L 06/06/2026 - 11:44:43: World triggered "meta_data" (matchid "260606114443a050") (map "mge_league_v3") (arena "Badlands Middle City [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 06/06/2026 - 11:44:43: "qswyt11<14><[U:1:312605197]>" changed role to "soldier" L 06/06/2026 - 11:44:43: "LeGO<13><[U:1:331394858]>" changed role to "scout" L 06/06/2026 - 11:44:46: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:44:46: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:46: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:46: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "90") (weapon "scattergun") L 06/06/2026 - 11:44:47: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:47: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:47: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "71") (weapon "scattergun") L 06/06/2026 - 11:44:48: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:48: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:48: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "98") (realdamage "45") (weapon "scattergun") L 06/06/2026 - 11:44:48: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "scattergun" (attacker_position "-6550 5194 2000") (victim_position "-6688 5262 1912") L 06/06/2026 - 11:44:48: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:44:49: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:49: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:49: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "7") (weapon "scattergun") L 06/06/2026 - 11:44:50: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:50: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:50: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "24") (weapon "scattergun") L 06/06/2026 - 11:44:50: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:44:50: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:50: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:50: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "84") (weapon "scattergun") L 06/06/2026 - 11:44:51: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:51: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:51: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "32") (weapon "scattergun") L 06/06/2026 - 11:44:51: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:44:51: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:44:51: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "57") (weapon "quake_rl") L 06/06/2026 - 11:44:52: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:52: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:52: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "59") (weapon "scattergun") L 06/06/2026 - 11:44:52: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:52: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:44:52: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:44:52: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "56") (weapon "quake_rl") L 06/06/2026 - 11:44:53: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:53: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:53: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:44:53: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:44:53: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "14") (weapon "shotgun_soldier") L 06/06/2026 - 11:44:53: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:53: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:53: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:53: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:44:53: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "20") (weapon "maxgun") L 06/06/2026 - 11:44:54: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:54: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:54: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:44:54: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "20") (realdamage "8") (weapon "maxgun") L 06/06/2026 - 11:44:54: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "maxgun" (attacker_position "-7639 5065 2025") (victim_position "-7656 4813 1912") L 06/06/2026 - 11:44:54: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:44:54: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:54: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:55: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:55: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:55: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "26") (weapon "scattergun") L 06/06/2026 - 11:44:55: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:55: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:55: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "29") (weapon "scattergun") L 06/06/2026 - 11:44:56: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:44:56: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:44:56: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "100") (weapon "quake_rl") L 06/06/2026 - 11:44:56: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:56: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:56: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "35") (weapon "scattergun") L 06/06/2026 - 11:44:57: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:44:57: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:57: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:57: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "22") (weapon "scattergun") L 06/06/2026 - 11:44:57: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:44:57: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:44:57: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "31") (weapon "shotgun_soldier") L 06/06/2026 - 11:44:57: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:57: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:57: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "27") (weapon "scattergun") L 06/06/2026 - 11:44:58: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:44:58: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:44:58: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "93") (weapon "scattergun") L 06/06/2026 - 11:44:58: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:44:59: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:44:59: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:44:59: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:44:59: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "38") (realdamage "16") (weapon "shotgun_soldier") L 06/06/2026 - 11:44:59: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "shotgun_soldier" (attacker_position "-6677 5225 1912") (victim_position "-6996 5171 1912") L 06/06/2026 - 11:44:59: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:45:00: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:00: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:00: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "11") (weapon "scattergun") L 06/06/2026 - 11:45:00: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:00: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:45:00: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "40") (weapon "quake_rl") L 06/06/2026 - 11:45:00: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:00: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:00: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "29") (weapon "scattergun") L 06/06/2026 - 11:45:01: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:01: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:01: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:01: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "58") (weapon "scattergun") L 06/06/2026 - 11:45:01: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:45:01: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "183") L 06/06/2026 - 11:45:01: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:45:01: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:45:01: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "11") (weapon "shotgun_soldier") L 06/06/2026 - 