L 06/02/2026 - 21:33:33: World triggered "meta_data" (matchid "2606022133339b7c") (map "mge_league_v3") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 06/02/2026 - 21:33:33: "apxprdtr<22><[U:1:183324931]>" changed role to "soldier" L 06/02/2026 - 21:33:33: "trasu vb zvR<21><[U:1:418464988]>" changed role to "soldier" L 06/02/2026 - 21:33:37: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:33:37: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:33:37: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:33:37: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "567") L 06/02/2026 - 21:33:37: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:33:37: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "67") (weapon "quake_rl") L 06/02/2026 - 21:33:38: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:33:38: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:33:38: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:33:38: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "107") (realdamage "105") (weapon "quake_rl") L 06/02/2026 - 21:33:38: "trasu vb zvR<21><[U:1:418464988]>" killed "apxprdtr<22><[U:1:183324931]>" with "quake_rl" (attacker_position "12650 3826 -857") (victim_position "12670 3702 -1052") L 06/02/2026 - 21:33:38: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:33:39: "apxprdtr<22><[U:1:183324931]>" spawned as "soldier" L 06/02/2026 - 21:33:40: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:33:42: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:33:42: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "291") L 06/02/2026 - 21:33:42: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:33:42: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:33:42: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "108") (weapon "quake_rl") L 06/02/2026 - 21:33:42: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:33:43: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:33:43: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:33:43: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:33:43: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "65") (weapon "quake_rl") L 06/02/2026 - 21:33:44: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:33:44: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:33:44: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:33:44: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "71") (realdamage "49") (weapon "quake_rl") L 06/02/2026 - 21:33:44: "apxprdtr<22><[U:1:183324931]>" killed "trasu vb zvR<21><[U:1:418464988]>" with "quake_rl" (attacker_position "12772 3457 -1094") (victim_position "12604 3684 -1042") L 06/02/2026 - 21:33:44: "trasu vb zvR<21><[U:1:418464988]>" spawned as "soldier" L 06/02/2026 - 21:33:45: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:33:46: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:33:46: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:33:46: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "7") (weapon "shotgun_soldier") L 06/02/2026 - 21:33:46: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:33:46: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:33:46: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:33:46: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "49") (weapon "shotgun_soldier") L 06/02/2026 - 21:33:47: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:33:47: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:33:48: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:33:48: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:33:49: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:33:49: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:33:49: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "6") (weapon "shotgun_soldier") L 06/02/2026 - 21:33:50: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:33:50: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:33:50: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "21") (weapon "shotgun_soldier") L 06/02/2026 - 21:33:50: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:33:50: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:33:50: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:33:50: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "24") (weapon "shotgun_soldier") L 06/02/2026 - 21:33:51: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:33:51: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:33:52: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:33:52: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:33:52: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "37") (weapon "shotgun_soldier") L 06/02/2026 - 21:33:52: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:33:52: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:33:52: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:33:52: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "56") (weapon "shotgun_soldier") L 06/02/2026 - 21:33:53: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:33:53: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:33:53: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "57") (weapon "quake_rl") L 06/02/2026 - 21:33:54: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:33:54: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:33:54: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "24") (weapon "shotgun_soldier") L 06/02/2026 - 21:33:54: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:33:54: "apxprdtr<22><[U:1:183324931]>" killed "trasu vb zvR<21><[U:1:418464988]>" with "world" (attacker_position "12108 3622 -1336") (victim_position "12444 3960 -1365") L 06/02/2026 - 21:33:54: "trasu vb zvR<21><[U:1:418464988]>" spawned as "soldier" L 06/02/2026 - 21:33:56: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:33:56: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:33:56: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "33") (weapon "shotgun_soldier") L 06/02/2026 - 21:33:56: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:33:57: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:33:57: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "78") (weapon "quake_rl") L 06/02/2026 - 21:33:57: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:33:57: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:33:57: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:33:57: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "77") (weapon "quake_rl") L 06/02/2026 - 21:33:58: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:33:58: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:33:58: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:33:58: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "50") (weapon "quake_rl") L 06/02/2026 - 21:33:58: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:33:58: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:33:58: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:33:58: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "57") (realdamage "39") (weapon "shotgun_soldier") L 06/02/2026 - 21:33:58: "trasu vb zvR<21><[U:1:418464988]>" killed "apxprdtr<22><[U:1:183324931]>" with "shotgun_soldier" (attacker_position "12711 3524 -1094") (victim_position "12535 3851 -1020") L 06/02/2026 - 21:33:59: "apxprdtr<22><[U:1:183324931]>" spawned as "soldier" L 06/02/2026 - 21:34:00: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:00: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:01: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:34:01: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "71") (weapon "quake_rl") L 06/02/2026 - 21:34:01: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:01: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:02: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:04: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:34:04: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "85") (weapon "quake_rl") L 06/02/2026 - 21:34:04: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:04: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:04: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:05: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:06: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:06: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:06: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "23") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:06: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:06: "trasu vb zvR<21><[U:1:418464988]>" committed suicide with "world" (attacker_position "13080 3328 -1500") L 06/02/2026 - 21:34:06: "trasu vb zvR<21><[U:1:418464988]>" spawned as "soldier" L 06/02/2026 - 21:34:08: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:08: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:08: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "57") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:08: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:08: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:34:08: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "77") (weapon "quake_rl") L 06/02/2026 - 21:34:09: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:09: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:09: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "29") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:09: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:09: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:10: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:10: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:10: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:10: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "52") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:10: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:11: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:11: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:11: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "82") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:11: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:11: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:34:11: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "70") (weapon "quake_rl") L 06/02/2026 - 21:34:11: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:11: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:11: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:11: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "62") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:13: "trasu vb zvR<21><[U:1:418464988]>" killed "apxprdtr<22><[U:1:183324931]>" with "world" (attacker_position "12374 3493 -1246") (victim_position "12798 3707 -1298") L 06/02/2026 - 21:34:13: "apxprdtr<22><[U:1:183324931]>" spawned as "soldier" L 06/02/2026 - 21:34:15: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:15: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:15: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "64") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:15: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:15: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:15: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:15: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "51") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:16: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:16: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:34:16: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "74") (weapon "quake_rl") L 06/02/2026 - 21:34:16: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:17: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:17: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:17: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:17: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "37") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:17: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:17: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:34:17: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "39") (weapon "quake_rl") L 06/02/2026 - 21:34:17: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:17: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:17: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "26") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:18: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:18: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:18: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "15") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:18: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:18: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:18: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "12") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:19: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:19: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:34:19: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "88") (realdamage "35") (weapon "quake_rl") L 06/02/2026 - 21:34:19: "apxprdtr<22><[U:1:183324931]>" killed "trasu vb zvR<21><[U:1:418464988]>" with "quake_rl" (attacker_position "12735 3483 -1094") (victim_position "12349 3683 -1127") L 06/02/2026 - 21:34:19: "trasu vb zvR<21><[U:1:418464988]>" spawned as "soldier" L 06/02/2026 - 21:34:20: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:20: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:34:20: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "89") (weapon "quake_rl") (airshot "1") (height "510") L 06/02/2026 - 21:34:20: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:20: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:20: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "34") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:21: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:21: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:21: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:21: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "4") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:22: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:22: "apxprdtr<22><[U:1:183324931]>" say "ez" L 06/02/2026 - 21:34:22: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:24: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:24: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:24: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "15") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:24: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:24: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:24: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:24: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "20") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:24: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:24: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:24: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "5") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:25: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:25: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:25: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "30") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:25: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:25: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:25: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "6") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:26: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:26: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:26: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "11") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:26: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:26: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:26: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "17") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:26: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:26: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:26: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "34") (realdamage "29") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:26: "apxprdtr<22><[U:1:183324931]>" killed "trasu vb zvR<21><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "12381 3683 -1127") (victim_position "12072 3981 -1483") L 06/02/2026 - 21:34:26: "trasu vb zvR<21><[U:1:418464988]>" spawned as "soldier" L 06/02/2026 - 