L 05/24/2026 - 01:24:21: World triggered "meta_data" (matchid "260524012421eb72") (map "mge_league_v3") (arena "Node 1v1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/24/2026 - 01:24:21: "++--<9><[U:1:1819800099]>" changed role to "soldier" L 05/24/2026 - 01:24:21: "Add 3 is broken<10><[U:1:218346417]>" changed role to "soldier" L 05/24/2026 - 01:24:23: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:24:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "66") (weapon "quake_rl") L 05/24/2026 - 01:24:24: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:25: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:25: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:25: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:24:25: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "80") (weapon "quake_rl") L 05/24/2026 - 01:24:25: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:24:25: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:24:25: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "56") (weapon "shotgun_soldier") L 05/24/2026 - 01:24:25: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:26: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:24:26: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "46") (weapon "quake_rl") L 05/24/2026 - 01:24:26: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:24:26: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:24:26: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "7") (weapon "shotgun_soldier") L 05/24/2026 - 01:24:26: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:24:26: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:24:26: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "20") (weapon "shotgun_soldier") L 05/24/2026 - 01:24:26: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:24:26: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:24:26: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "32") (weapon "shotgun_soldier") L 05/24/2026 - 01:24:27: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:24:27: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:24:27: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "39") (realdamage "7") (weapon "shotgun_soldier") L 05/24/2026 - 01:24:27: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5057 -13025 -1663") (victim_position "-5440 -13271 -1663") L 05/24/2026 - 01:24:27: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:24:29: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:29: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:29: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:24:29: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "63") (weapon "quake_rl") L 05/24/2026 - 01:24:30: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:24:30: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "108") (weapon "quake_rl") L 05/24/2026 - 01:24:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:30: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:24:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "69") (weapon "quake_rl") L 05/24/2026 - 01:24:31: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:31: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:24:31: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "105") (realdamage "66") (weapon "quake_rl") (airshot "1") (height "242") L 05/24/2026 - 01:24:31: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5620 -12796 -1387") (victim_position "-5508 -13031 -1421") L 05/24/2026 - 01:24:31: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:24:31: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "105") (weapon "quake_rl") L 05/24/2026 - 01:24:31: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:31: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:24:33: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:33: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:33: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:24:33: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "87") (weapon "quake_rl") L 05/24/2026 - 01:24:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:34: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:24:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "51") (weapon "quake_rl") L 05/24/2026 - 01:24:35: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:35: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:35: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:24:35: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:24:35: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "21") (weapon "shotgun_soldier") L 05/24/2026 - 01:24:36: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:36: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:24:36: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "62") (weapon "quake_rl") L 05/24/2026 - 01:24:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:24:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:24:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "60") (weapon "shotgun_soldier") L 05/24/2026 - 01:24:37: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5804 -12702 -1663") (victim_position "-5536 -12510 -1663") L 05/24/2026 - 01:24:37: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:24:39: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:24:39: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "234") L 05/24/2026 - 01:24:39: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:24:39: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "278") L 05/24/2026 - 01:24:39: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:39: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:40: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:40: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:40: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:41: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:41: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:24:41: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:24:41: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "21") (weapon "shotgun_soldier") L 05/24/2026 - 01:24:41: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "world" (attacker_position "-6228 -12876 -1607") (victim_position "-5660 -12746 -1520") L 05/24/2026 - 01:24:41: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:24:44: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:44: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:45: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:24:45: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "108") (weapon "quake_rl") L 05/24/2026 - 01:24:45: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:24:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "105") (weapon "quake_rl") L 05/24/2026 - 01:24:45: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:24:45: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "105") (realdamage "72") (weapon "quake_rl") L 05/24/2026 - 01:24:45: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "quake_rl" (attacker_position "-5774 -13068 -1663") (victim_position "-5741 -12833 -1535") L 05/24/2026 - 01:24:45: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:46: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:46: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:24:46: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:24:46: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "32") (weapon "quake_rl") L 05/24/2026 - 01:24:47: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:48: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:24:48: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "243") L 05/24/2026 - 01:24:48: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:49: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:49: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:49: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:24:49: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:24:49: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "12") (weapon "shotgun_soldier") L 05/24/2026 - 01:24:50: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:50: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:24:50: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:24:50: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "18") (weapon "shotgun_soldier") L 05/24/2026 - 01:24:51: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:24:51: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:24:51: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "51") (realdamage "35") (weapon "shotgun_soldier") L 05/24/2026 - 01:24:51: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5637 -13071 -1635") (victim_position "-5370 -12821 -1663") L 05/24/2026 - 01:24:51: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:51: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:24:51: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:24:51: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "28") (weapon "quake_rl") L 05/24/2026 - 01:24:53: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:53: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:24:53: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "201") L 05/24/2026 - 01:24:53: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:54: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:54: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:55: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:24:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "103") (realdamage "64") (weapon "quake_rl") L 05/24/2026 - 01:24:55: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5603 -12839 -1477") (victim_position "-5659 -13116 -1593") L 05/24/2026 - 01:24:55: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:24:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:57: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:57: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:24:57: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "83") (weapon "quake_rl") L 05/24/2026 - 01:24:58: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:58: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:59: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:24:59: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:24:59: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "62") (weapon "quake_rl") L 05/24/2026 - 01:24:59: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:24:59: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:24:59: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "46") (weapon "shotgun_soldier") L 05/24/2026 - 01:25:00: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:00: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:00: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "64") (weapon "quake_rl") L 05/24/2026 - 01:25:00: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:00: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:00: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "83") (realdamage "44") (weapon "shotgun_soldier") L 05/24/2026 - 01:25:00: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5500 -13119 -1522") (victim_position "-5679 -13205 -1459") L 05/24/2026 - 01:25:00: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:25:02: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "103") (weapon "quake_rl") L 05/24/2026 - 01:25:03: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:04: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:04: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:04: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "61") (weapon "quake_rl") L 05/24/2026 - 01:25:04: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:04: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:04: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "54") (weapon "quake_rl") L 05/24/2026 - 01:25:04: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:04: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:04: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "8") (weapon "shotgun_soldier") L 05/24/2026 - 01:25:04: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:05: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:05: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:06: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:06: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:06: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "62") (realdamage "36") (weapon "shotgun_soldier") L 05/24/2026 - 01:25:06: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5368 -12767 -1663") (victim_position "-5274 -13056 -1663") L 05/24/2026 - 01:25:06: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:25:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:08: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "112") (weapon "quake_rl") L 05/24/2026 - 01:25:08: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:08: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "99") (weapon "quake_rl") L 05/24/2026 - 01:25:09: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:09: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:09: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:10: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:10: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:10: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "29") (weapon "quake_rl") L 05/24/2026 - 01:25:10: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:10: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:10: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "12") (realdamage "3") (weapon "shotgun_soldier") L 05/24/2026 - 01:25:10: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5561 -12147 -1535") (victim_position "-5452 -12898 -1584") L 05/24/2026 - 01:25:10: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:25:12: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:13: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:13: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:13: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "109") (weapon "quake_rl") L 05/24/2026 - 01:25:13: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:14: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:14: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:15: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:15: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:15: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "74") (realdamage "64") (weapon "quake_rl") L 05/24/2026 - 01:25:15: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "quake_rl" (attacker_position "-5681 -12382 -1663") (victim_position "-5816 -12308 -1525") L 05/24/2026 - 01:25:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "71") (weapon "quake_rl") L 05/24/2026 - 01:25:15: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:25:16: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:17: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:17: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:18: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:18: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:18: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:18: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "47") (weapon "quake_rl") L 05/24/2026 - 01:25:18: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:18: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "48") (weapon "quake_rl") L 05/24/2026 - 01:25:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "81") (weapon "quake_rl") L 05/24/2026 - 01:25:19: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:19: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:19: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "101") (weapon "quake_rl") L 05/24/2026 - 01:25:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:20: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "47") (weapon "shotgun_soldier") L 05/24/2026 - 01:25:20: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:21: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:21: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:21: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "18") (realdamage "3") (weapon "shotgun_soldier") L 05/24/2026 - 01:25:21: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5654 -12682 -1535") (victim_position "-6010 -12828 -1169") L 05/24/2026 - 01:25:21: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:25:23: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:23: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:23: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "109") (weapon "quake_rl") L 05/24/2026 - 01:25:23: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "81") (weapon "quake_rl") L 05/24/2026 - 01:25:24: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:24: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "111") (weapon "quake_rl") L 05/24/2026 - 01:25:24: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:25: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:25: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:25: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:25: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "33") (realdamage "17") (weapon "shotgun_soldier") L 05/24/2026 - 01:25:25: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-4901 -12699 -1462") (victim_position "-5361 -12973 -1663") L 05/24/2026 - 01:25:25: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:25:27: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:27: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:28: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:28: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "70") (weapon "quake_rl") L 05/24/2026 - 01:25:28: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:28: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:28: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "83") (weapon "quake_rl") L 05/24/2026 - 01:25:28: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:29: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:29: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:30: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:30: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:30: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "22") (weapon "shotgun_soldier") L 05/24/2026 - 01:25:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "19") (weapon "shotgun_soldier") L 05/24/2026 - 01:25:30: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:30: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:30: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "27") (weapon "shotgun_soldier") L 05/24/2026 - 01:25:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "30") (weapon "shotgun_soldier") L 05/24/2026 - 01:25:31: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:31: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:31: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "24") (realdamage "23") (weapon "shotgun_soldier") L 05/24/2026 - 01:25:31: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5208 -13263 -1605") (victim_position "-5652 -13028 -1663") L 05/24/2026 - 01:25:31: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:25:32: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:33: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:33: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:34: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:34: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:34: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "77") (weapon "quake_rl") L 05/24/2026 - 01:25:35: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:35: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "112") (weapon "quake_rl") L 05/24/2026 - 01:25:35: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:35: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:35: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "55") (realdamage "45") (weapon "quake_rl") L 05/24/2026 - 01:25:35: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "quake_rl" (attacker_position "-5368 -13035 -1632") (victim_position "-5230 -13091 -1644") L 05/24/2026 - 01:25:35: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:35: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:25:37: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:38: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:38: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:38: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "106") (weapon "quake_rl") L 05/24/2026 - 01:25:38: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:39: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:39: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:39: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:39: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:39: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "60") (weapon "quake_rl") L 05/24/2026 - 01:25:40: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:40: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:40: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "17") (weapon "shotgun_soldier") L 05/24/2026 - 01:25:40: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:40: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:40: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "36") (realdamage "17") (weapon "shotgun_soldier") L 05/24/2026 - 01:25:40: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5239 -13040 -1661") (victim_position "-5535 -12614 -1663") L 05/24/2026 - 01:25:40: "++--<9><[U:1:1819800099]>" triggered "domination" against "Add 3 is broken<10><[U:1:218346417]>" L 05/24/2026 - 01:25:40: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:25:43: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:43: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:43: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:43: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "71") (weapon "quake_rl") L 05/24/2026 - 01:25:44: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:44: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:44: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "83") (weapon "quake_rl") L 05/24/2026 - 01:25:44: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:44: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:44: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "78") (weapon "quake_rl") L 05/24/2026 - 01:25:44: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:45: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:45: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:45: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "4") (weapon "shotgun_soldier") L 05/24/2026 - 01:25:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:46: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:46: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:46: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "3") (weapon "shotgun_soldier") L 05/24/2026 - 01:25:46: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:46: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:46: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:46: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "10") (weapon "shotgun_soldier") L 05/24/2026 - 01:25:47: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:47: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:47: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "18") (weapon "shotgun_soldier") L 05/24/2026 - 01:25:47: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:47: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:47: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "26") (weapon "shotgun_soldier") L 05/24/2026 - 01:25:47: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "world" (attacker_position "-5725 -13208 -1609") (victim_position "-5585 -12818 -1523") L 05/24/2026 - 01:25:47: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:25:49: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:50: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:50: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:50: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "112") (weapon "quake_rl") L 05/24/2026 - 01:25:50: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:50: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "64") (weapon "quake_rl") L 05/24/2026 - 01:25:50: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:50: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:51: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:51: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:51: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:51: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "87") (weapon "quake_rl") L 05/24/2026 - 01:25:52: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:52: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:52: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:52: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "15") (realdamage "2") (weapon "shotgun_soldier") L 05/24/2026 - 01:25:52: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5914 -12843 -1663") (victim_position "-5695 -12998 -1463") L 05/24/2026 - 01:25:52: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:25:54: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "66") (weapon "quake_rl") L 05/24/2026 - 01:25:55: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:55: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "79") (weapon "quake_rl") L 05/24/2026 - 01:25:55: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:56: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:56: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:56: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:56: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "17") (weapon "shotgun_soldier") L 05/24/2026 - 01:25:56: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:56: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "54") (weapon "quake_rl") L 05/24/2026 - 01:25:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:57: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:25:57: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "60") (weapon "quake_rl") L 05/24/2026 - 01:25:57: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:25:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:25:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "79") (realdamage "50") (weapon "shotgun_soldier") L 05/24/2026 - 01:25:57: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5800 -12763 -1663") (victim_position "-5845 -12693 -1593") L 05/24/2026 - 01:25:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "revenge" against "++--<9><[U:1:1819800099]>" L 05/24/2026 - 01:25:58: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:26:00: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:00: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:00: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "250") L 05/24/2026 - 01:26:00: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:00: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:01: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:01: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:01: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "46") (weapon "quake_rl") L 05/24/2026 - 01:26:01: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:01: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:02: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:02: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:02: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "18") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "50") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:02: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:02: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:02: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "49") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "34") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:03: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:03: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:03: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "40") (realdamage "2") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:03: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5021 -12840 -1575") (victim_position "-5556 -12797 -1535") L 05/24/2026 - 