L 05/31/2026 - 00:02:11: World triggered "meta_data" (matchid "2605310002114812") (map "mge_league_silo") (arena "Silo 3 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/31/2026 - 00:02:11: "jΔne<60><[U:1:248116797]>" changed role to "soldier" L 05/31/2026 - 00:02:11: "mous<61><[U:1:84590621]>" changed role to "soldier" L 05/31/2026 - 00:02:12: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:02:13: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:13: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:13: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "51") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:13: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:13: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:13: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "59") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:14: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:02:15: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:15: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:02:16: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:02:16: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:02:16: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "78") (weapon "quake_rl") L 05/31/2026 - 00:02:16: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:16: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:16: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "21") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:16: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:16: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:16: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "20") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:17: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:17: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:17: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "6") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:17: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:17: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:17: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "25") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:17: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:17: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:17: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:17: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "13") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:18: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:18: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:18: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "49") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:18: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:18: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:18: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "21") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:19: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:19: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:19: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "46") (realdamage "29") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:19: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-1987 1938 -6447") (victim_position "-2040 1511 -6321") L 05/31/2026 - 00:02:19: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/31/2026 - 00:02:20: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:21: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:02:21: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:21: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:21: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "94") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:22: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:02:22: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:22: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:02:22: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "51") (weapon "quake_rl") L 05/31/2026 - 00:02:22: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:02:23: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:02:23: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "50") (weapon "quake_rl") L 05/31/2026 - 00:02:23: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:23: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:23: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:23: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "43") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:23: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:23: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:23: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "46") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:23: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:23: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:23: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "44") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:24: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:24: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:24: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "33") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:24: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:24: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:24: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "14") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:24: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:24: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:24: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "49") (realdamage "27") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:24: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-1921 2091 -6447") (victim_position "-1850 1708 -6447") L 05/31/2026 - 00:02:24: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/31/2026 - 00:02:26: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:02:26: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:02:26: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "83") (weapon "quake_rl") L 05/31/2026 - 00:02:27: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:27: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:02:27: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "96") (weapon "quake_rl") L 05/31/2026 - 00:02:27: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:02:27: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:28: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:02:28: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:28: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:02:28: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "51") (realdamage "25") (weapon "quake_rl") L 05/31/2026 - 00:02:28: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "quake_rl" (attacker_position "-2333 1970 -6090") (victim_position "-2500 1888 -6464") L 05/31/2026 - 00:02:28: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:28: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/31/2026 - 00:02:31: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:31: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:02:31: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:02:31: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "97") (weapon "quake_rl") L 05/31/2026 - 00:02:31: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:31: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:02:32: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:32: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "69") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:32: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:32: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:02:32: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:02:32: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "105") (realdamage "103") (weapon "quake_rl") L 05/31/2026 - 00:02:32: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "quake_rl" (attacker_position "-2188 1754 -6427") (victim_position "-1968 1912 -6447") L 05/31/2026 - 00:02:32: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/31/2026 - 00:02:34: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:35: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:35: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "39") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:35: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:02:36: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:02:36: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "65") (weapon "quake_rl") L 05/31/2026 - 00:02:36: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:36: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:36: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "100") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:36: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:02:37: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:37: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:37: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "53") (realdamage "40") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:37: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "tf_projectile_rocket" (attacker_position "-1822 2018 -6226") (victim_position "-1771 2087 -6449") L 05/31/2026 - 00:02:37: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/31/2026 - 00:02:39: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:39: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:02:40: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:40: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "50") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:40: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:40: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:02:40: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:02:40: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "50") (weapon "quake_rl") L 05/31/2026 - 