L 05/30/2026 - 07:45:58: World triggered "meta_data" (matchid "26053007455802f7") (map "mge_league_v3") (arena "Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/30/2026 - 07:45:58: "n4ver<40><[U:1:96363292]>" changed role to "soldier" L 05/30/2026 - 07:45:58: "Lewis<39><[U:1:135012986]>" changed role to "soldier" L 05/30/2026 - 07:46:01: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:01: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:01: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "729") L 05/30/2026 - 07:46:01: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:01: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:01: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "38") (weapon "quake_rl") L 05/30/2026 - 07:46:02: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:02: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:02: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "60") (weapon "quake_rl") (airshot "1") (height "306") L 05/30/2026 - 07:46:02: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:02: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "46") (weapon "quake_rl") L 05/30/2026 - 07:46:03: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:03: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:04: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:04: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "57") (weapon "quake_rl") L 05/30/2026 - 07:46:04: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:04: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "112") (realdamage "52") (weapon "quake_rl") L 05/30/2026 - 07:46:04: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12457 3757 -1103") (victim_position "12409 3739 -1131") L 05/30/2026 - 07:46:04: "Lewis<39><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:46:04: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:46:04: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:06: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:06: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:07: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:07: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:07: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "74") (weapon "quake_rl") L 05/30/2026 - 07:46:07: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:07: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "108") (weapon "quake_rl") L 05/30/2026 - 07:46:07: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:08: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:08: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:08: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:08: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "61") (weapon "quake_rl") L 05/30/2026 - 07:46:08: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:10: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:10: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:11: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:11: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "69") (weapon "quake_rl") L 05/30/2026 - 07:46:12: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:12: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:12: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 07:46:12: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:13: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:13: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:13: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "66") (realdamage "62") (weapon "quake_rl") L 05/30/2026 - 07:46:13: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12476 3641 -969") (victim_position "12775 3450 -1094") L 05/30/2026 - 07:46:13: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:46:15: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:15: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:15: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:15: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "75") (weapon "quake_rl") L 05/30/2026 - 07:46:16: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:16: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "59") (weapon "quake_rl") L 05/30/2026 - 07:46:16: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:16: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:16: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 07:46:16: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:17: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:17: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:17: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "56") (weapon "quake_rl") L 05/30/2026 - 07:46:18: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:18: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:18: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "106") (weapon "quake_rl") L 05/30/2026 - 07:46:19: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:20: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:22: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:22: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:23: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:23: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "61") (realdamage "4") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:46:23: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12434 3812 -1084") (victim_position "12068 3381 -1411") L 05/30/2026 - 07:46:23: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:46:24: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:25: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:25: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:25: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "47") (weapon "quake_rl") L 05/30/2026 - 07:46:25: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:26: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:26: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:26: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 07:46:26: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:26: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:26: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:26: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 07:46:26: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:26: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 07:46:27: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:28: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:28: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "108") (weapon "quake_rl") L 05/30/2026 - 07:46:28: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:29: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "world" (attacker_position "12538 3620 -1094") (victim_position "12494 3477 -1248") L 05/30/2026 - 07:46:29: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:46:31: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:31: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:31: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:31: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "82") (weapon "quake_rl") L 05/30/2026 - 07:46:32: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:32: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "188") L 05/30/2026 - 07:46:32: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:32: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:32: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:32: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "56") (weapon "quake_rl") L 05/30/2026 - 07:46:33: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:33: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:33: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:33: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "81") (weapon "quake_rl") (airshot "1") (height "532") L 05/30/2026 - 07:46:33: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:33: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "40") (weapon "quake_rl") L 05/30/2026 - 07:46:34: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:34: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "world" (attacker_position "12401 3703 -1128") (victim_position "12814 3889 -1522") L 05/30/2026 - 07:46:34: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:34: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 07:46:34: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:46:35: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:36: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:37: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:37: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:37: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 07:46:37: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:37: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "95") (weapon "quake_rl") L 05/30/2026 - 07:46:37: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:37: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:38: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:38: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:39: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:39: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "62") (realdamage "53") (weapon "quake_rl") L 05/30/2026 - 07:46:39: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12623 3516 -902") (victim_position "12265 3610 -1203") L 05/30/2026 - 07:46:39: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:46:40: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:41: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:41: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:41: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "83") (weapon "quake_rl") L 05/30/2026 - 