L 05/30/2026 - 23:58:10: World triggered "meta_data" (matchid "2605302358104351") (map "mge_league_silo") (arena "Silo 3 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/30/2026 - 23:58:10: "jΔne<60><[U:1:248116797]>" changed role to "soldier" L 05/30/2026 - 23:58:10: "mous<61><[U:1:84590621]>" changed role to "soldier" L 05/30/2026 - 23:58:10: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:12: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:12: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:12: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "64") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:12: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:12: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:12: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:12: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "104") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:13: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:14: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:14: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:14: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:14: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "97") (realdamage "44") (weapon "tf_projectile_rocket") (airshot "1") (height "404") L 05/30/2026 - 23:58:14: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "tf_projectile_rocket" (attacker_position "-2011 1535 -6319") (victim_position "-2034 1831 -6043") L 05/30/2026 - 23:58:14: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:58:14: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:58:14: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "24") (weapon "quake_rl") L 05/30/2026 - 23:58:16: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:16: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:58:16: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "48") (weapon "quake_rl") L 05/30/2026 - 23:58:16: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:17: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:17: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:58:17: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "68") (weapon "quake_rl") L 05/30/2026 - 23:58:17: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:17: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "269") L 05/30/2026 - 23:58:17: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:18: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:18: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:18: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:18: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "8") (weapon "shotgun_soldier") L 05/30/2026 - 23:58:18: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:18: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:18: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:18: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "8") (weapon "shotgun_soldier") L 05/30/2026 - 23:58:19: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:19: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:19: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "39") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:20: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:20: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:20: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "13") (weapon "shotgun_soldier") L 05/30/2026 - 23:58:20: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:20: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:20: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "33") (realdamage "26") (weapon "shotgun_soldier") L 05/30/2026 - 23:58:20: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-1347 2105 -6575") (victim_position "-1363 1663 -6575") L 05/30/2026 - 23:58:21: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:58:22: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:23: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:23: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:23: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:23: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "71") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:23: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:24: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:58:24: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "75") (weapon "quake_rl") L 05/30/2026 - 23:58:24: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:24: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:24: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "53") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:24: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:27: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:27: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "106") (realdamage "76") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:27: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "tf_projectile_rocket" (attacker_position "-1733 2236 -6479") (victim_position "-1944 2122 -6447") L 05/30/2026 - 23:58:27: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:27: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:58:27: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:58:27: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "28") (weapon "quake_rl") L 05/30/2026 - 23:58:27: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:29: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:58:29: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "109") (weapon "quake_rl") L 05/30/2026 - 23:58:29: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:29: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:30: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:30: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:30: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:30: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "56") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:30: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:31: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:31: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:31: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:31: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "19") (weapon "shotgun_soldier") L 05/30/2026 - 23:58:31: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:31: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:31: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "13") (weapon "shotgun_soldier") L 05/30/2026 - 23:58:31: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:31: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:31: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "21") (weapon "shotgun_soldier") L 05/30/2026 - 23:58:31: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:32: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:32: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:32: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:32: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "32") (weapon "shotgun_soldier") L 05/30/2026 - 23:58:33: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:33: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:33: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:33: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "46") (realdamage "27") (weapon "shotgun_soldier") L 05/30/2026 - 23:58:33: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-2167 2349 -6503") (victim_position "-1908 2200 -6447") L 05/30/2026 - 23:58:33: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:58:34: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:35: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:36: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:36: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:58:36: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "81") (weapon "quake_rl") L 05/30/2026 - 23:58:36: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:36: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "56") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:36: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:37: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:37: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:38: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:40: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:40: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:40: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "49") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:40: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:40: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:41: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:42: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:42: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:42: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "40") (weapon "shotgun_soldier") L 05/30/2026 - 23:58:42: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:42: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:58:42: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "95") (weapon "quake_rl") L 05/30/2026 - 23:58:42: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:42: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:42: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:42: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "24") (weapon "shotgun_soldier") L 05/30/2026 - 