L 05/30/2026 - 07:37:59: World triggered "meta_data" (matchid "260530073759ba50") (map "mge_league_v3") (arena "Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/30/2026 - 07:37:59: "n4ver<40><[U:1:96363292]>" changed role to "soldier" L 05/30/2026 - 07:37:59: "Lewis<39><[U:1:135012986]>" changed role to "soldier" L 05/30/2026 - 07:38:01: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:01: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:01: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:38:01: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "49") (weapon "quake_rl") L 05/30/2026 - 07:38:02: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:38:02: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "108") (weapon "quake_rl") L 05/30/2026 - 07:38:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:02: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:02: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:38:02: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "82") (weapon "quake_rl") L 05/30/2026 - 07:38:03: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:38:03: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "218") L 05/30/2026 - 07:38:03: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:03: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:03: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "world" (attacker_position "12764 3625 -592") (victim_position "12575 3657 -1080") L 05/30/2026 - 07:38:03: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:38:05: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:05: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:38:05: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "584") L 05/30/2026 - 07:38:05: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:06: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:07: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:38:08: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:08: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:38:08: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "235") L 05/30/2026 - 07:38:08: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:08: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:38:08: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "49") (weapon "quake_rl") L 05/30/2026 - 07:38:09: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:09: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:10: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:10: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:38:10: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "103") (realdamage "20") (weapon "quake_rl") (airshot "1") (height "303") L 05/30/2026 - 07:38:10: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12642 3606 -1094") (victim_position "12568 3556 -790") L 05/30/2026 - 07:38:10: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:38:12: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:12: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:12: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:38:12: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 07:38:13: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:13: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:38:13: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "75") (weapon "quake_rl") L 05/30/2026 - 07:38:13: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:38:13: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "84") (weapon "quake_rl") L 05/30/2026 - 07:38:13: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:14: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:14: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:15: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:38:15: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "112") (weapon "quake_rl") L 05/30/2026 - 07:38:15: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:18: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:20: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:20: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:22: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:22: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:38:22: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "111") (realdamage "12") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:38:22: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12293 3704 -1236") (victim_position "12231 3767 -1420") L 05/30/2026 - 07:38:22: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:38:24: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:25: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:25: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:38:25: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "297") L 05/30/2026 - 07:38:25: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:26: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:26: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:38:26: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "59") (weapon "quake_rl") L 05/30/2026 - 07:38:26: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:26: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:38:26: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "75") (weapon "quake_rl") L 05/30/2026 - 07:38:26: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:28: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:38:28: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "58") (weapon "quake_rl") L 05/30/2026 - 07:38:28: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:28: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:28: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:38:28: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 07:38:30: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:30: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:32: "Lewis<39><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:38:32: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:35: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:37: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:38:37: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "107") (realdamage "61") (weapon "quake_rl") L 05/30/2026 - 07:38:37: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12392 3666 -892") (victim_position "12357 3699 -1100") L 05/30/2026 - 07:38:37: "n4ver<40><[U:1:96363292]>" triggered "domination" against "Lewis<39><[U:1:135012986]>" L 05/30/2026 - 07:38:37: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:37: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:38:39: "n4ver<40><[U:1:96363292]>" say "LOl]" L 05/30/2026 - 07:38:39: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:39: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:38:39: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "72") (weapon "quake_rl") L 05/30/2026 - 07:38:40: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:40: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:41: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:38:41: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "82") (weapon "quake_rl") L 05/30/2026 - 07:38:42: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:42: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:42: "Lewis<39><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:38:43: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:38:43: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "80") (weapon "quake_rl") L 05/30/2026 - 07:38:43: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:38:43: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "67") (weapon "quake_rl") L 05/30/2026 - 07:38:43: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:43: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:44: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:44: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:45: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:38:45: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 07:38:46: "Lewis<39><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:38:46: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:48: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:38:48: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "70") (realdamage "59") (weapon "quake_rl") L 05/30/2026 - 07:38:48: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12526 3699 -991") (victim_position "12685 3544 -1046") L 05/30/2026 - 07:38:48: "Lewis<39><[U:1:135012986]>" triggered "revenge" against "n4ver<40><[U:1:96363292]>" L 05/30/2026 - 07:38:48: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:48: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:38:48: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:48: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:38:48: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "29") (weapon "quake_rl") L 05/30/2026 - 07:38:49: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:52: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:53: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:53: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:38:53: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:38:53: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "108") (weapon "quake_rl") L 05/30/2026 - 07:38:53: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:38:53: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "58") (weapon "quake_rl") L 05/30/2026 - 07:38:54: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:54: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:54: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:55: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:56: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:58: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "65") (weapon "unique_pickaxe_escape") L 05/30/2026 - 07:38:58: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:38:58: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "113") (realdamage "9") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:38:58: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12610 3814 -1058") (victim_position "12683 3879 -1110") L 05/30/2026 - 07:38:58: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:38:58: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:38:58: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:39:00: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:01: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:01: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "108") (weapon "quake_rl") L 05/30/2026 - 07:39:01: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:01: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:01: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "86") (weapon "quake_rl") L 05/30/2026 - 07:39:01: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:02: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:02: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 07:39:02: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:02: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "228") L 05/30/2026 - 07:39:02: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:03: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:03: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "69") (weapon "quake_rl") L 05/30/2026 - 07:39:03: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "world" (attacker_position "12509 3669 -790") (victim_position "12745 3555 -1088") L 05/30/2026 - 07:39:03: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:39:04: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:05: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:05: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:05: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "58") (weapon "quake_rl") L 05/30/2026 - 07:39:05: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:06: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:06: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 07:39:06: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:06: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:06: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 07:39:06: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:09: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:09: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 07:39:09: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:10: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:10: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:10: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "51") (weapon "quake_rl") L 05/30/2026 - 07:39:10: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "world" (attacker_position "12653 3706 -1094") (victim_position "12374 3684 -1123") L 05/30/2026 - 07:39:10: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:39:11: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:12: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:13: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:13: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:14: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:14: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "90") (weapon "quake_rl") L 05/30/2026 - 07:39:14: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:14: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "89") (weapon "quake_rl") L 05/30/2026 - 07:39:14: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:14: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:15: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:15: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:15: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "79") (weapon "quake_rl") L 05/30/2026 - 07:39:15: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:17: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:17: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "79") (weapon "quake_rl") L 05/30/2026 - 07:39:17: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:17: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:22: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:23: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:23: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:23: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "68") (realdamage "10") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:39:23: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12181 3182 -1481") (victim_position "12605 3515 -1259") L 05/30/2026 - 07:39:23: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:39:25: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:25: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:25: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:25: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 07:39:26: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:26: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "89") (weapon "quake_rl") L 05/30/2026 - 07:39:26: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:26: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "76") (weapon "quake_rl") L 05/30/2026 - 07:39:26: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:26: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:27: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:28: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:29: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:29: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "68") (weapon "quake_rl") L 05/30/2026 - 07:39:29: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:29: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:29: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "59") (realdamage "30") (weapon "quake_rl") L 05/30/2026 - 07:39:29: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12703 3707 -992") (victim_position "12582 3570 -1004") L 05/30/2026 - 07:39:29: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:29: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:39:31: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:31: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:31: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:31: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "103") (weapon "quake_rl") L 05/30/2026 - 07:39:32: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:32: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:32: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "65") (weapon "quake_rl") L 05/30/2026 - 07:39:32: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:32: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "111") (weapon "quake_rl") L 05/30/2026 - 07:39:32: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:33: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:33: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:33: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:33: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "72") (weapon "quake_rl") L 05/30/2026 - 07:39:34: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:35: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:37: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:38: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:38: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:38: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "55") (realdamage "47") (weapon "quake_rl") L 05/30/2026 - 07:39:38: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12310 3693 -1067") (victim_position "12435 3661 -1031") L 05/30/2026 - 07:39:38: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:39:40: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:40: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "181") L 05/30/2026 - 07:39:40: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:40: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:42: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:42: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:43: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:43: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "108") (weapon "quake_rl") L 05/30/2026 - 07:39:43: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:43: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:39:44: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:44: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:44: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 07:39:44: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:45: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:45: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "65") (realdamage "58") (weapon "quake_rl") L 05/30/2026 - 07:39:45: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12482 3662 -1045") (victim_position "12518 3773 -1048") L 05/30/2026 - 07:39:46: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:46: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:39:47: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:47: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:47: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "276") L 05/30/2026 - 07:39:48: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:48: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:48: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "98") (weapon "quake_rl") L 05/30/2026 - 07:39:48: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:51: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:51: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "313") L 