11:45:02: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:02: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:02: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:02: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "46") (weapon "scattergun") L 06/06/2026 - 11:45:02: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:45:02: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:45:02: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "22") (realdamage "4") (weapon "shotgun_soldier") L 06/06/2026 - 11:45:02: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "shotgun_soldier" (attacker_position "-7148 5044 1912") (victim_position "-7113 4768 2108") L 06/06/2026 - 11:45:03: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:45:04: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:04: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:04: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "16") (weapon "scattergun") L 06/06/2026 - 11:45:04: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:04: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:04: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "42") (weapon "scattergun") L 06/06/2026 - 11:45:05: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:05: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:45:05: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:45:05: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "24") (weapon "shotgun_soldier") L 06/06/2026 - 11:45:05: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:05: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:05: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "93") (weapon "scattergun") L 06/06/2026 - 11:45:06: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:07: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:07: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:07: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "7") (weapon "scattergun") L 06/06/2026 - 11:45:07: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:08: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:08: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:08: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "44") (weapon "scattergun") L 06/06/2026 - 11:45:08: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:08: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:08: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:08: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "22") (weapon "scattergun") L 06/06/2026 - 11:45:08: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:45:09: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:45:09: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:45:09: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "16") (weapon "shotgun_soldier") L 06/06/2026 - 11:45:10: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:45:10: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:10: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:10: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "18") (realdamage "12") (weapon "scattergun") L 06/06/2026 - 11:45:10: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "scattergun" (attacker_position "-7316 4542 1817") (victim_position "-7312 4808 1912") L 06/06/2026 - 11:45:10: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:45:12: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:12: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:12: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "10") (weapon "scattergun") L 06/06/2026 - 11:45:12: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:13: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:13: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:13: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "24") (weapon "scattergun") L 06/06/2026 - 11:45:13: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:13: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:13: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "30") (weapon "scattergun") L 06/06/2026 - 11:45:14: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:14: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:14: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:45:14: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "81") (weapon "quake_rl") L 06/06/2026 - 11:45:15: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:15: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:15: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:15: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "20") (weapon "scattergun") L 06/06/2026 - 11:45:15: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:16: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:45:16: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "95") (realdamage "60") (weapon "quake_rl") L 06/06/2026 - 11:45:16: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "-7000 5002 1960") (victim_position "-7385 5194 1912") L 06/06/2026 - 11:45:16: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:45:17: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:17: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:17: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:17: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "41") (weapon "scattergun") L 06/06/2026 - 11:45:17: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:45:17: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "45") (weapon "quake_rl") L 06/06/2026 - 11:45:17: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:17: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:17: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "16") (weapon "scattergun") L 06/06/2026 - 11:45:18: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:18: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:18: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:18: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "24") (weapon "scattergun") L 06/06/2026 - 11:45:19: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:19: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:45:19: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "105") (weapon "quake_rl") L 06/06/2026 - 11:45:19: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "-7280 4990 1912") (victim_position "-7365 5185 2074") L 06/06/2026 - 11:45:19: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:19: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:45:21: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:21: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:21: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "11") (weapon "scattergun") L 06/06/2026 - 11:45:21: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:21: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:21: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "6") (weapon "scattergun") L 06/06/2026 - 11:45:21: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:22: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:22: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:22: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "26") (weapon "scattergun") L 06/06/2026 - 11:45:22: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:22: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:22: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "57") (weapon "scattergun") L 06/06/2026 - 11:45:23: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:23: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:23: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:23: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "103") (weapon "scattergun") L 06/06/2026 - 11:45:24: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:24: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:24: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "68") (realdamage "27") (weapon "scattergun") L 06/06/2026 - 11:45:24: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "scattergun" (attacker_position "-7004 4799 1940") (victim_position "-7138 5077 1912") L 06/06/2026 - 11:45:24: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:24: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:45:25: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:25: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:25: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "36") (weapon "scattergun") L 06/06/2026 - 11:45:25: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:25: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:45:25: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "45") (weapon "quake_rl") L 06/06/2026 - 11:45:25: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:25: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:25: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "18") (weapon "scattergun") L 06/06/2026 - 11:45:26: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:26: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:26: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "84") (weapon "scattergun") L 06/06/2026 - 11:45:26: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:45:26: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "108") (realdamage "105") (weapon "quake_rl") L 06/06/2026 - 11:45:26: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "-7516 4912 1912") (victim_position "-7318 4903 1981") L 06/06/2026 - 11:45:26: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:26: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:45:27: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:27: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:27: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "16") (weapon "scattergun") L 06/06/2026 - 11:45:27: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:28: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:45:28: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "64") (weapon "quake_rl") L 06/06/2026 - 11:45:28: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:28: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:28: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "13") (weapon "scattergun") L 06/06/2026 - 11:45:28: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:29: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:29: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:29: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "41") (weapon "scattergun") L 06/06/2026 - 11:45:29: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:29: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:45:29: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "62") (weapon "quake_rl") L 06/06/2026 - 11:45:29: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:29: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:29: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "51") (weapon "scattergun") L 06/06/2026 - 11:45:30: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:30: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:30: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "45") (weapon "scattergun") L 06/06/2026 - 11:45:30: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:31: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:31: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:31: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "24") (weapon "scattergun") L 06/06/2026 - 11:45:31: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:45:31: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:45:31: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "21") (weapon "shotgun_soldier") L 06/06/2026 - 11:45:31: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:45:31: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:45:31: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "19") (weapon "maxgun") L 06/06/2026 - 11:45:31: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:45:31: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:45:31: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "43") (realdamage "3") (weapon "shotgun_soldier") L 06/06/2026 - 11:45:31: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "shotgun_soldier" (attacker_position "-7547 5133 1912") (victim_position "-7326 4840 1912") L 06/06/2026 - 11:45:31: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:45:32: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:32: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:32: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:32: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "31") (weapon "scattergun") L 06/06/2026 - 11:45:33: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:34: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:34: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:34: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "8") (weapon "scattergun") L 06/06/2026 - 11:45:34: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:34: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:34: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "28") (weapon "scattergun") L 06/06/2026 - 11:45:34: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:35: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:35: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:35: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "102") (weapon "scattergun") L 06/06/2026 - 11:45:35: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:35: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:35: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "66") (realdamage "65") (weapon "scattergun") L 06/06/2026 - 11:45:35: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "scattergun" (attacker_position "-7462 5002 1960") (victim_position "-7341 5186 1912") L 06/06/2026 - 11:45:36: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:45:37: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:37: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:37: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "48") (weapon "scattergun") L 06/06/2026 - 11:45:38: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:38: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:38: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "34") (weapon "scattergun") L 06/06/2026 - 11:45:39: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:39: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:45:39: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "99") (weapon "quake_rl") L 06/06/2026 - 11:45:39: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:40: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:40: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:40: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:40: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "13") (weapon "scattergun") L 06/06/2026 - 11:45:40: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:45:40: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "90") (realdamage "42") (weapon "quake_rl") (airshot "1") (height "220") L 06/06/2026 - 11:45:40: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "-6357 5239 1912") (victim_position "-6674 4995 2245") L 06/06/2026 - 11:45:40: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:45:41: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:42: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:42: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:42: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "21") (weapon "scattergun") L 06/06/2026 - 11:45:43: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:43: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:43: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "32") (weapon "scattergun") L 06/06/2026 - 11:45:43: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:44: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:44: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:44: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "8") (weapon "scattergun") L 06/06/2026 - 11:45:44: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:44: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:44: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "12") (weapon "scattergun") L 06/06/2026 - 11:45:45: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:45: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:45: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "82") (weapon "scattergun") L 06/06/2026 - 11:45:45: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:46: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:46: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:46: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "78") (realdamage "75") (weapon "scattergun") L 06/06/2026 - 11:45:46: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "scattergun" (attacker_position "-7041 4938 2003") (victim_position "-6869 4992 2025") L 06/06/2026 - 11:45:46: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:45:47: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:47: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:47: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "15") (weapon "scattergun") L 06/06/2026 - 11:45:47: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:48: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:48: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:48: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "21") (weapon "scattergun") L 06/06/2026 - 11:45:48: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:45:48: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "100") (weapon "quake_rl") L 06/06/2026 - 11:45:48: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:48: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:48: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "15") (weapon "scattergun") L 06/06/2026 - 11:45:48: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:48: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:45:48: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "48") (realdamage "30") (weapon "quake_rl") L 06/06/2026 - 11:45:48: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "-7475 4891 1912") (victim_position "-7102 5047 1955") L 06/06/2026 - 11:45:49: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:45:51: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:51: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:51: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "18") (weapon "scattergun") L 06/06/2026 - 11:45:51: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:51: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:51: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "14") (weapon "scattergun") L 06/06/2026 - 11:45:51: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:52: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:52: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:52: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "80") (weapon "scattergun") L 06/06/2026 - 11:45:53: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:53: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:53: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "80") (weapon "scattergun") L 06/06/2026 - 11:45:53: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:45:53: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "73") (weapon "quake_rl") L 06/06/2026 - 11:45:53: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:53: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:53: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:53: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "59") (realdamage "40") (weapon "scattergun") L 06/06/2026 - 11:45:53: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "scattergun" (attacker_position "-7518 5025 1960") (victim_position "-7395 5135 1912") L 06/06/2026 - 11:45:53: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:45:55: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:55: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:55: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:55: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "13") (weapon "scattergun") L 06/06/2026 - 11:45:55: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:55: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:55: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "49") (weapon "scattergun") L 06/06/2026 - 11:45:56: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:56: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:45:56: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "71") (weapon "quake_rl") L 06/06/2026 - 11:45:56: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:56: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:56: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "81") (weapon "scattergun") L 06/06/2026 - 11:45:56: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:45:56: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:45:56: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "16") (weapon "shotgun_soldier") L 06/06/2026 - 11:45:57: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:45:57: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:57: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:57: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "18") (weapon "scattergun") L 06/06/2026 - 11:45:58: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:58: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:45:58: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "10") (weapon "scattergun") L 06/06/2026 - 11:45:58: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:45:58: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:45:58: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "34") (weapon "shotgun_soldier") L 06/06/2026 - 11:45:58: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:45:58: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:45:58: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:45:58: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "70") (realdamage "25") (weapon "shotgun_soldier") L 06/06/2026 - 11:45:58: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "shotgun_soldier" (attacker_position "-6866 4813 1912") (victim_position "-7090 4990 1991") L 06/06/2026 - 11:45:59: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:46:00: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:00: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:00: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "10") (weapon "scattergun") L 06/06/2026 - 11:46:00: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:01: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:01: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:01: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "19") (weapon "scattergun") L 06/06/2026 - 11:46:01: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:46:01: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "44") (weapon "quake_rl") L 06/06/2026 - 11:46:01: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:01: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:01: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "54") (weapon "scattergun") L 06/06/2026 - 11:46:01: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:02: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:46:02: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "58") (weapon "quake_rl") L 06/06/2026 - 11:46:02: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:02: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:02: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "8") (weapon "scattergun") L 06/06/2026 - 11:46:02: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:03: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:03: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:03: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "90") (weapon "scattergun") L 06/06/2026 - 11:46:03: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:46:03: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:03: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:03: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "89") (realdamage "50") (weapon "scattergun") L 06/06/2026 - 11:46:03: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "scattergun" (attacker_position "-7100 4869 1912") (victim_position "-7131 5140 1912") L 06/06/2026 - 11:46:03: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:46:05: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:05: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:05: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "39") (weapon "scattergun") L 06/06/2026 - 11:46:06: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:06: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:06: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "37") (weapon "scattergun") L 06/06/2026 - 11:46:06: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:46:06: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "107") (weapon "quake_rl") L 06/06/2026 - 11:46:06: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:06: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:07: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:07: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:07: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "63") (weapon "scattergun") L 06/06/2026 - 11:46:07: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:46:08: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:08: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:08: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "96") (weapon "scattergun") L 06/06/2026 - 11:46:08: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:46:08: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:46:08: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "16") (weapon "shotgun_soldier") L 06/06/2026 - 11:46:08: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:08: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:08: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "34") (realdamage "4") (weapon "scattergun") L 06/06/2026 - 11:46:08: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "scattergun" (attacker_position "-8037 5164 1912") (victim_position "-8102 4883 2040") L 06/06/2026 - 11:46:08: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:46:10: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:10: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:10: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "3") (weapon "scattergun") L 06/06/2026 - 11:46:11: "LeGO<13><[U:1:331394858]>" picked up item "tf_ammo_pack" L 06/06/2026 - 11:46:11: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:11: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:11: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "109") (weapon "scattergun") (crit "mini") L 06/06/2026 - 11:46:12: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:12: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:12: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "101") (weapon "scattergun") L 06/06/2026 - 11:46:12: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:13: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:13: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:13: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "51") (realdamage "17") (weapon "scattergun") L 06/06/2026 - 11:46:13: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "scattergun" (attacker_position "-6883 5403 1899") (victim_position "-6757 5127 1949") L 06/06/2026 - 11:46:13: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:46:14: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:14: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:14: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "12") (weapon "scattergun") L 06/06/2026 - 11:46:14: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:14: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:14: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:14: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "13") (weapon "scattergun") L 06/06/2026 - 11:46:15: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:15: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:15: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:15: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "14") (weapon "scattergun") L 06/06/2026 - 11:46:16: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:16: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:16: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:16: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "57") (weapon "scattergun") L 06/06/2026 - 11:46:16: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:17: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:17: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:17: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "19") (weapon "scattergun") L 06/06/2026 - 11:46:18: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:18: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:46:18: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "107") (weapon "quake_rl") L 06/06/2026 - 11:46:18: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:46:18: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:46:18: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:46:18: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:46:18: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:46:18: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:46:18: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "51") (realdamage "30") (weapon "shotgun_soldier") L 06/06/2026 - 11:46:18: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "shotgun_soldier" (attacker_position "-7480 4992 1960") (victim_position "-7440 5347 2043") L 06/06/2026 - 11:46:18: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:46:20: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:20: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:20: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:20: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "23") (weapon "scattergun") L 06/06/2026 - 11:46:20: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:20: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:20: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:20: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "53") (weapon "scattergun") L 06/06/2026 - 11:46:21: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:21: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:21: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "68") (weapon "scattergun") L 06/06/2026 - 11:46:21: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:22: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:22: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:22: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "36") (weapon "scattergun") L 06/06/2026 - 11:46:22: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:22: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:22: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "67") (realdamage "55") (weapon "scattergun") L 06/06/2026 - 11:46:22: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "scattergun" (attacker_position "-6866 5196 1994") (victim_position "-7045 5170 1912") L 06/06/2026 - 11:46:22: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:46:22: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:23: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:23: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:23: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "17") (weapon "scattergun") L 06/06/2026 - 11:46:24: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:24: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:24: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "15") (weapon "scattergun") L 06/06/2026 - 11:46:24: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:24: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:24: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:24: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "51") (weapon "scattergun") L 06/06/2026 - 