L 06/05/2026 - 21:18:52: World triggered "meta_data" (matchid "2606052118527335") (map "mge_league_v3") (arena "Ammomod Colosseum [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 06/05/2026 - 21:18:52: "GeT_RiGhT<45><[U:1:418464988]>" changed role to "soldier" L 06/05/2026 - 21:18:52: "apxprdtr<44><[U:1:183324931]>" changed role to "soldier" L 06/05/2026 - 21:18:52: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:18:52: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:18:52: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:18:52: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "48") (weapon "quake_rl") L 06/05/2026 - 21:18:52: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:18:52: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "96") (weapon "quake_rl") L 06/05/2026 - 21:18:53: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:18:53: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:18:53: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "58") (weapon "quake_rl") L 06/05/2026 - 21:18:53: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:18:53: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:18:53: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "59") (weapon "quake_rl") L 06/05/2026 - 21:18:54: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:18:54: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "106") (weapon "quake_rl") L 06/05/2026 - 21:18:54: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:18:54: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:18:54: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:18:54: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "77") (realdamage "70") (weapon "quake_rl") L 06/05/2026 - 21:18:54: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "-1794 10573 -5178") (victim_position "-1888 10952 -5498") L 06/05/2026 - 21:18:54: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:18:54: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:18:55: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:18:55: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:18:56: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:18:56: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "95") (weapon "quake_rl") L 06/05/2026 - 21:18:56: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:18:56: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:18:56: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "20") (weapon "shotgun_soldier") L 06/05/2026 - 21:18:56: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:18:56: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "54") (weapon "quake_rl") L 06/05/2026 - 21:18:56: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:18:56: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:18:57: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:18:57: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "70") (weapon "quake_rl") L 06/05/2026 - 21:18:57: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:18:57: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:18:57: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "34") (weapon "shotgun_soldier") L 06/05/2026 - 21:18:57: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:18:57: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:18:57: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "43") (weapon "quake_rl") L 06/05/2026 - 21:18:58: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:18:58: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:18:58: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:18:58: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "36") (realdamage "22") (weapon "quake_rl") L 06/05/2026 - 21:18:58: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "-1863 10726 -5498") (victim_position "-1679 11385 -5498") L 06/05/2026 - 21:18:58: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:18:58: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:18:59: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:18:59: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:18:59: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "48") (weapon "quake_rl") L 06/05/2026 - 21:19:00: "GeT_RiGhT<45><[U:1:418464988]>" say "GLADIATOR ROCKEST" L 06/05/2026 - 21:19:01: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:01: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:01: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "96") (weapon "quake_rl") L 06/05/2026 - 21:19:02: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:02: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:02: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:02: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "88") (weapon "quake_rl") L 06/05/2026 - 21:19:02: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:02: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "47") (weapon "quake_rl") L 06/05/2026 - 21:19:03: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:03: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:03: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "57") (realdamage "14") (weapon "quake_rl") L 06/05/2026 - 21:19:03: "GeT_RiGhT<45><[U:1:418464988]>" killed "apxprdtr<44><[U:1:183324931]>" with "quake_rl" (attacker_position "-1927 10904 -5459") (victim_position "-1787 10579 -5498") L 06/05/2026 - 21:19:03: "apxprdtr<44><[U:1:183324931]>" spawned as "soldier" L 06/05/2026 - 21:19:03: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:03: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:03: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "30") (weapon "quake_rl") L 06/05/2026 - 21:19:04: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:04: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:04: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:04: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "69") (weapon "quake_rl") L 06/05/2026 - 21:19:05: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:05: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:05: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "20") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:05: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:05: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:05: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "50") (weapon "quake_rl") L 06/05/2026 - 21:19:05: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:05: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:05: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "77") (weapon "quake_rl") L 06/05/2026 - 21:19:05: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:06: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:06: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "60") (weapon "quake_rl") L 06/05/2026 - 21:19:06: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:06: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:06: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:06: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "57") (weapon "quake_rl") L 06/05/2026 - 21:19:07: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:07: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:07: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:07: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "66") (realdamage "43") (weapon "quake_rl") L 06/05/2026 - 21:19:07: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "-1629 11056 -5444") (victim_position "-1791 11411 -5297") L 06/05/2026 - 21:19:07: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:19:08: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:08: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:08: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "100") (weapon "quake_rl") L 06/05/2026 - 21:19:08: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:08: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "58") (weapon "quake_rl") L 06/05/2026 - 21:19:08: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:08: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:08: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:08: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "7") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:09: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:09: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:09: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:09: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:09: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "33") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:10: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:10: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:10: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "51") (weapon "quake_rl") L 06/05/2026 - 21:19:10: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:10: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:10: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "71") (weapon "quake_rl") L 06/05/2026 - 21:19:10: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:10: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:10: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:10: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "40") (realdamage "7") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:10: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "-1948 10715 -5498") (victim_position "-1847 10975 -5498") L 06/05/2026 - 21:19:11: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:11: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "54") (weapon "quake_rl") L 06/05/2026 - 21:19:11: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:19:11: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:12: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:12: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "73") (weapon "quake_rl") L 06/05/2026 - 21:19:12: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:12: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:12: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:12: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "70") (weapon "quake_rl") L 06/05/2026 - 21:19:12: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:12: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:12: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "36") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "59") (weapon "quake_rl") L 06/05/2026 - 21:19:13: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:13: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:13: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "62") (weapon "quake_rl") L 06/05/2026 - 21:19:14: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:14: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:14: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "41") (realdamage "2") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:14: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "-1870 10750 -5498") (victim_position "-1463 10857 -5498") L 06/05/2026 - 21:19:14: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:19:14: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:15: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:15: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:15: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "66") (weapon "quake_rl") L 06/05/2026 - 21:19:15: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:15: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:15: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "11") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:15: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:15: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "52") (weapon "quake_rl") L 06/05/2026 - 21:19:16: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:16: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:16: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:16: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "48") (weapon "quake_rl") L 06/05/2026 - 21:19:16: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:16: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:16: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "33") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:16: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:17: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:17: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "68") (weapon "quake_rl") L 06/05/2026 - 21:19:17: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:17: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:17: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "89") (weapon "quake_rl") L 06/05/2026 - 21:19:17: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:18: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:18: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:18: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:18: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "25") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:18: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:18: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:18: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "74") (realdamage "47") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:18: "GeT_RiGhT<45><[U:1:418464988]>" killed "apxprdtr<44><[U:1:183324931]>" with "shotgun_soldier" (attacker_position "-1455 11154 -5498") (victim_position "-1671 11098 -5498") L 06/05/2026 - 21:19:19: "apxprdtr<44><[U:1:183324931]>" spawned as "soldier" L 06/05/2026 - 21:19:20: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:20: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:20: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:20: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "36") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:20: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:21: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:21: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "64") (weapon "quake_rl") L 06/05/2026 - 21:19:21: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:21: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:21: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "69") (weapon "quake_rl") L 06/05/2026 - 21:19:21: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:22: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:22: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:22: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "55") (weapon "quake_rl") L 06/05/2026 - 21:19:22: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:22: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:22: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "43") (weapon "quake_rl") L 06/05/2026 - 21:19:22: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:22: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:22: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "6") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:22: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:22: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:22: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "21") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:23: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:23: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:23: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:23: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "31") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:23: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:23: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "40") (weapon "quake_rl") L 06/05/2026 - 21:19:23: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:23: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:23: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "5") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:24: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:24: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:24: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "37") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:24: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:24: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:24: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "57") (realdamage "25") (weapon "quake_rl") L 06/05/2026 - 21:19:24: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "-1519 10890 -5498") (victim_position "-1709 11355 -5498") L 06/05/2026 - 21:19:24: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:19:24: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:25: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:25: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:25: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "62") (weapon "quake_rl") L 06/05/2026 - 21:19:25: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:26: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:26: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "60") (weapon "quake_rl") L 06/05/2026 - 21:19:26: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:26: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:26: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "7") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:26: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:26: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:26: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "50") (weapon "quake_rl") L 06/05/2026 - 21:19:27: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:27: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:27: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "65") (weapon "quake_rl") L 06/05/2026 - 21:19:27: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:28: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:28: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:28: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "53") (weapon "quake_rl") L 06/05/2026 - 21:19:28: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:28: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:28: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "74") (realdamage "57") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:28: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "-1386 10968 -5498") (victim_position "-1595 10970 -5401") L 06/05/2026 - 21:19:28: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:28: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "82") (weapon "quake_rl") L 06/05/2026 - 21:19:28: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:28: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:19:29: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:29: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:29: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:29: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "8") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:29: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:30: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:30: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:30: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:30: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "48") (weapon "quake_rl") L 06/05/2026 - 21:19:30: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:30: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:30: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "40") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:30: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:30: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "64") (weapon "quake_rl") L 06/05/2026 - 21:19:31: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:31: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:31: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:31: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "186") L 06/05/2026 - 21:19:31: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:31: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "53") (weapon "quake_rl") L 06/05/2026 - 21:19:31: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:31: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:31: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "12") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:31: "GeT_RiGhT<45><[U:1:418464988]>" killed "apxprdtr<44><[U:1:183324931]>" with "world" (attacker_position "-1815 10995 -5498") (victim_position "-1653 11428 -5496") L 06/05/2026 - 21:19:32: "apxprdtr<44><[U:1:183324931]>" spawned as "soldier" L 06/05/2026 - 21:19:32: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:33: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:33: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:33: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:33: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "48") (weapon "quake_rl") L 06/05/2026 - 21:19:34: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:34: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "90") (weapon "quake_rl") L 06/05/2026 - 21:19:34: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:34: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:34: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:34: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "79") (weapon "quake_rl") L 06/05/2026 - 21:19:34: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:34: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:34: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "33") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:34: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:35: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:35: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "71") (weapon "quake_rl") L 06/05/2026 - 21:19:35: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:35: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:35: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:35: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:35: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "56") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:35: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:35: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:36: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "71") (weapon "quake_rl") L 06/05/2026 - 21:19:36: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "world" (attacker_position "-1694 10759 -5448") (victim_position "-1351 10867 -5491") L 06/05/2026 - 21:19:36: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:19:37: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:37: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:37: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "55") (weapon "quake_rl") L 06/05/2026 - 21:19:37: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:37: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:37: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:37: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "6") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:38: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:38: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:38: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "46") (weapon "quake_rl") L 06/05/2026 - 21:19:38: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:38: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:38: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "60") (weapon "quake_rl") L 06/05/2026 - 21:19:38: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:38: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:38: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "30") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:38: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:39: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:39: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "61") (weapon "quake_rl") L 06/05/2026 - 21:19:39: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:39: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:39: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:39: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "63") (weapon "quake_rl") L 06/05/2026 - 21:19:39: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:39: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:39: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "53") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:40: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:40: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:40: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:40: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "87") (realdamage "40") (weapon "quake_rl") L 06/05/2026 - 21:19:40: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "-1773 10651 -5498") (victim_position "-1718 11025 -5498") L 06/05/2026 - 21:19:40: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:19:41: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:41: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:41: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:42: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:42: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "53") (weapon "quake_rl") L 06/05/2026 - 21:19:42: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:42: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:42: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "34") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:42: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:42: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "50") (weapon "quake_rl") L 06/05/2026 - 21:19:42: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:42: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:42: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "75") (weapon "quake_rl") L 06/05/2026 - 21:19:42: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:42: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "108") (weapon "quake_rl") L 06/05/2026 - 21:19:42: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:43: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:43: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:43: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:43: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "54") (realdamage "27") (weapon "quake_rl") L 06/05/2026 - 21:19:43: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "-1620 11088 -5264") (victim_position "-1708 11033 -5429") L 06/05/2026 - 21:19:43: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:19:44: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:44: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:44: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "65") (weapon "quake_rl") L 06/05/2026 - 21:19:45: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:45: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:45: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:45: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "29") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:45: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:45: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "53") (weapon "quake_rl") L 06/05/2026 - 21:19:45: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:45: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:45: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:45: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "78") (weapon "quake_rl") L 06/05/2026 - 21:19:46: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:46: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "78") (weapon "quake_rl") L 06/05/2026 - 21:19:46: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:46: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:47: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:47: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "39") (weapon "quake_rl") L 06/05/2026 - 21:19:47: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:47: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:47: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:47: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "97") (realdamage "72") (weapon "quake_rl") (airshot "1") (height "244") L 06/05/2026 - 21:19:47: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "-1390 11014 -5498") (victim_position "-1691 10883 -5253") L 06/05/2026 - 21:19:47: "apxprdtr<44><[U:1:183324931]>" triggered "domination" against "GeT_RiGhT<45><[U:1:418464988]>" L 06/05/2026 - 