L 05/30/2026 - 23:50:36: World triggered "meta_data" (matchid "260530235036ba2b") (map "mge_league_silo") (arena "Silo 3 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/30/2026 - 23:50:36: "jΔne<60><[U:1:248116797]>" changed role to "soldier" L 05/30/2026 - 23:50:36: "mous<61><[U:1:84590621]>" changed role to "soldier" L 05/30/2026 - 23:50:36: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:50:36: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "57") (weapon "quake_rl") L 05/30/2026 - 23:50:36: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:50:37: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:37: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:50:38: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:38: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "49") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:38: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:38: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:38: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:50:39: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:50:39: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "49") (weapon "quake_rl") L 05/30/2026 - 23:50:39: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:39: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:50:39: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "52") (weapon "quake_rl") L 05/30/2026 - 23:50:39: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:50:39: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:39: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "67") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:40: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:50:40: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:50:40: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "63") (weapon "shotgun_soldier") L 05/30/2026 - 23:50:40: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:50:40: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:50:40: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "31") (weapon "shotgun_soldier") L 05/30/2026 - 23:50:40: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:50:40: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:50:40: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "24") (weapon "shotgun_soldier") L 05/30/2026 - 23:50:40: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:50:40: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:50:40: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "6") (weapon "shotgun_soldier") L 05/30/2026 - 23:50:41: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:50:41: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:50:41: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "6") (weapon "shotgun_soldier") L 05/30/2026 - 23:50:41: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:50:41: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:50:41: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "19") (weapon "shotgun_soldier") L 05/30/2026 - 23:50:41: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:50:41: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:50:41: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "40") (realdamage "11") (weapon "shotgun_soldier") L 05/30/2026 - 23:50:41: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-1395 1930 -6489") (victim_position "-1537 2328 -6575") L 05/30/2026 - 23:50:42: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:50:44: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:44: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:44: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "90") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:44: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:50:44: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:50:44: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "63") (weapon "quake_rl") L 05/30/2026 - 23:50:45: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:45: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:50:45: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:50:45: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 23:50:45: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:45: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "57") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:46: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:46: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "87") (realdamage "53") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:46: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "tf_projectile_rocket" (attacker_position "-1657 1738 -6342") (victim_position "-1869 1586 -6319") L 05/30/2026 - 23:50:46: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:46: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:50:46: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:50:48: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:50:48: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:49: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:49: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "57") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:49: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:49: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:49: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "102") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:50: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:50:50: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:50: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:50:50: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:50:50: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "64") (realdamage "41") (weapon "shotgun_soldier") L 05/30/2026 - 23:50:50: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-1655 1565 -6303") (victim_position "-1551 1763 -6146") L 05/30/2026 - 23:50:51: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:50:51: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:50:53: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:50:53: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:54: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:50:54: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:50:54: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "50") (weapon "quake_rl") L 05/30/2026 - 23:50:55: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:50:55: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:50:55: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:50:55: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "41") (weapon "shotgun_soldier") L 05/30/2026 - 23:50:55: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:56: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:56: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "57") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:56: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:50:56: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:50:56: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "73") (weapon "shotgun_soldier") L 05/30/2026 - 23:50:56: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:50:56: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:50:56: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "80") (realdamage "52") (weapon "shotgun_soldier") L 05/30/2026 - 23:50:56: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-1832 1914 -6168") (victim_position "-2090 1950 -6154") L 05/30/2026 - 23:50:56: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:50:58: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:50:58: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:50:58: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "5") (weapon "shotgun_soldier") L 05/30/2026 - 23:50:59: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:59: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:59: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "54") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:59: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:50:59: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:59: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:50:59: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "82") (weapon "quake_rl") L 05/30/2026 - 23:50:59: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:50:59: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "104") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:00: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:51:00: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "237") L 05/30/2026 - 23:51:00: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:51:00: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:01: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:01: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:01: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "9") (weapon "shotgun_soldier") L 05/30/2026 - 23:51:01: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "world" (attacker_position "-1839 1230 -6405") (victim_position "-1676 1868 -6613") L 05/30/2026 - 23:51:01: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:51:03: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:51:03: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:03: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:51:03: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "81") (weapon "quake_rl") L 05/30/2026 - 23:51:04: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:51:04: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "111") (weapon "quake_rl") L 05/30/2026 - 23:51:04: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:51:04: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:04: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:04: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "91") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:05: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:51:05: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:05: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:51:05: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "103") (realdamage "10") (weapon "quake_rl") (airshot "1") (height "179") L 05/30/2026 - 23:51:05: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "quake_rl" (attacker_position "-2149 1656 -6438") (victim_position "-1974 1482 -6268") L 05/30/2026 - 23:51:05: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:05: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "194") L 05/30/2026 - 23:51:05: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:51:07: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:51:07: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:08: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:51:08: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:51:08: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "79") (weapon "quake_rl") L 05/30/2026 - 23:51:08: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:08: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:08: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "52") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:08: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:51:09: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:09: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:51:09: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "95") (weapon "quake_rl") L 05/30/2026 - 23:51:09: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:09: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "48") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:09: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:09: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:51:10: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:10: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:11: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:11: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:11: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "8") (weapon "shotgun_soldier") L 05/30/2026 - 23:51:11: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:11: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:11: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "31") (realdamage "26") (weapon "shotgun_soldier") (crit "mini") L 05/30/2026 - 23:51:11: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-2246 1570 -6575") (victim_position "-1958 1479 -6447") L 05/30/2026 - 23:51:11: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:51:13: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:51:13: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:13: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:51:13: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "47") (weapon "quake_rl") L 05/30/2026 - 23:51:14: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:51:14: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:16: "mous<61><[U:1:84590621]>" picked up item "tf_ammo_pack" L 05/30/2026 - 23:51:17: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:17: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:51:17: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "89") (weapon "quake_rl") L 05/30/2026 - 23:51:17: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:51:18: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:18: "jΔne<60><[U:1:248116797]>" picked up item "tf_ammo_pack" L 05/30/2026 - 23:51:18: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:51:18: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:18: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "59") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:19: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:19: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:19: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:19: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "48") (weapon "shotgun_soldier") L 05/30/2026 - 23:51:20: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:51:20: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:51:20: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "32") (weapon "quake_rl") L 05/30/2026 - 23:51:21: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:51:21: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:22: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:22: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:22: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:22: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "9") (weapon "shotgun_soldier") L 05/30/2026 - 23:51:24: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:24: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:24: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:24: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "15") (weapon "shotgun_soldier") L 05/30/2026 - 23:51:24: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:24: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:24: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "60") (weapon "shotgun_soldier") L 05/30/2026 - 23:51:25: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:25: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:25: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "44") (realdamage "17") (weapon "shotgun_soldier") L 05/30/2026 - 23:51:25: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-2067 1666 -6447") (victim_position "-1782 1438 -6448") L 05/30/2026 - 23:51:25: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:51:26: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:51:27: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:27: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:27: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "48") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:28: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:51:28: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "57") (weapon "quake_rl") L 05/30/2026 - 23:51:28: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:51:28: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:29: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:51:29: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:51:29: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 23:51:29: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:30: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:51:32: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:32: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:32: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "5") (weapon "shotgun_soldier") L 05/30/2026 - 23:51:32: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:32: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:32: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "16") (weapon "shotgun_soldier") L 05/30/2026 - 23:51:33: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:33: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:33: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "49") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:33: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:33: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:33: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "5") (weapon "shotgun_soldier") L 05/30/2026 - 23:51:33: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:34: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:34: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "54") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:34: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:34: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:34: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "6") (weapon "shotgun_soldier") L 05/30/2026 - 23:51:34: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:34: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:34: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "45") (weapon "shotgun_soldier") L 05/30/2026 - 23:51:35: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:35: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:35: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "19") (weapon "shotgun_soldier") L 05/30/2026 - 23:51:35: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:35: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:35: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "13") (realdamage "5") (weapon "shotgun_soldier") L 05/30/2026 - 23:51:35: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-2013 2480 -6447") (victim_position "-1881 2045 -6447") L 05/30/2026 - 23:51:35: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:51:37: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:51:37: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:37: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:51:37: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "228") L 05/30/2026 - 23:51:38: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:38: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "65") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:38: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:51:38: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:38: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "223") L 