L 05/30/2026 - 07:49:38: World triggered "meta_data" (matchid "260530074938e56e") (map "mge_league_v3") (arena "Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/30/2026 - 07:49:38: "n4ver<40><[U:1:96363292]>" changed role to "soldier" L 05/30/2026 - 07:49:38: "Lewis<39><[U:1:135012986]>" changed role to "soldier" L 05/30/2026 - 07:49:39: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:40: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:40: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 07:49:44: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:45: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:45: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:45: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "87") (weapon "quake_rl") L 05/30/2026 - 07:49:45: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:46: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:46: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 07:49:46: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:46: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:47: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:47: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "64") (weapon "quake_rl") L 05/30/2026 - 07:49:47: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:47: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:47: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:47: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "50") (weapon "quake_rl") L 05/30/2026 - 07:49:48: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:51: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:51: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:51: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "45") (weapon "quake_rl") L 05/30/2026 - 07:49:52: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:52: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:53: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "world" (attacker_position "12983 3468 -1562") (victim_position "12887 3473 -1600") L 05/30/2026 - 07:49:53: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:49:57: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:57: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:49:57: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "567") L 05/30/2026 - 07:49:57: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:49:58: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:00: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:00: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "108") (realdamage "104") (weapon "quake_rl") L 05/30/2026 - 07:50:00: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12681 3611 -1032") (victim_position "12813 3465 -1030") L 05/30/2026 - 07:50:00: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:00: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:00: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "80") (weapon "quake_rl") L 05/30/2026 - 07:50:00: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:00: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:50:02: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:02: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:02: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "220") L 05/30/2026 - 07:50:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:02: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:02: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 07:50:03: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:03: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:03: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:03: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "49") (weapon "quake_rl") L 05/30/2026 - 07:50:04: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:04: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:04: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "79") (realdamage "63") (weapon "quake_rl") L 05/30/2026 - 07:50:04: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12599 3859 -1065") (victim_position "12370 3774 -1117") L 05/30/2026 - 07:50:04: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:04: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:50:08: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:09: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:09: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "63") (weapon "quake_rl") L 05/30/2026 - 07:50:09: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:09: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:09: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "58") (weapon "quake_rl") L 05/30/2026 - 07:50:09: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:09: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:10: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:10: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "108") (weapon "quake_rl") L 05/30/2026 - 07:50:10: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:10: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:10: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "108") (weapon "quake_rl") L 05/30/2026 - 07:50:10: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:11: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:12: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:50:13: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:14: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:14: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:17: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:17: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:17: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:17: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "51") (realdamage "11") (weapon "quake_rl") L 05/30/2026 - 07:50:17: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12965 3963 -1447") (victim_position "13177 3706 -1647") L 05/30/2026 - 07:50:17: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:50:19: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:19: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "110") (weapon "quake_rl") L 05/30/2026 - 07:50:19: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:19: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:20: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:21: "Lewis<39><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:50:25: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:25: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 07:50:25: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:26: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:26: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:26: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:26: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "72") (weapon "quake_rl") L 05/30/2026 - 07:50:26: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:27: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:27: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:27: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "world" (attacker_position "12355 3529 -1197") (victim_position "12318 3631 -1230") L 05/30/2026 - 07:50:27: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:27: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 07:50:27: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:27: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:50:29: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:29: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:29: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:29: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "76") (weapon "quake_rl") L 05/30/2026 - 07:50:30: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:30: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:30: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:31: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:31: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "52") (weapon "quake_rl") L 05/30/2026 - 07:50:31: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:31: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "111") (weapon "quake_rl") L 05/30/2026 - 07:50:31: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:31: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:31: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 07:50:31: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:33: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:35: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:35: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:35: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "58") (realdamage "6") (weapon "quake_rl") L 05/30/2026 - 07:50:35: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12491 