21:34:28: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:28: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:28: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "38") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:28: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:28: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:34:28: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "76") (weapon "quake_rl") L 06/02/2026 - 21:34:29: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:29: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:29: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:34:29: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "291") L 06/02/2026 - 21:34:29: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:30: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:30: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:30: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:30: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:30: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "16") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:30: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:30: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:30: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "18") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:31: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:31: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:31: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "56") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:31: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:31: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:34:31: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "78") (weapon "quake_rl") L 06/02/2026 - 21:34:32: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:32: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:32: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "50") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:32: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:32: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:32: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "82") (realdamage "54") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:32: "apxprdtr<22><[U:1:183324931]>" killed "trasu vb zvR<21><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "12404 3691 -1128") (victim_position "12582 3826 -1178") L 06/02/2026 - 21:34:33: "trasu vb zvR<21><[U:1:418464988]>" spawned as "soldier" L 06/02/2026 - 21:34:34: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:34: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:35: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:35: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:34:35: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "69") (weapon "quake_rl") L 06/02/2026 - 21:34:35: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:35: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:35: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "56") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:36: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:36: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:34:36: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "108") (weapon "quake_rl") L 06/02/2026 - 21:34:36: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:37: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:37: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:34:37: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "49") (weapon "quake_rl") L 06/02/2026 - 21:34:37: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:37: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:34:37: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "101") (realdamage "50") (weapon "quake_rl") L 06/02/2026 - 21:34:37: "apxprdtr<22><[U:1:183324931]>" killed "trasu vb zvR<21><[U:1:418464988]>" with "quake_rl" (attacker_position "12529 3704 -980") (victim_position "12344 3613 -1245") L 06/02/2026 - 21:34:37: "apxprdtr<22><[U:1:183324931]>" triggered "domination" against "trasu vb zvR<21><[U:1:418464988]>" L 06/02/2026 - 21:34:37: "trasu vb zvR<21><[U:1:418464988]>" spawned as "soldier" L 06/02/2026 - 21:34:39: "trasu vb zvR<21><[U:1:418464988]>" say "yo" L 06/02/2026 - 21:34:44: "trasu vb zvR<21><[U:1:418464988]>" say "im getting kinda bored of this already sorry" L 06/02/2026 - 21:34:46: "trasu vb zvR<21><[U:1:418464988]>" say "but ill finish this" L 06/02/2026 - 21:34:47: "apxprdtr<22><[U:1:183324931]>" say ":P:" L 06/02/2026 - 21:34:49: "apxprdtr<22><[U:1:183324931]>" say "LOL" L 06/02/2026 - 21:34:50: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:50: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:50: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "83") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:50: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:34:50: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "106") (weapon "quake_rl") L 06/02/2026 - 21:34:50: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:50: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:50: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:50: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "18") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:51: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:51: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:51: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "25") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:52: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:52: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:52: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "11") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:53: "apxprdtr<22><[U:1:183324931]>" killed "trasu vb zvR<21><[U:1:418464988]>" with "world" (attacker_position "12765 3494 -1094") (victim_position "13130 3374 -1457") L 06/02/2026 - 21:34:53: "trasu vb zvR<21><[U:1:418464988]>" spawned as "soldier" L 06/02/2026 - 21:34:55: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:55: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:55: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "18") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:55: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:55: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:34:55: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "68") (weapon "quake_rl") L 06/02/2026 - 21:34:55: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:56: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:56: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:56: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:34:56: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "109") (weapon "quake_rl") L 06/02/2026 - 21:34:57: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:57: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:57: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:57: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "49") (weapon "shotgun_soldier") L 06/02/2026 - 21:34:57: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:59: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:34:59: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:59: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:34:59: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "6") (weapon "shotgun_soldier") L 06/02/2026 - 21:35:00: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:35:00: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "86") (weapon "quake_rl") L 06/02/2026 - 21:35:00: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:00: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:00: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:00: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "21") (realdamage "9") (weapon "shotgun_soldier") L 06/02/2026 - 21:35:00: "trasu vb zvR<21><[U:1:418464988]>" killed "apxprdtr<22><[U:1:183324931]>" with "shotgun_soldier" (attacker_position "12575 3568 -1094") (victim_position "12427 3266 -1573") L 06/02/2026 - 21:35:00: "trasu vb zvR<21><[U:1:418464988]>" triggered "revenge" against "apxprdtr<22><[U:1:183324931]>" L 06/02/2026 - 21:35:01: "apxprdtr<22><[U:1:183324931]>" spawned