L 05/30/2026 - 23:54:22: World triggered "meta_data" (matchid "2605302354224cd2") (map "mge_league_silo") (arena "Silo 3 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/30/2026 - 23:54:22: "jΔne<60><[U:1:248116797]>" changed role to "soldier" L 05/30/2026 - 23:54:22: "mous<61><[U:1:84590621]>" changed role to "soldier" L 05/30/2026 - 23:54:24: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:24: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:54:24: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "488") L 05/30/2026 - 23:54:25: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:25: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:25: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "69") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:26: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:26: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:26: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:26: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "36") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:26: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:27: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:27: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:27: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:54:27: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "71") (realdamage "54") (weapon "quake_rl") L 05/30/2026 - 23:54:27: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "quake_rl" (attacker_position "-1913 1896 -6447") (victim_position "-1531 2096 -6566") L 05/30/2026 - 23:54:28: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:54:28: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:30: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:30: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:30: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:30: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "76") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:31: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:54:31: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 23:54:31: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:31: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:31: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:31: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:32: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:32: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "103") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:32: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:32: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:32: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "73") (weapon "shotgun_soldier") L 05/30/2026 - 23:54:32: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:32: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:32: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "81") (realdamage "26") (weapon "shotgun_soldier") L 05/30/2026 - 23:54:32: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-2039 1979 -6352") (victim_position "-1966 1764 -6447") L 05/30/2026 - 23:54:32: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:54:34: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:34: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:34: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:54:34: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "94") (weapon "quake_rl") L 05/30/2026 - 23:54:35: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:35: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:35: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:54:35: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "57") (weapon "quake_rl") L 05/30/2026 - 23:54:36: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:36: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:54:36: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "104") (realdamage "57") (weapon "quake_rl") (airshot "1") (height "338") L 05/30/2026 - 23:54:36: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "quake_rl" (attacker_position "-1845 1541 -6319") (victim_position "-1675 1772 -6277") L 05/30/2026 - 23:54:36: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:36: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:36: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "77") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:36: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:54:38: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:39: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:39: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:39: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:54:39: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "102") (weapon "quake_rl") L 05/30/2026 - 23:54:39: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:39: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:39: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "101") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:40: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:40: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:54:40: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "100") (realdamage "98") (weapon "quake_rl") (airshot "1") (height "349") L 05/30/2026 - 23:54:40: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "quake_rl" (attacker_position "-1727 1352 -6295") (victim_position "-1970 1507 -6098") L 05/30/2026 - 23:54:40: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:40: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:54:42: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:42: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:54:42: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "83") (weapon "quake_rl") (airshot "1") (height "342") L 05/30/2026 - 23:54:43: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:43: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:43: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "55") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:43: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:44: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:44: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:44: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:54:44: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "74") (weapon "quake_rl") L 05/30/2026 - 23:54:44: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:44: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "58") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:44: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:45: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:45: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:45: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:45: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "20") (weapon "shotgun_soldier") L 05/30/2026 - 23:54:45: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:46: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:46: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:46: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "7") (weapon "shotgun_soldier") L 05/30/2026 - 23:54:46: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:46: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:46: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "65") (realdamage "17") (weapon "shotgun_soldier") L 05/30/2026 - 23:54:46: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-1879 1297 -6447") (victim_position "-1870 1662 -6447") L 05/30/2026 - 23:54:46: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:54:48: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:48: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:54:48: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "221") L 05/30/2026 - 23:54:49: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:49: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:49: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "66") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:49: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:49: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:50: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:50: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:51: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:51: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:51: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "36") (weapon "shotgun_soldier") L 05/30/2026 - 23:54:51: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:51: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:51: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:51: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "42") (weapon "shotgun_soldier") L 05/30/2026 - 23:54:51: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:52: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:52: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:52: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "23") (weapon "shotgun_soldier") L 05/30/2026 - 23:54:52: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:52: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:52: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "23") (weapon "shotgun_soldier") L 05/30/2026 - 23:54:53: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:53: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:53: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:53: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:53: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:53: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "48") (weapon "shotgun_soldier") L 05/30/2026 - 23:54:54: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:54: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:54: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:54: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:54:54: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "68") (realdamage "13") (weapon "shotgun_soldier") L 05/30/2026 - 23:54:54: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-1606 1587 -6575") (victim_position "-1673 1421 -6518") L 05/30/2026 - 23:54:54: "jΔne<60><[U:1:248116797]>" triggered "domination" against "mous<61><[U:1:84590621]>" L 05/30/2026 - 23:54:55: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:54:57: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:57: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:57: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:57: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "105") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:58: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:58: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:54:58: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 23:54:58: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:58: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:59: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:59: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "65") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:59: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:59: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:59: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "73") (realdamage "64") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:54:59: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "tf_projectile_rocket" (attacker_position "-1554 1641 -6575") (victim_position "-1811 1910 -6639") L 05/30/2026 - 23:54:59: "mous<61><[U:1:84590621]>" triggered "revenge" against "jΔne<60><[U:1:248116797]>" L 05/30/2026 - 23:54:59: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:54:59: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:55:02: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:02: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:55:02: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "87") (weapon "quake_rl") L 05/30/2026 - 23:55:02: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:02: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:02: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "96") (weapon "tf_projectile_rocket") (airshot "1") (height "315") L 05/30/2026 - 23:55:02: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:03: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:03: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:55:03: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "25") (weapon "quake_rl") L 05/30/2026 - 23:55:04: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:04: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:04: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:04: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:05: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:05: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:05: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "3") (weapon "shotgun_soldier") L 05/30/2026 - 23:55:05: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:05: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:05: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "11") (weapon "shotgun_soldier") L 05/30/2026 - 23:55:06: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:06: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:06: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "9") (weapon "shotgun_soldier") L 05/30/2026 - 23:55:06: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:06: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:06: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "28") (weapon "shotgun_soldier") L 05/30/2026 - 23:55:06: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:07: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:07: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:07: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "48") (realdamage "40") (weapon "shotgun_soldier") L 05/30/2026 - 23:55:07: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-2234 2180 -6467") (victim_position "-1941 1886 -6447") L 05/30/2026 - 23:55:07: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:55:09: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:09: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:55:09: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "264") L 05/30/2026 - 23:55:10: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:10: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:10: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:10: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "86") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:11: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:11: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:55:11: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "64") (weapon "quake_rl") L 05/30/2026 - 23:55:12: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:12: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:12: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:12: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "93") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:12: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:12: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:13: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:13: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "48") (realdamage "21") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:13: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "tf_projectile_rocket" (attacker_position "-1939 2013 -6447") (victim_position "-2198 2340 -6524") L 05/30/2026 - 23:55:13: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:55:15: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:15: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:15: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:55:15: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "44") (weapon "quake_rl") L 05/30/2026 - 23:55:16: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:16: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:16: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:55:16: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 23:55:16: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:16: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:17: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:55:17: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "59") (weapon "quake_rl") L 05/30/2026 - 23:55:17: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:17: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:17: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "44") (realdamage "26") (weapon "shotgun_soldier") L 05/30/2026 - 23:55:17: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-1997 2163 -6319") (victim_position "-2003 1693 -6447") L 05/30/2026 - 23:55:17: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:55:19: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:19: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:55:19: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "389") L 05/30/2026 - 23:55:19: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:19: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:19: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "73") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:20: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:20: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:21: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:21: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:21: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "58") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:21: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:21: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:55:21: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "91") (realdamage "63") (weapon "quake_rl") L 05/30/2026 - 23:55:21: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "quake_rl" (attacker_position "-1786 1908 -6352") (victim_position "-1838 1680 -6447") L 05/30/2026 - 23:55:21: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:55:23: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:23: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:24: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:24: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:25: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:25: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "47") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:25: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:25: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:55:25: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "61") (weapon "quake_rl") L 05/30/2026 - 23:55:25: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:25: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:25: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "108") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:26: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:55:26: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "105") (weapon "quake_rl") L 05/30/2026 - 23:55:26: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:26: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:26: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:26: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "36") (weapon "shotgun_soldier") L 05/30/2026 - 23:55:26: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:26: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:26: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "36") (realdamage "34") (weapon "shotgun_soldier") L 05/30/2026 - 23:55:26: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-1464 