L 05/30/2026 - 07:00:31: World triggered "meta_data" (matchid "2605300700310025") (map "mge_league_v3") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/30/2026 - 07:00:31: "Lewis<39><[U:1:135012986]>" changed role to "soldier" L 05/30/2026 - 07:00:31: "n4ver<40><[U:1:96363292]>" changed role to "soldier" L 05/30/2026 - 07:00:40: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:00:41: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:00:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:00:41: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:00:41: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "82") (weapon "quake_rl") L 05/30/2026 - 07:00:42: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:00:42: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:00:43: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:00:43: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:00:43: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:00:43: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "94") (weapon "quake_rl") L 05/30/2026 - 07:00:43: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:00:43: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "82") (weapon "quake_rl") L 05/30/2026 - 07:00:43: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:00:44: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:00:44: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "98") (realdamage "36") (weapon "quake_rl") L 05/30/2026 - 07:00:44: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "-11172 13005 -3046") (victim_position "-11116 13343 -3253") L 05/30/2026 - 07:00:44: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:00:45: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:00:46: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:00:46: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:00:46: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "83") (weapon "quake_rl") L 05/30/2026 - 07:00:46: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:00:47: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:00:47: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:00:47: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "92") (weapon "quake_rl") L 05/30/2026 - 07:00:47: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:00:47: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:00:47: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "334") L 05/30/2026 - 07:00:48: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:00:48: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:00:50: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:00:50: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "88") (weapon "quake_rl") L 05/30/2026 - 07:00:50: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:00:50: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:00:51: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:00:51: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "83") (realdamage "6") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:00:51: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-11083 13458 -3270") (victim_position "-10947 13206 -3359") L 05/30/2026 - 07:00:51: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:00:52: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:00:53: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:00:53: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:00:53: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "72") (weapon "quake_rl") L 05/30/2026 - 07:00:53: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:00:53: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "86") (weapon "quake_rl") L 05/30/2026 - 07:00:53: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:00:54: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:00:54: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:00:54: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "84") (weapon "quake_rl") L 05/30/2026 - 07:00:55: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:00:55: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:00:55: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:00:56: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:00:56: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:00:56: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:00:56: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "102") (weapon "quake_rl") L 05/30/2026 - 07:00:57: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:00:57: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:00:57: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "69") (realdamage "24") (weapon "quake_rl") L 05/30/2026 - 07:00:57: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-10881 13161 -3292") (victim_position "-11085 12938 -3351") L 05/30/2026 - 07:00:57: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:00:59: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:00:59: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:00:59: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:00:59: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 07:01:00: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:00: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "58") (weapon "quake_rl") L 05/30/2026 - 07:01:00: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:00: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:01: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:01: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:01: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "48") (weapon "quake_rl") L 05/30/2026 - 07:01:03: "Lewis<39><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:01:03: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:03: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:04: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:04: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 07:01:04: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:04: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:04: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:04: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "53") (realdamage "18") (weapon "quake_rl") L 05/30/2026 - 07:01:04: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "-11115 12752 -3289") (victim_position "-10861 13135 -3391") L 05/30/2026 - 07:01:04: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:01:06: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:06: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:07: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:07: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:08: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:08: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "62") (weapon "quake_rl") L 05/30/2026 - 07:01:08: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:08: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "112") (weapon "quake_rl") L 05/30/2026 - 07:01:08: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:08: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:09: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:11: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:11: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:11: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:11: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "39") (weapon "quake_rl") L 05/30/2026 - 07:01:12: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:12: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "29") (weapon "quake_rl") L 05/30/2026 - 07:01:13: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:13: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:13: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:13: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "49") (weapon "quake_rl") L 05/30/2026 - 07:01:13: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "-11009 12099 -3351") (victim_position "-10985 12721 -3463") L 05/30/2026 - 07:01:14: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:01:15: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:15: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:16: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:16: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "84") (weapon "quake_rl") L 05/30/2026 - 07:01:16: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:17: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:17: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:17: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "102") (weapon "quake_rl") L 05/30/2026 - 07:01:17: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:17: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:17: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "75") (weapon "quake_rl") L 05/30/2026 - 07:01:18: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:18: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:20: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:20: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:20: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "89") (realdamage "22") (weapon "quake_rl") L 05/30/2026 - 07:01:20: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-11049 12208 -3351") (victim_position "-10613 12477 -3421") L 05/30/2026 - 07:01:20: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:01:22: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:22: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:23: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:23: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "43") (weapon "quake_rl") L 05/30/2026 - 07:01:23: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:23: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:23: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 07:01:23: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:23: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 07:01:23: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:24: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:25: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:25: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:25: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "63") (weapon "quake_rl") L 05/30/2026 - 07:01:25: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:26: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:26: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "102") (realdamage "64") (weapon "quake_rl") L 05/30/2026 - 07:01:26: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-11115 12186 -3351") (victim_position "-11226 11913 -3463") L 05/30/2026 - 07:01:26: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:01:28: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:28: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:28: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:28: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "86") (weapon "quake_rl") L 05/30/2026 - 07:01:29: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:29: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:29: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 07:01:29: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:29: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:30: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:30: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "64") (weapon "quake_rl") L 05/30/2026 - 07:01:30: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:30: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:30: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 07:01:31: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:31: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:31: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "95") (weapon "quake_rl") L 05/30/2026 - 07:01:31: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:34: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:34: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:36: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:38: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:38: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:38: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:38: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "34") (realdamage "29") (weapon "quake_rl") L 05/30/2026 - 07:01:38: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-11223 11794 -3399") (victim_position "-11030 12442 -3308") L 05/30/2026 - 07:01:38: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:01:38: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:38: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "27") (weapon "quake_rl") L 05/30/2026 - 07:01:39: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:39: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:40: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:43: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:46: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:46: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:47: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:47: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "60") (weapon "quake_rl") L 05/30/2026 - 07:01:47: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:47: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:47: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "253") L 05/30/2026 - 07:01:47: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:47: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:47: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "68") (weapon "quake_rl") L 05/30/2026 - 07:01:48: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:49: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "world" (attacker_position "-11059 12211 -3351") (victim_position "-11606 12093 -3685") L 05/30/2026 - 07:01:49: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:01:50: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:51: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:51: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:51: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "102") (weapon "quake_rl") L 05/30/2026 - 07:01:51: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:52: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:52: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "80") (weapon "quake_rl") L 05/30/2026 - 07:01:52: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:53: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:53: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:53: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:53: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "104") (realdamage "53") (weapon "quake_rl") (airshot "1") (height "461") L 05/30/2026 - 07:01:53: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-10740 12659 -2921") (victim_position "-10961 12495 -3002") L 05/30/2026 - 07:01:53: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:01:55: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:56: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:56: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:57: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:57: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "87") (weapon "quake_rl") L 05/30/2026 - 07:01:57: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:57: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:57: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:58: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:58: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "47") (weapon "quake_rl") L 05/30/2026 - 07:01:58: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:01:59: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:01:59: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "76") (weapon "quake_rl") L 05/30/2026 - 07:02:00: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:00: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:00: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 07:02:01: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:01: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "57") (realdamage "31") (weapon "quake_rl") L 05/30/2026 - 07:02:01: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-11136 12162 -3310") (victim_position "-11009 12426 -3387") L 05/30/2026 - 07:02:01: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:01: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:01: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:02:03: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:03: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:03: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:03: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "81") (weapon "quake_rl") L 05/30/2026 - 07:02:04: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:04: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:05: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:05: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:05: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 07:02:05: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:06: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:06: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:06: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "233") L 05/30/2026 - 07:02:07: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:08: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:08: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "71") (realdamage "37") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:02:08: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-11165 12284 -3422") (victim_position "-10924 12297 -3348") L 05/30/2026 - 07:02:08: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:08: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:02:10: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:10: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:10: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:10: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "77") (weapon "quake_rl") L 05/30/2026 - 07:02:11: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:11: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:11: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "61") (weapon "quake_rl") L 05/30/2026 - 07:02:11: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:11: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:11: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "51") (weapon "quake_rl") L 05/30/2026 - 07:02:12: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:12: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:12: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "69") (weapon "quake_rl") L 05/30/2026 - 07:02:12: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:13: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:13: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "105") (weapon "quake_rl") L 05/30/2026 - 