L 05/24/2026 - 15:50:13: World triggered "meta_data" (matchid "260524155013c560") (map "mge_league_badlandsmiddle_city") (arena "Badlands Middle City 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/24/2026 - 15:50:13: "portal<12><[U:1:134304224]>" changed role to "soldier" L 05/24/2026 - 15:50:13: "we're running out of monster<13><[U:1:1105070900]>" changed role to "soldier" L 05/24/2026 - 15:50:14: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:50:14: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:14: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:14: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "69") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:15: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:50:15: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:15: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:15: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "53") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:15: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:50:16: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:50:16: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "73") (weapon "quake_rl") L 05/24/2026 - 15:50:16: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:16: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:16: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "50") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:17: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:50:17: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:50:17: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "24") (weapon "shotgun_soldier") L 05/24/2026 - 15:50:19: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:50:19: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:50:19: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "41") (weapon "shotgun_soldier") L 05/24/2026 - 15:50:19: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:19: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:19: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "99") (realdamage "24") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:19: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-9531 -8671 -10502") (victim_position "-9617 -8349 -10679") L 05/24/2026 - 15:50:20: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:50:21: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:50:21: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:50:21: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "6") (weapon "shotgun_soldier") L 05/24/2026 - 15:50:22: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:50:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:50:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "75") (weapon "quake_rl") L 05/24/2026 - 15:50:24: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:24: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:50:24: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:50:24: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "61") (weapon "quake_rl") L 05/24/2026 - 15:50:25: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:25: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:50:25: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:50:25: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "83") (realdamage "26") (weapon "quake_rl") L 05/24/2026 - 15:50:25: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "quake_rl" (attacker_position "-8528 -8736 -10535") (victim_position "-8744 -8704 -10500") L 05/24/2026 - 15:50:25: "we're running out of monster<13><[U:1:1105070900]>" triggered "revenge" against "portal<12><[U:1:134304224]>" L 05/24/2026 - 15:50:25: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:25: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:50:26: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:26: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "25") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:29: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:29: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:50:29: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:29: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "56") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:29: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:50:29: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "43") (weapon "quake_rl") L 05/24/2026 - 15:50:30: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:50:31: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:31: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:31: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "105") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:31: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:50:31: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:50:32: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:50:32: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:50:32: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "48") (realdamage "14") (weapon "shotgun_soldier") L 05/24/2026 - 15:50:32: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8266 -8719 -10454") (victim_position "-8454 -8899 -10516") L 05/24/2026 - 15:50:32: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:50:34: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:50:35: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:35: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:35: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "72") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:37: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:50:37: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:38: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:38: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "56") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:39: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:50:39: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:50:39: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "14") (realdamage "10") (weapon "shotgun_soldier") L 05/24/2026 - 15:50:39: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8868 -8535 -10567") (victim_position "-8912 -8265 -10819") L 05/24/2026 - 15:50:39: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:50:39: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:50:41: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:50:42: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:42: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:42: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "80") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:43: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:50:44: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:50:44: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:50:44: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "61") (weapon "quake_rl") L 05/24/2026 - 15:50:44: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:44: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:50:45: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:45: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "62") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:45: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:46: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:50:46: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:50:46: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "35") (weapon "shotgun_soldier") L 05/24/2026 - 15:50:46: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:47: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:50:47: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:50:47: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "28") (weapon "shotgun_soldier") L 05/24/2026 - 15:50:47: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:47: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "84") (realdamage "31") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:47: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8260 -8765 -10454") (victim_position "-8809 -8805 -10545") L 05/24/2026 - 