L 05/30/2026 - 07:56:40: World triggered "meta_data" (matchid "260530075640ab73") (map "mge_league_v3") (arena "Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/30/2026 - 07:56:40: "n4ver<40><[U:1:96363292]>" changed role to "soldier" L 05/30/2026 - 07:56:40: "Lewis<47><[U:1:135012986]>" changed role to "soldier" L 05/30/2026 - 07:56:42: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:56:43: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:56:43: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "91") (weapon "quake_rl") L 05/30/2026 - 07:56:48: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:56:48: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:56:48: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "90") (weapon "quake_rl") L 05/30/2026 - 07:56:50: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:56:52: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:56:52: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:56:52: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:56:52: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 07:56:53: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:56:53: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "61") (weapon "quake_rl") L 05/30/2026 - 07:56:53: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:56:53: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:56:54: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:56:55: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:56:55: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:56:55: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "100") (realdamage "66") (weapon "quake_rl") L 05/30/2026 - 07:56:55: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12630 3461 -1094") (victim_position "12412 3731 -1130") L 05/30/2026 - 07:56:55: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:56:57: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:56:57: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:56:57: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:56:57: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 07:56:57: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:56:57: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "364") L 05/30/2026 - 07:56:57: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:56:58: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:56:58: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:56:58: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "809") L 05/30/2026 - 07:56:58: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:56:59: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:56:59: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "82") (weapon "quake_rl") L 05/30/2026 - 07:57:01: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:01: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:02: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:02: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "75") (weapon "quake_rl") L 05/30/2026 - 07:57:02: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:02: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "67") (realdamage "2") (weapon "quake_rl") L 05/30/2026 - 07:57:02: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12558 3478 -944") (victim_position "12620 3680 -1032") L 05/30/2026 - 07:57:02: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:02: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:57:04: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:04: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "242") L 05/30/2026 - 07:57:04: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:04: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:04: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:04: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "105") (weapon "quake_rl") L 05/30/2026 - 07:57:05: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:05: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:05: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:05: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "88") (weapon "quake_rl") L 05/30/2026 - 07:57:06: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:07: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:07: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "65") (weapon "quake_rl") L 05/30/2026 - 07:57:07: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:07: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:07: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 07:57:07: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:08: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:09: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:09: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "50") (weapon "quake_rl") L 05/30/2026 - 07:57:09: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:09: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "51") (realdamage "12") (weapon "quake_rl") L 05/30/2026 - 07:57:09: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12681 3650 -1035") (victim_position "12352 3675 -1112") L 05/30/2026 - 07:57:09: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:09: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:57:11: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:11: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:12: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:12: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "60") (weapon "quake_rl") L 05/30/2026 - 07:57:12: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:12: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "112") (weapon "quake_rl") L 05/30/2026 - 07:57:12: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:12: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "62") (weapon "quake_rl") L 05/30/2026 - 07:57:12: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:12: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:13: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:13: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:13: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "78") (realdamage "15") (weapon "quake_rl") L 05/30/2026 - 07:57:13: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12731 3767 -886") (victim_position "12690 3508 -1094") L 05/30/2026 - 07:57:13: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:57:15: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:15: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:15: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "246") L 05/30/2026 - 07:57:15: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:16: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:18: "Lewis<47><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:57:19: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:19: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:19: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "60") (weapon "quake_rl") L 05/30/2026 - 07:57:19: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:20: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:20: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:20: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "85") (weapon "quake_rl") L 05/30/2026 - 07:57:20: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:20: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "75") (weapon "quake_rl") L 05/30/2026 - 07:57:20: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:21: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:21: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:21: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "453") L 05/30/2026 - 07:57:21: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:22: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:23: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "world" (attacker_position "12574 3735 -1094") (victim_position "12910 3196 -1519") L 05/30/2026 - 07:57:23: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:57:24: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:24: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:24: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "56") (weapon "quake_rl") L 05/30/2026 - 07:57:25: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:25: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:26: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:26: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:26: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "100") (weapon "quake_rl") L 05/30/2026 - 07:57:26: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:26: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "105") (weapon "quake_rl") L 05/30/2026 - 07:57:26: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:27: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:27: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "67") (weapon "quake_rl") L 05/30/2026 - 07:57:27: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:27: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:28: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:30: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:33: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:33: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:33: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:33: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "38") (realdamage "10") (weapon "quake_rl") L 05/30/2026 - 07:57:33: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12788 3726 -1299") (victim_position "12542 4257 -1471") L 05/30/2026 - 07:57:33: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:57:35: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:35: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:36: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:36: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "87") (weapon "quake_rl") L 05/30/2026 - 