23:58:43: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:43: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:43: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "34") (realdamage "24") (weapon "shotgun_soldier") L 05/30/2026 - 23:58:43: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-1653 2164 -6575") (victim_position "-1949 1711 -6639") L 05/30/2026 - 23:58:43: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:58:45: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:45: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:46: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:46: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "58") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:46: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:46: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:46: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:46: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "72") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:47: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:47: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:58:47: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "50") (weapon "quake_rl") L 05/30/2026 - 23:58:47: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:48: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:48: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:48: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "42") (weapon "shotgun_soldier") L 05/30/2026 - 23:58:48: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:48: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:48: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:48: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "27") (weapon "shotgun_soldier") L 05/30/2026 - 23:58:48: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:58:48: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "45") (weapon "quake_rl") L 05/30/2026 - 23:58:49: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:49: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:49: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "17") (realdamage "7") (weapon "shotgun_soldier") L 05/30/2026 - 23:58:49: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-2022 1818 -6447") (victim_position "-1482 1897 -6479") L 05/30/2026 - 23:58:49: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:58:51: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:51: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:51: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:58:51: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "69") (weapon "quake_rl") L 05/30/2026 - 23:58:52: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:52: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:52: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:58:52: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "75") (weapon "quake_rl") L 05/30/2026 - 23:58:53: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:53: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:53: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:58:53: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "104") (realdamage "91") (weapon "quake_rl") L 05/30/2026 - 23:58:53: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "quake_rl" (attacker_position "-2070 1643 -6252") (victim_position "-1850 1665 -6447") L 05/30/2026 - 23:58:53: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:58:55: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:55: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:55: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:55: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "68") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:56: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:56: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:56: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:56: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "67") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:57: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:57: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:58:57: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "81") (weapon "quake_rl") L 05/30/2026 - 23:58:57: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:58:57: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:57: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:58:57: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "181") L 05/30/2026 - 23:58:57: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:58:58: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:58: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:58: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "7") (weapon "shotgun_soldier") L 05/30/2026 - 23:58:58: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:58: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:58: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:58: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:58: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "7") (weapon "shotgun_soldier") L 05/30/2026 - 23:58:59: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:59: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:58:59: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "23") (realdamage "1") (weapon "shotgun_soldier") L 05/30/2026 - 23:58:59: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-2321 2391 -6575") (victim_position "-2050 2527 -6447") L 05/30/2026 - 23:58:59: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:59:01: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:01: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:02: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:02: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:02: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:59:02: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "71") (weapon "quake_rl") L 05/30/2026 - 23:59:02: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:02: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "71") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:03: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:03: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:59:03: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "62") (weapon "quake_rl") L 05/30/2026 - 23:59:03: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:04: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:04: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:59:04: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "82") (realdamage "67") (weapon "quake_rl") L 05/30/2026 - 23:59:04: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "quake_rl" (attacker_position "-1990 2125 -6319") (victim_position "-2010 2226 -6447") L 05/30/2026 - 23:59:04: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:59:06: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:06: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:06: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:06: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "72") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:07: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:08: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:08: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:08: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:59:08: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "70") (weapon "quake_rl") L 05/30/2026 - 23:59:09: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:09: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:09: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "79") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:09: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:09: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:59:09: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "74") (weapon "quake_rl") L 05/30/2026 - 23:59:09: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:09: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:09: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "6") (weapon "shotgun_soldier") L 05/30/2026 - 23:59:10: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:10: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:10: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:10: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "11") (weapon "shotgun_soldier") L 05/30/2026 - 23:59:10: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:10: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:10: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "17") (weapon "shotgun_soldier") L 05/30/2026 - 23:59:11: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:11: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:11: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "7") (weapon "shotgun_soldier") L 05/30/2026 - 23:59:11: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:11: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:11: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "36") (weapon "shotgun_soldier") L 05/30/2026 - 23:59:11: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:11: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:11: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "24") (realdamage "6") (weapon "shotgun_soldier") L 05/30/2026 - 23:59:11: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-1974 1741 -6447") (victim_position "-1910 2020 -6447") L 05/30/2026 - 23:59:11: "jΔne<60><[U:1:248116797]>" triggered "domination" against "mous<61><[U:1:84590621]>" L 05/30/2026 - 23:59:11: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:59:13: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:13: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:13: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:13: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "60") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:14: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:14: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:14: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:14: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "190") L 05/30/2026 - 23:59:15: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:15: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:15: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:15: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:15: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "19") (weapon "shotgun_soldier") L 05/30/2026 - 23:59:16: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:16: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:16: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:16: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "20") (weapon "shotgun_soldier") L 05/30/2026 - 23:59:16: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:16: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:16: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "28") (weapon "shotgun_soldier") L 05/30/2026 - 23:59:17: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:17: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:17: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "18") (weapon "shotgun_soldier") L 05/30/2026 - 23:59:17: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:17: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:17: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:17: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "40") (realdamage "16") (weapon "shotgun_soldier") L 05/30/2026 - 23:59:17: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-1880 2124 -6319") (victim_position "-2008 1737 -6447") L 05/30/2026 - 23:59:17: "mous<61><[U:1:84590621]>" triggered "revenge" against "jΔne<60><[U:1:248116797]>" L 05/30/2026 - 23:59:17: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:59:19: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:20: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:20: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:59:20: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "76") (weapon "quake_rl") L 05/30/2026 - 23:59:20: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:20: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:20: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:59:20: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "51") (weapon "quake_rl") L 05/30/2026 - 23:59:20: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:20: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "86") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:21: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:21: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:21: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:21: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "16") (weapon "shotgun_soldier") L 05/30/2026 - 23:59:22: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:22: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:22: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:22: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "13") (weapon "shotgun_soldier") L 05/30/2026 - 23:59:22: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:23: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:23: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "85") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:23: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:23: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:23: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:23: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:23: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "10") (weapon "shotgun_soldier") L 05/30/2026 - 23:59:23: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:23: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:23: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "23") (realdamage "1") (weapon "shotgun_soldier") L 05/30/2026 - 23:59:23: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-2255 1802 -6575") (victim_position "-1757 2083 -6206") L 05/30/2026 - 23:59:24: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:59:26: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:26: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:26: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:26: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "88") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:26: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:27: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:27: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:59:27: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "58") (weapon "quake_rl") L 05/30/2026 - 23:59:27: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:28: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:28: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:28: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:28: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "27") (weapon "shotgun_soldier") L 05/30/2026 - 23:59:30: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:30: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:30: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "49") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:30: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:30: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:30: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "59") (weapon "shotgun_soldier") L 05/30/2026 - 23:59:31: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:31: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:31: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "21") (realdamage "4") (weapon "shotgun_soldier") L 05/30/2026 - 23:59:31: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-2232 1929 -6575") (victim_position "-1956 1658 -6639") L 05/30/2026 - 23:59:31: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:31: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:59:31: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:59:31: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "40") (weapon "quake_rl") L 05/30/2026 - 23:59:33: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:33: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:33: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:33: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "445") L 05/30/2026 - 23:59:34: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:34: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:35: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:36: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:36: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:36: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "58") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:36: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:36: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:36: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "26") (realdamage "21") (weapon "shotgun_soldier") L 05/30/2026 - 23:59:36: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-1589 1533 -6575") (victim_position "-2056 1906 -6639") L 05/30/2026 - 23:59:36: "mous<61><[U:1:84590621]>" triggered "domination" against "jΔne<60><[U:1:248116797]>" L 05/30/2026 - 23:59:36: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/30/2026 - 23:59:39: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:39: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:39: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:59:39: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "51") (weapon "quake_rl") L 05/30/2026 - 23:59:40: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:40: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:41: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:41: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:59:41: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "104") (realdamage "90") (weapon "quake_rl") L 05/30/2026 - 23:59:41: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "quake_rl" (attacker_position "-1856 2009 -6319") (victim_position "-2045 1843 -6447") L 05/30/2026 - 23:59:41: "jΔne<60><[U:1:248116797]>" triggered "revenge" against "mous<61><[U:1:84590621]>" L 05/30/2026 - 23:59:41: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:59:44: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:44: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:44: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:45: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:45: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:59:45: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "73") (weapon "quake_rl") L 05/30/2026 - 23:59:45: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:45: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "107") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:45: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:45: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:45: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:59:45: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "59") (weapon "quake_rl") L 05/30/2026 - 23:59:46: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:46: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:46: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "60") (realdamage "47") (weapon "shotgun_soldier") L 05/30/2026 - 23:59:46: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-1886 1678 -6279") (victim_position "-2175 1854 -6306") L 05/30/2026 - 23:59:46: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:59:48: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:48: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:48: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:48: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "72") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:49: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:49: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:49: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:59:49: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "87") (weapon "quake_rl") L 05/30/2026 - 23:59:50: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:50: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:53: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:53: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:54: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:54: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/30/2026 - 23:59:54: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:59:54: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "52") (weapon "quake_rl") L 05/30/2026 - 23:59:55: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/30/2026 - 23:59:55: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "51") (realdamage "40") (weapon "quake_rl") L 05/30/2026 - 23:59:55: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "quake_rl" (attacker_position "-1872 2379 -6447") (victim_position "-2183 2291 -6514") L 05/30/2026 - 23:59:55: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:55: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/30/2026 - 23:59:57: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:57: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/30/2026 - 23:59:58: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:58: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:58: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "66") (weapon "tf_projectile_rocket") L 05/30/2026 - 23:59:59: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:00: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:00: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:00: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:00: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "67") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:01: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:01: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:00:01: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "67") (weapon "quake_rl") L 05/31/2026 - 00:00:01: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:01: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:02: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:02: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:02: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "47") (weapon "shotgun_soldier") L 05/31/2026 - 00:00:02: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:02: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:02: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "56") (weapon "shotgun_soldier") L 05/31/2026 - 00:00:02: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:02: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:02: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "21") (weapon "shotgun_soldier") L 05/31/2026 - 00:00:02: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:02: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:02: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "21") (weapon "shotgun_soldier") L 05/31/2026 - 00:00:04: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:04: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:04: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "23") (weapon "shotgun_soldier") L 05/31/2026 - 00:00:04: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:04: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:04: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "29") (realdamage "1") (weapon "shotgun_soldier") L 05/31/2026 - 00:00:04: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-1987 2086 -6447") (victim_position "-2167 1817 -6592") L 05/31/2026 - 00:00:04: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/31/2026 - 00:00:06: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:06: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "175") L 05/31/2026 - 00:00:06: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:06: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:07: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:07: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:00:07: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "90") (weapon "quake_rl") L 05/31/2026 - 00:00:08: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:08: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:08: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "43") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:08: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:09: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:09: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:09: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:09: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "24") (weapon "shotgun_soldier") L 05/31/2026 - 00:00:09: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:09: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:09: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "12") (weapon "shotgun_soldier") L 05/31/2026 - 00:00:10: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:10: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:10: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "15") (realdamage "6") (weapon "shotgun_soldier") L 05/31/2026 - 00:00:10: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-1557 1533 -6575") (victim_position "-1998 1979 -6639") L 05/31/2026 - 00:00:10: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/31/2026 - 00:00:12: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:12: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:12: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:00:12: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "59") (weapon "quake_rl") L 05/31/2026 - 00:00:13: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:13: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:13: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:13: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "98") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:13: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:00:13: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "75") (weapon "quake_rl") L 05/31/2026 - 00:00:14: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:15: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:15: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:15: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:00:15: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "37") (weapon "quake_rl") L 05/31/2026 - 00:00:16: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:16: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:16: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "23") (weapon "shotgun_soldier") L 05/31/2026 - 00:00:16: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:16: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:00:16: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "57") (weapon "quake_rl") L 05/31/2026 - 00:00:16: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:16: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:16: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "5") (weapon "shotgun_soldier") L 05/31/2026 - 00:00:18: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:18: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:00:18: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "49") (realdamage "5") (weapon "quake_rl") L 05/31/2026 - 00:00:18: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "quake_rl" (attacker_position "-1692 2232 -6506") (victim_position "-1967 1769 -6639") L 05/31/2026 - 00:00:18: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/31/2026 - 00:00:18: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:20: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:20: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:20: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:20: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "82") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:21: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:21: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:00:21: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "85") (weapon "quake_rl") L 05/31/2026 - 00:00:22: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:22: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:22: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:00:22: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "46") (weapon "quake_rl") L 05/31/2026 - 00:00:22: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:22: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "93") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:23: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:23: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:23: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:00:23: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "72") (realdamage "69") (weapon "quake_rl") L 05/31/2026 - 00:00:23: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "quake_rl" (attacker_position "-2112 1483 -6283") (victim_position "-1903 1843 -6447") L 05/31/2026 - 00:00:23: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/31/2026 - 00:00:25: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:25: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "112") (weapon "tf_projectile_rocket") (airshot "1") (height "326") L 05/31/2026 - 00:00:25: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:25: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:25: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:00:25: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "423") L 05/31/2026 - 00:00:27: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:27: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:27: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:28: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:28: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:28: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:28: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "7") (weapon "shotgun_soldier") L 05/31/2026 - 00:00:29: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:29: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:29: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "13") (weapon "shotgun_soldier") L 05/31/2026 - 00:00:29: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:30: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:31: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:31: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:31: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "57") (realdamage "19") (weapon "shotgun_soldier") L 05/31/2026 - 00:00:31: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-2048 1812 -6635") (victim_position "-2225 1487 -6542") L 05/31/2026 - 00:00:31: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/31/2026 - 00:00:33: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:33: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:33: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:33: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "95") (weapon "tf_projectile_rocket") (airshot "1") (height "264") L 05/31/2026 - 00:00:34: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:35: "jΔne<60><[U:1:248116797]>" picked up item "tf_ammo_pack" L 05/31/2026 - 00:00:35: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:36: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:00:36: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "44") (weapon "quake_rl") L 05/31/2026 - 00:00:36: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:36: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:36: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:36: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:36: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "4") (weapon "shotgun_soldier") L 05/31/2026 - 00:00:37: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:37: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:37: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:37: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "19") (weapon "shotgun_soldier") L 05/31/2026 - 00:00:37: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:37: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:37: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "54") (weapon "shotgun_soldier") L 05/31/2026 - 00:00:38: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:39: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:39: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:39: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "55") (realdamage "54") (weapon "shotgun_soldier") L 05/31/2026 - 00:00:39: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-2159 1695 -6639") (victim_position "-2442 1669 -6575") L 05/31/2026 - 00:00:39: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/31/2026 - 00:00:41: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:41: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:41: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:41: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "457") L 05/31/2026 - 00:00:41: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:00:41: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "55") (weapon "quake_rl") L 05/31/2026 - 00:00:42: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:42: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:43: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:43: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:44: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:44: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:00:44: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "99") (weapon "quake_rl") L 05/31/2026 - 00:00:44: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:44: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:44: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:44: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "36") (weapon "shotgun_soldier") L 05/31/2026 - 00:00:44: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:44: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:44: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "6") (weapon "shotgun_soldier") L 05/31/2026 - 00:00:45: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:45: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:45: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:45: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "6") (weapon "shotgun_soldier") L 05/31/2026 - 00:00:46: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:47: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:47: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:47: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:47: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:47: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "49") (realdamage "20") (weapon "shotgun_soldier") L 05/31/2026 - 00:00:47: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-1519 1506 -6575") (victim_position "-1626 1726 -6575") L 05/31/2026 - 00:00:47: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/31/2026 - 00:00:49: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:49: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:49: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "336") L 05/31/2026 - 00:00:49: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:00:49: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "86") (weapon "quake_rl") L 05/31/2026 - 00:00:49: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:50: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:50: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:51: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:00:51: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "36") (weapon "quake_rl") L 05/31/2026 - 00:00:51: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:53: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:54: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:54: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:54: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "42") (weapon "shotgun_soldier") L 05/31/2026 - 00:00:54: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:54: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:54: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "20") (weapon "shotgun_soldier") L 05/31/2026 - 00:00:55: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:55: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:55: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "47") (realdamage "13") (weapon "shotgun_soldier") L 05/31/2026 - 00:00:55: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-1954 1477 -6447") (victim_position "-2165 1112 -6415") L 05/31/2026 - 00:00:55: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/31/2026 - 00:00:57: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:00:57: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "398") L 05/31/2026 - 00:00:57: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:57: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:58: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:58: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:58: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:00:58: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "72") (weapon "quake_rl") L 05/31/2026 - 00:00:59: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:59: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:00:59: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:59: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "59") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:00:59: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:59: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:59: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "6") (weapon "shotgun_soldier") L 