21:19:47: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:19:47: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:47: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:47: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "48") (weapon "quake_rl") L 06/05/2026 - 21:19:48: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:48: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:49: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:49: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "68") (weapon "quake_rl") L 06/05/2026 - 21:19:49: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:49: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:49: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "15") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:49: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:49: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:49: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "105") (weapon "quake_rl") L 06/05/2026 - 21:19:49: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:50: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:50: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:50: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "57") (weapon "quake_rl") L 06/05/2026 - 21:19:50: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:50: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "76") (weapon "quake_rl") L 06/05/2026 - 21:19:50: "GeT_RiGhT<45><[U:1:418464988]>" killed "apxprdtr<44><[U:1:183324931]>" with "world" (attacker_position "-1797 11210 -5498") (victim_position "-1797 11008 -5498") L 06/05/2026 - 21:19:50: "GeT_RiGhT<45><[U:1:418464988]>" triggered "revenge" against "apxprdtr<44><[U:1:183324931]>" L 06/05/2026 - 21:19:50: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:50: "apxprdtr<44><[U:1:183324931]>" spawned as "soldier" L 06/05/2026 - 21:19:52: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:52: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:52: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:52: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "58") (weapon "quake_rl") L 06/05/2026 - 21:19:52: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:52: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "49") (weapon "quake_rl") L 06/05/2026 - 21:19:52: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:52: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:52: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "49") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:52: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:52: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:52: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "56") (weapon "quake_rl") L 06/05/2026 - 21:19:53: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:53: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:53: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:53: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:53: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "53") (weapon "quake_rl") L 06/05/2026 - 21:19:54: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:54: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:54: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:54: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "59") (weapon "quake_rl") L 06/05/2026 - 21:19:54: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:55: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:55: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:55: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:55: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "17") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:55: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:55: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:55: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "22") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:56: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:56: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:56: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "42") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:56: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:56: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:56: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "36") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:56: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:56: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:56: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "14") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:56: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:56: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:56: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "41") (realdamage "18") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:56: "GeT_RiGhT<45><[U:1:418464988]>" killed "apxprdtr<44><[U:1:183324931]>" with "shotgun_soldier" (attacker_position "-2092 11128 -5498") (victim_position "-1833 10796 -5470") L 06/05/2026 - 21:19:57: "apxprdtr<44><[U:1:183324931]>" spawned as "soldier" L 06/05/2026 - 21:19:58: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:58: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:58: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:58: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "48") (weapon "quake_rl") L 06/05/2026 - 21:19:58: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:58: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "46") (weapon "quake_rl") L 06/05/2026 - 21:19:58: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:58: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:19:58: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "12") (weapon "shotgun_soldier") L 06/05/2026 - 21:19:58: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:59: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:59: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "56") (weapon "quake_rl") L 06/05/2026 - 21:19:59: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:59: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:59: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "81") (weapon "quake_rl") L 06/05/2026 - 21:19:59: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:19:59: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:19:59: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "54") (weapon "quake_rl") L 06/05/2026 - 21:20:00: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:00: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:00: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:00: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "72") (weapon "quake_rl") L 06/05/2026 - 21:20:00: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:00: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "57") (weapon "quake_rl") L 06/05/2026 - 21:20:01: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:01: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:01: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "43") (realdamage "26") (weapon "shotgun_soldier") L 06/05/2026 - 21:20:01: "GeT_RiGhT<45><[U:1:418464988]>" killed "apxprdtr<44><[U:1:183324931]>" with "shotgun_soldier" (attacker_position "-1391 10852 -5498") (victim_position "-1657 11078 -5372") L 06/05/2026 - 21:20:01: "apxprdtr<44><[U:1:183324931]>" spawned as "soldier" L 06/05/2026 - 21:20:01: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:01: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:01: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "56") (weapon "quake_rl") L 06/05/2026 - 21:20:02: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:02: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:02: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:02: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:02: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "30") (weapon "shotgun_soldier") L 06/05/2026 - 21:20:02: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:02: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "68") (weapon "quake_rl") L 06/05/2026 - 21:20:02: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:03: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:03: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "37") (weapon "quake_rl") L 06/05/2026 - 21:20:03: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:03: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:03: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:03: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:03: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "20") (weapon "shotgun_soldier") L 06/05/2026 - 21:20:04: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:04: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "45") (weapon "quake_rl") L 06/05/2026 - 21:20:04: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:04: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "41") (weapon "quake_rl") L 06/05/2026 - 21:20:04: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:04: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:04: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:04: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "49") (weapon "quake_rl") L 06/05/2026 - 21:20:04: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:04: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "59") (realdamage "29") (weapon "quake_rl") L 06/05/2026 - 21:20:04: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "-1703 11393 -5498") (victim_position "-1846 11031 -5437") L 06/05/2026 - 