L 05/30/2026 - 08:06:21: World triggered "meta_data" (matchid "260530080621f11b") (map "mge_league_v3") (arena "Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/30/2026 - 08:06:21: "n4ver<40><[U:1:96363292]>" changed role to "soldier" L 05/30/2026 - 08:06:21: "Lewis<47><[U:1:135012986]>" changed role to "soldier" L 05/30/2026 - 08:06:22: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:22: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:23: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:23: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:23: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 08:06:23: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:23: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "87") (weapon "quake_rl") L 05/30/2026 - 08:06:23: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:24: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:25: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:25: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:25: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "77") (weapon "quake_rl") L 05/30/2026 - 08:06:26: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:26: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:26: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:26: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "101") (realdamage "78") (weapon "quake_rl") (airshot "1") (height "301") L 05/30/2026 - 08:06:26: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12532 3542 -1094") (victim_position "12453 3677 -797") L 05/30/2026 - 08:06:26: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:26: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 08:06:26: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:06:28: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:28: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:28: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:28: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "87") (weapon "quake_rl") L 05/30/2026 - 08:06:29: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:29: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "110") (weapon "quake_rl") L 05/30/2026 - 08:06:29: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:29: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:29: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "173") L 05/30/2026 - 08:06:29: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:29: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:30: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:30: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "75") (weapon "quake_rl") L 05/30/2026 - 08:06:30: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:31: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:31: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:33: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "65") (realdamage "31") (weapon "unique_pickaxe_escape") L 05/30/2026 - 08:06:33: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "unique_pickaxe_escape" (attacker_position "12598 3728 -1094") (victim_position "12646 3764 -1094") L 05/30/2026 - 08:06:33: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:06:37: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:37: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:37: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:37: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "373") L 05/30/2026 - 08:06:37: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:37: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "51") (weapon "quake_rl") L 05/30/2026 - 08:06:38: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:38: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:38: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:38: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "35") (weapon "quake_rl") L 05/30/2026 - 08:06:39: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:39: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:39: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "97") (weapon "quake_rl") L 05/30/2026 - 08:06:39: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:40: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:40: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 08:06:41: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:41: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "146") (realdamage "44") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 08:06:41: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12541 3757 -1094") (victim_position "12703 3856 -1110") L 05/30/2026 - 08:06:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:41: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:06:43: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:43: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:43: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:43: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "57") (weapon "quake_rl") L 05/30/2026 - 08:06:44: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:44: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "112") (weapon "quake_rl") L 05/30/2026 - 08:06:44: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:44: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "64") (weapon "quake_rl") L 05/30/2026 - 08:06:44: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:44: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:45: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:45: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:45: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:45: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "57") (weapon "quake_rl") L 05/30/2026 - 08:06:46: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:46: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "88") (weapon "quake_rl") L 05/30/2026 - 08:06:46: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:46: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "61") (realdamage "4") (weapon "quake_rl") L 05/30/2026 - 08:06:46: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12515 3634 -1024") (victim_position "12483 3699 -1089") L 05/30/2026 - 08:06:46: "Lewis<47><[U:1:135012986]>" triggered "revenge" against "n4ver<40><[U:1:96363292]>" L 05/30/2026 - 08:06:46: "Lewis<47><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 08:06:47: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:47: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:47: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:06:49: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:49: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:49: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:50: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:50: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:50: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "304") L 05/30/2026 - 08:06:50: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:50: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:50: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 08:06:51: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:52: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:52: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "69") (weapon "quake_rl") L 05/30/2026 - 08:06:52: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:53: "Lewis<47><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 08:06:53: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:54: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:54: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:54: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "74") (realdamage "72") (weapon "quake_rl") L 05/30/2026 - 08:06:54: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12585 3430 -1082") (victim_position "12352 3554 -1177") L 05/30/2026 - 08:06:54: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:06:56: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:56: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:57: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:57: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 08:06:57: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:57: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:57: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:57: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 08:06:58: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:58: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "110") (weapon "quake_rl") L 05/30/2026 - 08:06:58: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:58: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:58: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:06:59: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:06:59: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "44") (realdamage "43") (weapon "quake_rl") L 05/30/2026 - 08:06:59: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12375 3874 -1163") (victim_position "12773 3553 -1054") L 05/30/2026 - 08:06:59: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:07:01: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:01: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "91") (weapon "quake_rl") L 05/30/2026 - 08:07:01: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:01: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:02: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:02: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 08:07:02: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:02: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:02: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "80") (weapon "quake_rl") L 05/30/2026 - 