1787 -6134") (victim_position "-1851 1659 -6447") L 05/30/2026 - 23:55:26: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:55:28: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:28: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:29: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:29: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:55:29: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "49") (weapon "quake_rl") L 05/30/2026 - 23:55:29: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:29: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:29: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:29: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "91") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:30: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:30: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:55:30: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 23:55:31: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:31: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:31: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "32") (weapon "shotgun_soldier") L 05/30/2026 - 23:55:31: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:31: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:31: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "72") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:31: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:31: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:31: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "17") (weapon "shotgun_soldier") L 05/30/2026 - 23:55:31: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:32: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:32: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:32: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "13") (weapon "shotgun_soldier") L 05/30/2026 - 23:55:32: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:32: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:32: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "9") (weapon "shotgun_soldier") L 05/30/2026 - 23:55:32: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:32: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:32: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "9") (weapon "shotgun_soldier") L 05/30/2026 - 23:55:32: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:32: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:32: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "10") (weapon "shotgun_soldier") L 05/30/2026 - 23:55:33: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:33: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:33: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "33") (realdamage "1") (weapon "shotgun_soldier") L 05/30/2026 - 23:55:33: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-1861 1751 -6447") (victim_position "-1309 1648 -6575") L 05/30/2026 - 23:55:33: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:55:35: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:35: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:35: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:55:35: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "105") (weapon "quake_rl") L 05/30/2026 - 23:55:36: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:36: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:36: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "95") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:36: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:37: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:37: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:37: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:37: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:37: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "54") (weapon "shotgun_soldier") L 05/30/2026 - 23:55:37: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:37: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:37: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "7") (weapon "shotgun_soldier") L 05/30/2026 - 23:55:38: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:39: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:39: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:39: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "24") (weapon "shotgun_soldier") L 05/30/2026 - 23:55:39: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:40: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:40: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:40: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:40: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "25") (weapon "shotgun_soldier") L 05/30/2026 - 23:55:40: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:40: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:40: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "6") (weapon "shotgun_soldier") L 05/30/2026 - 23:55:40: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:41: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:41: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:41: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "27") (realdamage "21") (weapon "shotgun_soldier") L 05/30/2026 - 23:55:41: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-2279 2237 -6575") (victim_position "-1959 1953 -6639") L 05/30/2026 - 23:55:41: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:55:43: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:43: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:43: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:55:43: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "103") (weapon "quake_rl") L 05/30/2026 - 23:55:44: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:44: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:44: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:44: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "51") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:45: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:45: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:45: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:45: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "63") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:45: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:55:45: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "84") (weapon "quake_rl") L 05/30/2026 - 23:55:45: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:45: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:45: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "80") (weapon "shotgun_soldier") L 05/30/2026 - 23:55:45: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:45: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:45: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "22") (realdamage "13") (weapon "shotgun_soldier") L 05/30/2026 - 23:55:45: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-2015 2031 -6252") (victim_position "-1990 1694 -6383") L 05/30/2026 - 23:55:45: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:55:48: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:48: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:49: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:49: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:49: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:55:49: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "100") (weapon "quake_rl") L 05/30/2026 - 23:55:49: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:49: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "86") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:49: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:49: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:50: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:50: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:50: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "37") (weapon "shotgun_soldier") L 05/30/2026 - 23:55:50: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:50: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:55:50: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "87") (weapon "quake_rl") L 05/30/2026 - 23:55:51: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:51: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:51: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "29") (weapon "shotgun_soldier") L 05/30/2026 - 23:55:51: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:51: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:51: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:51: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "29") (weapon "shotgun_soldier") L 05/30/2026 - 23:55:51: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:51: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:51: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "27") (realdamage "12") (weapon "shotgun_soldier") L 05/30/2026 - 23:55:51: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-2434 2007 -6463") (victim_position "-1935 2143 -6214") L 05/30/2026 - 23:55:51: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:55:53: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:53: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:53: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "110") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:53: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:54: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:54: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:54: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:55:54: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "93") (weapon "quake_rl") L 05/30/2026 - 23:55:55: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:55: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "90") (realdamage "39") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:55: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "tf_projectile_rocket" (attacker_position "-1881 1765 -6416") (victim_position "-2338 1604 -6575") L 05/30/2026 - 23:55:55: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:55:57: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:57: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:58: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:58: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:58: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:58: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "99") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:55:59: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:55:59: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:55:59: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:00: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:56:00: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "50") (weapon "quake_rl") L 05/30/2026 - 23:56:00: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:00: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:56:00: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "47") (weapon "quake_rl") L 05/30/2026 - 23:56:01: "jΔne<60><[U:1:248116797]>" picked up item "tf_ammo_pack" L 05/30/2026 - 23:56:02: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:02: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:02: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:56:02: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "52") (weapon "quake_rl") L 05/30/2026 - 23:56:02: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:02: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "41") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:02: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:02: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:02: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "16") (weapon "shotgun_soldier") L 05/30/2026 - 23:56:03: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:03: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:03: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:03: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "19") (realdamage "7") (weapon "shotgun_soldier") L 05/30/2026 - 23:56:03: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-2283 2003 -6575") (victim_position "-1622 2043 -6575") L 05/30/2026 - 23:56:03: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:56:03: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:03: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "34") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:05: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:05: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:05: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:05: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "321") L 05/30/2026 - 23:56:06: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:06: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:06: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:56:06: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "67") (weapon "quake_rl") L 05/30/2026 - 23:56:07: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:07: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:56:07: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "52") (weapon "quake_rl") L 05/30/2026 - 23:56:07: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:07: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:07: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "46") (realdamage "36") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:07: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "tf_projectile_rocket" (attacker_position "-1911 1959 -6191") (victim_position "-2056 1921 -6639") L 05/30/2026 - 23:56:07: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:56:09: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:09: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:10: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:11: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:12: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:12: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:12: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "41") (weapon "shotgun_soldier") L 05/30/2026 - 23:56:12: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:12: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:56:12: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "94") (weapon "quake_rl") L 05/30/2026 - 23:56:12: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:12: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:12: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "25") (weapon "shotgun_soldier") L 05/30/2026 - 23:56:12: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:12: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:12: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "25") (weapon "shotgun_soldier") L 05/30/2026 - 23:56:13: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:13: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:13: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "71") (weapon "shotgun_soldier") L 05/30/2026 - 23:56:13: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:13: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:13: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "71") (realdamage "9") (weapon "shotgun_soldier") L 05/30/2026 - 23:56:13: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-1794 1742 -6447") (victim_position "-2035 1689 -6314") L 05/30/2026 - 23:56:13: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:56:14: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:15: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:15: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:16: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:16: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:16: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "52") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:17: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:17: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:18: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:18: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:18: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:18: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "70") (weapon "shotgun_soldier") L 05/30/2026 - 23:56:18: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:56:18: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "52") (weapon "quake_rl") L 05/30/2026 - 23:56:19: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:19: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:19: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "61") (weapon "shotgun_soldier") L 05/30/2026 - 23:56:19: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:19: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:19: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:19: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:19: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "7") (weapon "shotgun_soldier") L 05/30/2026 - 23:56:20: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:21: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:21: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:21: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "26") (weapon "shotgun_soldier") L 05/30/2026 - 23:56:21: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:21: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:56:21: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "41") (weapon "quake_rl") L 05/30/2026 - 23:56:21: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:22: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:22: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:22: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "34") (realdamage "14") (weapon "shotgun_soldier") L 05/30/2026 - 23:56:22: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-1223 1549 -6575") (victim_position "-1410 2060 -6575") L 05/30/2026 - 23:56:22: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:56:24: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:24: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:24: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:24: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "107") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:24: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:56:24: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "84") (weapon "quake_rl") L 05/30/2026 - 23:56:25: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:25: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:25: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:25: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "94") (realdamage "93") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:25: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "tf_projectile_rocket" (attacker_position "-1985 2231 -6447") (victim_position "-2227 2598 -6394") L 05/30/2026 - 23:56:25: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:56:27: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:27: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:28: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:28: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:28: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:56:28: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "74") (weapon "quake_rl") L 05/30/2026 - 