L 06/04/2026 - 02:34:34: World triggered "meta_data" (matchid "260604023434488f") (map "mge_league_v3") (arena "Granary Middle Pro [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 06/04/2026 - 02:34:34: "visceral combatant<21><[U:1:278189956]>" changed role to "soldier" L 06/04/2026 - 02:34:34: "sqt<22><[U:1:244099763]>" changed role to "soldier" L 06/04/2026 - 02:34:36: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:34:37: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:34:37: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:34:38: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:34:38: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:34:38: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:34:38: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "96") (weapon "quake_rl") L 06/04/2026 - 02:34:41: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:34:41: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:34:41: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "109") (weapon "quake_rl") L 06/04/2026 - 02:34:41: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:34:42: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:34:42: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:34:42: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:34:42: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "66") (weapon "quake_rl") L 06/04/2026 - 02:34:44: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:34:44: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:34:44: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:34:44: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "67") (realdamage "35") (weapon "quake_rl") L 06/04/2026 - 02:34:44: "sqt<22><[U:1:244099763]>" killed "visceral combatant<21><[U:1:278189956]>" with "quake_rl" (attacker_position "10503 -5103 -1416") (victim_position "10887 -5101 -1470") L 06/04/2026 - 02:34:45: "visceral combatant<21><[U:1:278189956]>" spawned as "soldier" L 06/04/2026 - 02:34:46: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:34:47: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:34:48: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:34:48: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:34:48: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "411") L 06/04/2026 - 02:34:48: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:34:49: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:34:50: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:34:50: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:34:50: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "67") (weapon "quake_rl") L 06/04/2026 - 02:34:51: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:34:52: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:34:52: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:34:52: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "95") (weapon "quake_rl") L 06/04/2026 - 02:34:52: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:34:52: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "47") (realdamage "32") (weapon "quake_rl") L 06/04/2026 - 02:34:52: "sqt<22><[U:1:244099763]>" killed "visceral combatant<21><[U:1:278189956]>" with "quake_rl" (attacker_position "10867 -4339 -1287") (victim_position "10515 -4446 -1523") L 06/04/2026 - 02:34:52: "visceral combatant<21><[U:1:278189956]>" spawned as "soldier" L 06/04/2026 - 02:34:55: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:34:55: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:34:55: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:34:55: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "38") (weapon "quake_rl") L 06/04/2026 - 02:34:55: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:34:55: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "38") (weapon "quake_rl") L 06/04/2026 - 02:34:55: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:34:56: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:34:56: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:34:56: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "35") (weapon "quake_rl") L 06/04/2026 - 02:34:57: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:34:57: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:34:57: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "44") (weapon "quake_rl") L 06/04/2026 - 02:34:58: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:34:58: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:34:58: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:34:58: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "39") (weapon "quake_rl") L 06/04/2026 - 02:35:01: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:02: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:35:02: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "74") (weapon "quake_rl") (crit "mini") L 06/04/2026 - 02:35:03: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:05: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:06: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:06: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:35:06: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "42") (realdamage "24") (weapon "quake_rl") L 06/04/2026 - 02:35:06: "sqt<22><[U:1:244099763]>" killed "visceral combatant<21><[U:1:278189956]>" with "quake_rl" (attacker_position "10876 -4894 -1487") (victim_position "11231 -4459 -1487") L 06/04/2026 - 02:35:06: "visceral combatant<21><[U:1:278189956]>" spawned as "soldier" L 06/04/2026 - 02:35:09: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:09: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:09: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:35:09: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "79") (weapon "quake_rl") L 06/04/2026 - 02:35:09: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:10: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:35:10: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "63") (weapon "quake_rl") L 06/04/2026 - 02:35:10: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:10: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:11: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:13: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:14: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:15: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:15: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:35:15: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "78") (realdamage "68") (weapon "quake_rl") L 06/04/2026 - 02:35:15: "visceral combatant<21><[U:1:278189956]>" killed "sqt<22><[U:1:244099763]>" with "quake_rl" (attacker_position "10591 -5266 -1251") (victim_position "10629 -5065 -1475") L 06/04/2026 - 02:35:15: "sqt<22><[U:1:244099763]>" spawned as "soldier" L 06/04/2026 - 02:35:17: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:17: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:18: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:20: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:20: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:35:20: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "378") L 06/04/2026 - 02:35:21: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:21: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:35:21: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "57") (weapon "quake_rl") L 06/04/2026 - 02:35:21: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:21: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:35:21: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "95") (realdamage "88") (weapon "quake_rl") (airshot "1") (height "339") L 06/04/2026 - 02:35:21: "visceral combatant<21><[U:1:278189956]>" killed "sqt<22><[U:1:244099763]>" with "quake_rl" (attacker_position "10698 -5102 -1452") (victim_position "11017 -5117 -1148") L 06/04/2026 - 02:35:21: "sqt<22><[U:1:244099763]>" spawned as "soldier" L 06/04/2026 - 02:35:27: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:28: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:28: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:28: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:35:28: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "74") (weapon "quake_rl") L 06/04/2026 - 02:35:28: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:35:28: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "49") (weapon "quake_rl") L 06/04/2026 - 02:35:29: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:29: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:29: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:35:29: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "61") (weapon "quake_rl") L 06/04/2026 - 02:35:29: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:35:29: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "62") (weapon "quake_rl") L 06/04/2026 - 02:35:30: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:33: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:33: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:35:33: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "41") (realdamage "21") (weapon "quake_rl") L 06/04/2026 - 02:35:33: "visceral combatant<21><[U:1:278189956]>" killed "sqt<22><[U:1:244099763]>" with "quake_rl" (attacker_position "10138 -5440 -1287") (victim_position "10714 -5453 -1301") L 06/04/2026 - 02:35:34: "sqt<22><[U:1:244099763]>" spawned as "soldier" L 06/04/2026 - 02:35:36: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:36: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:35:36: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "76") (weapon "quake_rl") L 06/04/2026 - 02:35:36: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:37: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:37: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:38: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:39: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:40: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:40: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:35:40: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "97") (weapon "quake_rl") L 06/04/2026 - 02:35:41: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:41: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:35:41: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "105") (weapon "quake_rl") L 06/04/2026 - 02:35:42: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:42: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:35:42: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "85") (realdamage "30") (weapon "quake_rl") L 06/04/2026 - 02:35:42: "sqt<22><[U:1:244099763]>" killed "visceral combatant<21><[U:1:278189956]>" with "quake_rl" (attacker_position "10409 -4610 -1181") (victim_position "10662 -4783 -1480") L 06/04/2026 - 02:35:42: "visceral combatant<21><[U:1:278189956]>" spawned as "soldier" L 06/04/2026 - 02:35:45: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:46: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:35:46: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "111") (weapon "quake_rl") L 06/04/2026 - 02:35:46: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:47: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:47: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:47: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:35:47: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "104") (weapon "quake_rl") L 06/04/2026 - 02:35:48: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:35:48: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "110") (realdamage "79") (weapon "quake_rl") L 06/04/2026 - 02:35:48: "sqt<22><[U:1:244099763]>" killed "visceral combatant<21><[U:1:278189956]>" with "quake_rl" (attacker_position "9950 -4891 -1436") (victim_position "10037 -4999 -1460") L 06/04/2026 - 02:35:48: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:48: "visceral combatant<21><[U:1:278189956]>" spawned as "soldier" L 06/04/2026 - 02:35:52: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:52: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:52: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:35:52: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "57") (weapon "quake_rl") L 06/04/2026 - 02:35:53: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:53: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:53: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:35:53: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "83") (weapon "quake_rl") L 06/04/2026 - 02:35:54: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:54: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:54: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:35:54: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "73") (realdamage "52") (weapon "quake_rl") L 06/04/2026 - 02:35:54: "sqt<22><[U:1:244099763]>" killed "visceral combatant<21><[U:1:278189956]>" with "quake_rl" (attacker_position "10306 -4674 -1287") (victim_position "10442 -5060 -1461") L 06/04/2026 - 02:35:54: "visceral combatant<21><[U:1:278189956]>" spawned as "soldier" L 06/04/2026 - 02:35:56: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:57: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:57: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:57: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:35:57: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "39") (weapon "quake_rl") L 06/04/2026 - 02:35:58: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:58: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:59: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:35:59: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "55") (weapon "quake_rl") L 06/04/2026 - 02:35:59: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:59: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:35:59: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:35:59: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "53") (weapon "quake_rl") L 06/04/2026 - 02:36:00: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:36:00: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "41") (weapon "quake_rl") L 06/04/2026 - 02:36:02: "visceral combatant<21><[U:1:278189956]>" say "headphones died 1s" L 06/04/2026 - 02:36:25: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:27: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:27: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:27: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:28: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:36:28: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "47") (realdamage "21") (weapon "quake_rl") L 06/04/2026 - 02:36:28: "sqt<22><[U:1:244099763]>" killed "visceral combatant<21><[U:1:278189956]>" with "quake_rl" (attacker_position "10458 -4660 -1287") (victim_position "10462 -5245 -1433") L 06/04/2026 - 02:36:28: "sqt<22><[U:1:244099763]>" triggered "domination" against "visceral combatant<21><[U:1:278189956]>" L 06/04/2026 - 02:36:28: "visceral combatant<21><[U:1:278189956]>" spawned as "soldier" L 06/04/2026 - 02:36:30: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:30: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:36:30: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "49") (weapon "quake_rl") L 06/04/2026 - 02:36:30: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:31: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:32: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:34: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:34: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:36: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:37: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:38: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:38: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:36:38: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "106") (weapon "quake_rl") L 06/04/2026 - 02:36:38: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:39: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:40: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:40: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:36:40: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "35") (weapon "quake_rl") L 06/04/2026 - 02:36:41: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:42: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:43: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:43: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:36:43: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "51") (weapon "quake_rl") L 06/04/2026 - 02:36:43: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:43: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:36:43: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "103") (realdamage "56") (weapon "quake_rl") L 06/04/2026 - 02:36:43: "visceral combatant<21><[U:1:278189956]>" killed "sqt<22><[U:1:244099763]>" with "quake_rl" (attacker_position "10709 -4762 -1379") (victim_position "10871 -4538 -1287") L 06/04/2026 - 02:36:43: "visceral combatant<21><[U:1:278189956]>" triggered "revenge" against "sqt<22><[U:1:244099763]>" L 06/04/2026 - 02:36:43: "sqt<22><[U:1:244099763]>" spawned as "soldier" L 06/04/2026 - 02:36:46: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:46: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:47: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:49: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:49: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:36:49: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "52") (weapon "quake_rl") L 06/04/2026 - 02:36:49: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:52: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:36:52: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "108") (weapon "quake_rl") L 06/04/2026 - 02:36:52: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:52: "visceral combatant<21><[U:1:278189956]>" picked up item "tf_ammo_pack" L 06/04/2026 - 02:36:52: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:52: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:36:52: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "95") (weapon "quake_rl") L 06/04/2026 - 02:36:53: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:53: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:53: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:36:53: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "55") (realdamage "53") (weapon "quake_rl") L 06/04/2026 - 02:36:53: "sqt<22><[U:1:244099763]>" killed "visceral combatant<21><[U:1:278189956]>" with "quake_rl" (attacker_position "11024 -5471 -1410") (victim_position "11055 -5100 -1420") L 06/04/2026 - 02:36:53: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:36:53: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "73") (weapon "quake_rl") L 06/04/2026 - 02:36:53: "visceral combatant<21><[U:1:278189956]>" spawned as "soldier" L 06/04/2026 - 02:36:56: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:56: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:56: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:36:56: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "86") (weapon "quake_rl") L 06/04/2026 - 02:36:57: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:58: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:58: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:36:58: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:36:58: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "63") (realdamage "52") (weapon "quake_rl") L 06/04/2026 - 02:36:58: "visceral combatant<21><[U:1:278189956]>" killed "sqt<22><[U:1:244099763]>" with "quake_rl" (attacker_position "10938 -5258 -1287") (victim_position "11211 -5320 -1487") L 06/04/2026 - 02:36:58: "sqt<22><[U:1:244099763]>" spawned as "soldier" L 06/04/2026 - 02:37:00: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:01: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:01: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:37:01: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "68") (weapon "quake_rl") L 06/04/2026 - 02:37:01: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:02: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:02: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:02: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:37:02: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "200") L 06/04/2026 - 02:37:02: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:37:02: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "65") (weapon "quake_rl") L 06/04/2026 - 02:37:03: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:04: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:37:04: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "26") (weapon "quake_rl") L 06/04/2026 - 02:37:05: "sqt<22><[U:1:244099763]>" picked up item "tf_ammo_pack" L 06/04/2026 - 02:37:06: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:06: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:07: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:09: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:10: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:37:10: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "64") (realdamage "63") (weapon "quake_rl") L 06/04/2026 - 02:37:10: "sqt<22><[U:1:244099763]>" killed "visceral combatant<21><[U:1:278189956]>" with "quake_rl" (attacker_position "10680 -5284 -1287") (victim_position "10764 -5237 -1217") L 06/04/2026 - 02:37:10: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:10: "visceral combatant<21><[U:1:278189956]>" spawned as "soldier" L 06/04/2026 - 02:37:12: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:13: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:14: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:14: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:16: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:16: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:37:16: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "105") (weapon "quake_rl") L 06/04/2026 - 02:37:17: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:18: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:37:18: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "44") (weapon "quake_rl") L 06/04/2026 - 02:37:20: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:20: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:20: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:37:20: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "79") (weapon "quake_rl") L 06/04/2026 - 02:37:21: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:22: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:22: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:37:22: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "53") (weapon "quake_rl") L 06/04/2026 - 02:37:24: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:37:24: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "106") (realdamage "32") (weapon "quake_rl") L 06/04/2026 - 02:37:24: "visceral combatant<21><[U:1:278189956]>" killed "sqt<22><[U:1:244099763]>" with "quake_rl" (attacker_position "10317 -4964 -1406") (victim_position "10372 -4745 -1287") L 06/04/2026 - 02:37:24: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:24: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:24: "sqt<22><[U:1:244099763]>" spawned as "soldier" L 06/04/2026 - 02:37:25: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "27") (weapon "quake_rl") L 06/04/2026 - 02:37:27: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/04/2026 - 02:37:27: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:27: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:37:27: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "58") (weapon "quake_rl") L 06/04/2026 - 02:37:28: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:28: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:37:28: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "70") (weapon "quake_rl") L 06/04/2026 - 02:37:29: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/04/2026 - 02:37:30: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/04/2026 - 02:37:30: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:31: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:37:31: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "89") (realdamage "86") (weapon "quake_rl") L 06/04/2026 - 02:37:31: "visceral combatant<21><[U:1:278189956]>" killed "sqt<22><[U:1:244099763]>" with "quake_rl" (attacker_position "10917 -4670 -1287") (victim_position "10495 -4919 -1471") L 06/04/2026 - 02:37:31: "sqt<22><[U:1:244099763]>" spawned as "soldier" L 06/04/2026 - 02:37:33: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/04/2026 - 02:37:33: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/04/2026 - 02:37:33: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "415") L 06/04/2026 - 02:37:33: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:34: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:37:34: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "58") (weapon "quake_rl") L 06/04/2026 - 02:37:34: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:36: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:38: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:38: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/04/2026 - 02:37:38: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/04/2026 - 02:37:38: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "64") (weapon "tf_projectile_rocket") L 06/04/2026 - 02:37:40: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:41: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/04/2026 - 02:37:41: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/04/2026 - 02:37:41: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "59") (realdamage "25") (weapon "tf_projectile_rocket") L 06/04/2026 - 02:37:41: "sqt<22><[U:1:244099763]>" killed "visceral combatant<21><[U:1:278189956]>" with "tf_projectile_rocket" (attacker_position "10888 -5277 -1287") (victim_position "11138 -5303 -1419") L 06/04/2026 - 02:37:41: "visceral combatant<21><[U:1:278189956]>" spawned as "soldier" L 06/04/2026 - 02:37:43: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:43: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/04/2026 - 02:37:44: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/04/2026 - 02:37:46: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/04/2026 - 02:37:46: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:37:46: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "111") (weapon "quake_rl") L 06/04/2026 - 02:37:46: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:47: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:47: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/04/2026 - 02:37:49: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:54: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/04/2026 - 02:37:55: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/04/2026 - 02:37:55: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "48") (weapon "tf_projectile_rocket") L 06/04/2026 - 02:37:57: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:37:57: "sqt<22><[U:1:244099763]>" committed suicide with "tf_projectile_rocket" (attacker_position "11239 -5497 -1487") L 06/04/2026 - 02:37:57: "sqt<22><[U:1:244099763]>" spawned as "soldier" L 06/04/2026 - 02:37:59: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:00: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:38:00: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "73") (weapon "quake_rl") L 06/04/2026 - 02:38:00: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:00: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:38:00: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "42") (weapon "quake_rl") L 06/04/2026 - 02:38:01: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:01: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:01: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:38:01: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "94") (weapon "quake_rl") L 06/04/2026 - 02:38:02: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:38:02: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "109") (realdamage "74") (weapon "quake_rl") L 06/04/2026 - 02:38:02: "visceral combatant<21><[U:1:278189956]>" killed "sqt<22><[U:1:244099763]>" with "quake_rl" (attacker_position "10120 -4645 -1251") (victim_position "10291 -4668 -1255") L 06/04/2026 - 02:38:02: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:02: "sqt<22><[U:1:244099763]>" spawned as "soldier" L 06/04/2026 - 02:38:02: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:38:02: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "41") (weapon "quake_rl") L 06/04/2026 - 02:38:02: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:04: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:05: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:05: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:05: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:38:05: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "32") (weapon "quake_rl") L 06/04/2026 - 02:38:06: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:06: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:06: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:38:06: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "58") (weapon "quake_rl") L 06/04/2026 - 02:38:07: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:07: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:08: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:38:08: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "74") (weapon "quake_rl") L 06/04/2026 - 02:38:09: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:09: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:38:09: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "79") (weapon "quake_rl") L 06/04/2026 - 02:38:10: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:38:10: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "70") (realdamage "23") (weapon "quake_rl") L 06/04/2026 - 02:38:10: "sqt<22><[U:1:244099763]>" killed "visceral combatant<21><[U:1:278189956]>" with "quake_rl" (attacker_position "10801 -5281 -1246") (victim_position "10638 -5201 -1231") L 06/04/2026 - 02:38:10: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:10: "visceral