21:20:05: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:05: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:20:05: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:06: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:06: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "41") (weapon "quake_rl") L 06/05/2026 - 21:20:06: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:06: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:06: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:06: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "28") (weapon "shotgun_soldier") L 06/05/2026 - 21:20:06: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:06: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "61") (weapon "quake_rl") L 06/05/2026 - 21:20:06: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:06: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:07: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:07: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "75") (weapon "quake_rl") L 06/05/2026 - 21:20:07: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:07: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:07: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "6") (weapon "shotgun_soldier") L 06/05/2026 - 21:20:07: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:07: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "45") (weapon "quake_rl") L 06/05/2026 - 21:20:07: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:07: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:08: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:08: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "57") (weapon "quake_rl") L 06/05/2026 - 21:20:08: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:08: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "93") (weapon "quake_rl") L 06/05/2026 - 21:20:08: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:08: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:08: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "64") (realdamage "12") (weapon "quake_rl") L 06/05/2026 - 21:20:08: "GeT_RiGhT<45><[U:1:418464988]>" killed "apxprdtr<44><[U:1:183324931]>" with "quake_rl" (attacker_position "-1622 10994 -5393") (victim_position "-1643 11320 -5428") L 06/05/2026 - 21:20:08: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:09: "apxprdtr<44><[U:1:183324931]>" spawned as "soldier" L 06/05/2026 - 21:20:09: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:09: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "41") (weapon "quake_rl") L 06/05/2026 - 21:20:09: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:10: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:10: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:10: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:10: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "63") (weapon "quake_rl") L 06/05/2026 - 21:20:10: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:11: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:11: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:11: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "70") (weapon "quake_rl") L 06/05/2026 - 21:20:11: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:11: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:11: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "73") (weapon "quake_rl") L 06/05/2026 - 21:20:12: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:12: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "106") (realdamage "67") (weapon "quake_rl") L 06/05/2026 - 21:20:12: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "-2042 10892 -5319") (victim_position "-1932 11036 -5498") L 06/05/2026 - 21:20:12: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:12: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:20:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "109") (weapon "quake_rl") L 06/05/2026 - 21:20:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:13: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:13: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:13: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "82") (weapon "quake_rl") L 06/05/2026 - 21:20:14: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:14: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:14: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:14: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "60") (weapon "quake_rl") L 06/05/2026 - 21:20:14: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:14: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "350") L 06/05/2026 - 21:20:15: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:15: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:15: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:15: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "45") (realdamage "3") (weapon "quake_rl") L 06/05/2026 - 21:20:15: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "-2010 11018 -5469") (victim_position "-1314 10994 -5498") L 06/05/2026 - 21:20:15: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:20:16: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:16: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:16: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "59") (weapon "quake_rl") L 06/05/2026 - 21:20:16: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:17: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:17: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:17: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:17: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "72") (weapon "quake_rl") L 06/05/2026 - 21:20:17: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:18: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:18: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "58") (weapon "quake_rl") L 06/05/2026 - 21:20:18: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:18: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:18: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "71") (weapon "quake_rl") L 06/05/2026 - 21:20:19: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:19: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:19: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:19: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "21") (weapon "shotgun_soldier") L 06/05/2026 - 21:20:19: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:19: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:19: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "13") (weapon "shotgun_soldier") L 06/05/2026 - 21:20:19: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:20: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:20: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:20: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:20: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "13") (weapon "shotgun_soldier") L 06/05/2026 - 21:20:20: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:20: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:20: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "40") (weapon "shotgun_soldier") L 06/05/2026 - 21:20:21: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:21: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:21: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:21: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "6") (weapon "shotgun_soldier") L 06/05/2026 - 21:20:21: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:21: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:21: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "12") (realdamage "9") (weapon "shotgun_soldier") L 06/05/2026 - 21:20:21: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "-1421 10786 -5498") (victim_position "-1858 11070 -5498") L 06/05/2026 - 21:20:21: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:20:22: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:22: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:23: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:23: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "43") (weapon "quake_rl") L 06/05/2026 - 21:20:23: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:23: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "49") (weapon "quake_rl") L 06/05/2026 - 21:20:23: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:23: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:23: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:23: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "51") (weapon "quake_rl") L 06/05/2026 - 21:20:24: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:24: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:24: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:24: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "45") (weapon "quake_rl") L 06/05/2026 - 21:20:24: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:24: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "45") (weapon "quake_rl") L 06/05/2026 - 21:20:25: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:25: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:25: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:25: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "63") (weapon "quake_rl") L 06/05/2026 - 21:20:25: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:25: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "73") (weapon "quake_rl") L 06/05/2026 - 21:20:25: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:25: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:25: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "51") (weapon "shotgun_soldier") L 06/05/2026 - 21:20:25: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:25: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:25: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "43") (realdamage "29") (weapon "shotgun_soldier") L 06/05/2026 - 21:20:25: "GeT_RiGhT<45><[U:1:418464988]>" killed "apxprdtr<44><[U:1:183324931]>" with "shotgun_soldier" (attacker_position "-1495 11002 -5498") (victim_position "-1696 11319 -5498") L 06/05/2026 - 21:20:25: "apxprdtr<44><[U:1:183324931]>" spawned as "soldier" L 06/05/2026 - 21:20:27: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:27: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:27: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:27: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "60") (weapon "quake_rl") L 06/05/2026 - 21:20:27: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:27: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "74") (weapon "quake_rl") L 06/05/2026 - 21:20:28: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:28: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:28: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:28: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:28: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:28: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "70") (weapon "quake_rl") L 06/05/2026 - 21:20:28: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:28: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "72") (weapon "quake_rl") L 06/05/2026 - 21:20:29: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:29: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:29: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:29: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "97") (realdamage "96") (weapon "quake_rl") (airshot "1") (height "278") L 06/05/2026 - 21:20:29: "GeT_RiGhT<45><[U:1:418464988]>" killed "apxprdtr<44><[U:1:183324931]>" with "quake_rl" (attacker_position "-1906 11084 -5498") (victim_position "-2049 10825 -5220") L 06/05/2026 - 21:20:29: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:29: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "48") (weapon "quake_rl") L 06/05/2026 - 21:20:29: "apxprdtr<44><[U:1:183324931]>" spawned as "soldier" L 06/05/2026 - 21:20:30: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:31: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:31: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:31: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "60") (weapon "quake_rl") L 06/05/2026 - 21:20:31: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:31: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "60") (weapon "quake_rl") L 06/05/2026 - 21:20:31: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:31: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:31: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "65") (weapon "quake_rl") L 06/05/2026 - 21:20:31: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:31: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "80") (weapon "quake_rl") L 06/05/2026 - 21:20:31: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:32: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:32: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:32: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:33: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "40") (weapon "quake_rl") L 06/05/2026 - 21:20:33: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:33: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:33: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:33: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:33: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "10") (weapon "shotgun_soldier") L 06/05/2026 - 21:20:33: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:33: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "44") (weapon "quake_rl") L 06/05/2026 - 21:20:33: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:33: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "58") (realdamage "20") (weapon "quake_rl") L 06/05/2026 - 21:20:33: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "-2138 10980 -5498") (victim_position "-1799 11456 -5498") L 06/05/2026 - 21:20:33: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:34: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:20:34: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:35: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:35: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:35: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "51") (weapon "quake_rl") L 06/05/2026 - 21:20:35: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:35: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "37") (weapon "quake_rl") L 06/05/2026 - 21:20:35: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:35: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:36: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:36: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "67") (weapon "quake_rl") L 06/05/2026 - 21:20:36: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:36: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "49") (weapon "quake_rl") L 06/05/2026 - 21:20:36: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:36: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:37: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:37: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "62") (weapon "quake_rl") L 06/05/2026 - 21:20:37: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:37: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:37: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:37: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "60") (weapon "quake_rl") L 06/05/2026 - 21:20:38: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:38: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:38: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "37") (weapon "shotgun_soldier") L 06/05/2026 - 21:20:38: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:38: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:38: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "59") (weapon "shotgun_soldier") L 06/05/2026 - 21:20:38: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:38: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:38: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:38: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "8") (weapon "shotgun_soldier") L 06/05/2026 - 21:20:39: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:39: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:39: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "70") (realdamage "36") (weapon "shotgun_soldier") L 06/05/2026 - 21:20:39: "GeT_RiGhT<45><[U:1:418464988]>" killed "apxprdtr<44><[U:1:183324931]>" with "shotgun_soldier" (attacker_position "-1947 10699 -5498") (victim_position "-2165 10891 -5498") L 06/05/2026 - 21:20:39: "apxprdtr<44><[U:1:183324931]>" spawned as "soldier" L 06/05/2026 - 21:20:40: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:40: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:40: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "88") (weapon "quake_rl") L 06/05/2026 - 21:20:40: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:41: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:41: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "52") (weapon "quake_rl") L 06/05/2026 - 21:20:41: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:41: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:41: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "60") (weapon "quake_rl") L 06/05/2026 - 21:20:41: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:42: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:42: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "53") (weapon "quake_rl") L 06/05/2026 - 21:20:42: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:42: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:42: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "60") (weapon "quake_rl") L 06/05/2026 - 21:20:42: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:42: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:42: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "70") (weapon "quake_rl") L 06/05/2026 - 21:20:43: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:43: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:43: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "64") (realdamage "33") (weapon "quake_rl") L 06/05/2026 - 21:20:43: "GeT_RiGhT<45><[U:1:418464988]>" killed "apxprdtr<44><[U:1:183324931]>" with "quake_rl" (attacker_position "-1841 11417 -5498") (victim_position "-1595 11412 -5498") L 06/05/2026 - 21:20:43: "apxprdtr<44><[U:1:183324931]>" spawned as "soldier" L 06/05/2026 - 21:20:44: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:44: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:44: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:44: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "44") (weapon "quake_rl") L 06/05/2026 - 21:20:44: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:44: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "89") (weapon "quake_rl") L 06/05/2026 - 21:20:45: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:45: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:46: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:46: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "85") (weapon "quake_rl") L 06/05/2026 - 21:20:46: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:46: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:46: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:46: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "60") (weapon "quake_rl") L 06/05/2026 - 21:20:47: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:47: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:47: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:47: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "84") (weapon "quake_rl") L 06/05/2026 - 21:20:47: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:47: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:47: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "14") (weapon "shotgun_soldier") L 06/05/2026 - 21:20:48: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:48: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:48: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "12") (weapon "shotgun_soldier") L 06/05/2026 - 21:20:48: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:48: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:48: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "35") (realdamage "14") (weapon "shotgun_soldier") L 06/05/2026 - 21:20:48: "GeT_RiGhT<45><[U:1:418464988]>" killed "apxprdtr<44><[U:1:183324931]>" with "shotgun_soldier" (attacker_position "-1384 11117 -5498") (victim_position "-1771 10763 -5464") L 06/05/2026 - 21:20:48: "apxprdtr<44><[U:1:183324931]>" spawned as "soldier" L 06/05/2026 - 21:20:49: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:49: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:49: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "39") (weapon "quake_rl") L 06/05/2026 - 21:20:49: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:50: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:50: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "92") (weapon "quake_rl") L 06/05/2026 - 21:20:50: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:50: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:50: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "55") (weapon "quake_rl") L 06/05/2026 - 21:20:51: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:51: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:51: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:51: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "103") (weapon "quake_rl") L 06/05/2026 - 21:20:52: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:52: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:52: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "62") (weapon "quake_rl") L 06/05/2026 - 21:20:52: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:52: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:52: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:52: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "50") (weapon "shotgun_soldier") L 06/05/2026 - 21:20:52: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:52: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "62") (realdamage "42") (weapon "quake_rl") L 06/05/2026 - 21:20:52: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "-1618 10844 -5498") (victim_position "-1746 11226 -5485") L 06/05/2026 - 21:20:52: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:20:53: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:53: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:53: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:53: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "61") (weapon "quake_rl") L 06/05/2026 - 21:20:54: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:54: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:54: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "67") (weapon "quake_rl") L 06/05/2026 - 21:20:54: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:55: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:55: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:55: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:55: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "54") (weapon "quake_rl") L 06/05/2026 - 21:20:56: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:56: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:20:56: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "55") (weapon "quake_rl") L 06/05/2026 - 21:20:56: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:20:56: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:56: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:57: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:57: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:57: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "25") (weapon "shotgun_soldier") L 06/05/2026 - 21:20:57: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:57: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:58: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:58: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:59: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:59: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:59: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "23") (weapon "shotgun_soldier") L 06/05/2026 - 21:20:59: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:59: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:59: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:59: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:20:59: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "8") (weapon "shotgun_soldier") L 06/05/2026 - 21:21:00: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:01: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:01: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:01: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "81") (weapon "shotgun_soldier") L 06/05/2026 - 21:21:02: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:02: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:02: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "54") (realdamage "49") (weapon "shotgun_soldier") L 06/05/2026 - 21:21:02: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "-1856 11300 -5498") (victim_position "-1672 11066 -5498") L 06/05/2026 - 21:21:03: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:21:03: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:03: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:03: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "75") (weapon "quake_rl") L 06/05/2026 - 21:21:04: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:04: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:04: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:05: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:05: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:05: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:05: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "86") (weapon "quake_rl") L 06/05/2026 - 21:21:06: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:06: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:06: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:06: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "83") (weapon "quake_rl") L 06/05/2026 - 21:21:06: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:06: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:06: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:06: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "7") (weapon "shotgun_soldier") L 06/05/2026 - 21:21:07: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:07: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:07: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "14") (weapon "shotgun_soldier") L 06/05/2026 - 21:21:07: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:07: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:07: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "51") (weapon "shotgun_soldier") L 06/05/2026 - 21:21:08: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:08: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:08: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:08: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "71") (weapon "shotgun_soldier") L 06/05/2026 - 21:21:08: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:08: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:08: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "81") (realdamage "47") (weapon "shotgun_soldier") L 06/05/2026 - 21:21:08: "GeT_RiGhT<45><[U:1:418464988]>" killed "apxprdtr<44><[U:1:183324931]>" with "shotgun_soldier" (attacker_position "-1820 10823 -5498") (victim_position "-2066 10879 -5498") L 06/05/2026 - 21:21:08: "apxprdtr<44><[U:1:183324931]>" spawned as "soldier" L 06/05/2026 - 21:21:09: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:10: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:10: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:10: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "63") (weapon "quake_rl") L 06/05/2026 - 21:21:10: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:10: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "85") (weapon "quake_rl") L 06/05/2026 - 21:21:10: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:11: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:11: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:11: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:11: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "88") (weapon "quake_rl") L 