L 05/24/2026 - 01:40:28: World triggered "meta_data" (matchid "2605240140282e60") (map "mge_league_v3") (arena "Node 1v1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/24/2026 - 01:40:28: "++--<9><[U:1:1819800099]>" changed role to "soldier" L 05/24/2026 - 01:40:28: "Add 3 is broken<10><[U:1:218346417]>" changed role to "soldier" L 05/24/2026 - 01:41:06: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:06: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:06: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "79") (weapon "quake_rl") L 05/24/2026 - 01:41:07: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:07: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:07: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "48") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:07: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:07: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:07: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "87") (weapon "quake_rl") L 05/24/2026 - 01:41:07: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:07: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:07: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "7") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:07: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "21") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:08: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:08: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:08: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "49") (weapon "quake_rl") L 05/24/2026 - 01:41:09: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:09: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:09: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "28") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:09: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:09: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:09: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "60") (realdamage "17") (weapon "quake_rl") L 05/24/2026 - 01:41:09: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "quake_rl" (attacker_position "-4904 -12914 -1620") (victim_position "-5112 -13198 -1628") L 05/24/2026 - 01:41:09: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:41:12: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:12: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:12: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "68") (weapon "quake_rl") L 05/24/2026 - 01:41:12: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:13: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:13: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:14: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:14: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:14: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "74") (weapon "quake_rl") L 05/24/2026 - 01:41:14: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:14: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:15: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:15: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "36") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:15: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:15: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:15: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "43") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:16: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:16: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:16: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "42") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:16: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:16: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:16: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "48") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:16: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:16: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:16: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "42") (realdamage "8") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:17: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5383 -13078 -1663") (victim_position "-5578 -12769 -1535") L 05/24/2026 - 01:41:17: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:41:18: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:19: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:19: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:19: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:20: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:20: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:21: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:21: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "73") (weapon "quake_rl") L 05/24/2026 - 01:41:21: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:21: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:21: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "38") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:21: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:21: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:21: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:21: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "6") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:22: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:22: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:22: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "17") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:23: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:23: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:23: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "7") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:23: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:23: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:23: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:23: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "58") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:23: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:23: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:23: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "47") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "32") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:24: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:24: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:24: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "38") (realdamage "12") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:24: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5331 -13465 -1535") (victim_position "-5558 -13058 -1663") L 05/24/2026 - 01:41:24: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:41:27: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:27: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:27: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "410") L 05/24/2026 - 01:41:27: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:28: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:28: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:29: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:29: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:29: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "71") (weapon "quake_rl") L 05/24/2026 - 01:41:29: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:29: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "73") (weapon "quake_rl") L 05/24/2026 - 01:41:29: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "51") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:30: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:30: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:30: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "98") (realdamage "19") (weapon "quake_rl") L 05/24/2026 - 01:41:30: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "quake_rl" (attacker_position "-5127 -13295 -1278") (victim_position "-5241 -13172 -1620") L 05/24/2026 - 01:41:30: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:41:31: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:33: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:33: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:33: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:34: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:34: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:34: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "108") (weapon "quake_rl") L 05/24/2026 - 01:41:34: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "83") (weapon "quake_rl") L 05/24/2026 - 01:41:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:35: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:35: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:35: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "16") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:35: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:35: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:35: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "82") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:35: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:35: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:35: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "19") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:35: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:35: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:35: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "32") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:36: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:36: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:36: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "13") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:36: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:37: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:37: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:37: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "21") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "21") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:37: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:37: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:37: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "50") (realdamage "17") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:37: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5138 -13207 -1625") (victim_position "-5389 -13472 -1535") L 05/24/2026 - 01:41:37: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:41:38: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:40: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:40: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:41: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:41: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:41: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "51") (weapon "quake_rl") L 05/24/2026 - 01:41:41: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:41: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:41: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "73") (weapon "quake_rl") L 05/24/2026 - 01:41:42: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:42: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "82") (weapon "quake_rl") L 05/24/2026 - 01:41:42: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:42: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:42: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:42: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "72") (weapon "quake_rl") L 05/24/2026 - 01:41:42: "++--<9><[U:1:1819800099]>" picked up item "tf_ammo_pack" L 05/24/2026 - 01:41:42: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:43: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:43: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:43: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:43: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "10") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:43: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:43: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:43: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:43: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "22") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:44: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:44: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:44: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "56") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:44: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:44: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:44: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "7") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:45: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:45: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:45: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "29") (realdamage "28") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:45: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5291 -13377 -1520") (victim_position "-5588 -13192 -1663") L 05/24/2026 - 01:41:45: "++--<9><[U:1:1819800099]>" triggered "domination" against "Add 3 is broken<10><[U:1:218346417]>" L 05/24/2026 - 01:41:45: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:41:46: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:47: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:48: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:48: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "55") (weapon "quake_rl") L 05/24/2026 - 01:41:48: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:48: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:48: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "52") (weapon "quake_rl") L 05/24/2026 - 01:41:49: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:49: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:49: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "108") (weapon "quake_rl") L 05/24/2026 - 01:41:49: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:49: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "104") (weapon "quake_rl") L 05/24/2026 - 01:41:49: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:49: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:50: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:50: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:50: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:50: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "48") (weapon "quake_rl") L 05/24/2026 - 01:41:50: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:50: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:50: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "14") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:50: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:51: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:51: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:51: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "19") (realdamage "9") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:51: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5378 -13176 -1663") (victim_position "-5131 -13025 -1069") L 05/24/2026 - 01:41:51: "Add 3 is broken<10><[U:1:218346417]>" triggered "revenge" against "++--<9><[U:1:1819800099]>" L 05/24/2026 - 01:41:51: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:41:53: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:54: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:54: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:54: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:54: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "53") (weapon "quake_rl") L 05/24/2026 - 01:41:55: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "79") (weapon "quake_rl") L 05/24/2026 - 01:41:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:56: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:56: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:56: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:56: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "12") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:56: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:56: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:57: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:41:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "42") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:57: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:41:57: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "58") (weapon "quake_rl") L 05/24/2026 - 01:41:57: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:57: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:57: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "61") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:58: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:58: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:58: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "45") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:58: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:58: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:58: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "23") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:58: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:58: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:58: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "14") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:59: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:59: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:41:59: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "68") (realdamage "3") (weapon "shotgun_soldier") L 05/24/2026 - 01:41:59: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5340 -13193 -1663") (victim_position "-5437 -13463 -1505") L 05/24/2026 - 01:41:59: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:42:01: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:01: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:01: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:02: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "53") (weapon "quake_rl") L 05/24/2026 - 01:42:03: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:03: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:03: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:03: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "71") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "60") (weapon "quake_rl") L 05/24/2026 - 01:42:04: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:04: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:04: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "23") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:04: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:04: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:04: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "7") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:04: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:04: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:04: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "87") (weapon "quake_rl") L 05/24/2026 - 01:42:04: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5497 -13346 -1535") (victim_position "-5209 -13296 -1600") L 05/24/2026 - 01:42:05: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:42:07: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:07: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:07: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "77") (weapon "quake_rl") L 05/24/2026 - 01:42:07: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:07: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:07: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:07: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "50") (weapon "quake_rl") L 05/24/2026 - 01:42:07: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:07: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "48") (weapon "quake_rl") L 05/24/2026 - 01:42:08: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "77") (weapon "quake_rl") L 05/24/2026 - 01:42:08: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:09: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:09: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:09: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "51") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:09: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:10: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:10: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:10: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "40") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:10: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:10: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "108") (realdamage "73") (weapon "quake_rl") L 05/24/2026 - 01:42:10: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5447 -13370 -1543") (victim_position "-5254 -13305 -1592") L 05/24/2026 - 01:42:10: "Add 3 is broken<10><[U:1:218346417]>" triggered "domination" against "++--<9><[U:1:1819800099]>" L 05/24/2026 - 01:42:10: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:10: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:42:12: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:12: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:12: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:12: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "64") (weapon "quake_rl") L 05/24/2026 - 01:42:13: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:13: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:14: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:14: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "60") (weapon "quake_rl") L 05/24/2026 - 01:42:14: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:14: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:14: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:14: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:14: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "54") (weapon "quake_rl") L 05/24/2026 - 01:42:15: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:15: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:15: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "9") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "67") (weapon "quake_rl") L 05/24/2026 - 01:42:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:16: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:16: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:16: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "58") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:17: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "65") (realdamage "19") (weapon "shovel") L 05/24/2026 - 01:42:17: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shovel" (attacker_position "-5454 -13486 -1535") (victim_position "-5494 -13532 -1535") L 05/24/2026 - 01:42:17: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:42:19: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:20: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:20: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:20: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "86") (weapon "quake_rl") L 05/24/2026 - 01:42:20: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:20: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:21: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:21: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "79") (weapon "quake_rl") L 05/24/2026 - 01:42:21: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:21: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:21: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "19") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:21: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:21: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:21: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:21: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "42") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:22: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:22: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:22: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "15") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:22: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:22: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:22: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "51") (realdamage "4") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:22: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5367 -13335 -1563") (victim_position "-5656 -13128 -1663") L 05/24/2026 - 01:42:22: "++--<9><[U:1:1819800099]>" triggered "revenge" against "Add 3 is broken<10><[U:1:218346417]>" L 05/24/2026 - 01:42:22: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:42:23: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:25: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:25: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:25: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:25: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "89") (weapon "quake_rl") L 05/24/2026 - 01:42:26: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:26: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:26: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "50") (weapon "quake_rl") L 05/24/2026 - 01:42:26: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:26: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:26: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "63") (weapon "quake_rl") L 05/24/2026 - 01:42:27: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:27: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:27: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "13") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:27: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:27: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:27: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "99") (weapon "quake_rl") L 05/24/2026 - 01:42:27: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:27: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:27: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "43") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:27: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:27: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:27: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "53") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:28: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:28: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:28: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:28: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "31") (realdamage "10") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:28: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5730 -12991 -1663") (victim_position "-5820 -13288 -1663") L 05/24/2026 - 01:42:28: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:42:30: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:30: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:30: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "82") (weapon "quake_rl") L 05/24/2026 - 01:42:31: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:31: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:31: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "86") (weapon "quake_rl") L 05/24/2026 - 01:42:31: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:31: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:31: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "35") (weapon "quake_rl") L 05/24/2026 - 01:42:31: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:32: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:32: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:32: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "38") (weapon "quake_rl") L 05/24/2026 - 01:42:32: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:32: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:32: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "38") (weapon "quake_rl") L 05/24/2026 - 01:42:32: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:32: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:32: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "21") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:33: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:33: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:33: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "19") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:33: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:33: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "48") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:34: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:34: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:34: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:34: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "83") (realdamage "41") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:34: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5628 -13180 -1602") (victim_position "-5522 -13358 -1535") L 05/24/2026 - 01:42:35: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:42:36: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:36: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:36: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "64") (weapon "quake_rl") (airshot "1") (height "255") L 05/24/2026 - 01:42:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:37: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "72") (weapon "quake_rl") L 05/24/2026 - 01:42:38: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:38: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:38: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "52") (weapon "quake_rl") L 05/24/2026 - 01:42:38: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:38: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:38: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:38: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "100") (weapon "quake_rl") L 05/24/2026 - 01:42:39: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:39: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:39: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:39: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "44") (realdamage "8") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:39: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5569 -13299 -1535") (victim_position "-5165 -13041 -1524") L 05/24/2026 - 01:42:39: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:42:41: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:41: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:41: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:41: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "80") (weapon "quake_rl") L 05/24/2026 - 01:42:42: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:42: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:43: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:43: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:43: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "54") (weapon "quake_rl") L 05/24/2026 - 01:42:43: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:43: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:43: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "92") (weapon "quake_rl") L 05/24/2026 - 01:42:44: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:44: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:44: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "57") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:44: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:44: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:44: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:44: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "52") (realdamage "6") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:44: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5182 -13116 -1641") (victim_position "-5362 -13396 -1561") L 05/24/2026 - 01:42:45: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:42:46: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:47: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:47: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:48: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:48: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:48: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:48: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "99") (weapon "quake_rl") L 05/24/2026 - 01:42:49: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:49: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:49: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:49: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "72") (weapon "quake_rl") L 05/24/2026 - 01:42:49: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:49: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:49: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:49: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "17") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:49: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:49: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:50: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "86") (realdamage "24") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:50: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5368 -13334 -1563") (victim_position "-5462 -13354 -1424") L 05/24/2026 - 01:42:50: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:42:50: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:52: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:52: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:53: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:53: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:53: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "71") (weapon "quake_rl") L 05/24/2026 - 01:42:53: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:54: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:54: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:54: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:54: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:54: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "30") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:54: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "68") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:55: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:42:55: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:42:55: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:55: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:55: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "22") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:56: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:56: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "38") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:56: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:56: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:56: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "22") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:56: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:57: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:57: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:57: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "20") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "45") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:57: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:57: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:57: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "25") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:58: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:58: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:42:58: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "41") (realdamage "6") (weapon "shotgun_soldier") L 05/24/2026 - 01:42:58: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5321 -13250 -1586") (victim_position "-5723 -13373 -1535") L 05/24/2026 - 01:42:58: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:43:00: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:00: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:00: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:01: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:01: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "92") (weapon "quake_rl") L 05/24/2026 - 01:43:01: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:01: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:01: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "80") (weapon "quake_rl") L 05/24/2026 - 01:43:01: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:02: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:02: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:02: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "30") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:02: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:02: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:02: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "42") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "230") L 05/24/2026 - 01:43:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "23") (realdamage "19") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:03: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-5252 -13325 -1588") (victim_position "-5216 -13020 -1458") L 05/24/2026 - 01:43:03: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:43:05: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:05: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:05: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:05: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "64") (weapon "quake_rl") L 05/24/2026 - 01:43:06: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:06: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "65") (weapon "quake_rl") L 05/24/2026 - 01:43:06: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:06: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:07: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:07: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:07: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:07: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "42") (weapon "quake_rl") L 05/24/2026 - 01:43:07: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:08: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:08: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:08: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "12") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:09: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:09: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:09: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "55") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:09: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:09: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:09: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "47") (weapon "quake_rl") L 05/24/2026 - 01:43:09: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "world" (attacker_position "-5973 -12939 -1557") (victim_position "-5434 -12806 -1663") L 05/24/2026 - 01:43:09: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:43:12: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:13: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:13: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:13: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "92") (weapon "quake_rl") L 05/24/2026 - 01:43:13: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:14: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:14: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "108") (weapon "quake_rl") L 05/24/2026 - 01:43:14: "Add 3 is broken<10><[U:1:218346417]>" killed "++--<9><[U:1:1819800099]>" with "quake_rl" (attacker_position "-5568 -12398 -1593") (victim_position "-5643 -12239 -1535") L 05/24/2026 - 01:43:14: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:14: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:14: "++--<9><[U:1:1819800099]>" spawned as "soldier" L 05/24/2026 - 01:43:17: "Add 3 is broken<10><[U:1:218346417]>" picked up item "tf_ammo_pack" L 05/24/2026 - 01:43:18: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:18: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:18: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "102") (weapon "quake_rl") L 05/24/2026 - 01:43:18: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:19: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:19: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "68") (weapon "quake_rl") L 05/24/2026 - 01:43:19: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:19: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:19: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:19: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:19: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "60") (realdamage "30") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:19: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5573 -12349 -1503") (victim_position "-5853 -12242 -1344") L 05/24/2026 - 01:43:20: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:43:22: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:22: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:22: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "48") (weapon "quake_rl") L 05/24/2026 - 01:43:23: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:23: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:23: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "76") (weapon "quake_rl") L 05/24/2026 - 01:43:23: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:23: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "96") (weapon "quake_rl") L 05/24/2026 - 01:43:23: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:23: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:24: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "52") (weapon "quake_rl") L 05/24/2026 - 01:43:24: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:24: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:24: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "70") (weapon "quake_rl") L 05/24/2026 - 01:43:24: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:25: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:25: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:25: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:25: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:25: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "43") (realdamage "34") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:25: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5765 -12152 -1482") (victim_position "-5824 -12478 -1301") L 05/24/2026 - 01:43:26: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:43:26: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:28: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:28: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:28: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:28: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "54") (weapon "quake_rl") L 05/24/2026 - 01:43:29: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:29: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:29: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:29: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "68") (weapon "quake_rl") L 05/24/2026 - 01:43:29: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:29: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:29: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "38") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "53") (weapon "quake_rl") L 05/24/2026 - 01:43:30: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:30: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:30: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "11") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:30: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "30") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:31: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:31: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:31: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "30") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:31: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:31: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:32: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:32: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:32: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "60") (realdamage "53") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:32: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5897 -12593 -1663") (victim_position "-5559 -12576 -1663") L 05/24/2026 - 01:43:32: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:43:33: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:34: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:34: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "53") (weapon "quake_rl") (airshot "1") (height "306") L 05/24/2026 - 01:43:34: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:35: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:35: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:35: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:36: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:36: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:36: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:36: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:36: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "91") (weapon "quake_rl") L 05/24/2026 - 01:43:36: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:36: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "46") (weapon "quake_rl") L 05/24/2026 - 01:43:37: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:37: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:37: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "25") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "44") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:37: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:37: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "20") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:38: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:38: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:38: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "18") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:38: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:38: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:38: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "28") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:38: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:38: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:38: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "21") (realdamage "13") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:38: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5931 -12199 -1566") (victim_position "-5656 -12730 -1535") L 05/24/2026 - 01:43:38: "++--<9><[U:1:1819800099]>" triggered "domination" against "Add 3 is broken<10><[U:1:218346417]>" L 05/24/2026 - 01:43:39: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:43:40: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:40: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:41: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:41: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:41: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:41: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "273") L 05/24/2026 - 01:43:42: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:42: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:42: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "62") (weapon "quake_rl") L 05/24/2026 - 01:43:42: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:43: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:43: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:43: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:43: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "22") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:44: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:44: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "39") (weapon "quake_rl") L 05/24/2026 - 01:43:44: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:44: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:44: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "5") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:44: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:44: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:44: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "33") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:45: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:45: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:45: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "48") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:45: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:45: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "31") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:46: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:46: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:46: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "31") (realdamage "17") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:46: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5962 -12302 -1584") (victim_position "-5698 -12394 -1663") L 05/24/2026 - 01:43:46: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:43:47: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:48: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:48: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:48: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:48: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "64") (weapon "quake_rl") L 05/24/2026 - 01:43:49: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:49: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "71") (weapon "quake_rl") L 05/24/2026 - 01:43:49: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:49: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:49: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "80") (weapon "quake_rl") L 05/24/2026 - 01:43:49: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:50: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:50: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:50: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:50: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:50: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:50: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "40") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:50: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:50: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:50: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "50") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:51: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:51: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:51: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "23") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:51: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:51: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:51: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "18") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:51: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:51: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:51: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "22") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:52: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:52: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:52: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:52: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "45") (realdamage "35") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:52: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-6016 -12513 -1646") (victim_position "-5590 -12316 -1663") L 05/24/2026 - 01:43:52: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:43:53: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:54: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:54: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "51") (weapon "quake_rl") L 05/24/2026 - 01:43:55: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:55: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:55: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "87") (weapon "quake_rl") L 05/24/2026 - 01:43:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:55: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "76") (weapon "quake_rl") L 05/24/2026 - 01:43:56: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:56: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:43:56: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "100") (weapon "quake_rl") L 05/24/2026 - 01:43:56: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:56: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:57: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "51") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:57: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:57: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:43:57: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "52") (realdamage "13") (weapon "shotgun_soldier") L 05/24/2026 - 01:43:57: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-6093 -12345 -1612") (victim_position "-5767 -12258 -1535") L 05/24/2026 - 01:43:57: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:43:58: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:43:59: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:44:00: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:44:00: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:44:00: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:44:01: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:44:01: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "72") (weapon "quake_rl") L 05/24/2026 - 01:44:01: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:44:01: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:44:01: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "61") (weapon "quake_rl") L 05/24/2026 - 01:44:01: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:44:01: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:44:01: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:44:01: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "42") (weapon "shotgun_soldier") L 05/24/2026 - 01:44:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:44:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:44:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "44") (weapon "quake_rl") L 05/24/2026 - 01:44:02: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:44:02: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:44:02: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "17") (weapon "shotgun_soldier") L 05/24/2026 - 01:44:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:44:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:44:02: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "41") (weapon "shotgun_soldier") L 05/24/2026 - 01:44:03: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:44:03: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:44:03: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "29") (weapon "shotgun_soldier") L 05/24/2026 - 01:44:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:44:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:44:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "25") (weapon "shotgun_soldier") L 05/24/2026 - 01:44:03: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:44:03: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:44:03: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "31") (weapon "shotgun_soldier") L 05/24/2026 - 01:44:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:44:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:44:03: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "6") (weapon "shotgun_soldier") L 05/24/2026 - 01:44:04: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:44:04: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:44:04: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "19") (realdamage "10") (weapon "shotgun_soldier") L 05/24/2026 - 01:44:04: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-5970 -12321 -1587") (victim_position "-5528 -12421 -1663") L 05/24/2026 - 01:44:04: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:44:05: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:44:06: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:44:06: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:44:06: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "67") (weapon "quake_rl") L 05/24/2026 - 01:44:06: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:44:07: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:44:07: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:44:07: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "53") (weapon "quake_rl") L 05/24/2026 - 01:44:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:44:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:44:08: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "52") (weapon "quake_rl") L 05/24/2026 - 01:44:08: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:44:08: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:44:08: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "71") (weapon "quake_rl") L 05/24/2026 - 01:44:09: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:44:09: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:44:09: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "32") (weapon "shotgun_soldier") L 05/24/2026 - 01:44:09: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:44:09: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:44:09: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "63") (weapon "quake_rl") L 05/24/2026 - 01:44:09: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:44:09: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:44:09: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "51") (realdamage "42") (weapon "shotgun_soldier") L 05/24/2026 - 01:44:09: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-6081 -12321 -1607") (victim_position "-5832 -12065 -1535") L 05/24/2026 - 01:44:09: "Add 3 is broken<10><[U:1:218346417]>" spawned as "soldier" L 05/24/2026 - 01:44:11: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:44:12: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:44:12: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:44:12: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "64") (weapon "quake_rl") L 05/24/2026 - 01:44:12: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:44:12: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:44:12: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "80") (weapon "quake_rl") L 05/24/2026 - 01:44:13: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:44:13: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:44:13: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:44:13: "++--<9><[U:1:1819800099]>" picked up item "tf_ammo_pack" L 05/24/2026 - 01:44:14: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:44:14: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:44:14: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:44:14: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:44:14: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:44:14: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "8") (weapon "shotgun_soldier") L 05/24/2026 - 01:44:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:44:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:44:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "58") (weapon "shotgun_soldier") L 05/24/2026 - 01:44:15: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 01:44:15: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "81") (weapon "quake_rl") L 05/24/2026 - 01:44:15: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 01:44:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:44:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:44:15: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "78") (weapon "shotgun_soldier") L 05/24/2026 - 01:44:16: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:44:16: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:44:16: "Add 3 is broken<10><[U:1:218346417]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:44:16: "Add 3 is broken<10><[U:1:218346417]>" triggered "damage" against "++--<9><[U:1:1819800099]>" (damage "30") (weapon "shotgun_soldier") L 05/24/2026 - 01:44:16: "++--<9><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 01:44:16: "++--<9><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 01:44:16: "++--<9><[U:1:1819800099]>" triggered "damage" against "Add 3 is broken<10><[U:1:218346417]>" (damage "27") (realdamage "22") (weapon "shotgun_soldier") L 05/24/2026 - 01:44:16: World triggered "mge_elo_delta" (player "[U:1:1819800099]") (old_elo "1591") (new_elo "1597") L 05/24/2026 - 01:44:16: World triggered "mge_elo_delta" (player "[U:1:218346417]") (old_elo "1522") (new_elo "1516") L 05/24/2026 - 01:44:16: "++--<9><[U:1:1819800099]>" killed "Add 3 is broken<10><[U:1:218346417]>" with "shotgun_soldier" (attacker_position "-6267 -12744 -1663") (victim_position "-5825 -12361 -1663") L 05/24/2026 - 01:44:16: World triggered "mge_match_end" (winner "[U:1:1819800099]") (loser "[U:1:218346417]") (winner_score "20") (loser_score "11")