L 05/24/2026 - 12:40:34: World triggered "meta_data" (matchid "26052412403492df") (map "mge_league_badlandsmiddle_city") (arena "Badlands Middle City 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/24/2026 - 12:40:34: "ReRunGame<11><[U:1:338732758]>" changed role to "soldier" L 05/24/2026 - 12:40:34: "NeverLight<10><[U:1:181382653]>" changed role to "soldier" L 05/24/2026 - 12:40:34: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:40:34: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:40:34: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "10") (weapon "shotgun_soldier") L 05/24/2026 - 12:40:35: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:36: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:36: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:40:36: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:40:36: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "13") (weapon "shotgun_soldier") L 05/24/2026 - 12:40:37: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:37: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "24") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:37: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:38: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:40:38: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:40:38: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "6") (weapon "shotgun_soldier") L 05/24/2026 - 12:40:42: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:43: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:43: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:43: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "87") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:44: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:49: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:49: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:40:50: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:40:50: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:40:50: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "26") (realdamage "24") (weapon "shotgun_soldier") L 05/24/2026 - 12:40:50: "ReRunGame<11><[U:1:338732758]>" killed "NeverLight<10><[U:1:181382653]>" with "shotgun_soldier" (attacker_position "6166 -8223 -10799") (victim_position "6724 -8270 -10567") L 05/24/2026 - 12:40:50: "ReRunGame<11><[U:1:338732758]>" triggered "revenge" against "NeverLight<10><[U:1:181382653]>" L 05/24/2026 - 12:40:50: "NeverLight<10><[U:1:181382653]>" spawned as "soldier" L 05/24/2026 - 12:40:50: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:50: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:50: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "30") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:51: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:40:52: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:53: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:53: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:53: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "48") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:54: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:54: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "24") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:54: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:56: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:40:56: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:01: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:02: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:04: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:04: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:04: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "61") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:04: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:05: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:41:05: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:06: "ReRunGame<11><[U:1:338732758]>" picked up item "tf_ammo_pack" L 05/24/2026 - 12:41:06: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:41:06: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:41:06: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:41:06: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "49") (realdamage "34") (weapon "shotgun_soldier") L 05/24/2026 - 12:41:06: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "shotgun_soldier" (attacker_position "6760 -8516 -10454") (victim_position "7155 -8536 -10536") L 05/24/2026 - 12:41:06: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:41:08: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:09: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:09: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "29") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:09: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:10: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:10: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:10: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "48") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:10: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:41:10: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:41:10: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "10") (weapon "shotgun_soldier") L 05/24/2026 - 12:41:15: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:16: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:16: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "72") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:17: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:17: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:17: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "72") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:18: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:41:18: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:41:18: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "16") (realdamage "11") (weapon "shotgun_soldier") L 05/24/2026 - 12:41:18: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "shotgun_soldier" (attacker_position "5542 -8529 -10454") (victim_position "5576 -8288 -10541") L 05/24/2026 - 12:41:18: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:41:20: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:21: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:21: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "52") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:21: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:22: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:22: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "56") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:22: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:22: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:22: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "54") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:22: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:23: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:23: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:23: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "82") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:23: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:41:23: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:41:23: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "49") (realdamage "39") (weapon "shotgun_soldier") L 05/24/2026 - 12:41:23: "ReRunGame<11><[U:1:338732758]>" killed "NeverLight<10><[U:1:181382653]>" with "shotgun_soldier" (attacker_position "5997 -8509 -10510") (victim_position "5602 -8495 -10454") L 05/24/2026 - 12:41:23: "NeverLight<10><[U:1:181382653]>" spawned as "soldier" L 05/24/2026 - 12:41:26: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:27: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:27: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:27: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "56") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:28: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:28: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:28: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "50") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:28: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:29: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:29: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:29: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "59") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:29: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:29: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:29: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "107") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:29: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:41:29: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:41:29: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "23") (weapon "shotgun_soldier") L 05/24/2026 - 12:41:30: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:41:30: "NeverLight<10><[U:1:181382653]>" picked up item "tf_ammo_pack" L 05/24/2026 - 12:41:30: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:30: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:30: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "92") (realdamage "55") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:30: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "tf_projectile_rocket" (attacker_position "7135 -8450 -10567") (victim_position "6677 -8516 -10454") L 05/24/2026 - 