L 05/24/2026 - 01:32:24: World triggered "meta_data" (matchid "2605240132249b1e") (map "mge_league_v3") (arena "Node 1v1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/24/2026 - 01:32:24: "++--<9><[U:1:1819800099]>" changed role to "soldier" L 05/24/2026 - 01:32:24: "Add 3 is broken<10><[U:1:218346417]>" changed role to "soldier" L 05/24/2026 - 01:32:26: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:32:26: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:32:26: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "102") (weapon "quake_rl") L 05/24/2026 - 01:32:27: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "65") (weapon "shovel") L 05/24/2026 - 01:32:57: "++--<9><[U:1:1819800099]>" say "GIVE ME A SSTATUE " L 05/24/2026 - 01:32:58: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:32:58: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:32:58: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "100") (weapon "quake_rl") L 05/24/2026 - 01:32:59: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:32:59: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:32:59: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "91") (realdamage "43") (weapon "quake_rl") L 05/24/2026 - 01:32:59: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5244 -13458 -1452") (victim_position "-5234 -13188 -1617") L 05/24/2026 - 01:32:59: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:33:01: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:01: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:33:01: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "58") (weapon "quake_rl") L 05/24/2026 - 01:33:01: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:02: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:02: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:33:02: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "108") (weapon "quake_rl") L 05/24/2026 - 01:33:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:03: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:33:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "47") (weapon "quake_rl") L 05/24/2026 - 01:33:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "40") (weapon "shotgun_soldier") L 05/24/2026 - 01:33:04: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:04: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:04: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "35") (realdamage "20") (weapon "shotgun_soldier") L 05/24/2026 - 01:33:04: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5236 -13176 -1589") (victim_position "-5330 -12663 -1663") L 05/24/2026 - 01:33:04: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:33:06: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:06: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:33:06: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "341") L 05/24/2026 - 01:33:07: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:07: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:33:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "27") (weapon "quake_rl") L 05/24/2026 - 01:33:08: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:10: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:11: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:11: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:11: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:11: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:11: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "23") (weapon "shotgun_soldier") L 05/24/2026 - 01:33:12: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:12: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:12: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "12") (weapon "shotgun_soldier") L 05/24/2026 - 01:33:12: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:12: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:33:12: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "48") (weapon "quake_rl") L 05/24/2026 - 01:33:12: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:12: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:12: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "28") (realdamage "21") (weapon "shotgun_soldier") L 05/24/2026 - 01:33:12: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5450 -12355 -1553") (victim_position "-5815 -12755 -1663") L 05/24/2026 - 01:33:12: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:33:14: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:33:14: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "110") (weapon "quake_rl") L 05/24/2026 - 01:33:14: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:15: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:17: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:17: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:18: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:33:18: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "33") (weapon "quake_rl") L 05/24/2026 - 01:33:18: "++--<9><[U:1:1819800099]>" say "OMG" L 05/24/2026 - 01:33:18: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:33:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "50") (weapon "quake_rl") L 05/24/2026 - 01:33:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:20: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:20: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:33:20: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "45") (realdamage "32") (weapon "quake_rl") L 05/24/2026 - 01:33:20: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "quake_rl" (attacker_position "-6229 -13073 -1594") (victim_position "-5912 -12682 -1663") L 05/24/2026 - 01:33:20: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:33:21: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:23: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:23: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:23: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:33:23: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "79") (weapon "quake_rl") L 05/24/2026 - 01:33:24: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:24: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:24: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:24: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "12") (weapon "shotgun_soldier") L 05/24/2026 - 01:33:25: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:25: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:25: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:25: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "28") (weapon "shotgun_soldier") L 05/24/2026 - 01:33:25: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:33:26: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:26: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:26: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "16") (weapon "shotgun_soldier") L 05/24/2026 - 01:33:27: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:27: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:27: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "11") (weapon "shotgun_soldier") L 05/24/2026 - 01:33:27: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:27: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:33:27: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "36") (weapon "quake_rl") L 05/24/2026 - 01:33:29: "Add 3 is broken<10><[U:1:218346417]>" say "Hahah" L 05/24/2026 - 01:33:30: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "25") (weapon "shotgun_soldier") L 05/24/2026 - 01:33:30: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:30: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:30: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "11") (weapon "shotgun_soldier") L 05/24/2026 - 01:33:31: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:31: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:31: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "30") (weapon "shotgun_soldier") L 05/24/2026 - 01:33:31: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:31: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:31: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "11") (weapon "shotgun_soldier") L 05/24/2026 - 01:33:32: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:32: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:32: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:32: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "38") (realdamage "32") (weapon "shotgun_soldier") L 05/24/2026 - 01:33:32: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5184 -13327 -1515") (victim_position "-5099 -12878 -1663") L 05/24/2026 - 01:33:32: "++--<9><[U:1:1819800099]>" triggered "domination" against "Add 3 is broken<10><[U:1:218346417]>" L 05/24/2026 - 01:33:32: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:33:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:34: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:34: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:33:34: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "231") L 05/24/2026 - 01:33:35: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:35: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:33:35: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "54") (weapon "quake_rl") L 05/24/2026 - 01:33:35: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:36: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:36: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:33:36: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "98") (weapon "quake_rl") L 05/24/2026 - 01:33:36: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:36: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:33:36: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "64") (weapon "quake_rl") L 05/24/2026 - 01:33:37: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "41") (weapon "shotgun_soldier") L 05/24/2026 - 01:33:38: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:38: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:38: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:38: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:38: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "73") (realdamage "7") (weapon "shotgun_soldier") L 05/24/2026 - 01:33:38: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-6248 -12933 -1663") (victim_position "-6035 -13046 -1592") L 05/24/2026 - 01:33:38: "Add 3 is broken<10><[U:1:218346417]>" triggered "revenge" against "++--<9><[U:1:1819800099]>" L 05/24/2026 - 01:33:39: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:33:41: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:41: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:42: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:33:42: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "86") (weapon "quake_rl") L 05/24/2026 - 01:33:42: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:43: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:43: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:43: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:33:43: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "47") (weapon "quake_rl") L 05/24/2026 - 01:33:43: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:43: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:43: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "24") (weapon "shotgun_soldier") L 05/24/2026 - 01:33:45: "++--<9><[U:1:1819800099]>" say "do it again" L 05/24/2026 - 01:33:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:33:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:33:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "66") (weapon "quake_rl") L 05/24/2026 - 01:33:45: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:46: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:46: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:46: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "59") (weapon "shotgun_soldier") L 05/24/2026 - 01:33:47: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:47: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:33:47: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "75") (realdamage "12") (weapon "shotgun_soldier") L 05/24/2026 - 01:33:47: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5657 -12890 -1481") (victim_position "-5833 -12916 -1599") L 05/24/2026 - 01:33:47: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:34:05: "++--<9><[U:1:1819800099]>" say "SV_CHEATS 2" L 05/24/2026 - 01:34:05: "Add 3 is broken<10><[U:1:218346417]>" committed suicide with "world" (attacker_position "-5138 -12905 -1663") L 05/24/2026 - 01:34:06: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:34:09: "Add 3 is broken<10><[U:1:218346417]>" say "Sv_cheats 1" L 05/24/2026 - 01:34:23: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:23: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:23: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "59") (weapon "shotgun_soldier") L 05/24/2026 - 01:34:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:25: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:25: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:25: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "88") (weapon "shotgun_soldier") L 05/24/2026 - 01:34:25: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:25: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:34:25: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "65") (weapon "quake_rl") L 05/24/2026 - 01:34:25: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:26: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:26: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:34:26: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "81") (weapon "quake_rl") L 05/24/2026 - 01:34:26: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:26: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:26: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "68") (realdamage "53") (weapon "shotgun_soldier") L 05/24/2026 - 01:34:26: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5310 -13114 -1600") (victim_position "-5467 -13385 -1524") L 05/24/2026 - 01:34:26: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:34:27: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:29: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:29: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:34:29: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "33") (weapon "quake_rl") L 05/24/2026 - 01:34:29: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:34:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "61") (weapon "quake_rl") L 05/24/2026 - 01:34:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:34:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "82") (weapon "quake_rl") L 05/24/2026 - 01:34:31: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:31: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:34:31: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:34:31: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "76") (weapon "quake_rl") L 05/24/2026 - 01:34:32: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:32: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:32: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:32: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "16") (weapon "shotgun_soldier") L 05/24/2026 - 01:34:32: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:32: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:34:32: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "68") (weapon "quake_rl") L 05/24/2026 - 