L 06/06/2026 - 11:40:24: World triggered "meta_data" (matchid "2606061140246a22") (map "mge_league_v3") (arena "Badlands Middle City [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 06/06/2026 - 11:40:24: "qswyt11<14><[U:1:312605197]>" changed role to "soldier" L 06/06/2026 - 11:40:24: "LeGO<13><[U:1:331394858]>" changed role to "soldier" L 06/06/2026 - 11:40:41: "LeGO<13><[U:1:331394858]>" committed suicide with "world" (attacker_position "-6715 5170 2016") L 06/06/2026 - 11:40:41: "LeGO<13><[U:1:331394858]>" spawned as "soldier" L 06/06/2026 - 11:41:31: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:31: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:41:31: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "104") (weapon "scattergun") L 06/06/2026 - 11:41:32: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:41:32: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "69") (weapon "quake_rl") L 06/06/2026 - 11:41:32: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:41:33: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:33: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:41:33: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "66") (realdamage "51") (weapon "scattergun") L 06/06/2026 - 11:41:33: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "scattergun" (attacker_position "-7003 5012 2062") (victim_position "-7028 5180 1912") L 06/06/2026 - 11:41:33: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:41:35: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:35: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:41:36: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:36: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:41:36: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "77") (weapon "scattergun") L 06/06/2026 - 11:41:36: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:36: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:41:36: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "87") (weapon "scattergun") L 06/06/2026 - 11:41:36: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:41:36: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "92") (weapon "quake_rl") L 06/06/2026 - 11:41:36: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:41:37: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:37: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:41:37: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "26") (weapon "scattergun") L 06/06/2026 - 11:41:38: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:38: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:41:38: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:38: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:41:38: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "39") (realdamage "25") (weapon "scattergun") L 06/06/2026 - 11:41:38: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "scattergun" (attacker_position "-7651 5032 2076") (victim_position "-7505 5034 1960") L 06/06/2026 - 11:41:38: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:41:39: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:39: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:41:39: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "9") (weapon "scattergun") L 06/06/2026 - 11:41:40: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:40: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:41:40: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:41:40: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "60") (weapon "quake_rl") L 06/06/2026 - 11:41:40: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:40: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:41:40: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "26") (weapon "scattergun") L 06/06/2026 - 11:41:41: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:41: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:41:41: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "25") (weapon "scattergun") L 06/06/2026 - 11:41:42: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:42: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:41:42: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "98") (weapon "scattergun") L 06/06/2026 - 11:41:42: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:42: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:41:42: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "60") (weapon "scattergun") L 06/06/2026 - 11:41:43: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:41:43: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:41:43: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "102") (realdamage "88") (weapon "quake_rl") L 06/06/2026 - 11:41:43: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "-6909 5220 1912") (victim_position "-6747 4976 2048") L 06/06/2026 - 11:41:43: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:41:44: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:44: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:41:44: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "9") (weapon "scattergun") L 06/06/2026 - 11:41:44: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:41:44: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:44: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:41:44: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "45") (weapon "scattergun") L 06/06/2026 - 11:41:45: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:45: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:41:45: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "74") (weapon "scattergun") L 06/06/2026 - 11:41:45: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:41:46: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:41:46: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "54") (weapon "quake_rl") L 06/06/2026 - 11:41:46: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:46: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:41:46: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "67") (weapon "scattergun") L 06/06/2026 - 11:41:46: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:46: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:41:46: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "9") (weapon "scattergun") L 06/06/2026 - 11:41:46: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:41:47: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:47: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:41:47: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "19") (weapon "scattergun") L 06/06/2026 - 11:41:47: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:41:48: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:41:48: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:41:48: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "19") (realdamage "15") (weapon "maxgun") L 06/06/2026 - 11:41:48: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "maxgun" (attacker_position "-7311 4989 1979") (victim_position "-6983 4962 2025") L 06/06/2026 - 11:41:48: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:41:48: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:41:49: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:49: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:41:50: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:50: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:41:50: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "16") (weapon "scattergun") L 06/06/2026 - 11:41:51: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:51: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:41:51: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "26") (weapon "scattergun") L 06/06/2026 - 11:41:51: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:51: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:41:51: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "39") (weapon "scattergun") L 06/06/2026 - 11:41:51: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:41:51: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "106") (weapon "quake_rl") L 06/06/2026 - 11:41:51: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:41:52: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:52: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:41:52: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "34") (weapon "scattergun") L 06/06/2026 - 11:41:52: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:41:52: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:41:52: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "102") (realdamage "34") (weapon "quake_rl") L 06/06/2026 - 11:41:52: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "-6944 5061 2025") (victim_position "-7106 4800 1932") L 06/06/2026 - 11:41:52: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:41:53: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:53: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:41:53: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "14") (weapon "scattergun") L 06/06/2026 - 11:41:54: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:41:54: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:54: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:41:54: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "14") (weapon "scattergun") L 06/06/2026 - 11:41:54: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:41:55: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:41:55: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "63") (weapon "quake_rl") L 06/06/2026 - 11:41:55: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:55: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:41:55: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "9") (weapon "scattergun") L 06/06/2026 - 11:41:55: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:41:55: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:41:55: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "70") (weapon "shotgun_soldier") L 06/06/2026 - 11:41:55: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:55: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:41:55: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "31") (weapon "scattergun") L 06/06/2026 - 11:41:56: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:41:56: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:41:56: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "28") (realdamage "15") (weapon "shotgun_soldier") L 06/06/2026 - 11:41:56: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "shotgun_soldier" (attacker_position "-7130 5133 1912") (victim_position "-7397 5032 2208") L 06/06/2026 - 11:41:56: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:41:57: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:57: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:41:57: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "33") (weapon "scattergun") L 06/06/2026 - 11:41:57: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:41:58: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:58: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:41:58: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "35") (weapon "scattergun") L 06/06/2026 - 11:41:59: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:59: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:41:59: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:41:59: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "73") (weapon "quake_rl") L 06/06/2026 - 11:41:59: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:41:59: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:41:59: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "96") (weapon "scattergun") L 06/06/2026 - 11:41:59: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:42:00: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:00: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:00: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "96") (realdamage "69") (weapon "scattergun") L 06/06/2026 - 11:42:00: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "scattergun" (attacker_position "-7066 5104 1979") (victim_position "-7252 5062 1912") L 06/06/2026 - 11:42:00: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:42:01: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:01: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:01: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "16") (weapon "scattergun") L 06/06/2026 - 11:42:02: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:02: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:02: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "16") (weapon "scattergun") L 06/06/2026 - 11:42:02: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:02: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:02: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:02: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "32") (weapon "scattergun") L 06/06/2026 - 11:42:03: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:03: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:03: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "10") (weapon "scattergun") L 06/06/2026 - 11:42:03: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:03: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:03: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:03: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "37") (weapon "scattergun") L 06/06/2026 - 11:42:04: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:04: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:04: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "42") (weapon "scattergun") L 06/06/2026 - 11:42:04: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:04: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:42:04: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "60") (weapon "quake_rl") L 06/06/2026 - 11:42:05: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:42:05: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:42:05: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "19") (weapon "maxgun") L 06/06/2026 - 11:42:05: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:42:05: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:42:05: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:42:05: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "19") (weapon "maxgun") L 06/06/2026 - 11:42:05: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:42:05: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:42:05: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:42:05: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:42:05: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "18") (weapon "maxgun") L 06/06/2026 - 11:42:05: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:42:06: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "world" (attacker_position "-7473 5260 1975") (victim_position "-7648 4910 1912") L 06/06/2026 - 11:42:06: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:42:06: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:42:06: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:42:07: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:07: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:07: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "35") (weapon "scattergun") L 06/06/2026 - 11:42:07: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:07: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:07: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "37") (weapon "scattergun") L 06/06/2026 - 11:42:08: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:42:08: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "107") (weapon "quake_rl") L 06/06/2026 - 11:42:08: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:08: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:08: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:08: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "28") (weapon "scattergun") L 06/06/2026 - 11:42:09: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:09: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:42:09: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:09: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:09: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "102") (weapon "scattergun") L 06/06/2026 - 11:42:09: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:42:10: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:11: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:42:11: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "52") (realdamage "41") (weapon "quake_rl") L 06/06/2026 - 11:42:11: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "-6558 5171 1962") (victim_position "-6842 5212 1922") L 06/06/2026 - 11:42:11: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:11: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:42:12: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:12: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:12: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "13") (weapon "scattergun") L 06/06/2026 - 11:42:13: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:13: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:42:13: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "56") (weapon "quake_rl") L 06/06/2026 - 11:42:13: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:13: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:13: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "38") (weapon "scattergun") L 06/06/2026 - 11:42:14: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:14: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:14: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:14: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "7") (weapon "scattergun") L 06/06/2026 - 11:42:14: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:42:14: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:42:14: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "33") (weapon "shotgun_soldier") L 06/06/2026 - 11:42:14: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:14: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:14: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "16") (weapon "scattergun") L 06/06/2026 - 11:42:15: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:15: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:15: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "38") (weapon "scattergun") L 06/06/2026 - 11:42:15: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:16: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:42:17: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:17: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:17: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "43") (weapon "scattergun") L 06/06/2026 - 11:42:17: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:17: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:17: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:17: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "94") (realdamage "79") (weapon "scattergun") L 06/06/2026 - 11:42:17: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "scattergun" (attacker_position "-6825 5051 2025") (victim_position "-6916 5224 1912") L 06/06/2026 - 11:42:17: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:42:19: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:19: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:19: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "12") (weapon "scattergun") L 06/06/2026 - 11:42:19: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:19: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:42:19: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "42") (weapon "quake_rl") L 06/06/2026 - 11:42:19: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:19: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:19: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "69") (weapon "scattergun") L 06/06/2026 - 11:42:20: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:20: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:42:20: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "53") (weapon "quake_rl") L 