15:50:47: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:50:49: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:50:50: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:50:50: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:50:50: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "419") L 05/24/2026 - 15:50:50: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:50: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:50: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "53") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:51: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:51: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:51: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "103") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:51: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:50:51: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:50:51: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "68") (weapon "quake_rl") L 05/24/2026 - 15:50:52: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:52: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:52: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "85") (realdamage "17") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:52: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8679 -8594 -10517") (victim_position "-8611 -8856 -10517") L 05/24/2026 - 15:50:52: "portal<12><[U:1:134304224]>" triggered "domination" against "we're running out of monster<13><[U:1:1105070900]>" L 05/24/2026 - 15:50:52: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:50:54: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:50:55: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:55: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:55: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "49") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:55: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:50:56: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:56: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:56: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "53") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:56: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:50:56: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:50:56: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "59") (weapon "quake_rl") L 05/24/2026 - 15:50:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:50:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:50:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "19") (weapon "shotgun_soldier") L 05/24/2026 - 15:50:58: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:58: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:58: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "64") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:50:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:50:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:50:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "26") (weapon "shotgun_soldier") L 05/24/2026 - 15:50:58: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:50:59: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:50:59: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:50:59: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "44") (weapon "shotgun_soldier") L 05/24/2026 - 15:50:59: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:50:59: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:50:59: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "59") (realdamage "7") (weapon "shotgun_soldier") L 05/24/2026 - 15:50:59: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8984 -8930 -10567") (victim_position "-9292 -9081 -10575") L 05/24/2026 - 15:50:59: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:51:00: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:01: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:51:03: "we're running out of monster<13><[U:1:1105070900]>" picked up item "tf_ammo_pack" L 05/24/2026 - 15:51:03: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:03: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:51:03: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:03: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "58") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:03: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:51:03: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "85") (weapon "quake_rl") L 05/24/2026 - 15:51:04: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:04: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:04: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "71") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:04: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:51:05: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:05: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:05: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "63") (realdamage "49") (weapon "shotgun_soldier") L 05/24/2026 - 15:51:05: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8752 -8374 -10794") (victim_position "-8706 -8553 -10567") L 05/24/2026 - 15:51:05: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:51:08: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:08: "portal<12><[U:1:134304224]>" picked up item "tf_ammo_pack" L 05/24/2026 - 15:51:10: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:10: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "scattergun") L 05/24/2026 - 15:51:10: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "35") (weapon "scattergun") L 05/24/2026 - 15:51:10: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:10: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "scattergun") L 05/24/2026 - 15:51:10: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "49") (weapon "scattergun") L 05/24/2026 - 15:51:11: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:11: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:11: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "59") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:11: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:12: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:12: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:12: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "scattergun") L 05/24/2026 - 15:51:12: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "47") (weapon "scattergun") L 05/24/2026 - 15:51:13: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:13: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "scattergun") L 05/24/2026 - 15:51:13: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "28") (weapon "scattergun") L 05/24/2026 - 15:51:13: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:13: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "85") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:13: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:14: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:14: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:14: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "19") (realdamage "3") (weapon "shotgun_soldier") L 05/24/2026 - 15:51:14: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8753 -8657 -10567") (victim_position "-9110 -9041 -10144") L 05/24/2026 - 15:51:14: "we're running out of monster<13><[U:1:1105070900]>" spawned as "scout" L 05/24/2026 - 15:51:15: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:15: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "scattergun") L 05/24/2026 - 15:51:15: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "17") (weapon "scattergun") L 05/24/2026 - 15:51:16: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:16: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "scattergun") L 05/24/2026 - 15:51:16: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "37") (weapon "scattergun") L 05/24/2026 - 15:51:16: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:17: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:17: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "scattergun") L 05/24/2026 - 15:51:17: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "10") (weapon "scattergun") L 05/24/2026 - 15:51:17: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:18: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:18: "we're running