L 05/24/2026 - 01:36:34: World triggered "meta_data" (matchid "260524013634f403") (map "mge_league_v3") (arena "Node 1v1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/24/2026 - 01:36:34: "++--<9><[U:1:1819800099]>" changed role to "soldier" L 05/24/2026 - 01:36:34: "Add 3 is broken<10><[U:1:218346417]>" changed role to "soldier" L 05/24/2026 - 01:36:53: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:53: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:54: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:36:54: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:54: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:36:54: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "70") (weapon "quake_rl") L 05/24/2026 - 01:36:54: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:36:54: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:54: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:55: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:36:55: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "50") (weapon "quake_rl") L 05/24/2026 - 01:36:55: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:36:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "51") (weapon "quake_rl") L 05/24/2026 - 01:36:56: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:56: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:56: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:56: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "30") (weapon "shotgun_soldier") L 05/24/2026 - 01:36:56: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:56: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:56: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "48") (weapon "shotgun_soldier") L 05/24/2026 - 01:36:56: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:56: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:36:56: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "48") (realdamage "4") (weapon "shotgun_soldier") L 05/24/2026 - 01:36:56: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5327 -13392 -1568") (victim_position "-5585 -13389 -1535") L 05/24/2026 - 01:36:57: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:36:58: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:58: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:36:58: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "57") (weapon "quake_rl") (airshot "1") (height "238") L 05/24/2026 - 01:36:59: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:36:59: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:00: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:00: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:00: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:00: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:00: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "41") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:01: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:01: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:01: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "62") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:01: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:01: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:01: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "96") (weapon "quake_rl") L 05/24/2026 - 01:37:01: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:01: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:01: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "12") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "13") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:02: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:02: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:02: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "6") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "43") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:03: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:03: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:03: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "14") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "30") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:03: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:04: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:04: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:04: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "79") (realdamage "35") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:04: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5597 -13223 -1663") (victim_position "-5405 -13366 -1499") L 05/24/2026 - 01:37:04: "Add 3 is broken<10><[U:1:218346417]>" triggered "revenge" against "++--<9><[U:1:1819800099]>" L 05/24/2026 - 01:37:04: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:37:05: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:06: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:06: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:06: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "58") (weapon "quake_rl") L 05/24/2026 - 01:37:07: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:07: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:07: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:07: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "97") (weapon "quake_rl") L 05/24/2026 - 01:37:07: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:07: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:08: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:08: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:08: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "74") (weapon "quake_rl") L 05/24/2026 - 01:37:08: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:08: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:08: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "54") (realdamage "6") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:08: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5366 -13312 -1563") (victim_position "-5103 -13161 -1628") L 05/24/2026 - 01:37:08: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:37:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "41") (weapon "quake_rl") L 05/24/2026 - 01:37:09: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:10: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:10: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "80") (weapon "quake_rl") (airshot "1") (height "220") L 05/24/2026 - 01:37:10: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:11: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:11: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:12: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:13: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:13: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:13: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:13: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "24") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:13: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:14: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:14: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:14: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:14: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "12") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:15: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:15: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:15: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "24") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "13") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:15: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:15: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:15: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "41") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:16: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:16: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:16: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "41") (realdamage "12") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:16: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5389 -13361 -1557") (victim_position "-5492 -12972 -1663") L 05/24/2026 - 01:37:16: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:37:17: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:18: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:18: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:19: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "70") (weapon "quake_rl") L 05/24/2026 - 01:37:20: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:20: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:20: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:20: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:20: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "87") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:21: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:21: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:21: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "59") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:21: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:21: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:21: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "66") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:21: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:22: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:22: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:22: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "48") (realdamage "47") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:22: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5246 -13240 -1577") (victim_position "-5080 -13047 -1660") L 05/24/2026 - 01:37:22: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:37:23: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "51") (weapon "quake_rl") L 05/24/2026 - 01:37:25: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:25: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:26: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:26: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "55") (weapon "quake_rl") L 05/24/2026 - 01:37:26: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:26: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:26: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:26: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:26: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "53") (weapon "quake_rl") L 05/24/2026 - 01:37:26: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:27: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:27: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:27: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "36") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:27: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:27: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:27: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "26") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:27: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:27: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:27: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "27") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:28: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:28: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:28: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "54") (realdamage "22") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:28: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5362 -13336 -1513") (victim_position "-5676 -13076 -1663") L 05/24/2026 - 01:37:28: "++--<9><[U:1:1819800099]>" triggered "domination" against "Add 3 is broken<10><[U:1:218346417]>" L 05/24/2026 - 01:37:28: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:37:29: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:31: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:31: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "58") (weapon "quake_rl") L 05/24/2026 - 01:37:31: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:31: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:32: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:32: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:32: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:32: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:32: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:32: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "84") (weapon "quake_rl") L 05/24/2026 - 01:37:33: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:33: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:33: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "100") (weapon "quake_rl") L 05/24/2026 - 01:37:33: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:33: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:34: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "45") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:34: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:34: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:34: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "48") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "59") (realdamage "29") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:34: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5508 -13103 -1663") (victim_position "-5212 -12923 -1663") L 05/24/2026 - 01:37:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "revenge" against "++--<9><[U:1:1819800099]>" L 05/24/2026 - 01:37:34: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:37:36: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:37: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "66") (weapon "quake_rl") L 05/24/2026 - 01:37:38: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:38: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:38: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "56") (weapon "quake_rl") L 05/24/2026 - 01:37:38: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:38: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:38: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "104") (weapon "quake_rl") L 05/24/2026 - 01:37:39: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:39: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:39: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:39: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:39: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "20") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:40: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:40: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:40: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "101") (realdamage "78") (weapon "quake_rl") L 05/24/2026 - 01:37:40: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5742 -13535 -1535") (victim_position "-5725 -13215 -1663") L 05/24/2026 - 01:37:40: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:37:42: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:42: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:42: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:42: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "48") (weapon "quake_rl") L 05/24/2026 - 01:37:43: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:43: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "64") (weapon "quake_rl") L 05/24/2026 - 01:37:43: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:43: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "64") (weapon "quake_rl") L 05/24/2026 - 01:37:43: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:43: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:44: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:44: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:44: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:44: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:44: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "24") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:45: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:45: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:45: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "32") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "42") (weapon "quake_rl") L 05/24/2026 - 01:37:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "6") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:45: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:45: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:45: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "34") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:46: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:46: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:46: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "34") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:46: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:46: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:46: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "22") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:47: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:47: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:47: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "16") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:47: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:47: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:47: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "32") (realdamage "10") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:47: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5444 -13457 -1541") (victim_position "-5629 -12893 -1535") L 05/24/2026 - 01:37:47: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:37:48: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:49: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:50: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:50: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "61") (weapon "quake_rl") L 05/24/2026 - 01:37:50: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:51: "++--<9><[U:1:1819800099]>" picked up item "tf_ammo_pack" L 05/24/2026 - 01:37:51: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:51: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "109") (weapon "quake_rl") L 05/24/2026 - 01:37:51: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:51: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:51: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:52: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:52: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:52: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:52: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "62") (weapon "quake_rl") L 05/24/2026 - 01:37:52: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:52: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "63") (realdamage "61") (weapon "quake_rl") L 05/24/2026 - 01:37:52: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5138 -13048 -1659") (victim_position "-4981 -12793 -1663") L 05/24/2026 - 01:37:52: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:37:54: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "49") (weapon "quake_rl") L 05/24/2026 - 01:37:55: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "43") (weapon "quake_rl") L 05/24/2026 - 01:37:56: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:56: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:56: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:56: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "79") (weapon "quake_rl") L 05/24/2026 - 01:37:56: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:56: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:56: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "47") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:57: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:57: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:37:57: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "46") (weapon "quake_rl") L 05/24/2026 - 01:37:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:37:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "26") (realdamage "18") (weapon "shotgun_soldier") L 05/24/2026 - 01:37:57: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5784 -12804 -1535") (victim_position "-6033 -12554 -1243") L 05/24/2026 - 01:37:57: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:37:59: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:37:59: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:00: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:00: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "89") (weapon "quake_rl") L 05/24/2026 - 01:38:00: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:00: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "92") (weapon "quake_rl") L 05/24/2026 - 01:38:00: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:00: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:01: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:02: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:02: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:02: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "10") (weapon "shotgun_soldier") L 05/24/2026 - 01:38:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "66") (weapon "quake_rl") L 05/24/2026 - 01:38:03: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "104") (realdamage "45") (weapon "quake_rl") L 05/24/2026 - 01:38:03: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5408 -12836 -1663") (victim_position "-5489 -13115 -1651") L 05/24/2026 - 01:38:03: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:38:05: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:05: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "110") (weapon "quake_rl") L 05/24/2026 - 01:38:05: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:05: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:06: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:06: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:06: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:06: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "78") (weapon "quake_rl") L 05/24/2026 - 01:38:06: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:06: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:06: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "65") (weapon "shotgun_soldier") L 05/24/2026 - 01:38:07: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:07: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:07: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "44") (weapon "quake_rl") L 05/24/2026 - 01:38:07: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:07: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:07: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "17") (weapon "shotgun_soldier") L 05/24/2026 - 01:38:07: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:07: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:07: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "8") (weapon "shotgun_soldier") L 05/24/2026 - 01:38:08: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:08: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:08: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "19") (weapon "shotgun_soldier") L 05/24/2026 - 01:38:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:08: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:08: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:08: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "13") (weapon "shotgun_soldier") L 05/24/2026 - 01:38:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "49") (weapon "quake_rl") L 05/24/2026 - 01:38:08: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5856 -12766 -1663") (victim_position "-6271 -12772 -1628") L 05/24/2026 - 01:38:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "domination" against "++--<9><[U:1:1819800099]>" L 05/24/2026 - 01:38:09: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:38:10: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:11: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:11: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:11: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "72") (weapon "quake_rl") L 05/24/2026 - 01:38:11: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:11: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:11: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "109") (weapon "quake_rl") L 05/24/2026 - 01:38:11: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:12: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:12: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:12: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:12: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "37") (weapon "quake_rl") L 05/24/2026 - 01:38:12: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:12: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:12: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "15") (weapon "shotgun_soldier") L 05/24/2026 - 01:38:13: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:13: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:13: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "13") (weapon "shotgun_soldier") L 05/24/2026 - 01:38:14: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:14: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:14: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "37") (realdamage "6") (weapon "shotgun_soldier") L 05/24/2026 - 01:38:14: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5220 -13156 -1588") (victim_position "-5364 -12690 -1663") L 05/24/2026 - 01:38:14: "++--<9><[U:1:1819800099]>" triggered "revenge" against "Add 3 is broken<10><[U:1:218346417]>" L 05/24/2026 - 01:38:14: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:38:15: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:16: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:16: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:17: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:17: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:17: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:17: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:17: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "51") (weapon "quake_rl") L 05/24/2026 - 01:38:18: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "74") (weapon "quake_rl") L 05/24/2026 - 01:38:19: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "49") (weapon "shotgun_soldier") L 05/24/2026 - 01:38:19: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:19: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "92") (weapon "quake_rl") L 05/24/2026 - 01:38:19: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:19: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:19: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "28") (weapon "shotgun_soldier") L 05/24/2026 - 01:38:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "11") (weapon "shotgun_soldier") L 05/24/2026 - 01:38:20: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "28") (weapon "shotgun_soldier") L 05/24/2026 - 01:38:20: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:20: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "99") (realdamage "80") (weapon "quake_rl") L 05/24/2026 - 01:38:20: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "quake_rl" (attacker_position "-5248 -13272 -1536") (victim_position "-5434 -12951 -1502") L 05/24/2026 - 01:38:20: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:38:20: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:22: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:23: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:23: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:23: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:23: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:24: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:25: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:25: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:25: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "16") (weapon "shotgun_soldier") L 05/24/2026 - 01:38:25: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:25: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:25: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "80") (weapon "shotgun_soldier") L 05/24/2026 - 01:38:25: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:25: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:25: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "52") (weapon "shotgun_soldier") L 05/24/2026 - 01:38:25: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:25: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "75") (weapon "quake_rl") L 05/24/2026 - 01:38:26: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:26: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:26: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:26: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "55") (realdamage "45") (weapon "shotgun_soldier") L 05/24/2026 - 01:38:26: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5181 -13225 -1616") (victim_position "-5457 -13190 -1663") L 05/24/2026 - 01:38:26: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:38:27: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:28: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:29: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:29: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:29: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "55") (weapon "quake_rl") L 05/24/2026 - 01:38:29: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:29: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:29: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:29: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "73") (weapon "quake_rl") L 05/24/2026 - 01:38:30: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:30: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:30: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:30: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "81") (realdamage "72") (weapon "quake_rl") L 05/24/2026 - 01:38:30: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "quake_rl" (attacker_position "-5329 -13343 -1514") (victim_position "-5095 -13305 -1458") L 05/24/2026 - 01:38:30: "++--<9><[U:1:1819800099]>" triggered "domination" against "Add 3 is broken<10><[U:1:218346417]>" L 05/24/2026 - 01:38:31: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:38:32: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:33: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:33: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:33: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "52") (weapon "quake_rl") L 05/24/2026 - 01:38:33: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:33: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "64") (weapon "quake_rl") L 05/24/2026 - 01:38:33: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "68") (weapon "quake_rl") L 05/24/2026 - 01:38:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:34: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:34: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "63") (weapon "quake_rl") L 05/24/2026 - 01:38:34: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "108") (weapon "quake_rl") L 05/24/2026 - 01:38:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:35: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:35: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:35: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "14") (realdamage "5") (weapon "shotgun_soldier") L 05/24/2026 - 01:38:35: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5476 -13128 -1640") (victim_position "-5333 -13506 -1535") L 05/24/2026 - 01:38:35: "Add 3 is broken<10><[U:1:218346417]>" triggered "revenge" against "++--<9><[U:1:1819800099]>" L 05/24/2026 - 01:38:35: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:35: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:38:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:37: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:37: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:37: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "71") (weapon "quake_rl") L 05/24/2026 - 01:38:38: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:38: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:39: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:39: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "84") (weapon "quake_rl") L 05/24/2026 - 01:38:39: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:39: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:39: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:39: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:39: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "43") (weapon "shotgun_soldier") L 05/24/2026 - 01:38:40: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:40: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:40: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "13") (weapon "shotgun_soldier") L 05/24/2026 - 01:38:40: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:40: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:40: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "50") (weapon "shotgun_soldier") L 05/24/2026 - 01:38:41: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:41: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:41: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "56") (weapon "shotgun_soldier") L 05/24/2026 - 01:38:41: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:41: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:41: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "67") (realdamage "66") (weapon "shotgun_soldier") L 05/24/2026 - 01:38:41: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5678 -12918 -1535") (victim_position "-5517 -12810 -1535") L 05/24/2026 - 01:38:41: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:38:43: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:43: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:44: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:44: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:44: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:44: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "54") (weapon "quake_rl") L 05/24/2026 - 01:38:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "81") (weapon "quake_rl") L 05/24/2026 - 01:38:45: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:45: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:45: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "85") (weapon "quake_rl") L 05/24/2026 - 01:38:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:45: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:45: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:45: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "14") (weapon "shotgun_soldier") L 05/24/2026 - 01:38:46: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:46: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:46: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "45") (weapon "shotgun_soldier") L 05/24/2026 - 01:38:46: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:46: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:46: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "15") (weapon "shotgun_soldier") L 05/24/2026 - 01:38:47: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:47: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:47: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:47: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "25") (weapon "shotgun_soldier") L 05/24/2026 - 01:38:47: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:47: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:47: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "85") (realdamage "35") (weapon "shotgun_soldier") L 05/24/2026 - 01:38:47: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5475 -13266 -1663") (victim_position "-5462 -13076 -1663") L 05/24/2026 - 01:38:47: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:38:49: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:50: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:50: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:50: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "71") (weapon "quake_rl") L 05/24/2026 - 01:38:51: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:52: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:52: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:52: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "54") (weapon "quake_rl") L 05/24/2026 - 01:38:52: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:52: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "55") (weapon "quake_rl") L 05/24/2026 - 01:38:52: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:52: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:53: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:53: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:53: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:53: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "68") (weapon "quake_rl") L 05/24/2026 - 01:38:54: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:54: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:54: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:54: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "88") (weapon "quake_rl") L 05/24/2026 - 01:38:54: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:54: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:54: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:54: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "29") (weapon "shotgun_soldier") L 