L 05/24/2026 - 01:27:13: World triggered "meta_data" (matchid "2605240127131829") (map "mge_league_v3") (arena "Node 1v1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/24/2026 - 01:27:13: "++--<9><[U:1:1819800099]>" changed role to "soldier" L 05/24/2026 - 01:27:13: "Add 3 is broken<10><[U:1:218346417]>" changed role to "soldier" L 05/24/2026 - 01:27:17: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:18: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:27:18: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "76") (weapon "quake_rl") L 05/24/2026 - 01:27:18: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:27:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "83") (weapon "quake_rl") L 05/24/2026 - 01:27:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "29") (weapon "shotgun_soldier") L 05/24/2026 - 01:27:21: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:21: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:21: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "21") (realdamage "12") (weapon "shotgun_soldier") L 05/24/2026 - 01:27:21: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5669 -12750 -1535") (victim_position "-6154 -12409 -1630") L 05/24/2026 - 01:27:21: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:27:22: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:23: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:23: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:27:23: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "49") (weapon "quake_rl") L 05/24/2026 - 01:27:24: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:27:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "91") (weapon "quake_rl") L 05/24/2026 - 01:27:24: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:27:24: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "51") (weapon "quake_rl") L 05/24/2026 - 01:27:24: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:25: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:25: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:27:25: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "101") (realdamage "87") (weapon "quake_rl") L 05/24/2026 - 01:27:25: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5641 -13039 -1610") (victim_position "-5610 -12757 -1414") L 05/24/2026 - 01:27:25: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:27:26: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:27: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:27:27: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "287") L 05/24/2026 - 01:27:27: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:27: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:27:27: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "50") (weapon "quake_rl") L 05/24/2026 - 01:27:27: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:27: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:28: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:27:28: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "63") (weapon "quake_rl") L 05/24/2026 - 01:27:28: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:28: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:29: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:29: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:29: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "22") (weapon "shotgun_soldier") L 05/24/2026 - 01:27:29: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:27:29: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "57") (weapon "quake_rl") L 05/24/2026 - 01:27:29: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:29: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:29: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "14") (weapon "shotgun_soldier") L 05/24/2026 - 01:27:29: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:29: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:29: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "23") (realdamage "14") (weapon "shotgun_soldier") L 05/24/2026 - 01:27:29: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5991 -12731 -1609") (victim_position "-5494 -12583 -1425") L 05/24/2026 - 01:27:29: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:27:32: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:32: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:32: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:27:32: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "109") (weapon "quake_rl") L 05/24/2026 - 01:27:32: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:27:32: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "79") (weapon "quake_rl") L 05/24/2026 - 01:27:33: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:33: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:34: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:36: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:36: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:36: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "10") (weapon "shotgun_soldier") L 05/24/2026 - 01:27:36: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:36: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:36: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "10") (weapon "shotgun_soldier") L 05/24/2026 - 01:27:36: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:36: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:36: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "16") (weapon "shotgun_soldier") L 05/24/2026 - 01:27:36: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:36: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:36: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "15") (realdamage "4") (weapon "shotgun_soldier") L 05/24/2026 - 01:27:36: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5898 -12256 -1563") (victim_position "-5350 -12807 -1663") L 05/24/2026 - 01:27:37: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:27:38: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:38: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:27:38: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "58") (weapon "quake_rl") (airshot "1") (height "267") L 05/24/2026 - 01:27:39: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:39: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:39: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:27:39: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "52") (weapon "quake_rl") L 05/24/2026 - 01:27:40: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:40: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:27:40: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "106") (weapon "quake_rl") L 05/24/2026 - 01:27:40: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:41: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:41: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:41: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:27:41: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "74") (realdamage "21") (weapon "quake_rl") L 05/24/2026 - 01:27:41: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "quake_rl" (attacker_position "-5721 -12758 -1535") (victim_position "-5625 -12458 -1600") L 05/24/2026 - 01:27:41: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:27:42: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:43: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:43: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:27:43: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "65") (weapon "quake_rl") L 05/24/2026 - 01:27:43: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:44: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:45: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:45: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:45: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:45: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "24") (weapon "shotgun_soldier") L 05/24/2026 - 01:27:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:27:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "102") (weapon "quake_rl") L 05/24/2026 - 01:27:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:45: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:45: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:45: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "63") (weapon "shotgun_soldier") L 05/24/2026 - 01:27:46: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:46: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:27:46: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "82") (realdamage "32") (weapon "quake_rl") L 05/24/2026 - 01:27:46: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5668 -12851 -1535") (victim_position "-5884 -12882 -1659") L 05/24/2026 - 01:27:46: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:27:48: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:48: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:27:48: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "66") (weapon "quake_rl") L 05/24/2026 - 01:27:49: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:49: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:49: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:27:49: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "63") (weapon "quake_rl") L 05/24/2026 - 01:27:50: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:50: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:50: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:50: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:50: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:27:50: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "80") (weapon "quake_rl") L 05/24/2026 - 01:27:51: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:51: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:51: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "35") (weapon "shotgun_soldier") L 05/24/2026 - 01:27:51: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:27:51: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "71") (realdamage "33") (weapon "quake_rl") L 05/24/2026 - 01:27:51: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5836 -12361 -1611") (victim_position "-5902 -12469 -1663") L 05/24/2026 - 01:27:51: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:51: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:27:54: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:27:54: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "440") L 05/24/2026 - 01:27:54: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:54: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:54: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:27:54: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "45") (weapon "quake_rl") L 05/24/2026 - 01:27:54: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:54: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:27:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "33") (weapon "quake_rl") L 05/24/2026 - 01:27:55: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:56: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:56: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:56: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "13") (weapon "shotgun_soldier") L 05/24/2026 - 01:27:56: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:56: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:56: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "15") (weapon "shotgun_soldier") L 05/24/2026 - 01:27:56: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "17") (weapon "shotgun_soldier") L 05/24/2026 - 01:27:57: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:57: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:27:57: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "22") (realdamage "14") (weapon "shotgun_soldier") L 05/24/2026 - 01:27:57: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5156 -13276 -1610") (victim_position "-5533 -12876 -1535") L 05/24/2026 - 01:27:57: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:27:58: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:27:59: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:27:59: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "60") (weapon "quake_rl") (airshot "1") (height "337") L 05/24/2026 - 01:27:59: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:00: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:00: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:28:00: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "72") (weapon "quake_rl") L 05/24/2026 - 01:28:00: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:01: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:01: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:28:01: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "54") (weapon "quake_rl") L 05/24/2026 - 01:28:01: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:01: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:28:01: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "60") (weapon "quake_rl") L 05/24/2026 - 01:28:01: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:01: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:01: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "15") (weapon "shotgun_soldier") L 05/24/2026 - 01:28:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:02: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:02: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:02: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "39") (weapon "shotgun_soldier") L 05/24/2026 - 01:28:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:28:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "53") (weapon "quake_rl") L 05/24/2026 - 01:28:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "34") (weapon "shotgun_soldier") L 05/24/2026 - 01:28:03: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:03: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:03: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "5") (weapon "shotgun_soldier") L 05/24/2026 - 