23:56:29: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:29: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:29: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "102") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:29: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:30: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:30: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:30: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "38") (weapon "shotgun_soldier") L 05/30/2026 - 23:56:30: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:30: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:30: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "60") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:30: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:30: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:30: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:30: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "54") (realdamage "7") (weapon "shotgun_soldier") L 05/30/2026 - 23:56:30: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-2332 2287 -6575") (victim_position "-2123 2080 -6639") L 05/30/2026 - 23:56:30: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:56:32: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:32: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:32: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:56:32: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 23:56:33: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:33: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:33: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:33: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "50") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:33: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:56:33: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "77") (weapon "quake_rl") L 05/30/2026 - 23:56:34: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:34: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:34: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:34: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "49") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:36: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:36: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:36: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "68") (realdamage "50") (weapon "shotgun_soldier") L 05/30/2026 - 23:56:36: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-1618 1660 -6507") (victim_position "-1670 1965 -6610") L 05/30/2026 - 23:56:36: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:56:39: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:39: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:39: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:39: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "79") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:40: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:40: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:56:40: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "66") (weapon "quake_rl") L 05/30/2026 - 23:56:40: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:41: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:41: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:41: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:56:41: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "76") (weapon "quake_rl") L 05/30/2026 - 23:56:41: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:41: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "100") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:42: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:42: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:42: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "22") (realdamage "21") (weapon "shotgun_soldier") L 05/30/2026 - 23:56:42: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-1958 1821 -6399") (victim_position "-1904 1509 -6290") L 05/30/2026 - 23:56:42: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:42: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:56:42: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:56:42: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "42") (weapon "quake_rl") L 05/30/2026 - 23:56:44: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:44: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:44: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:56:44: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 23:56:45: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:45: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:45: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:56:45: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "86") (weapon "quake_rl") (airshot "1") (height "540") L 05/30/2026 - 23:56:45: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:45: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "62") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:46: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:46: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:46: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:46: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:46: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "31") (realdamage "12") (weapon "shotgun_soldier") L 05/30/2026 - 23:56:46: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-2129 1624 -6380") (victim_position "-2434 1898 -6108") L 05/30/2026 - 23:56:46: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:56:48: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:48: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:49: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:50: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:51: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:51: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:51: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "74") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:51: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:51: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:51: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:51: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "29") (weapon "shotgun_soldier") L 05/30/2026 - 23:56:52: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:52: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:52: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:52: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "30") (weapon "shotgun_soldier") L 05/30/2026 - 23:56:53: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:53: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:53: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "37") (weapon "shotgun_soldier") L 05/30/2026 - 23:56:53: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:53: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "61") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:53: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:54: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:54: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:54: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:54: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "71") (realdamage "36") (weapon "shotgun_soldier") L 05/30/2026 - 23:56:54: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-1928 1759 -6447") (victim_position "-2055 2018 -6447") L 05/30/2026 - 23:56:54: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:56:56: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:56: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:57: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:57: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:56:57: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "56") (weapon "quake_rl") L 05/30/2026 - 23:56:57: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:57: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:57: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "70") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:58: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:58: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "107") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:58: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:56:58: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:59: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:56:59: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "90") (weapon "quake_rl") L 05/30/2026 - 23:56:59: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:56:59: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:59: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:56:59: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:00: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:57:00: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "92") (realdamage "54") (weapon "quake_rl") (airshot "1") (height "229") L 05/30/2026 - 23:57:00: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "quake_rl" (attacker_position "-1867 1728 -6447") (victim_position "-1674 1314 -6288") L 05/30/2026 - 23:57:00: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:57:00: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:01: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:02: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:02: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:02: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:02: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "66") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:03: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:57:03: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "83") (weapon "quake_rl") L 05/30/2026 - 23:57:03: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:03: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:03: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "247") L 05/30/2026 - 