05/30/2026 - 07:39:51: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:51: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:52: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:52: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:52: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:52: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "48") (weapon "quake_rl") L 05/30/2026 - 07:39:53: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:53: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "world" (attacker_position "12411 3754 -1070") (victim_position "12612 3787 -1088") L 05/30/2026 - 07:39:53: "Lewis<39><[U:1:135012986]>" triggered "domination" against "n4ver<40><[U:1:96363292]>" L 05/30/2026 - 07:39:53: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:53: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 07:39:53: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:53: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:39:55: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:58: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:58: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 07:39:58: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:58: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:39:58: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 07:39:58: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:59: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:39:59: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:00: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:00: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:01: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:01: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 07:40:01: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:01: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 07:40:01: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:01: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:02: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:02: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "72") (realdamage "44") (weapon "quake_rl") L 05/30/2026 - 07:40:02: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12606 3534 -1094") (victim_position "12457 3621 -1022") L 05/30/2026 - 07:40:02: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:02: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:02: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "90") (weapon "quake_rl") L 05/30/2026 - 07:40:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:02: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:40:05: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:05: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:06: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:06: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:06: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "79") (weapon "quake_rl") L 05/30/2026 - 07:40:06: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:06: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "78") (weapon "quake_rl") L 05/30/2026 - 07:40:06: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:07: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:07: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:07: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:07: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "725") L 05/30/2026 - 07:40:09: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:09: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:09: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "world" (attacker_position "12636 3764 -1024") (victim_position "12493 3438 -1337") L 05/30/2026 - 07:40:09: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:09: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "46") (weapon "quake_rl") L 05/30/2026 - 07:40:09: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:40:11: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:11: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:11: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:11: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "52") (weapon "quake_rl") L 05/30/2026 - 07:40:12: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:12: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:12: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "88") (weapon "quake_rl") L 05/30/2026 - 07:40:12: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:12: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "56") (weapon "quake_rl") L 05/30/2026 - 07:40:12: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:13: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:13: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:13: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "52") (weapon "quake_rl") L 05/30/2026 - 07:40:14: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:14: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:15: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:15: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "63") (weapon "quake_rl") L 05/30/2026 - 07:40:16: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:16: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:16: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:16: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "51") (weapon "quake_rl") L 05/30/2026 - 07:40:16: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:18: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:18: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:19: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:19: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "66") (realdamage "19") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:40:19: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12635 3462 -1094") (victim_position "12934 4158 -1446") L 05/30/2026 - 07:40:19: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:40:21: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:21: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:21: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:21: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "68") (weapon "quake_rl") L 05/30/2026 - 07:40:21: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:21: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:21: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "82") (weapon "quake_rl") L 05/30/2026 - 07:40:22: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:22: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:23: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:23: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "49") (weapon "quake_rl") L 05/30/2026 - 07:40:23: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:23: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "108") (weapon "quake_rl") L 05/30/2026 - 07:40:23: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:23: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:23: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 07:40:23: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:24: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "world" (attacker_position "12582 3587 -1094") (victim_position "12596 3431 -1320") L 05/30/2026 - 07:40:24: "n4ver<40><[U:1:96363292]>" triggered "revenge" against "Lewis<39><[U:1:135012986]>" L 05/30/2026 - 07:40:24: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:40:27: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:27: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:27: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:27: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "430") L 05/30/2026 - 07:40:27: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:27: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 07:40:27: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:28: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:28: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:28: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "34") (weapon "quake_rl") L 05/30/2026 - 07:40:28: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:29: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:29: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "112") (weapon "quake_rl") L 05/30/2026 - 07:40:29: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:29: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "96") (realdamage "80") (weapon "quake_rl") L 05/30/2026 - 07:40:29: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12494 3592 -988") (victim_position "12376 3686 -1127") L 05/30/2026 - 07:40:29: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:29: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:29: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:40:31: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:33: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:33: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:34: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:34: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 07:40:34: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:34: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:34: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:34: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "90") (weapon "quake_rl") L 05/30/2026 - 07:40:35: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:35: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "108") (weapon "quake_rl") L 05/30/2026 - 07:40:35: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:38: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:38: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "107") (realdamage "38") (weapon "quake_rl") L 05/30/2026 - 07:40:38: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12570 3661 -1046") (victim_position "12773 3567 -976") L 05/30/2026 - 07:40:38: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:38: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:38: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:40:38: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:38: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "34") (weapon "quake_rl") L 05/30/2026 - 07:40:40: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:40: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:41: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:41: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "65") (weapon "quake_rl") L 05/30/2026 - 07:40:41: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:41: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "98") (weapon "quake_rl") L 05/30/2026 - 07:40:41: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:41: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "77") (weapon "quake_rl") L 05/30/2026 - 07:40:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:41: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:42: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:42: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:43: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:43: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "110") (weapon "quake_rl") L 05/30/2026 - 07:40:43: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:44: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:44: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:44: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "103") (realdamage "24") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:40:44: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12767 3572 -812") (victim_position "12622 3468 -1032") L 05/30/2026 - 07:40:44: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:40:46: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:48: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:48: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:48: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "255") L 05/30/2026 - 07:40:48: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:49: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:49: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:49: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 07:40:49: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:50: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:50: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:50: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "85") (weapon "quake_rl") L 05/30/2026 - 07:40:52: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:52: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:52: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:52: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 07:40:53: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:53: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "85") (realdamage "21") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:40:53: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12719 3681 -1054") (victim_position "12760 3577 -1094") L 05/30/2026 - 07:40:53: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:53: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:40:55: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:55: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:55: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:55: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "189") L 05/30/2026 - 07:40:55: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:55: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "60") (weapon "quake_rl") L 05/30/2026 - 07:40:56: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:56: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:56: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "105") (weapon "quake_rl") L 05/30/2026 - 07:40:56: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:56: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "96") (weapon "quake_rl") L 05/30/2026 - 07:40:56: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:57: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:58: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:40:58: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:59: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:40:59: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:40:59: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "78") (weapon "quake_rl") L 05/30/2026 - 07:41:00: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:01: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "world" (attacker_position "12509 3624 -1094") (victim_position "13025 3184 -1234") L 05/30/2026 - 07:41:01: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:41:03: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:03: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:41:03: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "564") L 05/30/2026 - 07:41:03: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:03: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:41:03: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 07:41:04: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:06: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:06: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:41:06: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "208") L 05/30/2026 - 07:41:06: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:06: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:41:06: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "57") (weapon "quake_rl") L 05/30/2026 - 07:41:07: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:07: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:07: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:41:07: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 07:41:08: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "world" (attacker_position "12492 3486 -960") (victim_position "12161 3794 -1418") L 05/30/2026 - 07:41:08: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:41:10: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:10: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:41:10: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "108") (weapon "quake_rl") L 05/30/2026 - 07:41:10: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:41:10: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "283") L 05/30/2026 - 07:41:10: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:12: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:12: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:41:12: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "103") (realdamage "95") (weapon "quake_rl") L 05/30/2026 - 07:41:12: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12282 3985 -981") (victim_position "12437 3717 -978") L 05/30/2026 - 07:41:13: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:41:13: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:15: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:15: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:16: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:41:16: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "112") (weapon "quake_rl") L 05/30/2026 - 07:41:16: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:17: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:17: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:41:18: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:41:18: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "87") (weapon "quake_rl") L 05/30/2026 - 07:41:18: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:18: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:19: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:21: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:23: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "world" (attacker_position "12701 3393 -1094") (victim_position "12685 3865 -1099") L 05/30/2026 - 07:41:23: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:23: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:41:25: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:25: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:25: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:41:25: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "86") (weapon "quake_rl") L 05/30/2026 - 07:41:26: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:26: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:26: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:41:26: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "233") L 05/30/2026 - 07:41:27: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:27: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:41:27: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "80") (weapon "quake_rl") L 05/30/2026 - 07:41:27: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:27: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:41:27: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "111") (weapon "quake_rl") L 05/30/2026 - 07:41:27: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:29: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:29: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:41:29: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "47") (weapon "quake_rl") L 05/30/2026 - 