L 05/30/2026 - 08:17:28: World triggered "meta_data" (matchid "260530081728e539") (map "mge_league_v3") (arena "Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/30/2026 - 08:17:28: "n4ver<40><[U:1:96363292]>" changed role to "soldier" L 05/30/2026 - 08:17:28: "Lewis<47><[U:1:135012986]>" changed role to "soldier" L 05/30/2026 - 08:17:30: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:30: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:30: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "107") (weapon "quake_rl") L 05/30/2026 - 08:17:30: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:31: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:34: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:34: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "107") (realdamage "86") (weapon "quake_rl") (airshot "1") (height "187") L 05/30/2026 - 08:17:34: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12716 3441 -1094") (victim_position "12769 3549 -906") L 05/30/2026 - 08:17:34: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:34: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:17:36: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:36: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:36: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "247") L 05/30/2026 - 08:17:37: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:37: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:39: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:39: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:39: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "62") (weapon "quake_rl") L 05/30/2026 - 08:17:39: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:40: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:40: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "81") (weapon "quake_rl") L 05/30/2026 - 08:17:40: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:40: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "65") (weapon "quake_rl") L 05/30/2026 - 08:17:40: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:40: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:41: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:42: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:42: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:42: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 08:17:43: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "world" (attacker_position "12572 3822 -907") (victim_position "12399 3484 -1241") L 05/30/2026 - 08:17:43: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:17:46: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:46: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "63") (weapon "quake_rl") L 05/30/2026 - 08:17:46: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:46: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 08:17:46: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:46: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:47: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:47: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:47: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:47: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "87") (weapon "quake_rl") (airshot "1") (height "431") L 05/30/2026 - 08:17:48: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:48: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:48: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:48: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "95") (weapon "quake_rl") L 05/30/2026 - 08:17:49: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:49: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:49: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "110") (realdamage "105") (weapon "quake_rl") L 05/30/2026 - 08:17:49: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12429 3626 -1056") (victim_position "12474 3757 -1084") L 05/30/2026 - 08:17:49: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:49: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "92") (weapon "quake_rl") L 05/30/2026 - 08:17:49: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:49: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:17:51: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:51: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:51: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:51: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "74") (weapon "quake_rl") L 05/30/2026 - 08:17:52: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:52: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:52: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "68") (weapon "quake_rl") L 05/30/2026 - 08:17:52: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:52: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "105") (weapon "quake_rl") L 05/30/2026 - 08:17:52: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:53: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:53: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:54: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:54: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "72") (weapon "quake_rl") L 05/30/2026 - 08:17:54: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:55: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:55: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "68") (realdamage "38") (weapon "quake_rl") L 05/30/2026 - 08:17:55: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12608 3604 -1029") (victim_position "12559 3805 -1022") L 05/30/2026 - 08:17:55: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:55: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:17:57: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:57: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:57: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "49") (weapon "quake_rl") L 05/30/2026 - 08:17:57: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:58: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:58: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "76") (weapon "quake_rl") L 05/30/2026 - 08:17:58: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:17:58: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "88") (weapon "quake_rl") L 05/30/2026 - 08:17:58: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:58: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:59: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:17:59: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:00: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:00: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:00: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "63") (weapon "quake_rl") L 05/30/2026 - 08:18:00: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:00: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "74") (weapon "quake_rl") L 05/30/2026 - 08:18:00: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:01: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:01: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "105") (realdamage "49") (weapon "quake_rl") (airshot "1") (height "272") L 05/30/2026 - 08:18:01: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12809 3665 -911") (victim_position "12672 3447 -822") L 05/30/2026 - 08:18:01: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:01: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:18:05: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:05: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:05: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:05: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "101") (weapon "quake_rl") L 05/30/2026 - 08:18:06: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:06: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:06: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:06: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 08:18:07: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:07: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:07: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "82") (weapon "quake_rl") L 05/30/2026 - 08:18:07: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:07: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:07: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "107") (weapon "quake_rl") L 05/30/2026 - 08:18:08: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:08: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:08: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "60") (weapon "quake_rl") L 05/30/2026 - 08:18:09: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:09: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:09: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "66") (realdamage "43") (weapon "quake_rl") L 05/30/2026 - 08:18:09: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12342 3810 -1041") (victim_position "12356 3865 -1215") L 05/30/2026 - 08:18:09: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:18:11: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:11: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:12: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:12: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:12: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "82") (weapon "quake_rl") L 05/30/2026 - 08:18:12: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:12: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "76") (weapon "quake_rl") L 05/30/2026 - 08:18:12: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:13: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:14: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:14: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:14: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "92") (realdamage "76") (weapon "quake_rl") (airshot "1") (height "405") L 05/30/2026 - 08:18:14: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12428 3672 -1113") (victim_position "12640 3591 -688") L 05/30/2026 - 08:18:14: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:18:16: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:16: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:16: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 08:18:16: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:17: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:17: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "63") (weapon "quake_rl") L 05/30/2026 - 08:18:17: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:17: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:18: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:18: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:19: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:19: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "84") (weapon "quake_rl") L 05/30/2026 - 08:18:19: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:21: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:21: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "69") (weapon "quake_rl") L 05/30/2026 - 08:18:21: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:21: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:22: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:22: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "107") (realdamage "71") (weapon "quake_rl") L 05/30/2026 - 08:18:22: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12710 3604 -924") (victim_position "12668 3453 -1094") L 05/30/2026 - 08:18:22: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:22: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:18:24: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:24: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:24: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:24: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "69") (weapon "quake_rl") L 05/30/2026 - 08:18:24: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:24: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "175") L 05/30/2026 - 08:18:26: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:26: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:26: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "69") (weapon "quake_rl") L 05/30/2026 - 08:18:26: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:26: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 08:18:26: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:26: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:27: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:27: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 08:18:27: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:27: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:27: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:27: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "62") (realdamage "13") (weapon "quake_rl") L 05/30/2026 - 08:18:27: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12420 3394 -1144") (victim_position "12728 3607 -1094") L 05/30/2026 - 08:18:28: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:18:30: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:30: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "371") L 05/30/2026 - 08:18:30: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:30: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:30: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:30: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "50") (weapon "quake_rl") L 05/30/2026 - 08:18:31: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:31: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:31: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:31: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 08:18:32: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:32: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "78") (weapon "quake_rl") L 05/30/2026 - 08:18:32: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:32: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "77") (weapon "quake_rl") L 05/30/2026 - 08:18:32: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:32: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:33: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:33: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "151") (realdamage "2") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 08:18:33: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12592 3756 -1063") (victim_position "12543 3738 -1040") L 05/30/2026 - 08:18:33: "Lewis<47><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 08:18:33: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:18:33: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:35: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:35: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:36: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:36: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "48") (weapon "quake_rl") L 05/30/2026 - 08:18:36: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:36: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:36: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "85") (weapon "quake_rl") L 05/30/2026 - 08:18:36: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:37: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "60") (weapon "quake_rl") L 05/30/2026 - 08:18:37: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:37: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:37: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "72") (weapon "quake_rl") L 05/30/2026 - 08:18:37: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:38: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:38: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:38: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 08:18:39: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:39: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:39: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "80") (realdamage "77") (weapon "quake_rl") L 05/30/2026 - 08:18:39: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12754 3786 -1094") (victim_position "12520 3792 -1113") L 05/30/2026 - 08:18:39: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:18:41: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:42: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:42: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "112") (weapon "quake_rl") L 05/30/2026 - 08:18:42: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:42: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 08:18:42: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:42: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:43: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:45: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:45: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:45: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "58") (weapon "quake_rl") L 05/30/2026 - 08:18:46: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:46: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:46: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:47: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:47: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "68") (realdamage "37") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 08:18:47: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12627 3865 -1123") (victim_position "12379 3623 -1097") L 05/30/2026 - 08:18:47: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:48: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:18:49: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:49: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:50: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:50: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:50: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 08:18:52: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:52: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "80") (weapon "quake_rl") L 05/30/2026 - 08:18:52: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:52: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:52: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:52: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "84") (weapon "quake_rl") L 05/30/2026 - 08:18:52: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:53: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:53: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:53: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "91") (weapon "quake_rl") L 05/30/2026 - 08:18:54: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:54: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:54: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "82") (weapon "quake_rl") L 05/30/2026 - 08:18:55: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:55: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:55: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "68") (realdamage "19") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 08:18:55: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12733 3458 -1094") (victim_position "12929 3208 -1176") L 05/30/2026 - 08:18:55: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:18:58: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:58: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "110") (weapon "quake_rl") L 05/30/2026 - 08:18:58: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:58: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:58: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "65") (weapon "quake_rl") L 05/30/2026 - 08:18:58: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:58: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:18:59: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:18:59: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "76") (weapon "quake_rl") L 05/30/2026 - 08:19:01: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:01: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:01: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:01: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 08:19:01: "Lewis<47><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 08:19:01: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "world" (attacker_position "12418 3427 -1054") (victim_position "12332 3538 -1228") L 05/30/2026 - 08:19:01: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:19:03: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:03: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "111") (weapon "quake_rl") L 05/30/2026 - 08:19:03: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:04: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:04: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:04: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "58") (weapon "quake_rl") L 05/30/2026 - 08:19:04: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:04: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:04: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "91") (weapon "quake_rl") L 05/30/2026 - 08:19:04: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:04: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "69") (weapon "quake_rl") L 05/30/2026 - 08:19:04: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:05: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:07: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:08: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:08: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:08: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "205") L 05/30/2026 - 08:19:08: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:09: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "world" (attacker_position "12713 3812 -909") (victim_position "13243 3379 -1497") L 05/30/2026 - 08:19:09: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:19:10: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:12: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:12: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "258") L 05/30/2026 - 08:19:12: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:12: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:12: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:12: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "68") (weapon "quake_rl") L 05/30/2026 - 08:19:13: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:13: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:13: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:13: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "59") (weapon "quake_rl") L 05/30/2026 - 08:19:15: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:15: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:15: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "92") (weapon "quake_rl") L 05/30/2026 - 08:19:15: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:15: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:16: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:16: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:16: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "98") (realdamage "52") (weapon "quake_rl") (airshot "1") (height "291") L 05/30/2026 - 08:19:16: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12693 3532 -1025") (victim_position "12476 3758 -802") L 05/30/2026 - 08:19:16: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:19:18: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:18: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:18: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "64") (weapon "quake_rl") L 05/30/2026 - 08:19:18: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:18: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "74") (weapon "quake_rl") L 05/30/2026 - 08:19:19: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:21: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:22: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:22: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "59") (weapon "quake_rl") L 05/30/2026 - 08:19:22: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:22: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:22: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "81") (weapon "quake_rl") L 05/30/2026 - 08:19:23: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:23: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "92") (weapon "quake_rl") L 05/30/2026 - 08:19:23: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:23: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:23: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "111") (realdamage "39") (weapon "quake_rl") L 05/30/2026 - 08:19:23: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12630 3873 -863") (victim_position "12613 3818 -768") L 05/30/2026 - 08:19:23: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:19:23: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:23: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:24: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:24: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "24") (weapon "quake_rl") L 05/30/2026 - 08:19:26: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:26: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 08:19:26: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:26: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:28: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:28: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:28: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "85") (weapon "quake_rl") L 05/30/2026 - 08:19:28: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 08:19:28: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:28: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:28: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "62") (weapon "quake_rl") L 05/30/2026 - 08:19:29: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:29: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:29: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:29: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "80") (weapon "quake_rl") L 05/30/2026 - 08:19:29: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:30: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:30: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:30: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "97") (realdamage "11") (weapon "quake_rl") L 05/30/2026 - 08:19:30: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12744 3728 -909") (victim_position "12412 3685 -1123") L 05/30/2026 - 08:19:30: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:19:31: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:32: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:32: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:32: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "77") (weapon "quake_rl") L 05/30/2026 - 08:19:32: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:32: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:32: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 08:19:33: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:33: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:33: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:33: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "88") (weapon "quake_rl") L 05/30/2026 - 08:19:34: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:34: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "89") (weapon "quake_rl") L 05/30/2026 - 08:19:34: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:34: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:35: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 