06/05/2026 - 21:21:11: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:11: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:11: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "71") (weapon "quake_rl") L 06/05/2026 - 21:21:12: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:12: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "105") (realdamage "90") (weapon "quake_rl") L 06/05/2026 - 21:21:12: "GeT_RiGhT<45><[U:1:418464988]>" killed "apxprdtr<44><[U:1:183324931]>" with "quake_rl" (attacker_position "-1547 11088 -5244") (victim_position "-1756 11011 -5390") L 06/05/2026 - 21:21:12: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:12: "apxprdtr<44><[U:1:183324931]>" spawned as "soldier" L 06/05/2026 - 21:21:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:13: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "47") (weapon "quake_rl") L 06/05/2026 - 21:21:14: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:14: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:14: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "70") (weapon "quake_rl") L 06/05/2026 - 21:21:14: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:14: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:14: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "71") (weapon "quake_rl") L 06/05/2026 - 21:21:14: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:15: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:15: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "49") (weapon "quake_rl") L 06/05/2026 - 21:21:16: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:16: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:16: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:16: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:16: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "69") (weapon "quake_rl") L 06/05/2026 - 21:21:17: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:17: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:17: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "68") (weapon "quake_rl") L 06/05/2026 - 21:21:17: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:17: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:17: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "15") (weapon "shotgun_soldier") L 06/05/2026 - 21:21:17: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:18: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:18: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:18: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "32") (weapon "shotgun_soldier") L 06/05/2026 - 21:21:18: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:18: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:18: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "74") (realdamage "55") (weapon "quake_rl") L 06/05/2026 - 21:21:18: "GeT_RiGhT<45><[U:1:418464988]>" killed "apxprdtr<44><[U:1:183324931]>" with "quake_rl" (attacker_position "-2167 10973 -5498") (victim_position "-1826 11297 -5490") L 06/05/2026 - 21:21:18: "apxprdtr<44><[U:1:183324931]>" spawned as "soldier" L 06/05/2026 - 21:21:18: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:19: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:19: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:19: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "40") (weapon "quake_rl") L 06/05/2026 - 21:21:19: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:20: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:20: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "71") (weapon "quake_rl") L 06/05/2026 - 21:21:20: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:20: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:20: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "64") (weapon "quake_rl") L 06/05/2026 - 21:21:20: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:20: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:20: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "58") (weapon "quake_rl") L 06/05/2026 - 21:21:21: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:21: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:21: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "189") L 06/05/2026 - 21:21:21: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:21: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:21: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "68") (weapon "quake_rl") L 06/05/2026 - 21:21:22: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:22: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:22: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "77") (realdamage "30") (weapon "quake_rl") L 06/05/2026 - 21:21:22: "GeT_RiGhT<45><[U:1:418464988]>" killed "apxprdtr<44><[U:1:183324931]>" with "quake_rl" (attacker_position "-1681 11270 -5294") (victim_position "-1357 10948 -5498") L 06/05/2026 - 21:21:22: "GeT_RiGhT<45><[U:1:418464988]>" triggered "domination" against "apxprdtr<44><[U:1:183324931]>" L 06/05/2026 - 21:21:22: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:22: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:22: "apxprdtr<44><[U:1:183324931]>" spawned as "soldier" L 06/05/2026 - 21:21:23: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:23: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:23: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:23: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "52") (weapon "quake_rl") L 06/05/2026 - 21:21:23: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:23: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "70") (weapon "quake_rl") L 06/05/2026 - 21:21:24: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:24: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:24: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "32") (weapon "shotgun_soldier") L 06/05/2026 - 21:21:24: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:25: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:25: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:25: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "96") (weapon "quake_rl") L 06/05/2026 - 21:21:25: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:25: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:25: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "48") (weapon "quake_rl") L 06/05/2026 - 21:21:25: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:25: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:25: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "13") (weapon "shotgun_soldier") L 06/05/2026 - 21:21:25: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:26: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:26: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:26: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "46") (weapon "quake_rl") L 06/05/2026 - 21:21:26: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:26: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "63") (realdamage "28") (weapon "quake_rl") L 06/05/2026 - 21:21:26: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "-2058 10643 -5387") (victim_position "-1770 11080 -5498") L 06/05/2026 - 21:21:26: "apxprdtr<44><[U:1:183324931]>" triggered "revenge" against "GeT_RiGhT<45><[U:1:418464988]>" L 06/05/2026 - 21:21:26: "GeT_RiGhT<45><[U:1:418464988]>" spawned as "soldier" L 06/05/2026 - 21:21:27: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:27: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:27: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:27: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "75") (weapon "quake_rl") L 06/05/2026 - 21:21:27: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:27: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:27: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "25") (weapon "shotgun_soldier") L 06/05/2026 - 21:21:27: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:27: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "49") (weapon "quake_rl") L 06/05/2026 - 21:21:28: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:28: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:28: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:28: "GeT_RiGhT<45><[U:1:418464988]>" triggered "damage" against "apxprdtr<44><[U:1:183324931]>" (damage "64") (weapon "quake_rl") L 06/05/2026 - 21:21:29: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:29: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/05/2026 - 21:21:29: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "18") (weapon "shotgun_soldier") L 06/05/2026 - 21:21:29: "GeT_RiGhT<45><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:29: "apxprdtr<44><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/05/2026 - 21:21:29: "apxprdtr<44><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/05/2026 - 21:21:29: "apxprdtr<44><[U:1:183324931]>" triggered "damage" against "GeT_RiGhT<45><[U:1:418464988]>" (damage "104") (realdamage "98") (weapon "quake_rl") L 06/05/2026 - 21:21:29: World triggered "mge_elo_delta" (player "[U:1:183324931]") (old_elo "1663") (new_elo "1668") L 06/05/2026 - 21:21:29: World triggered "mge_elo_delta" (player "[U:1:418464988]") (old_elo "1550") (new_elo "1545") L 06/05/2026 - 21:21:29: "apxprdtr<44><[U:1:183324931]>" killed "GeT_RiGhT<45><[U:1:418464988]>" with "quake_rl" (attacker_position "-2100 10894 -5433") (victim_position "-1899 11081 -5498") L 06/05/2026 - 21:21:29: World triggered "mge_match_end" (winner "[U:1:183324931]") (loser "[U:1:418464988]") (winner_score "20") (loser_score "16")