23:57:03: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:04: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:04: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:04: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:04: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "44") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:04: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:57:04: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "88") (weapon "quake_rl") L 05/30/2026 - 23:57:04: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:04: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:04: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:04: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "33") (realdamage "17") (weapon "shotgun_soldier") L 05/30/2026 - 23:57:04: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-1842 1492 -6380") (victim_position "-1325 1272 -6435") L 05/30/2026 - 23:57:04: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:57:06: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:06: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:06: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:57:06: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "62") (weapon "quake_rl") L 05/30/2026 - 23:57:07: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:57:07: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "62") (weapon "quake_rl") L 05/30/2026 - 23:57:07: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:07: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:07: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:07: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "73") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:08: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:08: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:08: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:08: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "40") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:08: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:57:08: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "51") (weapon "quake_rl") L 05/30/2026 - 23:57:09: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:09: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:09: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:09: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "12") (weapon "shotgun_soldier") L 05/30/2026 - 23:57:10: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:10: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:10: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "12") (weapon "shotgun_soldier") L 05/30/2026 - 23:57:10: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:10: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:10: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "24") (weapon "shotgun_soldier") L 05/30/2026 - 23:57:10: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:10: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:10: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "6") (weapon "shotgun_soldier") L 05/30/2026 - 23:57:10: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:10: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:10: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "6") (weapon "shotgun_soldier") L 05/30/2026 - 23:57:11: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:11: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:11: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "21") (weapon "shotgun_soldier") L 05/30/2026 - 23:57:11: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:11: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:12: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:12: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:12: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "22") (realdamage "1") (weapon "shotgun_soldier") L 05/30/2026 - 23:57:12: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-1656 1385 -6530") (victim_position "-1977 1518 -6447") L 05/30/2026 - 23:57:12: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:57:13: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:14: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:14: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:14: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:14: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "91") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:15: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:57:15: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "87") (weapon "quake_rl") L 05/30/2026 - 23:57:15: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:15: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:15: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "80") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:15: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:16: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:16: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:16: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:16: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:16: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "46") (weapon "shotgun_soldier") L 05/30/2026 - 23:57:16: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:16: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:16: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "19") (weapon "shotgun_soldier") L 05/30/2026 - 23:57:17: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:17: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:17: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:17: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "61") (realdamage "16") (weapon "shotgun_soldier") L 05/30/2026 - 23:57:17: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-1905 1440 -6447") (victim_position "-1937 1748 -6441") L 05/30/2026 - 23:57:17: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:57:19: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:19: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:19: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:57:19: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "74") (weapon "quake_rl") L 05/30/2026 - 23:57:20: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:20: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:20: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:20: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "62") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:21: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:21: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:21: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "59") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:21: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:21: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:57:21: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "72") (weapon "quake_rl") L 05/30/2026 - 23:57:21: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:21: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:21: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "54") (weapon "shotgun_soldier") L 05/30/2026 - 23:57:21: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:21: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:21: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "6") (weapon "shotgun_soldier") L 05/30/2026 - 23:57:22: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:22: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:22: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "23") (realdamage "5") (weapon "shotgun_soldier") L 05/30/2026 - 23:57:22: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-1930 1822 -6447") (victim_position "-2561 2010 -6356") L 05/30/2026 - 23:57:22: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:57:24: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:24: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:24: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:57:24: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "48") (weapon "quake_rl") L 05/30/2026 - 23:57:25: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:57:25: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "50") (weapon "quake_rl") L 05/30/2026 - 23:57:25: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:25: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:26: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:26: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:26: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "46") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:27: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:28: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:28: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:57:28: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "48") (weapon "quake_rl") L 05/30/2026 - 23:57:28: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:29: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:30: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:30: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:57:30: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "65") (realdamage "54") (weapon "quake_rl") L 05/30/2026 - 23:57:30: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "quake_rl" (attacker_position "-1736 1711 -6639") (victim_position "-1856 1736 -6447") L 05/30/2026 - 23:57:30: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:57:32: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:32: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:33: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:33: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:33: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:57:33: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "48") (weapon "quake_rl") L 05/30/2026 - 