08:19:35: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:35: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:35: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "76") (weapon "quake_rl") L 05/30/2026 - 08:19:36: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:36: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "82") (weapon "quake_rl") L 05/30/2026 - 08:19:36: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "world" (attacker_position "12534 3646 -1062") (victim_position "12427 3674 -1103") L 05/30/2026 - 08:19:36: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:36: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:19:38: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:38: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:38: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:38: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 08:19:39: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:39: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:39: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "81") (weapon "quake_rl") L 05/30/2026 - 08:19:40: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:40: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:40: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "63") (weapon "quake_rl") L 05/30/2026 - 08:19:40: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:40: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "94") (weapon "quake_rl") L 05/30/2026 - 08:19:40: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:41: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:41: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "93") (weapon "quake_rl") L 05/30/2026 - 08:19:41: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:41: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:41: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "90") (realdamage "73") (weapon "quake_rl") (airshot "1") (height "378") L 05/30/2026 - 08:19:41: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12387 3945 -1209") (victim_position "12404 3702 -746") L 05/30/2026 - 08:19:41: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:19:44: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:44: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:44: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:44: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 08:19:45: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:45: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "59") (weapon "quake_rl") L 05/30/2026 - 08:19:45: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:45: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:45: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:45: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "83") (weapon "quake_rl") L 05/30/2026 - 08:19:46: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:46: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "85") (weapon "quake_rl") L 05/30/2026 - 08:19:47: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:47: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:47: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "79") (realdamage "51") (weapon "quake_rl") L 05/30/2026 - 08:19:47: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12490 3809 -956") (victim_position "12375 3702 -1061") L 05/30/2026 - 08:19:47: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:47: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:19:48: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:49: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:49: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:49: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "78") (weapon "quake_rl") L 05/30/2026 - 08:19:49: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:49: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:49: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "101") (weapon "quake_rl") L 05/30/2026 - 08:19:50: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:50: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:50: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:50: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "75") (weapon "quake_rl") L 05/30/2026 - 08:19:51: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:51: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:51: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:51: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 08:19:53: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:53: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 08:19:53: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:53: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:54: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:54: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "79") (realdamage "69") (weapon "quake_rl") L 05/30/2026 - 08:19:54: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12497 3933 -824") (victim_position "12724 3842 -1046") L 05/30/2026 - 08:19:54: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:19:56: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:56: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 08:19:56: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:56: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 08:19:56: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:56: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:57: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:58: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:58: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:58: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "87") (weapon "quake_rl") L 05/30/2026 - 08:19:58: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:58: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "62") (weapon "quake_rl") L 05/30/2026 - 08:19:58: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:59: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:59: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:19:59: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "97") (realdamage "38") (weapon "quake_rl") (airshot "1") (height "490") L 05/30/2026 - 08:19:59: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12398 3497 -901") (victim_position "12600 3676 -603") L 05/30/2026 - 08:19:59: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:19:59: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:20:01: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:01: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "178") L 05/30/2026 - 08:20:01: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:02: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:02: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "88") (weapon "quake_rl") L 05/30/2026 - 08:20:02: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:02: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:02: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:03: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:04: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:04: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 08:20:04: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:04: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:04: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "85") (realdamage "57") (weapon "quake_rl") L 05/30/2026 - 08:20:04: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12237 3794 -1166") (victim_position "12192 3904 -1442") L 05/30/2026 - 08:20:05: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:20:07: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:07: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:07: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "282") L 05/30/2026 - 08:20:07: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:08: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:08: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:09: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:09: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:09: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "79") (weapon "quake_rl") L 05/30/2026 - 08:20:09: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:09: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "78") (weapon "quake_rl") L 05/30/2026 - 08:20:09: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:10: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:10: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:10: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "64") (realdamage "51") (weapon "quake_rl") L 05/30/2026 - 08:20:10: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12608 3468 -1094") (victim_position "12800 3381 -1114") L 05/30/2026 - 08:20:10: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:11: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:20:13: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:13: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:13: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "107") (weapon "quake_rl") L 05/30/2026 - 