L 06/05/2026 - 21:02:49: World triggered "meta_data" (matchid "260605210249e644") (map "mge_league_v3") (arena "Ammomod Distortion [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 06/05/2026 - 21:02:49: "apxprdtr<44><[U:1:183324931]>" changed role to "soldier" L 06/05/2026 - 21:02:49: "GeT_RiGhT<45><[U:1:418464988]>" changed role to "soldier" L 06/05/2026 - 21:02:49: "apxprdtr<44><[U:1:183324931]>" say "ammomod mentoring" L 06/05/2026 - 21:02:50: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:02:51: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:02:51: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "58") (weapon "quake_rl") L 06/05/2026 - 21:02:51: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:02:51: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:02:51: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "75") (weapon "quake_rl") L 06/05/2026 - 21:02:51: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:02:52: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:02:52: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:02:52: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "60") (weapon "quake_rl") L 06/05/2026 - 21:02:52: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:02:52: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:02:52: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "15") (weapon "shotgun_soldier") L 06/05/2026 - 21:02:52: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:02:52: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:02:52: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "77") (weapon "quake_rl") L 06/05/2026 - 21:02:53: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:02:53: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:02:53: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:02:53: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:02:53: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "26") (weapon "shotgun_soldier") L 06/05/2026 - 21:02:53: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:02:53: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:02:53: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "29") (weapon "shotgun_soldier") L 06/05/2026 - 21:02:54: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:02:54: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:02:54: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:02:54: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "10") (weapon "shotgun_soldier") L 06/05/2026 - 21:02:54: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:02:55: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:02:55: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:02:55: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "37") (weapon "shotgun_soldier") L 06/05/2026 - 21:02:55: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:02:56: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:02:56: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:02:56: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "35") (weapon "shotgun_soldier") L 06/05/2026 - 21:02:56: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:02:56: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:02:56: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "67") (weapon "quake_rl") L 06/05/2026 - 21:02:56: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:02:56: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:02:56: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "7") (weapon "shotgun_soldier") L 06/05/2026 - 21:02:56: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:02:56: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:02:56: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "55") (realdamage "18") (weapon "shotgun_soldier") L 06/05/2026 - 21:02:56: "GeT_RiGhT<45><[U:1:418464988]>" killed "apxprdtr<44><[U:1:183324931]>" with "shotgun_soldier" (attacker_position "-233 11352 -1918") (victim_position "173 11340 -1918") L 06/05/2026 - 21:02:57: "apxprdtr<44><[U:1:183324931]>" spawned as "soldier" L 06/05/2026 - 21:02:58: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:02:58: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:02:58: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:02:58: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "69") (weapon "quake_rl") L 06/05/2026 - 21:02:58: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:02:58: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "62") (weapon "quake_rl") L 06/05/2026 - 21:02:59: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:02:59: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "74") (weapon "quake_rl") L 06/05/2026 - 21:02:59: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:02:59: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:02:59: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:00: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:00: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "47") (weapon "quake_rl") L 06/05/2026 - 21:03:00: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:00: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:00: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "80") (weapon "quake_rl") L 06/05/2026 - 21:03:00: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:00: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:00: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:00: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "7") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:00: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:00: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "49") (weapon "quake_rl") L 06/05/2026 - 21:03:01: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:01: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:01: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "56") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:01: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:01: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:01: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:01: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "46") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:01: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:01: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "65") (realdamage "63") (weapon "quake_rl") L 06/05/2026 - 21:03:01: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "14 10876 -1918") (victim_position "-57 11327 -1918") L 06/05/2026 - 21:03:01: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:03:02: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:02: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:03: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:03: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "67") (weapon "quake_rl") L 06/05/2026 - 21:03:03: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:03: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:03: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:03: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "6") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:04: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:04: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:04: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:04: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:04: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:04: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "91") (weapon "quake_rl") L 06/05/2026 - 21:03:05: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:05: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:05: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:05: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "55") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:05: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:05: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:05: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "76") (weapon "quake_rl") L 06/05/2026 - 21:03:05: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:05: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:05: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "19") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:06: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:06: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:06: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "92") (weapon "quake_rl") L 06/05/2026 - 21:03:06: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:06: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:06: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:06: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "20") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:07: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:07: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:07: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "27") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:07: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:07: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:07: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "23") (realdamage "21") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:07: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "297 11185 -1918") (victim_position "37 11641 -1760") L 06/05/2026 - 21:03:07: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:03:08: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:08: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:08: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:08: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "68") (weapon "quake_rl") L 06/05/2026 - 21:03:08: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:08: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "57") (weapon "quake_rl") L 06/05/2026 - 21:03:08: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:08: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:08: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "35") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:09: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:09: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:09: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "46") (weapon "quake_rl") L 06/05/2026 - 21:03:09: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:10: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:10: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:10: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "53") (weapon "quake_rl") L 06/05/2026 - 21:03:10: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:10: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:10: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "38") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:10: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:10: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "38") (weapon "quake_rl") L 06/05/2026 - 21:03:10: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:10: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:10: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "10") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:10: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:11: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:11: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:11: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "55") (weapon "quake_rl") L 06/05/2026 - 21:03:11: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:11: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:11: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:11: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "19") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:12: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:12: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:12: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:12: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "36") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:12: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:12: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "49") (realdamage "42") (weapon "quake_rl") L 06/05/2026 - 21:03:12: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "105 11079 -1918") (victim_position "-186 11442 -1918") L 06/05/2026 - 21:03:12: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:12: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:03:13: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:13: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:13: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "93") (weapon "quake_rl") L 06/05/2026 - 21:03:13: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:13: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:13: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "33") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "69") (weapon "quake_rl") L 06/05/2026 - 21:03:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "39") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:14: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:14: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:14: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:14: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "35") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:14: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:15: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:15: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "41") (weapon "quake_rl") L 06/05/2026 - 21:03:15: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:15: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:15: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "38") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:15: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:15: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:15: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "46") (weapon "quake_rl") L 06/05/2026 - 21:03:15: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:15: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:15: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "26") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:16: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:16: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:16: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "40") (weapon "quake_rl") L 06/05/2026 - 21:03:16: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:16: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:16: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "5") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:16: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:16: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:16: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "46") (weapon "quake_rl") L 06/05/2026 - 21:03:16: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:16: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:16: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "18") (realdamage "14") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:16: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "307 11107 -1918") (victim_position "-165 11263 -1918") L 06/05/2026 - 21:03:16: "apxprdtr<44><[U:1:183324931]>" triggered "domination" against "GeT_RiGhT<45><[U:1:418464988]>" L 06/05/2026 - 21:03:17: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:03:18: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:18: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:18: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:18: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:18: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "32") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:18: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:18: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "57") (weapon "quake_rl") L 06/05/2026 - 21:03:19: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:19: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:19: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:19: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "79") (weapon "quake_rl") L 06/05/2026 - 21:03:19: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:19: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "64") (weapon "quake_rl") L 06/05/2026 - 21:03:19: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:19: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:20: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:20: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:20: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "108") (weapon "quake_rl") L 06/05/2026 - 21:03:20: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:20: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:21: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:21: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:21: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "42") (realdamage "41") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:21: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "161 11194 -1918") (victim_position "57 10814 -1861") L 06/05/2026 - 21:03:21: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:03:22: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:22: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:22: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "68") (weapon "quake_rl") L 06/05/2026 - 21:03:22: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:22: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:22: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "31") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:22: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:22: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:22: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "18") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:23: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:23: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:23: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:23: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "282") L 06/05/2026 - 