01:26:03: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:26:05: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:05: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:05: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "220") L 05/24/2026 - 01:26:06: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:06: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:06: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:07: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:07: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "39") (weapon "quake_rl") L 05/24/2026 - 01:26:07: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:08: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:08: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "58") (realdamage "30") (weapon "quake_rl") L 05/24/2026 - 01:26:08: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "quake_rl" (attacker_position "-5172 -13065 -1655") (victim_position "-5743 -12961 -1614") L 05/24/2026 - 01:26:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:08: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:26:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "24") (weapon "quake_rl") L 05/24/2026 - 01:26:09: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:10: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:11: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:11: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:11: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:11: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "91") (weapon "quake_rl") L 05/24/2026 - 01:26:11: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:11: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:11: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "51") (weapon "quake_rl") L 05/24/2026 - 01:26:12: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:12: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:12: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "107") (weapon "quake_rl") L 05/24/2026 - 01:26:12: "++--<9><[U:1:1819800099]>" picked up item "tf_ammo_pack" L 05/24/2026 - 01:26:12: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:12: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:13: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:13: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:13: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "66") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:13: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:13: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:13: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:13: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "57") (realdamage "12") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:13: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5825 -13129 -1663") (victim_position "-5623 -13189 -1558") L 05/24/2026 - 01:26:14: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:26:16: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:16: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:16: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:16: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "65") (weapon "quake_rl") L 05/24/2026 - 01:26:16: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:17: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:17: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:17: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:17: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "104") (weapon "quake_rl") L 05/24/2026 - 01:26:18: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:18: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:18: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "66") (weapon "quake_rl") L 05/24/2026 - 01:26:18: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:18: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:18: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "15") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:18: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:18: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:18: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "61") (realdamage "47") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:18: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5593 -12898 -1535") (victim_position "-5365 -12704 -1663") L 05/24/2026 - 01:26:18: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:26:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:20: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:20: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:20: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "63") (weapon "quake_rl") L 05/24/2026 - 01:26:21: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:21: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:21: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:21: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "50") (weapon "quake_rl") L 05/24/2026 - 01:26:22: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:22: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:22: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:22: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "47") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:23: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:23: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:23: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "69") (weapon "quake_rl") L 05/24/2026 - 01:26:24: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "15") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:24: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:25: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:25: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:25: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "21") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:25: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:25: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:25: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "60") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:25: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:25: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:25: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "8") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:26: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:26: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:26: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:26: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "86") (realdamage "37") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:26: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5219 -13294 -1599") (victim_position "-5235 -13452 -1535") L 05/24/2026 - 01:26:26: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:26:28: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:28: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:28: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "331") L 05/24/2026 - 01:26:28: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:29: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:29: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:29: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:29: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "85") (realdamage "62") (weapon "quake_rl") L 05/24/2026 - 01:26:29: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "quake_rl" (attacker_position "-5798 -12637 -1663") (victim_position "-5651 -13171 -1663") L 05/24/2026 - 01:26:29: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:26:31: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:32: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:32: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:32: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:32: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "93") (weapon "quake_rl") L 05/24/2026 - 01:26:33: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:33: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:33: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:33: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "69") (weapon "quake_rl") L 05/24/2026 - 01:26:33: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:33: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "48") (weapon "quake_rl") L 05/24/2026 - 01:26:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:34: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:34: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "8") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:35: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:35: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:35: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "33") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:35: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:35: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:35: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:35: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "25") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:35: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:36: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:36: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:36: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "16") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:36: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:36: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:36: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "24") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:37: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:37: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:37: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "38") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "69") (realdamage "59") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:37: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5867 -12600 -1663") (victim_position "-5731 -12312 -1648") L 05/24/2026 - 01:26:37: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:26:39: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:39: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:40: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:40: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:40: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "55") (weapon "quake_rl") L 05/24/2026 - 01:26:40: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:40: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:40: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "55") (weapon "quake_rl") L 05/24/2026 - 01:26:41: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:41: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:41: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "92") (weapon "quake_rl") L 05/24/2026 - 01:26:41: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:41: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:41: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "40") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:41: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:42: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:42: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "39") (weapon "quake_rl") L 05/24/2026 - 01:26:42: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:42: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:42: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "9") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:42: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:42: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:42: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "19") (realdamage "4") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:42: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5960 -12429 -1594") (victim_position "-5385 -12752 -1663") L 05/24/2026 - 01:26:43: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:26:44: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:45: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "53") (weapon "quake_rl") L 05/24/2026 - 01:26:45: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:45: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "50") (weapon "quake_rl") L 05/24/2026 - 01:26:46: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:46: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "108") (weapon "quake_rl") L 05/24/2026 - 01:26:46: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:46: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:47: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:47: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:47: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:47: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:47: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "7") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:47: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:47: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:47: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "57") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:48: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:48: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:48: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "23") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:48: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:48: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:48: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "26") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:48: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:48: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:48: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "19") (realdamage "12") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:48: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-6169 -13142 -1663") (victim_position "-5718 -12965 -1663") L 05/24/2026 - 01:26:48: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:26:51: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:51: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:51: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:51: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "111") (weapon "quake_rl") L 05/24/2026 - 01:26:51: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:51: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "65") (weapon "quake_rl") L 05/24/2026 - 01:26:51: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:51: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:52: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:53: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:53: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:53: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:53: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "15") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:53: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:53: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:53: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "22") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:53: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:53: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:26:53: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "81") (realdamage "18") (weapon "shotgun_soldier") L 05/24/2026 - 01:26:53: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5644 -12700 -1535") (victim_position "-5849 -12669 -1663") L 05/24/2026 - 01:26:54: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:26:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:55: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:56: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:56: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "66") (weapon "quake_rl") L 05/24/2026 - 01:26:56: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:56: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "56") (weapon "quake_rl") L 05/24/2026 - 01:26:57: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:26:57: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:57: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "63") (weapon "quake_rl") L 05/24/2026 - 01:26:58: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:26:58: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "48") (weapon "quake_rl") L 05/24/2026 - 01:27:01: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:01: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:01: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "56") (weapon "shotgun_soldier") L 05/24/2026 - 01:27:01: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:01: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:01: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "24") (weapon "shotgun_soldier") L 05/24/2026 - 01:27:01: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:01: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:01: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "16") (realdamage "14") (weapon "shotgun_soldier") L 05/24/2026 - 01:27:01: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5296 -12856 -1620") (victim_position "-5453 -13044 -1663") L 05/24/2026 - 01:27:01: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:27:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:03: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:03: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:27:03: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "76") (weapon "quake_rl") L 05/24/2026 - 01:27:04: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:04: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:05: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:05: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:05: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:27:05: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "55") (weapon "quake_rl") L 05/24/2026 - 01:27:06: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:06: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:06: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "44") (weapon "shotgun_soldier") L 05/24/2026 - 01:27:07: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:07: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:07: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:07: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "49") (realdamage "27") (weapon "shotgun_soldier") L 05/24/2026 - 01:27:07: World triggered "mge_elo_delta" (player "[U:1:1819800099]") (old_elo "1564") (new_elo "1571") L 05/24/2026 - 01:27:07: World triggered "mge_elo_delta" (player "[U:1:218346417]") (old_elo "1549") (new_elo "1542") L 05/24/2026 - 01:27:07: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5886 -12429 -1627") (victim_position "-5550 -12646 -1622") L 05/24/2026 - 01:27:07: World triggered "mge_match_end" (winner "[U:1:1819800099]") (loser "[U:1:218346417]") (winner_score "20") (loser_score "11")