L 05/24/2026 - 15:52:57: World triggered "meta_data" (matchid "2605241552579f6a") (map "mge_league_badlandsmiddle_city") (arena "Badlands Middle City 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/24/2026 - 15:52:57: "portal<12><[U:1:134304224]>" changed role to "soldier" L 05/24/2026 - 15:52:57: "we're running out of monster<13><[U:1:1105070900]>" changed role to "soldier" L 05/24/2026 - 15:52:58: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:52:59: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:59: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "48") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:52:59: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:52:59: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "409") L 05/24/2026 - 15:52:59: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:00: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:53:00: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "107") (realdamage "83") (weapon "quake_rl") L 05/24/2026 - 15:53:00: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "quake_rl" (attacker_position "-8950 -8860 -10567") (victim_position "-8810 -8707 -10493") L 05/24/2026 - 15:53:00: "we're running out of monster<13><[U:1:1105070900]>" triggered "revenge" against "portal<12><[U:1:134304224]>" L 05/24/2026 - 15:53:00: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:53:00: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:53:01: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:53:02: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:02: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:02: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "74") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:02: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:53:03: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:03: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:03: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "77") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:03: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:53:03: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "70") (weapon "quake_rl") L 05/24/2026 - 15:53:03: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:53:03: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:04: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:04: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "60") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:04: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:53:04: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:53:04: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "49") (realdamage "24") (weapon "shotgun_soldier") L 05/24/2026 - 15:53:04: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-9320 -8826 -10434") (victim_position "-8929 -8755 -10400") L 05/24/2026 - 15:53:04: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:53:04: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:53:05: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:53:05: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "25") (weapon "quake_rl") L 05/24/2026 - 15:53:06: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:53:07: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:08: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:08: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "68") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:08: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:53:08: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:53:08: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "103") (weapon "quake_rl") L 05/24/2026 - 15:53:09: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:10: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:53:10: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:10: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:10: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "75") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:10: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:53:10: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:53:10: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "41") (realdamage "39") (weapon "shotgun_soldier") L 05/24/2026 - 15:53:10: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "shotgun_soldier" (attacker_position "-9521 -8563 -10560") (victim_position "-9191 -8809 -10454") L 05/24/2026 - 15:53:11: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:53:13: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:53:13: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:13: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:13: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "103") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:14: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:53:14: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:53:14: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "74") (weapon "quake_rl") L 05/24/2026 - 15:53:14: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:14: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "109") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:14: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:15: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:53:15: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:15: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:53:16: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "world" (attacker_position "-9163 -8717 -10442") (victim_position "-9431 -8909 -10560") L 05/24/2026 - 15:53:16: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:53:16: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "70") (weapon "quake_rl") L 05/24/2026 - 15:53:16: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:53:16: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:53:18: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:21: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:22: "portal<12><[U:1:134304224]>" picked up item "tf_ammo_pack" L 05/24/2026 - 15:53:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:53:24: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:53:24: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:24: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:53:24: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "56") (weapon "quake_rl") L 05/24/2026 - 15:53:25: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:25: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "54") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:25: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:53:25: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:26: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:53:26: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:53:26: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "5") (weapon "shotgun_soldier") L 05/24/2026 - 15:53:26: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:26: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:26: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "44") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:27: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:53:27: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:53:27: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:53:27: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "4") (weapon "shotgun_soldier") L 05/24/2026 - 15:53:28: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:53:28: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:53:28: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "9") (weapon "shotgun_soldier") L 05/24/2026 - 15:53:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:53:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:53:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "13") (realdamage "4") (weapon "shotgun_soldier") L 05/24/2026 - 15:53:28: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "shotgun_soldier" (attacker_position "-8191 -8382 -10575") (victim_position "-8831 -8665 -10567") L 05/24/2026 - 15:53:28: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:53:30: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:53:30: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:31: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:32: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:32: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:53:32: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "76") (weapon "quake_rl") L 05/24/2026 - 15:53:32: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:53:32: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:53:33: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:53:33: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "52") (weapon "quake_rl") L 05/24/2026 - 15:53:33: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:53:33: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:53:33: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:53:33: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "54") (weapon "shotgun_soldier") L 05/24/2026 - 15:53:34: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:53:34: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:53:34: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "50") (realdamage "48") (weapon "quake_rl") L 05/24/2026 - 15:53:34: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "quake_rl" (attacker_position "-8586 -8921 -10522") (victim_position "-8764 -8621 -10567") L 05/24/2026 - 15:53:34: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:53:36: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:36: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "306") L 