3857 -1058") (victim_position "12242 3680 -1237") L 05/30/2026 - 07:50:35: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:35: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:50:37: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:37: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:37: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "339") L 05/30/2026 - 07:50:37: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:37: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:37: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 07:50:40: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:40: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:40: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:40: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "105") (weapon "quake_rl") L 05/30/2026 - 07:50:40: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:40: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "93") (weapon "quake_rl") L 05/30/2026 - 07:50:40: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:41: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:41: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 07:50:41: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:41: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:41: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "73") (realdamage "39") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:50:41: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12359 3557 -690") (victim_position "12457 3806 -1071") L 05/30/2026 - 07:50:42: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:50:43: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:43: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:43: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "101") (weapon "quake_rl") L 05/30/2026 - 07:50:44: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:44: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:44: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "67") (weapon "quake_rl") L 05/30/2026 - 07:50:44: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:45: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:45: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:45: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "46") (weapon "quake_rl") L 05/30/2026 - 07:50:45: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:45: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:46: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:46: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "80") (weapon "quake_rl") L 05/30/2026 - 07:50:46: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:47: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:47: "Lewis<39><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:50:47: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:47: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "87") (weapon "quake_rl") L 05/30/2026 - 07:50:48: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:50: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:50: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:50: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "94") (realdamage "60") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:50:50: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12450 3432 -1201") (victim_position "12605 3459 -1330") L 05/30/2026 - 07:50:50: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:50:52: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:52: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:52: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:52: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "69") (weapon "quake_rl") L 05/30/2026 - 07:50:53: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:53: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "112") (weapon "quake_rl") L 05/30/2026 - 07:50:53: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:54: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:54: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:55: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:55: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "80") (realdamage "74") (weapon "quake_rl") L 05/30/2026 - 07:50:55: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12461 3772 -1068") (victim_position "12452 3663 -1052") L 05/30/2026 - 07:50:55: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:55: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:55: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:50:57: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:57: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:57: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:57: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "68") (weapon "quake_rl") L 05/30/2026 - 07:50:58: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:58: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "89") (weapon "quake_rl") L 05/30/2026 - 07:50:58: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:59: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:59: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:50:59: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "111") (realdamage "73") (weapon "quake_rl") L 05/30/2026 - 07:50:59: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12502 3708 -1040") (victim_position "12447 3750 -1137") L 05/30/2026 - 07:50:59: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:50:59: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:51:02: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:02: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 07:51:02: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:03: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:03: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:03: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 07:51:04: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:04: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:04: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:04: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "90") (weapon "quake_rl") L 05/30/2026 - 07:51:06: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:06: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "109") (realdamage "91") (weapon "quake_rl") L 05/30/2026 - 07:51:06: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12536 3472 -1033") (victim_position "12470 3614 -1106") L 05/30/2026 - 07:51:06: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:06: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:06: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 07:51:06: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:51:06: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:08: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:08: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:09: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:09: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 07:51:09: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:09: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "75") (weapon "quake_rl") L 05/30/2026 - 07:51:09: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:09: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:09: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:09: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "86") (weapon "quake_rl") L 05/30/2026 - 07:51:10: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:11: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:11: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:11: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:11: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "69") (weapon "quake_rl") L 05/30/2026 - 07:51:11: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:11: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "104") (realdamage "43") (weapon "quake_rl") (airshot "1") (height "206") L 05/30/2026 - 07:51:11: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12517 3709 -1004") (victim_position "12569 3458 -887") L 05/30/2026 - 07:51:11: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:51:13: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:13: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:13: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "86") (weapon "quake_rl") L 05/30/2026 - 07:51:14: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:15: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:15: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "83") (weapon "quake_rl") L 05/30/2026 - 07:51:15: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:15: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "91") (weapon "quake_rl") L 05/30/2026 - 