08:07:03: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:03: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:03: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "296") L 05/30/2026 - 08:07:03: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:04: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:04: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:04: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "103") (realdamage "55") (weapon "quake_rl") (airshot "1") (height "247") L 05/30/2026 - 08:07:04: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12355 3541 -1246") (victim_position "12130 3744 -1196") L 05/30/2026 - 08:07:04: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:07:06: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:06: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:06: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:06: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "52") (weapon "quake_rl") L 05/30/2026 - 08:07:07: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:07: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "88") (weapon "quake_rl") L 05/30/2026 - 08:07:07: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:07: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:07: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "87") (weapon "quake_rl") L 05/30/2026 - 08:07:07: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:08: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:08: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:08: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:08: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "61") (weapon "quake_rl") L 05/30/2026 - 08:07:09: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:09: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "92") (realdamage "84") (weapon "quake_rl") L 05/30/2026 - 08:07:09: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12472 3709 -1032") (victim_position "12412 3626 -1111") L 05/30/2026 - 08:07:09: "n4ver<40><[U:1:96363292]>" triggered "domination" against "Lewis<47><[U:1:135012986]>" L 05/30/2026 - 08:07:09: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:09: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:09: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "59") (weapon "quake_rl") L 05/30/2026 - 08:07:09: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:07:09: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:11: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:11: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:11: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "621") L 05/30/2026 - 08:07:12: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:12: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:12: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "84") (weapon "quake_rl") L 05/30/2026 - 08:07:12: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:12: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:13: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:13: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "41") (weapon "quake_rl") L 05/30/2026 - 08:07:13: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:13: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:14: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:14: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "74") (realdamage "52") (weapon "quake_rl") L 05/30/2026 - 08:07:14: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12728 3694 -909") (victim_position "12476 3564 -1099") L 05/30/2026 - 08:07:14: "Lewis<47><[U:1:135012986]>" triggered "revenge" against "n4ver<40><[U:1:96363292]>" L 05/30/2026 - 08:07:14: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:07:15: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:16: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:16: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:16: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:16: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "48") (weapon "quake_rl") L 05/30/2026 - 08:07:17: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:17: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:17: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "99") (weapon "quake_rl") L 05/30/2026 - 08:07:17: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:17: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "68") (weapon "quake_rl") L 05/30/2026 - 08:07:17: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:18: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:18: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:18: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 08:07:18: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:18: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "90") (weapon "quake_rl") L 05/30/2026 - 08:07:18: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:19: "Lewis<47><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 08:07:20: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:20: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:20: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "103") (realdamage "42") (weapon "quake_rl") L 05/30/2026 - 08:07:20: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12634 3421 -1049") (victim_position "12433 3505 -1246") L 05/30/2026 - 08:07:20: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:07:22: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:22: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:22: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:22: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 08:07:23: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:23: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "94") (weapon "quake_rl") L 05/30/2026 - 08:07:23: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:23: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "95") (weapon "quake_rl") L 05/30/2026 - 08:07:23: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:23: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:24: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:24: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:24: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:24: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "88") (weapon "quake_rl") L 05/30/2026 - 08:07:25: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:26: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:26: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "95") (realdamage "64") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 08:07:26: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12751 3419 -1094") (victim_position "12633 3432 -1094") L 05/30/2026 - 08:07:26: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:26: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:07:28: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:28: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:28: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:28: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "80") (weapon "quake_rl") L 05/30/2026 - 08:07:29: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:29: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:29: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "43") (weapon "quake_rl") L 05/30/2026 - 08:07:30: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:30: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:30: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:30: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "81") (weapon "quake_rl") L 05/30/2026 - 08:07:30: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:30: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "88") (weapon "quake_rl") L 05/30/2026 - 08:07:30: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:30: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:31: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:33: "Lewis<47><[U:1:135012986]>" committed suicide with "quake_rl" (attacker_position "12840 3760 -1282") L 05/30/2026 - 08:07:33: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:07:35: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:35: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "110") (weapon "quake_rl") L 05/30/2026 - 08:07:35: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:36: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:36: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "262") L 05/30/2026 - 08:07:36: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:36: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:37: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:37: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:37: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:37: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 08:07:37: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:38: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:40: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:40: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:40: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "97") (realdamage "83") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 08:07:40: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12812 3631 -1294") (victim_position "12647 3461 -1323") L 05/30/2026 - 08:07:40: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:07:42: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:42: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:43: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:43: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "92") (weapon "quake_rl") L 05/30/2026 - 08:07:43: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:44: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:44: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "107") (weapon "quake_rl") L 05/30/2026 - 08:07:44: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:44: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:44: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:44: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "58") (weapon "quake_rl") L 05/30/2026 - 08:07:44: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:47: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "world" (attacker_position "12784 3642 -1298") (victim_position "12585 3442 -1324") L 05/30/2026 - 08:07:47: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:07:55: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:55: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:55: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "107") (weapon "quake_rl") L 05/30/2026 - 08:07:55: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:55: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "68") (weapon "quake_rl") L 05/30/2026 - 08:07:55: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:57: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:57: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "110") (realdamage "75") (weapon "quake_rl") L 05/30/2026 - 08:07:57: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12516 3708 -1094") (victim_position "12526 3847 -1044") L 05/30/2026 - 08:07:57: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:57: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:07:59: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:59: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:07:59: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:07:59: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 08:07:59: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:00: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:00: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "63") (weapon "quake_rl") L 05/30/2026 - 08:08:00: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:00: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:00: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "88") (weapon "quake_rl") L 05/30/2026 - 08:08:00: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:00: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:00: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "68") (weapon "quake_rl") L 05/30/2026 - 08:08:00: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:01: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:01: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "280") L 05/30/2026 - 08:08:01: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:02: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "world" (attacker_position "12506 3645 -771") (victim_position "12618 3953 -1541") L 05/30/2026 - 08:08:02: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:08:04: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:04: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 08:08:04: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:04: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:04: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:04: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 08:08:05: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:05: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:05: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:05: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "44") (weapon "quake_rl") L 05/30/2026 - 08:08:06: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:06: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:06: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "106") (realdamage "93") (weapon "quake_rl") L 05/30/2026 - 08:08:06: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12723 3758 -888") (victim_position "12588 3678 -1094") L 05/30/2026 - 08:08:06: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:06: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:08:07: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:08: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:08: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:08: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "108") (weapon "quake_rl") L 05/30/2026 - 08:08:08: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:09: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:09: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "725") L 05/30/2026 - 08:08:09: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:09: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:10: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:10: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:10: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "493") L 05/30/2026 - 08:08:10: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:10: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:10: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "99") (weapon "quake_rl") L 05/30/2026 - 08:08:11: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:11: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "48") (realdamage "27") (weapon "quake_rl") L 05/30/2026 - 08:08:11: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12796 3457 -1094") (victim_position "12695 3807 -844") L 05/30/2026 - 08:08:11: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:11: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:11: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:08:13: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:14: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:14: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:14: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:14: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "87") (weapon "quake_rl") L 05/30/2026 - 08:08:15: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:15: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:15: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:15: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "48") (weapon "quake_rl") L 05/30/2026 - 08:08:18: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:18: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:18: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 08:08:18: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:19: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 08:08:19: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:19: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "68") (weapon "quake_rl") L 05/30/2026 - 08:08:19: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:21: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:21: "Lewis<47><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 08:08:21: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:21: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "74") (realdamage "58") (weapon "quake_rl") L 05/30/2026 - 08:08:21: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12190 3848 -1433") (victim_position "12235 4105 -1483") L 05/30/2026 - 08:08:21: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:21: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:08:23: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:23: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:24: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:24: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "91") (weapon "quake_rl") L 05/30/2026 - 08:08:24: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:24: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 08:08:24: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:24: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:26: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:26: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:27: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:27: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "98") (weapon "quake_rl") L 05/30/2026 - 08:08:27: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:27: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "61") (weapon "quake_rl") L 05/30/2026 - 08:08:27: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "world" (attacker_position "12697 3455 -969") (victim_position "12659 3419 -1094") L 05/30/2026 - 08:08:27: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:27: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:27: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:08:28: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:30: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:30: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:30: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:30: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "96") (weapon "quake_rl") L 05/30/2026 - 08:08:30: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:30: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "406") L 05/30/2026 - 08:08:31: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:31: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:32: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:32: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "49") (weapon "quake_rl") L 05/30/2026 - 08:08:32: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:33: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:34: "Lewis<47><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 08:08:35: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:35: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:35: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "65") (realdamage "62") (weapon "quake_rl") L 05/30/2026 - 08:08:35: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12804 3705 -1298") (victim_position "12661 3958 -1561") L 05/30/2026 - 