06/06/2026 - 11:42:20: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:20: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:20: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "30") (weapon "scattergun") L 06/06/2026 - 11:42:21: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:21: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:21: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "98") (weapon "scattergun") L 06/06/2026 - 11:42:21: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:42:21: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "76") (realdamage "55") (weapon "quake_rl") L 06/06/2026 - 11:42:21: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "-7687 5007 2025") (victim_position "-7502 4967 2024") L 06/06/2026 - 11:42:21: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:21: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:42:22: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:22: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:22: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:22: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "13") (weapon "scattergun") L 06/06/2026 - 11:42:22: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:42:22: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "45") (weapon "quake_rl") L 06/06/2026 - 11:42:23: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:23: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:23: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "68") (weapon "scattergun") L 06/06/2026 - 11:42:23: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:23: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:42:23: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "212") L 06/06/2026 - 11:42:23: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:23: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:23: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "21") (weapon "scattergun") L 06/06/2026 - 11:42:23: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:42:24: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:24: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:24: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "40") (weapon "scattergun") L 06/06/2026 - 11:42:24: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:42:25: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:25: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:25: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "55") (weapon "scattergun") L 06/06/2026 - 11:42:25: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:25: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:42:25: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "59") (realdamage "2") (weapon "quake_rl") L 06/06/2026 - 11:42:25: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "-7900 4953 2025") (victim_position "-7500 5112 2016") L 06/06/2026 - 11:42:25: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:42:27: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:27: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:27: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "10") (weapon "scattergun") L 06/06/2026 - 11:42:27: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:28: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:28: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:28: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "12") (weapon "scattergun") L 06/06/2026 - 11:42:28: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:28: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:28: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "22") (weapon "scattergun") L 06/06/2026 - 11:42:28: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:29: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:29: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:29: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "56") (weapon "scattergun") L 06/06/2026 - 11:42:30: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:30: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:30: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "18") (weapon "scattergun") L 06/06/2026 - 11:42:30: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:30: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:42:30: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "49") (weapon "quake_rl") L 06/06/2026 - 11:42:30: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:30: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:30: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "50") (weapon "scattergun") L 06/06/2026 - 11:42:31: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:31: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:42:31: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:42:31: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "52") (weapon "shotgun_soldier") L 06/06/2026 - 11:42:32: "LeGO<13><[U:1:331394858]>" picked up item "tf_ammo_pack" L 06/06/2026 - 11:42:32: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:32: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:32: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "49") (weapon "scattergun") L 06/06/2026 - 11:42:32: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:42:32: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:42:32: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "42") (realdamage "37") (weapon "shotgun_soldier") L 06/06/2026 - 11:42:32: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "shotgun_soldier" (attacker_position "-7625 5015 2025") (victim_position "-7434 5046 1984") L 06/06/2026 - 11:42:32: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:42:33: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:33: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:33: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:33: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "46") (weapon "scattergun") L 06/06/2026 - 11:42:33: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:42:33: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "60") (weapon "quake_rl") L 06/06/2026 - 11:42:34: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:34: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:34: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "36") (weapon "scattergun") L 06/06/2026 - 11:42:34: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:34: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:34: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:34: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "8") (weapon "scattergun") L 06/06/2026 - 11:42:34: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:42:34: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:42:34: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "42") (weapon "shotgun_soldier") L 06/06/2026 - 11:42:35: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:35: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:42:35: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:42:35: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "66") (realdamage "49") (weapon "shotgun_soldier") L 06/06/2026 - 11:42:35: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "shotgun_soldier" (attacker_position "-7550 5048 2025") (victim_position "-7503 4838 2093") L 06/06/2026 - 11:42:35: "qswyt11<14><[U:1:312605197]>" triggered "domination" against "LeGO<13><[U:1:331394858]>" L 06/06/2026 - 11:42:35: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:42:36: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:36: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:36: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "14") (weapon "scattergun") L 06/06/2026 - 11:42:37: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:37: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:37: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "56") (weapon "scattergun") L 06/06/2026 - 11:42:38: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:38: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:38: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "82") (weapon "scattergun") L 06/06/2026 - 11:42:39: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:39: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:39: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "67") (weapon "scattergun") L 06/06/2026 - 11:42:40: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:40: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:40: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "9") (weapon "scattergun") L 06/06/2026 - 11:42:40: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:40: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:42:40: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:42:40: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "86") (weapon "shotgun_soldier") L 06/06/2026 - 11:42:40: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:40: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:40: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "10") (realdamage "5") (weapon "scattergun") L 06/06/2026 - 11:42:40: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "scattergun" (attacker_position "-7610 5074 2089") (victim_position "-7516 4991 1960") L 06/06/2026 - 11:42:40: "LeGO<13><[U:1:331394858]>" triggered "revenge" against "qswyt11<14><[U:1:312605197]>" L 06/06/2026 - 11:42:41: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:42:42: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:42: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:42: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "22") (weapon "scattergun") L 06/06/2026 - 11:42:43: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:43: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:42:43: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "64") (weapon "quake_rl") L 06/06/2026 - 11:42:43: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:42:43: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:43: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:43: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "63") (weapon "scattergun") L 06/06/2026 - 11:42:44: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:44: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:44: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "71") (weapon "scattergun") L 06/06/2026 - 11:42:44: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:44: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:42:44: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "55") (weapon "quake_rl") L 06/06/2026 - 11:42:45: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:45: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:45: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "37") (weapon "scattergun") L 06/06/2026 - 11:42:45: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:45: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:45: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "15") (weapon "scattergun") L 06/06/2026 - 11:42:46: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:46: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:42:46: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "77") (realdamage "27") (weapon "quake_rl") L 06/06/2026 - 11:42:46: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "-6637 5032 2025") (victim_position "-6931 4794 1912") L 06/06/2026 - 11:42:46: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:42:47: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:47: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:47: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "11") (weapon "scattergun") L 06/06/2026 - 11:42:47: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:48: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:48: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:48: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "19") (weapon "scattergun") L 06/06/2026 - 11:42:48: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:42:48: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:42:48: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "22") (weapon "shotgun_soldier") L 06/06/2026 - 11:42:48: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:49: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:49: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:49: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "68") (weapon "scattergun") L 06/06/2026 - 11:42:49: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:49: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:42:49: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "63") (weapon "quake_rl") L 06/06/2026 - 11:42:50: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:50: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:42:50: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:50: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:50: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "99") (weapon "scattergun") L 06/06/2026 - 11:42:50: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:42:50: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "65") (realdamage "62") (weapon "quake_rl") L 06/06/2026 - 11:42:50: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "-7036 5159 2080") (victim_position "-7191 5007 1912") L 06/06/2026 - 11:42:50: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:51: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:42:52: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:52: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:52: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "24") (weapon "scattergun") L 06/06/2026 - 11:42:52: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:52: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:42:52: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "70") (weapon "quake_rl") L 06/06/2026 - 11:42:52: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:52: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:52: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "32") (weapon "scattergun") L 06/06/2026 - 11:42:53: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:42:53: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:42:53: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "30") (weapon "shotgun_soldier") L 06/06/2026 - 11:42:53: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:54: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:54: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:54: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:54: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "65") (weapon "scattergun") L 06/06/2026 - 11:42:54: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:54: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:54: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "77") (weapon "scattergun") L 06/06/2026 - 11:42:55: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:55: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:55: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:55: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "101") (realdamage "41") (weapon "scattergun") L 06/06/2026 - 11:42:55: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "scattergun" (attacker_position "-7308 5139 1912") (victim_position "-7433 5187 1912") L 06/06/2026 - 11:42:55: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:42:57: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:57: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:57: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:57: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "22") (weapon "scattergun") L 06/06/2026 - 11:42:58: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:58: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:58: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:58: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "79") (weapon "scattergun") L 06/06/2026 - 11:42:59: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:42:59: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "109") (weapon "quake_rl") L 06/06/2026 - 11:42:59: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:42:59: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:42:59: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:42:59: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "96") (weapon "scattergun") L 06/06/2026 - 11:43:00: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:00: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:00: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "100") (realdamage "32") (weapon "scattergun") L 06/06/2026 - 11:43:00: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "scattergun" (attacker_position "-6901 5176 2102") (victim_position "-6865 5047 2025") L 06/06/2026 - 11:43:00: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:43:00: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "183") L 06/06/2026 - 11:43:00: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:00: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:43:01: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:01: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:01: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:01: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "43") (weapon "scattergun") L 06/06/2026 - 11:43:02: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:02: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:02: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "67") (weapon "scattergun") L 06/06/2026 - 11:43:02: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:03: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:03: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:03: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "82") (weapon "scattergun") L 06/06/2026 - 11:43:03: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:43:03: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "110") (realdamage "32") (weapon "quake_rl") L 06/06/2026 - 11:43:03: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "-7543 5009 2015") (victim_position "-7501 4885 1912") L 06/06/2026 - 11:43:03: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:03: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:43:05: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:05: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:05: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "14") (weapon "scattergun") L 06/06/2026 - 11:43:06: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:06: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:06: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "50") (weapon "scattergun") L 06/06/2026 - 11:43:06: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:06: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:06: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:06: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "95") (weapon "scattergun") L 06/06/2026 - 11:43:07: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:43:07: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "69") (weapon "quake_rl") L 06/06/2026 - 11:43:07: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:07: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:07: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:07: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "81") (realdamage "53") (weapon "scattergun") L 06/06/2026 - 11:43:07: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "scattergun" (attacker_position "-7522 5186 1912") (victim_position "-7547 4944 2030") L 06/06/2026 - 11:43:07: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:43:08: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:08: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:08: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "11") (weapon "scattergun") L 06/06/2026 - 11:43:09: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:09: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:09: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:09: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "31") (weapon "scattergun") L 06/06/2026 - 