00:02:41: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:41: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:02:41: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:41: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "83") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:41: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:02:41: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "64") (weapon "quake_rl") L 05/31/2026 - 00:02:41: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:41: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:41: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "8") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:41: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:42: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:42: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:42: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "14") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:42: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:42: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:42: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "66") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:42: "jΔne<60><[U:1:248116797]>" committed suicide with "world" (attacker_position "-2262 1675 -6563") L 05/31/2026 - 00:02:42: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/31/2026 - 00:02:44: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:02:44: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:45: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:45: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:45: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "56") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:46: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:02:46: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:46: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "276") L 05/31/2026 - 00:02:46: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:46: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:02:46: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:02:46: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "65") (weapon "quake_rl") L 05/31/2026 - 00:02:47: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:47: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:47: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "26") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:47: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:47: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:47: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "24") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:47: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:47: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:47: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "17") (realdamage "14") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:47: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-1983 1983 -6447") (victim_position "-1707 1821 -5977") L 05/31/2026 - 00:02:47: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/31/2026 - 00:02:49: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:49: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:02:50: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:02:50: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "48") (weapon "quake_rl") L 05/31/2026 - 00:02:50: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:50: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:50: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "59") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:50: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:02:51: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:02:51: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:02:51: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "72") (weapon "quake_rl") L 05/31/2026 - 00:02:51: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:51: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:52: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:52: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:52: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:52: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "26") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:53: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:53: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:53: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:53: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "28") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:53: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:53: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:53: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "30") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:53: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:53: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:53: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "30") (realdamage "26") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:53: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-2134 1879 -6639") (victim_position "-2329 1605 -6575") L 05/31/2026 - 00:02:54: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/31/2026 - 00:02:55: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:02:56: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:56: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:02:56: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "65") (weapon "quake_rl") L 05/31/2026 - 00:02:56: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:02:56: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:56: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "77") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:56: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:57: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:02:58: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:58: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:58: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "40") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:58: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:58: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:58: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "52") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:58: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:02:59: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:59: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:59: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "9") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:59: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:59: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:02:59: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "88") (realdamage "17") (weapon "shotgun_soldier") L 05/31/2026 - 00:02:59: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-1928 2009 -6447") (victim_position "-1950 2123 -6447") L 05/31/2026 - 00:02:59: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/31/2026 - 00:03:01: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:01: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:01: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:01: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "81") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:02: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:02: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:03:02: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "73") (weapon "quake_rl") L 05/31/2026 - 00:03:02: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:03: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:03: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:04: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:04: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:04: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "61") (weapon "shotgun_soldier") L 05/31/2026 - 00:03:04: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:04: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:04: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:04: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "59") (weapon "shotgun_soldier") L 05/31/2026 - 00:03:04: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:04: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:04: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "22") (weapon "shotgun_soldier") L 05/31/2026 - 00:03:05: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:05: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:05: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "50") (weapon "shotgun_soldier") L 05/31/2026 - 00:03:05: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:05: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:05: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "43") (realdamage "38") (weapon "shotgun_soldier") L 05/31/2026 - 00:03:05: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-1546 1592 -6575") (victim_position "-1882 1707 -6447") L 05/31/2026 - 00:03:05: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/31/2026 - 00:03:07: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:07: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "313") L 05/31/2026 - 00:03:07: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:03:07: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "107") (weapon "quake_rl") L 05/31/2026 - 00:03:07: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:07: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:08: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:08: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:08: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:03:08: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "62") (weapon "quake_rl") L 05/31/2026 - 