L 05/30/2026 - 07:05:20: World triggered "meta_data" (matchid "2605300705201c7d") (map "mge_league_v3") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/30/2026 - 07:05:20: "Lewis<39><[U:1:135012986]>" changed role to "soldier" L 05/30/2026 - 07:05:20: "n4ver<40><[U:1:96363292]>" changed role to "soldier" L 05/30/2026 - 07:05:21: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:05:21: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:05:21: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:05:21: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "74") (weapon "quake_rl") L 05/30/2026 - 07:05:21: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:05:21: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:05:21: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "51") (weapon "quake_rl") L 05/30/2026 - 07:05:22: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:05:22: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:05:23: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:05:23: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "67") (weapon "quake_rl") L 05/30/2026 - 07:05:23: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:05:23: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:05:24: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:05:24: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "63") (weapon "quake_rl") L 05/30/2026 - 07:05:24: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:05:25: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:05:26: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:05:28: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:05:28: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "86") (weapon "quake_rl") L 05/30/2026 - 07:05:28: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:05:28: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:05:29: "Lewis<39><[U:1:135012986]>" committed suicide with "world" (attacker_position "-11403 12253 -3772") L 05/30/2026 - 07:05:29: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:05:30: "Lewis<39><[U:1:135012986]>" say "loll;" L 05/30/2026 - 07:05:32: "n4ver<40><[U:1:96363292]>" say "how" L 05/30/2026 - 07:05:34: "n4ver<40><[U:1:96363292]>" say "tf" L 05/30/2026 - 07:05:39: "Lewis<39><[U:1:135012986]>" say "wasit ah" L 05/30/2026 - 07:05:41: "n4ver<40><[U:1:96363292]>" say "ok" L 05/30/2026 - 07:05:49: "Lewis<39><[U:1:135012986]>" say "i bought a new fridge" L 05/30/2026 - 07:05:53: "n4ver<40><[U:1:96363292]>" say "???" L 05/30/2026 - 07:05:54: "n4ver<40><[U:1:96363292]>" say "LOL" L 05/30/2026 - 07:05:55: "Lewis<39><[U:1:135012986]>" say "new arrreange" L 05/30/2026 - 07:05:57: "Lewis<39><[U:1:135012986]>" say "gimme sec" L 05/30/2026 - 07:06:00: "n4ver<40><[U:1:96363292]>" say "it arrived?" L 05/30/2026 - 07:06:02: "Lewis<39><[U:1:135012986]>" say "almkostt" L 05/30/2026 - 07:06:05: "n4ver<40><[U:1:96363292]>" say "o ok" L 05/30/2026 - 07:06:07: "Lewis<39><[U:1:135012986]>" say "gimme sec" L 05/30/2026 - 07:12:30: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:30: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:12:30: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "214") L 05/30/2026 - 07:12:30: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:30: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:12:30: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 07:12:31: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:31: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:32: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:32: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:32: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:12:32: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "48") (weapon "quake_rl") L 05/30/2026 - 07:12:33: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:35: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:37: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:37: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:12:37: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "61") (realdamage "5") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:12:37: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-11065 11903 -3355") (victim_position "-11161 12721 -3437") L 05/30/2026 - 07:12:37: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:12:39: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:40: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:40: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:12:40: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "65") (weapon "quake_rl") L 05/30/2026 - 07:12:40: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:12:40: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "252") L 05/30/2026 - 07:12:40: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:41: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:41: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:12:41: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "175") L 05/30/2026 - 07:12:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:42: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:42: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:43: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:12:43: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "53") (realdamage "32") (weapon "quake_rl") L 05/30/2026 - 07:12:43: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "-11213 12025 -3415") (victim_position "-11242 11710 -3463") L 05/30/2026 - 07:12:43: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:43: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:12:45: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:45: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:46: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:46: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:46: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:12:46: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "52") (weapon "quake_rl") L 05/30/2026 - 07:12:47: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:12:47: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "112") (weapon "quake_rl") L 05/30/2026 - 07:12:47: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:12:47: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "93") (weapon "quake_rl") L 05/30/2026 - 07:12:47: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:47: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:49: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:49: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:50: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:12:50: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "82") (realdamage "6") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:12:50: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-11270 12637 -3463") (victim_position "-11655 12330 -3754") L 05/30/2026 - 07:12:50: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:12:52: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:52: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:53: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:12:53: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "59") (weapon "quake_rl") L 05/30/2026 - 07:12:53: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:53: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:54: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:54: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:12:54: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "104") (weapon "quake_rl") L 05/30/2026 - 07:12:54: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:54: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:12:54: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "78") (weapon "quake_rl") L 05/30/2026 - 07:12:54: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:55: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:12:55: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "103") (realdamage "102") (weapon "quake_rl") L 05/30/2026 - 07:12:55: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-10922 13374 -3255") (victim_position "-11046 13106 -3185") L 05/30/2026 - 07:12:55: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:12:57: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:57: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:57: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:12:57: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "77") (weapon "quake_rl") L 05/30/2026 - 07:12:57: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:57: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:12:57: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "85") (weapon "quake_rl") L 05/30/2026 - 07:12:58: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:59: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:59: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:12:59: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:12:59: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "85") (weapon "quake_rl") L 05/30/2026 - 07:12:59: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:12:59: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "110") (realdamage "106") (weapon "quake_rl") L 05/30/2026 - 07:12:59: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-11177 13092 -3266") (victim_position "-11107 12999 -3349") L 05/30/2026 - 07:13:00: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:00: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:13:01: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:02: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:02: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:02: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 07:13:02: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:02: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "189") L 05/30/2026 - 07:13:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:02: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:03: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:03: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:03: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:03: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 07:13:03: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:03: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "76") (weapon "quake_rl") L 05/30/2026 - 07:13:04: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:04: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:04: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "80") (realdamage "53") (weapon "quake_rl") L 05/30/2026 - 07:13:04: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-11050 13005 -3286") (victim_position "-11133 12770 -3463") L 05/30/2026 - 07:13:04: "n4ver<40><[U:1:96363292]>" triggered "domination" against "Lewis<39><[U:1:135012986]>" L 05/30/2026 - 07:13:04: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:13:06: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:06: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:07: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:07: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "75") (weapon "quake_rl") L 05/30/2026 - 07:13:07: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:08: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:08: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:08: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "79") (weapon "quake_rl") L 05/30/2026 - 07:13:08: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:09: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:09: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 07:13:09: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:09: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:10: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:10: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 07:13:10: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:10: "Lewis<39><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:13:11: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:11: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:11: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "41") (weapon "quake_rl") L 05/30/2026 - 07:13:12: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:14: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:14: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "54") (realdamage "10") (weapon "quake_rl") L 05/30/2026 - 07:13:14: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "-11134 13010 -3299") (victim_position "-10967 13153 -3320") L 05/30/2026 - 07:13:14: "Lewis<39><[U:1:135012986]>" triggered "revenge" against "n4ver<40><[U:1:96363292]>" L 05/30/2026 - 07:13:14: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:14: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "61") (weapon "quake_rl") L 05/30/2026 - 07:13:14: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:14: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:14: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:13:15: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:15: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:15: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:15: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "87") (weapon "quake_rl") L 05/30/2026 - 07:13:16: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:16: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:16: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "49") (weapon "quake_rl") L 05/30/2026 - 07:13:16: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:16: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:17: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:17: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "52") (weapon "quake_rl") L 05/30/2026 - 07:13:17: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:17: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "92") (realdamage "31") (weapon "quake_rl") L 05/30/2026 - 07:13:17: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-10907 12020 -3450") (victim_position "-11007 11865 -3397") L 05/30/2026 - 07:13:17: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:17: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:17: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:13:19: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:19: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:20: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:20: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 07:13:20: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:20: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:20: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "65") (weapon "quake_rl") L 05/30/2026 - 07:13:20: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:21: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:21: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:21: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:21: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "105") (weapon "quake_rl") L 05/30/2026 - 07:13:22: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:22: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "108") (weapon "quake_rl") L 05/30/2026 - 07:13:22: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:23: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:24: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:24: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:24: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "51") (realdamage "40") (weapon "quake_rl") L 05/30/2026 - 07:13:24: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-10991 11880 -3348") (victim_position "-11219 12088 -3303") L 05/30/2026 - 07:13:24: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:13:26: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:27: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:27: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:27: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 07:13:27: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:27: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:27: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "72") (weapon "quake_rl") L 05/30/2026 - 07:13:27: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:28: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:28: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:29: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:29: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:29: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "82") (weapon "quake_rl") L 05/30/2026 - 07:13:31: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:31: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:31: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "86") (realdamage "67") (weapon "quake_rl") L 05/30/2026 - 07:13:31: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-11127 12144 -3281") (victim_position "-11100 11949 -3358") L 05/30/2026 - 07:13:31: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:31: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "86") (weapon "quake_rl") L 05/30/2026 - 07:13:31: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:31: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:13:33: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:34: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:34: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:34: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "46") (weapon "quake_rl") L 05/30/2026 - 07:13:34: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:34: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:34: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "108") (weapon "quake_rl") L 05/30/2026 - 07:13:34: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:34: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "88") (weapon "quake_rl") L 05/30/2026 - 07:13:35: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:35: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:36: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:36: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "world" (attacker_position "-10848 12583 -3463") (victim_position "-11132 12041 -3341") L 05/30/2026 - 07:13:36: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:36: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:13:37: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:37: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 07:13:38: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:38: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:38: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "94") (weapon "quake_rl") L 05/30/2026 - 07:13:38: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:38: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:38: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "65") (weapon "quake_rl") L 05/30/2026 - 07:13:39: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:39: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:39: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:39: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "44") (weapon "quake_rl") L 05/30/2026 - 07:13:39: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:40: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:40: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "69") (realdamage "63") (weapon "quake_rl") L 05/30/2026 - 07:13:40: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-11262 12869 -3432") (victim_position "-11008 12360 -3354") L 05/30/2026 - 07:13:40: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:40: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:13:40: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:40: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "35") (weapon "quake_rl") L 05/30/2026 - 07:13:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:41: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:42: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:42: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "84") (weapon "quake_rl") L 05/30/2026 - 07:13:42: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:42: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "63") (weapon "quake_rl") L 05/30/2026 - 07:13:42: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:42: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:43: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:43: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:44: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:46: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:47: "Lewis<39><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:13:48: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:48: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:13:48: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:48: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "56") (weapon "quake_rl") L 05/30/2026 - 07:13:48: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:48: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:48: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "45") (realdamage "33") (weapon "quake_rl") L 05/30/2026 - 07:13:48: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "-11063 12292 -3351") (victim_position "-11136 11702 -3463") L 05/30/2026 - 07:13:49: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:13:50: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:51: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:51: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:51: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "57") (weapon "quake_rl") L 05/30/2026 - 07:13:51: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:52: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:52: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:52: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "87") (weapon "quake_rl") L 05/30/2026 - 07:13:52: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:52: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "111") (weapon "quake_rl") L 05/30/2026 - 07:13:52: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:53: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:53: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:53: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "86") (realdamage "54") (weapon "quake_rl") L 05/30/2026 - 07:13:53: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-11045 12379 -3261") (victim_position "-11146 12222 -3350") L 05/30/2026 - 07:13:53: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:53: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "108") (weapon "quake_rl") L 05/30/2026 - 07:13:53: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:53: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:13:54: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:54: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:55: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:55: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:55: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "83") (weapon "quake_rl") L 05/30/2026 - 07:13:55: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:56: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:56: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:56: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "419") L 05/30/2026 - 07:13:56: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:56: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:56: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "67") (weapon "quake_rl") L 05/30/2026 - 07:13:57: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:57: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:58: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:13:59: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:13:59: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "62") (realdamage "56") (weapon "quake_rl") L 05/30/2026 - 07:13:59: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "-11070 13077 -3351") (victim_position "-10960 13345 -3348") L 05/30/2026 - 07:13:59: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:14:00: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:01: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:01: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:01: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 07:14:01: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:01: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:01: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "312") L 05/30/2026 - 07:14:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:03: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:03: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:03: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:03: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "61") (weapon "quake_rl") L 05/30/2026 - 07:14:04: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:04: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:05: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:06: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:07: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:08: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:09: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:09: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:09: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "41") (weapon "quake_rl") L 05/30/2026 - 07:14:11: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:12: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:12: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 07:14:12: "n4ver<40><[U:1:96363292]>" committed suicide with "quake_rl" (attacker_position "-10975 12991 -3415") L 05/30/2026 - 07:14:12: "Lewis<39><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:14:12: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:12: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:14:13: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:13: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:13: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "95") (weapon "quake_rl") L 05/30/2026 - 07:14:14: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:14: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:14: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:14: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 07:14:14: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:15: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:15: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:15: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "98") (realdamage "77") (weapon "quake_rl") (airshot "1") (height "192") L 05/30/2026 - 07:14:15: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "-11019 12402 -3415") (victim_position "-11138 12083 -3222") L 05/30/2026 - 07:14:15: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:15: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:15: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "58") (weapon "quake_rl") L 05/30/2026 - 07:14:15: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:14:17: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:17: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:18: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:18: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "64") (weapon "quake_rl") L 05/30/2026 - 07:14:18: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:18: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:18: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "89") (weapon "quake_rl") L 05/30/2026 - 07:14:18: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:18: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "88") (weapon "quake_rl") L 05/30/2026 - 07:14:18: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:18: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:20: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:20: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:21: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:22: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:22: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "world" (attacker_position "-10997 12408 -2987") (victim_position "-11327 12112 -3446") L 05/30/2026 - 07:14:22: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:14:24: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:24: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:24: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:24: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 07:14:24: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:25: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:25: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:25: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:25: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "105") (weapon "quake_rl") L 05/30/2026 - 07:14:26: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:26: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:26: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "63") (weapon "quake_rl") L 05/30/2026 - 07:14:26: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:28: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:28: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:28: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "78") (realdamage "42") (weapon "quake_rl") L 05/30/2026 - 07:14:28: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-11194 12157 -3377") (victim_position "-11175 12366 -3418") L 05/30/2026 - 07:14:28: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:14:30: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:30: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:30: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:30: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "75") (weapon "quake_rl") L 05/30/2026 - 07:14:30: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:30: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "107") (weapon "quake_rl") L 05/30/2026 - 07:14:30: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:31: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:31: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:32: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:32: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "64") (weapon "quake_rl") L 05/30/2026 - 07:14:32: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:32: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:32: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "90") (weapon "quake_rl") L 05/30/2026 - 07:14:33: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:33: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "112") (realdamage "47") (weapon "quake_rl") L 05/30/2026 - 07:14:33: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-11056 12047 -3312") (victim_position "-11008 12055 -3351") L 05/30/2026 - 07:14:33: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:14:33: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:14:33: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:35: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:35: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:36: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:36: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "60") (weapon "quake_rl") L 05/30/2026 - 07:14:36: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:36: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:36: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "253") L 05/30/2026 - 07:14:37: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:37: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:37: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:37: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "89") (weapon "quake_rl") (airshot "1") (height "185") L 05/30/2026 - 07:14:37: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:38: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:38: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:38: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "56") (weapon "quake_rl") L 05/30/2026 - 07:14:38: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:38: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "58") (realdamage "2") (weapon "quake_rl") L 05/30/2026 - 07:14:38: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-11052 11849 -3315") (victim_position "-11150 12353 -3400") L 05/30/2026 - 07:14:38: "n4ver<40><[U:1:96363292]>" triggered "domination" against "Lewis<39><[U:1:135012986]>" L 05/30/2026 - 07:14:38: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:14:40: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:40: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:40: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:40: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 07:14:41: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:41: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "79") (weapon "quake_rl") L 05/30/2026 - 07:14:41: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:41: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "84") (weapon "quake_rl") L 05/30/2026 - 07:14:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:41: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:42: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:42: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:43: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:44: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:46: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:46: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:46: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:46: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:46: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "48") (realdamage "10") (weapon "quake_rl") L 05/30/2026 - 07:14:46: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "-11217 12149 -3654") (victim_position "-11456 12529 -3663") L 05/30/2026 - 07:14:46: "Lewis<39><[U:1:135012986]>" triggered "revenge" against "n4ver<40><[U:1:96363292]>" L 05/30/2026 - 07:14:46: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:46: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "63") (weapon "quake_rl") L 05/30/2026 - 07:14:47: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:14:49: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:49: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:49: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:50: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:50: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 07:14:50: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:50: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 07:14:50: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:51: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:51: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:51: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "82") (weapon "quake_rl") L 05/30/2026 - 07:14:51: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:52: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:14:52: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:52: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:52: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "89") (weapon "quake_rl") L 05/30/2026 - 07:14:55: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:55: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:56: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:57: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:14:57: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "73") (realdamage "24") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:14:57: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "-11010 12054 -3351") (victim_position "-10830 11665 -3463") L 05/30/2026 - 07:14:57: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:14:59: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:14:59: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:00: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:00: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:00: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 07:15:00: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:01: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:01: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:01: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "59") (weapon "quake_rl") L 05/30/2026 - 07:15:02: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:02: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "110") (weapon "quake_rl") L 05/30/2026 - 07:15:02: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:03: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:03: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 07:15:03: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:04: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:04: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:04: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "72") (realdamage "32") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:15:04: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "-11505 12574 -3251") (victim_position "-11013 12253 -3289") L 05/30/2026 - 