L 05/24/2026 - 15:43:43: World triggered "meta_data" (matchid "2605241543434a8c") (map "mge_league_badlandsmiddle_city") (arena "Badlands Middle City 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/24/2026 - 15:43:43: "portal<12><[U:1:134304224]>" changed role to "scout" L 05/24/2026 - 15:43:43: "we're running out of monster<13><[U:1:1105070900]>" changed role to "scout" L 05/24/2026 - 15:43:59: "portal<12><[U:1:134304224]>" say "you want soldier?" L 05/24/2026 - 15:44:08: "we're running out of monster<13><[U:1:1105070900]>" say "yes" L 05/24/2026 - 15:44:12: "portal<12><[U:1:134304224]>" say "only solider?" L 05/24/2026 - 15:44:16: "we're running out of monster<13><[U:1:1105070900]>" say "yeah" L 05/24/2026 - 15:44:20: "portal<12><[U:1:134304224]>" say "okay" L 05/24/2026 - 15:44:27: "we're running out of monster<13><[U:1:1105070900]>" say "r?" L 05/24/2026 - 15:44:38: "portal<12><[U:1:134304224]>" say "yes" L 05/24/2026 - 15:44:43: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:44:44: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:44:45: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:44:45: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:44:45: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "111") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:44:46: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:44:46: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:44:46: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "82") (weapon "quake_rl") L 05/24/2026 - 15:44:46: "we're running out of monster<13><[U:1:1105070900]>" committed suicide with "quake_rl" (attacker_position "-8497 -8804 -10567") L 05/24/2026 - 15:44:46: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:44:46: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:44:48: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:44:49: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:44:49: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "55") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:44:49: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:44:49: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:44:50: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:44:50: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:44:50: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "73") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:44:51: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:44:51: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:44:52: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:44:52: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:44:52: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:44:52: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "61") (weapon "quake_rl") L 05/24/2026 - 15:44:52: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:44:52: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "79") (realdamage "72") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:44:52: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8721 -8856 -10567") (victim_position "-8246 -8862 -10559") L 05/24/2026 - 15:44:52: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:44:52: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:44:55: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:44:56: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:44:56: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:44:56: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "66") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:44:56: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:44:56: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:44:56: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "92") (weapon "quake_rl") L 05/24/2026 - 15:44:57: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:44:57: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:44:57: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "85") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:44:57: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:44:57: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:44:57: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "89") (weapon "quake_rl") L 05/24/2026 - 15:44:58: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:44:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:44:58: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:44:58: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:44:58: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "5") (weapon "shotgun_soldier") L 05/24/2026 - 15:44:59: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:44:59: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:44:59: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "11") (weapon "shotgun_soldier") L 05/24/2026 - 15:44:59: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:44:59: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:44:59: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "39") (realdamage "18") (weapon "shotgun_soldier") L 05/24/2026 - 15:44:59: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8811 -9221 -10552") (victim_position "-8781 -8661 -10567") L 05/24/2026 - 15:44:59: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:45:03: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:03: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:03: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "55") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:03: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:45:03: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:04: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:04: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "106") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:04: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:45:04: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:04: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:04: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "66") (realdamage "11") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:04: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8819 -8818 -10548") (victim_position "-8926 -8564 -10541") L 05/24/2026 - 15:45:04: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:45:05: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:45:05: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "72") (weapon "quake_rl") L 05/24/2026 - 15:45:05: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:45:07: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:45:07: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:45:07: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "49") (weapon "quake_rl") L 05/24/2026 - 15:45:08: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:45:08: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:45:08: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "42") (weapon "quake_rl") L 05/24/2026 - 15:45:08: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:09: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:45:10: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:45:10: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:10: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "85") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:10: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:11: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:45:11: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:45:11: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "38") (weapon "shotgun_soldier") L 05/24/2026 - 15:45:11: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:45:11: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:45:11: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "12") (weapon "shotgun_soldier") L 05/24/2026 - 15:45:13: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:14: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:14: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:14: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "59") (realdamage "50") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:14: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8813 -8766 -10532") (victim_position "-9426 -8709 -10519") L 05/24/2026 - 15:45:14: "portal<12><[U:1:134304224]>" triggered "domination" against "we're running out of monster<13><[U:1:1105070900]>" L 05/24/2026 - 15:45:14: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:45:16: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:17: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:45:18: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:18: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:18: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "45") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:19: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:45:19: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:45:19: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "48") (weapon "quake_rl") L 05/24/2026 - 