L 05/30/2026 - 08:10:23: World triggered "meta_data" (matchid "260530081023d832") (map "mge_league_v3") (arena "Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/30/2026 - 08:10:23: "n4ver<40><[U:1:96363292]>" changed role to "soldier" L 05/30/2026 - 08:10:23: "Lewis<47><[U:1:135012986]>" changed role to "soldier" L 05/30/2026 - 08:10:25: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:26: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:26: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:26: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "112") (weapon "quake_rl") L 05/30/2026 - 08:10:26: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:26: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 08:10:26: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:26: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:27: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:27: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:29: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:29: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "112") (weapon "quake_rl") L 05/30/2026 - 08:10:29: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:29: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "world" (attacker_position "12529 3529 -936") (victim_position "12734 3640 -1037") L 05/30/2026 - 08:10:29: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:10:31: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:31: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:31: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "98") (weapon "quake_rl") L 05/30/2026 - 08:10:31: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:31: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:31: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "58") (weapon "quake_rl") L 05/30/2026 - 08:10:32: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:32: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:32: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:32: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "101") (weapon "quake_rl") L 05/30/2026 - 08:10:32: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:32: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "76") (weapon "quake_rl") L 05/30/2026 - 08:10:33: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:33: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:33: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:33: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "72") (realdamage "39") (weapon "quake_rl") L 05/30/2026 - 08:10:33: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12520 3546 -742") (victim_position "12325 3570 -1245") L 05/30/2026 - 08:10:33: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:10:35: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:35: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:36: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:36: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "52") (weapon "quake_rl") L 05/30/2026 - 08:10:36: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:36: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:36: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "86") (weapon "quake_rl") L 05/30/2026 - 08:10:36: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:37: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:37: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "224") L 05/30/2026 - 08:10:37: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:37: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:37: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:37: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 08:10:38: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:38: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:38: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "60") (weapon "quake_rl") L 05/30/2026 - 08:10:39: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "world" (attacker_position "12504 3813 -886") (victim_position "12424 3605 -1106") L 05/30/2026 - 08:10:39: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:39: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:10:40: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:41: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:42: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:42: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:42: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "84") (weapon "quake_rl") L 05/30/2026 - 08:10:42: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:47: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:47: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:47: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "69") (weapon "quake_rl") L 05/30/2026 - 08:10:47: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:47: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:48: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:48: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "388") L 05/30/2026 - 08:10:48: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:49: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:50: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:51: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:52: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:52: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:52: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "109") (realdamage "28") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 08:10:52: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12535 3612 -1065") (victim_position "12349 3802 -1232") L 05/30/2026 - 08:10:52: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:10:54: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:54: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:54: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "108") (weapon "quake_rl") L 05/30/2026 - 08:10:54: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:55: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:55: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:55: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:55: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "80") (weapon "quake_rl") L 05/30/2026 - 08:10:56: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:56: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:56: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "68") (weapon "quake_rl") L 05/30/2026 - 08:10:57: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:57: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:57: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 08:10:57: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:57: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "93") (weapon "quake_rl") L 05/30/2026 - 08:10:57: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:58: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:59: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "world" (attacker_position "12738 3545 -1026") (victim_position "12386 3796 -1142") L 05/30/2026 - 08:10:59: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:10:59: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:10:59: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:10:59: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "37") (weapon "quake_rl") L 05/30/2026 - 08:11:01: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:01: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:01: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "59") (weapon "quake_rl") L 05/30/2026 - 08:11:01: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:02: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:02: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "682") L 05/30/2026 - 08:11:02: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:02: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:03: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:03: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:03: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "45") (weapon "quake_rl") L 05/30/2026 - 08:11:05: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:06: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:06: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "98") (weapon "quake_rl") L 05/30/2026 - 08:11:06: "n4ver<40><[U:1:96363292]>" committed suicide with "quake_rl" (attacker_position "12547 3639 -1048") L 05/30/2026 - 08:11:06: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:06: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:11:07: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:08: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:08: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:09: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:09: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "88") (weapon "quake_rl") L 05/30/2026 - 08:11:09: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:09: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "63") (weapon "quake_rl") L 05/30/2026 - 08:11:09: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:10: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:10: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:10: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "85") (weapon "quake_rl") L 