lord<6><[U:1:900749598]>" with "shotgun_soldier" (attacker_position "6945 -8488 -10501") (victim_position "6664 -8486 -10454") L 05/23/2026 - 17:01:12: "lord<6><[U:1:900749598]>" spawned as "soldier" L 05/23/2026 - 17:01:13: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:14: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:14: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:15: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:15: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:15: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "67") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:15: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:16: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:16: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:16: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:16: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "94") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:16: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:01:16: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "52") (weapon "quake_rl") L 05/23/2026 - 17:01:17: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:17: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:19: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:19: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:19: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "24") (weapon "shotgun_soldier") L 05/23/2026 - 17:01:19: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:19: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:19: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "32") (weapon "shotgun_soldier") L 05/23/2026 - 17:01:19: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:19: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:19: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:19: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "17") (weapon "shotgun_soldier") L 05/23/2026 - 17:01:20: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:20: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:21: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:21: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:21: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "84") (weapon "shotgun_soldier") L 05/23/2026 - 17:01:21: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:21: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:21: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "14") (weapon "shotgun_soldier") L 05/23/2026 - 17:01:21: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:21: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:21: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "55") (weapon "shotgun_soldier") L 05/23/2026 - 17:01:22: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:22: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:22: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "49") (realdamage "3") (weapon "shotgun_soldier") L 05/23/2026 - 17:01:22: "chu.rainstrm<5><[U:1:129607826]>" killed "lord<6><[U:1:900749598]>" with "shotgun_soldier" (attacker_position "5223 -8526 -10567") (victim_position "5582 -8682 -10567") L 05/23/2026 - 17:01:22: "lord<6><[U:1:900749598]>" spawned as "soldier" L 05/23/2026 - 17:01:23: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:24: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:25: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:01:25: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "29") (weapon "quake_rl") L 05/23/2026 - 17:01:25: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:26: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:26: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:26: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "47") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:26: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:01:26: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "38") (weapon "quake_rl") L 05/23/2026 - 17:01:26: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:26: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:27: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:01:27: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "59") (weapon "quake_rl") L 05/23/2026 - 17:01:27: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:27: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:27: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:01:27: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "106") (realdamage "103") (weapon "quake_rl") L 05/23/2026 - 17:01:27: "lord<6><[U:1:900749598]>" killed "chu.rainstrm<5><[U:1:129607826]>" with "quake_rl" (attacker_position "6526 -8457 -10454") (victim_position "6284 -8488 -10519") L 05/23/2026 - 17:01:27: "lord<6><[U:1:900749598]>" triggered "revenge" against "chu.rainstrm<5><[U:1:129607826]>" L 05/23/2026 - 17:01:27: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:27: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "86") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:27: "chu.rainstrm<5><[U:1:129607826]>" spawned as "soldier" L 05/23/2026 - 17:01:28: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:29: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:30: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:30: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:30: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:30: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "72") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:31: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:31: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:31: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "79") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:31: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:32: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:32: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "107") (realdamage "13") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:32: "chu.rainstrm<5><[U:1:129607826]>" killed "lord<6><[U:1:900749598]>" with "tf_projectile_rocket" (attacker_position "6337 -8447 -10525") (victim_position "6540 -8345 -10541") L 05/23/2026 - 17:01:32: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:32: "lord<6><[U:1:900749598]>" spawned as "soldier" L 05/23/2026 - 17:01:33: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:34: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:34: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:34: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:34: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "70") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:35: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:35: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:36: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:36: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:36: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "46") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:36: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:01:36: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "41") (weapon "quake_rl") L 05/23/2026 - 17:01:36: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:37: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:37: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:37: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "68") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:37: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:01:37: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "66") (weapon "quake_rl") L 05/23/2026 - 17:01:37: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:37: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:37: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "44") (weapon "shotgun_soldier") L 05/23/2026 - 17:01:37: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:37: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:01:37: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "66") (weapon "quake_rl") L 05/23/2026 - 17:01:38: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:38: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:38: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:38: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "70") (realdamage "48") (weapon "shotgun_soldier") L 05/23/2026 - 17:01:38: "lord<6><[U:1:900749598]>" killed "chu.rainstrm<5><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "5822 -8450 -10454") (victim_position "6088 -8507 -10567") L 05/23/2026 - 17:01:38: "chu.rainstrm<5><[U:1:129607826]>" spawned as "soldier" L 05/23/2026 - 17:01:39: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:41: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:41: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:41: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:41: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "99") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:41: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:41: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:41: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "83") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:41: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:01:41: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "61") (weapon "quake_rl") L 05/23/2026 - 17:01:42: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:42: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:42: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:42: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:42: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "75") (realdamage "48") (weapon "tf_projectile_rocket") (airshot "1") (height "201") L 05/23/2026 - 17:01:43: "chu.rainstrm<5><[U:1:129607826]>" killed "lord<6><[U:1:900749598]>" with "tf_projectile_rocket" (attacker_position "6017 -8560 -10567") (victim_position "5443 -8499 -10318") L 05/23/2026 - 17:01:43: "lord<6><[U:1:900749598]>" spawned as "soldier" L 05/23/2026 - 17:01:43: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:45: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:45: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:01:45: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "73") (weapon "quake_rl") L 05/23/2026 - 17:01:45: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:45: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:45: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "85") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:46: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:46: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:46: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "79") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:46: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:01:46: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "208") L 05/23/2026 - 17:01:46: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:47: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:47: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:47: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "60") (realdamage "31") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:47: "chu.rainstrm<5><[U:1:129607826]>" killed "lord<6><[U:1:900749598]>" with "tf_projectile_rocket" (attacker_position "5687 -8849 -10246") (victim_position "5691 -8410 -10519") L 05/23/2026 - 17:01:47: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:47: "lord<6><[U:1:900749598]>" spawned as "soldier" L 05/23/2026 - 17:01:47: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:50: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:52: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:52: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:52: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "94") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:52: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:52: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:54: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:54: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:54: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:54: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "99") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:54: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:54: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:01:54: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "29") (realdamage "28") (weapon "shotgun_soldier") L 05/23/2026 - 17:01:54: "chu.rainstrm<5><[U:1:129607826]>" killed "lord<6><[U:1:900749598]>" with "shotgun_soldier" (attacker_position "6669 -8420 -10488") (victim_position "6315 -8435 -10498") L 05/23/2026 - 17:01:55: "lord<6><[U:1:900749598]>" spawned as "soldier" L 05/23/2026 - 17:01:55: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:55: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:01:55: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "39") (weapon "quake_rl") L 05/23/2026 - 17:01:59: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:59: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "105") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:59: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:01:59: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:01:59: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:01:59: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "59") (weapon "quake_rl") L 05/23/2026 - 17:02:00: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:02:00: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:02:00: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:02:00: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "100") (realdamage "81") (weapon "tf_projectile_rocket") (airshot "1") (height "297") L 05/23/2026 - 17:02:00: "chu.rainstrm<5><[U:1:129607826]>" killed "lord<6><[U:1:900749598]>" with "tf_projectile_rocket" (attacker_position "6632 -8454 -10454") (victim_position "6480 -8566 -10156") L 05/23/2026 - 17:02:00: "chu.rainstrm<5><[U:1:129607826]>" triggered "domination" against "lord<6><[U:1:900749598]>" L 05/23/2026 - 17:02:00: "lord<6><[U:1:900749598]>" spawned as "soldier" L 05/23/2026 - 17:02:00: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:02:00: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "30") (weapon "quake_rl") L 05/23/2026 - 17:02:01: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:02:01: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:02:02: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:02:02: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:02:03: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:02:03: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "48") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:02:03: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:02:03: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:02:03: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:02:03: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "73") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:02:04: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:02:04: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:02:04: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "63") (weapon "quake_rl") L 05/23/2026 - 17:02:04: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:02:04: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:02:04: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:02:04: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "54") (weapon "shotgun_soldier") L 05/23/2026 - 17:02:04: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:02:04: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "51") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:02:04: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:02:05: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:02:05: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:02:05: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "32") (weapon "shotgun_soldier") L 05/23/2026 - 17:02:05: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:02:05: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:02:05: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "19") (weapon "shotgun_soldier") L 05/23/2026 - 17:02:05: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:02:05: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:02:05: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "56") (realdamage "51") (weapon "shotgun_soldier") L 05/23/2026 - 17:02:05: "lord<6><[U:1:900749598]>" killed "chu.rainstrm<5><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "6204 -8578 -10567") (victim_position "6580 -8699 -10567") L 05/23/2026 - 17:02:05: "lord<6><[U:1:900749598]>" triggered "revenge" against "chu.rainstrm<5><[U:1:129607826]>" L 05/23/2026 - 17:02:06: "chu.rainstrm<5><[U:1:129607826]>" spawned as "soldier" L 05/23/2026 - 17:02:07: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:02:08: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:02:08: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:02:08: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "55") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:02:08: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:02:08: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:02:08: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "68") (weapon "quake_rl") L 05/23/2026 - 17:02:08: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:02:08: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:02:08: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "99") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:02:09: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:02:09: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:02:09: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:02:09: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "84") (realdamage "81") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:02:09: "chu.rainstrm<5><[U:1:129607826]>" killed "lord<6><[U:1:900749598]>" with "tf_projectile_rocket" (attacker_position "6651 -8512 -10454") (victim_position "6111 -8436 -10567") L 05/23/2026 - 17:02:10: "lord<6><[U:1:900749598]>" spawned as "soldier" L 05/23/2026 - 17:02:11: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:02:12: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:02:14: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:02:14: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:02:14: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:02:14: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "99") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:02:15: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:02:15: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:02:15: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "75") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:02:15: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "quake_rl") L 05/23/2026 - 17:02:15: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "57") (weapon "quake_rl") L 05/23/2026 - 17:02:15: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:02:15: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:02:16: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/23/2026 - 17:02:16: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "41") (weapon "tf_projectile_rocket") L 05/23/2026 - 17:02:16: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "quake_rl") L 05/23/2026 - 17:02:16: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:02:16: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:02:16: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "4") (weapon "shotgun_soldier") L 05/23/2026 - 17:02:16: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:02:16: "lord<6><[U:1:900749598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:02:16: "lord<6><[U:1:900749598]>" triggered "damage" against "chu.rainstrm<5><[U:1:129607826]>" (damage "15") (weapon "shotgun_soldier") L 05/23/2026 - 17:02:17: "lord<6><[U:1:900749598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:02:17: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/23/2026 - 17:02:17: "chu.rainstrm<5><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/23/2026 - 17:02:17: "chu.rainstrm<5><[U:1:129607826]>" triggered "damage" against "lord<6><[U:1:900749598]>" (damage "15") (realdamage "3") (weapon "shotgun_soldier") L 05/23/2026 - 17:02:17: World triggered "mge_elo_delta" (player "[U:1:129607826]") (old_elo "1507") (new_elo "1516") L 05/23/2026 - 17:02:17: World triggered "mge_elo_delta" (player "[U:1:900749598]") (old_elo "1557") (new_elo "1548") L 05/23/2026 - 17:02:17: "chu.rainstrm<5><[U:1:129607826]>" killed "lord<6><[U:1:900749598]>" with "shotgun_soldier" (attacker_position "6088 -8563 -10515") (victim_position "5735 -8638 -10563") L 05/23/2026 - 17:02:17: World triggered "mge_match_end" (winner "[U:1:129607826]") (loser "[U:1:900749598]") (winner_score "20") (loser_score "5")