11:46:25: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:25: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:25: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "87") (weapon "scattergun") L 06/06/2026 - 11:46:25: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:46:25: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "76") (weapon "quake_rl") L 06/06/2026 - 11:46:25: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:26: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:26: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:26: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "66") (realdamage "22") (weapon "scattergun") L 06/06/2026 - 11:46:26: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "scattergun" (attacker_position "-7651 5019 2106") (victim_position "-7659 5150 1912") L 06/06/2026 - 11:46:26: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:46:26: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:26: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:26: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "10") (weapon "scattergun") L 06/06/2026 - 11:46:27: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:27: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:27: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "28") (weapon "scattergun") L 06/06/2026 - 11:46:27: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:28: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:28: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:28: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "60") (weapon "scattergun") L 06/06/2026 - 11:46:28: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:28: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:28: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:28: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "20") (weapon "scattergun") L 06/06/2026 - 11:46:29: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:29: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:29: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "30") (weapon "scattergun") L 06/06/2026 - 11:46:29: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:29: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:46:29: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "51") (weapon "quake_rl") L 06/06/2026 - 11:46:30: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:30: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:30: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "19") (weapon "scattergun") L 06/06/2026 - 11:46:30: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:46:30: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:30: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:46:30: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "107") (realdamage "91") (weapon "quake_rl") L 06/06/2026 - 11:46:30: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "-6984 5001 1960") (victim_position "-6980 5215 1912") L 06/06/2026 - 11:46:31: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:46:32: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:32: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:32: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "24") (weapon "scattergun") L 06/06/2026 - 11:46:32: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:32: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:32: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "8") (weapon "scattergun") L 06/06/2026 - 11:46:32: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:33: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:46:33: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "57") (weapon "quake_rl") L 06/06/2026 - 11:46:33: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:33: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:33: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "88") (weapon "scattergun") L 06/06/2026 - 11:46:34: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:34: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:34: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "71") (weapon "scattergun") L 06/06/2026 - 11:46:34: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:34: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:46:34: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "47") (weapon "quake_rl") L 06/06/2026 - 11:46:35: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:35: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:46:35: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "98") (realdamage "44") (weapon "quake_rl") L 06/06/2026 - 11:46:35: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "-7030 5163 1912") (victim_position "-6892 4797 1944") L 06/06/2026 - 11:46:35: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:46:36: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:36: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:36: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "32") (weapon "scattergun") L 06/06/2026 - 11:46:36: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:36: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:46:36: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "47") (weapon "quake_rl") L 06/06/2026 - 11:46:37: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:37: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:37: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "33") (weapon "scattergun") L 06/06/2026 - 11:46:37: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:37: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:37: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:37: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "8") (weapon "scattergun") L 06/06/2026 - 11:46:38: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:38: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:38: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "48") (weapon "scattergun") L 06/06/2026 - 11:46:38: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:38: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:38: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "84") (weapon "scattergun") L 06/06/2026 - 11:46:39: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:39: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:39: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:39: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "28") (weapon "scattergun") L 06/06/2026 - 11:46:40: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:46:40: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:40: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:46:40: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:46:40: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:46:40: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:46:40: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "17") (realdamage "5") (weapon "maxgun") L 06/06/2026 - 11:46:40: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "maxgun" (attacker_position "-6999 5046 1960") (victim_position "-7384 4837 1912") L 06/06/2026 - 11:46:40: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:46:40: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:46:40: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:46:42: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:42: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:42: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:42: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "16") (weapon "scattergun") L 06/06/2026 - 11:46:42: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:42: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:42: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "8") (weapon "scattergun") L 06/06/2026 - 11:46:43: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:43: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:46:43: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "54") (weapon "quake_rl") L 06/06/2026 - 