combatant<21><[U:1:278189956]>" spawned as "soldier" L 06/04/2026 - 02:38:14: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:14: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:15: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:15: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:38:15: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "53") (weapon "quake_rl") L 06/04/2026 - 02:38:15: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:16: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:16: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:16: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:38:16: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "98") (weapon "quake_rl") L 06/04/2026 - 02:38:16: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:38:16: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "49") (weapon "quake_rl") L 06/04/2026 - 02:38:18: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:18: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:38:18: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "51") (weapon "quake_rl") L 06/04/2026 - 02:38:18: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:19: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:19: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:38:19: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "58") (realdamage "47") (weapon "quake_rl") L 06/04/2026 - 02:38:19: "sqt<22><[U:1:244099763]>" killed "visceral combatant<21><[U:1:278189956]>" with "quake_rl" (attacker_position "10624 -5328 -1287") (victim_position "10406 -5691 -1583") L 06/04/2026 - 02:38:19: "visceral combatant<21><[U:1:278189956]>" spawned as "soldier" L 06/04/2026 - 02:38:23: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:23: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:38:23: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "285") L 06/04/2026 - 02:38:24: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:24: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:24: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:38:24: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "82") (realdamage "73") (weapon "quake_rl") L 06/04/2026 - 02:38:24: "sqt<22><[U:1:244099763]>" killed "visceral combatant<21><[U:1:278189956]>" with "quake_rl" (attacker_position "10536 -5288 -1287") (victim_position "10280 -5480 -1577") L 06/04/2026 - 02:38:24: "visceral combatant<21><[U:1:278189956]>" spawned as "soldier" L 06/04/2026 - 02:38:52: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:53: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:53: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:38:53: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "79") (weapon "quake_rl") L 06/04/2026 - 02:38:53: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:38:53: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "89") (weapon "quake_rl") L 06/04/2026 - 02:38:53: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:54: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:54: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:38:57: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:00: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:00: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:39:00: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "50") (realdamage "6") (weapon "quake_rl") L 06/04/2026 - 02:39:00: "sqt<22><[U:1:244099763]>" killed "visceral combatant<21><[U:1:278189956]>" with "quake_rl" (attacker_position "10912 -5374 -1239") (victim_position "11192 -5227 -1388") L 06/04/2026 - 02:39:00: "sqt<22><[U:1:244099763]>" triggered "domination" against "visceral combatant<21><[U:1:278189956]>" L 06/04/2026 - 02:39:00: "visceral combatant<21><[U:1:278189956]>" spawned as "soldier" L 06/04/2026 - 02:39:02: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:02: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:04: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:05: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:05: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:05: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:39:05: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "64") (weapon "quake_rl") L 06/04/2026 - 02:39:06: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:39:06: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "74") (weapon "quake_rl") L 06/04/2026 - 02:39:06: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:06: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:39:06: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "83") (weapon "quake_rl") L 06/04/2026 - 02:39:06: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:07: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:07: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:39:07: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "74") (realdamage "53") (weapon "quake_rl") L 06/04/2026 - 02:39:07: "visceral combatant<21><[U:1:278189956]>" killed "sqt<22><[U:1:244099763]>" with "quake_rl" (attacker_position "10863 -5290 -1088") (victim_position "10697 -5358 -1220") L 06/04/2026 - 02:39:07: "visceral combatant<21><[U:1:278189956]>" triggered "revenge" against "sqt<22><[U:1:244099763]>" L 06/04/2026 - 02:39:07: "sqt<22><[U:1:244099763]>" spawned as "soldier" L 06/04/2026 - 02:39:10: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:11: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:11: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:12: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:39:12: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "64") (weapon "quake_rl") L 06/04/2026 - 02:39:12: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:12: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:39:12: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "56") (weapon "quake_rl") L 06/04/2026 - 02:39:13: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:13: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:16: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:18: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:18: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:39:18: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "110") (realdamage "107") (weapon "quake_rl") L 06/04/2026 - 02:39:18: "sqt<22><[U:1:244099763]>" killed "visceral combatant<21><[U:1:278189956]>" with "quake_rl" (attacker_position "10393 -4618 -1287") (victim_position "10456 -4624 -1161") L 06/04/2026 - 02:39:19: "visceral combatant<21><[U:1:278189956]>" spawned as "soldier" L 06/04/2026 - 02:39:19: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:24: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:24: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:25: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:25: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:39:25: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "46") (weapon "quake_rl") L 06/04/2026 - 02:39:25: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:25: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:39:25: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "45") (weapon "quake_rl") L 06/04/2026 - 02:39:26: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:26: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:26: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:39:26: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "30") (weapon "quake_rl") L 06/04/2026 - 02:39:28: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:28: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:39:28: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "89") (weapon "quake_rl") L 06/04/2026 - 02:39:28: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:28: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:39:28: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "50") (weapon "quake_rl") L 06/04/2026 - 02:39:31: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:31: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:39:31: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "65") (weapon "quake_rl") L 06/04/2026 - 02:39:32: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:32: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:32: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:39:32: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "62") (realdamage "24") (weapon "quake_rl") L 06/04/2026 - 02:39:32: "visceral combatant<21><[U:1:278189956]>" killed "sqt<22><[U:1:244099763]>" with "quake_rl" (attacker_position "10724 -5073 -1291") (victim_position "10814 -4560 -1287") L 06/04/2026 - 02:39:33: "sqt<22><[U:1:244099763]>" spawned as "soldier" L 06/04/2026 - 02:39:35: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:35: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:35: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:39:35: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "58") (weapon "quake_rl") L 06/04/2026 - 02:39:36: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:36: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:39:36: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "48") (weapon "quake_rl") L 06/04/2026 - 02:39:36: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:37: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:37: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:39:37: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "76") (weapon "quake_rl") L 06/04/2026 - 02:39:38: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:38: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:39:38: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "56") (weapon "quake_rl") L 06/04/2026 - 02:39:39: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:39: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:39:39: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "75") (weapon "quake_rl") L 06/04/2026 - 02:39:40: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:40: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:40: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:39:40: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "51") (realdamage "7") (weapon "quake_rl") L 06/04/2026 - 02:39:40: "sqt<22><[U:1:244099763]>" killed "visceral combatant<21><[U:1:278189956]>" with "quake_rl" (attacker_position "10256 -4675 -1287") (victim_position "10063 -4384 -1487") L 06/04/2026 - 02:39:41: "visceral combatant<21><[U:1:278189956]>" spawned as "soldier" L 06/04/2026 - 02:39:44: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:45: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:45: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:39:45: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "71") (weapon "quake_rl") L 06/04/2026 - 02:39:45: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:46: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:46: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:46: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:39:46: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "63") (weapon "quake_rl") L 06/04/2026 - 02:39:47: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:48: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:39:48: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "84") (weapon "quake_rl") L 06/04/2026 - 02:39:48: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:49: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:50: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:39:50: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "70") (weapon "quake_rl") L 06/04/2026 - 02:39:50: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:52: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:52: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:53: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:53: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:54: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:54: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:39:54: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "77") (realdamage "27") (weapon "quake_rl") L 06/04/2026 - 02:39:54: "visceral combatant<21><[U:1:278189956]>" killed "sqt<22><[U:1:244099763]>" with "quake_rl" (attacker_position "10633 -4743 -1458") (victim_position "10950 -4867 -1487") L 06/04/2026 - 02:39:54: "sqt<22><[U:1:244099763]>" spawned as "soldier" L 06/04/2026 - 02:39:56: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:57: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:58: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:39:58: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "111") (weapon "quake_rl") L 06/04/2026 - 02:39:58: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:58: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:39:58: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "67") (weapon "quake_rl") L 06/04/2026 - 02:39:58: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:58: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:39:59: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:00: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:01: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:40:01: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "96") (weapon "quake_rl") L 06/04/2026 - 02:40:01: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:02: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:02: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:40:02: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "106") (realdamage "1") (weapon "quake_rl") L 06/04/2026 - 02:40:02: "sqt<22><[U:1:244099763]>" killed "visceral combatant<21><[U:1:278189956]>" with "quake_rl" (attacker_position "10847 -5284 -1287") (victim_position "10885 -5087 -1423") L 06/04/2026 - 02:40:03: "visceral combatant<21><[U:1:278189956]>" spawned as "soldier" L 06/04/2026 - 02:40:07: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:08: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:10: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:10: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:40:10: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "80") (weapon "quake_rl") L 06/04/2026 - 02:40:10: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:40:10: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "110") (weapon "quake_rl") L 06/04/2026 - 02:40:10: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:11: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:11: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:13: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:13: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:40:13: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "76") (realdamage "33") (weapon "quake_rl") L 06/04/2026 - 02:40:13: "visceral combatant<21><[U:1:278189956]>" killed "sqt<22><[U:1:244099763]>" with "quake_rl" (attacker_position "10057 -4882 -1447") (victim_position "10426 -4733 -1259") L 06/04/2026 - 02:40:13: "sqt<22><[U:1:244099763]>" spawned as "soldier" L 06/04/2026 - 02:40:15: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:16: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:16: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:16: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:40:16: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "60") (weapon "quake_rl") L 06/04/2026 - 02:40:17: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:17: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:40:17: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "103") (weapon "quake_rl") L 06/04/2026 - 02:40:18: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:18: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:40:18: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "46") (weapon "quake_rl") L 06/04/2026 - 02:40:19: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:19: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:40:19: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "53") (weapon "quake_rl") L 06/04/2026 - 02:40:21: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:21: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:22: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:40:22: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "47") (weapon "quake_rl") L 06/04/2026 - 02:40:23: "sqt<22><[U:1:244099763]>" killed "visceral combatant<21><[U:1:278189956]>" with "world" (attacker_position "10576 -5283 -1287") (victim_position "10126 -4987 -1430") L 06/04/2026 - 02:40:23: "visceral combatant<21><[U:1:278189956]>" spawned as "soldier" L 06/04/2026 - 02:40:27: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:27: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:40:27: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "47") (weapon "quake_rl") L 06/04/2026 - 02:40:28: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:28: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:28: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:40:28: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "41") (weapon "quake_rl") L 06/04/2026 - 02:40:29: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:29: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:40:29: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "94") (weapon "quake_rl") L 06/04/2026 - 02:40:29: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:30: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:30: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:40:30: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "74") (weapon "quake_rl") L 06/04/2026 - 02:40:31: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:31: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:31: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:40:31: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "59") (weapon "quake_rl") L 06/04/2026 - 02:40:33: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:34: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:35: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:35: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:37: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:38: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:38: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:40:38: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "80") (realdamage "22") (weapon "quake_rl") L 06/04/2026 - 02:40:38: "visceral combatant<21><[U:1:278189956]>" killed "sqt<22><[U:1:244099763]>" with "quake_rl" (attacker_position "9976 -5358 -1322") (victim_position "10148 -5133 -1486") L 06/04/2026 - 02:40:38: "sqt<22><[U:1:244099763]>" spawned as "soldier" L 06/04/2026 - 02:40:40: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:40: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:40:40: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "71") (weapon "quake_rl") L 06/04/2026 - 02:40:41: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:41: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:42: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:42: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:40:42: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "66") (weapon "quake_rl") L 06/04/2026 - 02:40:42: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:42: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:40:42: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "85") (weapon "quake_rl") L 06/04/2026 - 02:40:43: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:43: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:40:43: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "80") (weapon "quake_rl") L 06/04/2026 - 02:40:44: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:44: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:44: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:40:44: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "62") (realdamage "44") (weapon "quake_rl") L 06/04/2026 - 02:40:44: "visceral combatant<21><[U:1:278189956]>" killed "sqt<22><[U:1:244099763]>" with "quake_rl" (attacker_position "9919 -5014 -1487") (victim_position "9865 -5391 -1487") L 06/04/2026 - 02:40:44: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:40:44: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "98") (weapon "quake_rl") L 06/04/2026 - 02:40:44: "sqt<22><[U:1:244099763]>" spawned as "soldier" L 06/04/2026 - 02:40:47: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:47: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:40:47: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "107") (weapon "quake_rl") L 06/04/2026 - 02:40:47: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:48: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:48: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:48: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:40:48: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "69") (realdamage "58") (weapon "quake_rl") L 06/04/2026 - 02:40:48: "visceral combatant<21><[U:1:278189956]>" killed "sqt<22><[U:1:244099763]>" with "quake_rl" (attacker_position "10411 -4668 -1287") (victim_position "10400 -4975 -1421") L 06/04/2026 - 02:40:49: "sqt<22><[U:1:244099763]>" spawned as "soldier" L 06/04/2026 - 02:40:51: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:52: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:52: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:40:52: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "56") (weapon "quake_rl") L 06/04/2026 - 02:40:52: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:40:52: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "63") (weapon "quake_rl") L 06/04/2026 - 02:40:52: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:53: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:53: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:40:53: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "63") (weapon "quake_rl") L 06/04/2026 - 02:40:54: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:54: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:55: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:40:55: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "60") (weapon "quake_rl") L 06/04/2026 - 02:40:55: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:56: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:40:56: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "59") (weapon "quake_rl") L 06/04/2026 - 02:40:56: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:40:57: "visceral combatant<21><[U:1:278189956]>" killed "sqt<22><[U:1:244099763]>" with "world" (attacker_position "10175 -4611 -1239") (victim_position "10693 -4630 -1517") L 06/04/2026 - 02:40:57: "visceral combatant<21><[U:1:278189956]>" triggered "domination" against "sqt<22><[U:1:244099763]>" L 06/04/2026 - 02:40:57: "sqt<22><[U:1:244099763]>" spawned as "soldier" L 