L 06/05/2026 - 21:13:08: World triggered "meta_data" (matchid "260605211308d5dd") (map "mge_league_v3") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 06/05/2026 - 21:13:08: "apxprdtr<44><[U:1:183324931]>" changed role to "soldier" L 06/05/2026 - 21:13:08: "GeT_RiGhT<45><[U:1:418464988]>" changed role to "soldier" L 06/05/2026 - 21:13:11: "GeT_RiGhT<45><[U:1:418464988]>" say "ok lest play 2 more" L 06/05/2026 - 21:13:13: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:13: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:13: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "55") (weapon "shotgun_soldier") L 06/05/2026 - 21:13:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:13:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "78") (weapon "quake_rl") L 06/05/2026 - 21:13:14: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:14: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:14: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:13:14: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "343") L 06/05/2026 - 21:13:14: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:15: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:13:15: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "59") (weapon "quake_rl") L 06/05/2026 - 21:13:15: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:15: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:15: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "15") (weapon "shotgun_soldier") L 06/05/2026 - 21:13:15: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:15: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:15: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:15: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "31") (realdamage "29") (weapon "shotgun_soldier") L 06/05/2026 - 21:13:15: "GeT_RiGhT<45><[U:1:418464988]>" killed "apxprdtr<44><[U:1:183324931]>" with "shotgun_soldier" (attacker_position "12392 3661 -1119") (victim_position "12702 3518 -603") L 06/05/2026 - 21:13:15: "apxprdtr<44><[U:1:183324931]>" spawned as "soldier" L 06/05/2026 - 21:13:17: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:13:17: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "172") L 06/05/2026 - 21:13:17: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:17: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:18: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:13:18: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "63") (weapon "quake_rl") L 06/05/2026 - 21:13:18: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:18: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:18: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "7") (weapon "shotgun_soldier") L 06/05/2026 - 21:13:18: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:19: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:19: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:19: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:13:19: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "66") (weapon "quake_rl") L 06/05/2026 - 21:13:19: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:19: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:19: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "51") (weapon "shotgun_soldier") L 06/05/2026 - 21:13:20: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:13:20: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "109") (realdamage "87") (weapon "quake_rl") L 06/05/2026 - 21:13:20: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "12518 3779 -1167") (victim_position "12609 3773 -1008") L 06/05/2026 - 21:13:20: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:20: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:20: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:13:20: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "106") (weapon "quake_rl") L 06/05/2026 - 21:13:20: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:13:21: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:22: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:22: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:22: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:23: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:13:23: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "43") (weapon "quake_rl") L 06/05/2026 - 21:13:23: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:23: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:24: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:26: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:30: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:30: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:31: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:32: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:13:32: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "34") (weapon "quake_rl") L 06/05/2026 - 21:13:32: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:32: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:33: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:33: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:33: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:13:33: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "91") (realdamage "82") (weapon "quake_rl") L 06/05/2026 - 21:13:33: "GeT_RiGhT<45><[U:1:418464988]>" killed "apxprdtr<44><[U:1:183324931]>" with "quake_rl" (attacker_position "12647 3827 -1110") (victim_position "13005 3900 -1449") L 06/05/2026 - 21:13:33: "apxprdtr<44><[U:1:183324931]>" spawned as "soldier" L 06/05/2026 - 21:13:35: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:36: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:13:36: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "58") (weapon "quake_rl") L 06/05/2026 - 21:13:36: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:38: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:38: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:39: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:13:39: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "55") (weapon "quake_rl") L 06/05/2026 - 21:13:39: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:39: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:39: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "28") (weapon "shotgun_soldier") L 06/05/2026 - 21:13:39: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:40: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:40: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:40: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:13:40: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "48") (weapon "quake_rl") L 06/05/2026 - 21:13:40: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:13:40: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "85") (weapon "quake_rl") L 06/05/2026 - 21:13:40: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:40: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:41: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:41: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:41: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "6") (weapon "shotgun_soldier") L 06/05/2026 - 21:13:41: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:41: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:41: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "31") (weapon "shotgun_soldier") L 06/05/2026 - 21:13:41: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:41: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:41: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "7") (weapon "shotgun_soldier") L 06/05/2026 - 21:13:43: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:43: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:43: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:43: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "29") (weapon "shotgun_soldier") L 06/05/2026 - 21:13:43: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:44: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:44: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:44: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "18") (weapon "shotgun_soldier") L 06/05/2026 - 21:13:44: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:44: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:44: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "37") (weapon "shotgun_soldier") L 06/05/2026 - 