08:08:35: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:08:37: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:37: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:38: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:38: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:38: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "110") (weapon "quake_rl") L 05/30/2026 - 08:08:38: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:38: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "110") (weapon "quake_rl") L 05/30/2026 - 08:08:38: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:39: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:39: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:39: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "69") (weapon "quake_rl") L 05/30/2026 - 08:08:39: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:39: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "72") (realdamage "69") (weapon "quake_rl") L 05/30/2026 - 08:08:39: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12764 3375 -1065") (victim_position "12684 3718 -1094") L 05/30/2026 - 08:08:39: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:39: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:08:42: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:42: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:42: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:42: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "76") (weapon "quake_rl") L 05/30/2026 - 08:08:43: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:43: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "97") (weapon "quake_rl") L 05/30/2026 - 08:08:43: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:43: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:44: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:44: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:44: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 08:08:44: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "65") (weapon "unique_pickaxe_escape") L 05/30/2026 - 08:08:44: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:44: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "132") (realdamage "89") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 08:08:44: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12622 3613 -1031") (victim_position "12509 3668 -1094") L 05/30/2026 - 08:08:44: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:44: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:08:47: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:47: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:47: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:47: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "72") (weapon "quake_rl") L 05/30/2026 - 08:08:48: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:48: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "67") (weapon "quake_rl") L 05/30/2026 - 08:08:48: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:48: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:48: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:48: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "72") (weapon "quake_rl") L 05/30/2026 - 08:08:49: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:49: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:49: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:49: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "72") (weapon "quake_rl") L 05/30/2026 - 08:08:50: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:51: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:51: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:51: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 08:08:52: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "88") (realdamage "26") (weapon "unique_pickaxe_escape") (crit "mini") L 05/30/2026 - 08:08:52: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "unique_pickaxe_escape" (attacker_position "12185 3746 -1272") (victim_position "12214 3711 -1345") L 05/30/2026 - 08:08:52: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:08:54: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:54: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:55: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:55: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:55: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "106") (weapon "quake_rl") L 05/30/2026 - 08:08:55: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:55: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:55: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "78") (weapon "quake_rl") L 05/30/2026 - 08:08:56: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:57: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:57: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:57: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "74") (weapon "quake_rl") L 05/30/2026 - 08:08:58: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:58: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:58: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "97") (weapon "quake_rl") L 05/30/2026 - 08:08:58: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:08:59: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:08:59: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "38") (weapon "quake_rl") L 05/30/2026 - 08:09:00: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:00: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:02: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:04: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:05: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:05: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:09: "n4ver<40><[U:1:96363292]>" committed suicide with "quake_rl" (attacker_position "12162 3365 -1490") L 05/30/2026 - 08:09:09: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:09:09: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:12: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:12: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:12: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 08:09:12: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:13: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:13: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "110") (weapon "quake_rl") L 05/30/2026 - 08:09:13: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:13: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "85") (weapon "quake_rl") L 05/30/2026 - 08:09:13: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:13: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:14: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:14: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:14: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:14: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 08:09:15: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:15: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:15: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "82") (weapon "quake_rl") L 05/30/2026 - 08:09:16: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:16: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:16: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "66") (realdamage "51") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 08:09:16: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12718 3789 -823") (victim_position "12708 3456 -1045") L 05/30/2026 - 08:09:16: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:09:18: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:18: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:18: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:18: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "78") (weapon "quake_rl") L 05/30/2026 - 08:09:18: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:19: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:19: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:19: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "99") (weapon "quake_rl") L 05/30/2026 - 08:09:20: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:20: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:20: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "100") (weapon "quake_rl") L 05/30/2026 - 08:09:20: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:20: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:20: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "78") (weapon "quake_rl") L 05/30/2026 - 08:09:20: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:22: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:22: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:22: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "100") (realdamage "75") (weapon "quake_rl") L 05/30/2026 - 08:09:22: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12623 3809 -1065") (victim_position "12583 3670 -1085") L 05/30/2026 - 08:09:22: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:22: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:09:24: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:24: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "108") (weapon "quake_rl") L 05/30/2026 - 08:09:24: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:24: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:24: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:24: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "266") L 05/30/2026 - 08:09:25: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:26: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:27: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:31: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:31: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:31: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:31: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 