00:03:09: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:09: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:09: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:09: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:09: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:09: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "11") (weapon "shotgun_soldier") L 05/31/2026 - 00:03:10: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:10: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:10: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "43") (realdamage "31") (weapon "shotgun_soldier") L 05/31/2026 - 00:03:10: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-1903 2212 -6447") (victim_position "-1892 1718 -6447") L 05/31/2026 - 00:03:10: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/31/2026 - 00:03:12: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:12: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:12: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:12: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "69") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:13: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:13: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:13: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:13: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "48") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:14: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:14: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:14: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:03:14: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "57") (weapon "quake_rl") L 05/31/2026 - 00:03:15: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:15: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:15: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "45") (weapon "shotgun_soldier") L 05/31/2026 - 00:03:15: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:15: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:15: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:15: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "15") (weapon "shotgun_soldier") L 05/31/2026 - 00:03:15: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:16: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:16: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:16: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "23") (weapon "shotgun_soldier") L 05/31/2026 - 00:03:16: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:17: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:17: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:17: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "79") (weapon "shotgun_soldier") L 05/31/2026 - 00:03:17: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:17: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:17: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "61") (weapon "shotgun_soldier") L 05/31/2026 - 00:03:17: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:17: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:17: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "75") (realdamage "26") (weapon "shotgun_soldier") L 05/31/2026 - 00:03:17: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-1598 1835 -6575") (victim_position "-1695 1519 -6575") L 05/31/2026 - 00:03:17: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/31/2026 - 00:03:19: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:19: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:20: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:20: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "43") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:21: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:21: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:21: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:03:21: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "49") (weapon "quake_rl") L 05/31/2026 - 00:03:21: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:22: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:22: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:22: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "58") (weapon "shotgun_soldier") L 05/31/2026 - 00:03:22: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:22: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:03:22: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "101") (weapon "quake_rl") L 05/31/2026 - 00:03:23: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:23: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:23: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:23: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "26") (weapon "shotgun_soldier") L 05/31/2026 - 00:03:23: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:23: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:23: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "16") (weapon "shotgun_soldier") L 05/31/2026 - 00:03:24: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:24: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:24: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "8") (weapon "shotgun_soldier") L 05/31/2026 - 00:03:24: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-2364 1505 -6575") (victim_position "-1925 2073 -6441") L 05/31/2026 - 00:03:24: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/31/2026 - 00:03:26: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:27: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:27: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:27: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "56") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:27: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:28: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:28: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:28: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "49") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:28: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:29: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:29: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "73") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:29: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:29: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:29: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:29: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "24") (weapon "shotgun_soldier") L 05/31/2026 - 00:03:29: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:03:29: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "68") (weapon "quake_rl") L 05/31/2026 - 00:03:29: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "world" (attacker_position "-2093 1437 -6454") (victim_position "-2236 1354 -6549") L 05/31/2026 - 00:03:30: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:30: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/31/2026 - 00:03:30: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:32: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:32: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:33: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:03:33: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "38") (weapon "quake_rl") L 05/31/2026 - 00:03:33: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:33: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "46") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:33: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:33: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:03:33: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "56") (weapon "quake_rl") L 05/31/2026 - 00:03:34: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:34: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:34: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "92") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:34: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:34: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:03:34: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "64") (weapon "quake_rl") L 05/31/2026 - 00:03:34: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:34: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:34: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "23") (realdamage "19") (weapon "shotgun_soldier") L 05/31/2026 - 00:03:34: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-1765 2149 -6197") (victim_position "-2033 1753 -6447") L 05/31/2026 - 00:03:34: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/31/2026 - 00:03:38: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:38: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:03:38: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "88") (weapon "quake_rl") L 05/31/2026 - 00:03:38: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:39: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:39: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:39: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:39: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "98") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:39: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:40: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:03:40: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "49") (weapon "quake_rl") L 05/31/2026 - 00:03:40: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:40: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:40: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "59") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:40: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:41: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:41: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:41: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "11") (weapon "shotgun_soldier") L 05/31/2026 - 00:03:41: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:41: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:42: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:42: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:42: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "16") (realdamage "15") (weapon "shotgun_soldier") L 05/31/2026 - 00:03:42: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-2439 2100 -6575") (victim_position "-1915 1916 -6447") L 05/31/2026 - 00:03:42: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/31/2026 - 00:03:44: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:44: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:44: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:44: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "87") (weapon "tf_projectile_rocket") (airshot "1") (height "355") L 05/31/2026 - 00:03:44: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:03:44: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "43") (weapon "quake_rl") L 05/31/2026 - 00:03:45: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:45: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:45: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:03:45: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "45") (weapon "quake_rl") L 05/31/2026 - 00:03:45: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:45: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "51") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:46: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:46: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:47: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:47: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:47: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:47: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "13") (weapon "shotgun_soldier") L 05/31/2026 - 00:03:47: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:47: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:47: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "4") (weapon "shotgun_soldier") L 05/31/2026 - 00:03:48: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:48: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:48: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:48: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "19") (weapon "shotgun_soldier") L 05/31/2026 - 00:03:49: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:49: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:49: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "22") (weapon "shotgun_soldier") L 05/31/2026 - 00:03:49: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:49: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:49: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "33") (weapon "shotgun_soldier") L 05/31/2026 - 00:03:49: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:49: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:49: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "11") (weapon "shotgun_soldier") L 05/31/2026 - 00:03:49: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:49: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:49: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "6") (weapon "shotgun_soldier") L 05/31/2026 - 00:03:50: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:50: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:50: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "19") (realdamage "16") (weapon "shotgun_soldier") L 05/31/2026 - 00:03:50: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-1475 1909 -6479") (victim_position "-1812 2262 -6447") L 05/31/2026 - 00:03:50: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/31/2026 - 00:03:52: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:52: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:52: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:52: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "442") L 05/31/2026 - 00:03:53: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:53: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:53: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:53: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "74") (realdamage "68") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:53: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "tf_projectile_rocket" (attacker_position "-2017 1805 -6377") (victim_position "-2296 1697 -6522") L 05/31/2026 - 00:03:53: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/31/2026 - 00:03:54: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:55: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:55: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:55: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:03:55: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "56") (weapon "quake_rl") L 05/31/2026 - 00:03:55: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:55: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "95") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:56: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:57: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:03:57: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:57: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:57: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "60") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:03:57: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:57: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:03:57: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "21") (realdamage "15") (weapon "shotgun_soldier") L 05/31/2026 - 00:03:57: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-1699 1691 -6553") (victim_position "-1891 1368 -6447") L 05/31/2026 - 00:03:57: "mous<61><[U:1:84590621]>" triggered "domination" against "jΔne<60><[U:1:248116797]>" L 05/31/2026 - 00:03:58: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/31/2026 - 00:04:00: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:00: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:00: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:04:00: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "70") (weapon "quake_rl") L 05/31/2026 - 00:04:01: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:01: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:02: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:02: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:02: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:02: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "21") (weapon "shotgun_soldier") L 05/31/2026 - 00:04:03: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:03: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:04:03: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "58") (weapon "quake_rl") L 05/31/2026 - 00:04:03: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:03: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:03: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:04:03: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "55") (realdamage "49") (weapon "quake_rl") L 05/31/2026 - 00:04:03: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "quake_rl" (attacker_position "-1696 1614 -6630") (victim_position "-2103 1687 -6639") L 05/31/2026 - 00:04:03: "jΔne<60><[U:1:248116797]>" triggered "revenge" against "mous<61><[U:1:84590621]>" L 05/31/2026 - 00:04:04: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/31/2026 - 00:04:04: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:06: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:06: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:04:06: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "53") (weapon "quake_rl") L 05/31/2026 - 00:04:06: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:06: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:06: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "100") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:07: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:07: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:07: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "73") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:07: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:04:07: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "58") (weapon "quake_rl") L 05/31/2026 - 00:04:07: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:08: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:08: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:08: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:08: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:08: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "6") (weapon "shotgun_soldier") L 05/31/2026 - 00:04:08: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:04:08: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "45") (weapon "quake_rl") L 05/31/2026 - 00:04:09: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:09: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:09: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:04:09: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "47") (realdamage "44") (weapon "quake_rl") L 05/31/2026 - 00:04:09: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "quake_rl" (attacker_position "-1880 1620 -6447") (victim_position "-1464 1465 -6575") L 05/31/2026 - 00:04:09: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/31/2026 - 00:04:11: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:11: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:12: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:12: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "49") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:12: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:12: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:13: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:13: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:13: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:04:13: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "52") (weapon "quake_rl") L 05/31/2026 - 