11:46:43: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:44: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:44: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:44: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "58") (weapon "scattergun") L 06/06/2026 - 11:46:44: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:44: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:45: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:46: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:46:46: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:46:46: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "72") (weapon "quake_rl") L 06/06/2026 - 11:46:46: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:46: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:46:46: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:46:46: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "21") (weapon "maxgun") L 06/06/2026 - 11:46:46: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:46:46: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:46:46: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "21") (weapon "maxgun") L 06/06/2026 - 11:46:46: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:46:46: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:46:46: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:46:46: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:46:46: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:46:46: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "87") (realdamage "19") (weapon "shotgun_soldier") L 06/06/2026 - 11:46:46: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "shotgun_soldier" (attacker_position "-7336 4918 1912") (victim_position "-7373 4797 1961") L 06/06/2026 - 11:46:46: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:46:48: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:48: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:48: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "16") (weapon "scattergun") L 06/06/2026 - 11:46:48: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:48: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:46:48: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "87") (weapon "quake_rl") L 06/06/2026 - 11:46:49: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:49: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:49: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "17") (weapon "scattergun") L 06/06/2026 - 11:46:49: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:49: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:49: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "9") (weapon "scattergun") L 06/06/2026 - 11:46:50: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:50: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:51: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:51: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:51: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "98") (weapon "scattergun") L 06/06/2026 - 11:46:51: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:51: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:51: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:51: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "39") (weapon "scattergun") L 06/06/2026 - 11:46:51: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:46:51: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "80") (realdamage "62") (weapon "quake_rl") L 06/06/2026 - 11:46:51: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "-7010 5055 2101") (victim_position "-6636 5103 1960") L 06/06/2026 - 11:46:52: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:46:53: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:53: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:53: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "11") (weapon "scattergun") L 06/06/2026 - 11:46:53: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:53: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:53: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:53: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "40") (weapon "scattergun") L 06/06/2026 - 11:46:54: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:54: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:46:54: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "51") (weapon "quake_rl") L 06/06/2026 - 11:46:54: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:54: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:54: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "6") (weapon "scattergun") L 06/06/2026 - 11:46:54: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:54: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:54: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "50") (weapon "scattergun") L 06/06/2026 - 11:46:56: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:56: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:56: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "66") (weapon "scattergun") L 06/06/2026 - 11:46:56: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:56: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:46:56: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "103") (realdamage "97") (weapon "quake_rl") L 06/06/2026 - 11:46:56: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "-7095 4981 1912") (victim_position "-7345 4813 1912") L 06/06/2026 - 11:46:56: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:46:57: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:57: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:57: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "30") (weapon "scattergun") L 06/06/2026 - 11:46:58: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:58: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:46:58: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "28") (weapon "scattergun") L 06/06/2026 - 11:46:58: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:46:58: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:46:58: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "54") (weapon "quake_rl") L 06/06/2026 - 11:46:58: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:59: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:46:59: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:47:00: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:47:00: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:47:00: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "102") (weapon "scattergun") L 06/06/2026 - 11:47:00: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:47:00: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:47:00: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "30") (weapon "scattergun") L 06/06/2026 - 11:47:00: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:47:00: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "109") (realdamage "95") (weapon "quake_rl") L 06/06/2026 - 11:47:00: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "-7400 5105 1912") (victim_position "-7271 5203 1928") L 06/06/2026 - 11:47:00: "qswyt11<14><[U:1:312605197]>" triggered "domination" against "LeGO<13><[U:1:331394858]>" L 06/06/2026 - 11:47:00: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:47:00: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:47:01: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:47:01: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:47:01: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "5") (weapon "scattergun") L 06/06/2026 - 11:47:02: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:47:02: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:47:02: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "34") (weapon "scattergun") L 06/06/2026 - 11:47:02: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:47:03: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:47:03: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "77") (weapon "quake_rl") L 06/06/2026 - 11:47:03: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:47:03: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:47:03: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "22") (weapon "scattergun") L 06/06/2026 - 11:47:03: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:47:03: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:47:03: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "34") (weapon "shotgun_soldier") L 06/06/2026 - 11:47:04: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:47:04: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:47:04: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "15") (weapon "scattergun") L 06/06/2026 - 11:47:04: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:47:04: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:47:04: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "19") (weapon "shotgun_soldier") L 06/06/2026 - 11:47:04: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:47:04: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:47:04: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "9") (weapon "scattergun") L 06/06/2026 - 11:47:04: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:47:04: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:47:04: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "4") (weapon "shotgun_soldier") L 06/06/2026 - 11:47:05: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:47:05: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:47:05: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "16") (weapon "maxgun") L 06/06/2026 - 11:47:05: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:47:05: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:47:05: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "18") (weapon "maxgun") L 06/06/2026 - 11:47:05: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:47:05: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:47:05: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:47:05: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "21") (weapon "maxgun") L 06/06/2026 - 11:47:05: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:47:06: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:47:06: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:47:06: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:47:06: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:47:06: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:47:06: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "21") (weapon "maxgun") L 06/06/2026 - 11:47:06: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:47:06: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:47:06: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "maxgun") L 06/06/2026 - 11:47:06: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "22") (weapon "maxgun") L 06/06/2026 - 11:47:06: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "maxgun") L 06/06/2026 - 11:47:06: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:47:06: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:47:06: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "71") (realdamage "14") (weapon "shotgun_soldier") L 06/06/2026 - 11:47:06: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "shotgun_soldier" (attacker_position "-7441 4926 1912") (victim_position "-7337 4927 1912") L 06/06/2026 - 11:47:06: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:47:08: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:47:08: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:47:08: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "94") (weapon "quake_rl") L 06/06/2026 - 11:47:09: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:47:09: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:47:09: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "26") (weapon "scattergun") L 06/06/2026 - 11:47:09: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:47:09: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "108") (realdamage "55") (weapon "quake_rl") L 06/06/2026 - 11:47:09: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "-7121 5167 1912") (victim_position "-6981 5262 2029") L 06/06/2026 - 11:47:09: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:47:09: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:47:11: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:47:11: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:47:11: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "11") (weapon "scattergun") L 06/06/2026 - 11:47:11: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:47:11: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:47:11: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:47:11: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "33") (weapon "scattergun") L 06/06/2026 - 11:47:12: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:47:12: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "45") (weapon "quake_rl") L 06/06/2026 - 11:47:12: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:47:12: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:47:12: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "34") (weapon "scattergun") L 06/06/2026 - 11:47:13: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:47:13: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:47:13: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:47:13: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "17") (weapon "scattergun") L 06/06/2026 - 11:47:13: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:47:13: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:47:13: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "67") (weapon "scattergun") L 06/06/2026 - 11:47:14: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:47:14: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:47:14: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "29") (weapon "scattergun") L 06/06/2026 - 11:47:14: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:47:14: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "107") (realdamage "101") (weapon "quake_rl") L 06/06/2026 - 11:47:14: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "-7113 5135 1912") (victim_position "-7310 5034 1912") L 06/06/2026 - 11:47:14: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:47:14: "LeGO<13><[U:1:331394858]>" spawned as "scout" L 06/06/2026 - 11:47:15: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:47:15: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:47:15: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "19") (weapon "scattergun") L 06/06/2026 - 11:47:16: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:47:16: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:47:16: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "42") (weapon "scattergun") L 06/06/2026 - 11:47:16: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:47:16: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:47:16: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "73") (weapon "quake_rl") L 06/06/2026 - 11:47:16: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:47:17: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "scattergun") L 06/06/2026 - 11:47:17: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "scattergun") L 06/06/2026 - 11:47:17: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "63") (weapon "scattergun") L 06/06/2026 - 11:47:17: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:47:17: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:47:17: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "99") (realdamage "75") (weapon "quake_rl") (airshot "1") (height "389") L 06/06/2026 - 11:47:17: World triggered "mge_elo_delta" (player "[U:1:312605197]") (old_elo "1585") (new_elo "1595") L 06/06/2026 - 11:47:17: World triggered "mge_elo_delta" (player "[U:1:331394858]") (old_elo "1717") (new_elo "1707") L 06/06/2026 - 11:47:17: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "-7515 5048 1960") (victim_position "-7618 5187 2301") L 06/06/2026 - 11:47:17: World triggered "mge_match_end" (winner "[U:1:312605197]") (loser "[U:1:331394858]") (winner_score "20") (loser_score "13")