07:15:04: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:15:06: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:06: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:07: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:07: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "32") (weapon "quake_rl") L 05/30/2026 - 07:15:07: "Lewis<39><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:15:08: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:09: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:09: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "83") (weapon "quake_rl") L 05/30/2026 - 07:15:09: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:09: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:09: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 07:15:09: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:10: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:10: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:10: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:10: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "107") (realdamage "85") (weapon "quake_rl") (airshot "1") (height "478") L 05/30/2026 - 07:15:10: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-11039 12406 -2974") (victim_position "-11267 12449 -2984") L 05/30/2026 - 07:15:10: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:15:12: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:13: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:13: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:13: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "67") (weapon "quake_rl") L 05/30/2026 - 07:15:13: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:13: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "192") L 05/30/2026 - 07:15:13: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:14: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:14: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:14: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "107") (realdamage "106") (weapon "quake_rl") (airshot "1") (height "172") L 05/30/2026 - 07:15:14: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-11036 12330 -3171") (victim_position "-11214 12422 -3291") L 05/30/2026 - 07:15:14: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:14: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:15:16: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:16: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:16: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:16: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "101") (weapon "quake_rl") L 05/30/2026 - 07:15:17: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:17: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:17: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "68") (weapon "quake_rl") L 05/30/2026 - 07:15:17: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:18: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:18: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "216") L 05/30/2026 - 07:15:18: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:18: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:18: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:18: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "48") (weapon "quake_rl") L 05/30/2026 - 07:15:19: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:20: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "world" (attacker_position "-10720 12422 -3395") (victim_position "-10878 12048 -3454") L 05/30/2026 - 07:15:20: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:20: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:15:21: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:22: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:22: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:22: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "51") (weapon "quake_rl") L 05/30/2026 - 07:15:22: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:23: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:23: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:24: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:24: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:24: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "103") (weapon "quake_rl") L 05/30/2026 - 07:15:25: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:25: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:26: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:26: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "39") (weapon "quake_rl") L 05/30/2026 - 07:15:26: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:28: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:28: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:28: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "80") (weapon "quake_rl") L 05/30/2026 - 07:15:29: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:29: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:29: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "62") (realdamage "41") (weapon "quake_rl") L 05/30/2026 - 07:15:29: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "-11075 12224 -3351") (victim_position "-11263 11640 -3463") L 05/30/2026 - 07:15:29: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:15:31: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:32: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:32: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:32: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "56") (weapon "quake_rl") L 05/30/2026 - 07:15:32: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:32: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "307") L 05/30/2026 - 07:15:32: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:32: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:33: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:33: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:33: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:33: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 07:15:34: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:34: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "112") (realdamage "87") (weapon "quake_rl") L 05/30/2026 - 07:15:34: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "-11144 12014 -3284") (victim_position "-11070 12034 -3323") L 05/30/2026 - 07:15:34: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:34: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:15:35: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:36: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:36: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:36: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:36: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "52") (weapon "quake_rl") L 05/30/2026 - 07:15:36: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:36: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "340") L 05/30/2026 - 07:15:37: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:37: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:37: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "96") (weapon "quake_rl") L 05/30/2026 - 07:15:37: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:37: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:37: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "59") (weapon "quake_rl") L 05/30/2026 - 07:15:38: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:38: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:38: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:38: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "57") (realdamage "52") (weapon "quake_rl") L 05/30/2026 - 07:15:38: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-10672 12270 -3267") (victim_position "-11123 12319 -3351") L 05/30/2026 - 07:15:38: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:15:40: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:40: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:41: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:41: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 07:15:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:41: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:41: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "301") L 05/30/2026 - 07:15:42: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:42: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:42: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:42: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 07:15:42: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:15:43: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "65") (weapon "unique_pickaxe_escape") L 05/30/2026 - 07:15:43: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:15:43: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "109") (realdamage "6") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:15:43: World triggered "mge_elo_delta" (player "[U:1:96363292]") (old_elo "1659") (new_elo "1666") L 05/30/2026 - 07:15:43: World triggered "mge_elo_delta" (player "[U:1:135012986]") (old_elo "1641") (new_elo "1634") L 05/30/2026 - 07:15:43: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "-11242 12227 -3421") (victim_position "-11237 12297 -3391") L 05/30/2026 - 07:15:43: World triggered "mge_match_end" (winner "[U:1:96363292]") (loser "[U:1:135012986]") (winner_score "20") (loser_score "12")