06/04/2026 - 02:41:00: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:01: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:41:01: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "77") (weapon "quake_rl") L 06/04/2026 - 02:41:01: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:02: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:02: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:41:02: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "62") (weapon "quake_rl") L 06/04/2026 - 02:41:04: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:04: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:41:04: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "29") (weapon "quake_rl") L 06/04/2026 - 02:41:05: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:05: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:41:05: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "26") (weapon "quake_rl") L 06/04/2026 - 02:41:05: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:08: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:08: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:08: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:41:08: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "64") (weapon "quake_rl") L 06/04/2026 - 02:41:09: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:41:09: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "55") (realdamage "7") (weapon "quake_rl") L 06/04/2026 - 02:41:09: "visceral combatant<21><[U:1:278189956]>" killed "sqt<22><[U:1:244099763]>" with "quake_rl" (attacker_position "10098 -4625 -1287") (victim_position "10171 -4742 -1230") L 06/04/2026 - 02:41:09: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:09: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:09: "sqt<22><[U:1:244099763]>" spawned as "soldier" L 06/04/2026 - 02:41:12: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:12: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:12: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:41:12: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "41") (weapon "quake_rl") L 06/04/2026 - 02:41:14: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:14: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:41:14: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "83") (weapon "quake_rl") L 06/04/2026 - 02:41:14: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:15: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:15: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:41:15: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "61") (weapon "quake_rl") L 06/04/2026 - 02:41:16: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:16: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:41:16: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "69") (weapon "quake_rl") L 06/04/2026 - 02:41:16: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:16: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:41:16: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "64") (weapon "quake_rl") L 06/04/2026 - 02:41:16: "visceral combatant<21><[U:1:278189956]>" picked up item "tf_ammo_pack" L 06/04/2026 - 02:41:16: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:17: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:41:17: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "90") (realdamage "37") (weapon "quake_rl") L 06/04/2026 - 02:41:17: "visceral combatant<21><[U:1:278189956]>" killed "sqt<22><[U:1:244099763]>" with "quake_rl" (attacker_position "10525 -4417 -1583") (victim_position "10543 -4772 -1479") L 06/04/2026 - 02:41:17: "sqt<22><[U:1:244099763]>" spawned as "soldier" L 06/04/2026 - 02:41:19: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:19: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:19: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:41:19: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "81") (weapon "quake_rl") L 06/04/2026 - 02:41:20: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:20: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:20: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:41:20: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "49") (weapon "quake_rl") L 06/04/2026 - 02:41:21: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:23: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:25: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:26: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:26: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:26: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:41:26: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "59") (weapon "quake_rl") L 06/04/2026 - 02:41:28: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:30: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:41:30: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "111") (realdamage "49") (weapon "quake_rl") L 06/04/2026 - 02:41:30: "sqt<22><[U:1:244099763]>" killed "visceral combatant<21><[U:1:278189956]>" with "quake_rl" (attacker_position "10922 -5346 -1247") (victim_position "10823 -5317 -1287") L 06/04/2026 - 02:41:30: "sqt<22><[U:1:244099763]>" triggered "revenge" against "visceral combatant<21><[U:1:278189956]>" L 06/04/2026 - 02:41:30: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:30: "visceral combatant<21><[U:1:278189956]>" spawned as "soldier" L 06/04/2026 - 02:41:33: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:34: "sqt<22><[U:1:244099763]>" picked up item "tf_ammo_pack" L 06/04/2026 - 02:41:34: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:34: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:35: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:41:35: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "32") (weapon "quake_rl") L 06/04/2026 - 02:41:37: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:37: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:37: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:41:37: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "51") (weapon "quake_rl") L 06/04/2026 - 02:41:38: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:38: "visceral combatant<21><[U:1:278189956]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:41:38: "visceral combatant<21><[U:1:278189956]>" triggered "damage" against "sqt<22><[U:1:244099763]>" (damage "66") (weapon "quake_rl") L 06/04/2026 - 02:41:38: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:39: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:41:39: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "58") (weapon "quake_rl") L 06/04/2026 - 02:41:40: "visceral combatant<21><[U:1:278189956]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:40: "sqt<22><[U:1:244099763]>" triggered "shot_fired" (weapon "quake_rl") L 06/04/2026 - 02:41:41: "sqt<22><[U:1:244099763]>" triggered "shot_hit" (weapon "quake_rl") L 06/04/2026 - 02:41:41: "sqt<22><[U:1:244099763]>" triggered "damage" against "visceral combatant<21><[U:1:278189956]>" (damage "75") (realdamage "65") (weapon "quake_rl") L 06/04/2026 - 02:41:41: World triggered "mge_elo_delta" (player "[U:1:244099763]") (old_elo "1585") (new_elo "1593") L 06/04/2026 - 02:41:41: World triggered "mge_elo_delta" (player "[U:1:278189956]") (old_elo "1615") (new_elo "1607") L 06/04/2026 - 02:41:41: "sqt<22><[U:1:244099763]>" killed "visceral combatant<21><[U:1:278189956]>" with "quake_rl" (attacker_position "10147 -4857 -1377") (victim_position "9893 -4662 -1487") L 06/04/2026 - 02:41:41: World triggered "mge_match_end" (winner "[U:1:244099763]") (loser "[U:1:278189956]") (winner_score "20") (loser_score "19")