L 05/24/2026 - 15:47:16: World triggered "meta_data" (matchid "260524154716bd6f") (map "mge_league_badlandsmiddle_city") (arena "Badlands Middle City 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/24/2026 - 15:47:16: "portal<12><[U:1:134304224]>" changed role to "soldier" L 05/24/2026 - 15:47:16: "we're running out of monster<13><[U:1:1105070900]>" changed role to "soldier" L 05/24/2026 - 15:47:17: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:18: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:47:19: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:19: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:19: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "52") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:20: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:47:21: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:22: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:47:22: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:47:22: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "94") (weapon "quake_rl") L 05/24/2026 - 15:47:22: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:47:22: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:47:22: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "13") (weapon "shotgun_soldier") L 05/24/2026 - 15:47:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:47:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:47:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "31") (weapon "shotgun_soldier") L 05/24/2026 - 15:47:23: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:24: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:47:24: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:47:24: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "40") (realdamage "17") (weapon "shotgun_soldier") L 05/24/2026 - 15:47:24: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8712 -8823 -10567") (victim_position "-8301 -8739 -10454") L 05/24/2026 - 15:47:24: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:47:26: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:47:27: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:27: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:27: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:27: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "84") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:27: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:47:27: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "111") (weapon "quake_rl") L 05/24/2026 - 15:47:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:47:28: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:28: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:28: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "100") (realdamage "61") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:28: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8728 -8694 -10501") (victim_position "-9021 -8886 -10567") L 05/24/2026 - 15:47:28: "portal<12><[U:1:134304224]>" triggered "domination" against "we're running out of monster<13><[U:1:1105070900]>" L 05/24/2026 - 15:47:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:47:28: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:47:30: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:31: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:47:32: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:33: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:47:33: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "110") (weapon "quake_rl") L 05/24/2026 - 15:47:33: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:47:33: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:35: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:47:35: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:47:35: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "106") (realdamage "82") (weapon "quake_rl") L 05/24/2026 - 15:47:35: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "quake_rl" (attacker_position "-9013 -8728 -10405") (victim_position "-8826 -8725 -10567") L 05/24/2026 - 15:47:35: "we're running out of monster<13><[U:1:1105070900]>" triggered "revenge" against "portal<12><[U:1:134304224]>" L 05/24/2026 - 15:47:35: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:47:37: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:47:37: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:38: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:38: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "72") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:39: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:47:39: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:40: "portal<12><[U:1:134304224]>" picked up item "tf_ammo_pack" L 05/24/2026 - 15:47:41: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:47:41: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:47:41: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "56") (weapon "quake_rl") L 05/24/2026 - 15:47:41: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:41: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:47:42: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:47:42: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:47:42: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "83") (weapon "shotgun_soldier") L 05/24/2026 - 15:47:42: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:42: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:42: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "109") (realdamage "86") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:42: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8777 -8762 -10539") (victim_position "-8826 -8588 -10567") L 05/24/2026 - 15:47:42: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:47:44: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:47:45: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:46: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:46: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "111") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:46: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:47: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:47:48: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:47:48: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:47:48: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "3") (weapon "shotgun_soldier") L 05/24/2026 - 15:47:48: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:47:48: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "41") (weapon "quake_rl") L 05/24/2026 - 15:47:49: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:47:49: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:47:49: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "40") (weapon "shotgun_soldier") L 05/24/2026 - 15:47:49: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "world" (attacker_position "-8672 -8816 -10567") (victim_position "-8366 -8766 -10444") L 05/24/2026 - 15:47:49: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:47:51: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:47:51: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:47:51: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "66") (weapon "quake_rl") L 05/24/2026 - 15:47:51: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:52: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:53: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:47:53: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:47:53: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "67") (weapon "quake_rl") L 05/24/2026 - 15:47:53: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:54: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:47:54: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:47:54: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "52") (weapon "quake_rl") L 05/24/2026 - 15:47:54: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:47:54: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:47:54: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "38") (weapon "shotgun_soldier") L 05/24/2026 - 15:47:54: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:47:54: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:47:54: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "13") (weapon "shotgun_soldier") L 05/24/2026 - 15:47:55: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:47:55: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:47:55: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "37") (realdamage "34") (weapon "shotgun_soldier") L 05/24/2026 - 15:47:55: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "shotgun_soldier" (attacker_position "-9087 -8780 -10454") (victim_position "-8667 -8557 -10544") L 05/24/2026 - 15:47:55: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:47:57: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:47:57: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:58: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:58: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "60") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:58: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:59: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:59: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "100") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:59: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:47:59: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:59: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "52") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:47:59: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:00: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:48:00: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:48:00: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "77") (weapon "quake_rl") L 05/24/2026 - 15:48:01: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:01: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:01: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "7") (weapon "shotgun_soldier") L 05/24/2026 - 15:48:01: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:01: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:01: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "22") (weapon "shotgun_soldier") L 05/24/2026 - 15:48:02: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:02: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:02: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "61") (realdamage "14") (weapon "shotgun_soldier") L 05/24/2026 - 15:48:02: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8417 -8855 -10346") (victim_position "-8645 -8831 -10567") L 05/24/2026 - 15:48:02: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:48:03: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:48:04: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:48:04: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "63") (weapon "quake_rl") L 05/24/2026 - 15:48:04: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:04: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:04: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "51") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:05: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:05: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:05: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "48") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:06: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:48:07: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:07: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:07: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:07: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "46") (weapon "shotgun_soldier") L 05/24/2026 - 15:48:07: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:07: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "87") (realdamage "35") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:07: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8783 -8889 -10552") (victim_position "-8268 -8796 -10454") L 05/24/2026 - 15:48:07: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:48:09: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:48:09: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:09: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:48:09: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "59") (weapon "quake_rl") L 05/24/2026 - 15:48:09: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:09: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "37") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:10: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:10: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:10: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "59") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:11: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:48:11: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:12: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:13: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:13: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:13: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:13: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "38") (weapon "shotgun_soldier") L 05/24/2026 - 15:48:13: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:48:13: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "53") (weapon "quake_rl") L 05/24/2026 - 15:48:13: "we're running out of monster<13><[U:1:1105070900]>" picked up item "tf_ammo_pack" L 05/24/2026 - 15:48:13: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:48:14: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:14: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:14: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "15") (weapon "shotgun_soldier") L 05/24/2026 - 15:48:14: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:48:14: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:48:14: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "105") (weapon "quake_rl") L 05/24/2026 - 15:48:14: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:14: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:14: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "71") (weapon "shotgun_soldier") L 05/24/2026 - 15:48:15: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:15: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:15: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:15: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "15") (weapon "shotgun_soldier") L 05/24/2026 - 15:48:15: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:15: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:15: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "68") (realdamage "22") (weapon "shotgun_soldier") L 05/24/2026 - 15:48:15: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "shotgun_soldier" (attacker_position "-8308 -8788 -10454") (victim_position "-8610 -8811 -10567") L 05/24/2026 - 15:48:15: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:48:17: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:48:18: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:18: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:18: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "70") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:18: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:48:19: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:48:19: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:48:19: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "88") (weapon "quake_rl") L 05/24/2026 - 15:48:19: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:19: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "109") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:19: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:20: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:21: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:21: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "29") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:21: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:48:21: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:21: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:48:21: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "66") (weapon "quake_rl") L 05/24/2026 - 15:48:22: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "world" (attacker_position "-8766 -8908 -10567") (victim_position "-8153 -8667 -10559") L 05/24/2026 - 15:48:22: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:22: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:22: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "47") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:22: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:48:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:48:23: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:48:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "46") (weapon "quake_rl") L 05/24/2026 - 15:48:23: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:23: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "45") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:24: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:24: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:48:24: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:24: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "46") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:25: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:25: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:25: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "5") (weapon "shotgun_soldier") L 05/24/2026 - 15:48:25: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:25: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:25: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:25: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "40") (weapon "shotgun_soldier") L 05/24/2026 - 15:48:26: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:26: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:26: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "66") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:26: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:26: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:26: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:26: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "46") (realdamage "43") (weapon "shotgun_soldier") L 05/24/2026 - 15:48:26: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8405 -8626 -10567") (victim_position "-8755 -8854 -10430") L 05/24/2026 - 15:48:26: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:48:28: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:48:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "84") (weapon "quake_rl") L 05/24/2026 - 15:48:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:48:29: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:29: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:29: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "101") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:29: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:48:29: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:48:29: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "48") (weapon "quake_rl") L 05/24/2026 - 15:48:30: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:30: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "71") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:30: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:48:30: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:30: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:48:30: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "87") (weapon "quake_rl") L 05/24/2026 - 15:48:31: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:31: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:31: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "67") (realdamage "64") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:31: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8681 -8958 -10376") (victim_position "-8740 -8975 -10524") L 05/24/2026 - 15:48:31: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:48:33: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:48:33: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:33: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:48:33: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "64") (weapon "quake_rl") L 05/24/2026 - 15:48:34: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:35: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:48:36: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:36: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:36: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:36: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "62") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:37: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:37: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:37: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:48:37: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "95") (weapon "quake_rl") L 05/24/2026 - 