12:41:31: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:41:34: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:34: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:34: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "51") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:34: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:34: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:34: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "49") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:35: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:35: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:35: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "103") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:35: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:35: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:35: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "101") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:36: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:41:36: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:36: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:41:36: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:41:36: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "4") (weapon "shotgun_soldier") L 05/24/2026 - 12:41:38: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:41:38: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:41:38: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "56") (realdamage "28") (weapon "shotgun_soldier") L 05/24/2026 - 12:41:38: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "shotgun_soldier" (attacker_position "6538 -8707 -10567") (victim_position "6283 -8405 -10545") L 05/24/2026 - 12:41:38: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:38: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:41:39: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:40: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:40: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:41: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:42: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:42: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "39") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:43: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:44: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:45: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:45: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:45: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "51") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:45: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:46: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:46: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:46: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "55") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:46: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:46: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:46: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "57") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:46: "NeverLight<10><[U:1:181382653]>" picked up item "tf_ammo_pack" L 05/24/2026 - 12:41:47: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:41:47: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:41:47: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:41:47: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "73") (weapon "shotgun_soldier") L 05/24/2026 - 12:41:48: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:41:48: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:41:48: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "45") (weapon "shotgun_soldier") L 05/24/2026 - 12:41:48: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:41:48: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:41:48: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "15") (weapon "shotgun_soldier") L 05/24/2026 - 12:41:48: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:41:48: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:41:48: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "38") (realdamage "6") (weapon "shotgun_soldier") L 05/24/2026 - 12:41:48: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "shotgun_soldier" (attacker_position "5688 -8527 -10454") (victim_position "5473 -8727 -10567") L 05/24/2026 - 12:41:49: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:41:50: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:51: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:51: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "48") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:51: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:52: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:53: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:53: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "24") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:53: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:53: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:54: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:55: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:56: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:56: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "33") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:56: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:56: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:41:58: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:00: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:01: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:01: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:01: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "29") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:03: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:05: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:05: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:06: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:06: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "49") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:06: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:06: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:42:06: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:06: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "75") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:07: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:42:07: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:42:07: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:42:07: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "25") (weapon "shotgun_soldier") L 05/24/2026 - 12:42:08: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:08: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:42:08: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:42:08: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "17") (weapon "shotgun_soldier") L 05/24/2026 - 12:42:08: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:42:08: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:42:08: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "23") (weapon "shotgun_soldier") L 05/24/2026 - 12:42:09: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:42:09: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:42:09: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "48") (realdamage "1") (weapon "shotgun_soldier") L 05/24/2026 - 12:42:09: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "shotgun_soldier" (attacker_position "6749 -8474 -10454") (victim_position "7080 -8692 -10567") L 05/24/2026 - 12:42:09: "NeverLight<10><[U:1:181382653]>" triggered "domination" against "ReRunGame<11><[U:1:338732758]>" L 05/24/2026 - 12:42:09: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:42:11: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:11: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:11: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "38") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:12: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:12: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:12: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "40") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:14: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:14: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:14: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "84") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:14: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:14: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:14: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "50") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:15: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:15: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:15: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "92") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:15: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:42:17: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "world" (attacker_position "6703 -8463 -10454") (victim_position "6455 -8525 -10519") L 05/24/2026 - 12:42:17: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:42:17: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:19: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:20: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:21: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:21: "NeverLight<10><[U:1:181382653]>" picked up item "tf_ammo_pack" L 05/24/2026 - 