as "soldier" L 06/02/2026 - 21:35:03: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:03: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:35:03: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "101") (weapon "quake_rl") L 06/02/2026 - 21:35:03: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:04: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:06: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:08: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:08: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:08: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:08: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "65") (weapon "shotgun_soldier") L 06/02/2026 - 21:35:09: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:09: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:09: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:09: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "43") (weapon "shotgun_soldier") L 06/02/2026 - 21:35:09: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:10: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:10: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:10: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "70") (weapon "shotgun_soldier") L 06/02/2026 - 21:35:10: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:10: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:35:10: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "51") (weapon "quake_rl") L 06/02/2026 - 21:35:10: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:10: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:10: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:10: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "63") (realdamage "35") (weapon "shotgun_soldier") L 06/02/2026 - 21:35:10: "trasu vb zvR<21><[U:1:418464988]>" killed "apxprdtr<22><[U:1:183324931]>" with "shotgun_soldier" (attacker_position "12609 3707 -1094") (victim_position "12678 3437 -1094") L 06/02/2026 - 21:35:11: "apxprdtr<22><[U:1:183324931]>" spawned as "soldier" L 06/02/2026 - 21:35:12: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:12: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:35:12: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "107") (weapon "quake_rl") L 06/02/2026 - 21:35:13: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:13: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:35:13: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "52") (weapon "quake_rl") L 06/02/2026 - 21:35:13: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:13: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:13: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "29") (weapon "shotgun_soldier") L 06/02/2026 - 21:35:13: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:13: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:35:13: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "345") L 06/02/2026 - 21:35:14: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:14: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:35:14: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "60") (weapon "quake_rl") L 06/02/2026 - 21:35:14: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:14: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:14: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "16") (weapon "shotgun_soldier") L 06/02/2026 - 21:35:14: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:16: "trasu vb zvR<21><[U:1:418464988]>" picked up item "tf_ammo_pack" L 06/02/2026 - 21:35:16: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:17: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:35:17: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "107") (realdamage "9") (weapon "quake_rl") L 06/02/2026 - 21:35:17: "trasu vb zvR<21><[U:1:418464988]>" killed "apxprdtr<22><[U:1:183324931]>" with "quake_rl" (attacker_position "12201 3291 -1492") (victim_position "12325 3420 -1367") L 06/02/2026 - 21:35:17: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:17: "apxprdtr<22><[U:1:183324931]>" spawned as "soldier" L 06/02/2026 - 21:35:19: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:20: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:20: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:20: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "46") (weapon "shotgun_soldier") L 06/02/2026 - 21:35:21: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:21: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:35:21: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "87") (weapon "quake_rl") L 06/02/2026 - 21:35:21: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:21: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:22: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:35:22: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "79") (weapon "quake_rl") L 06/02/2026 - 21:35:22: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:22: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:22: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:35:22: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "72") (weapon "quake_rl") L 06/02/2026 - 21:35:22: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:22: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:22: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "17") (realdamage "5") (weapon "shotgun_soldier") L 06/02/2026 - 21:35:22: "apxprdtr<22><[U:1:183324931]>" killed "trasu vb zvR<21><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "12329 3716 -995") (victim_position "12167 3572 -951") L 06/02/2026 - 21:35:22: "trasu vb zvR<21><[U:1:418464988]>" spawned as "soldier" L 06/02/2026 - 21:35:24: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:24: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:24: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "21") (weapon "shotgun_soldier") L 06/02/2026 - 21:35:25: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:25: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:35:25: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "69") (weapon "quake_rl") L 06/02/2026 - 21:35:25: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:25: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:25: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "87") (weapon "shotgun_soldier") L 06/02/2026 - 21:35:25: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:35:25: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "199") L 06/02/2026 - 21:35:25: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:26: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:26: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:27: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:27: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:27: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "8") (weapon "shotgun_soldier") L 06/02/2026 - 21:35:27: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:27: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:27: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "10") (weapon "shotgun_soldier") L 06/02/2026 - 21:35:28: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:29: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:29: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "67") (weapon "tf_projectile_pipe_remote") L 06/02/2026 - 21:35:29: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 06/02/2026 - 21:35:29: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 06/02/2026 - 21:35:30: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:30: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "60") (weapon "tf_projectile_pipe_remote") L 06/02/2026 - 21:35:30: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 06/02/2026 - 21:35:30: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 06/02/2026 - 21:35:30: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:35:30: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "57") (weapon "quake_rl") L 06/02/2026 - 21:35:31: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:31: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:35:31: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "106") (weapon "quake_rl") L 06/02/2026 - 