07:41:30: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:30: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "world" (attacker_position "12598 3810 -1140") (victim_position "12695 3410 -1521") L 05/30/2026 - 07:41:30: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:41:30: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:32: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:32: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:33: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:33: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:41:33: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "84") (weapon "quake_rl") L 05/30/2026 - 07:41:33: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:41:33: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "65") (weapon "quake_rl") L 05/30/2026 - 07:41:33: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:34: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:34: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:41:34: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 07:41:35: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:35: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:41:35: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "392") L 05/30/2026 - 07:41:35: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:38: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:41:38: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "109") (realdamage "50") (weapon "quake_rl") L 05/30/2026 - 07:41:38: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12356 3768 -1137") (victim_position "12365 3658 -989") L 05/30/2026 - 07:41:39: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:39: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:39: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:41:39: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:41:39: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "31") (weapon "quake_rl") L 05/30/2026 - 07:41:41: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:41: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:41:41: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "108") (weapon "quake_rl") L 05/30/2026 - 07:41:41: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:41:41: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "82") (weapon "quake_rl") L 05/30/2026 - 07:41:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:42: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:42: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:43: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:44: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:45: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:41:45: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "74") (weapon "quake_rl") L 05/30/2026 - 07:41:45: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:46: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:46: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:41:46: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "96") (realdamage "10") (weapon "quake_rl") L 05/30/2026 - 07:41:46: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12363 3851 -689") (victim_position "12752 3781 -853") L 05/30/2026 - 07:41:46: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:41:49: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:50: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:50: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:41:50: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 07:41:50: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:50: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:41:50: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "273") L 05/30/2026 - 07:41:51: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:51: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:41:51: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "60") (weapon "quake_rl") L 05/30/2026 - 07:41:52: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:53: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:41:53: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "79") (weapon "quake_rl") L 05/30/2026 - 07:41:53: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:54: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:54: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:54: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:41:54: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "76") (weapon "quake_rl") L 05/30/2026 - 07:41:56: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:41:56: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:00: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:01: "n4ver<40><[U:1:96363292]>" committed suicide with "world" (attacker_position "12775 3340 -1593") L 05/30/2026 - 07:42:02: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:42:02: "n4ver<40><[U:1:96363292]>" say "WTF" L 05/30/2026 - 07:42:03: "Lewis<39><[U:1:135012986]>" say_team "Lol" L 05/30/2026 - 07:42:04: "Lewis<39><[U:1:135012986]>" say "l;ol," L 05/30/2026 - 07:42:05: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:05: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:05: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 07:42:05: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:05: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:05: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 07:42:06: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:06: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:06: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:06: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "77") (weapon "quake_rl") L 05/30/2026 - 07:42:06: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:06: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "95") (weapon "quake_rl") L 05/30/2026 - 07:42:06: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:07: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:08: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:08: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:08: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:08: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "76") (realdamage "47") (weapon "quake_rl") L 05/30/2026 - 07:42:08: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12573 3590 -788") (victim_position "12533 3718 -1068") L 05/30/2026 - 07:42:08: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:42:10: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:10: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:10: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "74") (weapon "quake_rl") L 05/30/2026 - 07:42:11: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:11: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:11: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:11: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 07:42:12: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:12: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:12: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:12: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "100") (weapon "quake_rl") L 05/30/2026 - 07:42:12: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:12: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "98") (weapon "quake_rl") L 05/30/2026 - 07:42:13: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "world" (attacker_position "12796 3366 -978") (victim_position "12289 3930 -1446") L 05/30/2026 - 07:42:13: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:42:17: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:17: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:17: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:17: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "94") (weapon "quake_rl") L 05/30/2026 - 07:42:20: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:20: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:20: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "51") (weapon "quake_rl") L 05/30/2026 - 07:42:21: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:22: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:22: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:22: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 07:42:22: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:22: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:22: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "59") (weapon "quake_rl") L 05/30/2026 - 07:42:23: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:23: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:23: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:23: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "173") L 05/30/2026 - 07:42:23: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:24: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:24: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "46") (weapon "quake_rl") L 05/30/2026 - 07:42:24: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "world" (attacker_position "12719 3464 -1094") (victim_position "12911 3933 -1511") L 05/30/2026 - 07:42:24: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:42:26: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:26: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:27: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:27: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "76") (weapon "quake_rl") L 05/30/2026 - 07:42:27: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:27: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:27: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "72") (weapon "quake_rl") L 05/30/2026 - 