L 05/24/2026 - 15:57:04: World triggered "meta_data" (matchid "2605241557045251") (map "mge_league_badlandsmiddle_city") (arena "Badlands Middle City 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/24/2026 - 15:57:04: "portal<12><[U:1:134304224]>" changed role to "soldier" L 05/24/2026 - 15:57:04: "we're running out of monster<13><[U:1:1105070900]>" changed role to "soldier" L 05/24/2026 - 15:57:05: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:57:05: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "346") L 05/24/2026 - 15:57:05: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:57:06: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:57:06: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:57:06: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "57") (realdamage "52") (weapon "quake_rl") L 05/24/2026 - 15:57:06: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "quake_rl" (attacker_position "-9054 -8688 -10087") (victim_position "-8804 -8609 -10522") L 05/24/2026 - 15:57:06: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:57:07: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:57:09: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:09: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:09: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "70") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:10: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:57:10: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:57:10: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "78") (weapon "quake_rl") L 05/24/2026 - 15:57:10: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:10: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:57:11: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:57:11: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "46") (weapon "quake_rl") L 05/24/2026 - 15:57:11: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:57:12: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:12: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:12: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "103") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:12: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:57:12: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "79") (realdamage "55") (weapon "quake_rl") L 05/24/2026 - 15:57:12: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "quake_rl" (attacker_position "-8774 -8759 -10526") (victim_position "-8486 -8688 -10503") L 05/24/2026 - 15:57:12: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:57:14: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:57:14: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:57:14: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "111") (weapon "quake_rl") L 05/24/2026 - 15:57:15: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:57:15: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:57:15: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:57:15: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "91") (realdamage "89") (weapon "quake_rl") L 05/24/2026 - 15:57:15: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "quake_rl" (attacker_position "-7851 -8729 -10467") (victim_position "-8142 -8795 -10429") L 05/24/2026 - 15:57:16: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:57:18: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:18: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:57:19: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:19: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:19: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "58") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:19: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:57:19: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "96") (weapon "quake_rl") L 05/24/2026 - 15:57:19: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:57:20: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:21: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:21: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "42") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:21: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:57:21: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:57:21: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "14") (weapon "shotgun_soldier") L 05/24/2026 - 15:57:21: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:57:21: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:57:21: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "17") (weapon "shotgun_soldier") L 05/24/2026 - 15:57:22: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:57:22: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:57:22: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "32") (realdamage "4") (weapon "shotgun_soldier") L 05/24/2026 - 15:57:22: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8786 -9127 -10702") (victim_position "-8382 -9137 -10463") L 05/24/2026 - 15:57:22: "portal<12><[U:1:134304224]>" triggered "revenge" against "we're running out of monster<13><[U:1:1105070900]>" L 05/24/2026 - 15:57:22: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:57:25: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:57:25: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:26: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:57:26: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "72") (weapon "quake_rl") L 05/24/2026 - 15:57:26: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:26: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "81") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:26: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:57:26: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:27: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:27: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:57:27: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:57:27: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "93") (weapon "quake_rl") L 05/24/2026 - 15:57:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:57:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:57:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "44") (realdamage "7") (weapon "shotgun_soldier") L 05/24/2026 - 15:57:28: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "shotgun_soldier" (attacker_position "-8729 -8772 -10567") (victim_position "-8426 -8603 -10500") L 05/24/2026 - 15:57:29: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:29: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:29: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "74") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:29: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:57:31: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:57:32: "portal<12><[U:1:134304224]>" picked up item "tf_ammo_pack" L 05/24/2026 - 15:57:32: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:57:32: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "112") (weapon "quake_rl") L 05/24/2026 - 15:57:32: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:57:32: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:32: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "72") (realdamage "29") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:32: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8142 -8721 -10403") (victim_position "-8152 -8852 -10455") L 05/24/2026 - 15:57:32: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:32: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:57:33: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:34: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:57:36: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:36: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:36: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "61") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:36: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:57:36: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:37: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:37: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "46") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:37: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:57:37: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:57:37: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:57:37: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "43") (weapon "shotgun_soldier") L 05/24/2026 - 15:57:37: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:57:37: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "55") (weapon "quake_rl") L 05/24/2026 - 15:57:38: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:57:39: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:57:39: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:57:39: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "40") (realdamage "5") (weapon "shotgun_soldier") L 05/24/2026 - 15:57:39: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8738 -8877 -10525") (victim_position "-9059 -9141 -10654") L 05/24/2026 - 15:57:39: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:57:41: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:57:42: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:42: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:42: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "69") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:43: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:43: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:43: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "91") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:43: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:57:43: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:57:43: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "84") (weapon "quake_rl") L 05/24/2026 - 15:57:44: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:57:44: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "69") (weapon "quake_rl") L 05/24/2026 - 15:57:44: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:57:44: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:44: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "97") (realdamage "40") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:44: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8976 -8951 -10499") (victim_position "-9147 -8937 -10567") L 05/24/2026 - 15:57:44: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:44: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:57:46: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:57:47: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:48: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:48: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "80") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:48: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:48: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:57:48: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:57:48: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "74") (weapon "quake_rl") L 05/24/2026 - 15:57:49: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:57:49: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:57:49: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "31") (weapon "shotgun_soldier") L 05/24/2026 - 15:57:49: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:57:50: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:57:50: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:57:50: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "59") (weapon "shotgun_soldier") L 05/24/2026 - 15:57:50: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:57:50: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "70") (realdamage "46") (weapon "quake_rl") L 05/24/2026 - 15:57:50: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "quake_rl" (attacker_position "-8553 -8599 -10408") (victim_position "-8572 -8754 -10521") L 05/24/2026 - 15:57:50: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:57:53: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:57:53: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:53: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:53: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "92") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:54: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:57:54: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "90") (weapon "quake_rl") L 05/24/2026 - 15:57:54: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:57:54: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:54: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "47") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:54: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:55: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:57:56: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:56: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:56: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "67") (realdamage "37") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:57:56: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-9146 -8722 -10438") (victim_position "-9406 -8717 -10519") L 05/24/2026 - 15:57:57: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:57:59: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:58:00: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:00: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:00: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "42") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:01: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:01: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:58:01: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:58:01: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "77") (weapon "quake_rl") L 05/24/2026 - 15:58:01: "we're running out of monster<13><[U:1:1105070900]>" picked up item "tf_ammo_pack" L 05/24/2026 - 15:58:02: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:02: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:58:02: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:02: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "68") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:02: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:58:03: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:58:03: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:58:03: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:58:03: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "50") (weapon "shotgun_soldier") L 05/24/2026 - 15:58:03: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:58:03: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:58:03: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "21") (weapon "shotgun_soldier") L 05/24/2026 - 15:58:04: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:58:04: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:58:04: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:58:04: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "55") (weapon "shotgun_soldier") L 05/24/2026 - 15:58:04: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:58:04: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:58:04: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "49") (realdamage "40") (weapon "shotgun_soldier") L 05/24/2026 - 15:58:04: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-9123 -8798 -10454") (victim_position "-8753 -8720 -10567") L 05/24/2026 - 15:58:04: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:58:06: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:06: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:58:07: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:08: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:08: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "53") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:08: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:58:08: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:08: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:58:08: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "87") (weapon "quake_rl") L 05/24/2026 - 15:58:09: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:09: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "62") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:09: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:58:10: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:58:10: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:58:10: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:58:10: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "95") (realdamage "80") (weapon "quake_rl") L 05/24/2026 - 15:58:10: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "quake_rl" (attacker_position "-9083 -8804 -10249") (victim_position "-9106 -8800 -10454") L 05/24/2026 - 15:58:10: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:58:12: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:58:13: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:14: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:14: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:58:14: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:14: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "52") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:14: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:58:14: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "92") (weapon "quake_rl") L 05/24/2026 - 15:58:15: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:15: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:15: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "89") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:16: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:58:16: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:58:16: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "69") (realdamage "63") (weapon "shotgun_soldier") L 05/24/2026 - 15:58:16: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8991 -8972 -10529") (victim_position "-8872 -8676 -10519") L 05/24/2026 - 15:58:16: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:58:18: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:58:19: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:19: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:19: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "56") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:19: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:20: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:20: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "70") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:20: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:58:20: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "108") (weapon "quake_rl") L 05/24/2026 - 15:58:20: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:58:20: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:20: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "110") (realdamage "105") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:20: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8805 -8959 -10545") (victim_position "-8670 -8936 -10567") L 05/24/2026 - 15:58:20: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:20: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:58:23: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:23: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:23: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "107") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:23: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:58:24: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:24: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:58:24: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "82") (weapon "quake_rl") L 05/24/2026 - 15:58:24: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:58:24: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:24: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:24: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "73") (realdamage "23") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:24: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8575 -9055 -10227") (victim_position "-8569 -8664 -10567") L 05/24/2026 - 15:58:25: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:58:27: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:58:27: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:28: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:28: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "49") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:58:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "106") (weapon "quake_rl") L 05/24/2026 - 15:58:28: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:58:28: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:28: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "67") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:29: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:58:29: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "75") (realdamage "41") (weapon "quake_rl") L 05/24/2026 - 15:58:29: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "quake_rl" (attacker_position "-7987 -8657 -10498") (victim_position "-8187 -8738 -10405") L 05/24/2026 - 15:58:29: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:58:29: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:29: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:29: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "104") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:29: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:58:31: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:32: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:32: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:58:32: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:32: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "231") L 05/24/2026 - 15:58:32: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:58:32: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "82") (weapon "quake_rl") L 05/24/2026 - 15:58:33: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:58:33: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:33: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:58:33: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "101") (realdamage "97") (weapon "quake_rl") L 05/24/2026 - 15:58:33: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "quake_rl" (attacker_position "-8313 -8967 -10256") (victim_position "-8453 -8898 -10562") L 05/24/2026 - 15:58:33: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:58:36: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:36: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "440") L 05/24/2026 - 15:58:36: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:58:36: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:37: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:58:38: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:38: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:38: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "76") (realdamage "31") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:38: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8346 -8674 -10517") (victim_position "-8752 -8685 -10524") L 05/24/2026 - 15:58:38: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:58:38: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:58:38: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:58:38: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "37") (weapon "quake_rl") L 05/24/2026 - 15:58:40: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:41: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:41: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "58") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:41: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:58:41: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:41: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:41: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "68") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:42: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:58:42: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:58:43: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:43: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:43: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "55") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:44: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:58:44: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:58:44: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:58:44: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:58:44: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "75") (realdamage "19") (weapon "shotgun_soldier") L 05/24/2026 - 15:58:44: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8651 -8344 -10748") (victim_position "-8499 -8478 -10799") L 05/24/2026 - 15:58:44: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:58:48: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:58:48: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:58:48: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "71") (weapon "quake_rl") L 05/24/2026 - 15:58:49: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:58:49: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:49: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "109") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:49: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:58:49: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "74") (weapon "quake_rl") L 05/24/2026 - 15:58:49: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:50: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:50: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:58:50: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:50: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "78") (realdamage "62") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:50: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8455 -8547 -10347") (victim_position "-8654 -8753 -10567") L 05/24/2026 - 15:58:50: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:58:52: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:58:52: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:53: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:58:53: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:53: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "110") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:53: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:54: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:54: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "111") (realdamage "63") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:54: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-9147 -8815 -10454") (victim_position "-9154 -8878 -10509") L 05/24/2026 - 15:58:54: "portal<12><[U:1:134304224]>" triggered "domination" against "we're running out of monster<13><[U:1:1105070900]>" L 05/24/2026 - 15:58:54: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:54: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:58:56: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:58:56: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:58:56: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "60") (weapon "quake_rl") L 05/24/2026 - 15:58:56: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:56: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:56: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "104") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:57: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:58:57: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:58:57: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "52") (weapon "quake_rl") L 05/24/2026 - 15:58:57: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:57: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:57: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "66") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:58:58: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:58:58: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "36") (weapon "quake_rl") L 05/24/2026 - 15:58:59: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:58:59: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:58:59: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "3") (weapon "shotgun_soldier") L 05/24/2026 - 15:58:59: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:58:59: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:58:59: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:58:59: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "6") (weapon "shotgun_soldier") L 05/24/2026 - 15:58:59: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:58:59: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:58:59: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "10") (realdamage "1") (weapon "shotgun_soldier") L 05/24/2026 - 15:58:59: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8627 -8860 -10567") (victim_position "-8106 -9603 -10799") L 05/24/2026 - 15:59:00: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:59:02: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:59:03: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:03: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:03: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "80") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:03: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:03: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:59:04: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:04: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "62") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:04: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:59:04: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:05: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:05: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "91") (realdamage "58") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:05: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-9260 -8732 -10432") (victim_position "-9010 -8560 -10558") L 05/24/2026 - 15:59:05: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:59:07: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:07: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "396") L 05/24/2026 - 15:59:07: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:59:07: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:08: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:08: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:08: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "45") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:08: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:59:09: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:09: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:09: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "56") (realdamage "17") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:09: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8279 -8757 -10454") (victim_position "-8770 -8733 -10523") L 05/24/2026 - 15:59:09: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:59:12: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:59:12: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:12: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:13: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:59:13: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:59:13: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "65") (weapon "quake_rl") L 05/24/2026 - 15:59:13: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:14: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:59:14: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:59:14: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "20") (weapon "shotgun_soldier") L 05/24/2026 - 15:59:14: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:59:15: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:59:15: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:59:15: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "7") (weapon "shotgun_soldier") L 05/24/2026 - 15:59:15: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:59:15: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:59:15: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:59:15: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "86") (weapon "shotgun_soldier") L 05/24/2026 - 15:59:16: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:59:16: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:59:16: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:59:16: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "89") (realdamage "87") (weapon "shotgun_soldier") L 05/24/2026 - 15:59:16: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8777 -8853 -10567") (victim_position "-8719 -8913 -10567") L 05/24/2026 - 15:59:16: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:59:19: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:20: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:22: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:59:22: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:59:22: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "103") (weapon "quake_rl") L 05/24/2026 - 15:59:22: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:22: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:59:22: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "55") (weapon "quake_rl") L 05/24/2026 - 15:59:22: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:59:23: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:24: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:59:24: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:59:24: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "53") (weapon "shotgun_soldier") L 05/24/2026 - 15:59:24: "we're running out of monster<13><[U:1:1105070900]>" picked up item "tf_ammo_pack" L 05/24/2026 - 15:59:24: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:59:25: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:59:25: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "51") (realdamage "8") (weapon "quake_rl") L 05/24/2026 - 15:59:25: "we're running out of monster<13><[U:1:1105070900]>" killed "portal<12><[U:1:134304224]>" with "quake_rl" (attacker_position "-8960 -8642 -10567") (victim_position "-8631 -8589 -10500") L 05/24/2026 - 15:59:25: "we're running out of monster<13><[U:1:1105070900]>" triggered "revenge" against "portal<12><[U:1:134304224]>" L 05/24/2026 - 15:59:25: "portal<12><[U:1:134304224]>" spawned as "soldier" L 05/24/2026 - 15:59:27: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:27: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:59:28: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:28: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:59:28: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:28: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "52") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:30: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:59:30: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "87") (weapon "quake_rl") L 05/24/2026 - 15:59:30: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:59:30: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:30: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "75") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:30: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:31: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:31: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:59:31: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:31: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "41") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:32: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:59:32: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:59:32: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "11") (weapon "shotgun_soldier") L 05/24/2026 - 15:59:32: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:33: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:59:33: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:59:33: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "39") (weapon "shotgun_soldier") L 05/24/2026 - 15:59:33: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:59:33: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:59:33: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "31") (realdamage "3") (weapon "shotgun_soldier") L 05/24/2026 - 15:59:33: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8284 -8733 -10454") (victim_position "-7819 -8872 -10555") L 05/24/2026 - 15:59:33: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:59:35: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:59:35: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:36: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:36: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:59:36: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:59:36: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "82") (weapon "quake_rl") L 05/24/2026 - 15:59:37: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:37: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "92") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:37: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:37: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:59:39: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:59:39: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:59:39: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "42") (weapon "shotgun_soldier") L 05/24/2026 - 15:59:39: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:59:39: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:59:39: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "59") (weapon "quake_rl") L 05/24/2026 - 15:59:39: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:59:39: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:59:39: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "31") (weapon "shotgun_soldier") L 05/24/2026 - 15:59:39: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:59:40: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:59:40: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:59:40: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "21") (weapon "shotgun_soldier") L 05/24/2026 - 15:59:40: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:59:40: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:59:40: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:59:40: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "7") (weapon "shotgun_soldier") L 05/24/2026 - 15:59:41: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:59:41: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/24/2026 - 15:59:41: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/24/2026 - 15:59:41: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "42") (realdamage "7") (weapon "shotgun_soldier") L 05/24/2026 - 15:59:41: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "-8713 -9351 -10729") (victim_position "-8607 -8994 -10567") L 05/24/2026 - 15:59:41: "we're running out of monster<13><[U:1:1105070900]>" spawned as "soldier" L 05/24/2026 - 15:59:44: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:44: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:44: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "211") L 05/24/2026 - 15:59:44: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:59:45: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:59:45: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:59:45: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "57") (weapon "quake_rl") L 05/24/2026 - 15:59:45: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:45: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "60") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:45: "portal<12><[U:1:134304224]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:46: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 05/24/2026 - 15:59:46: "we're running out of monster<13><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 05/24/2026 - 15:59:46: "we're running out of monster<13><[U:1:1105070900]>" triggered "damage" against "portal<12><[U:1:134304224]>" (damage "96") (weapon "quake_rl") L 05/24/2026 - 15:59:46: "portal<12><[U:1:134304224]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:46: "portal<12><[U:1:134304224]>" triggered "damage" against "we're running out of monster<13><[U:1:1105070900]>" (damage "93") (realdamage "33") (weapon "tf_projectile_rocket") L 05/24/2026 - 15:59:46: World triggered "mge_elo_delta" (player "[U:1:134304224]") (old_elo "1607") (new_elo "1613") L 05/24/2026 - 15:59:46: World triggered "mge_elo_delta" (player "[U:1:1105070900]") (old_elo "1530") (new_elo "1524") L 05/24/2026 - 15:59:46: "portal<12><[U:1:134304224]>" killed "we're running out of monster<13><[U:1:1105070900]>" with "tf_projectile_rocket" (attacker_position "-8596 -8803 -10470") (victim_position "-8691 -8631 -10539") L 05/24/2026 - 15:59:46: World triggered "mge_match_end" (winner "[U:1:134304224]") (loser "[U:1:1105070900]") (winner_score "20") (loser_score "9")