05/31/2026 - 00:00:59: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:59: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:00:59: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "11") (weapon "shotgun_soldier") L 05/31/2026 - 00:01:00: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:00: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:00: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "20") (realdamage "11") (weapon "shotgun_soldier") L 05/31/2026 - 00:01:00: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-1789 1315 -6447") (victim_position "-1966 1698 -6447") L 05/31/2026 - 00:01:00: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/31/2026 - 00:01:02: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:02: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:02: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:02: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "104") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:03: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:03: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:01:03: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "84") (weapon "quake_rl") L 05/31/2026 - 00:01:03: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:04: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:04: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:04: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:04: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "79") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:05: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:05: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:01:05: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "53") (weapon "quake_rl") L 05/31/2026 - 00:01:05: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:05: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:05: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "37") (weapon "shotgun_soldier") L 05/31/2026 - 00:01:05: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:05: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:05: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "30") (weapon "shotgun_soldier") L 05/31/2026 - 00:01:06: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:06: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:06: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "24") (realdamage "5") (weapon "shotgun_soldier") L 05/31/2026 - 00:01:06: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-1425 1863 -6311") (victim_position "-1711 1517 -6575") L 05/31/2026 - 00:01:06: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/31/2026 - 00:01:08: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:08: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "211") L 05/31/2026 - 00:01:08: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:08: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:09: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:09: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:09: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:01:09: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "102") (weapon "quake_rl") L 05/31/2026 - 00:01:09: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:09: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "100") (realdamage "67") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:09: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "tf_projectile_rocket" (attacker_position "-2053 1435 -6427") (victim_position "-1834 1704 -6447") L 05/31/2026 - 00:01:09: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/31/2026 - 00:01:11: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:11: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:01:11: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "100") (weapon "quake_rl") L 05/31/2026 - 00:01:11: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:12: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:12: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:12: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:12: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "69") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:13: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:13: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:13: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "57") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:13: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:15: "jΔne<60><[U:1:248116797]>" picked up item "tf_ammo_pack" L 05/31/2026 - 00:01:16: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:16: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:16: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "15") (weapon "shotgun_soldier") L 05/31/2026 - 00:01:17: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:17: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:17: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:01:17: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "36") (weapon "quake_rl") L 05/31/2026 - 00:01:18: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:18: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:18: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "32") (weapon "shotgun_soldier") L 05/31/2026 - 00:01:18: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:18: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:01:18: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "95") (realdamage "38") (weapon "quake_rl") L 05/31/2026 - 00:01:18: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "quake_rl" (attacker_position "-2157 1376 -6440") (victim_position "-1908 1509 -6447") L 05/31/2026 - 00:01:19: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/31/2026 - 00:01:21: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:21: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:22: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:22: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:22: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "52") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:22: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:22: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:01:22: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "100") (weapon "quake_rl") L 05/31/2026 - 00:01:23: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:23: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:23: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:01:23: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "49") (weapon "quake_rl") L 05/31/2026 - 00:01:23: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:23: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "46") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:23: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:23: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:23: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "33") (weapon "shotgun_soldier") L 05/31/2026 - 00:01:23: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:23: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:01:23: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "48") (weapon "quake_rl") L 05/31/2026 - 00:01:24: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:24: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:24: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:24: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "30") (weapon "shotgun_soldier") L 05/31/2026 - 00:01:25: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:25: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:25: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "30") (weapon "shotgun_soldier") L 05/31/2026 - 00:01:26: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:26: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:26: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "16") (weapon "shotgun_soldier") L 05/31/2026 - 00:01:26: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:27: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:27: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:28: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:28: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:28: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "16") (weapon "shotgun_soldier") L 05/31/2026 - 00:01:28: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:28: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:28: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "5") (realdamage "3") (weapon "shotgun_soldier") L 05/31/2026 - 00:01:28: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-1904 2179 -6447") (victim_position "-1574 1689 -6575") L 05/31/2026 - 00:01:28: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/31/2026 - 00:01:30: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:30: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:30: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:30: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "50") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:31: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:31: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:01:31: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "95") (weapon "quake_rl") L 05/31/2026 - 