21:35:32: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:35:32: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "58") (weapon "quake_rl") L 06/02/2026 - 21:35:32: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:32: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "iron_bomber") L 06/02/2026 - 21:35:32: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 06/02/2026 - 21:35:32: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "iron_bomber") L 06/02/2026 - 21:35:32: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "100") (realdamage "92") (weapon "iron_bomber") L 06/02/2026 - 21:35:32: "apxprdtr<22><[U:1:183324931]>" killed "trasu vb zvR<21><[U:1:418464988]>" with "iron_bomber" (attacker_position "12691 4662 -1269") (victim_position "12727 4266 -1495") L 06/02/2026 - 21:35:32: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 06/02/2026 - 21:35:32: "trasu vb zvR<21><[U:1:418464988]>" spawned as "soldier" L 06/02/2026 - 21:35:34: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:36: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:36: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:36: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:35:36: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "73") (weapon "quake_rl") L 06/02/2026 - 21:35:37: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:37: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:37: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:38: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:35:38: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "78") (weapon "quake_rl") L 06/02/2026 - 21:35:38: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:38: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:38: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:38: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:38: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "49") (weapon "shotgun_soldier") L 06/02/2026 - 21:35:39: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:39: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:39: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:39: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "6") (weapon "shotgun_soldier") L 06/02/2026 - 21:35:40: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:42: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:45: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:46: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:35:46: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "44") (weapon "quake_rl") L 06/02/2026 - 21:35:46: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:46: "trasu vb zvR<21><[U:1:418464988]>" picked up item "tf_ammo_pack" L 06/02/2026 - 21:35:46: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:46: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:46: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "34") (weapon "shotgun_soldier") L 06/02/2026 - 21:35:46: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:35:46: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "47") (weapon "quake_rl") L 06/02/2026 - 21:35:47: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:47: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:47: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "22") (realdamage "8") (weapon "shotgun_soldier") L 06/02/2026 - 21:35:47: "apxprdtr<22><[U:1:183324931]>" killed "trasu vb zvR<21><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "12387 3648 -1068") (victim_position "12183 3577 -1385") L 06/02/2026 - 21:35:47: "trasu vb zvR<21><[U:1:418464988]>" spawned as "soldier" L 06/02/2026 - 21:35:47: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:49: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:49: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:35:49: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "81") (weapon "quake_rl") L 06/02/2026 - 21:35:49: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:50: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:50: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:50: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "50") (weapon "shotgun_soldier") L 06/02/2026 - 21:35:50: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:51: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:51: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:51: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:35:51: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "67") (weapon "quake_rl") L 06/02/2026 - 21:35:51: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:51: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:51: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:51: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "36") (weapon "shotgun_soldier") L 06/02/2026 - 21:35:52: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:52: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:52: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "30") (weapon "shotgun_soldier") L 06/02/2026 - 21:35:52: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:52: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:35:52: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "66") (realdamage "53") (weapon "quake_rl") L 06/02/2026 - 21:35:52: "apxprdtr<22><[U:1:183324931]>" killed "trasu vb zvR<21><[U:1:418464988]>" with "quake_rl" (attacker_position "12669 3724 -1047") (victim_position "12794 3464 -1094") L 06/02/2026 - 21:35:52: "apxprdtr<22><[U:1:183324931]>" triggered "domination" against "trasu vb zvR<21><[U:1:418464988]>" L 06/02/2026 - 21:35:52: "trasu vb zvR<21><[U:1:418464988]>" spawned as "soldier" L 06/02/2026 - 21:35:53: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:53: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:53: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:53: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "7") (weapon "shotgun_soldier") L 06/02/2026 - 21:35:54: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:54: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:54: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "41") (weapon "shotgun_soldier") L 06/02/2026 - 21:35:54: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:54: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:35:54: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "76") (weapon "quake_rl") L 06/02/2026 - 21:35:55: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:35:55: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "111") (weapon "quake_rl") L 06/02/2026 - 21:35:55: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:55: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:55: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "18") (weapon "shotgun_soldier") L 06/02/2026 - 21:35:55: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:56: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:56: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:56: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:56: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:56: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "10") (weapon "shotgun_soldier") L 06/02/2026 - 21:35:57: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:57: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:57: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:57: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "10") (weapon "shotgun_soldier") L 06/02/2026 - 21:35:57: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:35:57: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "28") (weapon "quake_rl") L 06/02/2026 - 21:35:57: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:58: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:35:58: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:58: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:58: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "13") (weapon "shotgun_soldier") L 06/02/2026 - 21:35:58: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:58: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:35:58: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "24") (weapon "shotgun_soldier") L 06/02/2026 - 