05/30/2026 - 08:11:10: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:10: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:10: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:10: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "83") (weapon "quake_rl") L 05/30/2026 - 08:11:11: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:11: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "111") (realdamage "107") (weapon "quake_rl") (airshot "1") (height "436") L 05/30/2026 - 08:11:11: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12552 3639 -724") (victim_position "12590 3554 -657") L 05/30/2026 - 08:11:11: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:11: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:11: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:11:13: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:13: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:13: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:13: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "76") (weapon "quake_rl") L 05/30/2026 - 08:11:14: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:14: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 08:11:14: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:14: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "108") (weapon "quake_rl") L 05/30/2026 - 08:11:14: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:14: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:15: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:15: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:15: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:16: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 08:11:16: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:16: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:16: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "61") (realdamage "57") (weapon "quake_rl") L 05/30/2026 - 08:11:16: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12664 3367 -1062") (victim_position "12374 3617 -1080") L 05/30/2026 - 08:11:16: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:11:18: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:19: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:19: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "80") (weapon "quake_rl") L 05/30/2026 - 08:11:19: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:19: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:19: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "52") (weapon "quake_rl") L 05/30/2026 - 08:11:19: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:19: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:19: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 08:11:19: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:22: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:22: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:22: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:22: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 08:11:23: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:26: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:26: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:26: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "95") (realdamage "27") (weapon "quake_rl") L 05/30/2026 - 08:11:26: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12733 3454 -1094") (victim_position "12527 3840 -1035") L 05/30/2026 - 08:11:26: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:26: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:11:26: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:26: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "37") (weapon "quake_rl") L 05/30/2026 - 08:11:28: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:28: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:28: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "47") (weapon "quake_rl") L 05/30/2026 - 08:11:28: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:29: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:29: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:29: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "60") (weapon "quake_rl") L 05/30/2026 - 08:11:29: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:29: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "112") (weapon "quake_rl") L 05/30/2026 - 08:11:29: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:30: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:31: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:31: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "109") (realdamage "106") (weapon "quake_rl") L 05/30/2026 - 08:11:31: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12500 3777 -1094") (victim_position "12637 3719 -991") L 05/30/2026 - 08:11:31: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:31: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:11:33: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:33: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:33: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:33: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "325") L 05/30/2026 - 08:11:34: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:34: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:34: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:34: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "75") (weapon "quake_rl") L 05/30/2026 - 08:11:34: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:34: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "404") L 05/30/2026 - 08:11:35: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:35: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:35: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:35: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "401") L 05/30/2026 - 08:11:36: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:39: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:40: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:41: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:41: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "53") (realdamage "22") (weapon "quake_rl") L 05/30/2026 - 08:11:41: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12523 3840 -1179") (victim_position "12657 3499 -1094") L 05/30/2026 - 08:11:41: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:11:43: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:43: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 08:11:43: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:44: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:44: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "106") (weapon "quake_rl") L 05/30/2026 - 08:11:44: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:44: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:44: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:44: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "77") (weapon "quake_rl") L 05/30/2026 - 08:11:45: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:46: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 08:11:46: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:46: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "322") L 05/30/2026 - 08:11:46: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:46: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:47: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:47: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "67") (weapon "quake_rl") L 05/30/2026 - 08:11:47: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:47: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:47: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "85") (realdamage "9") (weapon "quake_rl") (airshot "1") (height "674") L 05/30/2026 - 08:11:47: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12644 3754 -950") (victim_position "12361 3358 -688") L 05/30/2026 - 08:11:48: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:11:50: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:50: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:50: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "84") (weapon "quake_rl") L 05/30/2026 - 08:11:50: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:51: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:51: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:51: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:51: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:51: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "86") (weapon "quake_rl") L 05/30/2026 - 08:11:54: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:54: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:54: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 08:11:54: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:54: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "75") (realdamage "69") (weapon "quake_rl") L 05/30/2026 - 08:11:54: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12411 3730 -839") (victim_position "12571 3517 -1028") L 05/30/2026 - 08:11:54: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:54: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:11:56: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:56: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:56: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:56: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "78") (weapon "quake_rl") L 05/30/2026 - 08:11:57: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:57: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:57: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 08:11:57: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:11:57: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "87") (weapon "quake_rl") L 05/30/2026 - 08:11:57: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:58: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:11:58: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:00: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:03: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:04: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:04: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:04: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "484") L 05/30/2026 - 08:12:04: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:05: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:05: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:05: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:05: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "89") (weapon "quake_rl") L 05/30/2026 - 08:12:05: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "world" (attacker_position "12597 3535 -1094") (victim_position "12901 3778 -1555") L 05/30/2026 - 08:12:06: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:12:07: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:08: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:08: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:08: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:08: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:08: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "110") (weapon "quake_rl") L 05/30/2026 - 08:12:09: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:09: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "77") (weapon "quake_rl") L 05/30/2026 - 08:12:09: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:10: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:10: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:10: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "67") (weapon "quake_rl") L 05/30/2026 - 08:12:10: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:11: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:11: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 08:12:11: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:12: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:13: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:14: "Lewis<47><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 08:12:16: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "65") (realdamage "1") (weapon "unique_pickaxe_escape") L 05/30/2026 - 08:12:16: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "unique_pickaxe_escape" (attacker_position "12690 3526 -1316") (victim_position "12720 3578 -1306") L 05/30/2026 - 08:12:16: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 08:12:16: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:12:18: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:18: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:19: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:19: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "266") L 05/30/2026 - 08:12:19: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:19: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "106") (weapon "quake_rl") L 05/30/2026 - 08:12:19: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:19: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:20: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:21: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:21: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:21: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "67") (weapon "quake_rl") L 05/30/2026 - 08:12:21: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:23: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:23: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "88") (realdamage "59") (weapon "quake_rl") L 05/30/2026 - 08:12:23: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12665 3546 -1051") (victim_position "12781 3467 -1094") L 05/30/2026 - 08:12:23: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:23: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:12:25: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:25: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:25: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "111") (weapon "quake_rl") L 05/30/2026 - 08:12:25: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:25: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:26: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:27: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:27: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "88") (weapon "quake_rl") L 05/30/2026 - 08:12:27: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:27: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:27: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 08:12:27: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:28: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:29: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:29: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:29: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:29: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "51") (weapon "quake_rl") L 05/30/2026 - 08:12:31: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "88") (realdamage "5") (weapon "unique_pickaxe_escape") (crit "mini") L 05/30/2026 - 08:12:31: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "unique_pickaxe_escape" (attacker_position "12632 3719 -1094") (victim_position "12616 3684 -1094") L 05/30/2026 - 08:12:32: "Lewis<47><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 08:12:32: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:12:33: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:34: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:34: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:34: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:34: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 08:12:35: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:35: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:35: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "86") (weapon "quake_rl") L 05/30/2026 - 08:12:35: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:35: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "89") (weapon "quake_rl") L 05/30/2026 - 08:12:35: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:36: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:39: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:39: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:39: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:39: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 08:12:40: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:40: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:40: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "65") (weapon "quake_rl") L 05/30/2026 - 08:12:40: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:40: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "76") (realdamage "19") (weapon "quake_rl") L 05/30/2026 - 08:12:40: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12531 3685 -982") (victim_position "12424 3688 -1066") L 05/30/2026 - 08:12:40: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:40: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:12:42: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:42: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:42: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 08:12:43: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:43: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:43: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "103") (weapon "quake_rl") L 05/30/2026 - 08:12:44: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:44: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:44: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "84") (weapon "quake_rl") L 05/30/2026 - 08:12:44: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:44: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:44: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "99") (weapon "quake_rl") L 05/30/2026 - 08:12:44: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:44: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "107") (realdamage "78") (weapon "quake_rl") (airshot "1") (height "393") L 05/30/2026 - 08:12:44: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12551 3509 -823") (victim_position "12348 3584 -852") L 05/30/2026 - 08:12:44: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:44: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:12:44: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:46: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:46: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:47: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:47: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "51") (weapon "quake_rl") L 05/30/2026 - 08:12:47: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:47: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "92") (weapon "quake_rl") L 05/30/2026 - 08:12:47: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:47: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:47: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "82") (weapon "quake_rl") L 05/30/2026 - 08:12:47: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:48: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:48: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:49: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:49: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 08:12:49: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:49: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:49: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "65") (weapon "quake_rl") L 05/30/2026 - 08:12:50: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:51: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:51: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "111") (realdamage "9") (weapon "quake_rl") L 05/30/2026 - 08:12:51: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12583 3565 -1049") (victim_position "12635 3663 -1094") L 05/30/2026 - 08:12:51: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:51: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:12:53: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:53: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:53: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:53: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "50") (weapon "quake_rl") L 05/30/2026 - 08:12:53: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:53: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "391") L 05/30/2026 - 08:12:53: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:54: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:54: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:54: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "80") (weapon "quake_rl") L 05/30/2026 - 08:12:54: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:55: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:55: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:55: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:55: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "52") (weapon "quake_rl") L 05/30/2026 - 08:12:57: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:57: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:57: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "60") (realdamage "56") (weapon "quake_rl") L 05/30/2026 - 08:12:57: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12975 3621 -1616") (victim_position "12809 3428 -1520") L 05/30/2026 - 08:12:57: "n4ver<40><[U:1:96363292]>" triggered "domination" against "Lewis<47><[U:1:135012986]>" L 05/30/2026 - 08:12:57: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:12:57: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:12:57: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "58") (weapon "quake_rl") L 05/30/2026 - 08:12:57: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:12:59: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:00: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:00: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:00: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "74") (weapon "quake_rl") L 05/30/2026 - 08:13:01: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:01: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:01: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "100") (weapon "quake_rl") L 05/30/2026 - 08:13:01: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:01: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:01: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 08:13:01: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:03: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:03: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "107") (weapon "quake_rl") L 05/30/2026 - 08:13:03: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:03: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:03: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:03: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "106") (realdamage "100") (weapon "quake_rl") L 05/30/2026 - 08:13:03: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12701 3500 -955") (victim_position "12552 3636 -1094") L 05/30/2026 - 08:13:03: "Lewis<47><[U:1:135012986]>" triggered "revenge" against "n4ver<40><[U:1:96363292]>" L 05/30/2026 - 08:13:04: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:13:06: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:06: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:06: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "82") (weapon "quake_rl") L 05/30/2026 - 08:13:06: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:06: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:06: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "51") (weapon "quake_rl") L 05/30/2026 - 08:13:08: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:08: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:08: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "82") (weapon "quake_rl") L 05/30/2026 - 08:13:08: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:08: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:09: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:09: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:09: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "110") (weapon "quake_rl") L 05/30/2026 - 08:13:10: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:10: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:10: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "60") (weapon "quake_rl") L 05/30/2026 - 08:13:10: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:11: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:13: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:13: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "151") (realdamage "12") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 08:13:13: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12550 3405 -983") (victim_position "12598 3447 -1024") L 05/30/2026 - 08:13:13: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:13:13: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:16: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:17: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:17: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:17: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:17: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "47") (weapon "quake_rl") L 05/30/2026 - 08:13:18: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:18: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:18: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "76") (weapon "quake_rl") L 05/30/2026 - 08:13:18: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:18: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "86") (weapon "quake_rl") L 05/30/2026 - 08:13:18: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:19: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:20: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:20: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "112") (weapon "quake_rl") L 05/30/2026 - 08:13:20: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:20: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:20: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "58") (realdamage "20") (weapon "quake_rl") L 05/30/2026 - 08:13:20: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12634 3664 -1060") (victim_position "12623 3763 -970") L 05/30/2026 - 08:13:21: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:21: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:13:23: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:23: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:23: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:23: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "259") L 05/30/2026 - 08:13:24: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:24: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:24: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:24: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "47") (weapon "quake_rl") L 05/30/2026 - 08:13:25: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:25: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:25: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:25: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "78") (realdamage "70") (weapon "quake_rl") L 05/30/2026 - 08:13:25: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12637 3764 -1094") (victim_position "12608 3466 -1051") L 05/30/2026 - 08:13:25: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:25: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "75") (weapon "quake_rl") L 05/30/2026 - 08:13:25: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:13:26: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:27: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:27: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:27: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "108") (weapon "quake_rl") L 