05/30/2026 - 23:51:38: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:39: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:51:40: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:51:40: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:40: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:40: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:40: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "20") (weapon "shotgun_soldier") L 05/30/2026 - 23:51:40: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:40: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "48") (realdamage "41") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:40: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "tf_projectile_rocket" (attacker_position "-1934 1484 -6443") (victim_position "-1588 1318 -6575") L 05/30/2026 - 23:51:41: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:51:41: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:43: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:51:43: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:44: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:44: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:51:44: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:51:44: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "104") (weapon "quake_rl") L 05/30/2026 - 23:51:44: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:45: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:45: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "58") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:45: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:51:45: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:45: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:45: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:45: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "30") (weapon "shotgun_soldier") L 05/30/2026 - 23:51:46: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:46: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:46: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "29") (weapon "shotgun_soldier") L 05/30/2026 - 23:51:46: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:46: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:46: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:46: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:46: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "16") (weapon "shotgun_soldier") L 05/30/2026 - 23:51:47: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:47: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:47: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:47: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "80") (realdamage "29") (weapon "shotgun_soldier") L 05/30/2026 - 23:51:47: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-1646 1816 -6517") (victim_position "-1522 1597 -6575") L 05/30/2026 - 23:51:47: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:51:49: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:49: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "112") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:49: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:51:49: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:50: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:51:50: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:50: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:51:50: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "47") (weapon "quake_rl") L 05/30/2026 - 23:51:51: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:51:51: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:51: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:51: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:51: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "36") (weapon "shotgun_soldier") L 05/30/2026 - 23:51:51: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:51: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:51: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "26") (weapon "shotgun_soldier") L 05/30/2026 - 23:51:52: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:52: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:52: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "16") (weapon "shotgun_soldier") L 05/30/2026 - 23:51:52: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:52: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:52: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "12") (weapon "shotgun_soldier") L 05/30/2026 - 23:51:52: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:52: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:52: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "27") (weapon "shotgun_soldier") L 05/30/2026 - 23:51:53: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:53: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:53: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:53: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "24") (weapon "shotgun_soldier") L 05/30/2026 - 23:51:53: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:53: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:53: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "8") (weapon "shotgun_soldier") L 05/30/2026 - 23:51:54: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:54: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:54: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "47") (realdamage "8") (weapon "shotgun_soldier") L 05/30/2026 - 23:51:54: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-1741 1538 -6575") (victim_position "-1495 1370 -6575") L 05/30/2026 - 23:51:54: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:51:56: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:51:56: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:51:56: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "89") (weapon "quake_rl") L 05/30/2026 - 23:51:57: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:57: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:57: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "60") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:57: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:57: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:57: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "45") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:58: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:51:58: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:51:58: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "36") (weapon "quake_rl") L 05/30/2026 - 23:51:58: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:59: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:59: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "43") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:51:59: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:51:59: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:59: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:59: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "24") (weapon "shotgun_soldier") L 05/30/2026 - 23:51:59: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:51:59: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "56") (realdamage "52") (weapon "quake_rl") L 05/30/2026 - 23:51:59: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "quake_rl" (attacker_position "-1476 1210 -6440") (victim_position "-1971 1698 -6447") L 05/30/2026 - 23:51:59: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:51:59: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:52:01: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:02: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:02: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:02: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "58") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:02: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:03: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:03: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:52:03: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "98") (weapon "quake_rl") L 05/30/2026 - 23:52:03: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:04: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:04: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:04: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "52") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:04: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:04: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:04: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:52:04: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "97") (weapon "quake_rl") L 05/30/2026 - 23:52:04: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:04: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:04: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "38") (realdamage "4") (weapon "shotgun_soldier") L 05/30/2026 - 23:52:04: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-1749 1988 -6639") (victim_position "-1809 1751 -6235") L 05/30/2026 - 23:52:04: "jΔne<60><[U:1:248116797]>" triggered "domination" against "mous<61><[U:1:84590621]>" L 05/30/2026 - 