21:35:59: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:00: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:00: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:00: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "16") (weapon "shotgun_soldier") L 06/02/2026 - 21:36:00: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:01: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:01: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:01: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "11") (weapon "shotgun_soldier") L 06/02/2026 - 21:36:01: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:01: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:01: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "10") (weapon "shotgun_soldier") L 06/02/2026 - 21:36:02: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:02: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:02: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "5") (weapon "shotgun_soldier") L 06/02/2026 - 21:36:02: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:02: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:02: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "13") (weapon "shotgun_soldier") L 06/02/2026 - 21:36:03: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:03: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:03: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "9") (weapon "shotgun_soldier") L 06/02/2026 - 21:36:06: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:06: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:06: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "4") (weapon "shotgun_soldier") L 06/02/2026 - 21:36:06: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:06: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:06: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "14") (realdamage "5") (weapon "shotgun_soldier") L 06/02/2026 - 21:36:06: "apxprdtr<22><[U:1:183324931]>" killed "trasu vb zvR<21><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "12741 3567 -1094") (victim_position "13231 3367 -1474") L 06/02/2026 - 21:36:07: "trasu vb zvR<21><[U:1:418464988]>" spawned as "soldier" L 06/02/2026 - 21:36:09: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:09: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:09: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "43") (weapon "shotgun_soldier") L 06/02/2026 - 21:36:09: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:36:09: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:09: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:09: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "24") (weapon "shotgun_soldier") L 06/02/2026 - 21:36:09: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:36:10: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:36:10: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "75") (weapon "quake_rl") L 06/02/2026 - 21:36:10: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:36:10: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:36:10: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:36:10: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "74") (weapon "quake_rl") L 06/02/2026 - 21:36:11: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:12: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:36:12: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:14: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:36:17: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:36:17: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:36:17: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "51") (weapon "quake_rl") L 06/02/2026 - 21:36:18: "trasu vb zvR<21><[U:1:418464988]>" say "btw" L 06/02/2026 - 21:36:25: "trasu vb zvR<21><[U:1:418464988]>" say "im not tilted or anything i just dont have passion for this anymore" L 06/02/2026 - 21:36:29: "trasu vb zvR<21><[U:1:418464988]>" say "its lowk good server tho" L 06/02/2026 - 21:36:31: "apxprdtr<22><[U:1:183324931]>" say "I am ingrid rockets" L 06/02/2026 - 21:36:31: "trasu vb zvR<21><[U:1:418464988]>" committed suicide with "world" (attacker_position "12236 3776 -1422") L 06/02/2026 - 21:36:31: "trasu vb zvR<21><[U:1:418464988]>" spawned as "soldier" L 06/02/2026 - 21:36:34: "trasu vb zvR<21><[U:1:418464988]>" say "fuck u" L 06/02/2026 - 21:36:35: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:36:35: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:36:35: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "86") (weapon "quake_rl") L 06/02/2026 - 21:36:35: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:35: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:35: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "23") (weapon "shotgun_soldier") L 06/02/2026 - 21:36:36: "trasu vb zvR<21><[U:1:418464988]>" say "nigger" L 06/02/2026 - 21:36:36: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:36: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:36: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "25") (weapon "shotgun_soldier") L 06/02/2026 - 21:36:38: "trasu vb zvR<21><[U:1:418464988]>" say "now i go tryhard" L 06/02/2026 - 21:36:40: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:40: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:40: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "25") (weapon "shotgun_soldier") L 06/02/2026 - 21:36:40: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:36:40: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:40: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:40: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "60") (weapon "shotgun_soldier") L 06/02/2026 - 21:36:41: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:36:41: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "92") (weapon "quake_rl") L 06/02/2026 - 21:36:41: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:36:41: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:36:41: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:36:41: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "63") (realdamage "11") (weapon "quake_rl") L 06/02/2026 - 21:36:41: "apxprdtr<22><[U:1:183324931]>" killed "trasu vb zvR<21><[U:1:418464988]>" with "quake_rl" (attacker_position "12552 3912 -944") (victim_position "12571 3494 -1047") L 06/02/2026 - 21:36:41: "trasu vb zvR<21><[U:1:418464988]>" spawned as "soldier" L 06/02/2026 - 21:36:43: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:36:43: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:43: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:43: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "29") (weapon "shotgun_soldier") L 06/02/2026 - 21:36:43: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:36:43: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "430") L 06/02/2026 - 21:36:44: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:44: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:44: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "47") (weapon "shotgun_soldier") L 06/02/2026 - 21:36:44: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:44: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:44: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "22") (weapon "shotgun_soldier") L 06/02/2026 - 21:36:45: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:36:45: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:45: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:45: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:45: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "25") (weapon "shotgun_soldier") L 06/02/2026 - 21:36:45: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:36:45: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "58") (weapon "quake_rl") L 06/02/2026 - 21:36:46: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:36:46: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:36:46: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:36:46: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "80") (weapon "quake_rl") L 06/02/2026 - 21:36:46: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:46: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:46: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "48") (weapon "shotgun_soldier") L 06/02/2026 - 