07:42:27: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:28: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:28: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:29: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:29: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:29: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "86") (weapon "quake_rl") L 05/30/2026 - 07:42:30: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:30: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "85") (weapon "quake_rl") L 05/30/2026 - 07:42:30: "Lewis<39><[U:1:135012986]>" committed suicide with "quake_rl" (attacker_position "12525 3655 -1000") L 05/30/2026 - 07:42:30: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:30: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:42:32: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:32: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "279") L 05/30/2026 - 07:42:32: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:32: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:33: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:34: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:42:36: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:36: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:37: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:37: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 07:42:37: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:37: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:37: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:37: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "93") (weapon "quake_rl") L 05/30/2026 - 07:42:38: "Lewis<39><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:42:38: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:38: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:38: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "42") (weapon "quake_rl") L 05/30/2026 - 07:42:38: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:39: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:39: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:39: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 07:42:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:41: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "world" (attacker_position "12689 3904 -1445") (victim_position "12590 3704 -1086") L 05/30/2026 - 07:42:41: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:42:43: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:43: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:43: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:43: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "62") (weapon "quake_rl") L 05/30/2026 - 07:42:44: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:44: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "111") (weapon "quake_rl") L 05/30/2026 - 07:42:44: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:45: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:45: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:45: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:45: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "49") (weapon "quake_rl") L 05/30/2026 - 07:42:46: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:48: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:48: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:48: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "180") L 05/30/2026 - 07:42:49: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:50: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:51: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:53: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:53: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:53: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "90") (realdamage "26") (weapon "quake_rl") (airshot "1") (height "219") L 05/30/2026 - 07:42:53: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12781 3432 -1094") (victim_position "12541 3866 -964") L 05/30/2026 - 07:42:53: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:42:56: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:56: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:56: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:56: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "80") (weapon "quake_rl") L 05/30/2026 - 07:42:57: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:57: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:57: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "56") (weapon "quake_rl") L 05/30/2026 - 07:42:57: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:57: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:57: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:57: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "302") L 05/30/2026 - 07:42:58: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:58: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "57") (weapon "quake_rl") L 05/30/2026 - 07:42:58: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:59: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:59: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "56") (weapon "quake_rl") L 05/30/2026 - 07:42:59: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:42:59: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:42:59: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "104") (realdamage "80") (weapon "quake_rl") L 05/30/2026 - 07:42:59: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12467 3570 -917") (victim_position "12420 3747 -1134") L 05/30/2026 - 07:42:59: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:43:01: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:43:01: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:43:02: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:43:02: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "74") (weapon "quake_rl") L 05/30/2026 - 07:43:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:43:02: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:43:02: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "83") (weapon "quake_rl") L 05/30/2026 - 07:43:02: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:43:02: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:43:02: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "79") (weapon "quake_rl") L 05/30/2026 - 07:43:03: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:43:04: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:43:04: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "57") (weapon "quake_rl") L 05/30/2026 - 07:43:04: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:43:04: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:43:04: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:43:04: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 07:43:05: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:43:08: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:43:08: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:43:10: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:43:11: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:43:11: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:43:11: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "51") (weapon "quake_rl") L 05/30/2026 - 07:43:12: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "65") (realdamage "26") (weapon "unique_pickaxe_escape") L 05/30/2026 - 07:43:12: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "unique_pickaxe_escape" (attacker_position "12419 3753 -1053") (victim_position "12377 3782 -1143") L 05/30/2026 - 07:43:12: "Lewis<39><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:43:12: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:43:14: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:43:14: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:43:14: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "104") (weapon "quake_rl") L 05/30/2026 - 07:43:14: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:43:14: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:43:14: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "65") (weapon "quake_rl") L 05/30/2026 - 07:43:16: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:43:17: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:43:17: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:43:17: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "52") (weapon "quake_rl") L 05/30/2026 - 07:43:17: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:43:18: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:43:18: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:43:18: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "60") (weapon "quake_rl") L 05/30/2026 - 07:43:19: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:43:19: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 07:43:19: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:43:20: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:43:20: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:43:20: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:43:20: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "70") (realdamage "45") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:43:20: World triggered "mge_elo_delta" (player "[U:1:135012986]") (old_elo "1602") (new_elo "1612") L 05/30/2026 - 07:43:20: World triggered "mge_elo_delta" (player "[U:1:96363292]") (old_elo "1698") (new_elo "1688") L 05/30/2026 - 07:43:20: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12666 3686 -1028") (victim_position "12409 3848 -1059") L 05/30/2026 - 07:43:20: World triggered "mge_match_end" (winner "[U:1:135012986]") (loser "[U:1:96363292]") (winner_score "20") (loser_score "18")