21:03:23: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:23: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:23: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "35") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:23: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:23: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "45") (weapon "quake_rl") L 06/05/2026 - 21:03:23: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:23: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:23: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "10") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:24: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:24: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:24: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:24: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:24: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "20") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:24: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:24: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:24: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "21") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:24: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:24: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "47") (weapon "quake_rl") L 06/05/2026 - 21:03:25: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:25: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:25: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:25: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "46") (realdamage "27") (weapon "quake_rl") L 06/05/2026 - 21:03:25: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "-61 11568 -1918") (victim_position "-314 11148 -1918") L 06/05/2026 - 21:03:25: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:03:25: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:26: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:26: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:26: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "68") (weapon "quake_rl") L 06/05/2026 - 21:03:26: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:27: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:27: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:27: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "7") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:27: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:27: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "55") (weapon "quake_rl") L 06/05/2026 - 21:03:27: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:27: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:27: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:27: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "73") (weapon "quake_rl") L 06/05/2026 - 21:03:28: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:28: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:28: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "40") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:28: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:28: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "52") (weapon "quake_rl") L 06/05/2026 - 21:03:28: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:28: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:28: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:28: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "63") (weapon "quake_rl") L 06/05/2026 - 21:03:29: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:29: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:29: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "38") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:29: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:29: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:29: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "70") (weapon "quake_rl") L 06/05/2026 - 21:03:29: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:29: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:29: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "6") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:30: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:30: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:30: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "46") (weapon "quake_rl") L 06/05/2026 - 21:03:30: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:30: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:30: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "45") (realdamage "22") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:30: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "10 11585 -1918") (victim_position "346 11268 -1918") L 06/05/2026 - 21:03:30: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:03:31: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:31: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:31: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "55") (weapon "quake_rl") L 06/05/2026 - 21:03:31: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:31: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:31: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:31: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "11") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:32: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:32: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:32: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:32: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "89") (weapon "quake_rl") L 06/05/2026 - 21:03:32: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:32: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "53") (weapon "quake_rl") L 06/05/2026 - 21:03:32: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:32: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:32: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "18") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:33: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:33: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:33: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "48") (weapon "quake_rl") L 06/05/2026 - 21:03:33: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:33: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:33: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "59") (weapon "quake_rl") L 06/05/2026 - 21:03:33: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:33: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:33: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "27") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:34: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:34: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "sniperrifle") L 06/05/2026 - 21:03:34: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "sniperrifle") L 06/05/2026 - 21:03:34: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "150") (weapon "sniperrifle") (crit "crit") (headshot "1") L 06/05/2026 - 21:03:35: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:35: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:35: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:35: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "52") (weapon "quake_rl") L 06/05/2026 - 21:03:36: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:36: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:37: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "sniperrifle") L 06/05/2026 - 21:03:37: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:37: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "64") (weapon "quake_rl") L 06/05/2026 - 21:03:37: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:37: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:37: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "52") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:38: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:38: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:38: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:38: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "19") (realdamage "9") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:38: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "183 11014 -1918") (victim_position "439 11391 -1883") L 06/05/2026 - 21:03:38: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "sniper" L 06/05/2026 - 21:03:39: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:39: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:39: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "82") (weapon "quake_rl") L 06/05/2026 - 21:03:39: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:39: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "sniperrifle") L 06/05/2026 - 21:03:40: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:40: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:40: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "95") (weapon "quake_rl") L 06/05/2026 - 21:03:41: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:41: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:41: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "27") (realdamage "6") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:41: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "-25 