23:52:05: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:52:07: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:08: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:08: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:08: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:08: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "62") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:08: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:09: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:09: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:09: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "58") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:10: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:10: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:52:10: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "64") (weapon "quake_rl") L 05/30/2026 - 23:52:10: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:11: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:11: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:11: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "46") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:11: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:11: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:52:11: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "93") (weapon "quake_rl") L 05/30/2026 - 23:52:11: "jΔne<60><[U:1:248116797]>" picked up item "tf_ammo_pack" L 05/30/2026 - 23:52:11: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:12: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:12: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:12: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "36") (weapon "shotgun_soldier") L 05/30/2026 - 23:52:13: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:13: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:13: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "44") (realdamage "25") (weapon "shotgun_soldier") L 05/30/2026 - 23:52:13: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-2238 1615 -6575") (victim_position "-1770 1683 -6639") L 05/30/2026 - 23:52:13: "mous<61><[U:1:84590621]>" triggered "revenge" against "jΔne<60><[U:1:248116797]>" L 05/30/2026 - 23:52:13: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:13: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:52:13: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:52:13: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "37") (weapon "quake_rl") L 05/30/2026 - 23:52:15: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:15: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:16: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:17: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:17: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:17: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:52:17: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "97") (weapon "quake_rl") L 05/30/2026 - 23:52:17: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:18: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:18: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:18: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:18: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "15") (weapon "shotgun_soldier") L 05/30/2026 - 23:52:19: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:19: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:19: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "40") (realdamage "29") (weapon "shotgun_soldier") L 05/30/2026 - 23:52:19: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-1771 1671 -6448") (victim_position "-1791 1849 -6639") L 05/30/2026 - 23:52:19: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:52:21: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:21: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:52:21: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "97") (weapon "quake_rl") L 05/30/2026 - 23:52:21: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:22: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:22: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:23: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:23: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:23: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:23: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:23: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "12") (weapon "shotgun_soldier") L 05/30/2026 - 23:52:24: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:24: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:24: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "6") (weapon "shotgun_soldier") L 05/30/2026 - 23:52:24: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:24: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:24: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "24") (weapon "shotgun_soldier") L 05/30/2026 - 23:52:25: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:25: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:25: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "46") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:25: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:25: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:25: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "36") (realdamage "35") (weapon "shotgun_soldier") L 05/30/2026 - 23:52:25: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-1989 2146 -6447") (victim_position "-1874 1782 -6447") L 05/30/2026 - 23:52:25: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:52:27: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:27: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:27: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:27: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "69") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:28: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:28: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:29: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:29: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "286") L 05/30/2026 - 23:52:29: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:52:29: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "95") (weapon "quake_rl") L 05/30/2026 - 23:52:29: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:29: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:29: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:29: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:29: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "28") (weapon "shotgun_soldier") L 05/30/2026 - 23:52:29: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:29: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:29: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "11") (weapon "shotgun_soldier") L 05/30/2026 - 23:52:30: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:30: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:30: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "17") (weapon "shotgun_soldier") L 05/30/2026 - 23:52:30: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:30: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:30: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "8") (weapon "shotgun_soldier") L 05/30/2026 - 23:52:31: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:31: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:31: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:31: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "20") (weapon "shotgun_soldier") L 05/30/2026 - 23:52:31: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:31: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:31: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "9") (weapon "shotgun_soldier") L 05/30/2026 - 23:52:31: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:52:31: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "35") (realdamage "22") (weapon "quake_rl") L 05/30/2026 - 23:52:31: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "quake_rl" (attacker_position "-2405 1636 -6524") (victim_position "-1753 1719 -6639") L 05/30/2026 - 23:52:31: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:52:33: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:33: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:52:33: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "386") L 05/30/2026 - 23:52:34: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:34: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:34: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "94") (weapon "tf_projectile_rocket") (airshot "1") (height "288") L 05/30/2026 - 23:52:34: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:34: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:35: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:35: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:35: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:37: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:39: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:39: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:52:39: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "75") (realdamage "71") (weapon "quake_rl") L 05/30/2026 - 23:52:39: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "quake_rl" (attacker_position "-2344 1187 -6417") (victim_position "-1962 1447 -6435") L 05/30/2026 - 23:52:39: "jΔne<60><[U:1:248116797]>" triggered "domination" against "mous<61><[U:1:84590621]>" L 05/30/2026 - 