12:42:22: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:22: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:22: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:22: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "59") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:22: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:22: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "33") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:23: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:23: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:24: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:24: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "24") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:25: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:26: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:42:26: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:42:26: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "3") (weapon "shotgun_soldier") L 05/24/2026 - 12:42:29: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:30: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:31: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:32: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:34: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:35: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:35: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "110") (realdamage "41") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:35: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "tf_projectile_rocket" (attacker_position "6514 -8531 -10454") (victim_position "6663 -8508 -10454") L 05/24/2026 - 12:42:35: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:35: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:42:38: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:38: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:38: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "96") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:39: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:39: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:39: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "109") (realdamage "104") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:39: "ReRunGame<11><[U:1:338732758]>" killed "NeverLight<10><[U:1:181382653]>" with "tf_projectile_rocket" (attacker_position "6556 -8490 -10400") (victim_position "6723 -8529 -10454") L 05/24/2026 - 12:42:39: "ReRunGame<11><[U:1:338732758]>" triggered "revenge" against "NeverLight<10><[U:1:181382653]>" L 05/24/2026 - 12:42:39: "NeverLight<10><[U:1:181382653]>" spawned as "soldier" L 05/24/2026 - 12:42:42: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:43: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:46: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:46: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:46: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "49") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:47: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:47: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:47: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "43") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:48: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:49: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:49: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "31") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:49: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:49: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:49: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:49: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "100") (realdamage "70") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:49: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "tf_projectile_rocket" (attacker_position "6668 -8211 -10542") (victim_position "6915 -7967 -10448") L 05/24/2026 - 12:42:50: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:42:52: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:53: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:53: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "81") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:54: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:54: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:54: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "57") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:54: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:55: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:56: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:56: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "57") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:56: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:56: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:42:57: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:42:57: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:42:57: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:42:57: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:42:57: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "87") (weapon "shotgun_soldier") L 05/24/2026 - 12:42:57: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:42:57: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:42:57: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "27") (weapon "shotgun_soldier") L 05/24/2026 - 12:42:58: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:42:58: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:42:58: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "74") (realdamage "3") (weapon "shotgun_soldier") L 05/24/2026 - 12:42:58: "ReRunGame<11><[U:1:338732758]>" killed "NeverLight<10><[U:1:181382653]>" with "shotgun_soldier" (attacker_position "6617 -8508 -10454") (victim_position "6849 -8455 -10454") L 05/24/2026 - 12:42:58: "NeverLight<10><[U:1:181382653]>" spawned as "soldier" L 05/24/2026 - 12:42:59: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:00: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:01: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:02: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:03: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:03: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:04: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:04: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:04: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "21") (weapon "shotgun_soldier") L 05/24/2026 - 12:43:05: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:05: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:05: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:05: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "62") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:05: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:05: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:05: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "23") (weapon "shotgun_soldier") L 05/24/2026 - 12:43:06: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:06: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:06: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "37") (weapon "shotgun_soldier") L 05/24/2026 - 12:43:06: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:06: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:06: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "7") (weapon "shotgun_soldier") L 05/24/2026 - 12:43:06: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:06: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:06: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "15") (weapon "shotgun_soldier") L 05/24/2026 - 12:43:07: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:07: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:07: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "6") (weapon "shotgun_soldier") L 05/24/2026 - 12:43:10: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:10: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:10: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:10: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "7") (weapon "shotgun_soldier") L 05/24/2026 - 12:43:10: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:10: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:10: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "76") (realdamage "44") (weapon "shotgun_soldier") L 05/24/2026 - 12:43:10: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "shotgun_soldier" (attacker_position "6402 -8732 -10567") (victim_position "6422 -8990 -10752") L 05/24/2026 - 12:43:10: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:43:12: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:13: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:13: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "72") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:13: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:13: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:13: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "47") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:14: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:15: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:15: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:15: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "38") (weapon "shotgun_soldier") L 05/24/2026 - 12:43:15: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:16: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:16: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:16: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "20") (weapon "shotgun_soldier") L 05/24/2026 - 12:43:16: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:16: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:16: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "40") (weapon "shotgun_soldier") L 05/24/2026 - 