out of monster<13><[U:1:1105070900]>" picked up item "tf_ammo_pack" L 05/24/2026 - 15:51:19: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:19: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:19: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:19: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "22") (weapon "shotgun_soldier") L 05/24/2026 - 15:51:19: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:20: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:20: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:20: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "5") (weapon "shotgun_soldier") L 05/24/2026 - 15:51:20: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:20: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:20: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "45") (weapon "shotgun_soldier") L 05/24/2026 - 15:51:22: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:22: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:22: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:23: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:23: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:23: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "7") (weapon "shotgun_soldier") L 05/24/2026 - 15:51:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "scattergun") L 05/24/2026 - 15:51:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "37") (weapon "scattergun") L 05/24/2026 - 15:51:25: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:25: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:25: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "72") (realdamage "56") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:25: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8832 -8976 -10567") (victim_position "-8976 -9385 -10633") L 05/24/2026 - 15:51:25: "we're running out of monster<13><[U:1:1105070900]>" spawned as "scout" L 05/24/2026 - 15:51:26: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:26: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "scattergun") L 05/24/2026 - 15:51:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "8") (weapon "scattergun") L 05/24/2026 - 15:51:28: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:29: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:29: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "53") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:29: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:30: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:30: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:30: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "scattergun") L 05/24/2026 - 15:51:30: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "6") (weapon "scattergun") L 05/24/2026 - 15:51:30: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:32: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:32: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:32: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "23") (weapon "shotgun_soldier") L 05/24/2026 - 15:51:32: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:32: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "scattergun") L 05/24/2026 - 15:51:32: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "11") (weapon "scattergun") L 05/24/2026 - 15:51:32: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:32: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:32: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "23") (weapon "shotgun_soldier") L 05/24/2026 - 15:51:34: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:34: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "scattergun") L 05/24/2026 - 15:51:34: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "20") (weapon "scattergun") L 05/24/2026 - 15:51:35: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:35: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:35: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:35: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "69") (realdamage "42") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:35: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8807 -8698 -10567") (victim_position "-9487 -8695 -10567") L 05/24/2026 - 15:51:35: "we're running out of monster<13><[U:1:1105070900]>" spawned as "scout" L 05/24/2026 - 15:51:38: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:38: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:39: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:39: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "scattergun") L 05/24/2026 - 15:51:39: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "6") (weapon "scattergun") L 05/24/2026 - 15:51:40: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:40: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "scattergun") L 05/24/2026 - 15:51:40: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "6") (weapon "scattergun") L 05/24/2026 - 15:51:40: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:40: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:40: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "scattergun") L 05/24/2026 - 15:51:40: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "44") (weapon "scattergun") L 05/24/2026 - 15:51:41: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:41: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:41: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "82") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:41: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:41: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:41: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "37") (weapon "shotgun_soldier") L 05/24/2026 - 15:51:42: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:42: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "scattergun") L 05/24/2026 - 15:51:42: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "24") (weapon "scattergun") L 05/24/2026 - 15:51:42: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:42: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:42: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "scattergun") L 05/24/2026 - 15:51:42: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "6") (weapon "scattergun") L 05/24/2026 - 15:51:43: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:43: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:43: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:43: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "38") (realdamage "15") (weapon "shotgun_soldier") L 05/24/2026 - 15:51:43: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8160 -8767 -10454") (victim_position "-7957 -8554 -10567") L 05/24/2026 - 15:51:43: "we're running out of monster<13><[U:1:1105070900]>" spawned as "scout" L 05/24/2026 - 15:51:45: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:45: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "scattergun") L 05/24/2026 - 15:51:45: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "3") (weapon "scattergun") L 05/24/2026 - 15:51:46: "we're running out of monster<13><[U:1:1105070900]>" picked up item "tf_ammo_pack" L 05/24/2026 - 15:51:47: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:47: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "scattergun") L 05/24/2026 - 15:51:47: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "14") (weapon "scattergun") L 05/24/2026 - 15:51:47: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:47: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:47: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "51") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:47: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:47: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "scattergun") L 05/24/2026 - 15:51:47: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "38") (weapon "scattergun") L 05/24/2026 - 15:51:48: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:48: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:48: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "74") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:49: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:49: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "scattergun") L 