07:51:15: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:15: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:16: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:16: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:16: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:16: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "48") (weapon "quake_rl") L 05/30/2026 - 07:51:17: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:18: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:18: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "78") (realdamage "9") (weapon "quake_rl") L 05/30/2026 - 07:51:18: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12323 3671 -1140") (victim_position "12328 3456 -1368") L 05/30/2026 - 07:51:18: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:51:20: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:21: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:21: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:21: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "112") (weapon "quake_rl") L 05/30/2026 - 07:51:21: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:22: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:22: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:22: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:22: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "493") L 05/30/2026 - 07:51:24: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:24: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:25: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:25: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "57") (weapon "quake_rl") L 05/30/2026 - 07:51:25: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:25: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:25: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "83") (weapon "quake_rl") L 05/30/2026 - 07:51:26: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:26: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "121") (realdamage "36") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:51:26: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12608 3616 -1073") (victim_position "12714 3693 -1094") L 05/30/2026 - 07:51:26: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:26: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:51:28: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:29: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:29: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "76") (weapon "quake_rl") L 05/30/2026 - 07:51:29: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:29: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:29: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "83") (weapon "quake_rl") L 05/30/2026 - 07:51:29: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:30: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:31: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:31: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "102") (realdamage "90") (weapon "quake_rl") (airshot "1") (height "320") L 05/30/2026 - 07:51:31: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12512 3754 -1076") (victim_position "12632 3732 -773") L 05/30/2026 - 07:51:31: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:31: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:31: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:51:31: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:31: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "39") (weapon "quake_rl") L 05/30/2026 - 07:51:33: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:33: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:33: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "79") (weapon "quake_rl") L 05/30/2026 - 07:51:33: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:34: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:34: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:34: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:34: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "57") (weapon "quake_rl") L 05/30/2026 - 07:51:34: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:34: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "182") L 05/30/2026 - 07:51:35: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:35: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:51:37: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:37: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:37: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "67") (weapon "quake_rl") L 05/30/2026 - 07:51:37: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:37: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:37: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:37: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "202") L 05/30/2026 - 07:51:38: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "world" (attacker_position "12652 3681 -1094") (victim_position "12722 3126 -1505") L 05/30/2026 - 07:51:38: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:51:40: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:40: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:40: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:40: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "300") L 05/30/2026 - 07:51:41: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:41: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "51") (weapon "quake_rl") L 05/30/2026 - 07:51:41: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:41: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:41: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "50") (weapon "quake_rl") L 05/30/2026 - 07:51:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:42: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:42: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:42: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "58") (weapon "quake_rl") L 05/30/2026 - 07:51:42: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:42: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "106") (weapon "quake_rl") L 05/30/2026 - 07:51:42: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:43: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:43: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "112") (realdamage "62") (weapon "quake_rl") L 05/30/2026 - 07:51:43: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12668 3752 -1066") (victim_position "12692 3700 -1094") L 05/30/2026 - 07:51:43: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:51:43: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:45: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:45: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:45: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 07:51:45: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:46: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:46: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:47: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:47: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:47: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "110") (weapon "quake_rl") L 05/30/2026 - 07:51:48: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:48: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:48: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "382") L 05/30/2026 - 07:51:49: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:49: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:49: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "60") (weapon "quake_rl") L 05/30/2026 - 07:51:49: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:50: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:51:50: "Lewis<39><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:51:50: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "65") (realdamage "56") (weapon "unique_pickaxe_escape") L 05/30/2026 - 07:51:50: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "unique_pickaxe_escape" (attacker_position "12682 3676 -1094") (victim_position "12689 3719 -1094") L 05/30/2026 - 07:51:50: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:51:52: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:52: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:52: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:52: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "88") (weapon "quake_rl") L 05/30/2026 - 07:51:53: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:53: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "110") (weapon "quake_rl") L 05/30/2026 - 07:51:53: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:53: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:53: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:53: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "99") (weapon "quake_rl") L 05/30/2026 - 07:51:54: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:54: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:55: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:56: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:56: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:56: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "36") (weapon "quake_rl") L 05/30/2026 - 07:51:58: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:51:58: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:51:58: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "86") (realdamage "6") (weapon "quake_rl") L 05/30/2026 - 07:51:58: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12414 3722 -1129") (victim_position "12610 4100 -1468") L 05/30/2026 - 07:51:58: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:52:00: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:00: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:00: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "61") (weapon "quake_rl") L 05/30/2026 - 07:52:01: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:01: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "107") (weapon "quake_rl") L 05/30/2026 - 07:52:01: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:02: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:02: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "83") (weapon "quake_rl") L 05/30/2026 - 07:52:03: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:03: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:03: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "60") (weapon "quake_rl") L 05/30/2026 - 07:52:04: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:05: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:05: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "97") (weapon "quake_rl") L 05/30/2026 - 07:52:05: "Lewis<39><[U:1:135012986]>" committed suicide with "quake_rl" (attacker_position "12374 3724 -1129") L 05/30/2026 - 07:52:05: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:05: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:52:07: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:07: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:07: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:07: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 07:52:08: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:08: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:08: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:09: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:09: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "100") (weapon "quake_rl") L 05/30/2026 - 07:52:09: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:10: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:10: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "105") (weapon "quake_rl") L 05/30/2026 - 07:52:10: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:11: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:52:13: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:13: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "59") (realdamage "48") (weapon "quake_rl") L 05/30/2026 - 07:52:13: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12252 3643 -1175") (victim_position "12218 3797 -1166") L 05/30/2026 - 07:52:13: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:13: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:52:13: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:13: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "31") (weapon "quake_rl") L 05/30/2026 - 07:52:13: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:15: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:15: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:15: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:15: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "94") (weapon "quake_rl") L 05/30/2026 - 07:52:16: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:17: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:17: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:18: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:18: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 07:52:18: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:18: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "92") (realdamage "76") (weapon "quake_rl") L 05/30/2026 - 07:52:18: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12486 3666 -1040") (victim_position "12434 3622 -1068") L 05/30/2026 - 07:52:18: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:52:18: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:18: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "62") (weapon "quake_rl") L 05/30/2026 - 07:52:18: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:18: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:52:18: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:20: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:20: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:21: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:21: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 07:52:21: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:21: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:21: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "90") (weapon "quake_rl") L 05/30/2026 - 07:52:21: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:22: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:22: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:22: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:22: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 07:52:23: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:23: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:23: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "78") (weapon "quake_rl") L 05/30/2026 - 07:52:24: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:24: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:24: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "53") (realdamage "30") (weapon "quake_rl") L 05/30/2026 - 07:52:24: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12456 3337 -1326") (victim_position "12327 3706 -1236") L 05/30/2026 - 07:52:24: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:52:26: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:27: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:27: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "172") L 05/30/2026 - 07:52:27: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:27: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:27: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:27: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "63") (weapon "quake_rl") L 05/30/2026 - 07:52:27: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:28: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:28: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "92") (weapon "quake_rl") L 05/30/2026 - 07:52:28: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:28: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "80") (weapon "quake_rl") L 05/30/2026 - 07:52:28: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:28: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:30: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:31: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "65") (weapon "unique_pickaxe_escape") L 05/30/2026 - 07:52:31: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:31: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "116") (realdamage "50") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:52:31: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12448 3501 -1231") (victim_position "12400 3469 -1246") L 05/30/2026 - 07:52:31: "Lewis<39><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:52:31: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:52:31: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:33: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:33: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "653") L 05/30/2026 - 07:52:33: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:33: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:34: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:35: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:35: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "61") (weapon "quake_rl") L 05/30/2026 - 07:52:35: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:35: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:35: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "77") (weapon "quake_rl") L 05/30/2026 - 