05/30/2026 - 08:13:28: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:28: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:28: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:28: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "77") (weapon "quake_rl") L 05/30/2026 - 08:13:28: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:29: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 08:13:31: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:31: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:31: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "91") (weapon "quake_rl") L 05/30/2026 - 08:13:31: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:32: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:33: "Lewis<47><[U:1:135012986]>" committed suicide with "quake_rl" (attacker_position "12947 3231 -1485") L 05/30/2026 - 08:13:33: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:13:33: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:35: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:35: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "112") (weapon "quake_rl") L 05/30/2026 - 08:13:35: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:35: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "74") (weapon "quake_rl") L 05/30/2026 - 08:13:35: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:36: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:38: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:38: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "111") (realdamage "41") (weapon "quake_rl") (airshot "1") (height "464") L 05/30/2026 - 08:13:38: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12672 3837 -1110") (victim_position "12746 3935 -1091") L 05/30/2026 - 08:13:38: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:38: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:13:40: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:40: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:41: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:41: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "90") (weapon "quake_rl") L 05/30/2026 - 08:13:41: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:41: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "77") (weapon "quake_rl") L 05/30/2026 - 08:13:41: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:42: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:42: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:42: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 08:13:43: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:43: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:43: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:43: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "464") L 05/30/2026 - 08:13:44: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "world" (attacker_position "12653 3620 -1046") (victim_position "12410 3557 -1104") L 05/30/2026 - 08:13:44: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:13:44: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:46: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:46: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:46: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:46: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 08:13:47: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:47: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "112") (weapon "quake_rl") L 05/30/2026 - 08:13:47: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:47: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 08:13:47: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:47: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:48: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:48: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:48: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:48: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "60") (weapon "quake_rl") (airshot "1") (height "1067") L 05/30/2026 - 08:13:49: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:49: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:49: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "32") (weapon "quake_rl") L 05/30/2026 - 08:13:50: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:51: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:51: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:51: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "65") (realdamage "7") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 08:13:51: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12245 3992 -997") (victim_position "12239 3538 -1170") L 05/30/2026 - 08:13:51: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:13:54: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:54: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:54: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:54: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "112") (weapon "quake_rl") L 05/30/2026 - 08:13:54: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:54: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 08:13:54: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:54: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:55: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:55: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:56: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:56: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "60") (weapon "quake_rl") L 05/30/2026 - 08:13:57: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:57: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "85") (weapon "quake_rl") L 05/30/2026 - 08:13:57: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:57: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 08:13:57: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "world" (attacker_position "12614 3626 -1015") (victim_position "12744 3578 -989") L 05/30/2026 - 08:13:57: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:57: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:57: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:13:59: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:13:59: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "110") (weapon "quake_rl") L 05/30/2026 - 08:13:59: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:13:59: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:00: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:00: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:00: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:14:00: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "56") (weapon "quake_rl") L 05/30/2026 - 08:14:01: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:01: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:14:01: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "102") (weapon "quake_rl") L 05/30/2026 - 08:14:01: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:01: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:14:01: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "52") (weapon "quake_rl") L 05/30/2026 - 08:14:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:02: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:14:02: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "87") (weapon "quake_rl") L 05/30/2026 - 08:14:02: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:02: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:14:02: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "140") (realdamage "18") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 08:14:02: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12685 3395 -945") (victim_position "12700 3644 -1094") L 05/30/2026 - 08:14:03: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:14:05: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:05: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:14:05: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "82") (weapon "quake_rl") L 05/30/2026 - 08:14:05: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:05: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:14:05: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "52") (weapon "quake_rl") L 05/30/2026 - 08:14:06: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:06: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:07: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:14:07: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "89") (weapon "quake_rl") L 05/30/2026 - 08:14:07: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:07: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:08: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:08: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:08: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:14:08: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "75") (weapon "quake_rl") L 05/30/2026 - 08:14:08: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:14:08: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "104") (weapon "quake_rl") L 05/30/2026 - 08:14:10: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:10: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:14:10: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "62") (realdamage "20") (weapon "quake_rl") L 05/30/2026 - 