15:48:37: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:48:38: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:38: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:39: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:39: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:39: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "26") (weapon "shotgun_soldier") L 05/24/2026 - 15:48:40: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:48:40: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:40: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:40: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "5") (weapon "shotgun_soldier") L 05/24/2026 - 15:48:41: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:41: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:41: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "20") (weapon "shotgun_soldier") L 05/24/2026 - 15:48:42: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:48:42: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:48:42: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "77") (realdamage "41") (weapon "quake_rl") L 05/24/2026 - 15:48:42: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "quake_rl" (attacker_position "-9099 -9003 -10567") (victim_position "-8932 -9281 -10638") L 05/24/2026 - 15:48:42: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:48:45: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:45: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:45: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "595") L 05/24/2026 - 15:48:45: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:48:46: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:48:46: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:48:46: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "106") (weapon "quake_rl") L 05/24/2026 - 15:48:46: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:46: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "57") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:46: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:47: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:47: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:48: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:48: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "46") (realdamage "14") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:48: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8507 -8915 -10420") (victim_position "-9221 -8938 -10525") L 05/24/2026 - 15:48:48: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:48:49: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:50: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:48:50: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:50: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:48:50: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "50") (weapon "quake_rl") L 05/24/2026 - 15:48:51: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:48:51: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:52: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:52: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:52: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "67") (weapon "shotgun_soldier") L 05/24/2026 - 15:48:52: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:48:52: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "106") (weapon "quake_rl") L 05/24/2026 - 15:48:52: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:48:53: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:53: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:53: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:53: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "58") (weapon "shotgun_soldier") L 05/24/2026 - 15:48:54: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:54: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:54: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:54: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "64") (weapon "shotgun_soldier") L 05/24/2026 - 15:48:54: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:54: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:48:54: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "69") (realdamage "11") (weapon "shotgun_soldier") L 05/24/2026 - 15:48:54: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8942 -8741 -10519") (victim_position "-9252 -8775 -10454") L 05/24/2026 - 15:48:55: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:48:56: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:48:57: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:58: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:58: "we're running out of monster<13><[U:1:1105070900]>" picked up item "tf_ammo_pack" L 05/24/2026 - 15:48:58: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:58: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "70") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:48:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:48:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "102") (weapon "quake_rl") L 05/24/2026 - 15:48:59: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:59: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:48:59: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "60") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:00: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:49:00: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:49:00: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:49:00: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "52") (weapon "shotgun_soldier") L 05/24/2026 - 15:49:00: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:49:00: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:49:00: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "7") (weapon "shotgun_soldier") L 05/24/2026 - 15:49:00: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:49:00: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:49:00: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "61") (realdamage "18") (weapon "shotgun_soldier") L 05/24/2026 - 15:49:00: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-9211 -8759 -10454") (victim_position "-9362 -9026 -10508") L 05/24/2026 - 15:49:01: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:49:03: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:49:03: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:04: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:04: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:05: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:05: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "52") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:06: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:49:06: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:49:06: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:49:07: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:49:07: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:49:07: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "26") (weapon "shotgun_soldier") L 05/24/2026 - 15:49:07: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:49:07: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "63") (weapon "quake_rl") L 05/24/2026 - 15:49:07: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:49:08: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:49:08: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:49:08: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "36") (realdamage "23") (weapon "shotgun_soldier") L 05/24/2026 - 15:49:08: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8716 -8633 -10567") (victim_position "-8346 -8675 -10567") L 05/24/2026 - 15:49:08: "portal<12><[U:1:134304224]>" triggered "domination" against "we're running out of monster<13><[U:1:1105070900]>" L 05/24/2026 - 15:49:08: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:49:10: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:49:12: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:49:13: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:13: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:13: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "55") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:14: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:49:14: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:49:14: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "63") (weapon "quake_rl") L 05/24/2026 - 15:49:14: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:14: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:14: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "61") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:15: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:15: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:15: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "62") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:15: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:49:16: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:49:16: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:49:16: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "8") (weapon "shotgun_soldier") L 05/24/2026 - 15:49:16: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:49:16: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:49:16: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:49:16: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "12") (weapon "shotgun_soldier") L 05/24/2026 - 15:49:17: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:49:17: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:49:17: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "19") (weapon "shotgun_soldier") L 05/24/2026 - 15:49:17: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:49:17: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:49:17: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "37") (realdamage "2") (weapon "shotgun_soldier") L 05/24/2026 - 15:49:17: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8192 -8821 -10454") (victim_position "-7720 -8733 -10567") L 05/24/2026 - 15:49:17: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:49:20: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:20: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:49:20: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:49:20: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "90") (weapon "quake_rl") L 05/24/2026 - 