01:28:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "13") (weapon "shotgun_soldier") L 05/24/2026 - 01:28:03: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:03: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:03: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "5") (weapon "shotgun_soldier") L 05/24/2026 - 01:28:04: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:04: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:04: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "9") (realdamage "5") (weapon "shotgun_soldier") L 05/24/2026 - 01:28:04: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5619 -12853 -1535") (victim_position "-5649 -13536 -1446") L 05/24/2026 - 01:28:04: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:28:06: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:06: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:06: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:28:06: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "58") (weapon "quake_rl") L 05/24/2026 - 01:28:07: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:07: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:28:07: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "289") L 05/24/2026 - 01:28:07: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:07: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:28:07: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "53") (weapon "quake_rl") L 05/24/2026 - 01:28:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:08: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:08: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:08: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:08: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "56") (weapon "shotgun_soldier") L 05/24/2026 - 01:28:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:28:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "65") (weapon "quake_rl") L 05/24/2026 - 01:28:08: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "world" (attacker_position "-5097 -13159 -1481") (victim_position "-5016 -12989 -1464") L 05/24/2026 - 01:28:09: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:28:10: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:11: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:11: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:11: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:28:11: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "56") (weapon "quake_rl") L 05/24/2026 - 01:28:12: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:12: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:28:12: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "90") (weapon "quake_rl") L 05/24/2026 - 01:28:12: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:12: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:12: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:28:12: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "48") (weapon "quake_rl") L 05/24/2026 - 01:28:13: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:28:13: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "52") (weapon "quake_rl") L 05/24/2026 - 01:28:13: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:13: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:13: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:13: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:13: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "13") (weapon "shotgun_soldier") L 05/24/2026 - 01:28:13: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:28:13: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "86") (weapon "quake_rl") L 05/24/2026 - 01:28:14: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:14: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:14: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "10") (weapon "shotgun_soldier") L 05/24/2026 - 01:28:14: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:14: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:14: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "9") (weapon "shotgun_soldier") L 05/24/2026 - 01:28:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "32") (weapon "shotgun_soldier") L 05/24/2026 - 01:28:15: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:15: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:15: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "10") (weapon "shotgun_soldier") L 05/24/2026 - 01:28:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "19") (realdamage "1") (weapon "shotgun_soldier") L 05/24/2026 - 01:28:15: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5423 -13051 -1663") (victim_position "-5303 -13469 -1507") L 05/24/2026 - 01:28:15: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:28:17: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:28:17: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "107") (weapon "quake_rl") L 05/24/2026 - 01:28:17: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:17: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:17: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:28:17: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "52") (weapon "quake_rl") L 05/24/2026 - 01:28:18: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:19: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:21: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:21: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:21: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:28:21: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "96") (weapon "quake_rl") L 05/24/2026 - 01:28:21: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:21: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:21: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "58") (realdamage "52") (weapon "shotgun_soldier") L 05/24/2026 - 01:28:21: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5989 -12973 -1594") (victim_position "-5672 -12801 -1514") L 05/24/2026 - 01:28:22: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:28:22: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:22: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:28:22: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "30") (weapon "quake_rl") L 05/24/2026 - 01:28:23: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:24: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:24: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:28:24: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "98") (weapon "quake_rl") L 05/24/2026 - 01:28:25: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:25: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:28:25: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "106") (realdamage "102") (weapon "quake_rl") L 05/24/2026 - 01:28:25: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "quake_rl" (attacker_position "-5747 -12797 -1535") (victim_position "-5664 -12995 -1621") L 05/24/2026 - 