21:13:45: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:45: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:45: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "30") (realdamage "14") (weapon "shotgun_soldier") L 06/05/2026 - 21:13:45: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "12655 3463 -1094") (victim_position "12235 3419 -1375") L 06/05/2026 - 21:13:45: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:13:46: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:46: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:46: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "31") (weapon "shotgun_soldier") L 06/05/2026 - 21:13:47: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:47: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:13:47: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "65") (weapon "quake_rl") L 06/05/2026 - 21:13:47: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:48: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:48: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:13:48: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "83") (weapon "quake_rl") L 06/05/2026 - 21:13:48: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:48: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:48: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "23") (weapon "shotgun_soldier") L 06/05/2026 - 21:13:48: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:49: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:49: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:49: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "19") (weapon "shotgun_soldier") L 06/05/2026 - 21:13:49: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:49: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:13:49: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "91") (realdamage "16") (weapon "quake_rl") L 06/05/2026 - 21:13:49: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "12594 3590 -1094") (victim_position "12190 3541 -1383") L 06/05/2026 - 21:13:49: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:13:51: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:51: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:51: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "6") (weapon "shotgun_soldier") L 06/05/2026 - 21:13:51: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:51: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:51: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:51: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "59") (weapon "shotgun_soldier") L 06/05/2026 - 21:13:52: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:13:52: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "56") (weapon "quake_rl") L 06/05/2026 - 21:13:52: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:52: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:55: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:55: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:55: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "28") (weapon "shotgun_soldier") L 06/05/2026 - 21:13:55: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:55: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:55: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "5") (weapon "shotgun_soldier") L 06/05/2026 - 21:13:56: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:56: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:13:56: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "89") (weapon "quake_rl") L 06/05/2026 - 21:13:56: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:56: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:56: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "11") (weapon "shotgun_soldier") L 06/05/2026 - 21:13:57: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:58: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:58: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:58: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "15") (weapon "shotgun_soldier") L 06/05/2026 - 21:13:58: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:13:59: "GeT_RiGhT<45><[U:1:418464988]>" picked up item "tf_ammo_pack" L 06/05/2026 - 21:13:59: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:59: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:13:59: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "34") (weapon "shotgun_soldier") L 06/05/2026 - 21:14:00: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:00: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:00: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "21") (weapon "shotgun_soldier") L 06/05/2026 - 21:14:00: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:00: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:00: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "7") (weapon "shotgun_soldier") L 06/05/2026 - 21:14:00: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:00: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:00: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "13") (weapon "shotgun_soldier") L 06/05/2026 - 21:14:00: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:00: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:00: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "7") (weapon "shotgun_soldier") L 06/05/2026 - 21:14:04: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:04: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:04: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:04: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "14") (weapon "shotgun_soldier") L 06/05/2026 - 21:14:05: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:05: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:05: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "48") (realdamage "41") (weapon "shotgun_soldier") L 06/05/2026 - 21:14:05: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "12631 3519 -1094") (victim_position "12350 3382 -1364") L 06/05/2026 - 21:14:05: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:14:07: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:07: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:07: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "19") (weapon "shotgun_soldier") L 06/05/2026 - 21:14:07: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:07: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:14:07: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "56") (weapon "quake_rl") L 06/05/2026 - 21:14:07: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:07: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:07: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "53") (weapon "shotgun_soldier") L 06/05/2026 - 21:14:08: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:08: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:10: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:10: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:14:10: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "37") (weapon "quake_rl") L 06/05/2026 - 21:14:10: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:10: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:10: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "10") (weapon "shotgun_soldier") L 06/05/2026 - 21:14:10: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:12: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:12: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:12: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "4") (weapon "shotgun_soldier") L 06/05/2026 - 21:14:17: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:17: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:14:17: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "52") (weapon "quake_rl") L 06/05/2026 - 21:14:18: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:18: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:18: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "23") (weapon "shotgun_soldier") L 06/05/2026 - 21:14:19: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:19: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:19: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:19: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "79") (weapon "shotgun_soldier") L 06/05/2026 - 21:14:19: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:14:19: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "95") (realdamage "27") (weapon "quake_rl") L 06/05/2026 - 