07:02:13: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:14: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:15: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:15: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:16: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:16: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "48") (realdamage "36") (weapon "quake_rl") L 05/30/2026 - 07:02:16: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "-10997 12150 -3351") (victim_position "-10824 11665 -3463") L 05/30/2026 - 07:02:16: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:02:17: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:18: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:18: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:18: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "62") (weapon "quake_rl") L 05/30/2026 - 07:02:18: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:18: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 07:02:18: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:19: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:19: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:20: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:20: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:20: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 07:02:20: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:20: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:20: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "49") (weapon "quake_rl") L 05/30/2026 - 07:02:22: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:22: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:22: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:22: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "50") (weapon "quake_rl") L 05/30/2026 - 07:02:24: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:24: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:24: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "57") (realdamage "42") (weapon "quake_rl") L 05/30/2026 - 07:02:24: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "-11016 12200 -3351") (victim_position "-10824 11933 -3463") L 05/30/2026 - 07:02:25: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:02:27: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:27: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:28: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:28: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "51") (weapon "quake_rl") L 05/30/2026 - 07:02:28: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:28: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:28: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "364") L 05/30/2026 - 07:02:28: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:28: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:28: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 07:02:29: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:30: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:30: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:30: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "62") (weapon "quake_rl") L 05/30/2026 - 07:02:31: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:31: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:31: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:31: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "32") (weapon "quake_rl") L 05/30/2026 - 07:02:31: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:32: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:32: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "25") (realdamage "20") (weapon "quake_rl") L 05/30/2026 - 07:02:32: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "-11082 13009 -3351") (victim_position "-11145 12132 -3352") L 05/30/2026 - 07:02:32: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:02:32: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:34: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:35: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:35: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:35: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "106") (weapon "quake_rl") L 05/30/2026 - 07:02:35: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:36: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:36: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "98") (weapon "quake_rl") L 05/30/2026 - 07:02:36: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:37: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:37: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:37: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:37: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "57") (realdamage "27") (weapon "quake_rl") L 05/30/2026 - 07:02:37: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-11107 12915 -3231") (victim_position "-10977 13296 -3319") L 05/30/2026 - 07:02:37: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:02:39: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:39: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:39: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:39: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "194") L 05/30/2026 - 07:02:40: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:40: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 07:02:40: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:40: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:40: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:40: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "62") (weapon "quake_rl") L 05/30/2026 - 07:02:41: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:42: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:42: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "112") (realdamage "67") (weapon "quake_rl") L 05/30/2026 - 07:02:42: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-11139 13259 -3341") (victim_position "-11136 13230 -3415") L 05/30/2026 - 07:02:42: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:42: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:02:44: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:45: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:45: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:45: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "345") L 05/30/2026 - 07:02:45: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:45: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "82") (weapon "quake_rl") L 05/30/2026 - 07:02:45: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:45: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:46: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:46: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "97") (weapon "quake_rl") L 05/30/2026 - 07:02:46: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "world" (attacker_position "-11072 12978 -3351") (victim_position "-10972 13533 -3454") L 05/30/2026 - 07:02:46: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:02:46: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:48: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:49: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:49: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:49: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "103") (weapon "quake_rl") L 05/30/2026 - 07:02:49: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:50: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:50: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "89") (weapon "quake_rl") L 05/30/2026 - 07:02:50: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:50: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:51: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:51: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:51: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:51: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "47") (weapon "quake_rl") L 05/30/2026 - 07:02:53: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:53: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:53: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 07:02:54: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:55: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:55: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:56: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:56: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "27") (realdamage "12") (weapon "quake_rl") L 05/30/2026 - 07:02:56: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-11236 12699 -3463") (victim_position "-11140 13519 -3463") L 05/30/2026 - 07:02:56: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:02:58: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:58: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:58: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:58: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "56") (weapon "quake_rl") L 05/30/2026 - 07:02:59: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:02:59: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "90") (weapon "quake_rl") L 05/30/2026 - 07:02:59: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:02:59: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:00: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:00: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "108") (realdamage "86") (weapon "quake_rl") L 05/30/2026 - 07:03:00: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "-11083 12772 -3345") (victim_position "-11264 12858 -3346") L 05/30/2026 - 07:03:00: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:00: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:00: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:00: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "57") (weapon "quake_rl") L 05/30/2026 - 07:03:00: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:03:01: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:01: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:01: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "75") (weapon "quake_rl") L 05/30/2026 - 07:03:01: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:02: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:02: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:02: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "92") (weapon "quake_rl") L 05/30/2026 - 07:03:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:02: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:02: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "57") (weapon "quake_rl") L 05/30/2026 - 07:03:02: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:03: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:03: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:04: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:04: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "42") (weapon "quake_rl") L 05/30/2026 - 07:03:05: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:06: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:06: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "43") (weapon "quake_rl") L 05/30/2026 - 07:03:06: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:08: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:03:08: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:03:09: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:09: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:10: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:11: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:12: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:14: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:14: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:14: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "61") (realdamage "18") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:03:14: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "-11034 13130 -3351") (victim_position "-11605 12951 -3415") L 05/30/2026 - 07:03:14: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:03:16: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:17: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:17: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:17: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "48") (weapon "quake_rl") L 05/30/2026 - 07:03:17: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:17: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:17: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "386") L 05/30/2026 - 07:03:18: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:18: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:19: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:19: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:19: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "58") (weapon "quake_rl") L 05/30/2026 - 07:03:20: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:20: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "72") (weapon "quake_rl") L 05/30/2026 - 07:03:20: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:20: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:21: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:22: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:22: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "112") (weapon "quake_rl") L 05/30/2026 - 07:03:22: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "world" (attacker_position "-10975 13174 -3352") (victim_position "-10996 13115 -3351") L 05/30/2026 - 07:03:22: "Lewis<39><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:03:22: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:03:22: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:22: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:24: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:24: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "110") (weapon "quake_rl") L 05/30/2026 - 07:03:24: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:24: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:26: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:26: "Lewis<39><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:03:27: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:27: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:27: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:27: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "48") (weapon "quake_rl") L 05/30/2026 - 07:03:27: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:27: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 07:03:28: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:29: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:29: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:29: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "97") (weapon "quake_rl") L 05/30/2026 - 07:03:29: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:30: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:30: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:30: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "97") (realdamage "17") (weapon "quake_rl") (airshot "1") (height "220") L 05/30/2026 - 07:03:30: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-11314 13074 -3459") (victim_position "-11081 13143 -3130") L 05/30/2026 - 07:03:31: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:03:33: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:33: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:33: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:33: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "96") (weapon "quake_rl") L 05/30/2026 - 07:03:34: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:34: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:34: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:34: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "56") (weapon "quake_rl") L 05/30/2026 - 07:03:34: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:34: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "110") (weapon "quake_rl") L 05/30/2026 - 07:03:34: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "world" (attacker_position "-11077 13017 -3303") (victim_position "-11099 13196 -3345") L 05/30/2026 - 07:03:35: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:35: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:03:36: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:36: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:37: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:37: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "74") (weapon "quake_rl") L 05/30/2026 - 07:03:37: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:37: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:37: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "51") (weapon "quake_rl") L 05/30/2026 - 07:03:37: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:38: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:38: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:38: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "74") (weapon "quake_rl") L 05/30/2026 - 07:03:38: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:39: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:39: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "108") (realdamage "66") (weapon "quake_rl") (airshot "1") (height "289") L 05/30/2026 - 07:03:39: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-11087 12253 -3351") (victim_position "-11155 12240 -3174") L 05/30/2026 - 07:03:39: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:39: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:03:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:41: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:42: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:42: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "47") (weapon "quake_rl") L 05/30/2026 - 07:03:42: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:42: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:43: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:43: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "88") (weapon "quake_rl") L 05/30/2026 - 07:03:43: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:43: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:44: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:44: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 07:03:44: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:45: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:45: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:46: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:46: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "50") (weapon "quake_rl") L 05/30/2026 - 07:03:47: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:47: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:47: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "73") (realdamage "43") (weapon "quake_rl") L 05/30/2026 - 