L 05/24/2026 - 12:35:51: World triggered "meta_data" (matchid "2605241235513640") (map "mge_league_badlandsmiddle_city") (arena "Badlands Middle City 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/24/2026 - 12:35:51: "ReRunGame<11><[U:1:338732758]>" changed role to "soldier" L 05/24/2026 - 12:35:51: "NeverLight<10><[U:1:181382653]>" changed role to "soldier" L 05/24/2026 - 12:35:52: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:35:53: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:35:53: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:35:53: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "35") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:35:53: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:35:54: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:35:54: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "29") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:35:54: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:35:54: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "48") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:35:54: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:35:55: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:35:55: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "28") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:35:55: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:35:56: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:35:57: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:35:57: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:35:57: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:35:57: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:35:57: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "105") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:35:58: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:35:58: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:35:58: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:35:58: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "17") (weapon "shotgun_soldier") L 05/24/2026 - 12:35:58: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:35:58: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:35:58: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "86") (weapon "shotgun_soldier") L 05/24/2026 - 12:35:59: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:35:59: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:35:59: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "33") (realdamage "25") (weapon "shotgun_soldier") L 05/24/2026 - 12:35:59: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "shotgun_soldier" (attacker_position "6168 -8645 -10567") (victim_position "6129 -8437 -10537") L 05/24/2026 - 12:35:59: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:36:02: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:02: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:03: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:03: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:03: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "25") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:03: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:03: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:03: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "41") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:04: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:04: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:04: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "40") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:04: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:04: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "60") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:04: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:05: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:05: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "56") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:05: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:05: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:05: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "58") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:06: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:06: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:06: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:06: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "7") (weapon "shotgun_soldier") L 05/24/2026 - 12:36:07: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:07: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:07: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "10") (weapon "shotgun_soldier") L 05/24/2026 - 12:36:09: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:09: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:09: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:09: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "11") (weapon "shotgun_soldier") L 05/24/2026 - 12:36:10: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:10: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:10: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "22") (weapon "shotgun_soldier") L 05/24/2026 - 12:36:10: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:10: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:10: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:10: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "48") (realdamage "24") (weapon "shotgun_soldier") L 05/24/2026 - 12:36:10: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "shotgun_soldier" (attacker_position "6668 -8517 -10454") (victim_position "6308 -8692 -10372") L 05/24/2026 - 12:36:10: "NeverLight<10><[U:1:181382653]>" triggered "domination" against "ReRunGame<11><[U:1:338732758]>" L 05/24/2026 - 12:36:10: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:10: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "100") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:10: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:36:12: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:12: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:12: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "73") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:13: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:14: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:15: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:15: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:15: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "52") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:15: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:15: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:15: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:15: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "6") (weapon "shotgun_soldier") L 05/24/2026 - 12:36:16: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:16: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:16: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "6") (weapon "shotgun_soldier") L 05/24/2026 - 12:36:16: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:17: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:17: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "91") (realdamage "85") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:17: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "tf_projectile_rocket" (attacker_position "6538 -8503 -10454") (victim_position "6067 -8631 -10567") L 05/24/2026 - 12:36:17: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:36:18: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:18: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:19: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:19: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "39") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:19: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:19: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:20: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:20: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:21: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:24: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:26: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:26: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:27: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:27: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:31: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:31: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:31: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "34") (weapon "shotgun_soldier") L 05/24/2026 - 12:36:32: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:32: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:32: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "17") (weapon "shotgun_soldier") L 05/24/2026 - 12:36:32: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:33: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:33: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "111") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:33: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:33: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:33: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "25") (realdamage "24") (weapon "shotgun_soldier") L 05/24/2026 - 12:36:33: "ReRunGame<11><[U:1:338732758]>" killed "NeverLight<10><[U:1:181382653]>" with "shotgun_soldier" (attacker_position "5744 -8431 -10502") (victim_position "5565 -8535 -10454") L 05/24/2026 - 12:36:33: "ReRunGame<11><[U:1:338732758]>" triggered "revenge" against "NeverLight<10><[U:1:181382653]>" L 05/24/2026 - 12:36:33: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:33: "NeverLight<10><[U:1:181382653]>" spawned as "soldier" L 05/24/2026 - 12:36:36: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:36: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:36: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "95") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:37: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:37: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:38: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:38: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:38: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "55") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:38: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:38: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:38: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:39: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:39: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:39: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "61") (weapon "shotgun_soldier") L 05/24/2026 - 12:36:39: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:39: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:39: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "15") (weapon "shotgun_soldier") L 05/24/2026 - 12:36:40: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:40: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:40: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "38") (realdamage "17") (weapon "shotgun_soldier") L 05/24/2026 - 12:36:40: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "shotgun_soldier" (attacker_position "5585 -8520 -10454") (victim_position "5289 -8426 -10567") L 05/24/2026 - 12:36:40: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:36:43: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:44: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:44: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "38") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:44: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:44: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:44: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "24") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:47: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:48: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:48: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:49: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:49: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "79") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:49: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:49: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:49: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:49: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:49: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "29") (weapon "shotgun_soldier") L 05/24/2026 - 12:36:50: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:50: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:50: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "60") (weapon "shotgun_soldier") L 05/24/2026 - 12:36:50: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:51: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:51: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:36:51: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "81") (realdamage "64") (weapon "shotgun_soldier") L 05/24/2026 - 12:36:51: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "shotgun_soldier" (attacker_position "6744 -8516 -10454") (victim_position "6947 -8397 -10542") L 05/24/2026 - 12:36:51: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:51: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "95") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:51: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:51: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:36:54: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:54: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:54: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "96") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:55: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:55: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:57: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:57: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:57: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "75") (realdamage "59") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:36:57: "ReRunGame<11><[U:1:338732758]>" killed "NeverLight<10><[U:1:181382653]>" with "tf_projectile_rocket" (attacker_position "6455 -8520 -10496") (victim_position "6745 -8547 -10435") L 05/24/2026 - 12:36:58: "NeverLight<10><[U:1:181382653]>" spawned as "soldier" L 05/24/2026 - 12:37:02: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:03: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:04: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:04: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "24") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:05: "ReRunGame<11><[U:1:338732758]>" picked up item "tf_ammo_pack" L 05/24/2026 - 12:37:08: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:09: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:10: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:10: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:10: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "92") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:12: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:12: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:12: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "63") (realdamage "24") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:12: "ReRunGame<11><[U:1:338732758]>" killed "NeverLight<10><[U:1:181382653]>" with "tf_projectile_rocket" (attacker_position "6844 -8547 -10454") (victim_position "6474 -8492 -10454") L 05/24/2026 - 12:37:12: "NeverLight<10><[U:1:181382653]>" spawned as "soldier" L 05/24/2026 - 12:37:15: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:15: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:15: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "67") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:15: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:16: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:16: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:16: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "59") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:17: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:17: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:17: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "52") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:17: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:17: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "65") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:17: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:18: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:18: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "110") (realdamage "12") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:18: "ReRunGame<11><[U:1:338732758]>" killed "NeverLight<10><[U:1:181382653]>" with "tf_projectile_rocket" (attacker_position "6871 -8551 -10485") (victim_position "6733 -8507 -10454") L 05/24/2026 - 12:37:18: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:18: "NeverLight<10><[U:1:181382653]>" spawned as "soldier" L 05/24/2026 - 12:37:19: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:37:21: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:22: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:23: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:24: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:24: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:24: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "105") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:24: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:24: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:24: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "103") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:25: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:25: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:25: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "66") (realdamage "42") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:25: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "tf_projectile_rocket" (attacker_position "6001 -8487 -10485") (victim_position "6031 -8481 -10567") L 05/24/2026 - 12:37:25: "NeverLight<10><[U:1:181382653]>" picked up item "tf_ammo_pack" L 05/24/2026 - 12:37:25: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:37:27: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:28: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:28: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "35") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:29: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:37:34: "NeverLight<10><[U:1:181382653]>" picked up item "tf_ammo_pack" L 05/24/2026 - 12:37:36: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:37: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:37: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:37: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "74") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:37: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:38: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:38: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:38: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "73") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:38: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:38: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:38: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "98") (realdamage "72") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:38: "ReRunGame<11><[U:1:338732758]>" killed "NeverLight<10><[U:1:181382653]>" with "tf_projectile_rocket" (attacker_position "7014 -8582 -10412") (victim_position "6631 -8506 -10454") L 05/24/2026 - 12:37:38: "NeverLight<10><[U:1:181382653]>" spawned as "soldier" L 05/24/2026 - 12:37:42: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:43: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:43: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:43: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "71") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:43: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:45: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:45: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "79") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:45: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:45: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:45: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:45: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "57") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:46: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:37:46: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:37:46: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "32") (realdamage "18") (weapon "shotgun_soldier") L 05/24/2026 - 12:37:46: "ReRunGame<11><[U:1:338732758]>" killed "NeverLight<10><[U:1:181382653]>" with "shotgun_soldier" (attacker_position "6299 -8666 -10305") (victim_position "6686 -8311 -10567") L 05/24/2026 - 12:37:46: "NeverLight<10><[U:1:181382653]>" spawned as "soldier" L 05/24/2026 - 12:37:48: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:48: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:49: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:49: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "50") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:51: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:51: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:51: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:51: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "48") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:51: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:53: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:54: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:54: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "65") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:54: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:54: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:54: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "31") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:55: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:37:55: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:37:55: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "11") (weapon "shotgun_soldier") L 05/24/2026 - 12:37:55: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:37:56: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:37:56: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:37:56: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "13") (realdamage "3") (weapon "shotgun_soldier") L 05/24/2026 - 12:37:56: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "shotgun_soldier" (attacker_position "6261 -8618 -10567") (victim_position "5558 -8548 -10454") L 05/24/2026 - 12:37:56: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:37:59: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:00: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:00: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:00: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:00: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "30") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:01: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:02: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:04: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:05: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:05: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:05: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "107") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:05: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:06: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:06: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:07: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:07: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:07: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "43") (weapon "shotgun_soldier") L 05/24/2026 - 12:38:07: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:07: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "106") (realdamage "57") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:07: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "tf_projectile_rocket" (attacker_position "6764 -8487 -10454") (victim_position "6938 -8622 -10559") L 05/24/2026 - 12:38:07: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:08: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:38:11: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:13: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:14: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:14: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "33") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:14: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:15: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:15: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "58") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:15: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:16: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:16: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:17: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:17: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "55") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:17: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:17: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:18: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:18: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "76") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:18: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:18: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:18: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "72") (weapon "shotgun_soldier") L 05/24/2026 - 12:38:18: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:18: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:19: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:19: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:19: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "8") (weapon "shotgun_soldier") L 05/24/2026 - 12:38:19: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:19: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:19: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "53") (realdamage "16") (weapon "shotgun_soldier") L 05/24/2026 - 12:38:19: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "shotgun_soldier" (attacker_position "6641 -8534 -10454") (victim_position "6359 -8670 -10567") L 05/24/2026 - 12:38:19: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:38:21: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:21: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:21: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "48") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:21: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:22: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:22: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:22: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:22: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "48") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:23: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:24: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:24: "NeverLight<10><[U:1:181382653]>" picked up item "tf_ammo_pack" L 05/24/2026 - 12:38:26: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:27: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:28: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:28: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:28: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "54") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:28: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:30: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:30: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:30: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "77") (weapon "shotgun_soldier") L 05/24/2026 - 12:38:30: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:30: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:30: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:30: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "54") (realdamage "18") (weapon "shotgun_soldier") L 05/24/2026 - 12:38:30: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "shotgun_soldier" (attacker_position "5840 -8479 -10454") (victim_position "5590 -8502 -10263") L 05/24/2026 - 12:38:30: "NeverLight<10><[U:1:181382653]>" triggered "domination" against "ReRunGame<11><[U:1:338732758]>" L 05/24/2026 - 12:38:30: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:38:33: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:33: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:33: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "62") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:34: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:35: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:35: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "47") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:35: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:35: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:36: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:36: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "49") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:36: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:36: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:36: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "10") (weapon "shotgun_soldier") L 05/24/2026 - 12:38:37: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:38: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:38: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:38: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:38: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "4") (weapon "shotgun_soldier") L 05/24/2026 - 12:38:38: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:38: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "61") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:38: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:38: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:38: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "49") (realdamage "33") (weapon "shotgun_soldier") L 05/24/2026 - 12:38:38: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "shotgun_soldier" (attacker_position "6497 -8539 -10176") (victim_position "6779 -8549 -10454") L 05/24/2026 - 12:38:39: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:38:41: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:42: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:42: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:42: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:42: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "77") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:43: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:44: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:44: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "106") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:44: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:44: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:44: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:45: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:45: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:45: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:45: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:45: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "20") (weapon "shotgun_soldier") L 05/24/2026 - 12:38:45: "ReRunGame<11><[U:1:338732758]>" killed "NeverLight<10><[U:1:181382653]>" with "shotgun_soldier" (attacker_position "6345 -8275 -10567") (victim_position "6691 -8490 -10102") L 05/24/2026 - 12:38:45: "ReRunGame<11><[U:1:338732758]>" triggered "revenge" against "NeverLight<10><[U:1:181382653]>" L 05/24/2026 - 12:38:45: "NeverLight<10><[U:1:181382653]>" spawned as "soldier" L 05/24/2026 - 12:38:48: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:48: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:48: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:48: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "80") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:48: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:49: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:49: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:49: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "51") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:50: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:50: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:51: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:51: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:52: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:52: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "70") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:52: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:52: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:52: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:52: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:52: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "53") (realdamage "37") (weapon "shotgun_soldier") L 05/24/2026 - 12:38:53: "ReRunGame<11><[U:1:338732758]>" killed "NeverLight<10><[U:1:181382653]>" with "shotgun_soldier" (attacker_position "6925 -8274 -10567") (victim_position "6707 -8500 -10454") L 05/24/2026 - 12:38:53: "NeverLight<10><[U:1:181382653]>" spawned as "soldier" L 05/24/2026 - 12:38:53: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:55: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:56: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:56: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "83") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:56: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:56: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:57: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:57: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:57: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:57: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "73") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:38:58: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:58: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:58: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "23") (weapon "shotgun_soldier") L 05/24/2026 - 12:38:58: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:58: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:58: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "15") (weapon "shotgun_soldier") L 05/24/2026 - 12:38:58: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:58: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:58: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "58") (weapon "shotgun_soldier") L 05/24/2026 - 12:38:59: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:59: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:38:59: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "66") (realdamage "58") (weapon "shotgun_soldier") L 05/24/2026 - 12:38:59: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "shotgun_soldier" (attacker_position "6723 -8512 -10454") (victim_position "7014 -8675 -10567") L 05/24/2026 - 12:38:59: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:39:01: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:02: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:03: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:03: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:03: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "76") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:04: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:04: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:04: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "50") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:05: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:05: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:05: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "98") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:05: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:05: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:05: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "48") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:06: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:39:06: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:39:06: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "57") (weapon "shotgun_soldier") L 05/24/2026 - 12:39:06: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:39:07: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:39:07: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:39:07: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "25") (realdamage "10") (weapon "shotgun_soldier") L 05/24/2026 - 12:39:07: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "shotgun_soldier" (attacker_position "6896 -8515 -10519") (victim_position "6678 -8497 -10454") L 05/24/2026 - 12:39:07: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:39:09: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:09: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:10: "NeverLight<10><[U:1:181382653]>" picked up item "tf_ammo_pack" L 05/24/2026 - 12:39:13: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:14: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:14: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:14: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "86") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:15: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:16: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:16: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:16: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "105") (realdamage "57") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:16: "ReRunGame<11><[U:1:338732758]>" killed "NeverLight<10><[U:1:181382653]>" with "tf_projectile_rocket" (attacker_position "5394 -8394 -10524") (victim_position "5384 -8653 -10567") L 05/24/2026 - 12:39:16: "NeverLight<10><[U:1:181382653]>" spawned as "soldier" L 05/24/2026 - 12:39:20: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:20: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:21: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:22: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:22: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:22: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "51") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:24: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:24: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:25: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:39:25: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:39:25: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "49") (weapon "shotgun_soldier") L 05/24/2026 - 12:39:26: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:39:26: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:39:26: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "29") (weapon "shotgun_soldier") L 05/24/2026 - 12:39:26: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:26: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:39:26: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:39:26: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "53") (realdamage "40") (weapon "shotgun_soldier") L 05/24/2026 - 12:39:26: "ReRunGame<11><[U:1:338732758]>" killed "NeverLight<10><[U:1:181382653]>" with "shotgun_soldier" (attacker_position "5500 -8718 -10567") (victim_position "5754 -8570 -10433") L 05/24/2026 - 12:39:26: "NeverLight<10><[U:1:181382653]>" spawned as "soldier" L 05/24/2026 - 12:39:29: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:29: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:29: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "74") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:30: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:30: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:30: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "46") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:30: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:31: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:31: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:31: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "48") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:31: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:39:31: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:39:31: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "7") (weapon "shotgun_soldier") L 05/24/2026 - 12:39:32: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:33: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:39:33: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:39:33: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "35") (realdamage "10") (weapon "shotgun_soldier") L 05/24/2026 - 12:39:33: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "shotgun_soldier" (attacker_position "5749 -8506 -10454") (victim_position "6008 -8835 -10135") L 05/24/2026 - 12:39:33: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:39:37: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:38: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:38: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:38: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "79") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:38: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:39: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:39:39: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:39:39: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "73") (weapon "shotgun_soldier") L 05/24/2026 - 12:39:39: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:39:39: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:39:39: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "69") (weapon "shotgun_soldier") L 05/24/2026 - 12:39:39: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:39:39: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:39:39: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "40") (realdamage "36") (weapon "shotgun_soldier") L 05/24/2026 - 12:39:39: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "shotgun_soldier" (attacker_position "5783 -8501 -10454") (victim_position "6011 -8383 -10557") L 05/24/2026 - 12:39:39: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:39:43: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:44: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:44: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:44: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "51") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:44: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:44: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "106") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:44: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:45: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:39:45: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:39:45: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "17") (weapon "shotgun_soldier") L 05/24/2026 - 12:39:45: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:45: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:39:45: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:39:45: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "46") (realdamage "38") (weapon "shotgun_soldier") L 05/24/2026 - 12:39:45: "ReRunGame<11><[U:1:338732758]>" killed "NeverLight<10><[U:1:181382653]>" with "shotgun_soldier" (attacker_position "6818 -8649 -10550") (victim_position "6660 -8572 -10282") L 05/24/2026 - 12:39:46: "NeverLight<10><[U:1:181382653]>" spawned as "soldier" L 05/24/2026 - 12:39:46: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:39:49: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:49: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:49: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "61") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:49: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:49: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:50: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:50: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:39:50: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:39:50: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "50") (weapon "shotgun_soldier") L 05/24/2026 - 12:39:51: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:51: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "84") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:51: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:51: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:52: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:52: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "64") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:52: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:39:52: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:39:52: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "85") (realdamage "32") (weapon "shotgun_soldier") L 05/24/2026 - 12:39:52: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "shotgun_soldier" (attacker_position "6858 -8607 -10567") (victim_position "6945 -8469 -10503") L 05/24/2026 - 12:39:52: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:39:55: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:56: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:56: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "84") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:56: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:57: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:58: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:58: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "93") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:58: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:58: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:59: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:39:59: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:39:59: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "78") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:00: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:00: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:40:00: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:40:00: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "113") (realdamage "23") (weapon "shotgun_soldier") (crit "mini") L 05/24/2026 - 12:40:00: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "shotgun_soldier" (attacker_position "6806 -8490 -10454") (victim_position "6653 -8357 -10464") L 05/24/2026 - 12:40:01: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:40:02: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:03: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:04: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:04: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "83") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:05: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:05: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:05: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "90") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:06: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:07: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:07: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:08: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:08: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "72") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:08: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:08: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:08: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "102") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:08: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:40:08: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:40:08: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "38") (weapon "shotgun_soldier") L 05/24/2026 - 12:40:09: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:09: "ReRunGame<11><[U:1:338732758]>" picked up item "tf_ammo_pack" L 05/24/2026 - 12:40:09: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:09: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "36") (realdamage "14") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:09: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "tf_projectile_rocket" (attacker_position "6894 -8553 -10211") (victim_position "6368 -8374 -10567") L 05/24/2026 - 12:40:09: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:40:10: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:11: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:40:11: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:40:11: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "10") (weapon "shotgun_soldier") L 05/24/2026 - 12:40:12: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:12: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:12: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "52") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:13: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:13: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:13: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "94") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:14: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:15: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:15: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "62") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:15: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:15: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:15: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "73") (realdamage "62") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:15: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "tf_projectile_rocket" (attacker_position "6554 -8517 -10454") (victim_position "6616 -8520 -10363") L 05/24/2026 - 12:40:15: "NeverLight<10><[U:1:181382653]>" triggered "domination" against "ReRunGame<11><[U:1:338732758]>" L 05/24/2026 - 12:40:15: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:15: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:40:18: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:19: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:19: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:19: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:19: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "42") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:20: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:21: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:21: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:24: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:24: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:25: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:25: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:25: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "65") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:27: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:27: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:40:27: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:40:27: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "14") (weapon "shotgun_soldier") L 05/24/2026 - 12:40:28: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:28: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "112") (realdamage "92") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:28: World triggered "mge_elo_delta" (player "[U:1:181382653]") (old_elo "1608") (new_elo "1615") L 05/24/2026 - 12:40:28: World triggered "mge_elo_delta" (player "[U:1:338732758]") (old_elo "1592") (new_elo "1585") L 05/24/2026 - 12:40:28: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "tf_projectile_rocket" (attacker_position "5660 -8502 -10454") (victim_position "5645 -8441 -10419") L 05/24/2026 - 12:40:28: World triggered "mge_match_end" (winner "[U:1:181382653]") (loser "[U:1:338732758]") (winner_score "20") (loser_score "11")