11:43:09: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:43:09: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "52") (weapon "quake_rl") L 06/06/2026 - 11:43:10: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:10: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:10: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "38") (weapon "scattergun") L 06/06/2026 - 11:43:10: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:10: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:10: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:43:10: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:43:10: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "16") (weapon "shotgun_soldier") L 06/06/2026 - 11:43:11: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:11: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:11: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "100") (weapon "scattergun") L 06/06/2026 - 11:43:11: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:11: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:43:12: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "57") (weapon "quake_rl") L 06/06/2026 - 11:43:12: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:12: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:12: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:12: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:43:12: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "22") (weapon "maxgun") L 06/06/2026 - 11:43:12: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:13: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:13: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:43:13: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "21") (weapon "maxgun") L 06/06/2026 - 11:43:13: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:13: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:13: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:13: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:43:13: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "20") (realdamage "14") (weapon "maxgun") L 06/06/2026 - 11:43:13: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "maxgun" (attacker_position "-6947 5206 1912") (victim_position "-6964 4960 2025") L 06/06/2026 - 11:43:13: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:13: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:43:13: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:14: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:14: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:14: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "23") (weapon "scattergun") L 06/06/2026 - 11:43:15: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:15: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:15: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:15: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "6") (weapon "scattergun") L 06/06/2026 - 11:43:15: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:15: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:15: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "72") (weapon "scattergun") L 06/06/2026 - 11:43:15: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:16: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:16: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:16: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "101") (weapon "scattergun") L 06/06/2026 - 11:43:17: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:17: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:17: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "97") (realdamage "33") (weapon "scattergun") L 06/06/2026 - 11:43:17: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "scattergun" (attacker_position "-7762 4683 1948") (victim_position "-7705 4858 1912") L 06/06/2026 - 11:43:17: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:17: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:43:18: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:18: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:18: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "6") (weapon "scattergun") L 06/06/2026 - 11:43:18: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:18: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:18: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:18: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "27") (weapon "scattergun") L 06/06/2026 - 11:43:19: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:19: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:19: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "26") (weapon "scattergun") L 06/06/2026 - 11:43:19: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:19: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:43:19: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "75") (weapon "quake_rl") L 06/06/2026 - 11:43:19: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:19: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:19: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "22") (weapon "scattergun") L 06/06/2026 - 11:43:20: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:20: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:20: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "30") (weapon "scattergun") L 06/06/2026 - 11:43:20: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:21: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:21: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:21: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "52") (weapon "scattergun") L 06/06/2026 - 11:43:21: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:21: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:21: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:43:21: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "17") (weapon "maxgun") L 06/06/2026 - 11:43:21: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:22: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:22: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:22: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:43:22: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:43:22: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "52") (weapon "shotgun_soldier") L 06/06/2026 - 11:43:22: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:22: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:22: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:22: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:43:22: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "21") (weapon "maxgun") L 06/06/2026 - 11:43:22: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:23: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:23: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:43:23: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:23: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:23: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:43:23: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "21") (weapon "maxgun") L 06/06/2026 - 11:43:23: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:23: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:43:24: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:43:24: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:43:24: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "17") (weapon "shotgun_soldier") L 06/06/2026 - 11:43:24: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:24: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:43:24: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "21") (realdamage "14") (weapon "maxgun") L 06/06/2026 - 11:43:24: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "maxgun" (attacker_position "-7122 5258 1912") (victim_position "-6952 5151 1912") L 06/06/2026 - 11:43:24: "LeGO<13><[U:1:331394858]>" triggered "domination" against "qswyt11<14><[U:1:312605197]>" L 06/06/2026 - 11:43:24: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:43:24: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:26: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:26: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:26: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "21") (weapon "scattergun") L 06/06/2026 - 11:43:26: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:27: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:27: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:27: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "24") (weapon "scattergun") L 06/06/2026 - 11:43:27: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:27: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:27: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "75") (weapon "scattergun") L 06/06/2026 - 11:43:27: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:28: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:29: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:29: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:30: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:30: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:30: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "18") (weapon "scattergun") L 06/06/2026 - 11:43:30: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:30: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:30: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:43:30: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "20") (weapon "maxgun") L 06/06/2026 - 11:43:30: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:43:30: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:30: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:43:30: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "21") (weapon "maxgun") L 06/06/2026 - 11:43:31: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:31: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:31: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:31: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:31: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:43:31: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "20") (weapon "maxgun") L 06/06/2026 - 11:43:31: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:43:31: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:43:31: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "65") (weapon "shotgun_soldier") L 06/06/2026 - 11:43:31: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:31: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:31: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:32: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:32: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:32: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:43:32: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "21") (weapon "maxgun") L 06/06/2026 - 11:43:32: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:43:33: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:43:33: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:43:33: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "64") (realdamage "63") (weapon "shotgun_soldier") L 06/06/2026 - 11:43:33: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "shotgun_soldier" (attacker_position "-6918 5040 2025") (victim_position "-7158 5039 1912") L 06/06/2026 - 11:43:33: "qswyt11<14><[U:1:312605197]>" triggered "revenge" against "LeGO<13><[U:1:331394858]>" L 06/06/2026 - 11:43:33: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:43:34: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:34: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:34: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:34: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:34: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "27") (weapon "scattergun") L 06/06/2026 - 11:43:35: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:35: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:35: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:35: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "30") (weapon "scattergun") L 06/06/2026 - 11:43:36: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:36: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:36: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "81") (weapon "scattergun") L 06/06/2026 - 11:43:36: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:43:36: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "68") (weapon "quake_rl") L 06/06/2026 - 11:43:36: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:36: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:36: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:36: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "68") (weapon "scattergun") L 06/06/2026 - 11:43:37: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:43:37: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:43:37: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "67") (weapon "shotgun_soldier") L 06/06/2026 - 11:43:37: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:38: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:38: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:43:38: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "19") (weapon "maxgun") L 06/06/2026 - 11:43:38: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:38: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:38: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:38: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:38: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:38: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:38: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:43:38: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "17") (realdamage "9") (weapon "maxgun") L 06/06/2026 - 11:43:38: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "maxgun" (attacker_position "-7347 4917 2014") (victim_position "-6987 5086 1960") L 06/06/2026 - 11:43:39: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:39: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:43:39: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:40: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:40: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:40: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "26") (weapon "scattergun") L 06/06/2026 - 11:43:41: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:41: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:41: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:41: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "54") (weapon "scattergun") L 06/06/2026 - 11:43:41: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:42: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:42: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:42: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "39") (weapon "scattergun") L 06/06/2026 - 11:43:42: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:43:42: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:43:42: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "14") (weapon "shotgun_soldier") L 06/06/2026 - 11:43:42: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:42: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:42: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "48") (weapon "scattergun") L 06/06/2026 - 11:43:43: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:43: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:43: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "98") (realdamage "66") (weapon "scattergun") L 06/06/2026 - 11:43:43: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "scattergun" (attacker_position "-7544 5156 1959") (victim_position "-7697 5086 2025") L 06/06/2026 - 11:43:43: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:43: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:43:43: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "74") (weapon "quake_rl") L 06/06/2026 - 11:43:43: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:43:44: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:44: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:44: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "6") (weapon "scattergun") L 06/06/2026 - 11:43:45: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:45: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:45: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:45: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "17") (weapon "scattergun") L 06/06/2026 - 11:43:46: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:46: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:46: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "57") (weapon "scattergun") L 06/06/2026 - 11:43:46: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:46: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:46: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "66") (weapon "scattergun") L 06/06/2026 - 11:43:46: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:43:46: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "67") (weapon "quake_rl") L 06/06/2026 - 11:43:46: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:46: "qswyt11<14><[U:1:312605197]>" picked up item "tf_ammo_pack" L 06/06/2026 - 11:43:47: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:47: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:47: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "15") (weapon "scattergun") L 06/06/2026 - 11:43:47: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:47: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:47: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:47: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "51") (weapon "scattergun") L 06/06/2026 - 11:43:48: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:43:48: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:48: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:49: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:49: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:49: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:49: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:49: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:49: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:43:49: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "20") (weapon "maxgun") L 06/06/2026 - 11:43:49: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:49: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:50: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:43:50: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:43:50: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:43:50: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "77") (realdamage "15") (weapon "shotgun_soldier") L 06/06/2026 - 11:43:50: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "shotgun_soldier" (attacker_position "-7072 5205 1912") (victim_position "-7223 5107 1912") L 06/06/2026 - 11:43:50: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:43:51: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:51: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:51: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "12") (weapon "scattergun") L 06/06/2026 - 11:43:51: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:51: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:51: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "35") (weapon "scattergun") L 06/06/2026 - 11:43:52: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:52: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:52: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:52: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "6") (weapon "scattergun") L 06/06/2026 - 11:43:53: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:53: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:53: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "87") (weapon "scattergun") L 06/06/2026 - 11:43:53: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:43:53: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "233") L 06/06/2026 - 