01:28:25: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:28:27: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:27: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:27: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:28:27: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "71") (weapon "quake_rl") L 05/24/2026 - 01:28:28: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:29: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:28:29: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:28:29: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "74") (weapon "quake_rl") L 05/24/2026 - 01:28:30: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:30: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:30: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "54") (weapon "shotgun_soldier") L 05/24/2026 - 01:28:31: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:31: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:31: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "8") (weapon "shotgun_soldier") L 05/24/2026 - 01:28:31: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:31: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:31: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "20") (weapon "shotgun_soldier") L 05/24/2026 - 01:28:32: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:32: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:28:32: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "22") (realdamage "19") (weapon "shotgun_soldier") L 05/24/2026 - 01:28:32: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-6106 -12611 -1663") (victim_position "-5545 -12676 -1535") L 05/24/2026 - 01:28:33: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:28:36: "++--<9><[U:1:1819800099]>" say "hi der" L 05/24/2026 - 01:28:46: "++--<9><[U:1:1819800099]>" say "your an mge bot?" L 05/24/2026 - 01:28:48: "Add 3 is broken<10><[U:1:218346417]>" say "Y" L 05/24/2026 - 01:28:52: "Add 3 is broken<10><[U:1:218346417]>" say "Yes its pretty fun" L 05/24/2026 - 01:29:05: "++--<9><[U:1:1819800099]>" say "My name is cheeto" L 05/24/2026 - 01:29:30: "++--<9><[U:1:1819800099]>" say "Nice they are broken can yo ufix badland midle cirty" L 05/24/2026 - 01:29:44: "Add 3 is broken<10><[U:1:218346417]>" say "]" L 05/24/2026 - 01:29:45: "++--<9><[U:1:1819800099]>" say "you can spawn on people" L 05/24/2026 - 01:29:47: "++--<9><[U:1:1819800099]>" say "on every arena" L 05/24/2026 - 01:29:51: "++--<9><[U:1:1819800099]>" say "like the spawns are glitch" L 05/24/2026 - 01:29:54: "++--<9><[U:1:1819800099]>" say "even on add 2" L 05/24/2026 - 01:29:58: "Add 3 is broken<10><[U:1:218346417]>" say "it was on the other server that had only mge badlands" L 05/24/2026 - 01:30:02: "Add 3 is broken<10><[U:1:218346417]>" say "we would spawn in each other" L 05/24/2026 - 01:30:03: "++--<9><[U:1:1819800099]>" say "i spawn as scout inside their soldier" L 05/24/2026 - 01:30:07: "++--<9><[U:1:1819800099]>" say "2nd" L 05/24/2026 - 01:30:08: "Add 3 is broken<10><[U:1:218346417]>" say "ye" L 05/24/2026 - 01:30:19: "++--<9><[U:1:1819800099]>" say "????????????" L 05/24/2026 - 01:30:21: "++--<9><[U:1:1819800099]>" say "the other one" L 05/24/2026 - 01:30:22: "Add 3 is broken<10><[U:1:218346417]>" say "mge league badlandsmiddle city" L 05/24/2026 - 01:30:26: "++--<9><[U:1:1819800099]>" say "ah" L 05/24/2026 - 01:30:28: "++--<9><[U:1:1819800099]>" say "thx" L 05/24/2026 - 01:30:34: "++--<9><[U:1:1819800099]>" say "i can be test?r?" L 05/24/2026 - 01:30:47: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:30:48: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:30:48: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:30:48: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "53") (weapon "quake_rl") L 05/24/2026 - 01:30:48: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:30:48: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:30:48: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "79") (weapon "quake_rl") L 05/24/2026 - 01:30:49: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:30:49: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:30:49: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:30:49: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "54") (weapon "quake_rl") L 05/24/2026 - 01:30:50: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:30:50: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:30:50: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "6") (weapon "shotgun_soldier") L 05/24/2026 - 01:30:50: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:30:50: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:30:50: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:30:50: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "6") (weapon "shotgun_soldier") L 05/24/2026 - 01:30:50: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:30:50: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "73") (realdamage "20") (weapon "quake_rl") L 05/24/2026 - 01:30:50: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5363 -12665 -1663") (victim_position "-5592 -12315 -1663") L 05/24/2026 - 01:30:50: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:30:52: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:30:52: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "110") (weapon "quake_rl") L 05/24/2026 - 01:30:52: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:30:53: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:30:53: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:30:54: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:30:54: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "58") (weapon "quake_rl") L 05/24/2026 - 01:30:54: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:30:54: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:30:54: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "47") (weapon "quake_rl") L 05/24/2026 - 01:30:54: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:30:54: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:30:54: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "98") (realdamage "32") (weapon "quake_rl") (airshot "1") (height "257") L 05/24/2026 - 01:30:54: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "quake_rl" (attacker_position "-5517 -13287 -1575") (victim_position "-5503 -12933 -1406") L 05/24/2026 - 01:30:55: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:30:55: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:30:57: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:30:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:30:57: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:30:57: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "87") (weapon "quake_rl") L 05/24/2026 - 01:30:58: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:30:58: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:30:58: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:30:58: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:30:59: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:30:59: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:30:59: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "15") (weapon "shotgun_soldier") L 05/24/2026 - 01:30:59: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:30:59: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:30:59: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "11") (weapon "shotgun_soldier") L 05/24/2026 - 01:30:59: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:30:59: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:30:59: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "43") (weapon "shotgun_soldier") L 05/24/2026 - 01:31:00: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:00: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:00: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "6") (weapon "shotgun_soldier") L 05/24/2026 - 01:31:00: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:00: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:00: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "34") (weapon "shotgun_soldier") L 05/24/2026 - 01:31:00: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:00: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:00: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "24") (weapon "shotgun_soldier") L 05/24/2026 - 01:31:01: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:01: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:01: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "8") (weapon "shotgun_soldier") L 05/24/2026 - 01:31:01: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:01: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:01: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "82") (realdamage "42") (weapon "shotgun_soldier") L 05/24/2026 - 01:31:01: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5255 -13308 -1534") (victim_position "-5338 -13117 -1663") L 05/24/2026 - 01:31:01: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:31:03: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:03: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:31:03: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "79") (weapon "quake_rl") L 05/24/2026 - 01:31:04: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:31:04: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "93") (weapon "quake_rl") L 05/24/2026 - 01:31:04: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:31:04: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "56") (weapon "quake_rl") L 05/24/2026 - 01:31:04: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "world" (attacker_position "-5622 -12973 -1481") (victim_position "-5595 -12772 -1529") L 05/24/2026 - 01:31:04: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:04: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:04: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:31:05: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:06: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:07: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:07: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:31:07: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "52") (weapon "quake_rl") L 05/24/2026 - 01:31:07: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:31:07: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "84") (weapon "quake_rl") L 05/24/2026 - 01:31:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:08: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:08: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:31:08: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "104") (weapon "quake_rl") L 05/24/2026 - 01:31:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:09: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:31:09: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "45") (weapon "quake_rl") L 05/24/2026 - 01:31:09: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:09: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:31:09: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "80") (realdamage "13") (weapon "quake_rl") L 05/24/2026 - 01:31:09: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "quake_rl" (attacker_position "-5279 -13062 -1616") (victim_position "-5541 -12657 -1663") L 05/24/2026 - 01:31:09: "++--<9><[U:1:1819800099]>" triggered "domination" against "Add 3 is broken<10><[U:1:218346417]>" L 05/24/2026 - 01:31:09: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:31:13: "++--<9><[U:1:1819800099]>" say "Never paly" L 05/24/2026 - 01:31:14: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:19: "++--<9><[U:1:1819800099]>" say "Played it" L 05/24/2026 - 01:31:27: "++--<9><[U:1:1819800099]>" say "I like node i do it" L 05/24/2026 - 01:31:27: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:28: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:31:28: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "81") (weapon "quake_rl") L 05/24/2026 - 01:31:29: "++--<9><[U:1:1819800099]>" picked up item "tf_ammo_pack" L 05/24/2026 - 01:31:29: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:30: "Add 3 is broken<10><[U:1:218346417]>" picked up item "tf_ammo_pack" L 05/24/2026 - 01:31:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:31: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:31: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:32: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:32: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:31:32: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "83") (weapon "quake_rl") L 05/24/2026 - 01:31:32: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:32: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:31:32: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "102") (weapon "quake_rl") L 05/24/2026 - 01:31:33: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:33: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:33: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:33: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "14") (realdamage "3") (weapon "shotgun_soldier") L 05/24/2026 - 01:31:33: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5591 -12869 -1535") (victim_position "-5679 -12672 -1213") L 05/24/2026 - 01:31:33: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:31:35: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:31:35: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "112") (weapon "quake_rl") L 05/24/2026 - 01:31:35: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:36: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:36: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:36: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:31:36: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "45") (weapon "quake_rl") L 05/24/2026 - 01:31:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:31:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "81") (weapon "quake_rl") L 05/24/2026 - 01:31:37: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:31:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "44") (weapon "quake_rl") L 05/24/2026 - 