05/24/2026 - 15:53:36: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:36: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:53:38: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:53:38: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:39: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:39: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:39: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "89") (realdamage "60") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:39: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-9254 -8839 -10454") (victim_position "-9504 -8873 -10528") L 05/24/2026 - 15:53:39: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:53:39: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:53:39: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "62") (weapon "quake_rl") L 05/24/2026 - 15:53:39: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:53:42: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:53:43: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:44: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:53:44: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:44: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:44: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "84") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:45: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:53:45: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:53:45: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "100") (weapon "quake_rl") L 05/24/2026 - 15:53:46: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:47: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:53:47: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:53:47: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "28") (weapon "shotgun_soldier") L 05/24/2026 - 15:53:47: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:53:47: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:53:47: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:53:47: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "32") (weapon "shotgun_soldier") L 05/24/2026 - 15:53:48: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:53:48: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:53:48: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "17") (weapon "shotgun_soldier") L 05/24/2026 - 15:53:48: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:53:48: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:53:48: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "12") (weapon "shotgun_soldier") L 05/24/2026 - 15:53:48: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:53:48: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:53:48: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "37") (realdamage "1") (weapon "shotgun_soldier") L 05/24/2026 - 15:53:48: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "shotgun_soldier" (attacker_position "-9244 -9188 -10575") (victim_position "-9169 -8724 -10454") L 05/24/2026 - 15:53:48: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:53:50: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:53:51: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:51: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "112") (weapon "tf_projectile_rocket") (airshot "1") (height "348") L 05/24/2026 - 15:53:51: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:51: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:51: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "85") (realdamage "59") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:51: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8844 -8767 -10507") (victim_position "-8751 -8745 -10539") L 05/24/2026 - 15:53:51: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:52: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:53:54: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:53:54: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:54: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:54: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "99") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:55: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:55: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:53:55: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:55: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "66") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:56: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:56: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "111") (realdamage "35") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:56: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8855 -8855 -10511") (victim_position "-8794 -8916 -10567") L 05/24/2026 - 15:53:56: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:56: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:53:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:53:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:53:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "57") (weapon "quake_rl") L 05/24/2026 - 15:53:58: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:59: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:59: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:53:59: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "75") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:00: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:54:00: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:54:00: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "50") (weapon "quake_rl") L 05/24/2026 - 15:54:00: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:00: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:00: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "79") (weapon "shotgun_soldier") L 05/24/2026 - 15:54:00: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:54:00: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "111") (realdamage "67") (weapon "quake_rl") L 05/24/2026 - 15:54:00: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "quake_rl" (attacker_position "-8739 -9100 -10740") (victim_position "-8839 -9105 -10779") L 05/24/2026 - 15:54:00: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:54:00: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:54:03: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:54:04: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:04: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:04: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "96") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:04: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:04: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:04: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "109") (realdamage "40") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:04: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8719 -8665 -10567") (victim_position "-8552 -8632 -10567") L 05/24/2026 - 15:54:05: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:54:05: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "109") (weapon "quake_rl") L 05/24/2026 - 15:54:05: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:54:05: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:54:07: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:54:07: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:54:07: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "55") (weapon "quake_rl") L 05/24/2026 - 15:54:08: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:08: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:08: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "41") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:09: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:09: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:54:09: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:54:09: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "85") (realdamage "12") (weapon "quake_rl") L 05/24/2026 - 15:54:09: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "quake_rl" (attacker_position "-8484 -8861 -10504") (victim_position "-8243 -8721 -10454") L 05/24/2026 - 15:54:09: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:54:11: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:13: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:54:14: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:14: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:14: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "64") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:14: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:14: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:14: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "35") (weapon "shotgun_soldier") L 05/24/2026 - 15:54:15: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:54:15: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:15: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:15: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "40") (weapon "shotgun_soldier") L 05/24/2026 - 15:54:15: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:54:15: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "43") (weapon "quake_rl") L 05/24/2026 - 15:54:16: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:16: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:16: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "29") (realdamage "5") (weapon "shotgun_soldier") L 05/24/2026 - 15:54:16: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8523 -8625 -10567") (victim_position "-8882 -8523 -10183") L 05/24/2026 - 15:54:16: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:54:17: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:18: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:54:19: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:19: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:19: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "92") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:20: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:54:20: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:54:20: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "68") (weapon "quake_rl") L 05/24/2026 - 15:54:20: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:21: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:21: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:21: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "27") (weapon "shotgun_soldier") L 05/24/2026 - 15:54:21: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:54:22: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:54:22: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "43") (weapon "quake_rl") L 05/24/2026 - 15:54:22: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:22: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:22: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "18") (weapon "shotgun_soldier") L 05/24/2026 - 15:54:22: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:22: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:22: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "26") (weapon "shotgun_soldier") L 05/24/2026 - 15:54:22: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "45") (weapon "shotgun_soldier") L 05/24/2026 - 15:54:23: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:23: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:23: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "24") (weapon "shotgun_soldier") L 05/24/2026 - 15:54:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "84") (realdamage "18") (weapon "shotgun_soldier") L 05/24/2026 - 15:54:23: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "shotgun_soldier" (attacker_position "-8761 -8907 -10567") (victim_position "-8850 -8734 -10524") L 05/24/2026 - 15:54:23: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:54:25: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:54:26: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:26: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:54:27: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:27: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:27: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "77") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:27: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:54:27: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:54:27: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "50") (weapon "quake_rl") L 05/24/2026 - 15:54:28: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:28: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:28: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "13") (weapon "shotgun_soldier") L 05/24/2026 - 15:54:29: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:29: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:29: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "38") (weapon "shotgun_soldier") L 05/24/2026 - 15:54:29: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:54:29: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:54:29: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "48") (weapon "quake_rl") L 05/24/2026 - 15:54:29: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:29: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:30: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:30: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:30: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "29") (weapon "shotgun_soldier") L 05/24/2026 - 15:54:30: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:30: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:30: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "38") (weapon "shotgun_soldier") L 05/24/2026 - 15:54:30: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:30: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:30: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "14") (realdamage "13") (weapon "shotgun_soldier") L 05/24/2026 - 15:54:30: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8604 -8891 -10567") (victim_position "-9268 -8934 -10567") L 05/24/2026 - 15:54:31: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:54:33: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:54:33: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:34: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:34: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "57") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:34: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:35: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:54:35: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "65") (weapon "quake_rl") L 05/24/2026 - 15:54:35: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:54:35: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:35: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "59") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:35: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:35: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "110") (realdamage "63") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:35: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8551 -8799 -10501") (victim_position "-8697 -8758 -10519") L 05/24/2026 - 15:54:35: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:54:35: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:35: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:54:35: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "69") (weapon "quake_rl") L 05/24/2026 - 15:54:35: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:54:38: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:54:38: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:39: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:39: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "67") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:39: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:54:39: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:54:39: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "60") (weapon "quake_rl") L 05/24/2026 - 15:54:39: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:40: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:41: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:41: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "63") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:41: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:54:41: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:54:41: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "65") (realdamage "58") (weapon "quake_rl") L 05/24/2026 - 15:54:41: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "quake_rl" (attacker_position "-9110 -8517 -10454") (victim_position "-8784 -8768 -10548") L 05/24/2026 - 15:54:41: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:54:43: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:44: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:44: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "51") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:44: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:45: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:54:46: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:54:46: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:54:46: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "64") (weapon "quake_rl") L 05/24/2026 - 15:54:46: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:46: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:46: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "80") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:47: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:54:47: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:47: "portal<12><[U:1:134304224]>" picked up item "tf_ammo_pack" L 05/24/2026 - 15:54:48: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:54:48: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "36") (weapon "quake_rl") L 05/24/2026 - 15:54:48: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:48: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:48: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "3") (weapon "shotgun_soldier") L 05/24/2026 - 15:54:50: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:50: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:50: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "27") (weapon "shotgun_soldier") L 05/24/2026 - 15:54:50: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:51: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:51: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:51: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "82") (realdamage "14") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:51: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-9096 -8832 -10432") (victim_position "-8929 -8950 -10520") L 05/24/2026 - 15:54:51: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:54:53: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:54:54: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:54: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:54: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "72") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:55: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:55: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:54:55: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:54:55: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "80") (weapon "quake_rl") L 05/24/2026 - 15:54:56: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:56: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "83") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:56: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:56: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:54:56: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:56: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:54:56: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "64") (realdamage "45") (weapon "shotgun_soldier") L 05/24/2026 - 15:54:56: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8267 -8645 -10567") (victim_position "-8629 -8655 -10426") L 05/24/2026 - 15:54:56: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:54:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:54:59: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:54:59: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "232") L 05/24/2026 - 15:54:59: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:00: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:00: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:00: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "55") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:02: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:02: "portal<12><[U:1:134304224]>" picked up item "tf_ammo_pack" L 05/24/2026 - 15:55:04: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:55:04: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:04: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:04: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "70") (realdamage "1") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:04: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8993 -8538 -10567") (victim_position "-9131 -8293 -10799") L 05/24/2026 - 15:55:05: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:55:06: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:07: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:55:08: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:08: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:08: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "54") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:08: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:55:09: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:09: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:09: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "73") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:09: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:55:09: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:55:09: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "72") (weapon "quake_rl") L 05/24/2026 - 15:55:09: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:55:09: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:55:09: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "77") (realdamage "48") (weapon "shotgun_soldier") L 05/24/2026 - 15:55:09: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8699 -8774 -10567") (victim_position "-8717 -8728 -10400") L 05/24/2026 - 15:55:09: "portal<12><[U:1:134304224]>" triggered "domination" against "we're running out of monster<13><[U:1:1105070900]>" L 05/24/2026 - 15:55:09: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:55:12: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:55:12: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:13: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:13: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "46") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:13: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:13: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:55:14: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:55:14: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "65") (weapon "quake_rl") L 05/24/2026 - 15:55:16: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:55:16: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:17: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:55:17: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "78") (weapon "quake_rl") L 05/24/2026 - 15:55:17: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:55:17: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:55:17: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:55:17: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "25") (weapon "shotgun_soldier") L 05/24/2026 - 15:55:18: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:55:18: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:55:18: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "45") (realdamage "16") (weapon "quake_rl") L 05/24/2026 - 15:55:18: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "quake_rl" (attacker_position "-8299 -8712 -10454") (victim_position "-8923 -8562 -10567") L 05/24/2026 - 15:55:18: "we're running out of monster<13><[U:1:1105070900]>" triggered "revenge" against "portal<12><[U:1:134304224]>" L 05/24/2026 - 15:55:18: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:55:20: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:55:20: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:21: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:21: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "79") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:21: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:55:22: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:55:22: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:55:22: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "52") (weapon "quake_rl") L 05/24/2026 - 15:55:23: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:55:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:55:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "74") (weapon "quake_rl") L 05/24/2026 - 15:55:23: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:23: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "108") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:23: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:24: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:55:24: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:55:25: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:55:25: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:55:25: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "57") (realdamage "20") (weapon "shotgun_soldier") L 05/24/2026 - 15:55:25: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8600 -8798 -10434") (victim_position "-8400 -9108 -10373") L 05/24/2026 - 15:55:25: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:55:27: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:55:27: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "274") L 05/24/2026 - 15:55:27: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:55:27: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:27: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:27: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "62") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:28: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:55:29: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:29: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:55:29: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:55:29: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "63") (realdamage "61") (weapon "quake_rl") L 05/24/2026 - 15:55:29: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "quake_rl" (attacker_position "-8746 -8690 -10521") (victim_position "-8524 -8545 -10548") L 05/24/2026 - 15:55:29: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:55:32: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:32: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:32: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "95") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:33: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:55:33: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:55:33: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "40") (weapon "quake_rl") L 05/24/2026 - 15:55:34: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:34: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:55:34: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:34: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "93") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:34: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:55:34: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "67") (weapon "quake_rl") L 05/24/2026 - 15:55:34: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:55:34: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:55:34: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "57") (weapon "shotgun_soldier") L 05/24/2026 - 15:55:34: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:35: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:55:35: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:55:35: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "53") (realdamage "12") (weapon "shotgun_soldier") L 05/24/2026 - 15:55:35: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "shotgun_soldier" (attacker_position "-8371 -8843 -10454") (victim_position "-8623 -8681 -10567") L 05/24/2026 - 