11138 -1918") (victim_position "-229 11514 -1878") L 06/05/2026 - 21:03:41: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "sniper" L 06/05/2026 - 21:03:41: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:41: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:41: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "60") (weapon "quake_rl") L 06/05/2026 - 21:03:42: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:42: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:42: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "29") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:42: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "sniperrifle") L 06/05/2026 - 21:03:43: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:43: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:43: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "58") (weapon "quake_rl") L 06/05/2026 - 21:03:43: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:43: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:43: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "28") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:44: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "sniperrifle") L 06/05/2026 - 21:03:44: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:44: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:44: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "40") (realdamage "10") (weapon "quake_rl") L 06/05/2026 - 21:03:44: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "-155 11270 -1918") (victim_position "345 10974 -1918") L 06/05/2026 - 21:03:44: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:44: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "sniper" L 06/05/2026 - 21:03:45: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:45: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:45: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "59") (weapon "quake_rl") L 06/05/2026 - 21:03:45: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:45: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:45: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "40") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:46: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "sniperrifle") L 06/05/2026 - 21:03:46: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "sniperrifle") L 06/05/2026 - 21:03:46: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "150") (weapon "sniperrifle") (crit "crit") (headshot "1") L 06/05/2026 - 21:03:46: "GeT_RiGhT<45><[U:1:418464988]>" picked up item "tf_ammo_pack" L 06/05/2026 - 21:03:46: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:46: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:46: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "98") (realdamage "85") (weapon "quake_rl") L 06/05/2026 - 21:03:46: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "9 11266 -1918") (victim_position "392 11318 -1918") L 06/05/2026 - 21:03:47: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "sniper" L 06/05/2026 - 21:03:47: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:48: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:48: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "sniperrifle") L 06/05/2026 - 21:03:48: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "sniperrifle") L 06/05/2026 - 21:03:48: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "50") (weapon "sniperrifle") L 06/05/2026 - 21:03:48: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:48: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "52") (weapon "quake_rl") L 06/05/2026 - 21:03:48: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:49: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:49: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "65") (weapon "quake_rl") L 06/05/2026 - 21:03:49: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:49: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:49: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "12") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:49: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:50: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "sniperrifle") L 06/05/2026 - 21:03:50: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:50: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "62") (realdamage "51") (weapon "quake_rl") L 06/05/2026 - 21:03:50: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "-48 11081 -1918") (victim_position "-459 11279 -1918") L 06/05/2026 - 21:03:50: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "sniper" L 06/05/2026 - 21:03:50: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:51: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:51: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:51: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "43") (weapon "quake_rl") L 06/05/2026 - 21:03:51: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:51: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:51: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "17") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:51: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "sniperrifle") L 06/05/2026 - 21:03:51: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "sniperrifle") L 06/05/2026 - 21:03:51: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "150") (weapon "sniperrifle") (crit "crit") (headshot "1") L 06/05/2026 - 21:03:52: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:52: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:52: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "82") (weapon "quake_rl") L 06/05/2026 - 21:03:52: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:52: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:52: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "39") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:53: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:53: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "sniperrifle") L 06/05/2026 - 21:03:53: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:53: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "62") (realdamage "2") (weapon "quake_rl") L 06/05/2026 - 21:03:53: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "71 11351 -1918") (victim_position "81 11671 -1892") L 06/05/2026 - 21:03:53: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "sniper" L 06/05/2026 - 21:03:54: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:54: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:54: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:54: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "21") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:55: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "sniperrifle") L 06/05/2026 - 21:03:55: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:55: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:55: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "83") (weapon "quake_rl") L 06/05/2026 - 21:03:55: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:56: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:56: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:56: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "102") (realdamage "76") (weapon "quake_rl") L 06/05/2026 - 21:03:56: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "-21 11104 -1918") (victim_position "-300 10948 -1918") L 06/05/2026 - 21:03:56: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "sniper" L 06/05/2026 - 21:03:57: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:58: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:58: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "50") (weapon "quake_rl") L 06/05/2026 - 21:03:58: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:58: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:58: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "50") (weapon "shotgun_soldier") L 06/05/2026 - 21:03:58: "GeT_RiGhT<45><[U:1:418464988]>" picked up item "tf_ammo_pack" L 06/05/2026 - 21:03:58: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "scattergun") L 06/05/2026 - 21:03:58: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "scattergun") L 06/05/2026 - 21:03:58: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "99") (weapon "scattergun") L 06/05/2026 - 21:03:58: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:03:59: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:03:59: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "55") (weapon "quake_rl") L 06/05/2026 - 21:03:59: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:03:59: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "scattergun") L 06/05/2026 - 21:03:59: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "scattergun") L 06/05/2026 - 21:03:59: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "102") (weapon "scattergun") L 06/05/2026 - 21:04:00: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:04:00: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "scattergun") L 06/05/2026 - 21:04:00: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "scattergun") L 