07:57:36: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:36: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:36: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "79") (weapon "quake_rl") L 05/30/2026 - 07:57:36: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:37: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:37: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:37: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 07:57:38: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:39: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:39: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "77") (weapon "quake_rl") L 05/30/2026 - 07:57:39: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:39: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "86") (realdamage "52") (weapon "quake_rl") L 05/30/2026 - 07:57:39: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12430 3714 -1022") (victim_position "12340 3726 -1116") L 05/30/2026 - 07:57:39: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:39: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:39: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:57:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:41: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:41: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "110") (weapon "quake_rl") L 05/30/2026 - 07:57:41: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:41: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "75") (weapon "quake_rl") L 05/30/2026 - 07:57:41: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:42: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:42: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:42: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:42: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "58") (weapon "quake_rl") L 05/30/2026 - 07:57:43: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:43: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:43: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "82") (weapon "quake_rl") L 05/30/2026 - 07:57:43: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:43: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "59") (realdamage "54") (weapon "quake_rl") L 05/30/2026 - 07:57:43: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12660 3583 -862") (victim_position "12405 3652 -1086") L 05/30/2026 - 07:57:43: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:43: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:57:45: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:45: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "688") L 05/30/2026 - 07:57:45: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:45: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:46: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:46: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:47: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:47: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:47: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:47: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 07:57:49: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:49: "Lewis<47><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:57:50: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:50: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:50: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "56") (weapon "quake_rl") L 05/30/2026 - 07:57:51: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:52: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:52: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:52: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "49") (weapon "quake_rl") L 05/30/2026 - 07:57:53: "Lewis<47><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:57:54: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:54: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "world" (attacker_position "12388 3671 -1122") (victim_position "12870 4002 -1460") L 05/30/2026 - 07:57:54: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:57:55: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:56: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:57: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:57: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:57: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:57: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 07:57:57: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:58: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:58: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "57") (weapon "quake_rl") L 05/30/2026 - 07:57:58: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:58: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:57:59: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:57:59: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "191") L 05/30/2026 - 07:58:00: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:58:00: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "71") (realdamage "65") (weapon "quake_rl") L 05/30/2026 - 07:58:00: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12502 3793 -1111") (victim_position "12513 3704 -1037") L 05/30/2026 - 07:58:00: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:00: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:00: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:58:00: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:58:00: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "30") (weapon "quake_rl") L 05/30/2026 - 07:58:02: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:02: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:58:02: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "76") (weapon "quake_rl") L 05/30/2026 - 07:58:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:03: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:58:03: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "81") (weapon "quake_rl") L 05/30/2026 - 07:58:03: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:58:03: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "79") (weapon "quake_rl") L 05/30/2026 - 07:58:03: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:03: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:04: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:04: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:05: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:06: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:58:06: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "111") (realdamage "74") (weapon "quake_rl") L 05/30/2026 - 07:58:06: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12469 3665 -988") (victim_position "12472 3653 -1094") L 05/30/2026 - 07:58:06: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:58:06: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:58:06: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:08: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:08: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:09: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:09: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:58:09: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "65") (weapon "quake_rl") L 05/30/2026 - 07:58:09: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:58:09: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "82") (weapon "quake_rl") L 05/30/2026 - 07:58:09: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:10: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:10: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:10: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:58:10: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "84") (weapon "quake_rl") L 05/30/2026 - 07:58:12: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:58:12: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "94") (weapon "quake_rl") L 05/30/2026 - 07:58:12: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12438 3756 -1092") (victim_position "12597 3643 -1058") L 05/30/2026 - 07:58:12: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:12: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:58:14: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:14: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:14: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:58:14: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "58") (weapon "quake_rl") L 05/30/2026 - 07:58:15: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:15: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:58:15: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "76") (weapon "quake_rl") L 05/30/2026 - 07:58:15: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:58:15: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "110") (weapon "quake_rl") L 05/30/2026 - 07:58:15: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:16: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:16: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:58:16: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "74") (weapon "quake_rl") (airshot "1") (height "566") L 05/30/2026 - 07:58:17: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:18: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:19: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:21: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:21: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:58:22: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:23: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:24: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:25: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:27: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:27: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:58:27: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "90") (realdamage "1") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:58:27: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12787 3832 -1298") (victim_position "13135 3639 -1455") L 05/30/2026 - 