07:46:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:41: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:41: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "49") (weapon "quake_rl") L 05/30/2026 - 07:46:42: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:42: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:42: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "89") (weapon "quake_rl") L 05/30/2026 - 07:46:42: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:42: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "187") L 05/30/2026 - 07:46:42: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:43: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:43: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "101") (realdamage "91") (weapon "quake_rl") (airshot "1") (height "486") L 05/30/2026 - 07:46:43: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12609 3590 -1094") (victim_position "12536 3508 -765") L 05/30/2026 - 07:46:43: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:43: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:43: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:46:43: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:43: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "36") (weapon "quake_rl") L 05/30/2026 - 07:46:45: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:45: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:45: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "61") (weapon "quake_rl") L 05/30/2026 - 07:46:45: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:46: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:46: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "86") (weapon "quake_rl") L 05/30/2026 - 07:46:46: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:46: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "111") (weapon "quake_rl") L 05/30/2026 - 07:46:46: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:46: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:47: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:47: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:49: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:49: "Lewis<39><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:46:49: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:49: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "98") (realdamage "29") (weapon "quake_rl") L 05/30/2026 - 07:46:49: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12332 3531 -1218") (victim_position "12691 3492 -1094") L 05/30/2026 - 07:46:49: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:46:51: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:51: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:51: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:51: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 07:46:52: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:52: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:52: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "83") (weapon "quake_rl") L 05/30/2026 - 07:46:52: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:52: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 07:46:52: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:52: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:53: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:53: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:46:53: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "102") (weapon "quake_rl") L 05/30/2026 - 07:46:54: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:55: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "world" (attacker_position "13009 3333 -1556") (victim_position "12521 3538 -1090") L 05/30/2026 - 07:46:55: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:46:59: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:46:59: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:00: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:00: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "88") (weapon "quake_rl") L 05/30/2026 - 07:47:00: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:00: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:00: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:00: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 07:47:01: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:01: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:01: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "65") (weapon "quake_rl") L 05/30/2026 - 07:47:01: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:01: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:02: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:02: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "89") (weapon "quake_rl") L 05/30/2026 - 07:47:03: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:03: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "74") (weapon "quake_rl") L 05/30/2026 - 07:47:03: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:04: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:06: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "88") (realdamage "43") (weapon "unique_pickaxe_escape") (crit "mini") L 05/30/2026 - 07:47:06: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "unique_pickaxe_escape" (attacker_position "12292 3682 -1161") (victim_position "12241 3749 -1237") L 05/30/2026 - 07:47:06: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:47:06: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:47:08: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:08: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:08: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:08: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "232") L 05/30/2026 - 07:47:09: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:09: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:09: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:09: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "51") (weapon "quake_rl") L 05/30/2026 - 07:47:10: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:10: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:11: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:11: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 07:47:11: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:11: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:13: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:15: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:15: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:15: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "107") (realdamage "43") (weapon "quake_rl") (airshot "1") (height "219") L 05/30/2026 - 07:47:15: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12370 3642 -1120") (victim_position "12301 3438 -1150") L 05/30/2026 - 07:47:15: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:47:16: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:17: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:17: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:17: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "45") (weapon "quake_rl") L 05/30/2026 - 07:47:17: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:18: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:18: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:18: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "75") (weapon "quake_rl") L 05/30/2026 - 07:47:18: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:18: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 07:47:18: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:19: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:19: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:19: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "60") (weapon "quake_rl") L 05/30/2026 - 07:47:19: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:20: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:20: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "80") (weapon "quake_rl") L 05/30/2026 - 07:47:20: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:22: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:22: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:22: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:22: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "63") (realdamage "61") (weapon "quake_rl") L 05/30/2026 - 07:47:22: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12600 3467 -1024") (victim_position "12518 3552 -1022") L 05/30/2026 - 07:47:22: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:47:24: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:24: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:24: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "82") (weapon "quake_rl") L 05/30/2026 - 07:47:24: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:25: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:25: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "386") L 05/30/2026 - 07:47:25: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:25: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:25: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:25: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "68") (weapon "quake_rl") L 05/30/2026 - 07:47:26: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:27: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:27: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:27: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "56") (weapon "quake_rl") L 05/30/2026 - 07:47:28: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:28: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "80") (realdamage "66") (weapon "quake_rl") L 05/30/2026 - 07:47:28: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12428 3733 -1045") (victim_position "12410 3637 -1081") L 05/30/2026 - 07:47:28: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:28: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:47:29: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:30: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:30: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "111") (weapon "quake_rl") L 05/30/2026 - 07:47:30: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:30: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:31: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:32: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:32: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "85") (weapon "quake_rl") L 05/30/2026 - 07:47:32: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:32: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:32: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:32: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "69") (weapon "quake_rl") L 05/30/2026 - 07:47:33: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:33: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:33: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:33: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "103") (realdamage "22") (weapon "quake_rl") (airshot "1") (height "462") L 05/30/2026 - 07:47:33: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12585 3635 -946") (victim_position "12462 3826 -747") L 05/30/2026 - 07:47:33: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:34: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:47:34: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:34: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "37") (weapon "quake_rl") L 05/30/2026 - 07:47:36: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:36: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:36: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "90") (weapon "quake_rl") L 05/30/2026 - 07:47:36: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:37: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:37: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:37: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "63") (weapon "quake_rl") L 05/30/2026 - 07:47:37: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:37: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:37: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:37: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "177") L 05/30/2026 - 07:47:38: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:38: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 07:47:38: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:39: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "world" (attacker_position "12783 3457 -835") (victim_position "12557 3517 -1249") L 05/30/2026 - 07:47:39: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:47:39: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:41: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:41: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "72") (weapon "quake_rl") L 05/30/2026 - 07:47:41: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:42: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:42: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:42: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:42: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "78") (weapon "quake_rl") L 05/30/2026 - 07:47:42: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:42: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:42: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "87") (weapon "quake_rl") L 05/30/2026 - 07:47:43: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:43: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 07:47:43: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:43: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:44: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:44: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "80") (weapon "quake_rl") L 05/30/2026 - 07:47:45: "Lewis<39><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:47:45: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:45: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "110") (realdamage "86") (weapon "quake_rl") L 05/30/2026 - 07:47:45: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12481 3712 -1043") (victim_position "12478 3782 -1155") L 05/30/2026 - 07:47:45: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:45: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:47:47: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:47: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:47: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:47: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "74") (weapon "quake_rl") L 05/30/2026 - 07:47:47: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:48: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:48: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "111") (weapon "quake_rl") L 05/30/2026 - 07:47:48: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:48: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:49: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:49: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:49: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "99") (realdamage "39") (weapon "quake_rl") (airshot "1") (height "426") L 05/30/2026 - 07:47:49: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12716 3711 -891") (victim_position "12550 3375 -908") L 05/30/2026 - 07:47:49: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:47:49: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:49: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:49: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "43") (weapon "quake_rl") L 05/30/2026 - 07:47:51: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:51: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:52: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:52: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:52: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:52: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "85") (weapon "quake_rl") L 05/30/2026 - 07:47:53: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:53: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 07:47:53: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:53: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:54: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:54: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "49") (weapon "quake_rl") L 05/30/2026 - 07:47:54: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:54: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:54: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "246") L 05/30/2026 - 07:47:55: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:55: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:55: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "97") (weapon "quake_rl") L 05/30/2026 - 07:47:55: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:56: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "world" (attacker_position "12719 3653 -1094") (victim_position "12940 3209 -1512") L 05/30/2026 - 07:47:57: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:47:58: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:59: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:59: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:59: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "48") (weapon "quake_rl") L 05/30/2026 - 07:47:59: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:59: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:47:59: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:47:59: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "68") (weapon "quake_rl") L 05/30/2026 - 07:48:00: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:00: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:00: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "51") (weapon "quake_rl") L 05/30/2026 - 07:48:01: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:01: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:01: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:01: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "108") (weapon "quake_rl") L 05/30/2026 - 07:48:02: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:02: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "83") (weapon "quake_rl") L 05/30/2026 - 07:48:02: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:03: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:03: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "52") (realdamage "32") (weapon "quake_rl") L 05/30/2026 - 07:48:03: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12348 3661 -978") (victim_position "12543 3888 -1075") L 05/30/2026 - 07:48:03: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:48:05: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:05: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:05: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:05: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "67") (weapon "quake_rl") L 05/30/2026 - 07:48:06: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:06: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "83") (weapon "quake_rl") L 05/30/2026 - 07:48:06: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:06: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "86") (weapon "quake_rl") L 05/30/2026 - 07:48:06: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:06: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:06: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:07: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:07: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:07: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "64") (weapon "quake_rl") L 05/30/2026 - 07:48:07: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:08: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:08: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "87") (weapon "quake_rl") L 05/30/2026 - 07:48:08: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:09: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:09: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "47") (weapon "quake_rl") L 05/30/2026 - 07:48:09: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:11: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "88") (realdamage "3") (weapon "unique_pickaxe_escape") (crit "mini") L 05/30/2026 - 07:48:11: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "unique_pickaxe_escape" (attacker_position "12347 3554 -1246") (victim_position "12334 3525 -1246") L 05/30/2026 - 07:48:11: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:48:11: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:48:13: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:13: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:13: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "335") L 05/30/2026 - 07:48:13: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:14: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:14: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:14: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "80") (weapon "quake_rl") L 05/30/2026 - 07:48:14: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:15: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:15: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:15: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "69") (weapon "quake_rl") L 05/30/2026 - 07:48:16: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:16: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:16: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "52") (weapon "quake_rl") L 05/30/2026 - 07:48:18: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:19: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:19: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:19: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:19: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "68") (realdamage "65") (weapon "quake_rl") L 05/30/2026 - 07:48:19: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12353 3595 -969") (victim_position "12512 3725 -1094") L 05/30/2026 - 07:48:19: "n4ver<40><[U:1:96363292]>" triggered "domination" against "Lewis<39><[U:1:135012986]>" L 05/30/2026 - 07:48:19: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:48:21: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:21: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "108") (weapon "quake_rl") L 05/30/2026 - 07:48:21: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:21: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:21: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:21: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "107") (weapon "quake_rl") L 05/30/2026 - 07:48:22: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:22: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:23: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:23: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "268") L 05/30/2026 - 07:48:23: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:23: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:23: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:23: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "98") (weapon "quake_rl") L 05/30/2026 - 07:48:25: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:25: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:25: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "61") (realdamage "21") (weapon "quake_rl") L 05/30/2026 - 07:48:25: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12701 3562 -1094") (victim_position "13090 3464 -1500") L 05/30/2026 - 07:48:25: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:48:28: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:28: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:28: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:28: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "318") L 05/30/2026 - 07:48:28: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:28: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "72") (weapon "quake_rl") L 05/30/2026 - 07:48:28: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:29: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:29: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:29: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "47") (weapon "quake_rl") L 05/30/2026 - 07:48:29: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:29: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:30: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:30: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "49") (weapon "quake_rl") L 05/30/2026 - 07:48:31: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:31: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 07:48:31: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:31: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:31: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "59") (weapon "quake_rl") L 05/30/2026 - 07:48:31: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:34: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:35: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:36: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:36: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:36: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "76") (realdamage "24") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:48:36: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12432 3757 -1109") (victim_position "12421 3708 -1107") L 05/30/2026 - 07:48:36: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:48:38: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:38: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:38: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:38: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 07:48:39: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:39: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "80") (weapon "quake_rl") L 05/30/2026 - 07:48:39: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:39: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:39: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:39: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 07:48:40: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:40: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:40: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:40: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "375") L 05/30/2026 - 07:48:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:41: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:41: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "32") (weapon "quake_rl") L 05/30/2026 - 07:48:42: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "world" (attacker_position "12751 3796 -1094") (victim_position "12669 3867 -1099") L 05/30/2026 - 07:48:42: "Lewis<39><[U:1:135012986]>" triggered "revenge" against "n4ver<40><[U:1:96363292]>" L 05/30/2026 - 07:48:42: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:48:44: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:44: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:45: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:45: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "56") (weapon "quake_rl") L 05/30/2026 - 07:48:45: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:45: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "84") (weapon "quake_rl") L 05/30/2026 - 07:48:45: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:45: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:45: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "90") (weapon "quake_rl") L 05/30/2026 - 07:48:45: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:46: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:47: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:47: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:47: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "48") (weapon "quake_rl") L 05/30/2026 - 07:48:49: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:49: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:49: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 07:48:50: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:50: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "93") (weapon "quake_rl") L 05/30/2026 - 07:48:50: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:50: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:50: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "65") (realdamage "2") (weapon "quake_rl") L 05/30/2026 - 07:48:50: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12305 3814 -1083") (victim_position "12389 3908 -1130") L 05/30/2026 - 07:48:50: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:50: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:48:52: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:52: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:52: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:52: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 07:48:53: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:53: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "75") (weapon "quake_rl") L 05/30/2026 - 07:48:53: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:53: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 