00:04:13: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:13: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "53") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:14: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:14: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:14: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:04:14: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "64") (weapon "quake_rl") L 05/31/2026 - 00:04:14: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:14: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:14: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "83") (weapon "shotgun_soldier") L 05/31/2026 - 00:04:15: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:15: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:15: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "8") (weapon "shotgun_soldier") L 05/31/2026 - 00:04:15: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:15: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:15: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "16") (weapon "shotgun_soldier") L 05/31/2026 - 00:04:15: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:15: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:15: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "82") (realdamage "76") (weapon "shotgun_soldier") L 05/31/2026 - 00:04:15: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-2054 2282 -6447") (victim_position "-2205 2432 -6528") L 05/31/2026 - 00:04:15: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/31/2026 - 00:04:17: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:17: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:18: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:18: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "78") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:18: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:18: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:18: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:04:18: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "83") (weapon "quake_rl") L 05/31/2026 - 00:04:19: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:19: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:19: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:19: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "57") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:20: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:20: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:20: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "7") (weapon "shotgun_soldier") L 05/31/2026 - 00:04:20: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:20: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:04:20: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "77") (weapon "quake_rl") L 05/31/2026 - 00:04:20: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:21: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:21: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:21: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "39") (weapon "shotgun_soldier") L 05/31/2026 - 00:04:21: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:21: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:21: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "11") (weapon "shotgun_soldier") L 05/31/2026 - 00:04:21: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:21: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:21: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "37") (realdamage "29") (weapon "shotgun_soldier") L 05/31/2026 - 00:04:21: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-2188 2368 -6517") (victim_position "-2200 1867 -6551") L 05/31/2026 - 00:04:22: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/31/2026 - 00:04:23: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:23: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:04:23: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "60") (weapon "quake_rl") L 05/31/2026 - 00:04:24: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:24: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:24: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "333") L 05/31/2026 - 00:04:24: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:24: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:24: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:04:24: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "101") (weapon "quake_rl") L 05/31/2026 - 00:04:25: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:25: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:25: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:04:25: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "50") (realdamage "13") (weapon "quake_rl") L 05/31/2026 - 00:04:25: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "quake_rl" (attacker_position "-1671 2070 -6611") (victim_position "-1757 2324 -6398") L 05/31/2026 - 00:04:26: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/31/2026 - 00:04:26: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:28: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:28: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:28: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:04:28: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "99") (weapon "quake_rl") L 05/31/2026 - 00:04:28: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:28: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "55") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:28: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:28: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:29: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:30: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:04:30: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "109") (realdamage "75") (weapon "quake_rl") L 05/31/2026 - 00:04:30: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "quake_rl" (attacker_position "-1594 2109 -6509") (victim_position "-1456 2191 -6575") L 05/31/2026 - 00:04:30: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:30: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/31/2026 - 00:04:32: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:32: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:04:32: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "332") L 05/31/2026 - 00:04:32: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:33: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:33: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:34: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:34: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "84") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:34: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:34: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:35: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:04:35: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "41") (weapon "quake_rl") L 05/31/2026 - 00:04:36: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:36: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:04:36: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "98") (realdamage "40") (weapon "quake_rl") L 05/31/2026 - 00:04:36: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "quake_rl" (attacker_position "-1869 2325 -6447") (victim_position "-2234 2292 -6548") L 05/31/2026 - 00:04:36: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/31/2026 - 00:04:38: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:38: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:39: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:39: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:39: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:39: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "53") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:39: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:04:39: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "60") (weapon "quake_rl") L 05/31/2026 - 00:04:40: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:40: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:40: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:04:40: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "73") (weapon "quake_rl") L 05/31/2026 - 00:04:40: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:40: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:40: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "53") (realdamage "43") (weapon "shotgun_soldier") L 05/31/2026 - 00:04:40: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-1796 1649 -6365") (victim_position "-2007 1880 -6447") L 05/31/2026 - 00:04:40: "jΔne<60><[U:1:248116797]>" triggered "domination" against "mous<61><[U:1:84590621]>" L 05/31/2026 - 00:04:40: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/31/2026 - 00:04:42: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:42: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:42: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:42: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "51") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:43: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:43: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:04:43: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "59") (weapon "quake_rl") L 05/31/2026 - 00:04:44: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:44: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:45: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:45: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:45: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "98") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:45: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:45: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:45: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:45: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "64") (weapon "shotgun_soldier") L 05/31/2026 - 