21:14:19: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "12445 3557 -1061") (victim_position "12574 3733 -1094") L 06/05/2026 - 21:14:19: "apxprdtr<44><[U:1:183324931]>" triggered "domination" against "GeT_RiGhT<45><[U:1:418464988]>" L 06/05/2026 - 21:14:19: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:19: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:14:21: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:21: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:21: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "13") (weapon "shotgun_soldier") L 06/05/2026 - 21:14:21: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:21: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:21: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "4") (weapon "shotgun_soldier") L 06/05/2026 - 21:14:22: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:22: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:22: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "46") (weapon "shotgun_soldier") L 06/05/2026 - 21:14:22: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:22: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:14:22: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "395") L 06/05/2026 - 21:14:23: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:23: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:14:23: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "102") (weapon "quake_rl") L 06/05/2026 - 21:14:23: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:23: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:14:23: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "329") L 06/05/2026 - 21:14:23: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:24: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:24: "GeT_RiGhT<45><[U:1:418464988]>" killed "apxprdtr<44><[U:1:183324931]>" with "world" (attacker_position "12760 3745 -707") (victim_position "12206 3359 -1479") L 06/05/2026 - 21:14:24: "GeT_RiGhT<45><[U:1:418464988]>" triggered "revenge" against "apxprdtr<44><[U:1:183324931]>" L 06/05/2026 - 21:14:24: "apxprdtr<44><[U:1:183324931]>" spawned as "soldier" L 06/05/2026 - 21:14:26: "GeT_RiGhT<45><[U:1:418464988]>" say "tEEZ" L 06/05/2026 - 21:14:26: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:26: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:14:26: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "107") (weapon "quake_rl") L 06/05/2026 - 21:14:27: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:27: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:28: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:29: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:14:29: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "58") (weapon "quake_rl") L 06/05/2026 - 21:14:29: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:29: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:29: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:14:29: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "102") (weapon "quake_rl") L 06/05/2026 - 21:14:29: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:30: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:30: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:30: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:30: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:30: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "6") (weapon "shotgun_soldier") L 06/05/2026 - 21:14:31: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:14:31: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "87") (weapon "quake_rl") L 06/05/2026 - 21:14:31: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:31: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:31: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "13") (weapon "shotgun_soldier") L 06/05/2026 - 21:14:31: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:31: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:31: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "34") (weapon "shotgun_soldier") L 06/05/2026 - 21:14:31: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:31: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:31: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "14") (weapon "shotgun_soldier") L 06/05/2026 - 21:14:32: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:32: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:32: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:32: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "46") (realdamage "42") (weapon "shotgun_soldier") L 06/05/2026 - 21:14:32: "GeT_RiGhT<45><[U:1:418464988]>" killed "apxprdtr<44><[U:1:183324931]>" with "shotgun_soldier" (attacker_position "12253 4168 -1467") (victim_position "12385 3816 -1225") L 06/05/2026 - 21:14:32: "apxprdtr<44><[U:1:183324931]>" spawned as "soldier" L 06/05/2026 - 21:14:35: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:35: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:35: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:14:35: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "106") (weapon "quake_rl") L 06/05/2026 - 21:14:35: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:35: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:14:35: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "107") (weapon "quake_rl") L 06/05/2026 - 21:14:36: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:36: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:36: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:39: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:39: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:14:39: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "89") (weapon "quake_rl") L 06/05/2026 - 21:14:39: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:39: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:39: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "30") (weapon "shotgun_soldier") L 06/05/2026 - 21:14:39: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:40: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:14:40: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "34") (weapon "quake_rl") L 06/05/2026 - 21:14:40: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:40: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:40: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "13") (weapon "shotgun_soldier") L 06/05/2026 - 21:14:40: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "12931 3375 -1477") (victim_position "12664 3735 -901") L 06/05/2026 - 21:14:40: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:14:42: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:44: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:45: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:14:45: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "53") (weapon "quake_rl") L 06/05/2026 - 21:14:45: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:14:45: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "65") (weapon "quake_rl") L 06/05/2026 - 21:14:45: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:45: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:45: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:14:45: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "51") (weapon "quake_rl") L 06/05/2026 - 21:14:46: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:46: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:46: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "14") (weapon "shotgun_soldier") L 06/05/2026 - 21:14:46: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:46: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:14:46: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "61") (weapon "quake_rl") L 06/05/2026 - 21:14:47: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:47: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:47: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:47: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:47: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "18") (weapon "shotgun_soldier") L 06/05/2026 - 21:14:47: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:14:47: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "75") (weapon "quake_rl") L 06/05/2026 - 21:14:48: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:48: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:48: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "8") (weapon "shotgun_soldier") L 06/05/2026 - 21:14:48: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:14:48: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "108") (realdamage "19") (weapon "quake_rl") (airshot "1") (height "270") L 06/05/2026 - 21:14:48: "GeT_RiGhT<45><[U:1:418464988]>" killed "apxprdtr<44><[U:1:183324931]>" with "quake_rl" (attacker_position "12645 3752 -931") (victim_position "12542 3625 -823") L 06/05/2026 - 21:14:48: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:48: "apxprdtr<44><[U:1:183324931]>" spawned as "soldier" L 06/05/2026 - 21:14:49: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:50: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:50: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:14:50: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "109") (weapon "quake_rl") L 06/05/2026 - 21:14:50: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:51: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:51: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:14:51: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "81") (weapon "quake_rl") L 06/05/2026 - 21:14:51: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:51: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:51: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "6") (weapon "shotgun_soldier") L 06/05/2026 - 21:14:51: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:52: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:14:52: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "80") (weapon "quake_rl") (airshot "1") (height "626") L 06/05/2026 - 21:14:52: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:52: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:14:52: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "94") (weapon "quake_rl") L 06/05/2026 - 21:14:52: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:52: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "world" (attacker_position "12608 3528 -996") (victim_position "12369 3564 -1246") L 06/05/2026 - 21:14:53: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:14:55: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:55: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:55: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "72") (weapon "shotgun_soldier") L 06/05/2026 - 21:14:55: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:14:55: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "108") (weapon "quake_rl") L 06/05/2026 - 21:14:55: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:55: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:55: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:56: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:56: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:56: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:14:56: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "76") (weapon "quake_rl") L 06/05/2026 - 21:14:57: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:57: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:57: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:14:57: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "64") (weapon "quake_rl") L 06/05/2026 - 21:14:57: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:58: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:14:58: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:58: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:14:58: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "58") (weapon "shotgun_soldier") L 06/05/2026 - 21:14:58: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:14:58: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "59") (realdamage "29") (weapon "quake_rl") L 06/05/2026 - 21:14:58: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "12640 3768 -842") (victim_position "12399 3713 -1129") L 06/05/2026 - 21:14:58: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:14:58: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:00: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:01: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:02: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:02: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:03: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:03: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:04: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:04: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:15:04: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "45") (weapon "quake_rl") L 06/05/2026 - 21:15:07: "apxprdtr<44><[U:1:183324931]>" picked up item "tf_ammo_pack" L 06/05/2026 - 21:15:08: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:15:08: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "65") (weapon "quake_rl") L 06/05/2026 - 21:15:08: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:09: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:09: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:15:09: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "90") (weapon "quake_rl") L 06/05/2026 - 21:15:09: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:10: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:10: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:10: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "35") (weapon "shotgun_soldier") L 06/05/2026 - 21:15:10: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:10: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:15:10: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "53") (realdamage "23") (weapon "quake_rl") L 06/05/2026 - 21:15:10: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "12680 3509 -1094") (victim_position "12354 3697 -1086") L 06/05/2026 - 21:15:10: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:15:12: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:12: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:12: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:12: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "39") (weapon "shotgun_soldier") L 06/05/2026 - 21:15:12: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:15:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "51") (weapon "quake_rl") L 06/05/2026 - 21:15:13: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:15:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "53") (weapon "quake_rl") L 06/05/2026 - 21:15:14: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:14: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:14: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:15:14: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "106") (weapon "quake_rl") L 06/05/2026 - 21:15:14: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:14: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:14: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "88") (realdamage "70") (weapon "shotgun_soldier") L 06/05/2026 - 21:15:14: "GeT_RiGhT<45><[U:1:418464988]>" killed "apxprdtr<44><[U:1:183324931]>" with "shotgun_soldier" (attacker_position "12445 3722 -1098") (victim_position "12416 3812 -1150") L 06/05/2026 - 21:15:15: "apxprdtr<44><[U:1:183324931]>" spawned as "soldier" L 06/05/2026 - 21:15:15: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:16: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:17: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:17: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:17: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:15:17: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "98") (weapon "quake_rl") L 06/05/2026 - 21:15:17: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:15:17: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "61") (weapon "quake_rl") L 06/05/2026 - 21:15:18: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:18: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:18: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:15:18: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "91") (weapon "quake_rl") L 06/05/2026 - 21:15:18: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:15:18: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "516") L 06/05/2026 - 21:15:18: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:18: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:19: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:19: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:19: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "37") (weapon "shotgun_soldier") L 06/05/2026 - 21:15:19: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:15:19: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "54") (realdamage "26") (weapon "quake_rl") L 06/05/2026 - 21:15:19: "GeT_RiGhT<45><[U:1:418464988]>" killed "apxprdtr<44><[U:1:183324931]>" with "quake_rl" (attacker_position "12696 3463 -1094") (victim_position "13057 3219 -1333") L 06/05/2026 - 21:15:19: "apxprdtr<44><[U:1:183324931]>" spawned as "soldier" L 06/05/2026 - 21:15:21: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:21: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:21: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:15:21: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "73") (weapon "quake_rl") L 06/05/2026 - 21:15:22: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:23: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:23: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:23: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:23: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "40") (weapon "shotgun_soldier") L 06/05/2026 - 21:15:24: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:24: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:25: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:25: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:25: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:25: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "8") (weapon "shotgun_soldier") L 06/05/2026 - 21:15:26: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:26: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:26: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "85") (weapon "shotgun_soldier") L 06/05/2026 - 21:15:26: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:27: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:27: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:27: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "86") (realdamage "47") (weapon "shotgun_soldier") L 06/05/2026 - 21:15:27: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "12481 3647 -1032") (victim_position "12414 3765 -1138") L 06/05/2026 - 21:15:27: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:15:29: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:29: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:29: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:15:29: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "107") (weapon "quake_rl") L 06/05/2026 - 21:15:29: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:29: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:29: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "28") (weapon "shotgun_soldier") L 06/05/2026 - 21:15:29: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:30: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:32: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:32: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:32: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:32: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:32: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "25") (weapon "shotgun_soldier") L 06/05/2026 - 21:15:33: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:33: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:15:33: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "92") (weapon "quake_rl") L 06/05/2026 - 21:15:33: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:33: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:34: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:34: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:34: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "57") (realdamage "20") (weapon "shotgun_soldier") L 06/05/2026 - 21:15:34: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "12610 3707 -1094") (victim_position "12384 3743 -1007") L 06/05/2026 - 21:15:34: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:15:35: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:36: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:36: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:36: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "13") (weapon "shotgun_soldier") L 06/05/2026 - 21:15:36: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:36: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:15:36: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "58") (weapon "quake_rl") L 06/05/2026 - 21:15:36: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:36: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:36: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "70") (weapon "shotgun_soldier") L 06/05/2026 - 21:15:37: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:37: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:15:37: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "53") (weapon "quake_rl") L 06/05/2026 - 21:15:39: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:39: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:40: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:15:40: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "68") (weapon "quake_rl") L 06/05/2026 - 21:15:40: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:40: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:40: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:15:40: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "53") (weapon "quake_rl") L 06/05/2026 - 21:15:40: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:40: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:40: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "13") (weapon "shotgun_soldier") L 06/05/2026 - 21:15:40: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:41: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:41: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:41: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "58") (weapon "shotgun_soldier") L 06/05/2026 - 21:15:41: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:41: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:15:41: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "50") (realdamage "38") (weapon "quake_rl") L 06/05/2026 - 21:15:41: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "12705 3547 -1094") (victim_position "12467 3793 -1155") L 06/05/2026 - 21:15:41: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:15:43: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:43: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:44: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:15:44: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "70") (weapon "quake_rl") L 06/05/2026 - 21:15:44: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:44: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:15:44: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "60") (weapon "quake_rl") L 06/05/2026 - 21:15:44: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:44: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:44: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:44: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "66") (weapon "shotgun_soldier") L 06/05/2026 - 21:15:45: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:15:45: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "69") (weapon "quake_rl") L 06/05/2026 - 21:15:45: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:45: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:15:45: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "77") (realdamage "59") (weapon "quake_rl") L 06/05/2026 - 21:15:45: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "12412 3721 -963") (victim_position "12389 3613 -1113") L 06/05/2026 - 21:15:45: "apxprdtr<44><[U:1:183324931]>" triggered "domination" against "GeT_RiGhT<45><[U:1:418464988]>" L 06/05/2026 - 21:15:45: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:45: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:15:47: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:47: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:47: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:47: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:15:47: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "53") (weapon "quake_rl") L 06/05/2026 - 21:15:48: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:48: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:48: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:15:48: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "72") (weapon "quake_rl") L 06/05/2026 - 21:15:49: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:49: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:49: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:15:49: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "295") L 06/05/2026 - 21:15:49: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:15:49: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "71") (weapon "quake_rl") L 06/05/2026 - 21:15:49: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:49: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:49: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:49: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "7") (weapon "shotgun_soldier") L 06/05/2026 - 21:15:50: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:50: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:50: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "23") (weapon "shotgun_soldier") L 06/05/2026 - 21:15:50: "GeT_RiGhT<45><[U:1:418464988]>" killed "apxprdtr<44><[U:1:183324931]>" with "shotgun_soldier" (attacker_position "12503 3588 -1094") (victim_position "12381 3848 -1226") L 06/05/2026 - 21:15:50: "GeT_RiGhT<45><[U:1:418464988]>" triggered "revenge" against "apxprdtr<44><[U:1:183324931]>" L 06/05/2026 - 21:15:50: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:51: "apxprdtr<44><[U:1:183324931]>" spawned as "soldier" L 06/05/2026 - 21:15:52: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:53: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:15:53: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "67") (weapon "quake_rl") L 06/05/2026 - 21:15:53: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:53: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:54: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:54: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:15:54: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "79") (weapon "quake_rl") L 06/05/2026 - 21:15:54: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:55: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:55: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:15:55: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "100") (weapon "quake_rl") L 06/05/2026 - 21:15:55: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:15:55: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:55: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:55: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "16") (weapon "shotgun_soldier") L 06/05/2026 - 21:15:56: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:56: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:56: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "12") (weapon "shotgun_soldier") L 06/05/2026 - 21:15:56: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:56: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:56: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "11") (weapon "shotgun_soldier") L 06/05/2026 - 21:15:56: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:56: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:15:56: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "12") (weapon "shotgun_soldier") L 06/05/2026 - 21:15:57: "GeT_RiGhT<45><[U:1:418464988]>" say "EZ" L 06/05/2026 - 21:16:03: "GeT_RiGhT<45><[U:1:418464988]>" picked up item "tf_ammo_pack" L 06/05/2026 - 21:16:07: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:07: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:16:07: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "104") (realdamage "21") (weapon "quake_rl") L 06/05/2026 - 21:16:07: "GeT_RiGhT<45><[U:1:418464988]>" killed "apxprdtr<44><[U:1:183324931]>" with "quake_rl" (attacker_position "12609 3584 -1094") (victim_position "12792 3525 -1303") L 06/05/2026 - 21:16:08: "apxprdtr<44><[U:1:183324931]>" spawned as "soldier" L 06/05/2026 - 21:16:10: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:10: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:10: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:16:10: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "53") (weapon "quake_rl") L 06/05/2026 - 21:16:11: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:11: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:11: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:16:11: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "88") (weapon "quake_rl") L 06/05/2026 - 21:16:11: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:16:11: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "85") (weapon "quake_rl") L 06/05/2026 - 21:16:11: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:12: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:12: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:12: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:12: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "14") (weapon "shotgun_soldier") L 06/05/2026 - 21:16:12: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:15: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:15: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:16: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:16: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:16: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "14") (weapon "shotgun_soldier") L 06/05/2026 - 21:16:16: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:19: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:20: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:16:20: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "64") (weapon "quake_rl") L 06/05/2026 - 21:16:20: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:22: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:22: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:23: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:23: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:16:23: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "31") (weapon "quake_rl") L 06/05/2026 - 21:16:24: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:24: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:24: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:24: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:24: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "10") (weapon "shotgun_soldier") L 06/05/2026 - 21:16:24: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:24: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:24: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "3") (weapon "shotgun_soldier") L 06/05/2026 - 21:16:25: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:25: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:25: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "12") (weapon "shotgun_soldier") L 06/05/2026 - 21:16:25: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:25: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:25: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "8") (weapon "shotgun_soldier") L 06/05/2026 - 21:16:25: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:26: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:26: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:26: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:26: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "5") (weapon "shotgun_soldier") L 06/05/2026 - 21:16:26: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:26: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:26: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "11") (weapon "shotgun_soldier") L 06/05/2026 - 21:16:27: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:27: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:27: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "11") (weapon "shotgun_soldier") L 06/05/2026 - 21:16:27: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:27: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:27: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "11") (weapon "shotgun_soldier") L 06/05/2026 - 21:16:29: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:30: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:31: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:31: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:16:31: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "101") (realdamage "20") (weapon "quake_rl") L 06/05/2026 - 