05/24/2026 - 15:51:49: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "99") (weapon "scattergun") L 05/24/2026 - 15:51:49: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:49: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:49: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "scattergun") L 05/24/2026 - 15:51:49: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "19") (weapon "scattergun") L 05/24/2026 - 15:51:50: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:50: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:50: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "scattergun") L 05/24/2026 - 15:51:50: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "15") (weapon "scattergun") L 05/24/2026 - 15:51:50: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:51: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:51: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:51: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "29") (realdamage "16") (weapon "shotgun_soldier") L 05/24/2026 - 15:51:51: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-9148 -8783 -10454") (victim_position "-8611 -8785 -10545") L 05/24/2026 - 15:51:51: "we're running out of monster<13><[U:1:1105070900]>" spawned as "scout" L 05/24/2026 - 15:51:52: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:52: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "scattergun") L 05/24/2026 - 15:51:52: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "6") (weapon "scattergun") L 05/24/2026 - 15:51:53: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:53: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "scattergun") L 05/24/2026 - 15:51:53: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "8") (weapon "scattergun") L 05/24/2026 - 15:51:54: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:54: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:55: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:55: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:56: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:56: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:56: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:56: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "49") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:51:56: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:57: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:57: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:57: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "33") (weapon "shotgun_soldier") L 05/24/2026 - 15:51:57: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:58: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:58: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:58: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "14") (weapon "shotgun_soldier") L 05/24/2026 - 15:51:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "scattergun") L 05/24/2026 - 15:51:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "12") (weapon "scattergun") L 05/24/2026 - 15:51:59: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:59: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:59: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "20") (weapon "shotgun_soldier") L 05/24/2026 - 15:51:59: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "scattergun") L 05/24/2026 - 15:51:59: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "scattergun") L 05/24/2026 - 15:51:59: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "79") (weapon "scattergun") L 05/24/2026 - 15:51:59: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:59: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:51:59: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "56") (realdamage "22") (weapon "shotgun_soldier") L 05/24/2026 - 15:51:59: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8539 -8849 -10567") (victim_position "-8814 -8847 -10567") L 05/24/2026 - 15:51:59: "we're running out of monster<13><[U:1:1105070900]>" spawned as "scout" L 05/24/2026 - 15:52:02: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:52:03: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:03: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:52:03: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:52:03: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "76") (weapon "quake_rl") L 05/24/2026 - 15:52:03: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:03: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "86") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:04: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:52:04: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:52:04: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "53") (weapon "quake_rl") L 05/24/2026 - 15:52:04: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:04: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:04: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "84") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:05: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:05: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:05: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "87") (realdamage "66") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:05: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8918 -8956 -10567") (victim_position "-8744 -8732 -10567") L 05/24/2026 - 15:52:05: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:52:05: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:52:06: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:07: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:52:09: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:09: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:09: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "65") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:09: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:52:09: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:52:09: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "105") (weapon "quake_rl") L 05/24/2026 - 15:52:10: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:52:10: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "85") (weapon "quake_rl") L 05/24/2026 - 15:52:10: "we're running out of monster<13><[U:1:1105070900]>" picked up item "tf_ammo_pack" L 05/24/2026 - 15:52:10: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:52:10: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:10: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:10: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "97") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:11: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:52:12: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "world" (attacker_position "-8847 -8695 -10567") (victim_position "-9101 -8822 -10451") L 05/24/2026 - 15:52:12: "we're running out of monster<13><[U:1:1105070900]>" triggered "revenge" against "portal<12><[U:1:134304224]>" L 05/24/2026 - 15:52:12: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:52:12: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:52:14: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:15: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:52:15: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:52:15: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "51") (weapon "quake_rl") L 05/24/2026 - 15:52:15: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:16: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:52:16: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:16: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "111") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:16: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:52:16: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "55") (weapon "quake_rl") L 05/24/2026 - 15:52:16: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:17: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:52:17: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:52:17: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "79") (weapon "shotgun_soldier") L 05/24/2026 - 