12:43:16: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:17: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:17: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:17: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "48") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:17: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:17: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:17: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "36") (weapon "shotgun_soldier") L 05/24/2026 - 12:43:17: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:17: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:17: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "101") (realdamage "87") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:17: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "tf_projectile_rocket" (attacker_position "6045 -8516 -10567") (victim_position "5754 -8690 -10567") L 05/24/2026 - 12:43:18: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:43:22: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:23: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:23: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:23: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "70") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:24: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:24: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:24: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:24: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "45") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:25: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:25: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:25: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "42") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:26: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:26: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:26: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "50") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:27: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:27: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:27: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "16") (realdamage "7") (weapon "shotgun_soldier") L 05/24/2026 - 12:43:27: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "shotgun_soldier" (attacker_position "5488 -8750 -10567") (victim_position "5196 -8727 -10567") L 05/24/2026 - 12:43:27: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:43:33: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:34: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:34: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:34: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "86") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:35: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:35: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "107") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:35: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:35: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:35: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:35: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "74") (realdamage "58") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:35: "ReRunGame<11><[U:1:338732758]>" killed "NeverLight<10><[U:1:181382653]>" with "tf_projectile_rocket" (attacker_position "6261 -8555 -10410") (victim_position "6677 -8483 -10454") L 05/24/2026 - 12:43:36: "NeverLight<10><[U:1:181382653]>" spawned as "soldier" L 05/24/2026 - 12:43:38: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:38: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:38: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "48") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:39: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:41: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:42: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:42: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "91") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:42: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:42: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:42: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "59") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:42: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:43: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:43: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:43: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "7") (weapon "shotgun_soldier") L 05/24/2026 - 12:43:43: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:43: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:43: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "103") (realdamage "49") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:43: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "tf_projectile_rocket" (attacker_position "5867 -8545 -10454") (victim_position "5666 -8732 -10567") L 05/24/2026 - 12:43:43: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:43:46: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:47: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:47: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "60") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:47: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:47: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:47: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "46") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:48: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:48: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:48: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:48: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:48: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "35") (weapon "shotgun_soldier") L 05/24/2026 - 12:43:48: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:48: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "75") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:49: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:49: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:49: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "11") (weapon "shotgun_soldier") L 05/24/2026 - 12:43:49: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:51: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:52: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:52: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:52: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "13") (weapon "shotgun_soldier") L 05/24/2026 - 12:43:53: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:53: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:53: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:53: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "39") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:54: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:43:54: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:54: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:43:54: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "10") (weapon "shotgun_soldier") L 05/24/2026 - 12:43:56: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:01: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:02: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:02: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "36") (realdamage "14") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:02: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "tf_projectile_rocket" (attacker_position "6446 -8640 -10567") (victim_position "7064 -8839 -10614") L 05/24/2026 - 12:44:02: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:44:02: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:05: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:06: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:06: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "53") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:06: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:07: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:07: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "55") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:08: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:09: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:09: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:09: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "63") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:10: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:44:10: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:44:10: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "23") (realdamage "14") (weapon "shotgun_soldier") L 05/24/2026 - 12:44:10: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "shotgun_soldier" (attacker_position "5970 -8525 -10519") (victim_position "6508 -8419 -10567") L 05/24/2026 - 12:44:10: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:44:11: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:12: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:12: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "49") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:12: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:44:12: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:44:12: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "18") (weapon "shotgun_soldier") L 05/24/2026 - 12:44:14: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:44:14: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:44:14: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "69") (weapon "shotgun_soldier") L 05/24/2026 - 12:44:15: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:44:15: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:44:15: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "53") (weapon "shotgun_soldier") L 05/24/2026 - 12:44:16: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:44:16: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:44:16: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "52") (realdamage "51") (weapon "shotgun_soldier") L 05/24/2026 - 12:44:16: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "shotgun_soldier" (attacker_position "6560 -8747 -10567") (victim_position "6754 -8906 -10799") L 05/24/2026 - 12:44:16: "NeverLight<10><[U:1:181382653]>" triggered "domination" against "ReRunGame<11><[U:1:338732758]>" L 05/24/2026 - 12:44:16: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:44:21: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:22: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:22: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:22: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:22: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "31") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:22: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:22: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "39") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:22: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:23: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:23: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:23: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "40") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:23: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:23: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:23: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "40") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:24: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:24: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "32") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:24: "NeverLight<10><[U:1:181382653]>" picked up item "tf_ammo_pack" L 05/24/2026 - 12:44:25: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:26: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:44:26: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:44:26: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "12") (weapon "shotgun_soldier") L 05/24/2026 - 12:44:26: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:26: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:26: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "62") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:26: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:44:26: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:44:26: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "50") (weapon "shotgun_soldier") L 05/24/2026 - 12:44:27: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:44:27: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:44:27: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "66") (weapon "shotgun_soldier") L 05/24/2026 - 12:44:27: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:44:27: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:44:27: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "53") (realdamage "43") (weapon "shotgun_soldier") L 05/24/2026 - 12:44:27: "ReRunGame<11><[U:1:338732758]>" killed "NeverLight<10><[U:1:181382653]>" with "shotgun_soldier" (attacker_position "6134 -8552 -10567") (victim_position "6454 -8525 -10519") L 05/24/2026 - 12:44:27: "ReRunGame<11><[U:1:338732758]>" triggered "revenge" against "NeverLight<10><[U:1:181382653]>" L 05/24/2026 - 12:44:27: "NeverLight<10><[U:1:181382653]>" spawned as "soldier" L 05/24/2026 - 12:44:30: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:30: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:31: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:31: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:31: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "106") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:32: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:32: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:33: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:33: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:33: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "106") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:33: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:44:34: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:44:34: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:44:34: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "18") (weapon "shotgun_soldier") L 05/24/2026 - 12:44:34: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:34: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:34: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "98") (realdamage "66") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:34: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "tf_projectile_rocket" (attacker_position "5824 -8599 -10455") (victim_position "6169 -8483 -10567") L 05/24/2026 - 12:44:34: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:44:36: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:36: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:36: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:36: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "64") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:36: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:36: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "50") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:37: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:38: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:38: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "38") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:39: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:40: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:40: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:41: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:41: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:41: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "72") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:41: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:42: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:44:42: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:42: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:44:42: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:44:42: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "70") (weapon "shotgun_soldier") L 05/24/2026 - 12:44:42: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:42: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "103") (realdamage "64") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:42: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "tf_projectile_rocket" (attacker_position "6781 -8473 -10454") (victim_position "7012 -8631 -10567") L 05/24/2026 - 12:44:42: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:44:44: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:46: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:46: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:47: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:47: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "58") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:47: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:47: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:47: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "106") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:48: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:48: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:48: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "73") (realdamage "57") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:48: "ReRunGame<11><[U:1:338732758]>" killed "NeverLight<10><[U:1:181382653]>" with "tf_projectile_rocket" (attacker_position "6455 -8577 -10469") (victim_position "6599 -8472 -10423") L 05/24/2026 - 12:44:48: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:48: "NeverLight<10><[U:1:181382653]>" spawned as "soldier" L 05/24/2026 - 12:44:51: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:51: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:51: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "79") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:52: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:52: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "110") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:52: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:53: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:53: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:53: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "65") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:53: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:54: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:44:54: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:44:54: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "22") (weapon "shotgun_soldier") L 05/24/2026 - 12:44:55: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:44:55: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:44:55: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "66") (realdamage "22") (weapon "shotgun_soldier") L 05/24/2026 - 12:44:55: "ReRunGame<11><[U:1:338732758]>" killed "NeverLight<10><[U:1:181382653]>" with "shotgun_soldier" (attacker_position "6063 -8490 -10567") (victim_position "5738 -8340 -10567") L 05/24/2026 - 12:44:55: "NeverLight<10><[U:1:181382653]>" spawned as "soldier" L 05/24/2026 - 