00:01:31: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:32: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:32: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:32: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:32: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "50") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:32: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:32: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:32: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "67") (weapon "shotgun_soldier") L 05/31/2026 - 00:01:32: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:33: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:33: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:33: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "7") (weapon "shotgun_soldier") L 05/31/2026 - 00:01:33: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:33: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:33: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:33: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "31") (weapon "shotgun_soldier") L 05/31/2026 - 00:01:33: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:33: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:33: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "16") (weapon "shotgun_soldier") L 05/31/2026 - 00:01:34: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:34: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:35: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:35: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:35: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "54") (realdamage "2") (weapon "shotgun_soldier") L 05/31/2026 - 00:01:35: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-1483 1378 -6575") (victim_position "-1737 1536 -6575") L 05/31/2026 - 00:01:35: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/31/2026 - 00:01:37: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:37: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:37: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:01:37: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "58") (weapon "quake_rl") L 05/31/2026 - 00:01:38: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:38: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "84") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:38: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:01:38: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "84") (weapon "quake_rl") L 05/31/2026 - 00:01:38: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:38: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:39: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:39: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:39: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "world" (attacker_position "-1992 2126 -5899") (victim_position "-2549 1946 -6566") L 05/31/2026 - 00:01:39: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/31/2026 - 00:01:39: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:41: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:41: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:41: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:41: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "91") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:42: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:43: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:44: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:44: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:44: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:01:44: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "59") (weapon "quake_rl") L 05/31/2026 - 00:01:44: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:44: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "67") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:44: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:45: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:45: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:45: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "87") (realdamage "8") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:45: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "tf_projectile_rocket" (attacker_position "-2214 1986 -6589") (victim_position "-2163 1646 -6639") L 05/31/2026 - 00:01:45: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/31/2026 - 00:01:47: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:47: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:47: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:01:47: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "66") (weapon "quake_rl") L 05/31/2026 - 00:01:48: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:48: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:01:48: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "53") (weapon "quake_rl") L 05/31/2026 - 00:01:48: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:48: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "55") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:48: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:49: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:49: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:49: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:51: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:51: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:51: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:51: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "24") (weapon "shotgun_soldier") L 05/31/2026 - 00:01:51: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:53: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:54: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:54: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:54: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "3") (weapon "shotgun_soldier") L 05/31/2026 - 00:01:54: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:55: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:55: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:55: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:01:55: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "11") (weapon "shotgun_soldier") L 05/31/2026 - 00:01:57: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:57: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:01:57: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "54") (weapon "quake_rl") L 05/31/2026 - 00:01:58: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:01:58: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:01:58: "mous<61><[U:1:84590621]>" picked up item "tf_ammo_pack" L 05/31/2026 - 00:01:58: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:01:58: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "100") (realdamage "24") (weapon "quake_rl") L 05/31/2026 - 00:01:58: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "quake_rl" (attacker_position "-1723 2314 -6485") (victim_position "-1572 2002 -6550") L 05/31/2026 - 00:01:58: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/31/2026 - 00:01:58: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:00: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:02:00: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:02:00: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "220") L 05/31/2026 - 00:02:00: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:01: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:02:01: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:01: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:01: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "74") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:02: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:02:02: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:03: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:02:03: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:03: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:03: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "22") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:04: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:04: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:04: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "56") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:04: "mous<61><[U:1:84590621]>" picked up item "tf_ammo_pack" L 05/31/2026 - 00:02:04: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:04: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:04: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "47") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:04: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:04: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:04: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "13") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:04: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:04: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:04: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "19") (realdamage "1") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:04: World triggered "mge_elo_delta" (player "[U:1:248116797]") (old_elo "1720") (new_elo "1726") L 05/31/2026 - 00:02:04: World triggered "mge_elo_delta" (player "[U:1:84590621]") (old_elo "1653") (new_elo "1647") L 05/31/2026 - 00:02:04: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-1408 1621 -6575") (victim_position "-1861 1745 -6639") L 05/31/2026 - 00:02:04: World triggered "mge_match_end" (winner "[U:1:248116797]") (loser "[U:1:84590621]") (winner_score "20") (loser_score "15")