01:31:37: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:37: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:37: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "5") (weapon "shotgun_soldier") L 05/24/2026 - 01:31:38: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:38: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:38: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:38: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "21") (realdamage "7") (weapon "shotgun_soldier") L 05/24/2026 - 01:31:38: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5154 -13365 -1535") (victim_position "-5404 -12676 -1663") L 05/24/2026 - 01:31:38: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:31:38: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:31:38: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "24") (weapon "quake_rl") L 05/24/2026 - 01:31:40: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:40: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:40: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:31:40: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "470") L 05/24/2026 - 01:31:40: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:31:40: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "102") (weapon "quake_rl") L 05/24/2026 - 01:31:41: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:41: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:41: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:31:41: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "41") (weapon "quake_rl") L 05/24/2026 - 01:31:42: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:42: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:42: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:31:42: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "68") (realdamage "61") (weapon "quake_rl") L 05/24/2026 - 01:31:42: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "quake_rl" (attacker_position "-5108 -13324 -1468") (victim_position "-5598 -12843 -1488") L 05/24/2026 - 01:31:42: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:31:42: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:45: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:31:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "90") (weapon "quake_rl") L 05/24/2026 - 01:31:45: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:31:45: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "76") (weapon "quake_rl") L 05/24/2026 - 01:31:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:46: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:46: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:46: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:47: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:47: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:47: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "10") (weapon "shotgun_soldier") L 05/24/2026 - 01:31:47: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:47: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:47: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "3") (weapon "shotgun_soldier") L 05/24/2026 - 01:31:47: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:31:47: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "26") (weapon "quake_rl") L 05/24/2026 - 01:31:47: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:47: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:47: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "10") (weapon "shotgun_soldier") L 05/24/2026 - 01:31:47: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:48: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:48: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:48: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "15") (weapon "shotgun_soldier") L 05/24/2026 - 01:31:48: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:48: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:48: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "3") (weapon "shotgun_soldier") L 05/24/2026 - 01:31:49: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:49: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:49: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "15") (weapon "shotgun_soldier") L 05/24/2026 - 01:31:49: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:49: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:49: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "19") (weapon "shotgun_soldier") L 05/24/2026 - 01:31:49: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:49: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:49: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "15") (weapon "shotgun_soldier") L 05/24/2026 - 01:31:50: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:50: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:50: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "15") (realdamage "7") (weapon "shotgun_soldier") L 05/24/2026 - 01:31:50: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5508 -12068 -1535") (victim_position "-5622 -12694 -1535") L 05/24/2026 - 01:31:50: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:31:52: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:52: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:52: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:53: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:31:53: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "77") (weapon "quake_rl") L 05/24/2026 - 01:31:53: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:54: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:54: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:31:54: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "69") (realdamage "54") (weapon "quake_rl") (airshot "1") (height "456") L 05/24/2026 - 01:31:54: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "quake_rl" (attacker_position "-5987 -12600 -1663") (victim_position "-5791 -13074 -1207") L 05/24/2026 - 01:31:54: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:31:55: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:56: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:31:56: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "75") (weapon "quake_rl") (airshot "1") (height "183") L 05/24/2026 - 01:31:56: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:56: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:31:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "28") (weapon "quake_rl") L 05/24/2026 - 01:31:57: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:57: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:31:57: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "33") (weapon "quake_rl") L 05/24/2026 - 01:31:58: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:58: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:58: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:31:58: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "73") (weapon "quake_rl") (airshot "1") (height "300") L 05/24/2026 - 