23:57:34: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:34: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:34: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:57:34: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "57") (weapon "quake_rl") L 05/30/2026 - 23:57:34: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:34: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "74") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:34: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:34: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:34: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "45") (weapon "shotgun_soldier") L 05/30/2026 - 23:57:34: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:35: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:35: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:35: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "70") (realdamage "50") (weapon "shotgun_soldier") L 05/30/2026 - 23:57:35: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-1876 1702 -6447") (victim_position "-2016 1968 -6447") L 05/30/2026 - 23:57:35: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:57:37: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:37: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:37: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:37: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "66") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:38: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:38: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:57:38: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "59") (weapon "quake_rl") L 05/30/2026 - 23:57:38: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:38: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "190") L 05/30/2026 - 23:57:38: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:38: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:39: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:39: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:39: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "44") (realdamage "41") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:39: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "tf_projectile_rocket" (attacker_position "-1891 1941 -6397") (victim_position "-2320 1700 -6575") L 05/30/2026 - 23:57:39: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:39: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:57:39: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:41: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:42: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:42: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "108") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:42: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:42: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:57:42: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "52") (weapon "quake_rl") L 05/30/2026 - 23:57:42: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:43: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:43: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:43: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "88") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:43: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:43: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:57:43: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "74") (weapon "quake_rl") L 05/30/2026 - 23:57:43: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:44: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:44: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:44: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:44: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "14") (realdamage "4") (weapon "shotgun_soldier") L 05/30/2026 - 23:57:44: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-1303 1621 -6575") (victim_position "-1937 1470 -6389") L 05/30/2026 - 23:57:44: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:57:46: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:46: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:46: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:46: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "260") L 05/30/2026 - 23:57:47: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:47: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:47: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:57:47: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "48") (weapon "quake_rl") L 05/30/2026 - 23:57:47: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:47: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "96") (weapon "tf_projectile_rocket") (airshot "1") (height "330") L 05/30/2026 - 23:57:48: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:48: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:48: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:57:48: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "63") (weapon "quake_rl") L 05/30/2026 - 23:57:48: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:48: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:48: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "38") (weapon "shotgun_soldier") L 05/30/2026 - 23:57:48: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:48: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:48: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "25") (realdamage "6") (weapon "shotgun_soldier") L 05/30/2026 - 23:57:48: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-1925 1804 -6447") (victim_position "-1949 2244 -6217") L 05/30/2026 - 23:57:48: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:57:50: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:50: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:51: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:57:51: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "63") (weapon "quake_rl") L 05/30/2026 - 23:57:51: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:51: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "51") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:51: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:52: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:52: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:52: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "79") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:52: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:57:52: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "106") (weapon "quake_rl") L 05/30/2026 - 23:57:52: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:52: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:53: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:53: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:53: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:53: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "15") (weapon "shotgun_soldier") L 05/30/2026 - 23:57:53: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:53: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:53: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "5") (weapon "shotgun_soldier") L 05/30/2026 - 23:57:54: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:54: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:54: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "14") (weapon "shotgun_soldier") L 05/30/2026 - 23:57:54: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:54: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:57:54: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "42") (realdamage "38") (weapon "shotgun_soldier") L 05/30/2026 - 23:57:54: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-1502 1596 -6575") (victim_position "-1673 1868 -6347") L 05/30/2026 - 23:57:54: "mous<61><[U:1:84590621]>" triggered "domination" against "jΔne<60><[U:1:248116797]>" L 05/30/2026 - 23:57:54: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:57:56: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:56: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:56: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:57:56: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "64") (weapon "quake_rl") L 05/30/2026 - 23:57:57: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:57: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:57: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "60") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:57: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:58: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:57:58: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:57:59: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:57:59: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "53") (weapon "quake_rl") L 05/30/2026 - 23:58:01: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:01: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:03: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:03: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:58:03: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "61") (realdamage "5") (weapon "quake_rl") (crit "mini") L 05/30/2026 - 23:58:03: World triggered "mge_elo_delta" (player "[U:1:248116797]") (old_elo "1714") (new_elo "1720") L 05/30/2026 - 23:58:03: World triggered "mge_elo_delta" (player "[U:1:84590621]") (old_elo "1659") (new_elo "1653") L 05/30/2026 - 23:58:03: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "quake_rl" (attacker_position "-1623 2136 -6575") (victim_position "-2232 1667 -6549") L 05/30/2026 - 23:58:03: "jΔne<60><[U:1:248116797]>" triggered "revenge" against "mous<61><[U:1:84590621]>" L 05/30/2026 - 23:58:03: World triggered "mge_match_end" (winner "[U:1:248116797]") (loser "[U:1:84590621]") (winner_score "20") (loser_score "19")