08:20:13: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:13: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:13: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "65") (weapon "quake_rl") L 05/30/2026 - 08:20:14: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:14: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:16: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:16: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:16: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "69") (weapon "quake_rl") L 05/30/2026 - 08:20:16: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:16: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:16: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 08:20:17: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:18: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:18: "Lewis<47><[U:1:135012986]>" picked up item "tf_ammo_pack" L 05/30/2026 - 08:20:18: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:18: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "82") (realdamage "4") (weapon "quake_rl") L 05/30/2026 - 08:20:18: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12143 4216 -1427") (victim_position "12146 4034 -1440") L 05/30/2026 - 08:20:19: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:19: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:20:20: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:21: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:21: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 08:20:21: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:22: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:22: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:22: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "88") (weapon "quake_rl") L 05/30/2026 - 08:20:22: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:22: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:23: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:23: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "77") (weapon "quake_rl") L 05/30/2026 - 08:20:23: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:23: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:23: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "83") (realdamage "67") (weapon "quake_rl") L 05/30/2026 - 08:20:23: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12655 3643 -785") (victim_position "12470 3680 -1094") L 05/30/2026 - 08:20:23: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:20:25: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:25: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:25: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:25: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "50") (weapon "quake_rl") L 05/30/2026 - 08:20:26: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:26: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "91") (weapon "quake_rl") L 05/30/2026 - 08:20:26: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:26: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:26: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 08:20:26: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:27: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:27: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:27: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "88") (weapon "quake_rl") L 05/30/2026 - 08:20:27: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:28: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:28: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 08:20:28: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:28: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "107") (realdamage "4") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 08:20:28: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12470 3595 -1103") (victim_position "12522 3596 -1022") L 05/30/2026 - 08:20:29: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:29: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:20:31: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:31: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:31: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "63") (weapon "quake_rl") L 05/30/2026 - 08:20:31: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:32: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:32: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:32: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "78") (weapon "quake_rl") L 05/30/2026 - 08:20:32: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:32: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:32: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 08:20:33: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:33: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:33: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "271") L 05/30/2026 - 08:20:33: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:33: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:33: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "64") (weapon "quake_rl") L 05/30/2026 - 08:20:34: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:34: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 08:20:34: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:35: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:36: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "world" (attacker_position "12768 3780 -1299") (victim_position "12524 3450 -1243") L 05/30/2026 - 08:20:37: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:37: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:20:37: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:37: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "25") (weapon "quake_rl") L 05/30/2026 - 08:20:38: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:39: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:39: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:39: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "110") (weapon "quake_rl") L 05/30/2026 - 08:20:39: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:39: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:39: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "58") (weapon "quake_rl") L 05/30/2026 - 08:20:40: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:40: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:42: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:42: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:44: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:44: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "60") (weapon "quake_rl") L 05/30/2026 - 08:20:44: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:45: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:45: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "76") (weapon "quake_rl") L 05/30/2026 - 08:20:45: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:46: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:46: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:46: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "98") (realdamage "38") (weapon "quake_rl") L 05/30/2026 - 08:20:46: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12611 3854 -833") (victim_position "12752 3600 -1094") L 05/30/2026 - 08:20:46: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:20:48: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:48: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 08:20:48: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:48: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:48: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:48: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "60") (weapon "quake_rl") L 05/30/2026 - 08:20:49: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:49: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:51: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:51: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:51: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:51: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "68") (weapon "quake_rl") L 05/30/2026 - 08:20:53: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:53: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:53: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:53: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "60") (weapon "quake_rl") L 05/30/2026 - 08:20:55: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:55: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:55: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 08:20:55: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:55: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:20:55: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "47") (weapon "quake_rl") L 05/30/2026 - 08:20:57: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "world" (attacker_position "12838 3659 -1145") (victim_position "12488 3390 -1333") L 05/30/2026 - 08:20:57: "n4ver<40><[U:1:96363292]>" triggered "domination" against "Lewis<47><[U:1:135012986]>" L 05/30/2026 - 08:20:57: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:20:59: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:20:59: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:00: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:00: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:21:00: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "74") (weapon "quake_rl") L 05/30/2026 - 08:21:00: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:21:00: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "84") (weapon "quake_rl") L 05/30/2026 - 08:21:00: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:02: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 08:21:04: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:21:04: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "111") (realdamage "70") (weapon "quake_rl") L 05/30/2026 - 08:21:04: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12489 3762 -1036") (victim_position "12506 3862 -1092") L 05/30/2026 - 08:21:04: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:04: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:21:04: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "61") (weapon "quake_rl") L 05/30/2026 - 08:21:04: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:21:04: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:05: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:06: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:06: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:21:06: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "54") (weapon "quake_rl") L 05/30/2026 - 08:21:07: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:21:07: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "75") (weapon "quake_rl") L 05/30/2026 - 08:21:07: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:21:07: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "89") (weapon "quake_rl") L 05/30/2026 - 08:21:07: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:07: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:08: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:08: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:08: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:21:08: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "57") (weapon "quake_rl") L 05/30/2026 - 08:21:08: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:10: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:10: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "world" (attacker_position "12522 3663 -1094") (victim_position "12599 3377 -1330") L 05/30/2026 - 08:21:10: "Lewis<47><[U:1:135012986]>" triggered "revenge" against "n4ver<40><[U:1:96363292]>" L 05/30/2026 - 08:21:10: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:21:12: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:12: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:21:12: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "86") (weapon "quake_rl") L 05/30/2026 - 08:21:13: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:13: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:21:13: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "76") (weapon "quake_rl") L 05/30/2026 - 08:21:14: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:14: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:21:14: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "99") (weapon "quake_rl") L 05/30/2026 - 08:21:14: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:14: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:21:14: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "69") (weapon "quake_rl") L 05/30/2026 - 08:21:14: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:21:14: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 08:21:14: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:15: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:16: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:17: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:17: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:21:17: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "141") (realdamage "19") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 08:21:17: "Lewis<47><[U:1:135012986]>" killed "n4ver<40><[U:1:96363292]>" with "quake_rl" (attacker_position "12296 3915 -1190") (victim_position "12446 3716 -1058") L 05/30/2026 - 08:21:17: "n4ver<40><[U:1:96363292]>" spawned as "soldier" L 05/30/2026 - 08:21:19: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:19: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:21:19: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "110") (weapon "quake_rl") L 05/30/2026 - 08:21:19: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:23: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:23: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:24: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:21:24: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "87") (realdamage "57") (weapon "quake_rl") L 05/30/2026 - 08:21:24: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12454 3624 -1102") (victim_position "12676 3588 -1090") L 05/30/2026 - 08:21:24: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:24: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:21:26: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:26: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:21:26: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 08:21:26: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:21:26: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "226") L 05/30/2026 - 08:21:26: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:27: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:27: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:27: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:21:27: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "58") (weapon "quake_rl") L 05/30/2026 - 08:21:31: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:31: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:21:31: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "72") (weapon "quake_rl") L 05/30/2026 - 08:21:31: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:32: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:32: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:21:32: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "89") (weapon "quake_rl") L 05/30/2026 - 08:21:32: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:32: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:21:32: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "79") (weapon "quake_rl") L 05/30/2026 - 08:21:33: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:34: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:34: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:21:34: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "59") (realdamage "22") (weapon "quake_rl") L 05/30/2026 - 08:21:34: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12321 3602 -1222") (victim_position "12681 3862 -882") L 05/30/2026 - 08:21:34: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:34: "Lewis<47><[U:1:135012986]>" spawned as "soldier" L 05/30/2026 - 08:21:36: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:36: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:37: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:21:37: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "69") (weapon "quake_rl") L 05/30/2026 - 08:21:37: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:21:37: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "88") (weapon "quake_rl") L 05/30/2026 - 08:21:37: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:37: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:38: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:40: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:41: "Lewis<47><[U:1:135012986]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:21:41: "Lewis<47><[U:1:135012986]>" triggered "damage" against "n4ver<40><[U:1:96363292]>" (damage "78") (weapon "quake_rl") L 05/30/2026 - 08:21:41: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:41: "n4ver<40><[U:1:96363292]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:42: "Lewis<47><[U:1:135012986]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 08:21:42: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:21:42: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "72") (weapon "quake_rl") L 05/30/2026 - 08:21:43: "n4ver<40><[U:1:96363292]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 08:21:43: "n4ver<40><[U:1:96363292]>" triggered "damage" against "Lewis<47><[U:1:135012986]>" (damage "112") (realdamage "85") (weapon "quake_rl") L 05/30/2026 - 08:21:43: World triggered "mge_elo_delta" (player "[U:1:96363292]") (old_elo "1705") (new_elo "1710") L 05/30/2026 - 08:21:43: World triggered "mge_elo_delta" (player "[U:1:135012986]") (old_elo "1595") (new_elo "1590") L 05/30/2026 - 08:21:43: "n4ver<40><[U:1:96363292]>" killed "Lewis<47><[U:1:135012986]>" with "quake_rl" (attacker_position "12510 3711 -1058") (victim_position "12568 3672 -1094") L 05/30/2026 - 08:21:43: "n4ver<40><[U:1:96363292]>" picked up item "tf_ammo_pack" L 05/30/2026 - 08:21:43: World triggered "mge_match_end" (winner "[U:1:96363292]") (loser "[U:1:135012986]") (winner_score "20") (loser_score "17")