08:09:32: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:32: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:32: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:32: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "58") (realdamage "51") (weapon "quake_rl") L 05/30/2026 - 08:09:32: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12490 3719 -1094") (victim_position "12592 3424 -1025") L 05/30/2026 - 08:09:32: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:09:34: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:35: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:35: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:35: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 08:09:35: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:35: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:35: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:35: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "64") (weapon "quake_rl") L 05/30/2026 - 08:09:35: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:35: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 08:09:36: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:36: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:36: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:36: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "75") (weapon "quake_rl") L 05/30/2026 - 08:09:37: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:37: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:37: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "76") (weapon "quake_rl") L 05/30/2026 - 08:09:38: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:38: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:38: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 08:09:39: "Lewis<47><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 08:09:39: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:39: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:39: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "84") (weapon "quake_rl") L 05/30/2026 - 08:09:40: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:40: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:40: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "66") (realdamage "4") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 08:09:40: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12575 3547 -684") (victim_position "12713 3342 -1022") L 05/30/2026 - 08:09:40: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:09:42: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:42: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:42: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:42: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 08:09:43: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:43: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "87") (weapon "quake_rl") L 05/30/2026 - 08:09:43: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:43: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "65") (weapon "quake_rl") L 05/30/2026 - 08:09:43: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:43: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:44: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:45: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:46: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:46: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:46: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "103") (weapon "quake_rl") L 05/30/2026 - 08:09:47: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:48: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:48: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "48") (realdamage "38") (weapon "quake_rl") L 05/30/2026 - 08:09:48: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12637 3826 -1110") (victim_position "13241 3669 -1500") L 05/30/2026 - 08:09:48: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:09:50: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:50: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:50: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:50: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "77") (weapon "quake_rl") L 05/30/2026 - 08:09:51: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:51: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "52") (weapon "quake_rl") L 05/30/2026 - 08:09:51: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:51: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:51: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:51: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "77") (weapon "quake_rl") L 05/30/2026 - 08:09:52: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:53: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:53: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "85") (weapon "quake_rl") L 05/30/2026 - 08:09:53: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:53: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:53: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "107") (realdamage "11") (weapon "quake_rl") L 05/30/2026 - 08:09:53: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12397 3595 -1031") (victim_position "12598 3642 -1094") L 05/30/2026 - 08:09:53: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:54: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:09:56: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:56: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:56: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:56: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "72") (weapon "quake_rl") L 05/30/2026 - 08:09:56: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:57: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:57: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "57") (weapon "quake_rl") L 05/30/2026 - 08:09:57: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:57: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "89") (weapon "quake_rl") L 05/30/2026 - 08:09:57: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:57: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:57: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:57: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "77") (weapon "quake_rl") L 05/30/2026 - 08:09:58: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:59: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:09:59: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:09:59: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "420") L 05/30/2026 - 08:09:59: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "world" (attacker_position "12547 3699 -1094") (victim_position "12994 3906 -1486") L 05/30/2026 - 08:10:00: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:10:02: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:02: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:02: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "78") (weapon "quake_rl") L 05/30/2026 - 08:10:03: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:03: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:03: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "52") (weapon "quake_rl") L 05/30/2026 - 08:10:04: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:04: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:04: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "83") (weapon "quake_rl") L 05/30/2026 - 08:10:04: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:05: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:05: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "112") (weapon "quake_rl") L 05/30/2026 - 08:10:05: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:07: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:08: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:08: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:08: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:08: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "58") (realdamage "47") (weapon "quake_rl") L 05/30/2026 - 08:10:08: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12670 3689 -755") (victim_position "12559 3419 -1090") L 05/30/2026 - 08:10:08: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:10:10: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:11: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:11: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 08:10:11: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:12: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:12: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "111") (weapon "quake_rl") L 05/30/2026 - 08:10:12: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:14: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:15: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:16: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:16: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:16: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "98") (weapon "quake_rl") L 05/30/2026 - 08:10:16: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:16: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:16: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "101") (realdamage "40") (weapon "quake_rl") L 05/30/2026 - 08:10:16: World triggered "mge_elo_delta" (player "[U:1:96363292]") (old_elo "1710") (new_elo "1715") L 05/30/2026 - 08:10:16: World triggered "mge_elo_delta" (player "[U:1:135012986]") (old_elo "1590") (new_elo "1585") L 05/30/2026 - 08:10:16: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12794 3436 -1037") (victim_position "12531 3502 -1250") L 05/30/2026 - 08:10:16: World triggered "mge_match_end" (winner "[U:1:96363292]") (loser "[U:1:135012986]") (winner_score "20") (loser_score "14")