05/24/2026 - 01:38:54: "++--<9><[U:1:1819800099]>" picked up item "tf_ammo_pack" L 05/24/2026 - 01:38:55: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:55: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:55: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "29") (weapon "shotgun_soldier") L 05/24/2026 - 01:38:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "22") (realdamage "8") (weapon "shotgun_soldier") L 05/24/2026 - 01:38:55: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5431 -12739 -1605") (victim_position "-5436 -13100 -1663") L 05/24/2026 - 01:38:55: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:38:57: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:57: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:57: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "41") (weapon "quake_rl") L 05/24/2026 - 01:38:58: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:58: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:58: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:58: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "58") (weapon "quake_rl") L 05/24/2026 - 01:38:59: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:59: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:38:59: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:38:59: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "44") (weapon "quake_rl") L 05/24/2026 - 01:38:59: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:59: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:38:59: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "18") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:00: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:00: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:39:00: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "50") (weapon "quake_rl") L 05/24/2026 - 01:39:00: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:00: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:00: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "50") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:01: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:01: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:01: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "42") (realdamage "33") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:01: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5363 -13284 -1520") (victim_position "-5032 -13071 -1535") L 05/24/2026 - 01:39:01: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:39:02: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:03: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:39:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "51") (weapon "quake_rl") L 05/24/2026 - 01:39:04: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:39:04: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "107") (weapon "quake_rl") L 05/24/2026 - 01:39:04: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:04: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:05: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:05: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:39:05: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:05: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:39:05: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "76") (weapon "quake_rl") L 05/24/2026 - 01:39:05: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:05: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:05: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:05: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "26") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:06: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:06: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:06: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "44") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:06: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:06: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:06: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "49") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:06: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:07: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:07: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:07: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "52") (realdamage "30") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:07: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5321 -12952 -1663") (victim_position "-4976 -12888 -1663") L 05/24/2026 - 01:39:07: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:39:09: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:10: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:11: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:11: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:39:11: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "52") (weapon "quake_rl") L 05/24/2026 - 01:39:11: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:39:11: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "110") (weapon "quake_rl") L 05/24/2026 - 01:39:12: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:12: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:12: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:39:13: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:13: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:13: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:13: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "70") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:13: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:13: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:13: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "49") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:13: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:13: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:13: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "27") (realdamage "12") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:13: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-6112 -12441 -1633") (victim_position "-5706 -12346 -1645") L 05/24/2026 - 01:39:14: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:39:15: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:16: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:16: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:39:16: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:17: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:17: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:17: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:39:18: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:39:18: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "74") (weapon "quake_rl") L 05/24/2026 - 01:39:18: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:18: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:39:18: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "104") (weapon "quake_rl") L 05/24/2026 - 01:39:18: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:18: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:18: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:18: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "37") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "47") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:19: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:19: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:19: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "45") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "28") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:20: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:20: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:20: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "20") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "14") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:20: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:20: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:20: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "28") (realdamage "15") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:20: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-6071 -12390 -1618") (victim_position "-5753 -12174 -1535") L 05/24/2026 - 01:39:21: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:39:22: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:23: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:24: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:39:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "52") (weapon "quake_rl") L 05/24/2026 - 01:39:25: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:25: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:39:25: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "74") (weapon "quake_rl") L 05/24/2026 - 01:39:25: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:25: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:39:26: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:26: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:26: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:26: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "16") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:26: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:26: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:26: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "56") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:26: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:26: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:26: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "24") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:27: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:27: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:27: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "81") (realdamage "60") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:27: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5815 -12258 -1543") (victim_position "-5584 -12185 -1535") L 05/24/2026 - 01:39:27: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:39:28: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:29: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:29: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:29: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:39:29: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "74") (weapon "quake_rl") L 05/24/2026 - 01:39:30: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:39:30: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "53") (weapon "quake_rl") L 05/24/2026 - 01:39:30: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:39:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "61") (weapon "quake_rl") L 05/24/2026 - 01:39:31: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:31: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:31: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:31: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "21") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:31: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:32: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:32: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "7") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:32: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:32: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:32: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "45") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:32: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:32: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:32: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "20") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:33: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:33: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:33: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:33: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "39") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:33: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:33: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:33: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "12") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:33: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:33: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:33: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "36") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "39") (realdamage "21") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:34: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5957 -12605 -1663") (victim_position "-5582 -12213 -1535") L 05/24/2026 - 01:39:34: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:39:38: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:38: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:39:38: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "85") (weapon "quake_rl") L 05/24/2026 - 01:39:38: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:39: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:39: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:39: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:40: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:39:40: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "98") (weapon "quake_rl") L 05/24/2026 - 01:39:40: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:40: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:40: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:39:40: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "49") (weapon "quake_rl") L 05/24/2026 - 01:39:40: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:40: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:40: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "30") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:41: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:41: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:39:41: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "102") (weapon "quake_rl") L 05/24/2026 - 01:39:41: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:41: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:41: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "51") (realdamage "40") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:41: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-6093 -12227 -1535") (victim_position "-5767 -12395 -1567") L 05/24/2026 - 01:39:41: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:39:43: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:43: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:44: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:44: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:39:44: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "81") (weapon "quake_rl") L 05/24/2026 - 01:39:44: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:45: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:45: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:39:45: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "65") (weapon "quake_rl") L 05/24/2026 - 01:39:45: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:45: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:45: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "27") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:46: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:46: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:39:46: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "56") (weapon "quake_rl") L 05/24/2026 - 01:39:46: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:46: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:46: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "7") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:46: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:46: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:46: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "47") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:47: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:47: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:47: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "9") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:47: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:47: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:47: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "29") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:47: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:47: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:47: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "23") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:48: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:48: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:48: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "45") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:48: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:48: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:48: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "25") (realdamage "18") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:48: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5428 -12159 -1535") (victim_position "-5887 -12319 -1567") L 05/24/2026 - 01:39:48: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:39:49: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:50: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:51: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:51: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:51: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:39:51: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "58") (weapon "quake_rl") L 05/24/2026 - 01:39:52: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:52: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:52: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:52: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:52: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "74") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:52: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:52: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:39:52: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "75") (weapon "quake_rl") L 05/24/2026 - 01:39:53: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:53: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:53: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "66") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:53: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:53: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:53: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:53: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "64") (realdamage "50") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:53: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-6045 -12172 -1535") (victim_position "-5793 -12078 -1535") L 05/24/2026 - 01:39:54: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:39:55: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:56: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:56: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:39:56: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "53") (weapon "quake_rl") L 05/24/2026 - 01:39:57: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:57: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:58: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:39:58: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "94") (weapon "quake_rl") L 05/24/2026 - 01:39:58: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:58: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:39:58: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:39:58: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "95") (weapon "quake_rl") L 05/24/2026 - 01:39:58: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:39:58: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "69") (weapon "quake_rl") L 05/24/2026 - 01:39:59: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:59: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:59: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "13") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:59: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:59: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:59: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "36") (weapon "shotgun_soldier") L 05/24/2026 - 01:39:59: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:59: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:39:59: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "13") (weapon "shotgun_soldier") L 05/24/2026 - 01:40:00: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:00: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:00: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "21") (weapon "shotgun_soldier") L 05/24/2026 - 01:40:00: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:00: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:00: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "29") (realdamage "3") (weapon "shotgun_soldier") L 05/24/2026 - 01:40:00: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5965 -12303 -1584") (victim_position "-5602 -12255 -1535") L 05/24/2026 - 01:40:00: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:40:01: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:40:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:40:03: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:40:03: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:40:03: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:40:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:40:04: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:40:04: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:40:04: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:40:04: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "105") (weapon "quake_rl") L 05/24/2026 - 01:40:04: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:40:04: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:40:04: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:40:04: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "62") (weapon "quake_rl") L 05/24/2026 - 01:40:05: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:05: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:05: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "55") (weapon "shotgun_soldier") L 05/24/2026 - 01:40:05: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:05: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:05: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "23") (weapon "shotgun_soldier") L 05/24/2026 - 01:40:05: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:05: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:05: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "27") (weapon "shotgun_soldier") L 05/24/2026 - 01:40:05: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:05: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:05: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "14") (weapon "shotgun_soldier") L 05/24/2026 - 01:40:06: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:06: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:06: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "29") (realdamage "7") (weapon "shotgun_soldier") L 05/24/2026 - 01:40:06: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-6033 -12329 -1601") (victim_position "-5664 -12709 -1535") L 05/24/2026 - 01:40:06: "++--<9><[U:1:1819800099]>" triggered "domination" against "Add 3 is broken<10><[U:1:218346417]>" L 05/24/2026 - 01:40:06: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:40:07: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:40:09: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:40:09: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:40:09: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:40:10: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:40:10: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "64") (weapon "quake_rl") L 05/24/2026 - 01:40:10: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:40:11: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:40:11: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:40:11: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "78") (weapon "quake_rl") L 05/24/2026 - 01:40:11: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:11: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:11: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "53") (weapon "shotgun_soldier") L 05/24/2026 - 01:40:11: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:40:11: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:40:11: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "92") (weapon "quake_rl") L 05/24/2026 - 01:40:11: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:11: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:11: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "27") (weapon "shotgun_soldier") L 05/24/2026 - 01:40:12: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:12: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:12: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "33") (weapon "shotgun_soldier") L 05/24/2026 - 01:40:13: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:40:13: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:13: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:13: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "48") (realdamage "10") (weapon "shotgun_soldier") L 05/24/2026 - 01:40:13: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5674 -12526 -1663") (victim_position "-5980 -12262 -1581") L 05/24/2026 - 01:40:13: "Add 3 is broken<10><[U:1:218346417]>" triggered "revenge" against "++--<9><[U:1:1819800099]>" L 05/24/2026 - 01:40:13: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:40:13: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "97") (weapon "quake_rl") L 05/24/2026 - 01:40:13: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:40:15: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:40:16: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:40:16: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:40:16: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:40:16: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "81") (weapon "quake_rl") L 05/24/2026 - 01:40:17: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:40:17: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:40:17: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:40:17: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:17: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:40:18: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:18: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:18: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "18") (weapon "shotgun_soldier") L 05/24/2026 - 01:40:18: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:40:18: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:18: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:18: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "30") (weapon "shotgun_soldier") L 05/24/2026 - 01:40:18: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:19: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "19") (weapon "shotgun_soldier") L 05/24/2026 - 01:40:20: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "63") (weapon "shotgun_soldier") L 05/24/2026 - 01:40:20: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:21: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:40:21: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "65") (realdamage "25") (weapon "unique_pickaxe_escape") L 05/24/2026 - 01:40:21: World triggered "mge_elo_delta" (player "[U:1:1819800099]") (old_elo "1585") (new_elo "1591") L 05/24/2026 - 01:40:21: World triggered "mge_elo_delta" (player "[U:1:218346417]") (old_elo "1528") (new_elo "1522") L 05/24/2026 - 01:40:21: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "unique_pickaxe_escape" (attacker_position "-5811 -12680 -1663") (victim_position "-5830 -12743 -1663") L 05/24/2026 - 01:40:21: World triggered "mge_match_end" (winner "[U:1:1819800099]") (loser "[U:1:218346417]") (winner_score "20") (loser_score "14")