00:04:45: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:46: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:46: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:46: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:46: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "86") (weapon "shotgun_soldier") L 05/31/2026 - 00:04:46: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-1982 2272 -6447") (victim_position "-2102 2367 -6450") L 05/31/2026 - 00:04:46: "mous<61><[U:1:84590621]>" triggered "revenge" against "jΔne<60><[U:1:248116797]>" L 05/31/2026 - 00:04:46: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/31/2026 - 00:04:48: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:49: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:49: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:04:49: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "91") (weapon "quake_rl") L 05/31/2026 - 00:04:49: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:49: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:49: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:04:49: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "56") (weapon "quake_rl") L 05/31/2026 - 00:04:50: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:50: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:04:50: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "61") (realdamage "53") (weapon "quake_rl") L 05/31/2026 - 00:04:50: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "quake_rl" (attacker_position "-1973 1574 -6319") (victim_position "-1985 1998 -6447") L 05/31/2026 - 00:04:50: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:50: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/31/2026 - 00:04:52: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:52: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:52: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:52: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "57") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:53: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:04:53: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "102") (weapon "quake_rl") L 05/31/2026 - 00:04:53: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:53: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:53: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:04:53: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "99") (realdamage "98") (weapon "quake_rl") L 05/31/2026 - 00:04:53: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "quake_rl" (attacker_position "-2084 1944 -6327") (victim_position "-1965 2293 -6339") L 05/31/2026 - 00:04:54: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/31/2026 - 00:04:56: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:56: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:56: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:04:56: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "257") L 05/31/2026 - 00:04:56: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:56: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "63") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:57: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:57: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:57: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:57: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:04:57: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:04:57: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "91") (weapon "quake_rl") L 05/31/2026 - 00:04:58: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "world" (attacker_position "-2044 1934 -6639") (victim_position "-2022 2322 -6444") L 05/31/2026 - 00:04:58: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:58: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "49") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:04:58: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:04:58: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/31/2026 - 00:04:59: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:05:00: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:05:01: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:05:01: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "109") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:05:01: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:05:01: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "79") (weapon "quake_rl") L 05/31/2026 - 00:05:01: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:05:01: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:05:02: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:05:02: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:05:02: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "72") (weapon "quake_rl") L 05/31/2026 - 00:05:03: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:05:03: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:05:03: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:05:03: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "95") (realdamage "49") (weapon "quake_rl") L 05/31/2026 - 00:05:03: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "quake_rl" (attacker_position "-1451 1852 -6479") (victim_position "-1637 1722 -6577") L 05/31/2026 - 00:05:03: "jΔne<60><[U:1:248116797]>" triggered "domination" against "mous<61><[U:1:84590621]>" L 05/31/2026 - 00:05:03: "mous<61><[U:1:84590621]>" spawned as "soldier" L 05/31/2026 - 00:05:05: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:05:05: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:05:05: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:05:05: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "54") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:05:06: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:05:07: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:05:07: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:05:07: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "67") (weapon "quake_rl") L 05/31/2026 - 00:05:07: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:05:07: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:05:07: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:05:07: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:05:07: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "32") (weapon "shotgun_soldier") L 05/31/2026 - 00:05:08: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:05:08: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:05:08: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "23") (weapon "shotgun_soldier") L 05/31/2026 - 00:05:08: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:05:08: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:05:08: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "54") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:05:09: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:05:09: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:05:09: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:05:09: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "86") (realdamage "60") (weapon "shotgun_soldier") L 05/31/2026 - 00:05:09: "mous<61><[U:1:84590621]>" killed "jΔne<60><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-1760 1137 -6415") (victim_position "-1750 1291 -6467") L 05/31/2026 - 00:05:09: "mous<61><[U:1:84590621]>" triggered "revenge" against "jΔne<60><[U:1:248116797]>" L 05/31/2026 - 00:05:09: "jΔne<60><[U:1:248116797]>" spawned as "soldier" L 05/31/2026 - 00:05:11: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:05:11: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:05:11: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:05:11: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "67") (weapon "quake_rl") L 05/31/2026 - 00:05:12: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/31/2026 - 00:05:12: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "79") (weapon "quake_rl") L 05/31/2026 - 00:05:12: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:05:12: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:05:12: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:05:12: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "67") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:05:12: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:05:12: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/31/2026 - 00:05:13: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/31/2026 - 00:05:13: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "45") (weapon "tf_projectile_rocket") L 05/31/2026 - 00:05:13: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:05:13: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:05:13: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "6") (weapon "shotgun_soldier") L 05/31/2026 - 00:05:13: "mous<61><[U:1:84590621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:05:13: "mous<61><[U:1:84590621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:05:13: "mous<61><[U:1:84590621]>" triggered "damage" against "jΔne<60><[U:1:248116797]>" (damage "38") (weapon "shotgun_soldier") L 05/31/2026 - 00:05:13: "jΔne<60><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/31/2026 - 00:05:13: "jΔne<60><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/31/2026 - 00:05:13: "jΔne<60><[U:1:248116797]>" triggered "damage" against "mous<61><[U:1:84590621]>" (damage "80") (realdamage "54") (weapon "shotgun_soldier") L 05/31/2026 - 00:05:13: World triggered "mge_elo_delta" (player "[U:1:248116797]") (old_elo "1726") (new_elo "1732") L 05/31/2026 - 00:05:13: World triggered "mge_elo_delta" (player "[U:1:84590621]") (old_elo "1647") (new_elo "1641") L 05/31/2026 - 00:05:13: "jΔne<60><[U:1:248116797]>" killed "mous<61><[U:1:84590621]>" with "shotgun_soldier" (attacker_position "-1999 1707 -6447") (victim_position "-1804 1684 -6277") L 05/31/2026 - 00:05:13: World triggered "mge_match_end" (winner "[U:1:248116797]") (loser "[U:1:84590621]") (winner_score "20") (loser_score "14")