07:58:27: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:58:29: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:58:29: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "655") L 05/30/2026 - 07:58:29: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:29: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:29: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:58:29: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "97") (weapon "quake_rl") L 05/30/2026 - 07:58:30: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:31: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:31: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:58:31: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "90") (weapon "quake_rl") L 05/30/2026 - 07:58:31: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:58:31: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "84") (weapon "quake_rl") L 05/30/2026 - 07:58:31: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:32: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:33: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:34: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:58:34: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "77") (realdamage "24") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:58:34: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12774 3770 -1041") (victim_position "12490 3595 -1029") L 05/30/2026 - 07:58:34: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:58:36: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:36: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:36: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:58:36: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 07:58:37: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:58:37: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "96") (weapon "quake_rl") L 05/30/2026 - 07:58:37: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:58:37: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "77") (weapon "quake_rl") L 05/30/2026 - 07:58:37: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:37: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:38: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:39: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:40: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:42: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:58:42: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "111") (realdamage "42") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:58:42: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12462 3503 -1247") (victim_position "12809 3683 -1262") L 05/30/2026 - 07:58:42: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:58:44: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:58:44: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "108") (weapon "quake_rl") L 05/30/2026 - 07:58:44: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:44: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:58:44: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "79") (weapon "quake_rl") L 05/30/2026 - 07:58:44: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:45: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:45: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:47: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:47: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:58:47: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "112") (weapon "quake_rl") L 05/30/2026 - 07:58:47: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:47: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:49: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:49: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:49: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:58:49: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "47") (weapon "quake_rl") L 05/30/2026 - 07:58:51: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:51: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:53: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:54: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:54: "Lewis<47><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 07:58:57: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:58:58: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:00: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:00: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:04: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:04: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:05: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:06: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:07: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:07: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:59:07: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "102") (realdamage "15") (weapon "quake_rl") L 05/30/2026 - 07:59:07: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12364 3603 -1101") (victim_position "12230 3563 -1383") L 05/30/2026 - 07:59:07: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:59:09: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:10: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:10: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:59:10: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "51") (weapon "quake_rl") L 05/30/2026 - 07:59:10: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:10: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:59:10: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "95") (weapon "quake_rl") L 05/30/2026 - 07:59:10: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:11: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:59:11: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "89") (weapon "quake_rl") L 05/30/2026 - 07:59:11: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:11: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:12: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:59:12: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 07:59:13: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:13: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:15: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:15: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:59:15: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "84") (weapon "quake_rl") L 05/30/2026 - 07:59:16: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:16: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:59:16: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 07:59:16: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:17: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:17: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "world" (attacker_position "12069 3991 -1483") (victim_position "12080 4006 -1393") L 05/30/2026 - 07:59:18: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 07:59:20: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:20: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:59:20: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "52") (weapon "quake_rl") L 05/30/2026 - 07:59:20: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:21: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:21: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:21: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:59:21: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "95") (weapon "quake_rl") L 05/30/2026 - 07:59:21: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:59:21: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "94") (weapon "quake_rl") L 05/30/2026 - 07:59:21: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:22: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:59:22: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "37") (weapon "quake_rl") L 05/30/2026 - 07:59:22: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:23: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:24: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:24: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:59:24: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 07:59:25: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:26: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:59:26: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "99") (realdamage "24") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:59:26: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12454 3647 -1049") (victim_position "12398 3715 -1050") L 05/30/2026 - 07:59:26: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:26: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:59:27: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:28: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:28: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:59:28: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 07:59:28: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:28: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:59:28: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 07:59:29: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:59:29: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "266") L 05/30/2026 - 07:59:29: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:29: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:59:29: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "302") L 05/30/2026 - 07:59:29: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:30: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:32: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:32: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:59:32: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "52") (realdamage "35") (weapon "quake_rl") L 05/30/2026 - 07:59:32: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12419 3571 -1106") (victim_position "12903 3413 -1081") L 05/30/2026 - 