07:03:47: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "-10683 12471 -3420") (victim_position "-11049 12268 -3312") L 05/30/2026 - 07:03:47: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:47: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:03:49: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:49: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:49: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:49: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "61") (weapon "quake_rl") L 05/30/2026 - 07:03:50: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:50: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:50: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "74") (weapon "quake_rl") L 05/30/2026 - 07:03:50: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:50: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:50: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:50: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "67") (weapon "quake_rl") L 05/30/2026 - 07:03:51: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:51: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:51: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:51: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "295") L 05/30/2026 - 07:03:53: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:53: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:53: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "58") (realdamage "28") (weapon "quake_rl") L 05/30/2026 - 07:03:53: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "-11080 12274 -3279") (victim_position "-10957 12219 -3463") L 05/30/2026 - 07:03:53: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:03:55: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:56: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:56: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:56: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:56: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "64") (weapon "quake_rl") L 05/30/2026 - 07:03:56: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:56: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "91") (weapon "quake_rl") L 05/30/2026 - 07:03:56: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:56: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "89") (weapon "quake_rl") L 05/30/2026 - 07:03:57: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:57: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:57: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:57: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:03:57: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "107") (realdamage "52") (weapon "quake_rl") (airshot "1") (height "883") L 05/30/2026 - 07:03:57: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-10998 12284 -2548") (victim_position "-11224 12268 -2580") L 05/30/2026 - 07:03:57: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:03:58: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:03:59: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:00: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:00: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:00: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "229") L 05/30/2026 - 07:04:00: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:01: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:01: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:01: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 07:04:01: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:02: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:02: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:02: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "58") (weapon "quake_rl") L 05/30/2026 - 07:04:02: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:02: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "60") (weapon "quake_rl") L 05/30/2026 - 07:04:04: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:04: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:04: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:04:05: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:06: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:06: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "41") (weapon "quake_rl") L 05/30/2026 - 07:04:06: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:07: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "world" (attacker_position "-10875 12024 -3463") (victim_position "-11173 12045 -3435") L 05/30/2026 - 07:04:07: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:04:09: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:09: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:10: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:11: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:11: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "46") (weapon "quake_rl") L 05/30/2026 - 07:04:11: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:11: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:11: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "52") (weapon "quake_rl") L 05/30/2026 - 07:04:12: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:13: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:14: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:14: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "108") (weapon "quake_rl") L 05/30/2026 - 07:04:14: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:15: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:15: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:15: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "103") (realdamage "38") (weapon "quake_rl") L 05/30/2026 - 07:04:15: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-11158 12794 -3326") (victim_position "-10899 12860 -3459") L 05/30/2026 - 07:04:15: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:04:16: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:17: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:17: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:17: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:17: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "105") (weapon "quake_rl") L 05/30/2026 - 07:04:17: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:18: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:18: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:18: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "63") (weapon "quake_rl") L 05/30/2026 - 07:04:19: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:19: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:19: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "82") (weapon "quake_rl") L 05/30/2026 - 07:04:19: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:19: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "95") (weapon "quake_rl") L 05/30/2026 - 07:04:19: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:20: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:20: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "110") (realdamage "34") (weapon "quake_rl") L 05/30/2026 - 07:04:20: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-10980 12118 -3179") (victim_position "-11074 12031 -3194") L 05/30/2026 - 07:04:20: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:20: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:04:22: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:22: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:22: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:22: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "67") (weapon "quake_rl") L 05/30/2026 - 07:04:23: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:23: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:23: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 07:04:23: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:24: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:25: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:25: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:25: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "29") (weapon "quake_rl") L 05/30/2026 - 07:04:26: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:27: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:29: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:30: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:30: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "42") (weapon "quake_rl") L 05/30/2026 - 07:04:30: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:30: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:30: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "45") (weapon "quake_rl") L 05/30/2026 - 07:04:30: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:31: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:31: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:32: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:32: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:32: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "78") (weapon "quake_rl") L 05/30/2026 - 07:04:32: "Lewis<39><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:04:32: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:32: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:32: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "65") (weapon "quake_rl") L 05/30/2026 - 07:04:33: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:34: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:34: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "65") (realdamage "2") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:04:34: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "-10874 12636 -3463") (victim_position "-10472 12675 -3587") L 05/30/2026 - 07:04:34: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:04:35: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:35: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:35: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:35: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "72") (weapon "quake_rl") L 05/30/2026 - 07:04:36: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:36: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:36: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 07:04:37: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:37: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:37: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:37: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 07:04:37: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:38: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:38: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:38: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "67") (weapon "quake_rl") L 05/30/2026 - 07:04:39: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:39: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:39: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "65") (weapon "quake_rl") L 05/30/2026 - 07:04:40: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:40: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:40: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "74") (realdamage "27") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:04:40: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "-11089 13110 -3351") (victim_position "-11741 13170 -3403") L 05/30/2026 - 07:04:40: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:04:42: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:43: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:43: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:43: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:44: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:44: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "80") (weapon "quake_rl") L 05/30/2026 - 07:04:44: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:45: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:45: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:45: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:45: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "89") (weapon "quake_rl") L 05/30/2026 - 07:04:47: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:47: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "64") (weapon "quake_rl") L 05/30/2026 - 07:04:47: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:48: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:49: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:50: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:50: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:50: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "63") (weapon "quake_rl") L 05/30/2026 - 07:04:51: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:52: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:52: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "24") (realdamage "3") (weapon "quake_rl") L 05/30/2026 - 07:04:52: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "-11015 12120 -3302") (victim_position "-11258 12975 -3610") L 05/30/2026 - 07:04:52: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:04:52: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:54: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:54: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:54: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:54: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "59") (weapon "quake_rl") L 05/30/2026 - 07:04:55: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:55: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:55: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "72") (weapon "quake_rl") L 05/30/2026 - 07:04:55: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:56: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:57: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:57: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "67") (weapon "quake_rl") L 05/30/2026 - 07:04:57: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:57: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:57: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:57: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 07:04:59: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:59: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:04:59: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:59: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "60") (weapon "quake_rl") L 05/30/2026 - 07:04:59: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:04:59: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "56") (realdamage "6") (weapon "quake_rl") L 05/30/2026 - 07:04:59: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-11149 11859 -3388") (victim_position "-11277 12192 -3405") L 05/30/2026 - 07:04:59: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:05:01: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:05:01: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:05:01: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:05:01: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "82") (weapon "quake_rl") L 05/30/2026 - 07:05:02: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:05:02: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "105") (weapon "quake_rl") L 05/30/2026 - 07:05:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:05:02: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:05:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:05:03: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:05:03: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "69") (weapon "quake_rl") L 05/30/2026 - 07:05:03: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:05:03: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "211") L 05/30/2026 - 07:05:03: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "world" (attacker_position "-11033 12066 -3139") (victim_position "-10976 12040 -3145") L 05/30/2026 - 07:05:03: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:05:03: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:05:05: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:05:05: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:05:05: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:05:05: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "184") L 05/30/2026 - 07:05:06: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:05:06: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:05:06: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:05:06: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "78") (weapon "quake_rl") L 05/30/2026 - 07:05:06: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:05:06: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "55") (realdamage "53") (weapon "quake_rl") L 05/30/2026 - 07:05:06: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "-11201 12379 -3389") (victim_position "-11174 12139 -3395") L 05/30/2026 - 07:05:06: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:05:09: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:05:09: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:05:09: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:05:09: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "362") L 05/30/2026 - 07:05:10: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:05:10: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:05:10: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:05:10: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 07:05:11: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:05:11: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:05:11: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:05:11: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "84") (weapon "quake_rl") L 05/30/2026 - 07:05:12: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:05:12: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "50") (weapon "quake_rl") L 05/30/2026 - 07:05:12: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:05:13: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:05:13: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:05:13: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "62") (weapon "quake_rl") L 05/30/2026 - 07:05:13: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:05:13: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:05:13: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "143") (realdamage "33") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:05:13: World triggered "mge_elo_delta" (player "[U:1:135012986]") (old_elo "1633") (new_elo "1641") L 05/30/2026 - 07:05:13: World triggered "mge_elo_delta" (player "[U:1:96363292]") (old_elo "1667") (new_elo "1659") L 05/30/2026 - 07:05:13: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "-11258 12012 -3273") (victim_position "-11202 11864 -3463") L 05/30/2026 - 07:05:13: World triggered "mge_match_end" (winner "[U:1:135012986]") (loser "[U:1:96363292]") (winner_score "20") (loser_score "18")