08:14:10: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12703 3848 -1110") (victim_position "12469 3696 -1014") L 05/30/2026 - 08:14:10: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:14:12: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:12: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:14:12: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 08:14:12: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:13: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:13: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:14:13: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "78") (weapon "quake_rl") L 05/30/2026 - 08:14:13: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:14:13: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "85") (weapon "quake_rl") L 05/30/2026 - 08:14:13: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:14: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:14: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:14:14: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "51") (weapon "quake_rl") L 05/30/2026 - 08:14:14: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:15: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:14:15: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "112") (weapon "quake_rl") L 05/30/2026 - 08:14:15: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:17: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "world" (attacker_position "12611 3699 -1094") (victim_position "12880 3836 -1543") L 05/30/2026 - 08:14:17: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:14:19: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:19: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:19: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:14:19: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "48") (weapon "quake_rl") L 05/30/2026 - 08:14:20: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:20: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:14:20: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 08:14:20: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:14:20: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "96") (weapon "quake_rl") L 05/30/2026 - 08:14:20: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:21: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:14:21: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "105") (weapon "quake_rl") L 05/30/2026 - 08:14:21: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:21: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:24: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:24: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:14:24: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "339") L 05/30/2026 - 08:14:25: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:26: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "world" (attacker_position "12549 4137 -1551") (victim_position "12213 3993 -1480") L 05/30/2026 - 08:14:26: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:14:36: "n4ver<40><[U:1:96363292]>" say "[4:14 PM]LeGO:mge?" L 05/30/2026 - 08:14:41: "Lewis<47><[U:1:135012986]>" say "WTF" L 05/30/2026 - 08:14:58: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:14:58: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:14:58: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "69") (weapon "quake_rl") L 05/30/2026 - 08:15:17: "n4ver<40><[U:1:96363292]>" say "bro this hezzy guy is free" L 05/30/2026 - 08:15:21: "n4ver<40><[U:1:96363292]>" say "for finals today" L 05/30/2026 - 08:15:25: "Lewis<47><[U:1:135012986]>" say "lmao" L 05/30/2026 - 08:15:35: "Lewis<47><[U:1:135012986]>" say "take myh sloty" L 05/30/2026 - 08:15:38: "Lewis<47><[U:1:135012986]>" say "i go drive" L 05/30/2026 - 08:15:40: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:15:41: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:15:41: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 08:15:56: "n4ver<40><[U:1:96363292]>" say "lmao" L 05/30/2026 - 08:16:18: "n4ver<40><[U:1:96363292]>" say "come vc?" L 05/30/2026 - 08:16:30: "Lewis<47><[U:1:135012986]>" say "109 there" L 05/30/2026 - 08:16:31: "Lewis<47><[U:1:135012986]>" say "tno" L 05/30/2026 - 08:16:32: "Lewis<47><[U:1:135012986]>" say "no" L 05/30/2026 - 08:16:46: "n4ver<40><[U:1:96363292]>" say "ok go move" L 05/30/2026 - 08:16:53: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:16:56: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:16:56: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "110") (weapon "quake_rl") L 05/30/2026 - 08:16:56: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:16:56: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:16:57: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:16:57: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:16:57: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:16:57: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "72") (weapon "quake_rl") L 05/30/2026 - 08:16:58: "n4ver<40><[U:1:96363292]>" committed suicide with "world" (attacker_position "12829 3692 -1284") L 05/30/2026 - 08:16:58: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:16:59: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:00: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:00: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:00: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "82") (weapon "quake_rl") L 05/30/2026 - 08:17:00: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:00: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "68") (weapon "quake_rl") L 05/30/2026 - 08:17:00: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:00: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:01: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:01: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:02: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:02: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:02: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "63") (weapon "quake_rl") L 05/30/2026 - 08:17:03: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:03: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "89") (weapon "quake_rl") L 05/30/2026 - 08:17:03: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:04: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:05: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:06: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:06: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "101") (realdamage "62") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 08:17:06: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12250 3559 -1242") (victim_position "12294 3637 -1240") L 05/30/2026 - 08:17:06: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:06: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:17:08: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:08: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:09: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:09: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:09: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "76") (weapon "quake_rl") L 05/30/2026 - 08:17:10: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:10: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:10: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "107") (realdamage "101") (weapon "quake_rl") L 05/30/2026 - 08:17:10: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12579 3538 -1032") (victim_position "12469 3521 -1243") L 05/30/2026 - 08:17:10: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:17:12: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:12: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:12: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "64") (weapon "quake_rl") L 05/30/2026 - 08:17:12: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:13: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:13: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:13: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:13: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "695") L 05/30/2026 - 08:17:13: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:13: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "56") (weapon "quake_rl") L 05/30/2026 - 08:17:15: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:15: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:16: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:20: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:20: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:20: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 08:17:20: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:22: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:22: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "70") (realdamage "58") (weapon "quake_rl") L 05/30/2026 - 08:17:22: World triggered "mge_elo_delta" (player "[U:1:135012986]") (old_elo "1585") (new_elo "1595") L 05/30/2026 - 08:17:22: World triggered "mge_elo_delta" (player "[U:1:96363292]") (old_elo "1715") (new_elo "1705") L 05/30/2026 - 08:17:22: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12599 3804 -1055") (victim_position "12587 3882 -1045") L 05/30/2026 - 08:17:22: World triggered "mge_match_end" (winner "[U:1:135012986]") (loser "[U:1:96363292]") (winner_score "20") (loser_score "18")