07:59:32: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:59:33: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:34: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:34: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:35: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:35: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:59:35: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "72") (weapon "quake_rl") L 05/30/2026 - 07:59:35: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:59:35: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "81") (weapon "quake_rl") L 05/30/2026 - 07:59:35: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:36: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:36: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:59:36: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 07:59:37: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:59:37: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 07:59:37: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:38: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:39: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:39: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:59:39: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "67") (weapon "quake_rl") L 05/30/2026 - 07:59:39: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:41: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:44: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:46: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:59:46: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "108") (realdamage "13") (weapon "quake_rl") L 05/30/2026 - 07:59:46: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12381 3376 -1082") (victim_position "12381 3504 -1246") L 05/30/2026 - 07:59:46: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:46: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:59:48: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:48: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:49: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:49: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:59:49: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "85") (weapon "quake_rl") L 05/30/2026 - 07:59:49: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:59:49: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 07:59:49: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:50: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:53: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:59:53: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "512") L 05/30/2026 - 07:59:53: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:53: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:54: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "world" (attacker_position "12751 3509 -1094") (victim_position "13147 3411 -1497") L 05/30/2026 - 07:59:54: "Lewis<47><[U:1:135012986]>" triggered "domination" against "n4ver<40><[U:1:96363292]>" L 05/30/2026 - 07:59:54: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:54: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 07:59:54: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:56: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:56: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:59:56: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "74") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:59:57: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:59:57: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "112") (weapon "quake_rl") L 05/30/2026 - 07:59:57: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:59:57: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "77") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 07:59:57: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:57: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:58: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:58: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:59: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:59: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 07:59:59: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "93") (realdamage "83") (weapon "quake_rl") L 05/30/2026 - 07:59:59: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12539 3640 -1039") (victim_position "12581 3784 -1094") L 05/30/2026 - 07:59:59: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 07:59:59: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:00:01: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:02: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:02: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "52") (weapon "quake_rl") L 05/30/2026 - 08:00:02: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:02: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:02: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "266") L 05/30/2026 - 08:00:02: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:03: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:03: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:03: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "104") (weapon "quake_rl") L 05/30/2026 - 08:00:04: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:04: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:04: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 08:00:04: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:05: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:05: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:05: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:05: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "40") (weapon "quake_rl") L 05/30/2026 - 08:00:07: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:08: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:08: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:08: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "67") (realdamage "10") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 08:00:08: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12209 3593 -1349") (victim_position "12002 3870 -1424") L 05/30/2026 - 08:00:08: "n4ver<40><[U:1:96363292]>" triggered "revenge" against "Lewis<47><[U:1:135012986]>" L 05/30/2026 - 08:00:08: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:00:10: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:10: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:10: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "450") L 05/30/2026 - 08:00:10: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:12: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:13: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:13: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "76") (weapon "quake_rl") L 05/30/2026 - 08:00:13: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:13: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:13: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "87") (realdamage "85") (weapon "quake_rl") L 05/30/2026 - 08:00:13: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12528 3523 -966") (victim_position "12725 3579 -1089") L 05/30/2026 - 08:00:13: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:13: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:00:15: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:15: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:15: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "298") L 05/30/2026 - 08:00:15: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:16: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:17: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:17: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:17: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 08:00:18: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:18: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:18: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:18: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "64") (weapon "quake_rl") L 05/30/2026 - 08:00:20: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:20: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "85") (weapon "quake_rl") L 05/30/2026 - 08:00:20: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:20: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "66") (realdamage "10") (weapon "quake_rl") L 05/30/2026 - 08:00:20: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12631 3587 -1006") (victim_position "12639 3394 -1006") L 05/30/2026 - 08:00:20: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:20: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:20: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:00:21: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:22: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:22: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:23: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:23: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:24: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:24: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:24: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "75") (weapon "quake_rl") L 05/30/2026 - 08:00:24: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:24: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "74") (weapon "quake_rl") L 05/30/2026 - 08:00:24: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:26: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:28: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:28: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "94") (weapon "quake_rl") L 05/30/2026 - 08:00:28: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:30: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:31: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:31: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "35") (weapon "quake_rl") L 05/30/2026 - 08:00:31: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:32: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:32: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:32: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 