06/05/2026 - 21:04:00: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "16") (weapon "scattergun") L 06/05/2026 - 21:04:00: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:04:00: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "83") (weapon "quake_rl") L 06/05/2026 - 21:04:00: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:04:00: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:04:00: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "16") (weapon "shotgun_soldier") L 06/05/2026 - 21:04:00: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "scattergun") L 06/05/2026 - 21:04:00: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "scattergun") L 06/05/2026 - 21:04:00: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "13") (weapon "scattergun") L 06/05/2026 - 21:04:01: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "scattergun") L 06/05/2026 - 21:04:01: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "scattergun") L 06/05/2026 - 21:04:01: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "44") (weapon "scattergun") L 06/05/2026 - 21:04:01: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:04:01: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:04:01: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "55") (realdamage "26") (weapon "quake_rl") L 06/05/2026 - 21:04:01: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "151 11278 -1918") (victim_position "-196 11278 -1814") L 06/05/2026 - 21:04:01: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "scout" L 06/05/2026 - 21:04:01: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:04:02: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:04:02: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:04:02: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "70") (weapon "quake_rl") L 06/05/2026 - 21:04:02: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:04:02: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:04:02: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "8") (weapon "shotgun_soldier") L 06/05/2026 - 21:04:04: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "iron_bomber") L 06/05/2026 - 21:04:04: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "iron_bomber") L 06/05/2026 - 21:04:04: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "100") (weapon "iron_bomber") L 06/05/2026 - 21:04:04: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:04:04: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "iron_bomber") L 06/05/2026 - 21:04:04: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:04:04: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "101") (weapon "quake_rl") L 06/05/2026 - 21:04:05: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:04:05: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:04:05: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "21") (weapon "shotgun_soldier") L 06/05/2026 - 21:04:05: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "iron_bomber") L 06/05/2026 - 21:04:06: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:04:06: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "iron_bomber") L 06/05/2026 - 21:04:06: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:04:06: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:04:06: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "30") (weapon "shotgun_soldier") L 06/05/2026 - 21:04:07: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:04:07: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:04:07: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "49") (weapon "quake_rl") L 06/05/2026 - 21:04:07: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:04:07: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "63") (weapon "tf_projectile_pipe_remote") L 06/05/2026 - 21:04:07: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 06/05/2026 - 21:04:07: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 06/05/2026 - 21:04:08: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:04:08: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 06/05/2026 - 21:04:08: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:04:08: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "50") (weapon "quake_rl") L 06/05/2026 - 21:04:09: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 06/05/2026 - 21:04:09: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "75") (weapon "tf_projectile_pipe_remote") L 06/05/2026 - 21:04:09: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 06/05/2026 - 21:04:09: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 06/05/2026 - 21:04:10: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:04:10: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:04:10: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "60") (realdamage "3") (weapon "quake_rl") L 06/05/2026 - 21:04:10: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "320 11378 -1918") (victim_position "269 11616 -1918") L 06/05/2026 - 21:04:10: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 06/05/2026 - 21:04:10: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "demoman" L 06/05/2026 - 21:04:11: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "iron_bomber") L 06/05/2026 - 21:04:11: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "iron_bomber") L 06/05/2026 - 21:04:11: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "100") (weapon "iron_bomber") L 06/05/2026 - 21:04:11: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:04:11: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "iron_bomber") L 06/05/2026 - 21:04:11: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:04:11: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "iron_bomber") L 06/05/2026 - 21:04:11: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "100") (weapon "iron_bomber") L 06/05/2026 - 21:04:12: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "iron_bomber") L 06/05/2026 - 21:04:12: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:04:12: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:04:12: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "68") (weapon "quake_rl") L 06/05/2026 - 21:04:13: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:04:13: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:04:13: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "38") (weapon "shotgun_soldier") L 06/05/2026 - 21:04:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "iron_bomber") L 06/05/2026 - 21:04:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "iron_bomber") L 06/05/2026 - 21:04:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "100") (realdamage "91") (weapon "iron_bomber") L 06/05/2026 - 21:04:13: "GeT_RiGhT<45><[U:1:418464988]>" killed "apxprdtr<44><[U:1:183324931]>" with "iron_bomber" (attacker_position "-73 11125 -1918") (victim_position "27 11398 -1918") L 06/05/2026 - 21:04:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "revenge" against "apxprdtr<44><[U:1:183324931]>" L 06/05/2026 - 21:04:13: "apxprdtr<44><[U:1:183324931]>" spawned as "soldier" L 06/05/2026 - 21:04:14: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "iron_bomber") L 06/05/2026 - 21:04:14: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:04:15: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "iron_bomber") L 06/05/2026 - 21:04:15: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:04:15: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "iron_bomber") L 06/05/2026 - 21:04:15: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:04:15: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "77") (weapon "quake_rl") L 06/05/2026 - 21:04:15: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "iron_bomber") L 06/05/2026 - 21:04:15: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "100") (weapon "iron_bomber") L 06/05/2026 - 21:04:15: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:04:16: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "iron_bomber") L 06/05/2026 - 21:04:16: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:04:16: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:04:16: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "52") (weapon "quake_rl") L 06/05/2026 - 21:04:17: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:04:17: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:04:17: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "70") (weapon "quake_rl") L 06/05/2026 - 21:04:18: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:04:18: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:04:18: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "21") (realdamage "11") (weapon "shotgun_soldier") L 06/05/2026 - 21:04:18: World triggered "mge_elo_delta" (player "[U:1:183324931]") (old_elo "1640") (new_elo "1646") L 06/05/2026 - 21:04:18: World triggered "mge_elo_delta" (player "[U:1:418464988]") (old_elo "1573") (new_elo "1567") L 06/05/2026 - 21:04:18: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "224 11602 -1918") (victim_position "340 11239 -1918") L 06/05/2026 - 21:04:18: World triggered "mge_match_end" (winner "[U:1:183324931]") (loser "[U:1:418464988]") (winner_score "20") (loser_score "2")