11:43:53: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:53: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:54: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:54: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "57") (weapon "scattergun") L 06/06/2026 - 11:43:54: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:54: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:43:54: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "45") (realdamage "36") (weapon "quake_rl") L 06/06/2026 - 11:43:54: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "-7280 5165 1912") (victim_position "-6871 5467 1937") L 06/06/2026 - 11:43:54: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:43:56: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:56: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:56: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "40") (weapon "scattergun") L 06/06/2026 - 11:43:56: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:56: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:43:56: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "101") (weapon "quake_rl") L 06/06/2026 - 11:43:57: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:57: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:57: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "64") (weapon "scattergun") L 06/06/2026 - 11:43:57: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:43:57: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:57: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:57: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "61") (weapon "scattergun") L 06/06/2026 - 11:43:57: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:43:57: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:43:57: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "45") (weapon "shotgun_soldier") L 06/06/2026 - 11:43:58: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:58: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:58: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "96") (realdamage "72") (weapon "scattergun") L 06/06/2026 - 11:43:58: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "scattergun" (attacker_position "-7663 4978 2043") (victim_position "-7507 5080 1960") L 06/06/2026 - 11:43:58: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:43:59: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:43:59: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:43:59: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "4") (weapon "scattergun") L 06/06/2026 - 11:44:00: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:00: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:00: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "46") (weapon "scattergun") L 06/06/2026 - 11:44:00: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:00: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:44:01: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:01: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:01: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:01: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "65") (weapon "scattergun") L 06/06/2026 - 11:44:02: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:44:02: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "63") (weapon "quake_rl") L 06/06/2026 - 11:44:02: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:44:02: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:03: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:03: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:03: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:44:03: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "19") (weapon "maxgun") L 06/06/2026 - 11:44:03: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:03: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:03: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:44:03: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "19") (weapon "maxgun") L 06/06/2026 - 11:44:03: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:03: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:44:03: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "20") (weapon "maxgun") L 06/06/2026 - 11:44:03: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:44:03: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "52") (weapon "quake_rl") L 06/06/2026 - 11:44:03: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:44:03: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:04: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:04: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:04: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:44:04: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "17") (weapon "maxgun") L 06/06/2026 - 11:44:04: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:04: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:04: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:04: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:44:04: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "15") (weapon "maxgun") L 06/06/2026 - 11:44:04: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:04: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:44:05: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:44:05: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:44:05: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "21") (weapon "shotgun_soldier") L 06/06/2026 - 11:44:06: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:06: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:44:06: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "19") (weapon "maxgun") L 06/06/2026 - 11:44:06: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:44:06: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:44:06: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "37") (realdamage "5") (weapon "shotgun_soldier") L 06/06/2026 - 11:44:06: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "shotgun_soldier" (attacker_position "-6967 5179 1912") (victim_position "-7312 5138 1912") L 06/06/2026 - 11:44:06: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:44:07: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:07: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:07: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "34") (weapon "scattergun") L 06/06/2026 - 11:44:07: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:44:07: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:44:07: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "41") (weapon "quake_rl") L 06/06/2026 - 11:44:07: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:07: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:07: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "15") (weapon "scattergun") L 06/06/2026 - 11:44:08: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:44:08: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:08: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:08: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "25") (weapon "scattergun") L 06/06/2026 - 11:44:09: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:09: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:44:09: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:09: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:09: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "81") (weapon "scattergun") L 06/06/2026 - 11:44:09: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:44:09: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:44:09: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "9") (weapon "shotgun_soldier") L 06/06/2026 - 11:44:10: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:10: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:11: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:11: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:11: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:44:11: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "20") (weapon "maxgun") L 06/06/2026 - 11:44:11: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:11: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:44:11: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:11: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:11: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:44:11: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "18") (weapon "maxgun") L 06/06/2026 - 11:44:11: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:44:11: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:44:11: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "14") (weapon "shotgun_soldier") L 06/06/2026 - 11:44:11: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:11: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:44:11: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "17") (weapon "maxgun") L 06/06/2026 - 11:44:12: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:12: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:12: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:44:12: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "18") (weapon "maxgun") L 06/06/2026 - 11:44:12: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:12: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:12: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:44:12: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:44:12: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "71") (weapon "shotgun_soldier") L 06/06/2026 - 11:44:12: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:12: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:44:12: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "19") (realdamage "10") (weapon "maxgun") L 06/06/2026 - 11:44:12: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "maxgun" (attacker_position "-7164 4898 1912") (victim_position "-7279 5184 1912") L 06/06/2026 - 11:44:12: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:44:12: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:12: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:14: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:14: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:14: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "42") (weapon "scattergun") L 06/06/2026 - 11:44:14: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:44:14: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:14: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:14: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "38") (weapon "scattergun") L 06/06/2026 - 11:44:15: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:44:15: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:15: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:15: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "21") (weapon "scattergun") L 06/06/2026 - 11:44:15: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:16: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:16: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:16: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "42") (weapon "scattergun") L 06/06/2026 - 11:44:16: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:44:17: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:44:17: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "96") (weapon "quake_rl") L 06/06/2026 - 11:44:17: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:17: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:17: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "31") (weapon "scattergun") L 06/06/2026 - 11:44:17: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:44:18: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:18: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:44:18: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "17") (weapon "maxgun") L 06/06/2026 - 11:44:18: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:44:18: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:18: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:44:18: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "17") (weapon "maxgun") L 06/06/2026 - 11:44:18: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:18: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:18: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:18: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:18: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:44:18: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "19") (weapon "maxgun") L 06/06/2026 - 11:44:19: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:44:19: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:44:19: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "31") (weapon "shotgun_soldier") L 06/06/2026 - 11:44:19: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:19: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:44:19: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "20") (realdamage "14") (weapon "maxgun") L 06/06/2026 - 11:44:19: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "maxgun" (attacker_position "-6954 5244 1912") (victim_position "-6972 4988 2025") L 06/06/2026 - 11:44:19: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:44:19: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:19: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:20: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:20: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:20: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "30") (weapon "scattergun") L 06/06/2026 - 11:44:20: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:20: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:20: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "25") (weapon "scattergun") L 06/06/2026 - 11:44:21: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:44:21: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:21: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:21: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "64") (weapon "scattergun") L 06/06/2026 - 11:44:21: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:44:21: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "73") (weapon "quake_rl") L 06/06/2026 - 11:44:21: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:21: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:21: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "72") (weapon "scattergun") L 06/06/2026 - 11:44:22: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:22: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:22: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "14") (weapon "scattergun") L 06/06/2026 - 11:44:22: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:44:23: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:23: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:23: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "21") (weapon "scattergun") L 06/06/2026 - 11:44:23: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:23: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:44:23: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "20") (realdamage "14") (weapon "maxgun") L 06/06/2026 - 11:44:23: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "maxgun" (attacker_position "-7401 4814 1912") (victim_position "-7682 4856 1912") L 06/06/2026 - 11:44:23: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:44:23: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:25: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:25: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:25: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "83") (weapon "scattergun") L 06/06/2026 - 11:44:25: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:44:25: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "108") (weapon "quake_rl") L 06/06/2026 - 11:44:25: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:44:26: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:26: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:26: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:26: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "29") (weapon "scattergun") L 06/06/2026 - 11:44:26: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:44:27: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:44:27: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:44:27: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "68") (realdamage "40") (weapon "shotgun_soldier") L 06/06/2026 - 11:44:27: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "shotgun_soldier" (attacker_position "-8122 5085 1912") (victim_position "-8092 4920 1940") L 06/06/2026 - 11:44:27: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:44:29: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:29: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:29: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "20") (weapon "scattergun") L 06/06/2026 - 11:44:29: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:44:29: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:30: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:30: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:30: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "9") (weapon "scattergun") L 06/06/2026 - 11:44:30: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:44:30: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "72") (weapon "quake_rl") L 06/06/2026 - 11:44:30: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:44:31: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:31: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:44:32: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:32: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:32: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "61") (weapon "scattergun") L 06/06/2026 - 11:44:32: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:44:32: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "74") (realdamage "71") (weapon "quake_rl") L 06/06/2026 - 11:44:32: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "-7849 5081 2025") (victim_position "-7506 4996 1960") L 06/06/2026 - 11:44:32: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:44:32: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:44:34: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:44:34: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:34: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:34: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "10") (weapon "scattergun") L 06/06/2026 - 11:44:35: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:35: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:35: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "18") (weapon "scattergun") L 06/06/2026 - 11:44:35: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:44:36: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:36: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:36: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "97") (weapon "scattergun") L 06/06/2026 - 11:44:36: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:36: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:36: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "98") (weapon "scattergun") L 06/06/2026 - 11:44:36: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:44:36: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "108") (weapon "quake_rl") L 06/06/2026 - 11:44:36: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:44:37: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:44:37: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:37: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:37: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "48") (realdamage "5") (weapon "scattergun") L 06/06/2026 - 11:44:37: World triggered "mge_elo_delta" (player "[U:1:331394858]") (old_elo "1712") (new_elo "1717") L 06/06/2026 - 11:44:37: World triggered "mge_elo_delta" (player "[U:1:312605197]") (old_elo "1590") (new_elo "1585") L 06/06/2026 - 11:44:37: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "scattergun" (attacker_position "-7485 4761 2134") (victim_position "-7519 5150 1912") L 06/06/2026 - 11:44:37: World triggered "mge_match_end" (winner "[U:1:331394858]") (loser "[U:1:312605197]") (winner_score "20") (loser_score "19")