15:49:21: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:21: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "106") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:21: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:21: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:49:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:49:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "43") (weapon "quake_rl") L 05/24/2026 - 15:49:24: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:24: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:49:24: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:24: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "65") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:24: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:49:24: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "71") (realdamage "43") (weapon "quake_rl") L 05/24/2026 - 15:49:24: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "quake_rl" (attacker_position "-9396 -8884 -10477") (victim_position "-9068 -8749 -10454") L 05/24/2026 - 15:49:24: "we're running out of monster<13><[U:1:1105070900]>" triggered "revenge" against "portal<12><[U:1:134304224]>" L 05/24/2026 - 15:49:24: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:49:27: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:49:27: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:49:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "112") (weapon "quake_rl") L 05/24/2026 - 15:49:28: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:28: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "110") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:49:28: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:28: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:49:28: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:49:28: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "20") (realdamage "2") (weapon "shotgun_soldier") L 05/24/2026 - 15:49:28: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8966 -8472 -9889") (victim_position "-8718 -8718 -10567") L 05/24/2026 - 15:49:29: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:49:30: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:31: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:31: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "78") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:31: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:49:31: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:32: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:49:32: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "81") (weapon "quake_rl") L 05/24/2026 - 15:49:32: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:33: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:49:33: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:33: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "47") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:33: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:49:33: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:49:33: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "21") (weapon "shotgun_soldier") L 05/24/2026 - 15:49:34: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:34: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:34: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "65") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:34: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:49:34: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:49:34: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:49:34: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "47") (weapon "shotgun_soldier") L 05/24/2026 - 15:49:34: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-9006 -8814 -10454") (victim_position "-8584 -8848 -10367") L 05/24/2026 - 15:49:34: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:49:36: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:37: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:49:38: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:38: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:38: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "63") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:40: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:49:40: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:49:40: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "48") (weapon "quake_rl") L 05/24/2026 - 15:49:41: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:42: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:42: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "90") (realdamage "80") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:42: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8877 -8719 -10472") (victim_position "-8884 -8598 -10517") L 05/24/2026 - 15:49:42: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:43: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:49:43: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "82") (weapon "quake_rl") L 05/24/2026 - 15:49:43: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:49:43: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:49:45: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:49:46: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:49:47: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:47: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:47: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "65") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:48: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:48: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:48: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "72") (realdamage "57") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:48: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8179 -8787 -10416") (victim_position "-7963 -8930 -10477") L 05/24/2026 - 15:49:48: "portal<12><[U:1:134304224]>" triggered "domination" against "we're running out of monster<13><[U:1:1105070900]>" L 05/24/2026 - 15:49:48: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:49:50: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:51: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:49:52: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:49:53: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:53: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:53: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "64") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:53: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:49:54: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:54: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:54: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "74") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:55: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:49:55: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:49:55: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "37") (realdamage "34") (weapon "shotgun_soldier") L 05/24/2026 - 15:49:55: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8236 -8779 -10454") (victim_position "-8575 -8837 -10515") L 05/24/2026 - 15:49:55: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:49:55: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:49:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:49:59: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:59: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:59: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "66") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:49:59: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:49:59: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "67") (weapon "quake_rl") L 05/24/2026 - 15:49:59: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:49:59: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:00: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:00: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "64") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:00: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:50:00: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:50:00: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "76") (weapon "quake_rl") L 05/24/2026 - 15:50:00: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:00: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:00: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "78") (realdamage "46") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:00: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8697 -8668 -10457") (victim_position "-8555 -8607 -10526") L 05/24/2026 - 15:50:00: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:50:03: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:50:04: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:04: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:04: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "77") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:04: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:50:05: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:05: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:50:05: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:05: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "75") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:05: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:50:05: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "84") (weapon "quake_rl") L 05/24/2026 - 15:50:06: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:06: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:50:06: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:50:06: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "11") (weapon "shotgun_soldier") L 05/24/2026 - 15:50:06: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:50:06: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:50:06: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "30") (weapon "shotgun_soldier") L 05/24/2026 - 15:50:07: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:50:07: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:50:07: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "19") (realdamage "13") (weapon "shotgun_soldier") L 05/24/2026 - 15:50:07: World triggered "mge_elo_delta" (player "[U:1:134304224]") (old_elo "1605") (new_elo "1611") L 05/24/2026 - 15:50:07: World triggered "mge_elo_delta" (player "[U:1:1105070900]") (old_elo "1532") (new_elo "1526") L 05/24/2026 - 15:50:07: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8865 -8889 -10567") (victim_position "-8482 -8638 -10553") L 05/24/2026 - 15:50:07: World triggered "mge_match_end" (winner "[U:1:134304224]") (loser "[U:1:1105070900]") (winner_score "20") (loser_score "6")