07:52:35: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:36: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:36: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:37: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:37: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:37: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "108") (weapon "quake_rl") L 05/30/2026 - 07:52:38: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "world" (attacker_position "12526 3546 -1040") (victim_position "12396 3810 -1189") L 05/30/2026 - 07:52:38: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:52:40: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:40: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:40: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "58") (weapon "quake_rl") L 05/30/2026 - 07:52:40: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:41: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:41: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "86") (weapon "quake_rl") L 05/30/2026 - 07:52:41: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:42: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:42: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:42: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "49") (weapon "quake_rl") L 05/30/2026 - 07:52:46: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:46: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 07:52:46: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:46: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "83") (realdamage "78") (weapon "quake_rl") L 05/30/2026 - 07:52:46: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12721 3634 -986") (victim_position "12538 3661 -1063") L 05/30/2026 - 07:52:46: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:46: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:46: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:52:48: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:48: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:49: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:49: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 07:52:49: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:49: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:49: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:49: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "102") (weapon "quake_rl") L 05/30/2026 - 07:52:50: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:50: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "88") (weapon "quake_rl") L 05/30/2026 - 07:52:50: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:50: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:50: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:50: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "61") (weapon "quake_rl") L 05/30/2026 - 07:52:51: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:51: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:51: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 07:52:52: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:52: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "111") (realdamage "88") (weapon "quake_rl") L 05/30/2026 - 07:52:52: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12649 3591 -1094") (victim_position "12702 3476 -1094") L 05/30/2026 - 07:52:52: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:52: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:52:54: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:54: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:54: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:54: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 07:52:55: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:55: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "74") (weapon "quake_rl") L 05/30/2026 - 07:52:55: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:55: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "75") (weapon "quake_rl") L 05/30/2026 - 07:52:55: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:55: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:56: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:56: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:56: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "62") (weapon "quake_rl") L 05/30/2026 - 07:52:56: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:57: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:52:57: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "108") (weapon "quake_rl") L 05/30/2026 - 07:52:57: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:52:58: "Lewis<39><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:53:00: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:00: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:00: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "55") (realdamage "24") (weapon "quake_rl") L 05/30/2026 - 07:53:00: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12575 3858 -1048") (victim_position "12472 3790 -1029") L 05/30/2026 - 07:53:00: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:00: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:53:01: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:02: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:02: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "107") (weapon "quake_rl") L 05/30/2026 - 07:53:02: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:02: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "192") L 05/30/2026 - 07:53:02: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:03: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:03: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:03: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "65") (weapon "quake_rl") L 05/30/2026 - 07:53:03: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:04: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:04: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:04: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:04: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "108") (weapon "quake_rl") L 05/30/2026 - 07:53:06: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:06: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:06: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "104") (realdamage "28") (weapon "quake_rl") L 05/30/2026 - 07:53:06: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12741 3535 -1029") (victim_position "12511 3516 -1209") L 05/30/2026 - 07:53:06: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:06: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:53:08: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:08: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:08: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:08: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "67") (weapon "quake_rl") L 05/30/2026 - 07:53:08: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:08: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "74") (weapon "quake_rl") L 05/30/2026 - 07:53:08: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:09: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:09: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "62") (weapon "quake_rl") L 05/30/2026 - 07:53:09: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:09: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:09: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 07:53:09: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:10: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:10: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:10: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:10: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 07:53:13: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:13: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:13: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "68") (realdamage "29") (weapon "quake_rl") L 05/30/2026 - 07:53:13: "Lewis<39><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12444 3628 -1108") (victim_position "12810 3416 -1094") L 05/30/2026 - 07:53:13: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:53:15: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:15: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:16: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:16: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "61") (weapon "quake_rl") L 05/30/2026 - 07:53:16: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:16: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "112") (weapon "quake_rl") L 05/30/2026 - 07:53:16: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:16: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:16: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "67") (weapon "quake_rl") L 05/30/2026 - 07:53:16: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:17: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:18: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:18: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "37") (weapon "quake_rl") L 05/30/2026 - 07:53:18: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:18: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:20: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:53:20: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:21: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:21: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:21: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "63") (weapon "quake_rl") L 05/30/2026 - 07:53:22: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:23: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:23: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:23: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "52") (realdamage "19") (weapon "quake_rl") L 05/30/2026 - 07:53:23: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12522 3536 -1037") (victim_position "12823 3552 -1051") L 05/30/2026 - 07:53:23: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:53:25: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:25: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:25: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:25: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "82") (weapon "quake_rl") L 05/30/2026 - 07:53:25: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:25: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "195") L 05/30/2026 - 07:53:26: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:26: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:28: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:28: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:28: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "63") (weapon "quake_rl") L 05/30/2026 - 07:53:29: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:53:29: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:29: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:30: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:30: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:30: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "90") (realdamage "48") (weapon "quake_rl") L 05/30/2026 - 07:53:30: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12560 3795 -1134") (victim_position "12654 3649 -1094") L 05/30/2026 - 07:53:30: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:53:32: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:32: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:33: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:33: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "51") (weapon "quake_rl") L 05/30/2026 - 07:53:33: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:33: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:33: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:33: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "94") (weapon "quake_rl") L 05/30/2026 - 07:53:34: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:35: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:35: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "81") (weapon "quake_rl") L 05/30/2026 - 07:53:35: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:36: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:36: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:37: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "114") (realdamage "77") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:53:37: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12335 3571 -1223") (victim_position "12287 3618 -1240") L 05/30/2026 - 07:53:37: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:53:37: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:37: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:53:39: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:39: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:40: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:40: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:40: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 07:53:40: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:41: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:41: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:41: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "75") (weapon "quake_rl") L 05/30/2026 - 07:53:44: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:44: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:44: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:44: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "47") (weapon "quake_rl") L 05/30/2026 - 07:53:45: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:46: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:46: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "96") (weapon "quake_rl") L 05/30/2026 - 07:53:46: "n4ver<40><[U:1:96363292]>" committed suicide with "quake_rl" (attacker_position "12538 3637 -1043") L 05/30/2026 - 07:53:46: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:46: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:53:46: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:48: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:48: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:48: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:48: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "69") (weapon "quake_rl") L 05/30/2026 - 07:53:49: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:49: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:49: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "64") (weapon "quake_rl") L 05/30/2026 - 07:53:49: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:50: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:51: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:51: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "84") (weapon "quake_rl") L 05/30/2026 - 07:53:52: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:54: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:54: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:54: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "78") (weapon "quake_rl") L 05/30/2026 - 07:53:55: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:55: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:56: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:56: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:56: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "76") (realdamage "46") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:53:56: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "quake_rl" (attacker_position "12455 3499 -1247") (victim_position "12690 3519 -1316") L 05/30/2026 - 07:53:56: "n4ver<40><[U:1:96363292]>" triggered "domination" against "Lewis<39><[U:1:135012986]>" L 05/30/2026 - 07:53:56: "Lewis<39><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:53:58: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:53:58: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "172") L 05/30/2026 - 07:53:58: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:53:59: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:54:01: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:54:01: "Lewis<39><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:54:01: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:54:01: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "64") (weapon "quake_rl") L 05/30/2026 - 07:54:01: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:54:02: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:54:02: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<39><[U:1:135012986]>" (damage "95") (weapon "quake_rl") L 05/30/2026 - 07:54:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:54:02: "Lewis<39><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:54:02: "Lewis<39><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "72") (weapon "quake_rl") L 05/30/2026 - 07:54:02: World triggered "mge_elo_delta" (player "[U:1:96363292]") (old_elo "1694") (new_elo "1700") L 05/30/2026 - 07:54:02: World triggered "mge_elo_delta" (player "[U:1:135012986]") (old_elo "1606") (new_elo "1600") L 05/30/2026 - 07:54:02: "n4ver<40><[U:1:96363292]>" killed "Lewis<39><[U:1:135012986]>" with "world" (attacker_position "12530 3630 -996") (victim_position "12641 3664 -1013") L 05/30/2026 - 07:54:02: World triggered "mge_match_end" (winner "[U:1:96363292]") (loser "[U:1:135012986]") (winner_score "20") (loser_score "16")