L 05/30/2026 - 08:02:28: World triggered "meta_data" (matchid "2605300802289a4b") (map "mge_league_v3") (arena "Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/30/2026 - 08:02:28: "n4ver<40><[U:1:96363292]>" changed role to "soldier" L 05/30/2026 - 08:02:28: "Lewis<47><[U:1:135012986]>" changed role to "soldier" L 05/30/2026 - 08:02:38: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:38: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:38: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:02:38: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 08:02:39: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:02:39: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 08:02:39: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:39: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:02:39: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 08:02:39: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:40: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:40: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:40: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:02:40: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "83") (weapon "quake_rl") L 05/30/2026 - 08:02:41: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:44: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:44: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:45: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:45: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:47: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:47: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:49: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:49: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:02:49: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "93") (realdamage "12") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 08:02:49: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "13123 3855 -1445") (victim_position "13034 3455 -1430") L 05/30/2026 - 08:02:49: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:02:51: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:51: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:02:51: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "181") L 05/30/2026 - 08:02:51: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:55: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:55: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:55: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:02:55: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "84") (weapon "quake_rl") L 05/30/2026 - 08:02:56: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:56: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:02:56: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "50") (weapon "quake_rl") L 05/30/2026 - 08:02:57: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:02:57: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:02:57: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "79") (weapon "quake_rl") L 05/30/2026 - 08:02:57: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:00: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:00: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "world" (attacker_position "12642 3772 -909") (victim_position "12395 3935 -1468") L 05/30/2026 - 08:03:00: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:03:02: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:03: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:03: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "89") (weapon "quake_rl") L 05/30/2026 - 08:03:03: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:03: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:03: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "78") (weapon "quake_rl") L 05/30/2026 - 08:03:03: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:04: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:04: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:05: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:05: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "59") (weapon "quake_rl") L 05/30/2026 - 08:03:05: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:08: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:08: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:08: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 08:03:08: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:09: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:09: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "83") (weapon "quake_rl") L 05/30/2026 - 08:03:09: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:09: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:09: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "65") (realdamage "41") (weapon "quake_rl") L 05/30/2026 - 08:03:09: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12547 3482 -939") (victim_position "12341 3631 -1146") L 05/30/2026 - 08:03:09: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:09: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:03:11: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:11: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:11: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:11: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 08:03:12: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:13: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:13: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:13: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 08:03:13: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:13: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:13: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "81") (weapon "quake_rl") L 05/30/2026 - 08:03:13: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:13: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:14: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:14: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "50") (weapon "quake_rl") L 05/30/2026 - 08:03:15: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:15: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "74") (weapon "quake_rl") L 05/30/2026 - 08:03:15: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:15: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "91") (realdamage "26") (weapon "quake_rl") L 05/30/2026 - 08:03:15: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12325 3855 -1113") (victim_position "12296 3850 -1236") L 05/30/2026 - 08:03:15: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:15: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:15: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:03:19: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:20: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:21: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:21: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:21: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "76") (weapon "quake_rl") L 05/30/2026 - 08:03:21: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:21: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 08:03:21: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:22: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:22: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:22: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 08:03:23: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:23: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:23: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "97") (weapon "quake_rl") L 05/30/2026 - 08:03:23: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:24: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:24: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "75") (realdamage "22") (weapon "quake_rl") L 05/30/2026 - 08:03:24: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12400 3586 -1109") (victim_position "12306 3728 -1103") L 05/30/2026 - 08:03:24: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:24: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:03:26: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:26: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "111") (weapon "quake_rl") L 05/30/2026 - 08:03:26: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:26: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:26: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "86") (weapon "quake_rl") L 05/30/2026 - 08:03:26: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:27: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:29: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:29: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:29: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:29: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "92") (weapon "quake_rl") L 05/30/2026 - 08:03:30: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:31: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:32: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:33: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:33: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:33: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "128") (realdamage "12") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 08:03:33: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12257 3712 -1075") (victim_position "12135 3876 -1470") L 05/30/2026 - 08:03:33: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:03:35: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:35: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:35: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "554") L 05/30/2026 - 08:03:35: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:35: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:35: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "72") (weapon "quake_rl") L 05/30/2026 - 08:03:38: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:38: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "112") (weapon "quake_rl") L 05/30/2026 - 08:03:38: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12457 3729 -1029") (victim_position "12502 3788 -1014") L 05/30/2026 - 08:03:38: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:38: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:38: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 08:03:38: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:03:38: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:40: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:40: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:40: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:40: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "80") (weapon "quake_rl") L 05/30/2026 - 08:03:41: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:41: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:41: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "85") (weapon "quake_rl") L 05/30/2026 - 08:03:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:42: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:42: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:42: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "59") (weapon "quake_rl") L 05/30/2026 - 08:03:44: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:44: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:48: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:49: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:49: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:49: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "72") (realdamage "42") (weapon "quake_rl") L 05/30/2026 - 08:03:49: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12769 3443 -1076") (victim_position "12839 3618 -1127") L 05/30/2026 - 08:03:49: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:49: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:03:51: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:52: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:54: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:54: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "110") (weapon "quake_rl") L 05/30/2026 - 08:03:54: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:55: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:55: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:55: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "68") (weapon "quake_rl") L 05/30/2026 - 08:03:56: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:57: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:57: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "45") (weapon "quake_rl") L 05/30/2026 - 08:03:57: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:57: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:57: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 08:03:58: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:03:58: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "67") (weapon "quake_rl") L 05/30/2026 - 08:03:58: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:03:58: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "world" (attacker_position "12763 3611 -981") (victim_position "12444 3441 -1346") L 05/30/2026 - 08:03:58: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:04:00: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:00: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:01: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:01: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:01: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:01: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "97") (weapon "quake_rl") L 05/30/2026 - 08:04:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:02: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:02: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "89") (weapon "quake_rl") L 05/30/2026 - 08:04:02: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:02: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "63") (weapon "quake_rl") L 05/30/2026 - 08:04:03: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:04: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:04: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:05: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:05: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "86") (weapon "quake_rl") L 05/30/2026 - 08:04:06: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:08: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:08: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:08: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:08: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "66") (realdamage "63") (weapon "quake_rl") L 05/30/2026 - 08:04:08: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12553 3837 -1151") (victim_position "12226 3743 -1192") L 05/30/2026 - 08:04:08: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:04:10: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:10: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:10: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "110") (weapon "quake_rl") L 05/30/2026 - 08:04:11: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:11: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:11: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "58") (weapon "quake_rl") L 05/30/2026 - 08:04:13: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:13: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:13: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "80") (weapon "quake_rl") L 05/30/2026 - 08:04:13: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:14: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:14: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:14: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:14: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "82") (weapon "quake_rl") L 05/30/2026 - 08:04:14: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:14: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:14: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "60") (weapon "quake_rl") L 05/30/2026 - 08:04:15: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:15: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "110") (realdamage "57") (weapon "quake_rl") L 05/30/2026 - 08:04:15: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12559 3746 -1094") (victim_position "12506 3876 -1089") L 05/30/2026 - 08:04:15: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:15: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:04:17: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:17: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "112") (weapon "quake_rl") L 05/30/2026 - 08:04:17: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:17: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "92") (weapon "quake_rl") L 05/30/2026 - 08:04:17: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:17: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:18: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:18: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:18: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "38") (weapon "quake_rl") L 05/30/2026 - 08:04:19: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:19: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:19: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:19: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "52") (weapon "quake_rl") L 05/30/2026 - 08:04:19: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "world" (attacker_position "13407 3170 -1124") (victim_position "12665 3313 -1572") L 05/30/2026 - 08:04:19: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:04:19: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:19: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "33") (weapon "quake_rl") L 05/30/2026 - 08:04:21: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:22: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:22: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:22: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "69") (weapon "quake_rl") L 05/30/2026 - 08:04:22: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:22: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:22: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 08:04:22: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:22: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:22: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "52") (weapon "quake_rl") L 05/30/2026 - 08:04:23: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:23: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:23: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "85") (weapon "quake_rl") L 05/30/2026 - 08:04:24: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:24: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:25: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:25: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "58") (weapon "quake_rl") L 05/30/2026 - 08:04:26: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:26: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 08:04:26: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:26: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:28: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:28: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 08:04:29: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "88") (realdamage "20") (weapon "unique_pickaxe_escape") (crit "mini") L 05/30/2026 - 08:04:29: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "unique_pickaxe_escape" (attacker_position "12579 3849 -1127") (victim_position "12555 3799 -1050") L 05/30/2026 - 08:04:30: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:04:32: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:32: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "85") (weapon "quake_rl") L 05/30/2026 - 08:04:32: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:32: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:32: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:32: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:32: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:32: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "63") (weapon "quake_rl") L 05/30/2026 - 08:04:33: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:34: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:34: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:34: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "57") (weapon "quake_rl") L 05/30/2026 - 08:04:35: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:35: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "60") (weapon "quake_rl") L 05/30/2026 - 08:04:35: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:36: "Lewis<47><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 08:04:36: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:37: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:37: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "51") (weapon "quake_rl") L 05/30/2026 - 08:04:37: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:38: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:38: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:38: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 08:04:38: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:38: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "151") (realdamage "43") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 08:04:38: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12485 3547 -1055") (victim_position "12533 3570 -1094") L 05/30/2026 - 08:04:38: "Lewis<47><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 08:04:38: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:04:38: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:40: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:40: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:41: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:41: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 08:04:41: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:41: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:41: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "68") (weapon "quake_rl") L 05/30/2026 - 08:04:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:41: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:41: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "61") (weapon "quake_rl") L 05/30/2026 - 08:04:41: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:42: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:43: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:43: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "40") (weapon "quake_rl") L 05/30/2026 - 08:04:43: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:44: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:44: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "86") (realdamage "39") (weapon "quake_rl") L 05/30/2026 - 08:04:44: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12560 3758 -1028") (victim_position "12585 3804 -1135") L 05/30/2026 - 08:04:44: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:44: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:04:46: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:46: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:46: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:46: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 08:04:47: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:47: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "112") (weapon "quake_rl") L 05/30/2026 - 08:04:47: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:47: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "72") (weapon "quake_rl") L 05/30/2026 - 08:04:47: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:47: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:48: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:48: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:49: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:49: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "86") (weapon "quake_rl") L 05/30/2026 - 08:04:49: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:49: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "54") (realdamage "20") (weapon "quake_rl") L 05/30/2026 - 08:04:49: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12545 3812 -1030") (victim_position "12601 3609 -1006") L 05/30/2026 - 08:04:49: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:49: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:49: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:04:51: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:57: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:57: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "303") L 05/30/2026 - 08:04:57: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:57: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:57: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:57: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 08:04:58: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:59: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:59: "Lewis<47><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 08:04:59: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:04:59: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:04:59: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "50") (weapon "quake_rl") L 05/30/2026 - 08:04:59: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:00: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:00: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 08:05:00: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:00: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "68") (weapon "quake_rl") L 05/30/2026 - 08:05:00: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:02: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:02: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "world" (attacker_position "12442 3693 -1044") (victim_position "12673 3765 -899") L 05/30/2026 - 08:05:02: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:05:04: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:04: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:04: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:04: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "75") (weapon "quake_rl") L 05/30/2026 - 08:05:04: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:04: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:04: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 08:05:05: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:05: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 08:05:05: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:05: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:05: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:05: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "50") (weapon "quake_rl") L 05/30/2026 - 08:05:06: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:06: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 08:05:06: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:06: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:06: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:06: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "85") (weapon "quake_rl") L 05/30/2026 - 08:05:08: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "world" (attacker_position "12566 3670 -1093") (victim_position "12171 3563 -1378") L 05/30/2026 - 08:05:08: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:08: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:05:09: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:10: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:10: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:11: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:11: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "49") (weapon "quake_rl") L 05/30/2026 - 08:05:11: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:11: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:11: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 08:05:11: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:11: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "56") (weapon "quake_rl") L 05/30/2026 - 08:05:11: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:12: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:12: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "77") (weapon "quake_rl") L 05/30/2026 - 08:05:12: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:12: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:12: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "52") (weapon "quake_rl") L 05/30/2026 - 08:05:12: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:14: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:14: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "world" (attacker_position "12645 3404 -1094") (victim_position "11953 3518 -1451") L 05/30/2026 - 08:05:14: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:05:16: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:16: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:17: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:17: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "69") (weapon "quake_rl") L 05/30/2026 - 08:05:17: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:17: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:17: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "72") (weapon "quake_rl") L 05/30/2026 - 08:05:18: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:18: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "92") (weapon "quake_rl") L 05/30/2026 - 08:05:18: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:18: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:19: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:19: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "87") (weapon "quake_rl") L 05/30/2026 - 08:05:19: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:19: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:19: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "106") (weapon "quake_rl") L 05/30/2026 - 08:05:19: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:19: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "89") (realdamage "53") (weapon "quake_rl") L 05/30/2026 - 08:05:19: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12443 3742 -971") (victim_position "12600 3602 -1048") L 05/30/2026 - 08:05:19: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:19: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:05:21: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:21: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:21: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "455") L 05/30/2026 - 08:05:22: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:22: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 08:05:22: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:22: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:22: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:23: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:23: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "58") (weapon "quake_rl") L 05/30/2026 - 08:05:23: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:23: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "111") (weapon "quake_rl") L 05/30/2026 - 08:05:23: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:23: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:23: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "60") (weapon "quake_rl") L 05/30/2026 - 08:05:23: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:24: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:24: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:24: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "93") (realdamage "29") (weapon "quake_rl") (airshot "1") (height "428") L 05/30/2026 - 08:05:24: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12423 3662 -648") (victim_position "12819 3749 -869") L 05/30/2026 - 08:05:24: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:05:26: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:26: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:26: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:26: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 