23:52:39: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:39: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:52:39: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:39: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "26") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:39: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:41: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:42: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:42: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:42: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "47") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:42: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:42: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:52:42: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 23:52:42: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:43: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:43: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "49") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:43: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:44: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:44: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:44: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "56") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:44: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:44: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:44: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "28") (weapon "shotgun_soldier") L 05/30/2026 - 23:52:44: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:45: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:45: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:45: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "30") (realdamage "24") (weapon "shotgun_soldier") L 05/30/2026 - 23:52:45: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-1879 1881 -6447") (victim_position "-2072 1408 -6447") L 05/30/2026 - 23:52:45: "mous<61><[U:1:84590621]>" triggered "revenge" against "jΔne<60><[U:1:248116797]>" L 05/30/2026 - 23:52:46: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:52:48: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:48: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:52:48: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "99") (weapon "quake_rl") L 05/30/2026 - 23:52:48: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:49: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:49: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:52:49: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "65") (weapon "quake_rl") L 05/30/2026 - 23:52:49: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:49: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:50: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:50: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:51: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:51: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:51: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:51: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "38") (weapon "shotgun_soldier") L 05/30/2026 - 23:52:51: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:51: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "64") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:51: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:51: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:51: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "25") (weapon "shotgun_soldier") L 05/30/2026 - 23:52:51: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:51: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:51: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "15") (weapon "shotgun_soldier") L 05/30/2026 - 23:52:52: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:52: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:52: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "16") (weapon "shotgun_soldier") L 05/30/2026 - 23:52:52: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:52: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:52: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "4") (weapon "shotgun_soldier") L 05/30/2026 - 23:52:52: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:52: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:52: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "10") (weapon "shotgun_soldier") L 05/30/2026 - 23:52:52: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:52: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:52: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "9") (weapon "shotgun_soldier") L 05/30/2026 - 23:52:53: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:53: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:53: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "14") (weapon "shotgun_soldier") L 05/30/2026 - 23:52:53: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:53: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:53: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "14") (realdamage "3") (weapon "shotgun_soldier") L 05/30/2026 - 23:52:53: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-1903 1479 -6447") (victim_position "-1926 2166 -6447") L 05/30/2026 - 23:52:53: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:52:55: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:55: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:56: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:57: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:57: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:57: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:57: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "91") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:52:58: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:52:58: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:58: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:52:58: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "18") (weapon "shotgun_soldier") L 05/30/2026 - 23:52:58: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:01: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:01: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:53:01: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "48") (weapon "quake_rl") L 05/30/2026 - 23:53:02: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:02: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:03: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:03: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:03: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "32") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:04: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:04: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:04: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "34") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:05: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:05: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:06: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:06: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:53:06: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "58") (weapon "quake_rl") L 05/30/2026 - 23:53:06: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:06: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:06: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "67") (realdamage "47") (weapon "shotgun_soldier") L 05/30/2026 - 23:53:06: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-1714 2305 -6491") (victim_position "-2052 2309 -6447") L 05/30/2026 - 23:53:06: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:53:08: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:09: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:09: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "457") L 05/30/2026 - 23:53:09: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:10: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:10: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:53:10: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 23:53:10: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:10: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:10: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "72") (realdamage "62") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:10: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "tf_projectile_rocket" (attacker_position "-1825 2169 -6319") (victim_position "-1557 2167 -6508") L 05/30/2026 - 23:53:10: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:53:12: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:12: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "376") L 05/30/2026 - 23:53:12: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:53:12: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "111") (weapon "quake_rl") L 05/30/2026 - 23:53:12: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:12: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:13: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:13: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:14: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:14: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:15: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:15: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:15: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "26") (weapon "shotgun_soldier") L 05/30/2026 - 23:53:16: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:16: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:16: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "47") (realdamage "38") (weapon "shotgun_soldier") L 05/30/2026 - 23:53:16: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-2173 