01:34:32: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:33: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:33: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:33: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:33: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:33: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:33: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "84") (realdamage "40") (weapon "shotgun_soldier") L 05/24/2026 - 01:34:33: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5890 -12502 -1663") (victim_position "-5953 -12325 -1584") L 05/24/2026 - 01:34:34: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:34:36: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:36: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:36: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:34:36: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "103") (weapon "quake_rl") L 05/24/2026 - 01:34:37: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:34:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "52") (weapon "quake_rl") L 05/24/2026 - 01:34:37: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:34:37: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "79") (weapon "quake_rl") L 05/24/2026 - 01:34:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:37: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:38: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:38: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:34:38: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "92") (realdamage "51") (weapon "quake_rl") (airshot "1") (height "238") L 05/24/2026 - 01:34:38: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "quake_rl" (attacker_position "-5881 -12405 -1663") (victim_position "-6204 -12360 -1297") L 05/24/2026 - 01:34:38: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:34:38: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:34:38: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "35") (weapon "quake_rl") L 05/24/2026 - 01:34:39: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:40: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:40: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:40: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:41: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:41: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:41: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:34:41: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "65") (weapon "quake_rl") L 05/24/2026 - 01:34:42: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:42: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:42: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "50") (weapon "shotgun_soldier") L 05/24/2026 - 01:34:42: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:43: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:43: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:43: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:43: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "21") (weapon "shotgun_soldier") L 05/24/2026 - 01:34:43: "Add 3 is broken<10><[U:1:218346417]>" picked up item "tf_ammo_pack" L 05/24/2026 - 01:34:44: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:44: "++--<9><[U:1:1819800099]>" picked up item "tf_ammo_pack" L 05/24/2026 - 01:34:44: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:34:44: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "81") (weapon "quake_rl") L 05/24/2026 - 01:34:44: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:44: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:44: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:34:44: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "88") (weapon "quake_rl") L 05/24/2026 - 01:34:45: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "63") (weapon "shotgun_soldier") L 05/24/2026 - 01:34:45: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:45: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:45: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "57") (realdamage "29") (weapon "shotgun_soldier") L 05/24/2026 - 01:34:45: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-6011 -12236 -1584") (victim_position "-5672 -12102 -1463") L 05/24/2026 - 01:34:46: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:34:47: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:47: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:34:47: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "44") (weapon "quake_rl") L 05/24/2026 - 01:34:48: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:48: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:49: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:34:49: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "46") (weapon "quake_rl") L 05/24/2026 - 01:34:49: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:49: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:49: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:34:49: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "50") (weapon "quake_rl") L 05/24/2026 - 01:34:50: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:50: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:34:50: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "59") (weapon "quake_rl") L 05/24/2026 - 01:34:50: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:50: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:51: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:51: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:51: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "84") (weapon "shotgun_soldier") L 05/24/2026 - 01:34:51: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:51: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:51: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "17") (weapon "shotgun_soldier") L 05/24/2026 - 01:34:51: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:52: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:52: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:52: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "87") (weapon "shotgun_soldier") L 05/24/2026 - 01:34:52: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:52: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:52: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:34:52: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "52") (realdamage "3") (weapon "shotgun_soldier") L 05/24/2026 - 01:34:52: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5989 -12150 -1520") (victim_position "-5986 -12294 -1586") L 05/24/2026 - 01:34:52: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:34:53: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:54: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:34:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "48") (weapon "quake_rl") L 05/24/2026 - 01:34:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:56: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:34:56: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "92") (weapon "quake_rl") L 05/24/2026 - 01:34:56: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:56: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:34:56: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "73") (weapon "quake_rl") L 05/24/2026 - 01:34:56: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:56: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:34:56: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "108") (weapon "quake_rl") L 05/24/2026 - 01:34:56: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "quake_rl" (attacker_position "-5850 -12270 -1421") (victim_position "-5648 -12250 -1432") L 05/24/2026 - 01:34:56: "++--<9><[U:1:1819800099]>" triggered "domination" against "Add 3 is broken<10><[U:1:218346417]>" L 05/24/2026 - 01:34:56: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:56: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:34:58: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:58: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:59: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:59: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:34:59: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "55") (weapon "quake_rl") L 05/24/2026 - 01:34:59: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:34:59: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:34:59: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "62") (weapon "quake_rl") L 05/24/2026 - 01:34:59: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:34:59: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:00: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:00: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:01: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:35:01: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "47") (weapon "quake_rl") L 05/24/2026 - 01:35:01: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:01: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:01: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "48") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:01: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:01: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:01: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "38") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:01: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:01: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:01: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "31") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "22") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:02: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:02: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:02: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "29") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "51") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:03: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:03: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:03: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "22") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:04: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:04: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:04: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:04: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "82") (realdamage "6") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:04: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5931 -12297 -1576") (victim_position "-5740 -12180 -1535") L 05/24/2026 - 01:35:04: "Add 3 is broken<10><[U:1:218346417]>" triggered "revenge" against "++--<9><[U:1:1819800099]>" L 05/24/2026 - 01:35:04: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:35:06: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:06: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:06: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:35:06: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "49") (weapon "quake_rl") L 05/24/2026 - 01:35:07: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:07: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:35:07: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "69") (weapon "quake_rl") L 05/24/2026 - 01:35:07: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:08: "++--<9><[U:1:1819800099]>" picked up item "tf_ammo_pack" L 05/24/2026 - 01:35:09: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:09: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:35:09: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:09: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:09: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:09: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "69") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:10: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:10: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:10: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "40") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:10: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:10: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:35:10: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "84") (weapon "quake_rl") L 05/24/2026 - 01:35:10: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:10: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:10: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:10: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "49") (realdamage "22") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:10: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5989 -12506 -1596") (victim_position "-5947 -12149 -1449") L 05/24/2026 - 01:35:11: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:35:13: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:13: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:13: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:35:13: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "433") L 05/24/2026 - 01:35:13: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:13: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:14: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:35:14: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "41") (weapon "quake_rl") L 05/24/2026 - 01:35:14: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:14: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:35:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "13") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:15: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:15: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:15: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "42") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "44") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:15: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:15: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:15: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "39") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:16: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:16: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:16: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "35") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:16: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:16: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:16: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "33") (realdamage "12") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:16: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5005 -12556 -1663") (victim_position "-5515 -12746 -1531") L 05/24/2026 - 01:35:16: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:35:18: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:18: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:35:18: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "205") L 05/24/2026 - 01:35:18: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:35:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "62") (weapon "quake_rl") L 05/24/2026 - 01:35:19: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:35:20: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:35:20: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "93") (weapon "quake_rl") L 05/24/2026 - 01:35:20: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "35") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:21: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:21: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:21: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "49") (realdamage "7") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:21: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5372 -13235 -1663") (victim_position "-5316 -12866 -1556") L 05/24/2026 - 