07:48:53: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:53: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:54: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:56: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:56: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:56: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "57") (weapon "quake_rl") L 05/30/2026 - 07:48:56: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:57: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:57: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "112") (realdamage "39") (weapon "quake_rl") L 05/30/2026 - 07:48:57: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12475 4425 -1204") (victim_position "12392 4419 -1239") L 05/30/2026 - 07:48:57: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:57: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:48:58: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:59: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:48:59: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:59: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "103") (weapon "quake_rl") L 05/30/2026 - 07:48:59: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:48:59: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "110") (weapon "quake_rl") L 05/30/2026 - 07:48:59: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:00: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:00: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:00: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:00: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:00: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "67") (weapon "quake_rl") L 05/30/2026 - 07:49:02: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:02: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "65") (weapon "quake_rl") L 05/30/2026 - 07:49:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:02: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:02: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "68") (weapon "quake_rl") L 05/30/2026 - 07:49:02: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:03: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "world" (attacker_position "12637 3485 -927") (victim_position "12599 2789 -1232") L 05/30/2026 - 07:49:04: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:49:04: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:06: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:06: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:06: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:06: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "316") L 05/30/2026 - 07:49:06: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:06: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "72") (weapon "quake_rl") L 05/30/2026 - 07:49:07: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:07: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:07: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:07: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "469") L 05/30/2026 - 07:49:07: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:07: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "58") (weapon "quake_rl") L 05/30/2026 - 07:49:07: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:07: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:08: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:08: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "47") (weapon "quake_rl") L 05/30/2026 - 07:49:08: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:09: "Lewis<39><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:49:10: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:11: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:11: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:11: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "72") (weapon "quake_rl") L 05/30/2026 - 07:49:12: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:12: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:12: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "141") (realdamage "22") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:49:12: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12807 3422 -858") (victim_position "12680 3395 -1094") L 05/30/2026 - 07:49:12: "n4ver<40><[U:1:96363292]>" triggered "domination" against "Lewis<39><[U:1:135012986]>" L 05/30/2026 - 07:49:12: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:49:14: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:14: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:14: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "100") (weapon "quake_rl") L 05/30/2026 - 07:49:14: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:14: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:14: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "65") (weapon "quake_rl") L 05/30/2026 - 07:49:15: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:15: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:15: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:15: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "65") (weapon "quake_rl") L 05/30/2026 - 07:49:16: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:16: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:16: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "61") (weapon "quake_rl") L 05/30/2026 - 07:49:16: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:16: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:16: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:16: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "64") (weapon "quake_rl") L 05/30/2026 - 07:49:17: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:17: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:17: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "101") (realdamage "87") (weapon "quake_rl") L 05/30/2026 - 07:49:17: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12559 3809 -1078") (victim_position "12646 3489 -1094") L 05/30/2026 - 07:49:18: "Lewis<39><[U:1:135012986]>" triggered "revenge" against "n4ver<40><[U:1:96363292]>" L 05/30/2026 - 07:49:18: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:49:20: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:20: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:20: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 07:49:20: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:21: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:21: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "80") (weapon "quake_rl") L 05/30/2026 - 07:49:21: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:21: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:21: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "69") (weapon "quake_rl") L 05/30/2026 - 07:49:21: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:22: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:22: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 07:49:22: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:22: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:22: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "101") (weapon "quake_rl") L 05/30/2026 - 07:49:22: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:22: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:22: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "58") (weapon "quake_rl") L 05/30/2026 - 07:49:23: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:23: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:23: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "74") (realdamage "65") (weapon "quake_rl") L 05/30/2026 - 07:49:23: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12423 3759 -898") (victim_position "12670 3651 -1048") L 05/30/2026 - 07:49:23: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:23: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:49:25: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:25: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:26: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:26: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "43") (weapon "quake_rl") L 05/30/2026 - 07:49:26: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:27: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:27: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 07:49:27: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:27: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "76") (weapon "quake_rl") L 05/30/2026 - 07:49:27: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:28: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:28: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:28: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:28: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "69") (weapon "quake_rl") L 05/30/2026 - 07:49:31: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:31: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:31: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "58") (weapon "quake_rl") L 05/30/2026 - 07:49:31: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:31: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:31: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "213") L 05/30/2026 - 07:49:32: World triggered "mge_elo_delta" (player "[U:1:96363292]") (old_elo "1688") (new_elo "1694") L 05/30/2026 - 07:49:32: World triggered "mge_elo_delta" (player "[U:1:135012986]") (old_elo "1612") (new_elo "1606") L 05/30/2026 - 07:49:32: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "world" (attacker_position "12584 3764 -1009") (victim_position "12332 3876 -1229") L 05/30/2026 - 07:49:32: World triggered "mge_match_end" (winner "[U:1:96363292]") (loser "[U:1:135012986]") (winner_score "20") (loser_score "11")