15:55:35: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:55:37: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:55:37: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "336") L 05/24/2026 - 15:55:37: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:55:37: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:38: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:39: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:55:39: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:55:39: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "53") (weapon "quake_rl") L 05/24/2026 - 15:55:39: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:40: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:55:40: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:55:40: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "24") (realdamage "4") (weapon "shotgun_soldier") L 05/24/2026 - 15:55:40: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "shotgun_soldier" (attacker_position "-8923 -9235 -10660") (victim_position "-9367 -9104 -10437") L 05/24/2026 - 15:55:40: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:55:43: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:43: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:43: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "96") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:43: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:55:43: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:44: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:44: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "88") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:44: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:55:44: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "81") (weapon "quake_rl") L 05/24/2026 - 15:55:44: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "world" (attacker_position "-8564 -8540 -10534") (victim_position "-8611 -8641 -10517") L 05/24/2026 - 15:55:44: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:55:44: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:55:46: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:55:47: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:47: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:47: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "63") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:48: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:55:48: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:48: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:55:48: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "92") (weapon "quake_rl") L 05/24/2026 - 15:55:48: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:48: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "71") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:49: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:55:50: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:50: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:50: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "33") (realdamage "20") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:50: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8454 -8756 -10519") (victim_position "-9135 -8589 -10522") L 05/24/2026 - 15:55:50: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:55:55: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:55: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:55: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "70") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:56: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:55:56: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:55:56: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "39") (weapon "quake_rl") L 05/24/2026 - 15:55:57: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:55:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:55:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:55:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "74") (weapon "quake_rl") L 05/24/2026 - 15:55:58: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:58: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "102") (realdamage "41") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:58: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-9111 -8819 -10310") (victim_position "-8865 -8771 -10519") L 05/24/2026 - 15:55:58: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:55:58: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:56:00: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:56:01: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:02: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:02: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:56:02: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:02: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "80") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:03: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:56:03: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:56:03: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "93") (weapon "quake_rl") L 05/24/2026 - 15:56:03: "we're running out of monster<13><[U:1:1105070900]>" picked up item "tf_ammo_pack" L 05/24/2026 - 15:56:03: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:56:04: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:04: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:56:04: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:56:04: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "80") (realdamage "53") (weapon "quake_rl") L 05/24/2026 - 15:56:04: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "quake_rl" (attacker_position "-8593 -8848 -10555") (victim_position "-8844 -8720 -10511") L 05/24/2026 - 15:56:04: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:04: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "76") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:04: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:56:07: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:07: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "359") L 05/24/2026 - 15:56:07: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:07: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:56:07: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:56:07: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "199") L 05/24/2026 - 15:56:08: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:56:09: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:56:09: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "62") (realdamage "61") (weapon "quake_rl") L 05/24/2026 - 15:56:09: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "quake_rl" (attacker_position "-9026 -8627 -10197") (victim_position "-9074 -8937 -10501") L 05/24/2026 - 15:56:09: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:09: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:56:09: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:09: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "48") (weapon "tf_projectile_rocket") (airshot "1") (height "229") L 05/24/2026 - 15:56:09: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:56:11: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:12: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:56:12: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:12: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:56:12: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "63") (weapon "quake_rl") L 05/24/2026 - 15:56:13: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:56:13: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:14: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:56:14: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "81") (weapon "quake_rl") L 05/24/2026 - 15:56:14: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:56:14: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:56:14: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:56:14: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:56:14: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "7") (weapon "shotgun_soldier") L 05/24/2026 - 15:56:15: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:56:15: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:56:15: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "19") (weapon "shotgun_soldier") L 05/24/2026 - 15:56:15: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:56:15: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:56:15: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "26") (realdamage "14") (weapon "shotgun_soldier") L 05/24/2026 - 15:56:15: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "shotgun_soldier" (attacker_position "-8654 -8606 -10567") (victim_position "-8322 -8420 -10332") L 05/24/2026 - 15:56:15: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:56:18: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:56:18: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:18: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:18: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "53") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:19: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:56:19: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:19: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:56:19: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "112") (weapon "quake_rl") L 05/24/2026 - 15:56:20: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:56:20: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:20: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "86") (realdamage "75") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:20: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8620 -8998 -10499") (victim_position "-8682 -8791 -10514") L 05/24/2026 - 15:56:20: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:20: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:56:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:56:23: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:23: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:23: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "64") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:56:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "55") (weapon "quake_rl") L 05/24/2026 - 15:56:24: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:56:24: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:24: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:56:24: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "64") (weapon "quake_rl") L 05/24/2026 - 15:56:24: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:56:25: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:25: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "82") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:25: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:25: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:56:25: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:56:25: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "23") (weapon "shotgun_soldier") L 05/24/2026 - 15:56:26: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:56:26: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:56:26: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "27") (realdamage "2") (weapon "shotgun_soldier") L 05/24/2026 - 15:56:26: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8797 -8977 -10567") (victim_position "-8586 -9322 -10735") L 05/24/2026 - 15:56:26: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:56:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:56:29: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:30: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:30: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:30: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "90") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:30: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:56:30: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:56:30: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "104") (weapon "quake_rl") L 05/24/2026 - 15:56:31: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:56:31: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:56:31: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "52") (weapon "quake_rl") L 05/24/2026 - 15:56:31: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:31: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:31: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "61") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:32: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:56:32: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:56:32: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:56:32: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "15") (weapon "shotgun_soldier") L 05/24/2026 - 15:56:32: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:56:32: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:56:32: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "16") (realdamage "14") (weapon "shotgun_soldier") L 05/24/2026 - 15:56:32: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "shotgun_soldier" (attacker_position "-8818 -8627 -10567") (victim_position "-8565 -8758 -10567") L 05/24/2026 - 15:56:32: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:56:35: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:56:35: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:36: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:56:36: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:56:36: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "98") (weapon "quake_rl") L 05/24/2026 - 15:56:36: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:36: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:56:37: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:37: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "40") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:38: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:56:38: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:56:38: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "5") (weapon "shotgun_soldier") L 05/24/2026 - 15:56:38: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:56:38: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:56:38: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "22") (weapon "shotgun_soldier") L 05/24/2026 - 15:56:39: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:56:39: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:56:39: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "14") (weapon "shotgun_soldier") L 05/24/2026 - 15:56:39: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:39: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:56:39: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:56:39: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "24") (weapon "shotgun_soldier") L 05/24/2026 - 15:56:40: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:40: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "80") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:40: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:56:40: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:56:40: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "35") (realdamage "16") (weapon "shotgun_soldier") L 05/24/2026 - 15:56:40: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "shotgun_soldier" (attacker_position "-8520 -8907 -10548") (victim_position "-9028 -8750 -10454") L 05/24/2026 - 15:56:40: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:56:40: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:41: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:56:41: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:56:41: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "47") (weapon "quake_rl") L 05/24/2026 - 15:56:43: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:44: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:45: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:45: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "68") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:45: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:56:45: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "53") (weapon "quake_rl") L 05/24/2026 - 15:56:45: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:56:45: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:45: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:45: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "84") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:46: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:56:46: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:46: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:46: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "34") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:47: "we're running out of monster<13><[U:1:1105070900]>" picked up item "tf_ammo_pack" L 05/24/2026 - 15:56:51: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:56:51: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:56:51: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "31") (realdamage "28") (weapon "shotgun_soldier") L 05/24/2026 - 15:56:51: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "shotgun_soldier" (attacker_position "-8397 -8587 -10510") (victim_position "-8737 -8325 -10754") L 05/24/2026 - 15:56:51: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:56:53: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:56:53: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:54: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:54: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "68") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:54: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:55: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:56:55: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:56:55: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "42") (weapon "quake_rl") L 05/24/2026 - 15:56:56: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:56:57: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:57: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:57: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "74") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:56:57: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:56:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:56:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "81") (realdamage "65") (weapon "quake_rl") L 05/24/2026 - 15:56:58: World triggered "mge_elo_delta" (player "[U:1:1105070900]") (old_elo "1520") (new_elo "1530") L 05/24/2026 - 15:56:58: World triggered "mge_elo_delta" (player "[U:1:134304224]") (old_elo "1617") (new_elo "1607") L 05/24/2026 - 15:56:58: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "quake_rl" (attacker_position "-8519 -8826 -10567") (victim_position "-8469 -8511 -10567") L 05/24/2026 - 15:56:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "domination" against "portal<12><[U:1:134304224]>" L 05/24/2026 - 15:56:58: World triggered "mge_match_end" (winner "[U:1:1105070900]") (loser "[U:1:134304224]") (winner_score "20") (loser_score "19")