08:05:27: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:27: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "112") (weapon "quake_rl") L 05/30/2026 - 08:05:27: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:27: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 08:05:27: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:27: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:28: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:28: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:28: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:28: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "88") (realdamage "85") (weapon "quake_rl") (airshot "1") (height "536") L 05/30/2026 - 08:05:28: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12452 3673 -1025") (victim_position "12673 3674 -557") L 05/30/2026 - 08:05:28: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:28: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 08:05:28: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:05:30: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:30: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:31: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:31: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:32: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:32: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "68") (weapon "quake_rl") L 05/30/2026 - 08:05:32: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:32: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "112") (weapon "quake_rl") L 05/30/2026 - 08:05:32: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:32: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "112") (realdamage "111") (weapon "quake_rl") L 05/30/2026 - 08:05:32: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12625 3610 -1044") (victim_position "12603 3674 -1062") L 05/30/2026 - 08:05:32: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:05:32: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:32: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:34: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:35: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:35: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:35: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:35: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 08:05:36: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:36: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:36: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "59") (weapon "quake_rl") L 05/30/2026 - 08:05:36: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:36: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "61") (weapon "quake_rl") L 05/30/2026 - 08:05:36: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:37: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:38: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "65") (weapon "unique_pickaxe_escape") L 05/30/2026 - 08:05:38: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:38: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "150") (realdamage "93") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 08:05:38: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12563 3578 -1058") (victim_position "12620 3653 -1094") L 05/30/2026 - 08:05:38: "Lewis<47><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 08:05:38: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:38: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:05:40: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:40: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:41: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:41: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 08:05:41: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:41: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:41: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "75") (weapon "quake_rl") L 05/30/2026 - 08:05:42: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:42: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:42: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:42: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "234") L 05/30/2026 - 08:05:43: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:44: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:44: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:44: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "106") (realdamage "44") (weapon "quake_rl") L 05/30/2026 - 08:05:44: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12220 3667 -1240") (victim_position "12175 3852 -1380") L 05/30/2026 - 08:05:45: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:45: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:05:47: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:47: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "111") (weapon "quake_rl") L 05/30/2026 - 08:05:47: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:47: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:48: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:48: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "60") (weapon "quake_rl") L 05/30/2026 - 08:05:48: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:48: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "76") (weapon "quake_rl") L 05/30/2026 - 08:05:48: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:48: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:49: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:49: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:49: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "43") (weapon "quake_rl") L 05/30/2026 - 08:05:49: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:50: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "world" (attacker_position "12389 3857 -1225") (victim_position "12318 3787 -1225") L 05/30/2026 - 08:05:50: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 08:05:50: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:05:52: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:52: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:52: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:52: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "83") (weapon "quake_rl") L 05/30/2026 - 08:05:53: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:53: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:54: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:54: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:54: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "57") (weapon "quake_rl") L 05/30/2026 - 08:05:54: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:57: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:57: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 08:05:57: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:58: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:58: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:59: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:05:59: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:05:59: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "87") (weapon "quake_rl") L 05/30/2026 - 08:06:00: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:00: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:00: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "82") (realdamage "57") (weapon "quake_rl") (airshot "1") (height "627") L 05/30/2026 - 08:06:00: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12587 3578 -1094") (victim_position "12347 3779 -608") L 05/30/2026 - 08:06:00: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:06:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:03: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:03: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:03: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "52") (weapon "quake_rl") L 05/30/2026 - 08:06:03: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:03: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "91") (weapon "quake_rl") L 05/30/2026 - 08:06:03: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:03: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:03: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "59") (weapon "quake_rl") L 05/30/2026 - 08:06:03: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:04: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:04: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:05: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:05: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:05: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "99") (weapon "quake_rl") L 05/30/2026 - 08:06:06: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:07: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:08: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:08: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "63") (realdamage "40") (weapon "quake_rl") L 05/30/2026 - 08:06:08: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12664 3834 -1110") (victim_position "12817 4062 -1466") L 05/30/2026 - 08:06:08: "n4ver<40><[U:1:96363292]>" triggered "domination" against "Lewis<47><[U:1:135012986]>" L 05/30/2026 - 08:06:08: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:06:10: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:10: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "110") (weapon "quake_rl") L 05/30/2026 - 08:06:10: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:10: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:10: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 08:06:10: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:11: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:11: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:11: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "30") (weapon "quake_rl") L 05/30/2026 - 08:06:12: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:12: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:13: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:13: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "228") L 05/30/2026 - 08:06:13: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:13: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "77") (weapon "quake_rl") L 05/30/2026 - 08:06:14: World triggered "mge_elo_delta" (player "[U:1:96363292]") (old_elo "1705") (new_elo "1710") L 05/30/2026 - 08:06:14: World triggered "mge_elo_delta" (player "[U:1:135012986]") (old_elo "1595") (new_elo "1590") L 05/30/2026 - 08:06:14: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "world" (attacker_position "12281 3768 -1236") (victim_position "13021 3345 -1487") L 05/30/2026 - 08:06:14: World triggered "mge_match_end" (winner "[U:1:96363292]") (loser "[U:1:135012986]") (winner_score "20") (loser_score "9")