1480 -6507") (victim_position "-1759 1391 -6461") L 05/30/2026 - 23:53:16: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:53:18: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:18: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:19: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:19: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:19: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:53:19: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 23:53:19: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:19: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "71") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:20: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:20: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:20: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:53:20: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 23:53:20: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:20: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "48") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:20: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:20: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:20: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "44") (weapon "shotgun_soldier") L 05/30/2026 - 23:53:21: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:21: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:53:21: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "65") (weapon "quake_rl") L 05/30/2026 - 23:53:21: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:21: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:21: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "6") (weapon "shotgun_soldier") L 05/30/2026 - 23:53:21: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:21: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:21: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "30") (realdamage "14") (weapon "shotgun_soldier") L 05/30/2026 - 23:53:21: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-1998 1435 -6447") (victim_position "-1943 1946 -6447") L 05/30/2026 - 23:53:21: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:53:23: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:23: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:23: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:23: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "106") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:24: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:24: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:53:24: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "60") (weapon "quake_rl") L 05/30/2026 - 23:53:25: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:25: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:25: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:25: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:25: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "170") L 05/30/2026 - 23:53:26: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:26: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "world" (attacker_position "-2224 1967 -6476") (victim_position "-2281 1594 -6561") L 05/30/2026 - 23:53:26: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:53:26: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:53:26: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "48") (weapon "quake_rl") L 05/30/2026 - 23:53:26: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:28: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:28: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:28: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:53:28: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "55") (weapon "quake_rl") L 05/30/2026 - 23:53:29: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:29: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:29: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:29: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "54") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:29: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:30: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:53:30: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "79") (weapon "quake_rl") L 05/30/2026 - 23:53:30: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:30: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:30: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:30: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:30: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "11") (weapon "shotgun_soldier") L 05/30/2026 - 23:53:30: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:30: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:30: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "19") (realdamage "1") (weapon "shotgun_soldier") L 05/30/2026 - 23:53:30: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-1952 1465 -6447") (victim_position "-1508 1616 -6560") L 05/30/2026 - 23:53:31: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:53:33: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:33: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:53:33: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "356") L 05/30/2026 - 23:53:33: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:33: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:33: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "45") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:33: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:34: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:34: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:35: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:36: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:36: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:36: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "43") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:38: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:38: "jΔne<60><[U:1:248116797]>" picked up item "tf_ammo_pack" L 05/30/2026 - 23:53:38: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:38: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "55") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:39: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:39: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:39: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:53:39: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "75") (weapon "quake_rl") L 05/30/2026 - 23:53:40: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:40: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:40: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:40: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:40: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "30") (weapon "shotgun_soldier") L 05/30/2026 - 23:53:41: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:41: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:53:41: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "61") (realdamage "29") (weapon "quake_rl") L 05/30/2026 - 23:53:41: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "quake_rl" (attacker_position "-1915 1934 -6639") (victim_position "-2240 1708 -6575") L 05/30/2026 - 23:53:41: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:53:41: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:42: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:42: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:53:42: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "67") (weapon "quake_rl") L 05/30/2026 - 23:53:43: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:44: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:44: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:44: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "36") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:45: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:45: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:45: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:46: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:46: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:53:46: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 23:53:46: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:46: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:46: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "47") (weapon "shotgun_soldier") L 05/30/2026 - 23:53:46: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:47: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:47: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:47: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "44") (weapon "shotgun_soldier") L 05/30/2026 - 23:53:47: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:47: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:47: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "45") (weapon "shotgun_soldier") L 05/30/2026 - 23:53:47: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:47: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:47: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "14") (weapon "shotgun_soldier") L 05/30/2026 - 23:53:47: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:47: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:47: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "29") (realdamage "5") (weapon "shotgun_soldier") L 05/30/2026 - 23:53:47: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-2291 1942 -6575") (victim_position "-2287 