12:44:56: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:57: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:58: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:44:59: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:01: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:03: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:03: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:03: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:03: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "101") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:04: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:04: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:04: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:04: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "63") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:04: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:05: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:05: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:05: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "72") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:05: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:05: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:05: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "52") (realdamage "36") (weapon "shotgun_soldier") L 05/24/2026 - 12:45:05: "ReRunGame<11><[U:1:338732758]>" killed "NeverLight<10><[U:1:181382653]>" with "shotgun_soldier" (attacker_position "6019 -8515 -10497") (victim_position "5690 -8474 -10454") L 05/24/2026 - 12:45:06: "NeverLight<10><[U:1:181382653]>" spawned as "soldier" L 05/24/2026 - 12:45:08: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:08: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "112") (weapon "tf_projectile_rocket") (airshot "1") (height "355") L 05/24/2026 - 12:45:08: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:08: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:09: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:10: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:10: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:10: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "70") (weapon "tf_projectile_rocket") (airshot "1") (height "200") L 05/24/2026 - 12:45:10: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "world" (attacker_position "6864 -8384 -10567") (victim_position "6291 -8584 -10565") L 05/24/2026 - 12:45:10: "ReRunGame<11><[U:1:338732758]>" spawned as "soldier" L 05/24/2026 - 12:45:12: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:12: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:12: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "13") (weapon "shotgun_soldier") L 05/24/2026 - 12:45:12: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:13: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:13: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:13: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "79") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:14: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:14: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:14: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:14: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "53") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:14: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:14: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:14: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "23") (weapon "shotgun_soldier") L 05/24/2026 - 12:45:15: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:15: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:15: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "67") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:15: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:15: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:15: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "52") (weapon "shotgun_soldier") L 05/24/2026 - 12:45:15: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:15: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:15: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "53") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:16: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:16: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:16: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "47") (weapon "shotgun_soldier") L 05/24/2026 - 12:45:16: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:16: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:16: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:16: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "46") (realdamage "8") (weapon "shotgun_soldier") L 05/24/2026 - 12:45:16: "ReRunGame<11><[U:1:338732758]>" killed "NeverLight<10><[U:1:181382653]>" with "shotgun_soldier" (attacker_position "5991 -8388 -10567") (victim_position "6286 -8485 -10567") L 05/24/2026 - 12:45:16: "NeverLight<10><[U:1:181382653]>" spawned as "soldier" L 05/24/2026 - 12:45:20: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:21: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:22: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:22: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:22: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "105") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:22: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:22: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "106") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:22: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:23: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:26: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:27: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:29: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:31: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:33: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:34: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:34: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:34: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:34: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "48") (realdamage "41") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:34: "ReRunGame<11><[U:1:338732758]>" killed "NeverLight<10><[U:1:181382653]>" with "tf_projectile_rocket" (attacker_position "6773 -8419 -10408") (victim_position "5487 -8507 -10519") L 05/24/2026 - 12:45:34: "NeverLight<10><[U:1:181382653]>" spawned as "soldier" L 05/24/2026 - 12:45:35: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:36: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:37: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:37: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:37: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "58") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:38: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:38: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:38: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:38: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "40") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:39: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:39: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:39: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "103") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:40: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:40: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:40: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:40: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "30") (weapon "shotgun_soldier") L 05/24/2026 - 12:45:40: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:41: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:41: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:41: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "13") (weapon "shotgun_soldier") L 05/24/2026 - 12:45:41: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:41: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:41: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "7") (weapon "shotgun_soldier") L 05/24/2026 - 12:45:42: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:42: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:42: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "54") (weapon "tf_projectile_rocket") L 05/24/2026 - 12:45:42: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:42: "ReRunGame<11><[U:1:338732758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:42: "ReRunGame<11><[U:1:338732758]>" triggered "damage" against "NeverLight<10><[U:1:181382653]>" (damage "8") (weapon "shotgun_soldier") L 05/24/2026 - 12:45:42: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:43: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:43: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:43: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:43: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "24") (weapon "shotgun_soldier") L 05/24/2026 - 12:45:44: "ReRunGame<11><[U:1:338732758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:44: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:45: "NeverLight<10><[U:1:181382653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:45: "NeverLight<10><[U:1:181382653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 12:45:45: "NeverLight<10><[U:1:181382653]>" triggered "damage" against "ReRunGame<11><[U:1:338732758]>" (damage "81") (realdamage "63") (weapon "shotgun_soldier") L 05/24/2026 - 12:45:45: World triggered "mge_elo_delta" (player "[U:1:181382653]") (old_elo "1615") (new_elo "1622") L 05/24/2026 - 12:45:45: World triggered "mge_elo_delta" (player "[U:1:338732758]") (old_elo "1585") (new_elo "1578") L 05/24/2026 - 12:45:45: "NeverLight<10><[U:1:181382653]>" killed "ReRunGame<11><[U:1:338732758]>" with "shotgun_soldier" (attacker_position "6009 -8442 -10567") (victim_position "5903 -8655 -10521") L 05/24/2026 - 12:45:45: World triggered "mge_match_end" (winner "[U:1:181382653]") (loser "[U:1:338732758]") (winner_score "20") (loser_score "11")