15:52:17: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:52:17: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:52:17: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "97") (realdamage "42") (weapon "quake_rl") L 05/24/2026 - 15:52:17: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "quake_rl" (attacker_position "-9089 -8991 -10224") (victim_position "-8951 -8764 -10519") L 05/24/2026 - 15:52:17: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:52:20: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:20: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:52:21: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:52:21: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:52:21: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "105") (weapon "quake_rl") L 05/24/2026 - 15:52:21: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:21: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:52:22: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:52:22: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:52:22: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:52:22: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:52:22: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "23") (weapon "shotgun_soldier") L 05/24/2026 - 15:52:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:52:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:52:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "15") (weapon "shotgun_soldier") L 05/24/2026 - 15:52:23: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:52:24: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:52:25: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:52:25: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:52:25: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "12") (weapon "shotgun_soldier") L 05/24/2026 - 15:52:26: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:52:26: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:52:26: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "36") (weapon "shotgun_soldier") L 05/24/2026 - 15:52:26: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:52:26: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:52:26: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "35") (weapon "shotgun_soldier") L 05/24/2026 - 15:52:26: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:52:27: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:52:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:52:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:52:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "19") (weapon "shotgun_soldier") L 05/24/2026 - 15:52:29: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:52:29: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:52:29: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "23") (weapon "shotgun_soldier") L 05/24/2026 - 15:52:30: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:52:30: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:52:30: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "14") (weapon "shotgun_soldier") L 05/24/2026 - 15:52:30: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:52:30: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:52:30: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "62") (realdamage "6") (weapon "quake_rl") L 05/24/2026 - 15:52:30: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "quake_rl" (attacker_position "-9396 -8702 -10519") (victim_position "-9302 -9026 -10567") L 05/24/2026 - 15:52:30: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:52:33: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:52:33: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:33: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "411") L 05/24/2026 - 15:52:33: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:34: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:52:34: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:52:34: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "79") (weapon "quake_rl") L 05/24/2026 - 15:52:34: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:35: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:35: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:35: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "87") (realdamage "63") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:35: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8346 -8422 -10503") (victim_position "-8739 -8782 -10567") L 05/24/2026 - 15:52:36: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:52:38: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:52:38: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:39: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:52:39: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:52:39: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "94") (weapon "quake_rl") L 05/24/2026 - 15:52:39: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:39: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:39: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "63") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:40: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:40: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:40: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "103") (realdamage "102") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:40: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-7943 -8730 -10187") (victim_position "-8137 -8724 -10412") L 05/24/2026 - 15:52:40: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:52:42: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:52:43: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:43: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:43: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "97") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:44: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:52:44: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:44: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:44: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "78") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:45: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:52:45: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "108") (weapon "quake_rl") L 05/24/2026 - 15:52:45: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:52:45: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:45: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:45: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "94") (realdamage "4") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:45: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8358 -8527 -10374") (victim_position "-8200 -8909 -10525") L 05/24/2026 - 15:52:46: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:52:48: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:52:48: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:49: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:49: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "63") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:49: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:49: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "109") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:49: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:49: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:52:50: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:50: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:50: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "51") (realdamage "5") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:50: World triggered "mge_elo_delta" (player "[U:1:134304224]") (old_elo "1611") (new_elo "1617") L 05/24/2026 - 15:52:50: World triggered "mge_elo_delta" (player "[U:1:1105070900]") (old_elo "1526") (new_elo "1520") L 05/24/2026 - 15:52:50: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8392 -8749 -10519") (victim_position "-8076 -8892 -10533") L 05/24/2026 - 15:52:50: "portal<12><[U:1:134304224]>" triggered "domination" against "we're running out of monster<13><[U:1:1105070900]>" L 05/24/2026 - 15:52:50: World triggered "mge_match_end" (winner "[U:1:134304224]") (loser "[U:1:1105070900]") (winner_score "20") (loser_score "4")