2319 -6575") L 05/30/2026 - 23:53:47: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:53:50: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:50: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:51: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:51: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:53:51: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 23:53:52: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:52: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:52: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:52: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "52") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:52: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:52: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:52: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:52: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "62") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:53: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:53: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:53: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:53: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "25") (weapon "shotgun_soldier") L 05/30/2026 - 23:53:53: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:54: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:54: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:54: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "57") (weapon "shotgun_soldier") L 05/30/2026 - 23:53:54: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:54: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:54: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "8") (weapon "shotgun_soldier") L 05/30/2026 - 23:53:54: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:54: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:54: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "79") (realdamage "26") (weapon "shotgun_soldier") L 05/30/2026 - 23:53:55: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-2009 2385 -6447") (victim_position "-2258 2322 -6564") L 05/30/2026 - 23:53:55: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:53:57: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:57: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:57: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:53:57: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "52") (weapon "quake_rl") L 05/30/2026 - 23:53:57: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:57: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "387") L 05/30/2026 - 23:53:58: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:58: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:58: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:53:58: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "51") (weapon "quake_rl") L 05/30/2026 - 23:53:58: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:53:59: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:59: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:59: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "61") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:53:59: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:59: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:59: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:53:59: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "38") (realdamage "19") (weapon "shotgun_soldier") L 05/30/2026 - 23:53:59: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-1831 2030 -6447") (victim_position "-1456 2304 -6575") L 05/30/2026 - 23:54:00: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:54:02: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:02: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:02: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:54:02: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "94") (weapon "quake_rl") L 05/30/2026 - 23:54:02: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:03: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:03: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:03: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "51") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:03: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:54:03: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "108") (weapon "quake_rl") L 05/30/2026 - 23:54:03: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "quake_rl" (attacker_position "-2194 2311 -6521") (victim_position "-2022 2231 -6447") L 05/30/2026 - 23:54:03: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:03: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:54:03: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:03: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:03: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "24") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:06: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:06: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:06: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:54:06: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "51") (weapon "quake_rl") L 05/30/2026 - 23:54:06: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:06: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "36") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:07: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:07: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:07: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:08: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:08: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:08: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:08: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "24") (weapon "shotgun_soldier") L 05/30/2026 - 23:54:08: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:08: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:08: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "65") (weapon "shotgun_soldier") L 05/30/2026 - 23:54:09: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:09: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:09: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "80") (weapon "shotgun_soldier") L 05/30/2026 - 23:54:09: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:09: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:09: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:09: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "39") (weapon "shotgun_soldier") L 05/30/2026 - 23:54:09: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:09: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:09: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "70") (weapon "shotgun_soldier") L 05/30/2026 - 23:54:10: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:10: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:10: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:10: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "21") (realdamage "1") (weapon "shotgun_soldier") L 05/30/2026 - 23:54:10: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-1879 1988 -6447") (victim_position "-1934 1616 -6447") L 05/30/2026 - 23:54:10: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:54:11: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:12: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:12: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:54:12: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "81") (weapon "quake_rl") L 05/30/2026 - 23:54:13: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:13: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:13: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:14: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:14: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "80") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:14: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:15: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:15: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:54:15: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "86") (weapon "quake_rl") L 05/30/2026 - 23:54:15: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:15: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:15: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "7") (weapon "shotgun_soldier") L 05/30/2026 - 23:54:15: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:15: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:15: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "7") (weapon "shotgun_soldier") L 05/30/2026 - 23:54:15: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:15: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:15: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "13") (weapon "shotgun_soldier") L 05/30/2026 - 23:54:16: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:16: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:16: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "38") (realdamage "30") (weapon "shotgun_soldier") L 05/30/2026 - 23:54:16: World triggered "mge_elo_delta" (player "[U:1:248116797]") (old_elo "1707") (new_elo "1714") L 05/30/2026 - 23:54:16: World triggered "mge_elo_delta" (player "[U:1:84590621]") (old_elo "1666") (new_elo "1659") L 05/30/2026 - 23:54:16: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-2079 1289 -6447") (victim_position "-2445 1566 -6532") L 05/30/2026 - 23:54:16: World triggered "mge_match_end" (winner "[U:1:248116797]") (loser "[U:1:84590621]") (winner_score "20") (loser_score "14")