08:00:32: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:33: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:36: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 08:00:36: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:36: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "64") (realdamage "19") (weapon "quake_rl") L 05/30/2026 - 08:00:36: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12592 3480 -1042") (victim_position "12702 3371 -1028") L 05/30/2026 - 08:00:36: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:36: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:36: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:36: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "84") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 08:00:37: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:00:39: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:39: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:39: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "111") (weapon "quake_rl") L 05/30/2026 - 08:00:39: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:41: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:41: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "361") L 05/30/2026 - 08:00:41: "Lewis<47><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 08:00:42: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:42: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:42: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:42: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "42") (weapon "quake_rl") L 05/30/2026 - 08:00:42: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12831 3535 -352") (victim_position "12621 3507 -1026") L 05/30/2026 - 08:00:42: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:00:43: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:43: "Lewis<47><[U:1:135012986]>" say "wtf" L 05/30/2026 - 08:00:44: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:44: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "51") (weapon "quake_rl") L 05/30/2026 - 08:00:45: "n4ver<40><[U:1:96363292]>" say "LOL" L 05/30/2026 - 08:00:47: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:48: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:48: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:48: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "112") (weapon "quake_rl") L 05/30/2026 - 08:00:48: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:48: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:48: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 08:00:48: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:49: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:49: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:50: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:50: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "48") (weapon "quake_rl") L 05/30/2026 - 08:00:50: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:50: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:50: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "49") (realdamage "30") (weapon "quake_rl") L 05/30/2026 - 08:00:50: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12475 3561 -1099") (victim_position "12738 3303 -1015") L 05/30/2026 - 08:00:50: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:00:52: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:52: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:52: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:52: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "338") L 05/30/2026 - 08:00:53: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:53: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "49") (weapon "quake_rl") L 05/30/2026 - 08:00:53: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:54: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:54: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:54: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:54: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "102") (weapon "quake_rl") L 05/30/2026 - 08:00:55: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:55: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "79") (weapon "quake_rl") L 05/30/2026 - 08:00:55: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:55: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:55: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "78") (realdamage "32") (weapon "quake_rl") L 05/30/2026 - 08:00:55: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12519 3623 -1026") (victim_position "12574 3731 -1033") L 05/30/2026 - 08:00:55: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:56: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:00:58: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:58: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:58: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "77") (weapon "quake_rl") L 05/30/2026 - 08:00:58: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:58: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:58: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "83") (weapon "quake_rl") L 05/30/2026 - 08:00:58: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:00:58: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "92") (weapon "quake_rl") L 05/30/2026 - 08:00:58: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:58: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:59: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:00:59: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:00: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:00: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:00: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "77") (weapon "quake_rl") L 05/30/2026 - 08:01:01: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:01: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "79") (realdamage "11") (weapon "quake_rl") L 05/30/2026 - 08:01:01: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12478 3665 -1040") (victim_position "12525 3612 -1094") L 05/30/2026 - 08:01:01: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:01: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:01:02: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:03: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:03: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:03: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "82") (weapon "quake_rl") L 05/30/2026 - 08:01:04: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:05: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:06: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 08:01:06: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:06: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:06: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:06: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "76") (weapon "quake_rl") L 05/30/2026 - 08:01:07: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:07: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:07: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:07: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "47") (weapon "quake_rl") L 05/30/2026 - 08:01:09: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:09: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "69") (weapon "quake_rl") L 05/30/2026 - 08:01:09: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:09: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:11: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:11: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:11: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "88") (weapon "quake_rl") L 05/30/2026 - 08:01:14: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:14: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:14: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:14: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "67") (realdamage "5") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 08:01:14: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "13026 3730 -1131") (victim_position "12741 3588 -1305") L 05/30/2026 - 08:01:14: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:01:16: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:18: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:18: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:18: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:18: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "235") L 05/30/2026 - 08:01:20: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:20: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:20: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:20: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "63") (weapon "quake_rl") L 05/30/2026 - 08:01:21: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:21: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:21: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "96") (realdamage "52") (weapon "quake_rl") L 05/30/2026 - 08:01:21: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12642 3540 -1049") (victim_position "12509 3741 -1086") L 05/30/2026 - 08:01:21: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:01:23: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:23: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:23: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:23: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "77") (weapon "quake_rl") L 05/30/2026 - 08:01:24: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:24: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:25: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:25: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "72") (weapon "quake_rl") L 05/30/2026 - 08:01:25: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:25: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:26: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:26: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "103") (weapon "quake_rl") L 05/30/2026 - 08:01:26: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:26: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "110") (weapon "quake_rl") L 05/30/2026 - 08:01:26: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:27: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:27: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 08:01:27: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "world" (attacker_position "12312 3610 -1176") (victim_position "12556 3556 -1043") L 05/30/2026 - 08:01:27: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:27: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:27: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:01:29: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:29: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:30: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:30: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "381") L 05/30/2026 - 08:01:30: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:30: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:30: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:30: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 08:01:31: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:31: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:31: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:31: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 08:01:33: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:33: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 08:01:33: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:33: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:33: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:33: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "68") (weapon "quake_rl") L 05/30/2026 - 08:01:35: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:35: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:37: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:37: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:37: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:37: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "65") (weapon "quake_rl") L 05/30/2026 - 08:01:38: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:38: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:38: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "81") (realdamage "8") (weapon "quake_rl") L 05/30/2026 - 08:01:38: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12507 4055 -1455") (victim_position "12307 4064 -1496") L 05/30/2026 - 08:01:38: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:01:40: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:40: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:40: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 08:01:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:41: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:41: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:41: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 08:01:41: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:41: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "112") (weapon "quake_rl") L 05/30/2026 - 08:01:42: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:42: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:42: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "70") (realdamage "60") (weapon "quake_rl") L 05/30/2026 - 08:01:42: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12389 3604 -949") (victim_position "12380 3761 -1136") L 05/30/2026 - 08:01:42: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:42: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:01:44: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:44: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:45: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:45: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:45: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "81") (weapon "quake_rl") L 05/30/2026 - 08:01:45: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:45: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 08:01:45: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:47: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:48: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:48: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:48: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "81") (weapon "quake_rl") L 05/30/2026 - 08:01:48: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:49: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:50: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:50: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:50: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "65") (weapon "quake_rl") L 05/30/2026 - 08:01:50: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:50: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "62") (weapon "quake_rl") L 05/30/2026 - 08:01:50: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:51: "Lewis<47><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 08:01:52: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:52: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:52: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "76") (realdamage "21") (weapon "quake_rl") L 05/30/2026 - 08:01:52: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12332 3615 -1244") (victim_position "12715 3787 -909") L 05/30/2026 - 08:01:52: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:01:54: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:54: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:55: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:55: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "86") (weapon "quake_rl") L 05/30/2026 - 08:01:55: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:56: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:57: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:57: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "111") (weapon "quake_rl") L 05/30/2026 - 08:01:57: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:58: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:58: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:01:58: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:01:58: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "73") (realdamage "29") (weapon "quake_rl") L 05/30/2026 - 08:01:58: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12691 3435 -944") (victim_position "12531 3675 -1082") L 05/30/2026 - 08:01:58: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:02:00: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:00: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:02:00: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 08:02:00: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:01: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:01: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:02:01: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 08:02:02: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:02: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:02:02: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "58") (weapon "quake_rl") L 05/30/2026 - 08:02:03: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:03: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:04: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 08:02:05: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:07: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:07: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:02:07: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 08:02:07: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:11: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:11: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:12: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:02:12: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "62") (realdamage "10") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 08:02:12: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12801 3674 -1296") (victim_position "13198 4618 -1255") L 05/30/2026 - 08:02:12: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:02:12: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:16: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:16: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:16: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:02:16: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "75") (weapon "quake_rl") L 05/30/2026 - 08:02:17: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:19: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:20: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:20: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:20: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:02:20: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "77") (weapon "quake_rl") L 05/30/2026 - 08:02:21: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:21: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:02:21: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "64") (weapon "quake_rl") L 05/30/2026 - 08:02:21: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:21: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:02:21: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "111") (realdamage "92") (weapon "quake_rl") L 05/30/2026 - 08:02:21: World triggered "mge_elo_delta" (player "[U:1:96363292]") (old_elo "1700") (new_elo "1705") L 05/30/2026 - 08:02:21: World triggered "mge_elo_delta" (player "[U:1:135012986]") (old_elo "1600") (new_elo "1595") L 05/30/2026 - 08:02:21: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12442 3644 -1047") (victim_position "12555 3636 -1094") L 05/30/2026 - 08:02:21: World triggered "mge_match_end" (winner "[U:1:96363292]") (loser "[U:1:135012986]") (winner_score "20") (loser_score "19")