01:35:21: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:35:22: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:23: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:24: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:35:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "78") (weapon "quake_rl") L 05/24/2026 - 01:35:25: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:25: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:35:25: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "61") (weapon "quake_rl") L 05/24/2026 - 01:35:25: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:25: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:25: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "48") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:26: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:26: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:26: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "60") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:26: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:26: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:26: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:26: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "55") (realdamage "31") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:26: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5384 -13240 -1607") (victim_position "-5611 -13057 -1663") L 05/24/2026 - 01:35:26: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:35:28: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:28: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:28: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:29: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:35:29: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "58") (weapon "quake_rl") L 05/24/2026 - 01:35:29: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:30: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:35:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "80") (weapon "quake_rl") L 05/24/2026 - 01:35:30: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:30: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:35:30: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "56") (weapon "quake_rl") L 05/24/2026 - 01:35:31: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:31: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:31: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "89") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:31: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:31: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:31: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:31: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "88") (realdamage "28") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:31: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5175 -13226 -1617") (victim_position "-5290 -13250 -1593") L 05/24/2026 - 01:35:31: "++--<9><[U:1:1819800099]>" triggered "domination" against "Add 3 is broken<10><[U:1:218346417]>" L 05/24/2026 - 01:35:32: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:35:33: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:34: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:34: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:35: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:35: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:35:35: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:35: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:35:36: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:36: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:36: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "76") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:36: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:35:36: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "89") (weapon "quake_rl") L 05/24/2026 - 01:35:36: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:36: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:36: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:36: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "53") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:37: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:37: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:37: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "51") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "7") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:37: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:37: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:37: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "47") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:38: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:38: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:38: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "51") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:38: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:38: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:38: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "48") (realdamage "18") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:38: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5436 -13441 -1544") (victim_position "-5152 -13157 -1633") L 05/24/2026 - 01:35:38: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:35:39: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:44: "Add 3 is broken<10><[U:1:218346417]>" picked up item "tf_ammo_pack" L 05/24/2026 - 01:35:44: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:35:44: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "56") (weapon "quake_rl") L 05/24/2026 - 01:35:44: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:35:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "50") (weapon "quake_rl") L 05/24/2026 - 01:35:47: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:48: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:48: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:35:48: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "77") (weapon "quake_rl") L 05/24/2026 - 01:35:49: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:49: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:35:49: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "71") (weapon "quake_rl") L 05/24/2026 - 01:35:49: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:49: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:49: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "34") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:50: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:50: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:50: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:35:50: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "38") (realdamage "16") (weapon "shotgun_soldier") L 05/24/2026 - 01:35:50: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5140 -13314 -1520") (victim_position "-5183 -12867 -1663") L 05/24/2026 - 01:35:50: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:35:51: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:53: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:54: "++--<9><[U:1:1819800099]>" picked up item "tf_ammo_pack" L 05/24/2026 - 01:35:54: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:54: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:35:54: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "52") (weapon "quake_rl") L 05/24/2026 - 01:35:54: "Add 3 is broken<10><[U:1:218346417]>" picked up item "tf_ammo_pack" L 05/24/2026 - 01:35:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:35:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:35:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "59") (weapon "quake_rl") L 05/24/2026 - 01:35:58: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:35:58: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:36:00: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:36:00: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "55") (weapon "quake_rl") L 05/24/2026 - 01:36:01: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:36:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "53") (weapon "quake_rl") L 05/24/2026 - 01:36:05: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:05: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:05: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "82") (realdamage "33") (weapon "shotgun_soldier") L 05/24/2026 - 01:36:05: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5158 -13029 -1663") (victim_position "-5148 -13263 -1613") L 05/24/2026 - 01:36:05: "Add 3 is broken<10><[U:1:218346417]>" triggered "revenge" against "++--<9><[U:1:1819800099]>" L 05/24/2026 - 01:36:05: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:36:09: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:09: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:10: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:36:10: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "52") (weapon "quake_rl") L 05/24/2026 - 01:36:10: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:10: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:10: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:36:10: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "67") (weapon "quake_rl") L 05/24/2026 - 01:36:10: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:11: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:36:11: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "82") (weapon "quake_rl") L 05/24/2026 - 01:36:11: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:11: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:11: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:11: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "37") (weapon "shotgun_soldier") L 05/24/2026 - 01:36:11: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:11: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:11: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "40") (realdamage "36") (weapon "shotgun_soldier") L 05/24/2026 - 01:36:11: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5862 -12162 -1551") (victim_position "-6149 -12487 -1586") L 05/24/2026 - 01:36:12: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:36:14: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:14: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:36:15: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:15: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:36:15: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "90") (weapon "quake_rl") L 05/24/2026 - 01:36:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:16: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:36:16: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "58") (weapon "quake_rl") L 05/24/2026 - 01:36:16: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:16: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:16: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:16: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "24") (weapon "shotgun_soldier") L 05/24/2026 - 01:36:16: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:16: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:16: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "45") (weapon "shotgun_soldier") L 05/24/2026 - 01:36:17: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:17: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:17: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "24") (weapon "shotgun_soldier") L 05/24/2026 - 01:36:17: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:17: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:36:17: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "107") (realdamage "65") (weapon "quake_rl") L 05/24/2026 - 01:36:17: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "quake_rl" (attacker_position "-5784 -12106 -1535") (victim_position "-6010 -12150 -1535") L 05/24/2026 - 01:36:17: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:36:18: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:19: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:36:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "62") (weapon "quake_rl") L 05/24/2026 - 01:36:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:36:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "79") (weapon "quake_rl") L 05/24/2026 - 01:36:20: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:36:20: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "67") (weapon "quake_rl") L 05/24/2026 - 01:36:20: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:21: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:22: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:36:22: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "63") (weapon "quake_rl") L 05/24/2026 - 01:36:22: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:22: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:22: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "88") (realdamage "65") (weapon "shotgun_soldier") L 05/24/2026 - 01:36:22: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5898 -12317 -1441") (victim_position "-5827 -12247 -1496") L 05/24/2026 - 01:36:22: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:36:23: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:24: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:25: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:25: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:26: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:26: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:36:26: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "64") (weapon "quake_rl") L 05/24/2026 - 01:36:26: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:26: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:27: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:27: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:27: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "59") (weapon "shotgun_soldier") L 05/24/2026 - 01:36:27: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:27: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:27: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "82") (weapon "shotgun_soldier") L 05/24/2026 - 01:36:27: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:27: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:27: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "24") (weapon "shotgun_soldier") L 05/24/2026 - 01:36:27: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:27: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:27: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "23") (weapon "shotgun_soldier") L 05/24/2026 - 01:36:28: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:28: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:28: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "25") (weapon "shotgun_soldier") L 05/24/2026 - 01:36:28: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:28: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:28: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "80") (realdamage "26") (weapon "shotgun_soldier") L 05/24/2026 - 01:36:28: World triggered "mge_elo_delta" (player "[U:1:1819800099]") (old_elo "1578") (new_elo "1585") L 05/24/2026 - 01:36:28: World triggered "mge_elo_delta" (player "[U:1:218346417]") (old_elo "1535") (new_elo "1528") L 05/24/2026 - 01:36:28: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5720 -12078 -1535") (victim_position "-5984 -12142 -1535") L 05/24/2026 - 01:36:28: "++--<9><[U:1:1819800099]>" triggered "domination" against "Add 3 is broken<10><[U:1:218346417]>" L 05/24/2026 - 01:36:28: World triggered "mge_match_end" (winner "[U:1:1819800099]") (loser "[U:1:218346417]") (winner_score "20") (loser_score "7")