21:36:46: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:46: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:46: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "48") (realdamage "2") (weapon "shotgun_soldier") L 06/02/2026 - 21:36:46: "apxprdtr<22><[U:1:183324931]>" killed "trasu vb zvR<21><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "12525 3591 -1094") (victim_position "12843 3332 -1042") L 06/02/2026 - 21:36:46: "trasu vb zvR<21><[U:1:418464988]>" spawned as "soldier" L 06/02/2026 - 21:36:48: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:36:48: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:36:48: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:36:48: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "49") (weapon "quake_rl") L 06/02/2026 - 21:36:48: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:48: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:48: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "35") (weapon "shotgun_soldier") L 06/02/2026 - 21:36:49: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:36:49: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:36:49: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "80") (weapon "quake_rl") L 06/02/2026 - 21:36:49: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:36:49: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:36:49: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "56") (weapon "quake_rl") L 06/02/2026 - 21:36:50: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:50: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:36:50: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:50: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:50: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "70") (weapon "shotgun_soldier") L 06/02/2026 - 21:36:51: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:36:51: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:52: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:52: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:52: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "39") (weapon "shotgun_soldier") L 06/02/2026 - 21:36:52: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:52: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:52: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "82") (weapon "shotgun_soldier") L 06/02/2026 - 21:36:52: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:52: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:52: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "66") (realdamage "43") (weapon "shotgun_soldier") L 06/02/2026 - 21:36:52: "trasu vb zvR<21><[U:1:418464988]>" killed "apxprdtr<22><[U:1:183324931]>" with "shotgun_soldier" (attacker_position "12505 3465 -1217") (victim_position "12310 3559 -1244") L 06/02/2026 - 21:36:52: "trasu vb zvR<21><[U:1:418464988]>" triggered "revenge" against "apxprdtr<22><[U:1:183324931]>" L 06/02/2026 - 21:36:52: "apxprdtr<22><[U:1:183324931]>" spawned as "soldier" L 06/02/2026 - 21:36:54: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:54: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:54: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "4") (weapon "shotgun_soldier") L 06/02/2026 - 21:36:55: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:36:55: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:36:55: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:55: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:36:55: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "109") (weapon "quake_rl") L 06/02/2026 - 21:36:55: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:36:56: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:36:56: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:36:56: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:56: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:36:56: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "21") (weapon "shotgun_soldier") L 06/02/2026 - 21:36:58: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:36:59: "trasu vb zvR<21><[U:1:418464988]>" picked up item "tf_ammo_pack" L 06/02/2026 - 21:37:00: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:00: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:00: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "25") (weapon "shotgun_soldier") L 06/02/2026 - 21:37:01: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:01: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:01: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:01: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "18") (weapon "shotgun_soldier") L 06/02/2026 - 21:37:01: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:37:02: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:02: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:37:02: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "36") (weapon "quake_rl") L 06/02/2026 - 21:37:02: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:02: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:02: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "16") (realdamage "13") (weapon "shotgun_soldier") L 06/02/2026 - 21:37:02: "apxprdtr<22><[U:1:183324931]>" killed "trasu vb zvR<21><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "12023 3794 -1460") (victim_position "12462 3566 -862") L 06/02/2026 - 21:37:02: "trasu vb zvR<21><[U:1:418464988]>" spawned as "soldier" L 06/02/2026 - 21:37:04: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:04: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:04: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "42") (weapon "shotgun_soldier") L 06/02/2026 - 21:37:04: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:04: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:04: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "60") (weapon "shotgun_soldier") L 06/02/2026 - 21:37:05: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:37:05: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "106") (weapon "quake_rl") L 06/02/2026 - 21:37:05: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:37:05: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:37:05: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:37:05: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "80") (weapon "quake_rl") L 06/02/2026 - 21:37:05: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:05: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:05: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "70") (weapon "shotgun_soldier") L 06/02/2026 - 21:37:06: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:37:06: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:37:06: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "46") (weapon "quake_rl") L 06/02/2026 - 21:37:06: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:37:07: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:37:07: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:37:07: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "81") (realdamage "58") (weapon "quake_rl") L 06/02/2026 - 21:37:07: "trasu vb zvR<21><[U:1:418464988]>" killed "apxprdtr<22><[U:1:183324931]>" with "quake_rl" (attacker_position "12209 3318 -1302") (victim_position "12511 3644 -1073") L 06/02/2026 - 21:37:07: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:37:07: "apxprdtr<22><[U:1:183324931]>" spawned as "soldier" L 06/02/2026 - 21:37:07: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:09: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:37:09: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:37:10: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:37:10: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "112") (weapon "quake_rl") L 06/02/2026 - 21:37:10: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:37:10: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "66") (weapon "quake_rl") L 06/02/2026 - 21:37:10: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:37:10: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:37:11: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:37:11: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:11: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:37:12: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:12: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:12: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:12: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "5") (weapon "shotgun_soldier") L 06/02/2026 - 21:37:12: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:12: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:12: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "15") (weapon "shotgun_soldier") L 06/02/2026 - 21:37:13: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:13: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:13: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "14") (weapon "shotgun_soldier") L 06/02/2026 - 21:37:13: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:13: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:13: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "5") (weapon "shotgun_soldier") L 06/02/2026 - 21:37:14: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:14: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:14: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "17") (weapon "shotgun_soldier") L 06/02/2026 - 21:37:14: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:14: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:14: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "16") (weapon "shotgun_soldier") L 06/02/2026 - 21:37:15: "trasu vb zvR<21><[U:1:418464988]>" say "EZ" L 06/02/2026 - 21:37:15: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:15: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:15: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "30") (realdamage "23") (weapon "shotgun_soldier") L 06/02/2026 - 21:37:15: "apxprdtr<22><[U:1:183324931]>" killed "trasu vb zvR<21><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "12438 3457 -1247") (victim_position "12155 2980 -1528") L 06/02/2026 - 21:37:15: "trasu vb zvR<21><[U:1:418464988]>" spawned as "soldier" L 06/02/2026 - 21:37:16: "trasu vb zvR<21><[U:1:418464988]>" say "INGRIDN ROCKET" L 06/02/2026 - 21:37:18: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:37:18: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:37:18: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "77") (weapon "quake_rl") L 06/02/2026 - 21:37:19: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:19: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:37:20: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:37:20: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:37:20: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "85") (weapon "quake_rl") L 06/02/2026 - 21:37:20: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:37:20: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:20: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:20: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "40") (weapon "shotgun_soldier") L 06/02/2026 - 21:37:20: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:21: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:37:21: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:21: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:21: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "29") (weapon "shotgun_soldier") L 06/02/2026 - 21:37:21: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:21: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:21: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "12") (weapon "shotgun_soldier") L 06/02/2026 - 21:37:21: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:21: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:21: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "35") (weapon "shotgun_soldier") L 06/02/2026 - 21:37:22: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:22: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:22: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "62") (weapon "shotgun_soldier") L 06/02/2026 - 21:37:22: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:22: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:22: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "16") (weapon "shotgun_soldier") L 06/02/2026 - 21:37:22: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:23: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:23: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:23: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "8") (weapon "shotgun_soldier") L 06/02/2026 - 21:37:23: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:37:23: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "61") (realdamage "3") (weapon "quake_rl") L 06/02/2026 - 21:37:23: "apxprdtr<22><[U:1:183324931]>" killed "trasu vb zvR<21><[U:1:418464988]>" with "quake_rl" (attacker_position "12655 3585 -1094") (victim_position "12405 3524 -1110") L 06/02/2026 - 21:37:23: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:37:23: "trasu vb zvR<21><[U:1:418464988]>" spawned as "soldier" L 06/02/2026 - 21:37:25: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:37:25: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:25: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:25: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "28") (weapon "shotgun_soldier") L 06/02/2026 - 21:37:25: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:37:26: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:37:26: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "54") (weapon "quake_rl") L 06/02/2026 - 21:37:26: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:26: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:26: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "57") (weapon "shotgun_soldier") L 06/02/2026 - 21:37:26: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:27: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:37:27: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/02/2026 - 21:37:27: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "50") (weapon "quake_rl") L 06/02/2026 - 21:37:28: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:37:28: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:37:29: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:29: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:29: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "6") (weapon "shotgun_soldier") L 06/02/2026 - 21:37:29: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/02/2026 - 21:37:29: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:29: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:29: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "45") (weapon "shotgun_soldier") L 06/02/2026 - 21:37:29: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:30: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:30: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:30: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "50") (weapon "shotgun_soldier") L 06/02/2026 - 21:37:30: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:30: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:30: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "22") (weapon "shotgun_soldier") L 06/02/2026 - 21:37:31: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:31: "trasu vb zvR<21><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:31: "trasu vb zvR<21><[U:1:418464988]>" triggered "damage" against "apxprdtr<22><[U:1:183324931]>" (damage "7") (weapon "shotgun_soldier") L 06/02/2026 - 21:37:31: "apxprdtr<22><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:31: "apxprdtr<22><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/02/2026 - 21:37:31: "apxprdtr<22><[U:1:183324931]>" triggered "damage" against "trasu vb zvR<21><[U:1:418464988]>" (damage "72") (realdamage "51") (weapon "shotgun_soldier") L 06/02/2026 - 21:37:31: World triggered "mge_elo_delta" (player "[U:1:183324931]") (old_elo "1627") (new_elo "1634") L 06/02/2026 - 21:37:31: World triggered "mge_elo_delta" (player "[U:1:418464988]") (old_elo "1586") (new_elo "1579") L 06/02/2026 - 21:37:31: "apxprdtr<22><[U:1:183324931]>" killed "trasu vb zvR<21><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "12198 3519 -1303") (victim_position "12025 3646 -1449") L 06/02/2026 - 21:37:31: World triggered "mge_match_end" (winner "[U:1:183324931]") (loser "[U:1:418464988]") (winner_score "20") (loser_score "10")