21:16:31: "GeT_RiGhT<45><[U:1:418464988]>" killed "apxprdtr<44><[U:1:183324931]>" with "quake_rl" (attacker_position "12439 3798 -1151") (victim_position "12227 3868 -1389") L 06/05/2026 - 21:16:31: "apxprdtr<44><[U:1:183324931]>" spawned as "soldier" L 06/05/2026 - 21:16:33: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:33: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:33: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:16:33: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "66") (weapon "quake_rl") L 06/05/2026 - 21:16:33: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:16:33: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "104") (weapon "quake_rl") L 06/05/2026 - 21:16:34: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:34: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:34: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:16:34: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "55") (weapon "quake_rl") L 06/05/2026 - 21:16:34: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:16:34: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "66") (weapon "quake_rl") L 06/05/2026 - 21:16:34: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:34: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:34: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:16:34: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "104") (realdamage "94") (weapon "quake_rl") L 06/05/2026 - 21:16:34: "GeT_RiGhT<45><[U:1:418464988]>" killed "apxprdtr<44><[U:1:183324931]>" with "quake_rl" (attacker_position "12365 3723 -1065") (victim_position "12635 3629 -1094") L 06/05/2026 - 21:16:34: "GeT_RiGhT<45><[U:1:418464988]>" triggered "domination" against "apxprdtr<44><[U:1:183324931]>" L 06/05/2026 - 21:16:35: "apxprdtr<44><[U:1:183324931]>" spawned as "soldier" L 06/05/2026 - 21:16:36: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:37: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:37: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:16:37: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "250") L 06/05/2026 - 21:16:37: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:37: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:16:37: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "52") (weapon "quake_rl") L 06/05/2026 - 21:16:38: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:38: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:38: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:16:38: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "82") (weapon "quake_rl") (airshot "1") (height "422") L 06/05/2026 - 21:16:39: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:39: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:39: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:39: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "7") (weapon "shotgun_soldier") L 06/05/2026 - 21:16:39: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:40: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:40: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:40: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:41: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:41: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:41: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "85") (weapon "shotgun_soldier") L 06/05/2026 - 21:16:41: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:41: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:41: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:41: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "86") (weapon "shotgun_soldier") L 06/05/2026 - 21:16:41: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:42: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:42: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:42: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "67") (realdamage "29") (weapon "shotgun_soldier") L 06/05/2026 - 21:16:42: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "12556 3746 -1094") (victim_position "12483 3894 -1201") L 06/05/2026 - 21:16:42: "apxprdtr<44><[U:1:183324931]>" triggered "revenge" against "GeT_RiGhT<45><[U:1:418464988]>" L 06/05/2026 - 21:16:42: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:16:43: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:43: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:43: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "17") (weapon "shotgun_soldier") L 06/05/2026 - 21:16:44: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:44: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:44: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:44: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "48") (weapon "shotgun_soldier") L 06/05/2026 - 21:16:44: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:16:44: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "87") (weapon "quake_rl") L 06/05/2026 - 21:16:45: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:46: "GeT_RiGhT<45><[U:1:418464988]>" picked up item "tf_ammo_pack" L 06/05/2026 - 21:16:49: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:49: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:49: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "68") (weapon "shotgun_soldier") L 06/05/2026 - 21:16:49: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:16:49: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "76") (weapon "quake_rl") L 06/05/2026 - 21:16:49: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:49: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:49: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:49: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "47") (weapon "shotgun_soldier") L 06/05/2026 - 21:16:50: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:50: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:50: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:50: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "7") (realdamage "5") (weapon "shotgun_soldier") L 06/05/2026 - 21:16:50: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "12412 3453 -867") (victim_position "12291 3731 -1171") L 06/05/2026 - 21:16:50: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:16:52: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:52: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:52: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:52: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:52: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "48") (weapon "shotgun_soldier") L 06/05/2026 - 21:16:53: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:53: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:53: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:16:53: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "89") (weapon "quake_rl") L 06/05/2026 - 21:16:54: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:54: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:54: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "64") (weapon "shotgun_soldier") L 06/05/2026 - 21:16:54: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:54: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:16:54: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "98") (weapon "quake_rl") L 06/05/2026 - 21:16:54: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:54: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:54: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "6") (weapon "shotgun_soldier") L 06/05/2026 - 21:16:54: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:55: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:55: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:55: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:16:55: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "21") (weapon "shotgun_soldier") L 06/05/2026 - 21:16:55: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "world" (attacker_position "12667 3746 -1007") (victim_position "12842 3231 -1558") L 06/05/2026 - 21:16:55: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:16:57: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:57: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:16:57: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "56") (weapon "quake_rl") L 06/05/2026 - 21:16:58: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:58: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:16:58: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "78") (weapon "quake_rl") L 06/05/2026 - 21:16:58: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:58: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:16:58: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "73") (weapon "quake_rl") L 06/05/2026 - 21:16:58: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:59: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:16:59: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:00: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:00: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:00: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "7") (weapon "shotgun_soldier") L 06/05/2026 - 21:17:00: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:17:01: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:01: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:01: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "12") (weapon "shotgun_soldier") L 06/05/2026 - 21:17:01: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:17:01: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "30") (weapon "quake_rl") L 06/05/2026 - 21:17:01: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:17:02: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:02: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:02: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "22") (weapon "shotgun_soldier") L 06/05/2026 - 21:17:02: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:17:02: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "59") (weapon "quake_rl") L 06/05/2026 - 21:17:02: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:17:02: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:02: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:02: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "23") (weapon "shotgun_soldier") L 06/05/2026 - 21:17:03: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:17:03: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "84") (realdamage "45") (weapon "quake_rl") L 06/05/2026 - 21:17:03: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "12785 3551 -1094") (victim_position "12926 3855 -1537") L 06/05/2026 - 21:17:03: "apxprdtr<44><[U:1:183324931]>" triggered "domination" against "GeT_RiGhT<45><[U:1:418464988]>" L 06/05/2026 - 21:17:03: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:03: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:17:04: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:04: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:04: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "53") (weapon "shotgun_soldier") L 06/05/2026 - 21:17:04: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:17:05: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:17:05: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "80") (weapon "quake_rl") L 06/05/2026 - 21:17:05: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:05: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:05: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "40") (weapon "shotgun_soldier") L 06/05/2026 - 21:17:05: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:17:06: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:17:06: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "54") (weapon "quake_rl") (airshot "1") (height "390") L 06/05/2026 - 21:17:06: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:17:06: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:06: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:06: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "12") (weapon "shotgun_soldier") L 06/05/2026 - 21:17:07: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:17:07: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:07: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:07: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "19") (weapon "shotgun_soldier") L 06/05/2026 - 21:17:08: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:17:08: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:08: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:17:08: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "95") (weapon "quake_rl") L 06/05/2026 - 21:17:08: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:08: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:08: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "49") (realdamage "31") (weapon "shotgun_soldier") L 06/05/2026 - 21:17:08: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "12330 3522 -1163") (victim_position "12055 3606 -1446") L 06/05/2026 - 21:17:08: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:17:10: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:17:10: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:17:10: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:17:10: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "107") (weapon "quake_rl") L 06/05/2026 - 21:17:11: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:17:11: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:17:11: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "63") (weapon "quake_rl") L 06/05/2026 - 21:17:11: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:17:12: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:17:12: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:12: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:12: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "22") (weapon "shotgun_soldier") L 06/05/2026 - 21:17:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "55") (weapon "shotgun_soldier") L 06/05/2026 - 21:17:13: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:17:13: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:17:13: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "61") (weapon "quake_rl") L 06/05/2026 - 21:17:13: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "80") (weapon "shotgun_soldier") L 06/05/2026 - 21:17:14: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:14: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:14: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "23") (weapon "shotgun_soldier") L 06/05/2026 - 21:17:14: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:15: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:15: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:17:15: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "41") (realdamage "21") (weapon "shotgun_soldier") L 06/05/2026 - 21:17:15: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "12640 3530 -1094") (victim_position "12459 3688 -1098") L 06/05/2026 - 21:17:15: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:17:17: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:17:17: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:17:17: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "59") (weapon "quake_rl") L 06/05/2026 - 21:17:17: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:17:17: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "106") (weapon "quake_rl") L 06/05/2026 - 21:17:17: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:17:18: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:17:18: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:17:18: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "76") (weapon "quake_rl") L 06/05/2026 - 21:17:18: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:17:19: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:17:20: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:17:20: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:17:20: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "73") (weapon "quake_rl") L 06/05/2026 - 21:17:20: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:17:21: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:17:21: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:17:21: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "46") (realdamage "25") (weapon "quake_rl") L 06/05/2026 - 21:17:21: World triggered "mge_elo_delta" (player "[U:1:183324931]") (old_elo "1658") (new_elo "1663") L 06/05/2026 - 21:17:21: World triggered "mge_elo_delta" (player "[U:1:418464988]") (old_elo "1555") (new_elo "1550") L 06/05/2026 - 21:17:21: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "12807 3422 -1094") (victim_position "13074 3227 -1457") L 06/05/2026 - 21:17:21: World triggered "mge_match_end" (winner "[U:1:183324931]") (loser "[U:1:418464988]") (winner_score "20") (loser_score "11")