01:31:59: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:59: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:59: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "10") (weapon "shotgun_soldier") L 05/24/2026 - 01:31:59: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:31:59: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "40") (weapon "quake_rl") L 05/24/2026 - 01:31:59: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:31:59: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:59: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:31:59: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "11") (weapon "shotgun_soldier") L 05/24/2026 - 01:31:59: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "world" (attacker_position "-5779 -12355 -1456") (victim_position "-5353 -12748 -1658") L 05/24/2026 - 01:32:00: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:32:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:32:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "171") L 05/24/2026 - 01:32:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:32:02: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:32:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:32:03: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:32:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:32:04: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:32:04: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:32:04: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "106") (weapon "quake_rl") L 05/24/2026 - 01:32:04: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:32:04: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "88") (realdamage "69") (weapon "quake_rl") L 05/24/2026 - 01:32:04: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5668 -12876 -1535") (victim_position "-5787 -13042 -1659") L 05/24/2026 - 01:32:04: "Add 3 is broken<10><[U:1:218346417]>" triggered "revenge" against "++--<9><[U:1:1819800099]>" L 05/24/2026 - 01:32:04: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:32:05: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:32:06: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:32:06: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:32:06: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "54") (weapon "quake_rl") L 05/24/2026 - 01:32:06: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:32:06: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:32:07: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:32:07: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:32:07: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "100") (weapon "quake_rl") L 05/24/2026 - 01:32:07: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:32:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:32:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "52") (weapon "quake_rl") L 05/24/2026 - 01:32:08: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:32:08: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:32:08: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "10") (weapon "shotgun_soldier") L 05/24/2026 - 01:32:09: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:32:09: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:32:09: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "5") (weapon "shotgun_soldier") L 05/24/2026 - 01:32:09: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:32:09: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:32:09: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "13") (weapon "shotgun_soldier") L 05/24/2026 - 01:32:09: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:32:09: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:32:09: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "23") (weapon "shotgun_soldier") L 05/24/2026 - 01:32:09: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:32:09: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:32:09: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "12") (weapon "shotgun_soldier") L 05/24/2026 - 01:32:10: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:32:10: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:32:10: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "20") (weapon "shotgun_soldier") L 05/24/2026 - 01:32:10: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:32:10: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:32:10: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "18") (weapon "shotgun_soldier") L 05/24/2026 - 01:32:10: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:32:10: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:32:10: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "28") (weapon "shotgun_soldier") L 05/24/2026 - 01:32:11: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:32:11: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:32:11: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "21") (weapon "shotgun_soldier") L 05/24/2026 - 01:32:11: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:32:11: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:32:11: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "12") (weapon "shotgun_soldier") L 05/24/2026 - 01:32:12: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:32:13: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:32:13: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:32:13: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "28") (realdamage "8") (weapon "shotgun_soldier") L 05/24/2026 - 01:32:13: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5244 -13115 -1637") (victim_position "-5272 -12727 -1663") L 05/24/2026 - 01:32:13: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:32:15: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:32:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:32:16: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:32:17: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:32:17: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:32:17: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "67") (weapon "quake_rl") L 05/24/2026 - 01:32:17: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:32:17: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "109") (weapon "quake_rl") L 05/24/2026 - 01:32:17: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:32:17: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:32:17: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:32:17: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:32:17: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "22") (realdamage "17") (weapon "shotgun_soldier") L 05/24/2026 - 01:32:17: World triggered "mge_elo_delta" (player "[U:1:1819800099]") (old_elo "1571") (new_elo "1578") L 05/24/2026 - 01:32:17: World triggered "mge_elo_delta" (player "[U:1:218346417]") (old_elo "1542") (new_elo "1535") L 05/24/2026 - 01:32:17: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5269 -13222 -1469") (victim_position "-5730 -12703 -1489") L 05/24/2026 - 01:32:17: World triggered "mge_match_end" (winner "[U:1:1819800099]") (loser "[U:1:218346417]") (winner_score "20") (loser_score "8")