15:45:20: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:20: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:45:21: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:21: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:21: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "55") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:22: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:45:22: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "107") (weapon "quake_rl") L 05/24/2026 - 15:45:22: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:45:22: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "world" (attacker_position "-8782 -8902 -10491") (victim_position "-8673 -9178 -10742") L 05/24/2026 - 15:45:22: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:45:24: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:45:26: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:45:26: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:45:26: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "71") (weapon "quake_rl") L 05/24/2026 - 15:45:27: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:27: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:27: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "75") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:45:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:45:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "78") (weapon "quake_rl") L 05/24/2026 - 15:45:29: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:29: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:29: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "43") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:30: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:30: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:45:30: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:30: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "50") (realdamage "48") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:30: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8512 -8952 -10567") (victim_position "-9024 -9321 -10562") L 05/24/2026 - 15:45:31: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:45:33: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:45:34: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:34: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:34: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "51") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:35: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:45:36: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:36: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:36: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "51") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:36: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:45:36: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:45:36: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "74") (weapon "quake_rl") L 05/24/2026 - 15:45:37: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:37: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "104") (realdamage "98") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:37: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8900 -8559 -10317") (victim_position "-8996 -8799 -10454") L 05/24/2026 - 15:45:37: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:37: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:45:39: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:45:40: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:45:41: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:41: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:41: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "65") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:42: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:45:42: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "109") (weapon "quake_rl") L 05/24/2026 - 15:45:42: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:42: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:45:42: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:42: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "65") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:43: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:45:43: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:43: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:45:43: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "75") (realdamage "50") (weapon "quake_rl") L 05/24/2026 - 15:45:43: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "quake_rl" (attacker_position "-9113 -8589 -10567") (victim_position "-8739 -8553 -10519") L 05/24/2026 - 15:45:43: "we're running out of monster<13><[U:1:1105070900]>" triggered "revenge" against "portal<12><[U:1:134304224]>" L 05/24/2026 - 15:45:43: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:45:45: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:46: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:45:46: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:46: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "357") L 05/24/2026 - 15:45:46: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:47: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:45:47: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:45:47: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "53") (weapon "quake_rl") L 05/24/2026 - 15:45:48: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:45:48: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:48: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:48: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "105") (realdamage "57") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:48: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8736 -8641 -10497") (victim_position "-8474 -8675 -10567") L 05/24/2026 - 15:45:48: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:45:50: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:51: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:45:51: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:45:51: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "65") (weapon "quake_rl") L 05/24/2026 - 15:45:51: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:51: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "71") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:51: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:52: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:45:52: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "53") (weapon "quake_rl") L 05/24/2026 - 15:45:52: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:45:52: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:52: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:52: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "88") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:52: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:45:53: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:45:54: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:45:55: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:45:55: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:45:55: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "15") (weapon "shotgun_soldier") L 05/24/2026 - 15:45:55: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:45:55: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:45:55: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "5") (weapon "shotgun_soldier") L 05/24/2026 - 15:45:56: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:45:56: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:45:56: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "11") (weapon "shotgun_soldier") L 05/24/2026 - 15:45:56: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:56: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:56: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "78") (realdamage "26") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:45:56: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-9064 -8811 -10454") (victim_position "-9549 -8611 -10567") L 05/24/2026 - 15:45:56: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:45:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:45:59: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:45:59: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "187") L 05/24/2026 - 15:45:59: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:45:59: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:00: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:46:00: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "79") (realdamage "60") (weapon "quake_rl") L 05/24/2026 - 15:46:00: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "quake_rl" (attacker_position "-8707 -8896 -10521") (victim_position "-8488 -8859 -10498") L 05/24/2026 - 15:46:00: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:46:00: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:00: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:00: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "71") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:00: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:46:02: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:02: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "112") (weapon "tf_projectile_rocket") (airshot "1") (height "230") L 05/24/2026 - 15:46:02: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:02: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:46:03: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:46:03: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:46:03: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "98") (weapon "quake_rl") L 05/24/2026 - 15:46:04: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "world" (attacker_position "-8359 -8674 -10567") (victim_position "-8258 -8860 -10556") L 05/24/2026 - 15:46:04: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:46:05: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:46:05: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:46:05: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "102") (weapon "quake_rl") L 05/24/2026 - 15:46:05: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:05: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:05: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "62") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:06: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:06: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:46:06: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:06: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "64") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:07: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:07: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:07: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "86") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:07: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:46:07: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:46:07: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "80") (weapon "quake_rl") L 05/24/2026 - 15:46:08: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:46:08: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:46:08: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "106") (realdamage "59") (weapon "quake_rl") L 05/24/2026 - 15:46:08: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "quake_rl" (attacker_position "-8708 -8962 -10431") (victim_position "-8472 -8925 -10514") L 05/24/2026 - 15:46:08: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:08: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:46:08: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:08: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "34") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:11: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:11: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "112") (weapon "tf_projectile_rocket") (airshot "1") (height "386") L 05/24/2026 - 15:46:11: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:11: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:46:12: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:46:12: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:46:12: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "51") (weapon "quake_rl") L 05/24/2026 - 15:46:12: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:12: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:12: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "68") (realdamage "23") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:12: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8969 -8595 -10384") (victim_position "-8597 -8699 -10567") L 05/24/2026 - 15:46:12: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:46:15: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:46:16: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:16: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:16: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "56") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:16: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:17: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:17: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "76") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:17: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:46:18: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:18: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:18: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "57") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:18: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:46:19: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:46:19: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:46:19: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "22") (realdamage "11") (weapon "shotgun_soldier") L 05/24/2026 - 15:46:19: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8969 -8765 -10454") (victim_position "-9274 -8838 -10304") L 05/24/2026 - 15:46:19: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:46:20: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:21: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:46:21: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:46:21: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "68") (weapon "quake_rl") L 05/24/2026 - 15:46:21: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:22: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:22: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "60") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:46:23: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:24: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:25: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:46:25: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:46:25: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "41") (weapon "shotgun_soldier") L 05/24/2026 - 15:46:25: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:46:25: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:46:25: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:46:25: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "51") (realdamage "36") (weapon "shotgun_soldier") L 05/24/2026 - 15:46:25: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-9111 -8970 -10567") (victim_position "-8889 -9278 -10297") L 05/24/2026 - 15:46:25: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:46:27: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:27: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:46:27: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:46:27: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "75") (weapon "quake_rl") L 05/24/2026 - 15:46:28: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:28: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:28: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "72") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:46:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:46:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "86") (weapon "quake_rl") L 05/24/2026 - 15:46:28: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:29: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:29: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "51") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:30: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:30: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:30: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "67") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:30: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:46:31: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:46:31: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:46:31: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "7") (weapon "shotgun_soldier") L 05/24/2026 - 15:46:31: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:46:31: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:46:31: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "53") (weapon "shotgun_soldier") L 05/24/2026 - 15:46:31: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:46:31: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:46:31: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "75") (realdamage "3") (weapon "shotgun_soldier") L 05/24/2026 - 15:46:31: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-9066 -8801 -10454") (victim_position "-8766 -8890 -10567") L 05/24/2026 - 15:46:31: "portal<12><[U:1:134304224]>" triggered "domination" against "we're running out of monster<13><[U:1:1105070900]>" L 05/24/2026 - 15:46:31: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:46:33: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:46:34: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:35: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:37: "portal<12><[U:1:134304224]>" picked up item "tf_ammo_pack" L 05/24/2026 - 15:46:38: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:46:38: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:38: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:38: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "88") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:39: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:46:39: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "83") (weapon "quake_rl") L 05/24/2026 - 15:46:39: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:46:39: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:39: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "104") (realdamage "21") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:39: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8926 -8861 -10356") (victim_position "-8705 -8828 -10539") L 05/24/2026 - 15:46:39: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:39: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:46:41: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:46:41: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:42: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:46:42: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "90") (weapon "quake_rl") L 05/24/2026 - 15:46:42: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:42: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "63") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:42: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:43: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:46:43: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:46:43: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "97") (weapon "quake_rl") L 05/24/2026 - 15:46:43: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:43: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "53") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:43: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:46:43: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:46:43: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "56") (realdamage "24") (weapon "shotgun_soldier") L 05/24/2026 - 15:46:43: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "shotgun_soldier" (attacker_position "-8802 -8755 -10545") (victim_position "-9182 -8710 -10449") L 05/24/2026 - 15:46:43: "we're running out of monster<13><[U:1:1105070900]>" triggered "revenge" against "portal<12><[U:1:134304224]>" L 05/24/2026 - 15:46:43: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:43: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:46:46: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:46: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "112") (weapon "tf_projectile_rocket") (airshot "1") (height "192") L 05/24/2026 - 15:46:46: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:46:46: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "244") L 05/24/2026 - 15:46:46: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:46: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:46:47: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:48: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:48: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:46:48: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:46:48: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "3") (weapon "shotgun_soldier") L 05/24/2026 - 15:46:48: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:48: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "36") (realdamage "26") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:48: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-7937 -8730 -10519") (victim_position "-8578 -8774 -10567") L 05/24/2026 - 15:46:48: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:46:51: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:46:51: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:51: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:51: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "190") L 05/24/2026 - 15:46:51: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:46:51: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "60") (weapon "quake_rl") L 05/24/2026 - 15:46:52: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:53: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:46:53: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:54: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:55: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:46:55: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "55") (weapon "quake_rl") L 05/24/2026 - 15:46:55: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:46:55: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:46:55: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "26") (weapon "shotgun_soldier") L 05/24/2026 - 15:46:55: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:46:55: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:46:55: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:46:55: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:46:55: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "14") (weapon "shotgun_soldier") L 05/24/2026 - 15:46:56: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:46:56: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:46:56: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:46:56: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "28") (weapon "shotgun_soldier") L 05/24/2026 - 15:46:57: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:46:57: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:46:57: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:46:57: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "54") (weapon "shotgun_soldier") L 05/24/2026 - 15:46:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:46:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:46:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "40") (realdamage "20") (weapon "shotgun_soldier") L 05/24/2026 - 15:46:58: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "shotgun_soldier" (attacker_position "-8520 -8588 -10567") (victim_position "-8317 -8700 -10426") L 05/24/2026 - 15:46:58: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:58: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:46:58: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:46:58: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "39") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:01: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:01: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:01: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "72") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:02: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:47:02: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:02: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:02: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "47") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:02: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:47:03: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:03: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:03: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "52") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:03: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:47:03: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:47:04: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:47:04: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "world" (attacker_position "-8677 -8673 -10567") (victim_position "-9000 -8353 -10834") L 05/24/2026 - 15:47:04: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:47:06: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:47:07: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:47:07: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "49") (weapon "quake_rl") L 05/24/2026 - 15:47:07: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:47:07: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:47:07: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "70") (weapon "quake_rl") L 05/24/2026 - 15:47:07: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:07: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "60") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:07: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:08: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:08: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:08: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "91") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:09: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:47:09: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:09: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:47:09: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "77") (weapon "quake_rl") L 05/24/2026 - 15:47:09: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:09: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "57") (realdamage "28") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:09: World triggered "mge_elo_delta" (player "[U:1:134304224]") (old_elo "1599") (new_elo "1605") L 05/24/2026 - 15:47:09: World triggered "mge_elo_delta" (player "[U:1:1105070900]") (old_elo "1538") (new_elo "1532") L 05/24/2026 - 15:47:09: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8321 -8848 -10483") (victim_position "-8571 -8783 -10528") L 05/24/2026 - 15:47:09: World triggered "mge_match_end" (winner "[U:1:134304224]") (loser "[U:1:1105070900]") (winner_score "20") (loser_score "6")